]> de.git.xonotic.org Git - voretournament/voretournament.git/commit
Finally fix the prey scanning issue! I was forgetting to use makevectors() to generat...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 16 Jul 2011 14:36:50 +0000 (17:36 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 16 Jul 2011 14:36:50 +0000 (17:36 +0300)
commit778a4e8275888617ffabbfe09a5904be8a54d0e7
tree7e2b41b084f4fcc001d5fe819a45316b2e82ef61
parent26226159c0b283300257726c80bfe81ade915db8
Finally fix the prey scanning issue! I was forgetting to use makevectors() to generate the player's angles, and was using v_forward with angles generated at random from all around the code. HOW COULD I HAVE BEEN SO STUPID D:
data/qcsrc/client/View.qc
data/qcsrc/server/vore.qc