X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=data%2Fqcsrc%2Fclient%2Fsbar.qc;h=304f4e5b6858aff736de8698c4ec3baf1d944373;hp=feba5f95488b7357ef97d8752e6558ea2127d255;hb=f91e80bd8fc5ff722a1cfee7a8050a16fac7ab46;hpb=af44a1c5ee1262c289095b9d8fc92a56132a0164 diff --git a/data/qcsrc/client/sbar.qc b/data/qcsrc/client/sbar.qc index feba5f95..304f4e5b 100644 --- a/data/qcsrc/client/sbar.qc +++ b/data/qcsrc/client/sbar.qc @@ -29,7 +29,6 @@ float ps_primary, ps_secondary; float ts_primary, ts_secondary; vector color; -float SCOREBOARD_OFFSET = 50; void CSQC_kh_hudreset(); void CSQC_kh_hud(); @@ -156,8 +155,8 @@ void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, fl { tmp = substring(str, i, 1); if (stroke == 1) - drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); - drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + drawstring(pos, tmp, vsize, rgb, alpha, dflags); + drawstring(pos, tmp, vsize, num_color, alpha, dflags); pos_x += lettersize; } } @@ -509,14 +508,15 @@ void Cmd_Sbar_SetFields(float argc) sbar_field[sbar_num_fields] = SP_SEPARATOR; have_separator = 1; } else { + if(gametype == GAME_RPG) + return; + for(j = 0; j < MAX_SCORE; ++j) if(str == strtolower(scores_label[j])) goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" :notfound - if(str == "frags" && !(gametype == GAME_RPG)) - { + if(str == "frags") j = SP_FRAGS; - } else { if not(nocomplain) @@ -716,18 +716,11 @@ string Sbar_GetField(entity pl, float field) string Sbar_GetStomachField(entity pl, float field) { - sbar_field_rgb = '1 1 1'; - sbar_field_icon0 = ""; - sbar_field_icon1 = ""; - sbar_field_icon2 = ""; - sbar_field_icon0_rgb = '1 1 1'; - sbar_field_icon1_rgb = '1 1 1'; - sbar_field_icon2_rgb = '1 1 1'; - sbar_field_icon0_alpha = 1; - sbar_field_icon1_alpha = 1; - sbar_field_icon2_alpha = 1; switch(field) { + case ST_HIGHLIGHT: + return ""; // the returned value is not used, we only need the field + case ST_NAME: return GetPlayerName(pl.sv_entnum); @@ -740,6 +733,18 @@ string Sbar_GetStomachField(entity pl, float field) //return "error"; } +string Sbar_GetStomachFieldPred(entity pl, float field) +{ + switch(field) + { + case STP_NAME: + return GetPlayerName(pl.sv_entnum); + default: + return "N/A"; + } + //return "error"; +} + float xmin, xmax, ymin, ymax, sbwidth; float sbar_fixscoreboardcolumnwidth_len; float sbar_fixscoreboardcolumnwidth_iconlen; @@ -949,25 +954,24 @@ void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_num float fieldcounter; void Sbar_PrintStomachboardItem(vector pos, entity pl) { - // list the players in the stomach + // lists all players in the stomach string str; - float f, field; + float f, field, field_number; + field_number = 3; // the number of components each row has - for(fieldcounter = 1; fieldcounter <= 2; ++fieldcounter) + for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter) { field = -fieldcounter; - if(field == SP_SEPARATOR) - break; - str = Sbar_GetStomachField(pl, field); - if(field == ST_NAME) // do this for one field, or we get multiple highlights in the same spot + // row highlighting + if(field == ST_HIGHLIGHT) { - if(getstati(STAT_STOMACH_EATEN)) - drawfill(pos - '0 0 0', '193 11 0', '1 0 0' * cvar("sbar_stomachboard_highlight_brightness"), cvar("sbar_stomachboard_highlight_alpha"), DRAWFLAG_NORMAL); + if(getstati(STAT_VORE_EATEN)) + drawfill(pos - '0 0 0', '193 11 0', stov(cvar_string("sbar_stomachboard_color2")), cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); else - drawfill(pos - '0 0 0', '193 11 0', '0 1 0' * cvar("sbar_stomachboard_highlight_brightness"), cvar("sbar_stomachboard_highlight_alpha"), DRAWFLAG_NORMAL); + drawfill(pos - '0 0 0', '193 11 0', stov(cvar_string("sbar_stomachboard_color1")), cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); } if(field == ST_NAME) { @@ -977,11 +981,11 @@ void Sbar_PrintStomachboardItem(vector pos, entity pl) drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); pos_x += 24; - drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos, textShortenToWidth(str, 138, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); } if(field == ST_HEALTH) - if(g_vore_showpreyhealth) { + if(stof(str) > 0) { pos_x += 138; if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1)) drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); @@ -997,29 +1001,27 @@ void Sbar_PrintStomachboardItem(vector pos, entity pl) } float fieldcounter2; -void Sbar_PrintStomachboardItem2(vector pos, entity pl) +void Sbar_PrintStomachboardItemPred(vector pos, entity pl) { - // show the name of our eater + // shows the name of our predator string str; - float f, field; + float f, field, field_number; + field_number = 1; // the number of components each row has - for(fieldcounter2 = 1; fieldcounter2 <= 2; ++fieldcounter2) + for(fieldcounter2 = 1; fieldcounter2 <= field_number; ++fieldcounter2) { field = -fieldcounter2; - if(field == SP_SEPARATOR) - break; + str = Sbar_GetStomachFieldPred(pl, field); - str = Sbar_GetStomachField(pl, field); - - if(field == ST_NAME) { + if(field == STP_NAME) { f = stof(getplayerkey(pl.sv_entnum, "colors")); drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); pos_x += 24; - drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); } } } @@ -1382,7 +1384,7 @@ void Sbar_DrawScoreboard() sbwidth = Sbar_GetWidth(6.5 * sbar_fontsize_y); xmin = 0.5 * (vid_conwidth - sbwidth); - ymin = SCOREBOARD_OFFSET; + ymin = cvar("sbar_scoreboard_offset"); xmax = vid_conwidth - xmin; ymax = vid_conheight - 0.2*vid_conheight; @@ -1394,7 +1396,10 @@ void Sbar_DrawScoreboard() // Heading drawfont = sbar_bigfont; - drawstringcenter('0 1 0' * ymin, "Scoreboard", '24 24 0', '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + if(gametype == GAME_RPG) + drawstringcenter('0 1 0' * ymin, "Players", '24 24 0', '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + else + drawstringcenter('0 1 0' * ymin, "Scoreboard", '24 24 0', '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); pos_y += 24 + 4; pos_y += sbar_fontsize_y; @@ -1475,7 +1480,10 @@ void Sbar_DrawScoreboard() // Print info string string str; float tl, fl, ll; - str = strcat("playing on ^2", shortmapname, "^7"); + if(gametype == GAME_RPG) + str = strcat("you are in ^2", shortmapname, "^7"); + else + str = strcat("playing on ^2", shortmapname, "^7"); tl = getstatf(STAT_TIMELIMIT); fl = getstatf(STAT_FRAGLIMIT); ll = getstatf(STAT_LEADLIMIT); @@ -1488,7 +1496,7 @@ void Sbar_DrawScoreboard() { if(tl > 0) str = strcat(str, " for ^1", ftos(tl), " minutes^7"); - if(fl > 0) + if(fl > 0 && !(gametype == GAME_RPG)) { if(tl > 0) str = strcat(str, " or"); @@ -2395,17 +2403,17 @@ void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } -void Sbar_DrawAccuracyStats_Description_Splash(vector position) +/*void Sbar_DrawAccuracyStats_Description_Splash(vector position) { drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); -} +}*/ // we have no splash damage weapons, but keep this code just in case void Sbar_DrawAccuracyStats() { - float i, count_hitscan, count_splash, row_hitscan, row_splash; // count is the number of 'colums' + float i, count_hitscan, /*count_splash,*/ row_hitscan/*, row_splash*/; // count is the number of 'colums' float weapon_hit, weapon_damage, weapon_stats; float left_border; // position where the weapons start, the description is in the border vector fill_colour, fill_size; @@ -2420,7 +2428,7 @@ void Sbar_DrawAccuracyStats() drawfont = sbar_bigfont; pos_x = 0; - pos_y = SCOREBOARD_OFFSET; + pos_y = cvar("sbar_scoreboard_offset"); pos_z = 0; drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); @@ -2446,11 +2454,11 @@ void Sbar_DrawAccuracyStats() return; } - float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen + float top_border_hitscan = cvar("sbar_scoreboard_offset") + 55; // position where the hitscan row starts: pixels down the screen Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); - float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen - Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); +// float top_border_splash = cvar("sbar_scoreboard_offset") + 175; // position where the splash row starts: pixels down the screen +// Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); for(i = WEP_FIRST; i <= WEP_LAST; ++i) { @@ -2462,7 +2470,7 @@ void Sbar_DrawAccuracyStats() border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border if (weapon_damage) { - if (self.spawnflags & WEP_TYPE_SPLASH) { + /*if (self.spawnflags & WEP_TYPE_SPLASH) { weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); fill_colour_x = 1 - 0.015 * weapon_stats; @@ -2512,7 +2520,9 @@ void Sbar_DrawAccuracyStats() drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); ++count_splash; - } else if (self.spawnflags & WEP_TYPE_HITSCAN) { + } else*/ // we have no splash damage weapons, but keep this code just in case + + if (self.spawnflags & WEP_TYPE_HITSCAN) { weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); fill_colour_x = 1 - 0.015 * weapon_stats; @@ -2583,7 +2593,7 @@ float GetAmmoStat(float i) { switch(i) { - case 1: return STAT_FUEL; + case 0: return STAT_FUEL; default: return -1; } } @@ -2592,7 +2602,7 @@ float GetAmmoItemCode(float i) { switch(i) { - case 1: return IT_FUEL; + case 0: return IT_FUEL; default: return -1; } } @@ -2601,7 +2611,7 @@ string GetAmmoPicture(float i) { switch(i) { - case 1: return "gfx/hud/sb_fuel"; + case 0: return "gfx/hud/sb_fuel"; default: return ""; } } @@ -2625,28 +2635,28 @@ float vote_prev; // previous state of vote_active to check for a change float vote_alpha; float vote_change; // "time" when vote_active changed -vector colortrans_current; -vector Stomachstatus_Colortrans(vector target_color) +vector stomachstatus_colorfade_current; +vector StomachStatus_ColorFade(vector target_color) { local float step; - step = cvar("sbar_stomachboard_status_fade"); + step = cvar("sbar_stomachboard_status_fade") * frametime; - if(colortrans_current_x > target_color_x + step) - colortrans_current_x -= step; - else if(colortrans_current_x < target_color_x - step) - colortrans_current_x += step; + if(stomachstatus_colorfade_current_x >= target_color_x + step) + stomachstatus_colorfade_current_x -= step; + else if(stomachstatus_colorfade_current_x <= target_color_x - step) + stomachstatus_colorfade_current_x += step; - if(colortrans_current_y > target_color_y + step) - colortrans_current_y -= step; - else if(colortrans_current_y < target_color_y - step) - colortrans_current_y += step; + if(stomachstatus_colorfade_current_y >= target_color_y + step) + stomachstatus_colorfade_current_y -= step; + else if(stomachstatus_colorfade_current_y <= target_color_y - step) + stomachstatus_colorfade_current_y += step; - if(colortrans_current_z > target_color_z + step) - colortrans_current_z -= step; - else if(colortrans_current_z < target_color_z - step) - colortrans_current_z += step; + if(stomachstatus_colorfade_current_z >= target_color_z + step) + stomachstatus_colorfade_current_z -= step; + else if(stomachstatus_colorfade_current_z <= target_color_z - step) + stomachstatus_colorfade_current_z += step; - return colortrans_current; + return stomachstatus_colorfade_current; } void Sbar_Draw (void) @@ -2893,15 +2903,9 @@ void Sbar_Draw (void) Sbar_UpdatePlayerTeams(); if (intermission == 2) // map voting screen { - if(spectatee_status != -1) { - Sbar_Score(); - Sbar_Timer(); - } - else if(sb_showscores) { - Sbar_DrawScoreboard(); - Sbar_Score(); - Sbar_Timer(); - } + Sbar_Timer(); + if(sb_showscores) + Sbar_DrawScoreboard(); else Sbar_FinaleOverlay(); @@ -2915,7 +2919,7 @@ void Sbar_Draw (void) Sbar_Reset(); - Stomachstatus_Colortrans('0 0 0'); + StomachStatus_ColorFade('0 0 0'); } else { @@ -2924,7 +2928,7 @@ void Sbar_Draw (void) else Sbar_DrawScoreboard(); float armor, health; - armor = getstati(STAT_ARMOR); // armor is not used in Vore Tournament by default, but still exists for mods that might want it + armor = getstati(STAT_ARMOR); health = getstati(STAT_HEALTH); stat_items = getstati(STAT_ITEMS); @@ -2933,78 +2937,82 @@ void Sbar_Draw (void) fade = 3.2 - 2 * (time - weapontime); fade = bound(0.7, fade, 1); - if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) { - if (teamplay) - drawpic(bottomleft- '0 256 0', "gfx/hud/bg_stomach", '256 256 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color - else { - // allow for custom HUD colors in non-teamgames - color_x = cvar("sbar_color_bg_r"); - color_y = cvar("sbar_color_bg_g"); - color_z = cvar("sbar_color_bg_b"); - - drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach", '256 256 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); + if(g_vore) // only when the vore system is active + { + // draw the stomach board + if (cvar("viewsize") <= 100) { + if (teamplay) + drawpic(bottomleft- '0 256 0', "gfx/hud/bg_stomach", '256 256 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else { + // allow for custom HUD colors in non-teamgames + color_x = cvar("sbar_color_bg_r"); + color_y = cvar("sbar_color_bg_g"); + color_z = cvar("sbar_color_bg_b"); + + drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach", '256 256 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } } - if(getstati(STAT_STOMACH_EATEN)) + if(getstati(STAT_VORE_EATEN)) { - drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', Stomachstatus_Colortrans('1 0 0' * cvar("sbar_stomachboard_status_brightness")), cvar("sbar_stomachboard_status_alpha"), DRAWFLAG_NORMAL); + drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(stov(cvar_string("sbar_stomachboard_color2"))), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(bottomleft - '-80 172 0', "predator:", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } else { - drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', Stomachstatus_Colortrans('0 1 0' * cvar("sbar_stomachboard_status_brightness")), cvar("sbar_stomachboard_status_alpha"), DRAWFLAG_NORMAL); + drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(stov(cvar_string("sbar_stomachboard_color1"))), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); drawstring(bottomleft - '-80 172 0', "self:", '10 10 0', ' 1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); } - } - float stomach_load; - stomach_load = getstati(STAT_STOMACH_LOAD); // shows the predator's stomach load when we are eaten, and ours otherwise - - Sbar_DrawXNum(bottomleft - '-18 170 0', bound(0, stomach_load, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(bottomleft - '-40 170 0', "/", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum(bottomleft - '-50 170 0', bound(0, g_balance_vore_swallow_limit, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - if(getstati(STAT_STOMACH_DIGESTING)) - drawstring(bottomleft - '-76 142 0', "stomach digesting", '12 12 0', '1 0.5 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL); - else if(stomach_load == g_balance_vore_swallow_limit) - drawstring(bottomleft - '-76 142 0', "stomach full", '12 12 0', '0.5 1 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL); - else if(!stomach_load) - drawstring(bottomleft - '-76 142 0', "stomach empty", '12 12 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - else - drawstring(bottomleft - '-76 142 0', "stomach has prey", '12 12 0', '0.75 1 0.75', sbar_alpha_fg, DRAWFLAG_NORMAL); - // draw the stomach board - entity pl; - float f; + float stomach_load; + stomach_load = getstati(STAT_VORE_LOAD); // shows the predator's stomach load when we are eaten, and ours otherwise - pos = bottomleft; - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - if(pl.team == COLOR_SPECTATOR) - continue; + Sbar_DrawXNum(bottomleft - '-18 170 0', bound(0, stomach_load, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(bottomleft - '-40 170 0', "/", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(bottomleft - '-50 170 0', bound(0, g_balance_vore_swallow_limit, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - if(getstati(STAT_STOMACH_EATEN)) - { - f = pl.pleater == getstati(STAT_STOMACH_EATEN); - } + if(getstati(STAT_VORE_DIGESTING)) + drawstring(bottomleft - '-76 142 0', "stomach digesting", '12 12 0', '1 0.5 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL); + else if(stomach_load == g_balance_vore_swallow_limit) + drawstring(bottomleft - '-76 142 0', "stomach full", '12 12 0', '0.5 1 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL); + else if(!stomach_load) + drawstring(bottomleft - '-76 142 0', "stomach empty", '12 12 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); else + drawstring(bottomleft - '-76 142 0', "stomach has prey", '12 12 0', '0.75 1 0.75', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the stomach board player list + entity pl; + float f; + + pos = bottomleft; + for(pl = players.sort_next; pl; pl = pl.sort_next) { - if(spectatee_status) - f = pl.pleater == spectatee_status; + if(pl.team == COLOR_SPECTATOR) + continue; + + if(getstati(STAT_VORE_EATEN)) + f = pl.plpredator == getstati(STAT_VORE_EATEN); else - f = pl.pleater == player_localentnum; - } + { + if(spectatee_status) + f = pl.plpredator == spectatee_status; + else + f = pl.plpredator == player_localentnum; + } - if(f) - { - Sbar_PrintStomachboardItem(pos - '-16 124 0', pl); - pos_y += 1.25 * sbar_fontsize_y; - } + if(f) + { + Sbar_PrintStomachboardItem(pos - '-16 124 0', pl); + pos_y += 1.25 * sbar_fontsize_y; + } - if(getstati(STAT_STOMACH_EATEN)) - if(pl.sv_entnum == getstati(STAT_STOMACH_EATEN) - 1) - Sbar_PrintStomachboardItem2(bottomleft - '-76 156 0', pl); + if(getstati(STAT_VORE_EATEN)) + if(pl.sv_entnum == getstati(STAT_VORE_EATEN) - 1) + Sbar_PrintStomachboardItemPred(bottomleft - '-76 156 0', pl); + } } - if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) { + if (cvar("viewsize") <= 100) { if (teamplay) drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color else { @@ -3017,8 +3025,19 @@ void Sbar_Draw (void) } } - vector health_pos; + vector health_pos, armor_pos; health_pos = bottom - '77 58 0'; + armor_pos = bottom - '62 68 0'; + + // armor + x = armor; + if (x > 0) + { + drawpic(armor_pos + '10.5 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + if(x < 100) armor_pos_x -= 4.5; // always center + if(x < 10) armor_pos_x -= 7; // always center + Sbar_DrawXNum_Colored(armor_pos, x, 12, sbar_alpha_fg); + } // health x = health; @@ -3027,18 +3046,51 @@ void Sbar_Draw (void) if(x < 10) health_pos_x -= 11; // always center Sbar_DrawXNum_Colored(health_pos, x, 22, sbar_alpha_fg); - // fuel ammo - a = getstati(GetAmmoStat(1)); // how much fuel do we have? + // ammo + pos_x = bottom_x + 140; + pos_y = bottom_y - 20; + + float weapon_clipload, weapon_clipsize; - if (a > 0) { // if we have fuel, draw the amount - float invincibility_time, dt; - invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); - dt = invincibility_time - time; - pos_x = bottom_x + 140; - pos_y = bottom_y - 20; - drawpic(pos - '98 18 0', GetAmmoPicture(1), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + // if we are using the jetpack, show fuel ammo. Otherwise show the ammo of our weapon + if(stat_items & IT_JETPACK && button_jetpack) + { + a = getstati(GetAmmoStat(0)); // how much fuel do we have? + drawpic(pos - '98 18 0', GetAmmoPicture(0), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); } + else + { + float i; + for (i = 0; i < 1; ++i) + { + if (stat_items & GetAmmoItemCode(i)) + { + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE); + + // if the weapon we're holding is reloadable, show both its ammo and load + if(weapon_clipsize) + { + weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD); + if(weapon_clipload < 0) // we're reloading + drawstring(pos - '124 23 0', "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + else + Sbar_DrawXNum(pos - '132 23 0', weapon_clipload, 2, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(pos - '137 7 0', a, 3, 0, 12, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else + Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } + } + + // weapon icon + entity e; + e = get_weaponinfo(activeweapon); + if (e && e.netname != "" && e.netname != "N/A") + drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); // draw scores and timer Sbar_Score(); @@ -3054,6 +3106,16 @@ void Sbar_Draw (void) CSQC_ctf_hud(); else if(gametype == GAME_CTS || gametype == GAME_RACE) CSQC_race_hud(); + + // draw the canleave message + if(getstati(STAT_VORE_CANLEAVE)) + if not(spectatee_status) // this message doesn't address spectated players + { + s = strcat("^7Press ^3", getcommandkey("jump", "+jump"), " ^7to exit"); + pos_x = bottom_x - stringwidth(s, TRUE, '0 0 0') * 16 / 2; + pos_y = bottom_y - 120; + drawcolorcodedstring(pos, s, '16 16 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + } } return; }