]> de.git.xonotic.org Git - voretournament/voretournament.git/history - data/qcsrc
Campaign - Don't give start fuel where we don't give the grabber
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2010-10-03 MirceaKitsuneImplement stomach kick force (predators get pushed...
2010-10-03 MirceaKitsuneTutorial map in the menu
2010-10-03 MirceaKitsuneSame for other similar func's
2010-10-03 MirceaKitsuneComment on my last fix
2010-10-03 MirceaKitsuneFix a major and very rare issue, that would cause killt...
2010-10-03 MirceaKitsunesimplify player/botclip collision cvars
2010-10-03 MirceaKitsuneBotclip CTF flags and Keyhunt keys too. Or if the key...
2010-10-03 MirceaKitsuneBot clips should block waypoints too
2010-10-03 MirceaKitsuneImplement botclip collisions
2010-10-02 MirceaKitsuneProperly execute target_changelevel
2010-10-02 MirceaKitsuneTransform this too, from Quake's trigger_changelevel
2010-10-02 MirceaKitsuneGametype key
2010-10-02 MirceaKitsuneMake trigger_changelevel a target instead
2010-10-02 MirceaKitsunetrigger_changelevel. Changing maps when touched
2010-09-30 MirceaKitsunekeepinstomach - same thing on the predator's end. When...
2010-09-30 MirceaKitsuneCvar bots leaving the stomach automatically once team...
2010-09-30 MirceaKitsuneMove a check in the proper place
2010-09-30 MirceaKitsuneDon't execute the predator vore AI if the bot is prey
2010-09-30 MirceaKitsuneWe only need one randomtry float now
2010-09-30 MirceaKitsuneVore AI: Correct fearing system, and teach bots to...
2010-09-29 MirceaKitsuneDon't play fall sound for dead players
2010-09-29 MirceaKitsuneEnable falling sounds
2010-09-29 MirceaKitsuneAllow fall damage in situations where it should be...
2010-09-29 MirceaKitsuneNew health pickup sounds
2010-09-28 MirceaKitsuneSwitch to the old (safer) instantaction system. With...
2010-09-28 MirceaKitsuneActually, set the gametype in the .instantaction file
2010-09-28 MirceaKitsuneLeave the game type alone
2010-09-28 MirceaKitsuneBetter Instant Action system
2010-09-28 MirceaKitsuneSimpler file name
2010-09-28 MirceaKitsuneHide the screenshots of locked campaign levels
2010-09-28 MirceaKitsuneFix campaign entries getting cut when a new level is...
2010-09-28 MirceaKitsuneSlightly better text arrangement in campaign window
2010-09-27 MirceaKitsuneA nice message in the campaign winning dialog
2010-09-27 MirceaKitsuneFix maplist overlapping with all / none buttons
2010-09-27 MirceaKitsuneFix intermission music being played each frame. Also...
2010-09-27 MirceaKitsuneMore intermission music client side, and fix an issue...
2010-09-27 MirceaKitsuneAdd menu entry for intermission art & music
2010-09-27 MirceaKitsuneDon't do intermission in RPG, since no one wins or...
2010-09-27 MirceaKitsuneWhy should this block seeing the timer?
2010-09-27 MirceaKitsuneFix an overlap with the map vote window, by removing...
2010-09-26 MirceaKitsuneA hopefully better bot balancing
2010-09-26 MirceaKitsuneBetter artwork cvar names
2010-09-26 MirceaKitsuneEngrish!
2010-09-26 MirceaKitsunePlay, not loop. Don't think anyone would want short...
2010-09-26 MirceaKitsuneNo intermission music for spectators (since they don...
2010-09-26 MirceaKitsuneSeparate intermission tracks for winning and loosing
2010-09-26 MirceaKitsuneTabs are better :P
2010-09-26 MirceaKitsuneFurther fix the map voting code, and remove some now...
2010-09-26 MirceaKitsuneProperly fix the map list. Another check was the proble...
2010-09-26 MirceaKitsuneNo map voting at campaign end! Fixes a big issue
2010-09-26 MirceaKitsuneFix the map voting screen. I have no idea why that...
2010-09-26 MirceaKitsuneFade cvar adjustments
2010-09-26 MirceaKitsuneFix a forgotten float that caused a conflict
2010-09-26 MirceaKitsuneFix a dumb issue
2010-09-26 MirceaKitsuneDon't show artwork for spectators. Perhaps someone...
2010-09-26 MirceaKitsuneComments
2010-09-26 MirceaKitsuneCvar the alpha too
2010-09-26 MirceaKitsuneArtwork fading effect
2010-09-26 MirceaKitsuneartwork cvars
2010-09-26 MirceaKitsuneDraw artwork behind the scoreboard
2010-09-26 MirceaKitsuneProperly choose won or lost images
2010-09-26 MirceaKitsuneFirst step toward implementing an artwork system; Draw...
2010-09-26 MirceaKitsuneWarn about reflections reducing performance a lot in...
2010-09-26 MirceaKitsuneVore AI: Don't eat (teamheal) a team mate who is holdin...
2010-09-26 MirceaKitsuneFix a badly written code in the bot vore AI. This shoul...
2010-09-26 MirceaKitsuneTurrets: Don't shoot someone who's in the belly. Wrong...
2010-09-26 MirceaKitsuneTurret hit and explode sounds
2010-09-24 MirceaKitsuneg_deathspeed. A cruel way to fix the bot falling issue...
2010-09-24 MirceaKitsuneNon-colliding players in last level (since you all...
2010-09-23 MirceaKitsunePrevent a bug causing players to float if a new arena...
2010-09-23 MirceaKitsuneFix a bug (apparently from Nexuiz) that would cause...
2010-09-22 MirceaKitsuneTurrets: Don't attack in RPG by default.
2010-09-19 MirceaKitsuneRevert that last change. Turrets already take damage...
2010-09-19 MirceaKitsuneAllow turrets to take damage by grabber alt fire.
2010-09-19 MirceaKitsuneFix settemp_for_type all. I have NO idea why that numbe...
2010-09-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-15 MirceaKitsuneLog the team change too.
2010-09-15 MirceaKitsuneAdd a cvar to allow forcing the player in a given team...
2010-09-13 MirceaKitsuneWhy force this win mode in campaign CTF?
2010-09-13 MirceaKitsuneCampaign mode hooks
2010-09-12 MirceaKitsunePer campaign level cfg files. eg. if your campaign...
2010-09-12 MirceaKitsuneAdd a cvar that disables automatically loading the...
2010-09-12 MirceaKitsuneFix that last arrangement
2010-09-12 MirceaKitsuneArrange the campaign text a little differently (so...
2010-09-12 MirceaKitsuneSmall arrangements to my last change
2010-09-12 MirceaKitsuneAdd a cvar that allows disabling the vore system. Yes...
2010-09-12 MirceaKitsuneNew feature; Reversed vore scoring. When enabled, the...
2010-09-11 MirceaKitsuneFix the view offset issues by handling the view offset...
2010-09-11 MirceaKitsuneFix some death messages
2010-09-11 MirceaKitsuneFix a bug causing the exterior weapon entity to show...
2010-09-10 MirceaKitsuneMore changes to the RPG scoreboard
2010-09-10 MirceaKitsuneScoreboard should be called Players in RPG, since it...
2010-09-09 MirceaKitsuneteam vore also needs to be enabled in order to show...
2010-09-09 MirceaKitsuneMove this sound to misc, now that it addresses more...
2010-09-09 MirceaKitsuneAdd a cvar that can disable vore between team mates...
2010-09-09 MirceaKitsuneRemove an useless check from the "same team" messages...
2010-09-09 MirceaKitsuneFix an old, major issue (yes, happened when I renamed...
2010-09-09 MirceaKitsuneGet rid of networking a cvar by doing another check...
2010-09-09 MirceaKitsuneRename another cvar to reflect reality
2010-09-09 MirceaKitsuneThese two are balance cvars
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