Make jump pads account the scale gravity of players, so macros can reach their destin...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 19 Mar 2012 12:26:03 +0000 (14:26 +0200)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 19 Mar 2012 12:26:03 +0000 (14:26 +0200)
commita9dfe7b783df7656658d6d28ffe620c47770ce2c
treec07c069f7f614a051fa763cfe87ae5041161a701
parent248cf47b022caea9730cae1a8d13ca1dfbfe5db3
Make jump pads account the scale gravity of players, so macros can reach their destination and micros aren't sent flying too far. Stomach load will still make jump pads throw you at a lesser distance however (as this is intentional)
data/qcsrc/server/t_jumppads.qc
docs/Release notes.txt
docs/TODO.txt