X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=server%2Fserver.cfg;h=5c104d3b750bbf0c6a31f4f49f2c2c16b89ee0a6;hp=f8c3e4301f5f22e480a9004a83d43f17f5640aab;hb=8f279042386c373530aebd7f8d568c766da74dd2;hpb=49a0a9326c630a60aa338d73a5cbe29c432dbee0 diff --git a/server/server.cfg b/server/server.cfg index f8c3e430..5c104d3b 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -18,7 +18,7 @@ //log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers // List of maps to play on the server. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here. -//g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep2 basement farewell greatwall_revisited soylent warfare ruiner" +//g_maplist "voretemple gasolinepowered reslimed skycastle greatwall_overloaded basementctf brokenworld arahia stormkeep basement farewell greatwall_revisited soylent warfare ruiner desertfactory evilspace" //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated