StartItem(e.model, "weapons/weaponpickup.wav", self.respawntime, self.respawntimejitter, e.message, 0, e.weapons, FL_WEAPON, weapon_pickupevalfunc, e.bot_pickupbasevalue);\r
if (self.modelindex) // don't precache if self was removed\r
weapon_action(e.weapon, WR_PRECACHE);\r
StartItem(e.model, "weapons/weaponpickup.wav", self.respawntime, self.respawntimejitter, e.message, 0, e.weapons, FL_WEAPON, weapon_pickupevalfunc, e.bot_pickupbasevalue);\r
if (self.modelindex) // don't precache if self was removed\r
weapon_action(e.weapon, WR_PRECACHE);\r