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Properly calculate dodging speed based on player size, stomach load and prey / pred...
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2012-05-16 MirceaKitsuneProperly calculate dodging speed based on player size...
2012-05-16 MirceaKitsuneCleanup and improve dodging code implementation
2012-05-16 MirceaKitsuneAdd vore and size offsets to dodging speed. Needs testing
2012-05-16 MirceaKitsunePort dodging from Xonotic. Double-tap a movement key...
2012-03-20 MirceaKitsuneSlow swallowing of items: Require g_vore too!
2012-03-19 MirceaKitsunele sigh
2012-03-19 MirceaKitsuneSeparate and fix some cvars
2012-03-19 MirceaKitsuneAn important improvement to my last commit
2012-03-19 MirceaKitsuneFix the final cvars and document the new feature of...
2012-03-19 MirceaKitsuneFix item alpha, and get slow item swallowing to work...
2012-03-19 MirceaKitsuneCvar the swallowing speed of items, and influence based...
2012-03-19 MirceaKitsuneGet swallowable items closer to working. They are almos...
2012-03-19 MirceaKitsuneFirst attempt to make health possible to swallow slowly...
2012-03-19 MirceaKitsuneApply scale-based weight to wind fields too (trigger_im...
2012-03-19 MirceaKitsuneHigher movement factor based on scale
2012-03-19 MirceaKitsuneProperly calculate falling damage based on player scale...
2012-03-19 MirceaKitsuneMake jump pads account the scale gravity of players...
2012-03-19 MirceaKitsunePlayer size now influences a player's weight as well...
2012-03-19 MirceaKitsuneRename a keybind
2012-03-19 MirceaKitsuneVore Tournament 0.7.0 has been released. This GIT is...
2012-03-19 MirceaKitsuneFix default player colors
2012-03-18 MirceaKitsuneAlso don't show our predator on the radar, since it...
2012-03-18 MirceaKitsuneRadar: Don't draw the player we are spectating
2012-03-18 MirceaKitsuneSmall tweak to the effects menu
2012-03-18 MirceaKitsuneDropped consumable items are also a pickup! Make them...
2012-03-18 MirceaKitsuneDue to the latest commit, screen flashes require the...
2012-03-18 MirceaKitsuneVore flash: Don't flash when team healing, and use...
2012-03-18 MirceaKitsuneRevert the commit with predator.velocity breakage,...
2012-03-18 MirceaKitsuneMegahealth is not a powerup. Always enable it
2012-03-18 MirceaKitsuneUndo part of a previous commit, which broke automatic...
2012-03-18 MirceaKitsuneFix a bug causing consumable items to be instantly...
2012-03-18 MirceaKitsuneDisable automatic digestion in RPG, and also trigger...
2012-03-18 MirceaKitsuneDon't apply mirror damage penalty and don't play typehi...
2012-03-18 MirceaKitsuneFix a bug with the bot AI causing bots to get stuck...
2012-03-18 MirceaKitsuneFix .zym vs .iqm in the last two levels of the campaign
2012-03-18 MirceaKitsuneFix a major bug causing darkplaces to crash during...
2012-03-18 MirceaKitsuneAdd a safety check in the first campaign levels
2012-03-18 MirceaKitsuneAllow setting which players to see on the radar. Either...
2012-03-18 MirceaKitsuneDon't show prey on the radar
2012-03-18 MirceaKitsuneImprove Exilspace brightness a little
2012-03-18 MirceaKitsuneA balance and bot skill tweak, as well as more TODO's
2012-03-18 MirceaKitsuneUse the proper cvar name to disable skill offset in...
2012-03-17 MirceaKitsuneFix a problem on Farewell which caused the radar to...
2012-03-17 MirceaKitsuneDraw the radar foreground in front of players
2012-03-17 MirceaKitsuneFix the first radar bug, causing the foreground / backg...
2012-03-17 MirceaKitsuneSmaller default zoom for the radar
2012-03-17 MirceaKitsuneHopefully fix display digits showing on gibbed dead...
2012-03-17 MirceaKitsuneApply menu_maxplayers when the menu is initialized...
2012-03-16 MirceaKitsuneCorrect ground impact particle count when healthsize...
2012-03-16 MirceaKitsuneFewer ground impact particles
2012-03-16 MirceaKitsuneMake particles depend on player scale even more
2012-03-16 MirceaKitsuneActually, no
2012-03-16 MirceaKitsuneRename the cvar accordingly
2012-03-16 MirceaKitsuneApply the bot offset to the swallow speed as well,...
2012-03-16 MirceaKitsuneBalance the new skill damage feature and make it accept...
2012-03-15 MirceaKitsuneNo skill damage in the campaign, it's hard enough as...
2012-03-15 MirceaKitsuneDamage offset for bots depending on skill. Needs to...
2012-03-15 MirceaKitsuneCvar the speeds of punchangle and punchvector, and...
2012-03-15 MirceaKitsuneChange some balancing and bot settings, and add more...
2012-03-15 MirceaKitsuneBetter stereo slider settings
2012-03-15 MirceaKitsuneRemove an abandoned cvar from the config
2012-03-15 MirceaKitsuneAdded settings for anaglyph stereo in the Video menu...
2012-03-15 MirceaKitsuneReplace vixen.zym with vixen.iqm in defaultVT.cfg,...
2012-03-15 MirceaKitsuneRename keybinds properly
2012-03-15 MirceaKitsuneUse a more correct way of toggling the HUD, and fix...
2012-03-15 MirceaKitsuneGive surfaceparm metalsteps to more desertfactory textu...
2012-03-15 MirceaKitsuneFix my last commit
2012-03-15 MirceaKitsuneSame thing for items
2012-03-15 MirceaKitsunePunchangle strength depends on healthsize difference...
2012-03-15 MirceaKitsuneDon't regurgitate fully digested prey silently by default
2012-03-15 MirceaKitsuneFix radar paths in some game commands (something I...
2012-03-15 MirceaKitsuneGood menu settings for the radar
2012-03-15 MirceaKitsuneCleanup radar code. I'll adapt the radar menu to the...
2012-03-15 MirceaKitsuneCorrection to a texture
2012-03-15 MirceaKitsuneBig improvements to the radar, and us a good set of...
2012-03-15 MirceaKitsuneRename teamradar to radar, and also allow it in non...
2012-03-15 MirceaKitsuneFinish my last commit
2012-03-15 MirceaKitsuneUse setproperty instead of R_SetView
2012-03-15 MirceaKitsuneFix a bug causing the stomach load helper voice to...
2012-03-15 MirceaKitsuneFix a bug causing stomach load not to show for spectate...
2012-03-15 MirceaKitsuneAllow observers to see player names, and also show...
2012-03-15 MirceaKitsuneFix player names showing for prey
2012-03-15 MirceaKitsuneCreate new and functional waypoints for Bloodprison...
2012-03-15 MirceaKitsuneFix a weird bug in a recent commit which was breaking...
2012-03-15 MirceaKitsuneMake dropped consumables work with g_nodepthtestitems
2012-03-15 MirceaKitsuneGive better colors and glow to the insides of the color...
2012-03-15 MirceaKitsuneFix textures not being transparent on greatwall_revisit...
2012-03-15 MirceaKitsuneUpdate waypoint caches for all maps that need them
2012-03-15 MirceaKitsuneRename the other shadow settings to look better
2012-03-15 MirceaKitsuneAllow r_shadows 2 to be enabled (ambient shadows),...
2012-03-15 MirceaKitsuneFix a crash caused by display digits
2012-03-15 MirceaKitsuneItems always have a scale, even when healthsize is...
2012-03-15 MirceaKitsuneApply my previous commit to items as well
2012-03-15 MirceaKitsunePrey / predator velocity when regurgitating / being...
2012-03-15 MirceaKitsuneMake weapon display warn amount depend on weapon and...
2012-03-15 MirceaKitsuneFurther improve display digits
2012-03-15 MirceaKitsuneImprove the new display digit implementation, and get...
2012-03-15 MirceaKitsuneUse a better system for initiating weapon display digit...
2012-03-14 MirceaKitsuneDon't apply the same effect in two places of the code...
2012-03-14 MirceaKitsuneFix a bug caused by something I forgot regarding displa...
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