50/50 probability for either a predator or prey to play the taunt, fixing a conflict...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 28 Feb 2011 01:00:54 +0000 (03:00 +0200)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 28 Feb 2011 01:00:54 +0000 (03:00 +0200)
commit4b9caeddce1cef91ece68d14cfa849fbe3fcb02b
tree388d071e1e29428489f51f2a369de5cb35207250
parent2db53898222899564f847cacc473cab0ab7f30fb
50/50 probability for either a predator or prey to play the taunt, fixing a conflict. I'm not sure if this is done in the best way, but well, it works :P
data/qcsrc/server/vore.qc