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voretournament
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Enable HDR iris adaptation by default. Causes the view to get brighter when the playe...
[voretournament/voretournament.git]
/
data
/
gfx
/
2011-05-03
MirceaKitsune
Make the new crosshair ring better for indicating ammo...
tree
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commitdiff
2011-05-03
MirceaKitsune
More crosshair tweaks
tree
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commitdiff
2011-05-03
MirceaKitsune
Less blurry crosshair ring
tree
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commitdiff
2011-05-03
MirceaKitsune
Port crosshair reload ring from Xonotic as well, with...
tree
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commitdiff
2011-05-03
MirceaKitsune
Sort crosshairs better
tree
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commitdiff
2011-05-03
MirceaKitsune
Make the dot crosshair visible
tree
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commitdiff
2011-05-03
MirceaKitsune
Port high quality crosshairs from Xonotic, and replace...
tree
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commitdiff
2011-05-03
MirceaKitsune
Add a sbar ring texture. Will be used in the future...
tree
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commitdiff
2011-05-03
MirceaKitsune
Higher quality swallow crosshair indicators
tree
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commitdiff
2011-04-18
MirceaKitsune
Move radar images
tree
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commitdiff
2011-04-15
MirceaKitsune
No swallow crosshair image
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commitdiff
2011-04-14
MirceaKitsune
Remove all forms of sbar highlighting
tree
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commitdiff
2011-04-14
MirceaKitsune
Draw a clock icon in the timer on the HUD
tree
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commitdiff
2011-04-14
MirceaKitsune
We can remove the old HUD number textures now, as they...
tree
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commitdiff
2011-02-28
MirceaKitsune
Also the images
tree
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commitdiff
2011-02-28
MirceaKitsune
Canswallow crosshair images
tree
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commitdiff
2011-02-28
MirceaKitsune
Crosshair ring texture
tree
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commitdiff
2011-02-26
MirceaKitsune
Begin reintegration of armor in Vore Tournament. There...
tree
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commitdiff
2011-02-25
MirceaKitsune
Separate image file for the food splash. Currently...
tree
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commitdiff
2011-02-25
MirceaKitsune
Bloody screen image
tree
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commitdiff
2010-10-03
MirceaKitsune
Tutorial map radar
tree
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commitdiff
2010-09-28
MirceaKitsune
Recompile Soylent with correct skybox path
tree
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commitdiff
2010-09-28
MirceaKitsune
Simpler file name
tree
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commitdiff
2010-09-28
MirceaKitsune
Hide the screenshots of locked campaign levels
tree
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commitdiff
2010-09-27
MirceaKitsune
Animated console background
tree
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commitdiff
2010-09-26
MirceaKitsune
Earthy menu skin, using Shaure's art (old one stays...
tree
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commitdiff
2010-09-26
MirceaKitsune
Another set of won / lost images, this time from Shaure :)
tree
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commitdiff
2010-09-26
MirceaKitsune
Actually, those pics should be better instead
tree
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commitdiff
2010-09-26
MirceaKitsune
Two won / lost artwork images from my art
tree
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commitdiff
2010-09-26
MirceaKitsune
Temporary won / lost images
tree
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commitdiff
2010-09-24
MirceaKitsune
Updated radar
tree
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commitdiff
2010-09-24
MirceaKitsune
Updated brokenworld radar image
tree
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commitdiff
2010-09-22
MirceaKitsune
Brokenworld radar, though it needs to be better
tree
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commitdiff
2010-09-22
MirceaKitsune
Skycastle's radar
tree
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commitdiff
2010-09-20
MirceaKitsune
Greatwall revisited radar
tree
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commitdiff
2010-09-20
MirceaKitsune
Debrand the Nexuiz logo from the lag clock
tree
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commitdiff
2010-09-20
MirceaKitsune
_radar, not _mini
tree
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commitdiff
2010-09-18
MirceaKitsune
Greatwall Overloaded minimap
tree
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commitdiff
2010-09-18
MirceaKitsune
Arahia minimap image
tree
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commitdiff
2010-09-13
MirceaKitsune
Merge branch 'master' into mirceakitsune/voretournament...
tree
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commitdiff
2010-09-13
MirceaKitsune
Radar for Gasolinepowered
tree
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commitdiff
2010-09-12
MirceaKitsune
Farewell's radar image
tree
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commitdiff
2010-09-12
MirceaKitsune
Minimap for Stormkeep2
tree
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commitdiff
2010-09-12
MirceaKitsune
Reslimed radar image
tree
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commitdiff
2010-09-08
MirceaKitsune
We can have a Grabber _inv image again
tree
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commitdiff
2010-09-08
MirceaKitsune
Change some colors and update preview image
tree
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commitdiff
2010-09-08
MirceaKitsune
Some effects on the background image
tree
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commitdiff
2010-09-08
MirceaKitsune
L2 layer too
tree
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commitdiff
2010-09-08
MirceaKitsune
New menu background
tree
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commitdiff
2010-09-07
MirceaKitsune
Correct radar image this time
tree
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commitdiff
2010-09-07
MirceaKitsune
Revert that last change... not good
tree
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commitdiff
2010-09-07
MirceaKitsune
Fix Voretemple minimap image
tree
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commitdiff
2010-09-07
MirceaKitsune
Voretemple compilation ready
tree
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commitdiff
2010-09-07
MirceaKitsune
Delete old voretemple map
tree
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commitdiff
2010-09-06
MirceaKitsune
Correct names for the radar images
tree
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commitdiff
2010-09-06
MirceaKitsune
Radar image for it
tree
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commitdiff
2010-09-06
MirceaKitsune
Delete the compiled map to refresh it with the new...
tree
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commitdiff
2010-09-06
MirceaKitsune
More changes to the menu
tree
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commitdiff
2010-09-05
MirceaKitsune
Remove old useless HUD textures and update another
tree
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commitdiff
2010-09-05
MirceaKitsune
Unbrand keyhunt keys
tree
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commitdiff
2010-09-05
MirceaKitsune
Get rid of the ugly white borders on the HUD
tree
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commitdiff
2010-09-05
MirceaKitsune
Final version of the weapon icon (for now at least)
tree
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commitdiff
2010-09-05
MirceaKitsune
More work on the weapon icon
tree
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commitdiff
2010-09-05
MirceaKitsune
Second part of the image, the weapon icon. Still not...
tree
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commitdiff
2010-09-05
MirceaKitsune
First part of the weapon icon
tree
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commitdiff
2010-09-05
MirceaKitsune
Bigger text
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commitdiff
2010-09-04
MirceaKitsune
Even better image
tree
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commitdiff
2010-09-04
MirceaKitsune
Add text for the last commit
tree
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commitdiff
2010-09-04
MirceaKitsune
Add stomach board indicator to show whether you are...
tree
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commitdiff
2010-09-03
MirceaKitsune
More forgotten Nexuiz unbranding
tree
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commitdiff
2010-09-03
MirceaKitsune
Debrand the Nexuiz logo from another image
tree
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commitdiff
2010-09-03
MirceaKitsune
This is pretty much useless too
tree
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commitdiff
2010-09-03
MirceaKitsune
How could I still have these here?
tree
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commitdiff
2010-09-03
MirceaKitsune
Voretown should be called Voretemple. If I'll make...
tree
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commitdiff
2010-09-01
MirceaKitsune
Initial checkout of Vore Tournament 0.1.alpha.
tree
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commitdiff