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2012-03-18 MirceaKitsuneDropped consumable items are also a pickup! Make them...
2012-03-18 MirceaKitsuneDue to the latest commit, screen flashes require the...
2012-03-18 MirceaKitsuneVore flash: Don't flash when team healing, and use...
2012-03-18 MirceaKitsuneRevert the commit with predator.velocity breakage,...
2012-03-18 MirceaKitsuneMegahealth is not a powerup. Always enable it
2012-03-18 MirceaKitsuneUndo part of a previous commit, which broke automatic...
2012-03-18 MirceaKitsuneFix a bug causing consumable items to be instantly...
2012-03-18 MirceaKitsuneDisable automatic digestion in RPG, and also trigger...
2012-03-18 MirceaKitsuneDon't apply mirror damage penalty and don't play typehi...
2012-03-18 MirceaKitsuneFix a bug with the bot AI causing bots to get stuck...
2012-03-18 MirceaKitsuneFix a major bug causing darkplaces to crash during...
2012-03-18 MirceaKitsuneAllow setting which players to see on the radar. Either...
2012-03-18 MirceaKitsuneDon't show prey on the radar
2012-03-17 MirceaKitsuneDraw the radar foreground in front of players
2012-03-17 MirceaKitsuneFix the first radar bug, causing the foreground / backg...
2012-03-17 MirceaKitsuneHopefully fix display digits showing on gibbed dead...
2012-03-17 MirceaKitsuneApply menu_maxplayers when the menu is initialized...
2012-03-16 MirceaKitsuneCorrect ground impact particle count when healthsize...
2012-03-16 MirceaKitsuneMake particles depend on player scale even more
2012-03-16 MirceaKitsuneRename the cvar accordingly
2012-03-16 MirceaKitsuneApply the bot offset to the swallow speed as well,...
2012-03-16 MirceaKitsuneBalance the new skill damage feature and make it accept...
2012-03-15 MirceaKitsuneDamage offset for bots depending on skill. Needs to...
2012-03-15 MirceaKitsuneCvar the speeds of punchangle and punchvector, and...
2012-03-15 MirceaKitsuneBetter stereo slider settings
2012-03-15 MirceaKitsuneAdded settings for anaglyph stereo in the Video menu...
2012-03-15 MirceaKitsuneUse a more correct way of toggling the HUD, and fix...
2012-03-15 MirceaKitsuneFix my last commit
2012-03-15 MirceaKitsuneSame thing for items
2012-03-15 MirceaKitsunePunchangle strength depends on healthsize difference...
2012-03-15 MirceaKitsuneDon't regurgitate fully digested prey silently by default
2012-03-15 MirceaKitsuneFix radar paths in some game commands (something I...
2012-03-15 MirceaKitsuneGood menu settings for the radar
2012-03-15 MirceaKitsuneCleanup radar code. I'll adapt the radar menu to the...
2012-03-15 MirceaKitsuneBig improvements to the radar, and us a good set of...
2012-03-15 MirceaKitsuneRename teamradar to radar, and also allow it in non...
2012-03-15 MirceaKitsuneFinish my last commit
2012-03-15 MirceaKitsuneUse setproperty instead of R_SetView
2012-03-15 MirceaKitsuneFix a bug causing the stomach load helper voice to...
2012-03-15 MirceaKitsuneFix a bug causing stomach load not to show for spectate...
2012-03-15 MirceaKitsuneAllow observers to see player names, and also show...
2012-03-15 MirceaKitsuneFix player names showing for prey
2012-03-15 MirceaKitsuneFix a weird bug in a recent commit which was breaking...
2012-03-15 MirceaKitsuneMake dropped consumables work with g_nodepthtestitems
2012-03-15 MirceaKitsuneRename the other shadow settings to look better
2012-03-15 MirceaKitsuneAllow r_shadows 2 to be enabled (ambient shadows),...
2012-03-15 MirceaKitsuneFix a crash caused by display digits
2012-03-15 MirceaKitsuneItems always have a scale, even when healthsize is...
2012-03-15 MirceaKitsuneApply my previous commit to items as well
2012-03-15 MirceaKitsunePrey / predator velocity when regurgitating / being...
2012-03-15 MirceaKitsuneMake weapon display warn amount depend on weapon and...
2012-03-15 MirceaKitsuneFurther improve display digits
2012-03-15 MirceaKitsuneImprove the new display digit implementation, and get...
2012-03-15 MirceaKitsuneUse a better system for initiating weapon display digit...
2012-03-14 MirceaKitsuneDon't apply the same effect in two places of the code...
2012-03-14 MirceaKitsuneFix a bug caused by something I forgot regarding displa...
2012-03-14 MirceaKitsuneFix a bug with the grabber hook not spawning if shootin...
2012-03-14 MirceaKitsuneFollowing the Xonotic menu, anisotropy is also a video...
2012-03-14 MirceaKitsuneMove anti-aliasing and FBO to the Video menu instead...
2012-03-14 MirceaKitsuneFix g_nodepthtestplayers
2012-03-08 MirceaKitsuneShow stomach load when g_healthsize is off, because...
2012-03-08 MirceaKitsuneFix healthsize FOV
2012-03-04 MirceaKitsuneColorize display digits red when ammo is too low
2012-03-03 MirceaKitsuneProperly precache macro walking sounds
2012-03-03 MirceaKitsuneApply pitch properly to both stomach kicks and stomach...
2012-03-03 MirceaKitsuneFirst usage of pitched sounds. Player sounds and voices...
2012-03-03 MirceaKitsuneImplement engine framework in the gamecode for changing...
2012-03-03 MirceaKitsuneDon't shake the ground for prey
2012-03-03 MirceaKitsuneLastly, make the earthquake effect only be caused by...
2012-03-03 MirceaKitsuneEarthquake for falling, obviously stronger than that...
2012-03-03 MirceaKitsuneMake the macro earthquake effect work for spectators too
2012-03-03 MirceaKitsuneFix and improve the final touches for footstep earthquakes
2012-03-03 MirceaKitsuneShake the ground when a giant player is nearby. Not...
2012-03-03 MirceaKitsuneMerge branch 'master' into mirceakitsune/macro_walk_effects
2012-03-03 MirceaKitsuneActually, make ground impact particle amount depend...
2012-03-03 MirceaKitsuneFix some things I forgot, and make ground impact partic...
2012-03-03 MirceaKitsuneSame for the falling sounds
2012-03-03 MirceaKitsuneImprove code in the last commit
2012-03-03 MirceaKitsuneMake the earthquake sounds work properly with macro...
2012-03-03 MirceaKitsuneMake the feature dependent on g_healthsize
2012-03-03 MirceaKitsuneSimplify and improve my last commit
2012-03-03 MirceaKitsunePlay the normal footstep sounds based on micro status...
2012-03-03 MirceaKitsuneAllow setting the volume of a global sound
2012-03-03 MirceaKitsunePlay some "giantess footstep" effects when the player...
2012-03-01 MirceaKitsuneDon't allow consumable items when g_vore is disabled...
2012-03-01 MirceaKitsuneFix the death chase camera showing while you're in...
2012-03-01 MirceaKitsuneFix and improve my last tweaks
2012-03-01 MirceaKitsuneImprove my last commit
2012-03-01 MirceaKitsuneDon't cut prey sound volume when that prey is either...
2012-03-01 MirceaKitsunePrevent an assignment to world
2012-03-01 MirceaKitsuneCvar and fix crouch speed
2012-02-01 MirceaKitsuneFix an issue with forced reload on the grabber
2012-02-01 MirceaKitsuneSafer implementation for removing consumable items
2012-02-01 MirceaKitsuneFix camera angles not getting stuck with the latest...
2012-02-01 MirceaKitsuneFix consumable health giving one health unit more than...
2012-02-01 MirceaKitsuneImprove a formula for my last commit
2012-02-01 MirceaKitsuneMake display digits use the proper weapon model, as...
2012-02-01 MirceaKitsuneHopefully fix a bug causing display digits to appear...
2012-02-01 MirceaKitsuneSmall improvements to the bot AI, as well as a fix
2012-01-31 MirceaKitsuneRe-arrange player colors in rainbow order, as done...
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