Use pow() for all scale differences, which should make them much more correct, and...
[voretournament/voretournament.git] / data / qcsrc / server / sv_main.qc
2011-07-13 MirceaKitsuneUse pow() for all scale differences, which should make...
2011-05-02 MirceaKitsuneMove the falldamage offset in the right spot
2011-05-02 MirceaKitsuneMake falling damage depend on size (especially since...
2010-10-30 MirceaKitsuneSimplify fall damage sound, as done in Xonotic
2010-09-29 MirceaKitsuneDon't play fall sound for dead players
2010-09-29 MirceaKitsuneEnable falling sounds
2010-09-29 MirceaKitsuneAllow fall damage in situations where it should be...
2010-09-01 MirceaKitsuneInitial checkout of Vore Tournament 0.1.alpha.