Only spawn casings when we first begin reloading. Makes more sense, and also fixes...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 13 Jul 2011 22:30:23 +0000 (01:30 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Wed, 13 Jul 2011 22:30:23 +0000 (01:30 +0300)
commit5cff78c78d14544ab88bc98c1f2b687596050c28
tree40d165e82b06ad004bdddcd51a0eac2d857ef31b
parent4b812d4624fb43881f8158315e3d53fda1fe2de3
Only spawn casings when we first begin reloading. Makes more sense, and also fixes a bug with spawning two castings when getting a grabber after not having one and reloading it.
data/qcsrc/server/cl_weaponsystem.qc