]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/qcsrc/server/sv_main.qc
Properly calculate falling damage based on player scale. Don't just offset the damage...
[voretournament/voretournament.git] / data / qcsrc / server / sv_main.qc
2012-03-19 MirceaKitsuneProperly calculate falling damage based on player scale...
2012-03-03 MirceaKitsuneDon't shake the ground for prey
2012-03-03 MirceaKitsuneLastly, make the earthquake effect only be caused by...
2012-03-03 MirceaKitsuneMake the macro earthquake effect work for spectators too
2012-03-03 MirceaKitsuneFix and improve the final touches for footstep earthquakes
2012-03-03 MirceaKitsuneShake the ground when a giant player is nearby. Not...
2012-03-03 MirceaKitsuneMerge branch 'master' into mirceakitsune/macro_walk_effects
2012-03-03 MirceaKitsuneFix some things I forgot, and make ground impact partic...
2012-03-03 MirceaKitsuneSame for the falling sounds
2012-03-03 MirceaKitsuneImprove code in the last commit
2012-03-03 MirceaKitsuneMake the earthquake sounds work properly with macro...
2012-03-03 MirceaKitsuneMake the feature dependent on g_healthsize
2012-03-03 MirceaKitsuneSimplify and improve my last commit
2012-03-03 MirceaKitsunePlay the normal footstep sounds based on micro status...
2012-03-03 MirceaKitsuneAllow setting the volume of a global sound
2012-03-03 MirceaKitsunePlay some "giantess footstep" effects when the player...
2011-07-13 MirceaKitsuneUse pow() for all scale differences, which should make...
2011-05-02 MirceaKitsuneMove the falldamage offset in the right spot
2011-05-02 MirceaKitsuneMake falling damage depend on size (especially since...
2010-10-30 MirceaKitsuneSimplify fall damage sound, as done in Xonotic
2010-09-29 MirceaKitsuneDon't play fall sound for dead players
2010-09-29 MirceaKitsuneEnable falling sounds
2010-09-29 MirceaKitsuneAllow fall damage in situations where it should be...
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.