Use modelindex to hide dead fakeprey. Also fix another issue, which was causing the...
[voretournament/voretournament.git] / data / qcsrc / server / cl_weaponsystem.qc
2011-04-16 MirceaKitsuneUse modelindex to hide dead fakeprey. Also fix another...
2011-04-16 MirceaKitsuneMake sure we can never reload weapons inside stomachs
2011-03-23 MirceaKitsuneSome bugfixes from Xonotic, regarding features I ported...
2011-03-14 MirceaKitsuneSmall tweaks to the weapon reload code, that I also...
2011-03-02 MirceaKitsuneFix an issue that appeared as of recent. Odd this didn...
2011-03-02 MirceaKitsuneMove code in an already existing function, as that...
2011-02-28 MirceaKitsuneThe unavailable.wav sound is only located in misc/...
2011-02-28 MirceaKitsuneSince we don't have an infinite ammo weapon in vore...
2011-02-28 MirceaKitsuneThe sound is called unavailable, not dryfire
2011-02-28 MirceaKitsunePort weapon reload code server side from Xonotic (code...
2010-09-11 MirceaKitsuneFix a bug causing the exterior weapon entity to show...
2010-09-09 MirceaKitsuneMove this sound to misc, now that it addresses more...
2010-09-08 MirceaKitsuneeater -> predator, because that's a more correct word
2010-09-05 MirceaKitsuneRemove old bullet_counter, left from the Nexuiz weapons
2010-09-02 MirceaKitsuneDo the same for thrown weapons, and remove useless...
2010-09-02 MirceaKitsuneFix some mistakes
2010-09-02 MirceaKitsuneApply regurgitation colors to weapon entities.
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.