With the last commit, it's now safe to allow setting the anim in player_setupanimsfor...
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Tue, 19 Apr 2011 14:22:36 +0000 (17:22 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Tue, 19 Apr 2011 14:22:36 +0000 (17:22 +0300)
data/qcsrc/server/cl_player.qc

index 3d2cf7a..ed94dc4 100644 (file)
@@ -286,12 +286,8 @@ void player_setupanimsformodel()
        else\r
                dprint("File ", animfilename, " not found, assuming legacy .zym model animation timings\n");\r
 \r
-       // the line below is disabled due to issues with the stomach model, which cannot be animated.\r
-       // customizeentityforclient cannot let this part of the code know whether it's the stomach model or normal\r
-       // player model we're using. Attempting to animate the stomach model causes BIG issues, and must not be allowed.\r
-\r
        // reset animstate now\r
-       //setanim(self, self.anim_idle, TRUE, FALSE, TRUE);\r
+       setanim(self, self.anim_idle, TRUE, FALSE, TRUE);\r
 };\r
 \r
 void player_anim (void)\r