Use a (likely bad) way of making each player's taunt not limit another player's taunt...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 28 Feb 2011 01:12:54 +0000 (03:12 +0200)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 28 Feb 2011 01:12:54 +0000 (03:12 +0200)
commit405055c8b7a511f99c34e34aa0da3964cc04de48
tree042fbe074f18f545308d93f4f16f462f757a9ea3
parent4b9caeddce1cef91ece68d14cfa849fbe3fcb02b
Use a (likely bad) way of making each player's taunt not limit another player's taunt. Don't know if I can timefilter them any better...
data/qcsrc/server/cl_player.qc