From: MirceaKitsune Date: Tue, 1 Mar 2011 16:55:01 +0000 (+0200) Subject: Several menu tweaks X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=commitdiff_plain;h=0c835e3c80a28967f15acacf4105dcf12494dd7f Several menu tweaks --- diff --git a/data/qcsrc/menu/voret/dialog_multiplayer_playersetup.c b/data/qcsrc/menu/voret/dialog_multiplayer_playersetup.c index d59dc688..9d44a2ea 100644 --- a/data/qcsrc/menu/voret/dialog_multiplayer_playersetup.c +++ b/data/qcsrc/menu/voret/dialog_multiplayer_playersetup.c @@ -90,8 +90,8 @@ void fillVoretPlayerSettingsTab(entity me) me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Field of View:")); me.TD(me, 1, 2, e = makeVoretSlider(60, 130, 1, "fov")); me.TR(me); - me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Damage kick:")); - me.TD(me, 1, 2, e = makeVoretSlider(0, 0.5, 0.05, "v_kicktime")); + me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Velocity zoom:")); + me.TD(me, 1, 2, e = makeVoretSlider(-2, 2, 0.1, "cl_velocityzoom")); me.TR(me); sl = makeVoretSlider(0.45, 0.75, 0.05, "cl_bobcycle"); me.TD(me, 1, 1, e = makeVoretSliderCheckBox(0, 1, sl, "View bobbing:")); @@ -102,9 +102,6 @@ void fillVoretPlayerSettingsTab(entity me) sl = makeVoretSlider(0.5, 8, 0.5, "cl_rollangle"); me.TD(me, 1, 1, e = makeVoretSliderCheckBox(0, 1, sl, "View rolling:")); me.TD(me, 1, 2, sl); - me.TR(me); - me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Velocity zoom:")); - me.TD(me, 1, 2, e = makeVoretSlider(-2, 2, 0.1, "cl_velocityzoom")); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Zoom Factor:")); @@ -114,10 +111,6 @@ void fillVoretPlayerSettingsTab(entity me) me.TD(me, 1, 1, e = makeVoretSliderCheckBox(-1, 1, sl, "Zoom speed:")); me.TD(me, 1, 2, sl); me.TR(me); - me.TR(me); - me.TD(me, 1, 2.8, e = makeVoretCheckBox(0, "cl_artwork", "Intermission art & music")); - makeMulti(e, "cl_intermission"); - me.TR(me); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 2.2, e = makeVoretButton("Weapon & Crosshair settings...", '0 0 0')); diff --git a/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_hud.c b/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_hud.c index 24c7b564..d7bd9652 100644 --- a/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_hud.c +++ b/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_hud.c @@ -6,7 +6,7 @@ CLASS(VoretHudDialog) EXTENDS(VoretDialog) ATTRIB(VoretHudDialog, title, string, "Radar, HUD & Waypoints") ATTRIB(VoretHudDialog, color, vector, SKINCOLOR_DIALOG_HUD) ATTRIB(VoretHudDialog, intendedWidth, float, 0.7) - ATTRIB(VoretHudDialog, rows, float, 20) + ATTRIB(VoretHudDialog, rows, float, 24) ATTRIB(VoretHudDialog, columns, float, 4) ENDCLASS(VoretHudDialog) #endif @@ -23,6 +23,24 @@ string toStringVoretHudDialog(entity me) void fillVoretHudDialog(entity me) { entity e, sl; + me.TR(me); + me.TD(me, 1, 4, makeVoretTextLabel(0, "Screen settings:")); + me.TR(me); + me.TDempty(me, 0.2); + sl = makeVoretSlider(0.1, 1, 0.05, "hud_damage"); + me.TD(me, 1, 2, e = makeVoretSliderCheckBox(0, 1, sl, "Splashes:")); + me.TD(me, 1, 3, sl); + makeMulti(e, "hud_stomach"); + makeMulti(sl, "hud_stomach"); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2, e = makeVoretCheckBox(0, "cl_reticle_item_normal", "Zoom reticles")); + makeMulti(e, "cl_reticle_item_weapon"); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2, e = makeVoretCheckBox(0, "cl_artwork", "Intermission art & music")); + makeMulti(e, "cl_intermission"); + me.TR(me); me.TR(me); me.TD(me, 1, 4, makeVoretTextLabel(0, "HUD settings:")); me.TR(me); @@ -63,11 +81,6 @@ void fillVoretHudDialog(entity me) me.TD(me, 1, 1, e = makeVoretRadioButton(1, "cl_teamradar_position", "0 0", "Top left")); me.TD(me, 1, 1, e = makeVoretRadioButton(1, "cl_teamradar_position", "0.5 0", "Top middle")); me.TD(me, 1, 1, e = makeVoretRadioButton(1, "cl_teamradar_position", "1 0", "Top right")); - me.TR(me); - me.TDempty(me, 1); - me.TD(me, 1, 1, e = makeVoretRadioButton(1, "cl_teamradar_position", "0 0.5", "Middle left")); - me.TDempty(me, 1); - me.TD(me, 1, 1, e = makeVoretRadioButton(1, "cl_teamradar_position", "1 0.5", "Middle right")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeVoretTextLabel(0, "Size:")); diff --git a/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_weapons.c b/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_weapons.c index 66381b22..0db056ce 100644 --- a/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_weapons.c +++ b/data/qcsrc/menu/voret/dialog_multiplayer_playersetup_weapons.c @@ -85,7 +85,7 @@ void fillVoretWeaponsDialog(entity me) me.TD(me, 1, 2.5, e = makeVoretSlider(0, 1, 0.01, "crosshair_color_blue")); setDependent(e, "crosshair_color_by_health", 0, 0); me.TR(me); - me.TDempty(me, 0.3); + me.TDempty(me, 0.6); me.TD(me, 1, 2, e = makeVoretCheckBox(0, "crosshair_color_by_health", "Colorize by health")); me.TR(me); me.TR(me);