X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=data%2Fqcsrc%2Fclient%2Fhud.qc;h=c70501497f27be29dfbcc88a7dcee9a6d4050a3d;hp=4406129beeb224d6cc7da4ac079d548ed01474af;hb=bc84d94d3716372fd6c1ea49ab9cf52badad0d4a;hpb=e68fa753a36ce6bcec2d2c7676967f462f73030b diff --git a/data/qcsrc/client/hud.qc b/data/qcsrc/client/hud.qc index 4406129b..c7050149 100644 --- a/data/qcsrc/client/hud.qc +++ b/data/qcsrc/client/hud.qc @@ -33,20 +33,6 @@ float ts_primary, ts_secondary; vector color; -vector Sbar_Edge(string str) -{ - vector pos; - switch(str) - { - case "bottom": - pos_x = vid_conwidth / 2; - pos_y = vid_conheight; - default: - break; - } - return pos; -} - void CSQC_kh_hudreset(); void CSQC_kh_hud(); void CSQC_ctf_hudreset(); @@ -86,15 +72,65 @@ vector Sbar_AccuracyColor(float accuracy) return rgb; } -void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float alpha, float dflags) +vector Sbar_ConvertToScreen_PicScale(vector dimensions) +{ + vector sz; + sz_x = vid_conwidth * dimensions_x; + sz_y = vid_conheight * dimensions_y; + return sz; +} +vector Sbar_ConvertToScreen_PicPosition(vector position, vector dimensions) +{ + vector pos, sz; + sz = Sbar_ConvertToScreen_PicScale(dimensions); + pos_x = (vid_conwidth / 2) * bound(0, 1 + position_x, 2); + pos_x -= sz_x / 2; + pos_y = (vid_conheight / 2) * bound(0, 1 - position_y, 2); + pos_y -= sz_y / 2; + return pos; +} +vector Sbar_ConvertToScreen_TextPosition(string text, vector position, float lettersize) +{ + vector pos, sz; + sz_x = sz_y = lettersize; + pos_x = (vid_conwidth / 2) * bound(0, 1 + position_x, 2); + pos_x -= stringwidth(text, FALSE, sz) * 0.5; + pos_y = (vid_conheight / 2) * bound(0, 1 - position_y, 2); + pos_y -= sz_y / 2; + return pos; +} + +void Sbar_DrawPic(string pic, vector position, vector dimensions, float background) +{ + vector pos, sz; + pos = Sbar_ConvertToScreen_PicPosition(position, dimensions); + sz = Sbar_ConvertToScreen_PicScale(dimensions); + + if(background) + { + if(teamplay) + drawpic(pos, pic, sz, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else + drawpic(pos, pic, sz, stov(cvar_string("sbar_color_bg")), sbar_alpha_bg, DRAWFLAG_NORMAL); + } + else + drawpic(pos, pic, sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawString(string text, vector position, float lettersize) +{ + vector pos, sz; + pos = Sbar_ConvertToScreen_TextPosition(text, position, lettersize); + sz_x = sz_y = lettersize; + + drawstring(pos, text, sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawXNum (vector position, float num, float digits, float showminusplus, float lettersize, vector rgb, float alpha, float dflags) { float l; string str, tmp, l_length, final_num; float minus, plus; - vector vsize; - - vsize_x = vsize_y = lettersize; - vsize_z = 0; // showminusplus 1: always prefix with minus sign (useful in race distribution display) // showminusplus 2: always prefix with plus sign (useful in race distribution display) @@ -134,9 +170,13 @@ void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, fl final_num = "-"; else if(plus) final_num = "+"; - final_num = strcat(final_num, str); - drawstring(pos, final_num, vsize, rgb, alpha, dflags); + + vector pos, sz; + pos = Sbar_ConvertToScreen_TextPosition(final_num, position, lettersize); + sz_x = sz_y = lettersize; + + drawstring(pos, final_num, sz, rgb, alpha, dflags); } vector Sbar_NumColor (float x) @@ -723,6 +763,44 @@ string Sbar_GetStomachFieldPred(entity pl, float field) //return "error"; } +vector Sbar_GetVoreColor() +{ + // gets color based on vore status + if(getstati(STAT_VORE_EATEN)) + { + if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team + return stov(cvar_string("sbar_stomachboard_color2")); + else + return stov(cvar_string("sbar_stomachboard_color3")); + } + else + return stov(cvar_string("sbar_stomachboard_color1")); +} + +vector colorfade_current; +vector Sbar_ColorFade(vector target_color) +{ + local float step; + step = cvar("sbar_stomachboard_status_fade") * frametime; + + if(colorfade_current_x >= target_color_x + step) + colorfade_current_x -= step; + else if(colorfade_current_x <= target_color_x - step) + colorfade_current_x += step; + + if(colorfade_current_y >= target_color_y + step) + colorfade_current_y -= step; + else if(colorfade_current_y <= target_color_y - step) + colorfade_current_y += step; + + if(colorfade_current_z >= target_color_z + step) + colorfade_current_z -= step; + else if(colorfade_current_z <= target_color_z - step) + colorfade_current_z += step; + + return colorfade_current; +} + float xmin, xmax, ymin, ymax, sbwidth; float sbar_fixscoreboardcolumnwidth_len; float sbar_fixscoreboardcolumnwidth_iconlen; @@ -927,83 +1005,111 @@ void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_num } } -float fieldcounter; -void Sbar_PrintStomachboardItem(vector pos, entity pl) +void Sbar_PrintStomachboardItem(entity pl, vector position, vector dimensions) { // lists all players in the stomach string str; float f, field, field_number; - vector hl_color; field_number = 3; // the number of components each row has + position = Sbar_ConvertToScreen_PicPosition(position, dimensions); + dimensions = Sbar_ConvertToScreen_PicScale(dimensions); + + // set font size to the height of each entry + vector font_sz; + font_sz_x = font_sz_y = dimensions_y; + + float fieldcounter; for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter) { + vector pos, sz; field = -fieldcounter; str = Sbar_GetStomachField(pl, field); // row highlighting if(field == ST_HIGHLIGHT) { - if(getstati(STAT_VORE_EATEN)) - { - if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team - hl_color = stov(cvar_string("sbar_stomachboard_color2")); - else - hl_color = stov(cvar_string("sbar_stomachboard_color3")); - } - else - hl_color = stov(cvar_string("sbar_stomachboard_color1")); - drawfill(pos - '0 0 0', '193 11 0', hl_color, cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); + pos = position; + sz = dimensions; + + drawfill(pos, sz, Sbar_ColorFade(Sbar_GetVoreColor()), cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); } if(field == ST_NAME) { + pos_x = position_x + dimensions_x * cvar("hud_item_preylist_colors_location"); + sz_x = dimensions_x * cvar("hud_item_preylist_colors_length"); + f = stof(getplayerkey(pl.sv_entnum, "colors")); - drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_base", sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_shirt", sz, colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_pants", sz, colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); - pos_x += 24; - drawcolorcodedstring(pos, textShortenToWidth(str, 138, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + pos_x = position_x + dimensions_x * cvar("hud_item_preylist_name_location"); + sz_x = dimensions_x * cvar("hud_item_preylist_name_length"); + drawcolorcodedstring(pos, textShortenToWidth(str, sz_x, font_sz, stringwidth_colors), font_sz, sbar_alpha_fg, DRAWFLAG_NORMAL); } if(field == ST_HEALTH) { - pos_x += 138; - if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1)) - drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - else - { - drawpic(pos, "gfx/hud/sb_health", '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + pos_x = position_x + dimensions_x * cvar("hud_item_preylist_health_icon_location"); + sz_x = dimensions_x * cvar("hud_item_preylist_health_icon_length"); - pos_x += 9; - drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - } + if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1)) + drawcolorcodedstring(pos, textShortenToWidth("self", sz_x, font_sz, stringwidth_colors), font_sz, sbar_alpha_fg, DRAWFLAG_NORMAL); + else + { + drawpic(pos, "gfx/hud/sb_health", sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + pos_x = position_x + dimensions_x * cvar("hud_item_preylist_health_text_location"); + sz_x = dimensions_x * cvar("hud_item_preylist_health_text_length"); + drawcolorcodedstring(pos, textShortenToWidth(str, sz_x, font_sz, stringwidth_colors), font_sz, sbar_alpha_fg, DRAWFLAG_NORMAL); + } } } } -float fieldcounter2; -void Sbar_PrintStomachboardItemPred(vector pos, entity pl) +void Sbar_PrintStomachboardItemPred(entity pl, vector position, vector dimensions) { // shows the name of our predator string str; float f, field, field_number; - field_number = 1; // the number of components each row has + field_number = 2; // the number of components each row has - for(fieldcounter2 = 1; fieldcounter2 <= field_number; ++fieldcounter2) + position = Sbar_ConvertToScreen_PicPosition(position, dimensions); + dimensions = Sbar_ConvertToScreen_PicScale(dimensions); + + // set font size to the height of each entry + vector font_sz; + font_sz_x = font_sz_y = dimensions_y; + + float fieldcounter; + for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter) { - field = -fieldcounter2; + vector pos, sz; + field = -fieldcounter; str = Sbar_GetStomachFieldPred(pl, field); + // row highlighting + if(field == ST_HIGHLIGHT) + { + pos = position; + sz = dimensions; + + drawfill(pos, sz, Sbar_ColorFade(Sbar_GetVoreColor()), cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + if(field == STP_NAME) { + pos_x = position_x + dimensions_x * cvar("hud_item_predator_colors_location"); + sz_x = dimensions_x * cvar("hud_item_predator_colors_length"); f = stof(getplayerkey(pl.sv_entnum, "colors")); - drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_base", sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_shirt", sz, colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_pants", sz, colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); - pos_x += 24; - drawcolorcodedstring(pos, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + pos_x = position_x + dimensions_x * cvar("hud_item_predator_name_location"); + sz_x = dimensions_x * cvar("hud_item_predator_name_length"); + drawcolorcodedstring(pos, textShortenToWidth(str, sz_x, font_sz, stringwidth_colors), font_sz, sbar_alpha_fg, DRAWFLAG_NORMAL); } } } @@ -1530,6 +1636,28 @@ void Sbar_DrawScoreboard() pos_y += 1.2 * sbar_fontsize_y; drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + // print information about respawn status + float respawn_time = getstatf(STAT_RESPAWN_TIME); + if(respawn_time) + { + if(respawn_time < 0) + { + // a negative number means we are awaiting respawn, time value is still the same + respawn_time *= -1; // remove mark now that we checked it + if(time >= respawn_time) // don't show a negative value while the server is respawning the player (lag) + str = strcat("^1Respawning..."); + else + str = strcat("^1Respawning in ^3", ftos_decimals(respawn_time - time, 2), "^1 seconds..."); + } + else if(time < respawn_time) + str = strcat("You are dead, wait ^3", ftos_decimals(respawn_time - time, 2), "^7 seconds before respawning"); + else if(time >= respawn_time) + str = strcat("You are dead, press ^2", getcommandkey("primary fire", "+fire"), "^7 to respawn"); + + pos_y += 1.2 * sbar_fontsize_y; + drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + } + scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; } @@ -1994,39 +2122,21 @@ void Sbar_Status() float stat_items; stat_items = getstati(STAT_ITEMS); - vector edge, pos, pos2; - edge = Sbar_Edge(cvar_string("hud_panel_status_edge")); - - pos = edge - stov(cvar_string("hud_panel_status_background_position")); - if (cvar("viewsize") <= 100 && sbar_hudselector) { - if (teamplay) - drawpic(pos, "gfx/hud/bg_status", stov(cvar_string("hud_panel_status_background_scale")), GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color - else { - // allow for custom HUD colors in non-teamgames - color = stov(cvar_string("sbar_color_bg")); - - drawpic(pos, "gfx/hud/bg_status", stov(cvar_string("hud_panel_status_background_scale")), color, sbar_alpha_bg, DRAWFLAG_NORMAL); - } - } + if (cvar("viewsize") <= 100 && sbar_hudselector) + Sbar_DrawPic("gfx/hud/bg_status", stov(cvar_string("hud_panel_status_background_position")), stov(cvar_string("hud_panel_status_background_scale")), TRUE); // armor - pos = edge - stov(cvar_string("hud_panel_status_item_armor_text_position")); - pos2 = edge - stov(cvar_string("hud_panel_status_item_armor_icon_position")); x = armor; if (x > 0) { - drawpic(pos2, "gfx/hud/sb_armor", stov(cvar_string("hud_panel_status_item_armor_icon_scale")), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '1 1 0' * cvar("hud_panel_status_item_armor_text_scale")) * 0.5; - Sbar_DrawXNum(pos, x, 3, 0, cvar("hud_panel_status_item_armor_text_scale"), Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawPic("gfx/hud/sb_armor", stov(cvar_string("hud_item_armor_icon_position")), stov(cvar_string("hud_item_armor_icon_scale")), FALSE); + Sbar_DrawXNum(stov(cvar_string("hud_item_armor_text_position")), x, 3, 0, cvar("hud_item_armor_text_scale"), Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); } // health - pos = edge - stov(cvar_string("hud_panel_status_item_health_text_position")); - pos2 = edge - stov(cvar_string("hud_panel_status_item_health_icon_position")); x = health; - drawpic(pos2, "gfx/hud/sb_health", stov(cvar_string("hud_panel_status_item_health_icon_scale")), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '1 1 0' * cvar("hud_panel_status_item_health_text_scale")) * 0.5; - Sbar_DrawXNum(pos, x, 3, 0, cvar("hud_panel_status_item_health_text_scale"), Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawPic("gfx/hud/sb_health", stov(cvar_string("hud_item_health_icon_position")), stov(cvar_string("hud_item_health_icon_scale")), FALSE); + Sbar_DrawXNum(stov(cvar_string("hud_item_health_text_position")), x, 3, 0, cvar("hud_item_health_text_scale"), Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); // if we are dead, we can skip the HUD from here if(health <= 0) @@ -2038,12 +2148,9 @@ void Sbar_Status() // if we are using the jetpack, show fuel ammo. Otherwise show the ammo of our weapon if(stat_items & IT_JETPACK && button_jetpack) { - pos = edge - stov(cvar_string("hud_panel_status_item_noload_ammo_text_position")); - pos2 = edge - stov(cvar_string("hud_panel_status_item_ammo_icon_position")); a = getstati(GetAmmoStat(0)); // how much fuel do we have? - drawpic(pos2, GetAmmoPicture(0), stov(cvar_string("hud_panel_status_item_noload_ammo_icon_scale")), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - pos -= '1 0 0' * stringwidth(ftos(a), FALSE, '1 1 0' * cvar("hud_panel_status_item_noload_ammo_text_scale")) * 0.5; - Sbar_DrawXNum(pos, a, 3, 0, cvar("hud_panel_status_item_noload_ammo_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawPic(GetAmmoPicture(0), stov(cvar_string("hud_item_ammo_icon_position")), stov(cvar_string("hud_item_ammo_noload_icon_scale")), FALSE); + Sbar_DrawXNum(stov(cvar_string("hud_item_ammo_noload_text_position")), a, 3, 0, cvar("hud_item_ammo_noload_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } else { @@ -2055,45 +2162,32 @@ void Sbar_Status() // if (stat_items & GetAmmoItemCode(i)) { a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? - pos2 = edge - stov(cvar_string("hud_panel_status_item_ammo_icon_position")); - drawpic(pos2, GetAmmoPicture(i), stov(cvar_string("hud_panel_status_item_ammo_icon_scale")), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawPic(GetAmmoPicture(i), stov(cvar_string("hud_item_ammo_icon_position")), stov(cvar_string("hud_item_ammo_icon_scale")), FALSE); weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE); // if the weapon we're holding is reloadable, show both its ammo and load if(weapon_clipsize) { weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD); - pos = edge - stov(cvar_string("hud_panel_status_item_load_clip_text_position")); if(weapon_clipload < 0) // we're reloading - { - pos -= '1 0 0' * stringwidth("- -", FALSE, '1 1 0' * cvar("hud_panel_status_item_load_clip_text_scale")) * 0.5; - drawstring(pos, "- -", '1 1 0' * cvar("hud_panel_status_item_load_clip_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } + Sbar_DrawString("- -", stov(cvar_string("hud_item_clip_load_text_position")), cvar("hud_item_clip_load_text_scale")); else - { - pos -= '1 0 0' * stringwidth(ftos(weapon_clipload), FALSE, '1 1 0' * cvar("hud_panel_status_item_load_clip_text_scale")) * 0.5; - Sbar_DrawXNum(pos, weapon_clipload, 2, 0, cvar("hud_panel_status_item_load_clip_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - pos = edge - stov(cvar_string("hud_panel_status_item_load_ammo_text_position")); - pos -= '1 0 0' * stringwidth(ftos(a), FALSE, '1 1 0' * cvar("hud_panel_status_item_load_ammo_text_scale")) * 0.5; - Sbar_DrawXNum(pos, a, 3, 0, cvar("hud_panel_status_item_load_ammo_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(stov(cvar_string("hud_item_clip_load_text_position")), weapon_clipload, 2, 0, cvar("hud_item_clip_load_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(stov(cvar_string("hud_item_ammo_load_text_position")), a, 3, 0, cvar("hud_item_ammo_load_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } else { - pos = edge - stov(cvar_string("hud_panel_status_item_noload_ammo_text_position")); - pos -= '1 0 0' * stringwidth(ftos(a), FALSE, '1 1 0' * cvar("hud_panel_status_item_noload_ammo_text_scale")) * 0.5; - Sbar_DrawXNum(pos, a, 3, 0, cvar("hud_panel_status_item_noload_ammo_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(stov(cvar_string("hud_item_ammo_noload_text_position")), a, 3, 0, cvar("hud_item_ammo_noload_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } } } } // weapon icon - pos = edge - stov(cvar_string("hud_panel_status_item_weapon_position")); entity e; e = get_weaponinfo(activeweapon); if (e && e.netname != "" && e.netname != "N/A") - drawpic(pos, strcat("gfx/hud/bg_status_activeweapon_", e.netname), stov(cvar_string("hud_panel_status_item_weapon_scale")), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawPic(strcat("gfx/hud/bg_status_activeweapon_", e.netname), stov(cvar_string("hud_item_weapon_position")), stov(cvar_string("hud_item_weapon_scale")), FALSE); } void Sbar_Timer() @@ -2861,30 +2955,6 @@ float vote_prev; // previous state of vote_active to check for a change float vote_alpha; float vote_change; // "time" when vote_active changed -vector stomachstatus_colorfade_current; -vector StomachStatus_ColorFade(vector target_color) -{ - local float step; - step = cvar("sbar_stomachboard_status_fade") * frametime; - - if(stomachstatus_colorfade_current_x >= target_color_x + step) - stomachstatus_colorfade_current_x -= step; - else if(stomachstatus_colorfade_current_x <= target_color_x - step) - stomachstatus_colorfade_current_x += step; - - if(stomachstatus_colorfade_current_y >= target_color_y + step) - stomachstatus_colorfade_current_y -= step; - else if(stomachstatus_colorfade_current_y <= target_color_y - step) - stomachstatus_colorfade_current_y += step; - - if(stomachstatus_colorfade_current_z >= target_color_z + step) - stomachstatus_colorfade_current_z -= step; - else if(stomachstatus_colorfade_current_z <= target_color_z - step) - stomachstatus_colorfade_current_z += step; - - return stomachstatus_colorfade_current; -} - void Sbar_Draw (void) { // vectors for top right, bottom right, bottom and bottom left corners @@ -3144,7 +3214,7 @@ void Sbar_Draw (void) Sbar_Reset(); - StomachStatus_ColorFade('0 0 0'); + Sbar_ColorFade('0 0 0'); } else { @@ -3195,23 +3265,7 @@ void Sbar_Draw (void) } } - vector hl_color; - string hl_string; - if(getstati(STAT_VORE_EATEN)) - { - if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team - hl_color = stov(cvar_string("sbar_stomachboard_color2")); - else - hl_color = stov(cvar_string("sbar_stomachboard_color3")); - hl_string = "predator:"; - } - else - { - hl_color = stov(cvar_string("sbar_stomachboard_color1")); - hl_string = "self:"; - } - drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(hl_color), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(bottomleft - '-80 173 0', hl_string, '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', Sbar_ColorFade(Sbar_GetVoreColor()), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); float stomach_load, stomach_maxload; // shows the predator's stomach load when we are eaten, and ours otherwise stomach_load = getstati(STAT_VORE_LOAD); @@ -3247,8 +3301,10 @@ void Sbar_Draw (void) entity pl, pred; float f, l; - pos = bottomleft; hud_total_prey = 0; + pos = stov(cvar_string("hud_item_preylist_position")); + vector sz = stov(cvar_string("hud_item_preylist_scale")); + vector dir = stov(cvar_string("hud_item_preylist_entry_spacing")) * 2; for(pl = players.sort_next; pl; pl = pl.sort_next) { if(pl.team == COLOR_SPECTATOR) @@ -3266,10 +3322,13 @@ void Sbar_Draw (void) if(f) { - if(l <= 8) // limit the stomach board to 9 entries due to the HUD design + if(l < cvar("hud_item_preylist_entry_number")) // limit the stomach board to the given number of entries { - Sbar_PrintStomachboardItem(pos - '-16 124 0', pl); - pos_y += 1.1 * sbar_fontsize_y; + Sbar_PrintStomachboardItem(pl, pos, sz); + + // advance position for each entry + pos_x += sz_x * dir_x; + pos_y += sz_y * dir_y; l += 1; } ++hud_total_prey; @@ -3286,7 +3345,7 @@ void Sbar_Draw (void) } // draw the predator's name - Sbar_PrintStomachboardItemPred(bottomleft - '-76 150 0', pred); + Sbar_PrintStomachboardItemPred(pred, stov(cvar_string("hud_item_predator_position")), stov(cvar_string("hud_item_predator_scale"))); } // draw status, scores, timer, ring and portrait