X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=data%2FbalanceVT.cfg;h=a81ad7e93412ed70b787dd68cdf7a9ab7e2f090d;hp=75f65338a414e4e2e2cf257547b06f8fdc7c5710;hb=27de95f3b352807b58bd6ff7f6053ecd8bf20b2b;hpb=b6b14ac2768648196311414aa0f5833e20dae1e6 diff --git a/data/balanceVT.cfg b/data/balanceVT.cfg index 75f65338..a81ad7e9 100644 --- a/data/balanceVT.cfg +++ b/data/balanceVT.cfg @@ -24,7 +24,7 @@ set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (f // {{{ starting gear set g_start_weapon_grabber -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_balance_health_start 100 -set g_balance_armor_start 0 +set g_balance_armor_start 50 set g_start_ammo_fuel 100 set g_warmup_start_health 200 "starting values when being in warmup-stage" set g_warmup_start_armor 100 "starting values when being in warmup-stage" @@ -35,7 +35,7 @@ set g_lms_start_ammo_fuel 150 // }}} // {{{ pickup items -set g_pickup_fuel 25 +set g_pickup_fuel 35 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 250 set g_pickup_healthsmall 10 @@ -166,43 +166,59 @@ set g_balance_grabber_stretch 50 set g_balance_grabber_airfriction 0.2 set g_balance_grabber_health 130 // weapon properties: -set g_balance_grabber_primary_ammo 5 // grabber monkeys set 0 -set g_balance_grabber_primary_refire 0.25 // grabber monkeys set 0 +set g_balance_grabber_primary_ammo 10 // grabber monkeys set 0 +set g_balance_grabber_primary_refire 0.5 // grabber monkeys set 0 set g_balance_grabber_primary_animtime 0.3 // good shoot anim set g_balance_grabber_primary_grabbered_time_max 0 // infinite -set g_balance_grabber_primary_grabbered_time_free 2 // 2s being grabbered are free -set g_balance_grabber_primary_grabbered_fuel 4 // fuel per second grabbered -set g_balance_grabber_primary_recoil 2; -set g_balance_grabber_secondary_ammo 10 -set g_balance_grabber_secondary_refire 0.5 -set g_balance_grabber_secondary_animtime 0.3 // good shoot anim -set g_balance_grabber_secondary_damage 45 -set g_balance_grabber_secondary_force 175 -set g_balance_grabber_secondary_radius 75 -set g_balance_grabber_secondary_recoil 4; -set g_balance_grabber_reload_ammo 35 +set g_balance_grabber_primary_grabbered_time_free 1 // 1s being grabbered are free +set g_balance_grabber_primary_grabbered_fuel 5 // fuel per second grabbered +set g_balance_grabber_primary_recoil 2.5 +set g_balance_grabber_secondary_ammo 15 +set g_balance_grabber_secondary_refire 1.1 +set g_balance_grabber_secondary_animtime 1 // good melee anim +set g_balance_grabber_secondary_damage 80 +set g_balance_grabber_secondary_force 250 +set g_balance_grabber_secondary_radius 150 +set g_balance_grabber_secondary_recoil 5 +set g_balance_grabber_reload_ammo 45 set g_balance_grabber_reload_time 2 // }}} + // {{{ stomach -set g_balance_vore_swallow_range 50 "distance below which you can swallow another player when facing them" -set g_balance_vore_swallow_limit 3 "how many players can fit inside a stomach (should not be greater than 3 due to the number of stomach state models for players)" -set g_balance_vore_swallow_delay 0.8 "how many seconds must pass before you can swallow again, after swallowing or regurgitating another player" +set g_balance_vore_swallow_range 100 "distance below which you can swallow another player when facing them" +set g_balance_vore_swallow_limit 3 "how many players can fit in the stomach at a time, may range between 1 and 9" +set g_balance_vore_swallow_speed_fill 3 "how long it takes to swallow a player, 0 is instant" +set g_balance_vore_swallow_speed_fill_scalediff 1 "fill rate depends on predator size compared to prey size" +set g_balance_vore_swallow_speed_fill_stomachload 1 "fill rate is influenced by the prey's stomach load" +set g_balance_vore_swallow_speed_decrease 0.2 "how fast the swallow progress decreases, when the predator is no longer swallowing" +set g_balance_vore_swallow_speed_cutspd 0.5 "prey movement slows down by this amount the closer they are to being swallowed" +set g_balance_vore_swallow_speed 1 "how long it takes to swallow a player" set g_balance_vore_swallow_stealprey 0.7 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always" set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates" +set g_balance_vore_swallow_punchangle 12 "your view gets tilted by this amount when swallowing someone" set g_balance_vore_regurgitate_speedcap 1200 "when a predator is going faster than this, their prey is squeezed out of them" +set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)" set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing" set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing" -set g_balance_vore_regurgitate_delay 0.135 "regurgitation delay" -set g_balance_vore_digestion_damage 5 "amount of damage applied to victims during digestion" +set g_balance_vore_regurgitate_delay 0.5 "regurgitation delay" +set g_balance_vore_regurgitate_punchangle 12 "your view gets tilted by this amount when regurgitating someone" +set g_balance_vore_action_delay 1 "how many seconds must pass before you can swallow or regurgitate again, after swallowing or regurgitating another player" +set g_balance_vore_digestion_damage 4 "amount of damage applied to victims during digestion" set g_balance_vore_digestion_vampire 1 "amount of health you gain from digestion" set g_balance_vore_digestion_vampire_stable 150 "maximum amount of health you can gain from digestion (best kept equal or less than g_balance_health_rotstable)" +set g_balance_vore_digestion_distribute 1 "if enabled, digestion is reduced by the amount of prey you have. eg: having 2 prey will reduce digestion strength by 2" +set g_balance_vore_digestion_scalediff 1 "if enabled, digestion damage is affected by the size of the predator compared to the size of the prey" set g_balance_vore_teamheal 1 "when enabled, having a team mate in your stomach will keep healing them by this amount" set g_balance_vore_teamheal_stable 150 "maximum amount of health you can gain from a teamheal (best kept equal or less than g_balance_health_rotstable)" set g_balance_vore_weight_gravity 1 "you get this heavier the more you eat, at 1 each meal makes you two times heavier" set g_balance_vore_weight_speed 0.15 "you get this slower the more you eat, at 0.5 each meal makes you two times slower" -set g_balance_vore_kick_damage_min 15 "minimum amount of damage you can do with a stomach kick" -set g_balance_vore_kick_damage_max 30 "maximum amount of damage you can do with a stomach kick" +set g_balance_vore_kick_damage_min 30 "minimum amount of damage you can do with a stomach kick" +set g_balance_vore_kick_damage_max 45 "maximum amount of damage you can do with a stomach kick" set g_balance_vore_kick_delay 0.6 "how many seconds must pass before you can perform another stomach kick" -set g_balance_vore_kick_force 140 "predators are pushed by this amount when stomach kicked, in the direction their prey is facing" -set g_balance_vore_kick_escapeprobability 0.125 "probability of getting regurgitated while performing stomach kicks (0 = never, 1 = always)" +set g_balance_vore_kick_force 420 "predators are pushed by this amount when stomach kicked, in the direction their prey is facing" +set g_balance_vore_kick_scalediff 1 "if enabled, the damage / force of stomach kicks is affected by the size of the prey compared to the size of the predator" +set g_balance_vore_kick_predator_punchangle 6 "your view gets tilted by this amount when receiving stomach kicks" +set g_balance_vore_kick_prey_punchangle 6 "your view gets tilted by this amount when dealing stomach kicks" +set g_balance_vore_kick_cutregurgitate 0.75 "probability that a stomach kick will cause the predator to lose a scheduled regurgitation" +set g_balance_vore_escapeprobability 0.002 "probability of getting regurgitated when the predator takes damage, based on the amount of damage dealt (0 = never, 1 = always)" // }}}