Properly set and update the swallow model
[voretournament/voretournament.git] / data / qcsrc / server / vore.qc
2011-07-09 MirceaKitsuneProperly set and update the swallow model
2011-07-09 MirceaKitsuneCorrect positioning of the swallow model, and some...
2011-07-09 MirceaKitsunePut code in place for a "swallow model", which will...
2011-07-09 MirceaKitsuneSwallow progress fill rate is influenced by the prey...
2011-07-09 MirceaKitsuneRename _playerscale to _scalediff cvars
2011-07-09 MirceaKitsuneSwallow speed, digestion damage, and stomach kick damag...
2011-07-09 MirceaKitsuneFill rate depends on predator size
2011-07-09 MirceaKitsuneRegurgitated prey is given 0.5 swallow progress, to...
2011-07-09 MirceaKitsuneMerge branch 'master' into mirceakitsune/slow_swallowing
2011-07-09 MirceaKitsuneBalance the swallow progress movement cutting factor...
2011-07-09 MirceaKitsuneMake the swallow progress idly decrease
2011-07-09 MirceaKitsunesbar rings for swallowing and being swallowed (what...
2011-07-09 MirceaKitsuneBasic implementation of slow swallowing. You need to...
2011-07-08 MirceaKitsune75% probability that receiving a stomach kick will...
2011-07-08 MirceaKitsuneIncrease / decrease digestion damage and stomach kick...
2011-07-08 MirceaKitsuneNew vore sounds for the vixens. Some people will love...
2011-07-07 MirceaKitsuneAdd some better stomach kick sounds. Much better >:)
2011-07-07 MirceaKitsuneLimit g_balance_vore_swallow_limit between 1 and 9...
2011-07-07 MirceaKitsuneAdd distributed digestion. When enabled, digestion...
2011-07-07 MirceaKitsuneFix a code that was causing digestion to be applied...
2011-07-07 MirceaKitsuneStomach kicks no longer have a probability of regurgita...
2011-05-04 MirceaKitsuneDon't attempt to rotate positions based on predator...
2011-05-04 MirceaKitsuneDetermine stomach center by the predator's scale also
2011-05-03 MirceaKitsuneRe-integrate prey view offset based on scale with the...
2011-05-03 MirceaKitsuneMore tweaks to the prey positioning code
2011-05-03 MirceaKitsuneRename a function
2011-05-03 MirceaKitsuneTweaks to how the predator's angles are applied to...
2011-05-03 MirceaKitsuneRename cvar
2011-05-03 MirceaKitsuneCvar the distance by which prey are separated in the...
2011-05-03 MirceaKitsunePositions for all 9 occupants
2011-05-03 MirceaKitsuneFirst system for positioning prey differently in the...
2011-05-03 MirceaKitsuneRing for stomach kicking
2011-05-03 MirceaKitsuneSbar ring for regurgitation delay
2011-05-03 MirceaKitsuneSome safety tweaks with the action delay
2011-05-03 MirceaKitsuneFix action delay for regurgitating
2011-05-03 MirceaKitsuneChange th swallow_delay cvar to also affect regurgitati...
2011-05-03 MirceaKitsuneAdd first actual functionality to the sbar ring; Showin...
2011-05-03 MirceaKitsuneDon't allow kicking immediately after being swallowed...
2011-05-03 MirceaKitsuneFix a bug with keepdeadprey being probability based...
2011-05-03 MirceaKitsuneFix a small bug with vore taunts introduced in my last...
2011-05-03 MirceaKitsuneUse self.stat_eaten instead of checking self.predator...
2011-05-03 MirceaKitsuneDon't allow players to swallow anyone larger than them...
2011-05-03 MirceaKitsuneImprove the swallowing complaint system. Also done...
2011-05-03 MirceaKitsuneRemove the smooth camera for prey entering the stomach...
2011-05-03 MirceaKitsuneSome major changes to fake prey and the way prey is...
2011-05-02 MirceaKitsuneBase prey view height on the size difference between...
2011-05-02 MirceaKitsuneSame for fake predator
2011-05-02 MirceaKitsuneUse a different method of applying the predator's scale...
2011-05-02 MirceaKitsuneMerge branch 'master' into mirceakitsune/health_size
2011-05-02 MirceaKitsuneUse a separate view offset for prey
2011-05-02 MirceaKitsuneRun the camera effect when fake prey too
2011-05-02 MirceaKitsuneDon't account view offset when attempting to swallow...
2011-05-02 MirceaKitsuneSize also determines the distance from which you can...
2011-05-01 MirceaKitsuneOnly use the event chasecam when we aren't fake prey...
2011-04-19 MirceaKitsuneFix a big issue with my probability deadprey check
2011-04-19 MirceaKitsuneMake keeping digested prey in the stomach probability...
2011-04-18 MirceaKitsuneDon't allow players with spawn shields active to be...
2011-04-18 MirceaKitsuneFix some comments
2011-04-18 MirceaKitsuneUgly workaround for a Keyhunt issue. Your team's key...
2011-04-17 MirceaKitsuneSome fixes I forgot to self.deadflag in the vore code
2011-04-17 MirceaKitsuneSome changes to the punch angles in vore. No longer...
2011-04-17 MirceaKitsuneRemove my idea of stomach kicking with the grabber...
2011-04-17 MirceaKitsuneUse swing animation and sound for normal grabber alt...
2011-04-17 MirceaKitsuneFix a few things regarding grabber swinging
2011-04-17 MirceaKitsuneWhen stomach kicking with a weapon, do more damage...
2011-04-16 MirceaKitsuneAlso play woosh sound (shotgun melee sound from Xonotic...
2011-04-16 MirceaKitsunePlay the swing animation on the weapon when stomach...
2011-04-16 MirceaKitsuneFix bug with fake prey being removed from predator
2011-04-16 MirceaKitsuneUse modelindex to hide dead fakeprey. Also fix another...
2011-04-16 MirceaKitsunePrefix all sounds as .wav, since this is the way it...
2011-04-16 MirceaKitsunePlay beep sound when a team mate was healed to the...
2011-04-15 MirceaKitsuneOnly show "don't digest" / "don't kick" team messages...
2011-04-15 MirceaKitsuneShow a no swallow indicator when the entity is a player...
2011-04-15 MirceaKitsunePlay a different sound when unable to do some vore...
2011-04-15 MirceaKitsuneOnly do vore complaints if the player is holding down...
2011-02-28 MirceaKitsuneTilted view when receiving stomach kicks
2011-02-28 MirceaKitsuneCanswallow indicator for crosshair. When enabled, the...
2011-02-28 MirceaKitsuneBetter balancing with the new taunts.
2011-02-28 MirceaKitsuneFix the timer
2011-02-28 MirceaKitsuneMake a minimum and maximum time probability for each...
2011-02-28 MirceaKitsuneMake the vore taunt play-rate server side. There's...
2011-02-28 MirceaKitsune50/50 probability for either a predator or prey to...
2011-02-28 MirceaKitsuneTaunts for prey. Still need fixing
2011-02-28 MirceaKitsuneDon't taunt if we have team mates in our stomach. Also...
2011-02-28 MirceaKitsuneImplement ambient taunts for predators, and rework...
2011-02-27 MirceaKitsuneDon't start digestion if we already ate someone, as...
2011-02-27 MirceaKitsuneFix a foolish mistake
2011-02-27 MirceaKitsuneAutodigest is not a feature for bots
2011-02-27 MirceaKitsuneAutodigest client-side feature. When enabled, a player...
2011-02-27 MirceaKitsuneRename cvar from fulldigest to keepdeadprey
2011-02-27 MirceaKitsuneFix something I wrote badly in the code
2011-02-27 MirceaKitsuneAlso detach dead prey if their predator gets swallowed...
2011-02-27 MirceaKitsuneFulldigest - detach the dead player if he's still in...
2011-02-27 MirceaKitsuneThat was not properly fixing it. This is.
2011-02-27 MirceaKitsuneFix one more bug that broke the old digestion method
2011-02-27 MirceaKitsuneFinally, remove the last known bugs, and nail the last...
2011-02-27 MirceaKitsuneImprove some names in the code
2011-02-27 MirceaKitsuneSmall cleanups and comment changes
2011-02-27 MirceaKitsuneRemove some useless code and fix a bug
2011-02-27 MirceaKitsuneFix all remaining known issues with the full digest...
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