Spawn FOV effect
[voretournament/voretournament.git] / data / qcsrc / client / View.qc
2011-07-13 MirceaKitsuneSpawn FOV effect
2011-07-13 MirceaKitsuneFix another hole in my vore flash code
2011-07-13 MirceaKitsuneCover some holes in my last code
2011-07-13 MirceaKitsuneTweak the system for detecting respawns in View.qc
2011-07-13 MirceaKitsuneRespawn screen flash
2011-07-11 MirceaKitsuneAdd screen flashes for eating and getting eaten
2011-07-08 MirceaKitsuneAttempt to port the shownames feature from Xonotic...
2011-07-08 MirceaKitsuneSaturation should depend on the configured max armor...
2011-07-08 MirceaKitsuneRemove the old saturation slider from the menu, and...
2011-07-08 MirceaKitsuneMake saturation depend on the amount of armor the playe...
2011-07-07 MirceaKitsuneShow a different fuel icon when owning the fuel_regen
2011-07-07 MirceaKitsuneDisable damage blur when dead, but keep content blur...
2011-07-06 MirceaKitsunePickup flash effect, for more eye candy
2011-05-14 MirceaKitsuneMake a comment more descriptive
2011-05-14 MirceaKitsuneEvent chasecam fixes done in Xonotic
2011-05-01 MirceaKitsuneOnly use the event chasecam when we aren't fake prey...
2011-05-01 MirceaKitsuneEvent chasecam from Xonotic (original code by me)....
2011-04-15 MirceaKitsuneShow a no swallow indicator when the entity is a player...
2011-03-23 MirceaKitsuneAnother bugfix from Xonotic.
2011-03-23 MirceaKitsuneSome bugfixes from Xonotic, regarding features I ported...
2011-03-01 MirceaKitsuneFix an outdated reload system comment, for the sake...
2011-03-01 MirceaKitsuneFix uservec*_enable cvars getting set dynamically,...
2011-03-01 MirceaKitsuneSeveral other fixes to the blur / sharpen effects
2011-03-01 MirceaKitsuneFix a few other checks and things regarding the blur...
2011-03-01 MirceaKitsuneReduce cvar_set spam as much as possible for the blur...
2011-03-01 MirceaKitsuneDim crosshair color and / or alpha when unarmed
2011-02-28 MirceaKitsuneOnly colorize the swallow indicator if one of its color...
2011-02-28 MirceaKitsuneCrosshair coloring by health, moar Xonotic code
2011-02-28 MirceaKitsunePort aiming reticles from Xonotic.
2011-02-28 MirceaKitsuneFix size cvar for the indicator
2011-02-28 MirceaKitsuneAdd color for swallow indicator
2011-02-28 MirceaKitsuneCanswallow indicator for crosshair. When enabled, the...
2011-02-28 MirceaKitsuneFix a mistake I made by reordering some lines of code
2011-02-28 MirceaKitsuneAdd crosshair ring setting to menu
2011-02-28 MirceaKitsuneAnd lastly, implement the client side part.
2011-02-26 MirceaKitsuneAdd some code comments
2011-02-26 MirceaKitsuneFurther fix and improve the sound fading code
2011-02-26 MirceaKitsuneSome more fixes to that hack. Not sure what more can...
2011-02-26 MirceaKitsuneMake the hack less ugly, first step. Still needs one...
2011-02-26 MirceaKitsuneUse an even uglier hack in the menu, until I can figure...
2011-02-26 MirceaKitsuneImprove the cutsound code. Unfortunately, as long as...
2011-02-26 MirceaKitsuneFirst step toward repairing the volume adjusters with...
2011-02-26 MirceaKitsuneUse different content blur cvars for the stomach
2011-02-26 MirceaKitsuneCorrect check on the cutsound cvars
2011-02-26 MirceaKitsuneSound and music cutting effect when inside the stomach
2011-02-26 MirceaKitsuneOops! Forgot the underwater blur code. Blur postprocess...
2011-02-26 MirceaKitsuneFix some things with the sharpen effect
2011-02-26 MirceaKitsuneImplement sharpen effect when having the shield or...
2011-02-26 MirceaKitsunedon't allow blur to get stuck on if we disable the...
2011-02-25 MirceaKitsuneAlso remove the stomach splash effect for observers
2011-02-25 MirceaKitsuneOnly fade out the stomach splash if we're still alive.
2011-02-25 MirceaKitsuneRemove the stomach splash effect at respawn
2011-02-25 MirceaKitsuneSeparate image file for the food splash. Currently...
2011-02-25 MirceaKitsuneFade the stomach splash effect in and out. Once you...
2011-02-25 MirceaKitsuneSplash screen with green goo when inside the stomach...
2011-02-25 MirceaKitsuneAdd the screen colorize effect for when in the stomach...
2011-02-25 MirceaKitsuneBlur postprocessing effect when damaged. Ported from...
2011-02-25 MirceaKitsunePort blood effect from Xonotic code. When your health...
2011-02-25 MirceaKitsuneColorize the screen when inside water or other fluids...
2011-02-25 MirceaKitsunePort crosshair pickup effect from Xonotic
2010-09-27 MirceaKitsuneFix intermission music being played each frame. Also...
2010-09-27 MirceaKitsuneMore intermission music client side, and fix an issue...
2010-09-27 MirceaKitsuneAdd menu entry for intermission art & music
2010-09-27 MirceaKitsuneDon't do intermission in RPG, since no one wins or...
2010-09-26 MirceaKitsuneBetter artwork cvar names
2010-09-26 MirceaKitsuneFade cvar adjustments
2010-09-26 MirceaKitsuneFix a dumb issue
2010-09-26 MirceaKitsuneDon't show artwork for spectators. Perhaps someone...
2010-09-26 MirceaKitsuneComments
2010-09-26 MirceaKitsuneCvar the alpha too
2010-09-26 MirceaKitsuneArtwork fading effect
2010-09-26 MirceaKitsuneartwork cvars
2010-09-26 MirceaKitsuneDraw artwork behind the scoreboard
2010-09-26 MirceaKitsuneProperly choose won or lost images
2010-09-26 MirceaKitsuneFirst step toward implementing an artwork system; Draw...
2010-09-13 MirceaKitsuneCampaign mode hooks
2010-09-09 MirceaKitsuneFix an old, major issue (yes, happened when I renamed...
2010-09-06 MirceaKitsuneUse a better name for the stats
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.