]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/defaultVT.cfg
Get swallowable items closer to working. They are almost ready, but need cvars to...
[voretournament/voretournament.git] / data / defaultVT.cfg
2012-03-19 MirceaKitsuneHigher movement factor based on scale
2012-03-19 MirceaKitsuneProperly calculate falling damage based on player scale...
2012-03-19 MirceaKitsunePlayer size now influences a player's weight as well...
2012-03-19 MirceaKitsuneVore Tournament 0.7.0 has been released. This GIT is...
2012-03-19 MirceaKitsuneFix default player colors
2012-03-18 MirceaKitsuneMegahealth is not a powerup. Always enable it
2012-03-18 MirceaKitsuneDisable automatic digestion in RPG, and also trigger...
2012-03-18 MirceaKitsuneAllow setting which players to see on the radar. Either...
2012-03-17 MirceaKitsuneSmaller default zoom for the radar
2012-03-15 MirceaKitsuneCvar the speeds of punchangle and punchvector, and...
2012-03-15 MirceaKitsuneAdded settings for anaglyph stereo in the Video menu...
2012-03-15 MirceaKitsuneReplace vixen.zym with vixen.iqm in defaultVT.cfg,...
2012-03-15 MirceaKitsuneUse a more correct way of toggling the HUD, and fix...
2012-03-15 MirceaKitsuneGood menu settings for the radar
2012-03-15 MirceaKitsuneCleanup radar code. I'll adapt the radar menu to the...
2012-03-15 MirceaKitsuneBig improvements to the radar, and us a good set of...
2012-03-15 MirceaKitsuneRename teamradar to radar, and also allow it in non...
2012-03-15 MirceaKitsuneAllow observers to see player names, and also show...
2012-03-15 MirceaKitsuneAllow r_shadows 2 to be enabled (ambient shadows),...
2012-03-15 MirceaKitsuneMake weapon display warn amount depend on weapon and...
2012-03-04 MirceaKitsuneRemaining parts of the new maps
2012-03-04 MirceaKitsuneColorize display digits red when ammo is too low
2012-03-03 MirceaKitsune0.3 is actually better
2012-03-03 MirceaKitsuneChange player pitch less
2012-03-03 MirceaKitsuneFirst usage of pitched sounds. Player sounds and voices...
2012-03-03 MirceaKitsuneEarthquake for falling, obviously stronger than that...
2012-03-03 MirceaKitsuneShake the ground when a giant player is nearby. Not...
2012-03-01 MirceaKitsuneCommit the rest of the new maps
2012-03-01 MirceaKitsuneCvar and fix crouch speed
2012-02-01 MirceaKitsuneImprove a formula for my last commit
2012-02-01 MirceaKitsuneMake display digits use the proper weapon model, as...
2012-01-31 MirceaKitsuneMake it harder to get health, making the gameplay a...
2012-01-31 MirceaKitsuneUse a little less kickpitch
2012-01-31 MirceaKitsuneTweak several effects and other settings
2012-01-31 MirceaKitsuneSet cl_deathfade a little higher
2012-01-30 MirceaKitsuneFade prey out while swallowing them, to better simulate...
2012-01-30 MirceaKitsuneMerge branch 'master' into mirceakitsune/portraits mirceakitsune/portraits
2012-01-30 MirceaKitsuneMake the portrait slide in and out of the left edge
2012-01-30 MirceaKitsuneImplement code to fade the portrait in and out, using...
2012-01-29 MirceaKitsuneCvars and code comments
2012-01-29 MirceaKitsuneStronger fall bobbing
2012-01-29 MirceaKitsunePort flying spectators from Xonotic. They don't go...
2012-01-29 MirceaKitsuneAttempt to give the HUD a better default design. I...
2012-01-28 MirceaKitsuneMore plans and general tweaks
2012-01-28 MirceaKitsuneMerge branch 'master' into mirceakitsune/envmap mirceakitsune/envmap
2012-01-28 MirceaKitsuneSome more tweaks to the default rendering
2012-01-02 MirceaKitsuneBetter bloom settings
2011-11-25 MirceaKitsuneUse an even more awesome bloom setup
2011-11-19 MirceaKitsuneEnable autodigest for eaten players too by default...
2011-11-19 MirceaKitsuneChange how the autodigest preference works. 0 disables...
2011-11-19 MirceaKitsuneMerge branch 'master' into mirceakitsune/consumable_items mirceakitsune/consumable_items
2011-11-19 MirceaKitsuneImprovements to item positioning
2011-11-19 MirceaKitsuneMake consumable items possible to regurgitate. Will...
2011-11-19 MirceaKitsuneMake consumable items show when and where they should...
2011-11-18 MirceaKitsuneDamage leaning: Only lean the player if damage was...
2011-11-18 MirceaKitsuneCvars for volume cutting now work in reverse
2011-11-18 MirceaKitsuneVolume cutting: Don't reduce music and sound volume...
2011-11-17 MirceaKitsuneUse a better and carefully tweaked bloom setup
2011-11-17 MirceaKitsunePort the latest new cvars from Xonotic
2011-11-17 MirceaKitsuneThe latest engine no longer uses bloom and HDR separate...
2011-11-17 MirceaKitsuneFurther reduce the view poking out of the stomach....
2011-11-17 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-11-17 MirceaKitsuneMinor tweaks to minor things
2011-11-17 MirceaKitsuneAdd a permanent post-processing cartoon effect (previou...
2011-11-17 MirceaKitsuneSome minor fixes
2011-11-16 MirceaKitsuneNew effect: Modify field of view based on side, to...
2011-11-15 MirceaKitsuneBetter default HUD color
2011-11-15 MirceaKitsuneRequire booting of subsystems whenever spawning
2011-11-15 MirceaKitsuneBetter defaults for the wavery view
2011-11-15 MirceaKitsuneAdd a new vore effect, causing v_idlescale (wavering...
2011-11-15 MirceaKitsuneCvar descriptions for power
2011-11-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/power
2011-11-15 MirceaKitsuneCreate cvars for power system
2011-11-06 MirceaKitsunemenu_vid_scale must be 0 by default
2011-11-06 MirceaKitsuneColor picker for the HUD
2011-08-27 MirceaKitsuneDon't fade player leaning back to normal based on damag...
2011-08-27 MirceaKitsunePort damage / velocity based player leaning from Xonoti...
2011-08-23 MirceaKitsuneA little more gloss can work now
2011-08-23 MirceaKitsuneLimit iris adaptation a little more, and boost bloom...
2011-08-23 MirceaKitsuneSlower iris adaptation fade, and less default bloom
2011-08-23 MirceaKitsuneUse a slightly higher bloom color subtract
2011-08-23 MirceaKitsuneMake the menu / HUD smaller by default again, and the...
2011-08-23 MirceaKitsuneMake the default HUD whiter
2011-08-23 MirceaKitsuneIt's best to leave the gloss as it was, with the textur...
2011-08-23 MirceaKitsuneMerge branch 'master' of ssh://git.xonotic.org/~/repo...
2011-08-23 MirceaKitsunePort some bloom and gloss tweaks intended for Xonotic.
2011-08-04 MirceaKitsuneEven lower gib health, now that gibbing damage is influ...
2011-08-04 MirceaKitsuneSome small tweaks
2011-08-04 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-08-04 MirceaKitsuneFaster default view bobbing
2011-08-04 MirceaKitsuneMerge branch 'master' into mirceakitsune/weapon_display
2011-08-04 MirceaKitsuneAdd decals showing on models to the menu, and configura...
2011-08-04 MirceaKitsuneEnable cl_decals_models, for more awesomeness and reali...
2011-08-02 MirceaKitsuneBetter helper defaults
2011-08-02 MirceaKitsuneAdd helper setting to the menu
2011-08-02 MirceaKitsuneRename cvars
2011-08-02 MirceaKitsuneStomach load helper
2011-08-02 MirceaKitsuneSpeed helper
2011-08-02 MirceaKitsuneAmmo helper
2011-08-02 MirceaKitsuneArmor helper
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