X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=data%2FdefaultVoretournament.cfg;h=158558ca98e043951e1ac23680b90e3757911ebd;hp=bd64ee666b469242ee913cd97d9d23da2cbe9f2b;hb=84736e74fc0d3da0c8726a54cb4bcefaa4cac7b9;hpb=e869405398775eb82afdc4c5ef64af26cd7e1459 diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index bd64ee66..158558ca 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -1097,7 +1097,8 @@ seta hud_damage_pain_threshold_lower 1.5 "how much we lower pain_threshold with seta hud_damage_pain_threshold_lower_health 50 "at which health we start lowering pain_threshold" seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating the pulse: max(pulsating_min, fabs(sin(PI * time / period))" seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds" -seta hud_powerup 0 "power of the sharpen effect when owning the shield or strength powerups" + +seta hud_powerup 0 "power of the sharpen effect when owning the shield or strength powerups, default is 0.5" seta hud_stomach 0.65 "displays a splash on the screen when inside the stomach, value specifies alpha" seta hud_stomach_color "0.75 1 0" "color of the stomach screen splash" @@ -1105,8 +1106,8 @@ seta hud_stomach_fade_in 0.2 "how quickly the stomach splash appears when you ge seta hud_stomach_fade_out 0.03 "how quickly the stomach splash disappears when you are regurgitated" seta hud_postprocessing 1 "enables the ability for effects such as hud_damage_blur and hud_contents to apply a postprocessing method upon the screen - enabling this disables manual editing of the postprocess cvars" -seta hud_postprocessing_maxbluralpha 0 "maximum alpha which the blur postprocess can be" -seta hud_postprocessing_maxblurradius 8 "maximum radius which the blur postprocess can be" +seta hud_postprocessing_maxbluralpha 0 "maximum alpha which the blur postprocess can be, default is 0.5" +seta hud_postprocessing_maxblurradius 8 "maximum radius which the blur postprocess can be, default is 8" seta hud_contents 1 "an improved version of gl_polyblend for liquids such as water/lava/slime, draw a filler when inside the liquid" seta hud_contents_liquid_blur 10 "Use postprocessing to blur the screen when you are inside a liquid. Higher values = more blur"