Slightly different sound for Grabber alt fire
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 6 Sep 2010 10:55:33 +0000 (13:55 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 6 Sep 2010 10:55:33 +0000 (13:55 +0300)
data/qcsrc/server/w_grabber.qc
data/sound/weapons/grabber_altfire.ogg [new file with mode: 0644]

index d3b45ea..2df141a 100644 (file)
@@ -17,7 +17,7 @@ void W_Grabber_Touch2 (void)
 \r
 void W_Grabber_Attack2()\r
 {\r
-       W_SetupShot (self, TRUE, 0, "weapons/grabber_fire.wav", cvar("g_balance_grabber_secondary_damage"));\r
+       W_SetupShot (self, TRUE, 0, "weapons/grabber_altfire.wav", cvar("g_balance_grabber_secondary_damage"));\r
 \r
        WarpZone_traceline_antilag(self, w_shotorg, w_shotorg + w_shotdir * cvar("g_balance_grabber_secondary_radius"), FALSE, self, ANTILAG_LATENCY(self));\r
 \r
diff --git a/data/sound/weapons/grabber_altfire.ogg b/data/sound/weapons/grabber_altfire.ogg
new file mode 100644 (file)
index 0000000..2d2e8a9
Binary files /dev/null and b/data/sound/weapons/grabber_altfire.ogg differ