From: MirceaKitsune Date: Fri, 8 Jul 2011 17:54:02 +0000 (+0300) Subject: Add a cubemap reflection to the grabber model, in addition to gloss. Makes it much... X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=commitdiff_plain;h=b98d6c945069d88001bbd053900a915ef31157a8;ds=sidebyside Add a cubemap reflection to the grabber model, in addition to gloss. Makes it much more metallic and pretty --- diff --git a/data/scripts/shaderlist.txt b/data/scripts/shaderlist.txt index d9110a66..6c9ed6cd 100644 --- a/data/scripts/shaderlist.txt +++ b/data/scripts/shaderlist.txt @@ -70,3 +70,4 @@ greatwall_overloaded-ter greatwall_revisited brokenworld warpzone +weapons diff --git a/data/scripts/weapons.shader b/data/scripts/weapons.shader new file mode 100644 index 00000000..f733615f --- /dev/null +++ b/data/scripts/weapons.shader @@ -0,0 +1,8 @@ +textures/grabber +{ + dpreflectcube cubemaps/default/sky + { + map textures/grabber.tga + rgbgen lightingDiffuse + } +} \ No newline at end of file diff --git a/data/textures/grabber_reflect.tga b/data/textures/grabber_reflect.tga new file mode 100644 index 00000000..54b55f88 Binary files /dev/null and b/data/textures/grabber_reflect.tga differ