From: MirceaKitsune Date: Sun, 3 Feb 2013 01:06:11 +0000 (+0200) Subject: Correct respawn time message when eaten X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=commitdiff_plain;h=51df5b4148ba42a21204c91e5b094e7b86c49612 Correct respawn time message when eaten --- diff --git a/data/qcsrc/client/hud.qc b/data/qcsrc/client/hud.qc index cd392262..4615381e 100644 --- a/data/qcsrc/client/hud.qc +++ b/data/qcsrc/client/hud.qc @@ -1650,7 +1650,9 @@ void Sbar_DrawScoreboard() { // a negative number means we are awaiting respawn, time value is still the same respawn_time *= -1; // remove mark now that we checked it - if(time >= respawn_time) // don't show a negative value while the server is respawning the player (lag) + if(getstati(STAT_VORE_EATEN)) + str = strcat("^1Cannot respawn while in the stomach"); + else if(time >= respawn_time) // don't show a negative value while the server is respawning the player (lag) str = strcat("^1Respawning..."); else str = strcat("^1Respawning in ^3", ftos_decimals(respawn_time - time, 2), "^1 seconds..."); diff --git a/docs/TODO.txt b/docs/TODO.txt index e0f070c1..d18888fa 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -250,12 +250,18 @@ - 0.8: Add patterns for stomach kicking, where you need to match some movement keys -- 0.8: Tweak balance so that less damage is dealt and vore lasts more - -- 0.8 BUG: When inside the stomach, the "Respawning in" field inside the scoreboard shouldn't keep resetting over and over again, and instead say something else +- 0.8: Tweak balance so that less damage is dealt and vore lasts more - 0.8: Smart hint system detecting gameplay errors client-side - 0.8: Make acceleration / deceleration play a role in swallow speed - 0.8: Does the "viewsize" cvar still need to be used for the HUD? + +- 0.8 BUG: Own health shows as ... in the stomachboard (instead of "self") + +- 0.8: Bring back balances from older versions of VT as other cfg files + +- 0.8: Wind effect when going fast (audio) + +- 0.8 BUG: Fuel icon is a bit too strecthed, edit it in the HUD config