X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=a36060a6afcf79628a4f2e11daae12392650886e;hp=c1e9bf226a54d30166244e29541bfe612bf79086;hb=bea7e24b8de9d06e9257569dbdf85fae15a07ec0;hpb=8851520c182afe33903b82d7e44e13d157034d4c diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index c1e9bf22..a36060a6 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -2,20 +2,12 @@ Todo: - Create documentation -- Try to see if the weapon model can be made green when you get out of a belly (cvar color) - -- Put a HUD indicator of sorts as to when you have a weapon or not. Possibly the old HUD icon back - -- Add a forced digestion after a given amount of time. Otherwise, a player can take everyone in their stomach and keep them there, blocking the game - - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -- Remove team marker from eaten players. +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -- Possibly add a way to show who has eaten you, on the HUD. +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. -Known bugs: - -- Prey bots don't kick in the stomach in Arena and Clan Arena gametypes +- Implement a slow swallowing feature, rather than immediately swallowing an opponent. -- If you go spectating with someone in your belly, they are released at the spawnpoint you are teleported to once you become an observer \ No newline at end of file +Known bugs: