Fix secondary fire anim
authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 16 Apr 2011 22:58:21 +0000 (01:58 +0300)
committerMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Sat, 16 Apr 2011 22:58:21 +0000 (01:58 +0300)
data/qcsrc/server/w_grabber.qc

index 7274dd6..b62ba3b 100644 (file)
@@ -110,7 +110,7 @@ float w_grabber(float req)
                                if (weapon_prepareattack(1, cvar("g_balance_grabber_secondary_refire")))\r
                                {\r
                                        W_Grabber_Attack2();\r
-                                       weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_grabber_secondary_animtime"), w_ready);\r
+                                       weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_grabber_secondary_animtime"), w_ready);\r
                                }\r
                        }\r
                }\r