From: MirceaKitsune Date: Mon, 11 Jul 2011 20:21:36 +0000 (+0300) Subject: Considering armor, we can boost regurgitation damage to 5 X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=commitdiff_plain;h=c8b5be71763d5dafc135bc68edd7c5a8c4e1bb1c Considering armor, we can boost regurgitation damage to 5 --- diff --git a/data/balanceVT.cfg b/data/balanceVT.cfg index 20b9a133..de5bf6f5 100644 --- a/data/balanceVT.cfg +++ b/data/balanceVT.cfg @@ -196,7 +196,7 @@ set g_balance_vore_swallow_speed 1 "how long it takes to swallow a player" set g_balance_vore_swallow_stealprey 0.7 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always" set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates" set g_balance_vore_swallow_punchangle 12 "your view gets tilted by this amount when swallowing someone" -set g_balance_vore_regurgitate_damage 3 "Predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)" +set g_balance_vore_regurgitate_damage 5 "Predators take this amount of damage whenever regurgitating someone (influenced by player scale difference)" set g_balance_vore_regurgitate_speedcap 1200 "when a predator is going faster than this, their prey is squeezed out of them" set g_balance_vore_regurgitate_swallowprogress 0.5 "regurgitated prey is given this amount of swallow progress, to simulate being more vulnerable (if slow swallowing is enabled)" set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing"