voretournament/voretournament.git
10 years agoUpdate the compiled engine
MirceaKitsune [Thu, 14 Jul 2011 19:41:03 +0000 (22:41 +0300)]
Update the compiled engine

10 years ago-customgameuserdirname setting for the engine rebranding
MirceaKitsune [Thu, 14 Jul 2011 19:39:58 +0000 (22:39 +0300)]
-customgameuserdirname setting for the engine rebranding

10 years agoSimplify menu code a little
MirceaKitsune [Thu, 14 Jul 2011 19:28:02 +0000 (22:28 +0300)]
Simplify menu code a little

10 years agoProperly fix the decibels slider for music
MirceaKitsune [Thu, 14 Jul 2011 17:26:17 +0000 (20:26 +0300)]
Properly fix the decibels slider for music

10 years agoAdd 96 x 96 icon too
MirceaKitsune [Thu, 14 Jul 2011 16:32:21 +0000 (19:32 +0300)]
Add 96 x 96 icon too

10 years agoRename the file
MirceaKitsune [Thu, 14 Jul 2011 16:28:23 +0000 (19:28 +0300)]
Rename the file

10 years agoInclude packed icon file
MirceaKitsune [Thu, 14 Jul 2011 16:27:31 +0000 (19:27 +0300)]
Include packed icon file

10 years agoInclude icons in both png and ico format
MirceaKitsune [Thu, 14 Jul 2011 15:37:41 +0000 (18:37 +0300)]
Include icons in both png and ico format

10 years agoSome tweaks to the release notes
MirceaKitsune [Thu, 14 Jul 2011 15:12:22 +0000 (18:12 +0300)]
Some tweaks to the release notes

10 years agoMake bots much smarter :)
MirceaKitsune [Thu, 14 Jul 2011 14:50:53 +0000 (17:50 +0300)]
Make bots much smarter :)

10 years agoDon't have a min and max value on the damage stomach kicks can do. Also make bots...
MirceaKitsune [Thu, 14 Jul 2011 14:08:39 +0000 (17:08 +0300)]
Don't have a min and max value on the damage stomach kicks can do. Also make bots need to be skill 5 or up in order to know when it's safe to regurgitate their prey.

10 years agoBetter frag limits for maps
MirceaKitsune [Thu, 14 Jul 2011 13:59:15 +0000 (16:59 +0300)]
Better frag limits for maps

10 years agoA bit less damage for grabber alt fire
MirceaKitsune [Thu, 14 Jul 2011 13:09:44 +0000 (16:09 +0300)]
A bit less damage for grabber alt fire

10 years agoLower speedcap limit again
MirceaKitsune [Thu, 14 Jul 2011 12:24:35 +0000 (15:24 +0300)]
Lower speedcap limit again

10 years agoFix the speedcap when stomach load is 0, and begin dividing it from the first prey
MirceaKitsune [Thu, 14 Jul 2011 12:10:49 +0000 (15:10 +0300)]
Fix the speedcap when stomach load is 0, and begin dividing it from the first prey

10 years agoDocument another feature in release notes
MirceaKitsune [Thu, 14 Jul 2011 01:08:57 +0000 (04:08 +0300)]
Document another feature in release notes

10 years agoPitch up vixen jump sound
MirceaKitsune [Thu, 14 Jul 2011 00:32:39 +0000 (03:32 +0300)]
Pitch up vixen jump sound

10 years agoSlightly lower speedcap
MirceaKitsune [Thu, 14 Jul 2011 00:07:48 +0000 (03:07 +0300)]
Slightly lower speedcap

10 years agoRegurgitation speedcap is now based on stomach load. The more prey you have, the...
MirceaKitsune [Thu, 14 Jul 2011 00:06:04 +0000 (03:06 +0300)]
Regurgitation speedcap is now based on stomach load. The more prey you have, the less speed you can have without regurgitating.

10 years agoMake regurgitation speed cap a little higher
MirceaKitsune [Wed, 13 Jul 2011 23:57:12 +0000 (02:57 +0300)]
Make regurgitation speed cap a little higher

10 years agoAdd the only known and unfixable bug I'm aware of
MirceaKitsune [Wed, 13 Jul 2011 23:47:22 +0000 (02:47 +0300)]
Add the only known and unfixable bug I'm aware of

10 years agoUpcoming 0.6 release notes
MirceaKitsune [Wed, 13 Jul 2011 23:39:50 +0000 (02:39 +0300)]
Upcoming 0.6 release notes

10 years agoAdd release notes to GIT
MirceaKitsune [Wed, 13 Jul 2011 22:49:29 +0000 (01:49 +0300)]
Add release notes to GIT

10 years agoSettemp reflections to off on Arahia and Greatwall Overloaded. Reflective water takes...
MirceaKitsune [Wed, 13 Jul 2011 22:38:46 +0000 (01:38 +0300)]
Settemp reflections to off on Arahia and Greatwall Overloaded. Reflective water takes too much performance on these maps.

10 years agoOnly spawn casings when we first begin reloading. Makes more sense, and also fixes...
MirceaKitsune [Wed, 13 Jul 2011 22:30:23 +0000 (01:30 +0300)]
Only spawn casings when we first begin reloading. Makes more sense, and also fixes a bug with spawning two castings when getting a grabber after not having one and reloading it.

10 years agoOptimize menu code for my last change
MirceaKitsune [Wed, 13 Jul 2011 22:17:11 +0000 (01:17 +0300)]
Optimize menu code for my last change

10 years agoTweak the system sound to use 0.5 as the default volume, instead of 1.0. This allows...
MirceaKitsune [Wed, 13 Jul 2011 21:58:59 +0000 (00:58 +0300)]
Tweak the system sound to use 0.5 as the default volume, instead of 1.0. This allows us to work around the 0-to-1 limit range in sound() (darkplaces cannot read a volume greater than 1), and the sounds of larger players will now be boosted based on player size.

10 years agoLower stomach kick damage, now that player size doesn't have full influence over...
MirceaKitsune [Wed, 13 Jul 2011 20:19:18 +0000 (23:19 +0300)]
Lower stomach kick damage, now that player size doesn't have full influence over damage by default

10 years agoTweak another healthsize sound setting
MirceaKitsune [Wed, 13 Jul 2011 20:11:25 +0000 (23:11 +0300)]
Tweak another healthsize sound setting

10 years agoTweak size difference in balance again
MirceaKitsune [Wed, 13 Jul 2011 20:06:53 +0000 (23:06 +0300)]
Tweak size difference in balance again

10 years agoBetter scale difference defaults
MirceaKitsune [Wed, 13 Jul 2011 20:02:37 +0000 (23:02 +0300)]
Better scale difference defaults

10 years agoUse pow() for all scale differences, which should make them much more correct, and...
MirceaKitsune [Wed, 13 Jul 2011 20:01:12 +0000 (23:01 +0300)]
Use pow() for all scale differences, which should make them much more correct, and might prevent potential bugs

10 years agoMake stomach kick damage a little higher to support small preys
MirceaKitsune [Wed, 13 Jul 2011 19:23:34 +0000 (22:23 +0300)]
Make stomach kick damage a little higher to support small preys

10 years agoBase stomach kick sounds on player scale difference, and tweak the system a bit
MirceaKitsune [Wed, 13 Jul 2011 19:22:43 +0000 (22:22 +0300)]
Base stomach kick sounds on player scale difference, and tweak the system a bit

10 years agoLower light radius to further improve performance
MirceaKitsune [Wed, 13 Jul 2011 18:03:20 +0000 (21:03 +0300)]
Lower light radius to further improve performance

10 years agoTweak respawn effects again
MirceaKitsune [Wed, 13 Jul 2011 17:52:45 +0000 (20:52 +0300)]
Tweak respawn effects again

10 years agoFix item / player respawn effects causing too much lag (fewer particles)
MirceaKitsune [Wed, 13 Jul 2011 17:46:02 +0000 (20:46 +0300)]
Fix item / player respawn effects causing too much lag (fewer particles)

10 years agoRevert grabber alt refire rate
MirceaKitsune [Wed, 13 Jul 2011 16:50:59 +0000 (19:50 +0300)]
Revert grabber alt refire rate

10 years agoSpawn FOV effect
MirceaKitsune [Wed, 13 Jul 2011 16:41:34 +0000 (19:41 +0300)]
Spawn FOV effect

10 years agoRename a particle effect
MirceaKitsune [Wed, 13 Jul 2011 16:07:18 +0000 (19:07 +0300)]
Rename a particle effect

10 years agoFewer particles and light for player respawns
MirceaKitsune [Wed, 13 Jul 2011 15:34:35 +0000 (18:34 +0300)]
Fewer particles and light for player respawns

10 years agoApply the chase_active cvar of the spectatee, not of the player that's spectated...
MirceaKitsune [Wed, 13 Jul 2011 15:24:23 +0000 (18:24 +0300)]
Apply the chase_active cvar of the spectatee, not of the player that's spectated. This fixes players seeing enemies as floating stomachs if spectating prey with chase_active enabled

10 years agoPlayer respawn effect
MirceaKitsune [Wed, 13 Jul 2011 15:14:51 +0000 (18:14 +0300)]
Player respawn effect

10 years agoFix another hole in my vore flash code
MirceaKitsune [Wed, 13 Jul 2011 14:50:39 +0000 (17:50 +0300)]
Fix another hole in my vore flash code

10 years agoCover some holes in my last code
MirceaKitsune [Wed, 13 Jul 2011 14:36:06 +0000 (17:36 +0300)]
Cover some holes in my last code

10 years agoTweak the system for detecting respawns in View.qc
MirceaKitsune [Wed, 13 Jul 2011 14:17:53 +0000 (17:17 +0300)]
Tweak the system for detecting respawns in View.qc

10 years agoSlightly tweak an icon
MirceaKitsune [Wed, 13 Jul 2011 13:39:54 +0000 (16:39 +0300)]
Slightly tweak an icon

10 years agoOffset player sound volume based on player scale by default
MirceaKitsune [Wed, 13 Jul 2011 13:30:45 +0000 (16:30 +0300)]
Offset player sound volume based on player scale by default

10 years agoRespawn screen flash
MirceaKitsune [Wed, 13 Jul 2011 12:56:02 +0000 (15:56 +0300)]
Respawn screen flash

10 years agoRework the stomach board a little. When the player is not a prey, the stomach board...
MirceaKitsune [Wed, 13 Jul 2011 12:37:26 +0000 (15:37 +0300)]
Rework the stomach board a little. When the player is not a prey, the stomach board will show their name instead of showing nothing. The stomach status strings are also gone, and replaced by an icon (biohazard symbol) indicating whether digestion is active, can be triggered, or cannot be done at that time

10 years agoUpdate an item on desertfactory
MirceaKitsune [Wed, 13 Jul 2011 01:46:33 +0000 (04:46 +0300)]
Update an item on desertfactory

10 years agoAlso cut the veolcity of predators, the closer they are to swallowing. Do it more...
MirceaKitsune [Wed, 13 Jul 2011 01:12:23 +0000 (04:12 +0300)]
Also cut the veolcity of predators, the closer they are to swallowing. Do it more for prey however.

10 years agoTweak grabber refire rates again
MirceaKitsune [Wed, 13 Jul 2011 01:06:40 +0000 (04:06 +0300)]
Tweak grabber refire rates again

10 years agoUpdate tutorial map, and add info about the new features. Also add a few new areas...
MirceaKitsune [Wed, 13 Jul 2011 01:03:45 +0000 (04:03 +0300)]
Update tutorial map, and add info about the new features. Also add a few new areas to the final room.

10 years agoIcon set for Vore Tournament. The exe files will use these
MirceaKitsune [Tue, 12 Jul 2011 22:20:27 +0000 (01:20 +0300)]
Icon set for Vore Tournament. The exe files will use these

10 years agoEnable and use colors in some menu labels
MirceaKitsune [Tue, 12 Jul 2011 21:50:46 +0000 (00:50 +0300)]
Enable and use colors in some menu labels

10 years agoNo warmup stage or start delay in RPG
MirceaKitsune [Tue, 12 Jul 2011 21:18:07 +0000 (00:18 +0300)]
No warmup stage or start delay in RPG

10 years agoCrosshair tweaks
MirceaKitsune [Tue, 12 Jul 2011 21:14:33 +0000 (00:14 +0300)]
Crosshair tweaks

10 years agoTweak sbar ring position a little
MirceaKitsune [Tue, 12 Jul 2011 21:08:23 +0000 (00:08 +0300)]
Tweak sbar ring position a little

10 years agoShow centerprint messages in the upper part of the screen. Prevents them from overlap...
MirceaKitsune [Tue, 12 Jul 2011 20:57:55 +0000 (23:57 +0300)]
Show centerprint messages in the upper part of the screen. Prevents them from overlapping the HUD ring

10 years agoAdd sbar ring settings to the menu
MirceaKitsune [Tue, 12 Jul 2011 20:39:57 +0000 (23:39 +0300)]
Add sbar ring settings to the menu

10 years agoNo sparks for the reload effect
MirceaKitsune [Tue, 12 Jul 2011 17:33:41 +0000 (20:33 +0300)]
No sparks for the reload effect

10 years agoGrabber reload particles
MirceaKitsune [Tue, 12 Jul 2011 17:31:43 +0000 (20:31 +0300)]
Grabber reload particles

10 years agoGrabber casing sounds
MirceaKitsune [Tue, 12 Jul 2011 17:13:20 +0000 (20:13 +0300)]
Grabber casing sounds

10 years agoRemove source copy of the jetpack model
MirceaKitsune [Tue, 12 Jul 2011 17:02:47 +0000 (20:02 +0300)]
Remove source copy of the jetpack model

10 years agoGrabber casting source
MirceaKitsune [Tue, 12 Jul 2011 17:02:26 +0000 (20:02 +0300)]
Grabber casting source

10 years agoGrabber casting model and texture
MirceaKitsune [Tue, 12 Jul 2011 17:01:36 +0000 (20:01 +0300)]
Grabber casting model and texture

10 years agoCastings for the grabber. Spawns a used rusty fuel bottle when reloading
MirceaKitsune [Tue, 12 Jul 2011 17:01:11 +0000 (20:01 +0300)]
Castings for the grabber. Spawns a used rusty fuel bottle when reloading

10 years agoBot AI: Don't leave when gentle vore is enabled
MirceaKitsune [Tue, 12 Jul 2011 14:55:09 +0000 (17:55 +0300)]
Bot AI: Don't leave when gentle vore is enabled

10 years agoGrabber: Don't behave differently while the player is crouching. Fixes a bug
MirceaKitsune [Tue, 12 Jul 2011 14:42:34 +0000 (17:42 +0300)]
Grabber: Don't behave differently while the player is crouching. Fixes a bug

10 years agoCode for my last commit
MirceaKitsune [Tue, 12 Jul 2011 14:37:33 +0000 (17:37 +0300)]
Code for my last commit

10 years agoGrabber impact sounds based on what you hit, for both firing types
MirceaKitsune [Tue, 12 Jul 2011 14:36:55 +0000 (17:36 +0300)]
Grabber impact sounds based on what you hit, for both firing types

10 years agoBetter Grabber impact effects
MirceaKitsune [Tue, 12 Jul 2011 14:15:32 +0000 (17:15 +0300)]
Better Grabber impact effects

10 years agoFix a silly bug, that caused the world to be treated as a predator when taking damage...
MirceaKitsune [Tue, 12 Jul 2011 13:53:45 +0000 (16:53 +0300)]
Fix a silly bug, that caused the world to be treated as a predator when taking damage, making VT get stuck when damaging walls.

10 years agoWarpzones instead of teleporters on Gasoline Powered
MirceaKitsune [Tue, 12 Jul 2011 13:33:45 +0000 (16:33 +0300)]
Warpzones instead of teleporters on Gasoline Powered

10 years agoFix a song name
MirceaKitsune [Tue, 12 Jul 2011 00:34:10 +0000 (03:34 +0300)]
Fix a song name

10 years agoBetter skybox for some maps
MirceaKitsune [Tue, 12 Jul 2011 00:32:16 +0000 (03:32 +0300)]
Better skybox for some maps

10 years agoHow did this get in GIT?
MirceaKitsune [Mon, 11 Jul 2011 23:34:01 +0000 (02:34 +0300)]
How did this get in GIT?

10 years agoRemove deleted script from shaderlist.txt
MirceaKitsune [Mon, 11 Jul 2011 22:59:13 +0000 (01:59 +0300)]
Remove deleted script from shaderlist.txt

10 years agoUpdated shaderlist.txt
MirceaKitsune [Mon, 11 Jul 2011 22:58:27 +0000 (01:58 +0300)]
Updated shaderlist.txt

10 years agoUpdate skies textures
MirceaKitsune [Mon, 11 Jul 2011 22:55:40 +0000 (01:55 +0300)]
Update skies textures

10 years agoScripts for the new skies
MirceaKitsune [Mon, 11 Jul 2011 22:51:22 +0000 (01:51 +0300)]
Scripts for the new skies

10 years agoAdd new skies from Xonotic
MirceaKitsune [Mon, 11 Jul 2011 22:51:01 +0000 (01:51 +0300)]
Add new skies from Xonotic

10 years agoUpdate radar and finish renaming the map
MirceaKitsune [Mon, 11 Jul 2011 22:41:21 +0000 (01:41 +0300)]
Update radar and finish renaming the map

10 years agoPort warpzones to Stormkeep. Also rename the map file to stormkeep from stormkeep2
MirceaKitsune [Mon, 11 Jul 2011 22:40:40 +0000 (01:40 +0300)]
Port warpzones to Stormkeep. Also rename the map file to stormkeep from stormkeep2

10 years agoTweak mapinfo and instantacion files
MirceaKitsune [Mon, 11 Jul 2011 21:01:34 +0000 (00:01 +0300)]
Tweak mapinfo and instantacion files

10 years agoSort mutators properly
MirceaKitsune [Mon, 11 Jul 2011 20:51:06 +0000 (23:51 +0300)]
Sort mutators properly

10 years agoBot AI: If reverse scoring is on, it's in the interest of the prey to get eaten,...
MirceaKitsune [Mon, 11 Jul 2011 20:49:02 +0000 (23:49 +0300)]
Bot AI: If reverse scoring is on, it's in the interest of the prey to get eaten, so don't fight back

10 years agoMake "reverse scoring" a mutator, and tweak other things
MirceaKitsune [Mon, 11 Jul 2011 20:46:24 +0000 (23:46 +0300)]
Make "reverse scoring" a mutator, and tweak other things

10 years agoBot AI: When reverse scoring is on, it's in the interest of the prey to get eaten...
MirceaKitsune [Mon, 11 Jul 2011 20:34:24 +0000 (23:34 +0300)]
Bot AI: When reverse scoring is on, it's in the interest of the prey to get eaten, so the predator has nothing to fear

10 years agoBot AI: Base the decision to team heal around HOW damaged the team mate is. The lower...
MirceaKitsune [Mon, 11 Jul 2011 20:30:22 +0000 (23:30 +0300)]
Bot AI: Base the decision to team heal around HOW damaged the team mate is. The lower the health of our team mate, the more likely the bot will decide to team heal him

10 years agoConsidering armor, we can boost regurgitation damage to 5
MirceaKitsune [Mon, 11 Jul 2011 20:21:36 +0000 (23:21 +0300)]
Considering armor, we can boost regurgitation damage to 5

10 years agoDeal some damage (very little) to predators who are regurgitating. After all, it...
MirceaKitsune [Mon, 11 Jul 2011 20:21:02 +0000 (23:21 +0300)]
Deal some damage (very little) to predators who are regurgitating. After all, it's not a pleasant thing that doesn't affect your health at all, in reality :P

10 years agoGive all maps correct score / time limits, considering the rate at which fragging...
MirceaKitsune [Mon, 11 Jul 2011 17:21:54 +0000 (20:21 +0300)]
Give all maps correct score / time limits, considering the rate at which fragging happens in the current VT

10 years agoTweak campaign scoring to match the latest functionality
MirceaKitsune [Mon, 11 Jul 2011 16:31:52 +0000 (19:31 +0300)]
Tweak campaign scoring to match the latest functionality

10 years agoUse Xonotic's system for selecting teams and spectating
MirceaKitsune [Mon, 11 Jul 2011 15:35:10 +0000 (18:35 +0300)]
Use Xonotic's system for selecting teams and spectating

10 years agoFix toggling g_vore while a vore is existent
MirceaKitsune [Mon, 11 Jul 2011 14:03:27 +0000 (17:03 +0300)]
Fix toggling g_vore while a vore is existent

10 years agoHopefully fix a bug causing ammo to get to negative values sometimes
MirceaKitsune [Mon, 11 Jul 2011 12:54:33 +0000 (15:54 +0300)]
Hopefully fix a bug causing ammo to get to negative values sometimes

10 years agoFix grabber checking the wrong ammo value while hooked, when being reloadable
MirceaKitsune [Mon, 11 Jul 2011 12:46:31 +0000 (15:46 +0300)]
Fix grabber checking the wrong ammo value while hooked, when being reloadable

10 years agoRemove unused sound set
MirceaKitsune [Mon, 11 Jul 2011 12:36:24 +0000 (15:36 +0300)]
Remove unused sound set