Make the vore taunt play-rate server side. There's simply no way to make it a client...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 28 Feb 2011 01:25:44 +0000 (03:25 +0200)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 28 Feb 2011 01:25:44 +0000 (03:25 +0200)
commit3c344811f2558a51041374ffe7d9771e3d57547a
treedb62a3dd7e66ee0f9ff13fe3a4d929d844532cdf
parent405055c8b7a511f99c34e34aa0da3964cc04de48
Make the vore taunt play-rate server side. There's simply no way to make it a client side preference without using hacky methods... at least for me. The auto taunts will still follow the cl_autotaunt probability rate for each client though.
data/defaultVoretournament.cfg
data/qcsrc/server/cl_client.qc
data/qcsrc/server/cl_player.qc
data/qcsrc/server/defs.qh
data/qcsrc/server/g_damage.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/vore.qc