]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/maps
Fix settemp_for_type all. I have NO idea why that number needs to be 16383 and can...
[voretournament/voretournament.git] / data / maps /
2010-09-19 MirceaKitsuneWaypoints.cache and something important in mapinfo
2010-09-19 MirceaKitsuneTurrets on Arahia
2010-09-19 MirceaKitsuneGreatwall Overloaded waypoints (bots still can't naviga...
2010-09-18 MirceaKitsuneThe map Greatwall Overloaded, with CTF mode too
2010-09-18 MirceaKitsuneMorphed's wonderful outdoor map, Arahia :) With Onslaug...
2010-09-15 MirceaKitsuneMerge what's been done of my campaign so far. Many...
2010-09-15 MirceaKitsuneUse the new team forcing cvar, so you don't risk ending...
2010-09-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-14 MirceaKitsuneRemove the bot_vs_human cvars. Bot teams are forced...
2010-09-14 MirceaKitsuneLevel 10 done! For Level 11, we will need to port a...
2010-09-14 MirceaKitsuneChange the bots a little
2010-09-14 MirceaKitsuneLevel 9 now up and working.
2010-09-14 MirceaKitsuneSome adjustments to the dialogs in level 8
2010-09-14 MirceaKitsuneLevel 8. Where you get your first team :)
2010-09-14 MirceaKitsuneTeam overrides for campaign bots
2010-09-14 MirceaKitsuneLevel 7, with small tweaks to 6
2010-09-14 MirceaKitsuneAnd level 6 :D
2010-09-14 MirceaKitsuneLevel 5 of the campaign :)
2010-09-14 MirceaKitsuneLevel 4 of the campaign, with a small change to basement.
2010-09-13 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-13 MirceaKitsuneWaypoints for Gasolinepowered
2010-09-13 MirceaKitsunePort the non-official Nexuiz map Gasolinepowered
2010-09-13 MirceaKitsune3rd level of the campaign
2010-09-13 MirceaKitsuneCorrect dialogs for the first two campaign levels,...
2010-09-13 MirceaKitsuneBots for the second campaign level
2010-09-13 MirceaKitsuneAt last, the chat scripts for the campaign. They echo...
2010-09-12 MirceaKitsuneSecond level of my campaign, and some cvar fixes
2010-09-12 MirceaKitsuneBots for that campaign level
2010-09-12 MirceaKitsuneFirst part of VoreTournament campaign (storyline)....
2010-09-12 MirceaKitsuneI like this song more here
2010-09-12 MirceaKitsuneMapinfo updates for the new maps
2010-09-12 MirceaKitsunePort the map Farewell from Nexuiz
2010-09-12 MirceaKitsuneRecompile Stormkeep2 with the fixed texture
2010-09-12 MirceaKitsunePort the map Stormkeep2 from Nexuiz
2010-09-12 MirceaKitsunePort the Nexuiz map Reslimed to Vore Tournament
2010-09-08 MirceaKitsuneMore spawnpoints in Voretemple
2010-09-07 MirceaKitsuneVoretemple compilation ready
2010-09-07 MirceaKitsuneMake the artwork slots per-map
2010-09-07 MirceaKitsuneMore fixes to Voretemple, and getting ready to do a...
2010-09-07 MirceaKitsuneDelete old voretemple map
2010-09-07 MirceaKitsuneMore updates to Voretemple (mostly dialogues, and you...
2010-09-06 MirceaKitsuneMake Soylent an RPG map too
2010-09-06 MirceaKitsunewaypoints.cache files (to avoid getting a hitch when...
2010-09-06 MirceaKitsuneNew Voretemple map
2010-09-06 MirceaKitsuneDelete the compiled map to refresh it with the new...
2010-09-06 MirceaKitsuneBelly gurgles on the cubs. Not THAT hard to calculate...
2010-09-06 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretemple_updates
2010-09-06 MirceaKitsunePath to the digest sound has changed too
2010-09-06 MirceaKitsuneDo it properly
2010-09-06 MirceaKitsuneSmaller atten on belly gurgle noises
2010-09-06 MirceaKitsuneThe sound paths have changed
2010-09-06 MirceaKitsuneGurgle sounds on the NPCs. You can now listen to their...
2010-09-06 MirceaKitsuneIt's no longer a town, but a temple.
2010-09-03 MirceaKitsuneVoretown should be called Voretemple. If I'll make...
2010-09-03 MirceaKitsuneIn RPG, there should be no time limit by default.
2010-09-02 MirceaKitsuneImplement RPG / Free Roam gametype. Next step is to...
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.