voretournament/voretournament.git
11 years agoForgotten dll's from last commit
MirceaKitsune [Mon, 6 Sep 2010 22:22:49 +0000 (01:22 +0300)]
Forgotten dll's from last commit

11 years agoUpdate \ replace more dll's
MirceaKitsune [Mon, 6 Sep 2010 22:22:18 +0000 (01:22 +0300)]
Update \ replace more dll's

11 years agoInclude Linux in my rebranding script
MirceaKitsune [Mon, 6 Sep 2010 22:09:04 +0000 (01:09 +0300)]
Include Linux in my rebranding script

11 years agoPink item effects
MirceaKitsune [Mon, 6 Sep 2010 21:40:58 +0000 (00:40 +0300)]
Pink item effects

11 years agoMore descriptive comment
MirceaKitsune [Mon, 6 Sep 2010 18:31:55 +0000 (21:31 +0300)]
More descriptive comment

11 years agoAdd cvar (acting as probability factor)
MirceaKitsune [Mon, 6 Sep 2010 18:30:26 +0000 (21:30 +0300)]
Add cvar (acting as probability factor)

11 years agoPrey stealing system. When enabled, eating someone who already has someone in their...
MirceaKitsune [Mon, 6 Sep 2010 18:17:29 +0000 (21:17 +0300)]
Prey stealing system. When enabled, eating someone who already has someone in their stomach will automatically get them in your stomach too. In other words, prey joins its previous predator in your stomach, when that predator gets eaten by you.

11 years agoMove the rest of the swallowing code in the right place
MirceaKitsune [Mon, 6 Sep 2010 17:58:02 +0000 (20:58 +0300)]
Move the rest of the swallowing code in the right place

11 years agoFix more comments and add a TODO
MirceaKitsune [Mon, 6 Sep 2010 17:44:01 +0000 (20:44 +0300)]
Fix more comments and add a TODO

11 years agoFix comments and move check
MirceaKitsune [Mon, 6 Sep 2010 17:37:20 +0000 (20:37 +0300)]
Fix comments and move check

11 years agoThe "start the predator's digestion" feature doesn't make too much sense now. We...
MirceaKitsune [Mon, 6 Sep 2010 17:35:12 +0000 (20:35 +0300)]
The "start the predator's digestion" feature doesn't make too much sense now. We should probably add something else on secondary attack button for prey...

11 years agoNever allow using the jetpack in someone's belly (and fix some text alignment)
MirceaKitsune [Mon, 6 Sep 2010 17:25:06 +0000 (20:25 +0300)]
Never allow using the jetpack in someone's belly (and fix some text alignment)

11 years agoCorrect button name
MirceaKitsune [Mon, 6 Sep 2010 17:16:44 +0000 (20:16 +0300)]
Correct button name

11 years agoPersist gametypes in menu
MirceaKitsune [Mon, 6 Sep 2010 17:07:53 +0000 (20:07 +0300)]
Persist gametypes in menu

11 years agoFix netRadiant URL
MirceaKitsune [Mon, 6 Sep 2010 16:53:05 +0000 (19:53 +0300)]
Fix netRadiant URL

11 years ago"No start weapon" mutator
MirceaKitsune [Mon, 6 Sep 2010 16:50:49 +0000 (19:50 +0300)]
"No start weapon" mutator

11 years agoBy default, don't give the grabber at spawn time in RPG (since in this gametype you...
MirceaKitsune [Mon, 6 Sep 2010 16:43:49 +0000 (19:43 +0300)]
By default, don't give the grabber at spawn time in RPG (since in this gametype you must find your own items)

11 years agowaypoints.cache files (to avoid getting a hitch when putting bots on a map for the...
MirceaKitsune [Mon, 6 Sep 2010 16:24:09 +0000 (19:24 +0300)]
waypoints.cache files (to avoid getting a hitch when putting bots on a map for the first time)

11 years agoImprove a sbar issue a little
MirceaKitsune [Mon, 6 Sep 2010 16:17:01 +0000 (19:17 +0300)]
Improve a sbar issue a little

11 years agoCorrect names for the radar images
MirceaKitsune [Mon, 6 Sep 2010 16:10:07 +0000 (19:10 +0300)]
Correct names for the radar images

11 years agoAdd Voretemple to default maplist
MirceaKitsune [Mon, 6 Sep 2010 16:06:16 +0000 (19:06 +0300)]
Add Voretemple to default maplist

11 years agoRadar image for it
MirceaKitsune [Mon, 6 Sep 2010 16:02:29 +0000 (19:02 +0300)]
Radar image for it

11 years agoNew Voretemple map
MirceaKitsune [Mon, 6 Sep 2010 16:02:07 +0000 (19:02 +0300)]
New Voretemple map

11 years agoDelete the compiled map to refresh it with the new version
MirceaKitsune [Mon, 6 Sep 2010 15:50:44 +0000 (18:50 +0300)]
Delete the compiled map to refresh it with the new version

11 years agoBelly gurgles on the cubs. Not THAT hard to calculate the volumes :P
MirceaKitsune [Mon, 6 Sep 2010 15:44:55 +0000 (18:44 +0300)]
Belly gurgles on the cubs. Not THAT hard to calculate the volumes :P

11 years agoMerge branch 'master' into mirceakitsune/voretemple_updates
MirceaKitsune [Mon, 6 Sep 2010 15:30:02 +0000 (18:30 +0300)]
Merge branch 'master' into mirceakitsune/voretemple_updates

11 years agoThe digest sound shall be an ogg
MirceaKitsune [Mon, 6 Sep 2010 15:28:56 +0000 (18:28 +0300)]
The digest sound shall be an ogg

11 years agoPath to the digest sound has changed too
MirceaKitsune [Mon, 6 Sep 2010 15:26:55 +0000 (18:26 +0300)]
Path to the digest sound has changed too

11 years agoDo it properly
MirceaKitsune [Mon, 6 Sep 2010 15:24:49 +0000 (18:24 +0300)]
Do it properly

11 years agoSmaller atten on belly gurgle noises
MirceaKitsune [Mon, 6 Sep 2010 15:15:59 +0000 (18:15 +0300)]
Smaller atten on belly gurgle noises

11 years agoThe sound paths have changed
MirceaKitsune [Mon, 6 Sep 2010 15:09:14 +0000 (18:09 +0300)]
The sound paths have changed

11 years agoGurgle sounds on the NPCs. You can now listen to their bellies murr ^.^
MirceaKitsune [Mon, 6 Sep 2010 15:08:24 +0000 (18:08 +0300)]
Gurgle sounds on the NPCs. You can now listen to their bellies murr ^.^

11 years agoIt's no longer a town, but a temple.
MirceaKitsune [Mon, 6 Sep 2010 14:19:20 +0000 (17:19 +0300)]
It's no longer a town, but a temple.

11 years agoSmall changes to the default physics
MirceaKitsune [Mon, 6 Sep 2010 14:14:02 +0000 (17:14 +0300)]
Small changes to the default physics

11 years agoUseless version name
MirceaKitsune [Mon, 6 Sep 2010 14:02:36 +0000 (17:02 +0300)]
Useless version name

11 years agoText file stuff
MirceaKitsune [Mon, 6 Sep 2010 13:49:11 +0000 (16:49 +0300)]
Text file stuff

11 years agoAdd my little rebranding script and defaults to the repo
MirceaKitsune [Mon, 6 Sep 2010 13:48:12 +0000 (16:48 +0300)]
Add my little rebranding script and defaults to the repo

11 years agoWe are now version 0.2
MirceaKitsune [Mon, 6 Sep 2010 13:41:09 +0000 (16:41 +0300)]
We are now version 0.2

11 years agoEnable new decal system by default
MirceaKitsune [Mon, 6 Sep 2010 13:38:00 +0000 (16:38 +0300)]
Enable new decal system by default

11 years agoUse a better name for the stats
MirceaKitsune [Mon, 6 Sep 2010 13:33:06 +0000 (16:33 +0300)]
Use a better name for the stats

11 years agoEnable some effects and remove some useless cvars
MirceaKitsune [Mon, 6 Sep 2010 13:24:56 +0000 (16:24 +0300)]
Enable some effects and remove some useless cvars

11 years agoThis does not belong on the repo
MirceaKitsune [Mon, 6 Sep 2010 13:11:09 +0000 (16:11 +0300)]
This does not belong on the repo

11 years agoMore changes to the menu
MirceaKitsune [Mon, 6 Sep 2010 13:09:16 +0000 (16:09 +0300)]
More changes to the menu

11 years agoFix some issues with the view offset code
MirceaKitsune [Mon, 6 Sep 2010 11:24:47 +0000 (14:24 +0300)]
Fix some issues with the view offset code

11 years agoPrecache grabber alt fire sound
MirceaKitsune [Mon, 6 Sep 2010 11:20:21 +0000 (14:20 +0300)]
Precache grabber alt fire sound

11 years agoSmall change in the HUD menu
MirceaKitsune [Mon, 6 Sep 2010 11:18:21 +0000 (14:18 +0300)]
Small change in the HUD menu

11 years agoFix the stomach board status showing while in the menu (and alpha some parts properly)
MirceaKitsune [Mon, 6 Sep 2010 11:11:12 +0000 (14:11 +0300)]
Fix the stomach board status showing while in the menu (and alpha some parts properly)

11 years agoSlightly better sounds for grabber
MirceaKitsune [Mon, 6 Sep 2010 11:04:17 +0000 (14:04 +0300)]
Slightly better sounds for grabber

11 years agoSlightly different sound for Grabber alt fire
MirceaKitsune [Mon, 6 Sep 2010 10:55:33 +0000 (13:55 +0300)]
Slightly different sound for Grabber alt fire

11 years agoNo. No! These couldn't possibly still be here! Or maybe they could.
MirceaKitsune [Mon, 6 Sep 2010 10:52:09 +0000 (13:52 +0300)]
No. No! These couldn't possibly still be here! Or maybe they could.

11 years agoThis dll is not used by the engine any more
MirceaKitsune [Mon, 6 Sep 2010 00:53:58 +0000 (03:53 +0300)]
This dll is not used by the engine any more

11 years agoSome changed to the menu, including a checkbox for the new stomach model option
MirceaKitsune [Mon, 6 Sep 2010 00:51:00 +0000 (03:51 +0300)]
Some changed to the menu, including a checkbox for the new stomach model option

11 years agoThis DLL seems to be required by Darkplaces now, so include it here. Also include...
MirceaKitsune [Mon, 6 Sep 2010 00:35:46 +0000 (03:35 +0300)]
This DLL seems to be required by Darkplaces now, so include it here. Also include another one that is likely needed

11 years agoOf COURSE this effect is frametime dependent
MirceaKitsune [Mon, 6 Sep 2010 00:00:18 +0000 (03:00 +0300)]
Of COURSE this effect is frametime dependent

11 years agoOops, do it properly
MirceaKitsune [Sun, 5 Sep 2010 23:47:56 +0000 (02:47 +0300)]
Oops, do it properly

11 years agoCvar scoreboard offset
MirceaKitsune [Sun, 5 Sep 2010 23:46:19 +0000 (02:46 +0300)]
Cvar scoreboard offset

11 years agoFix an old bug from Nexuiz
MirceaKitsune [Sun, 5 Sep 2010 23:44:02 +0000 (02:44 +0300)]
Fix an old bug from Nexuiz

11 years agoFix the weapon stay bug
MirceaKitsune [Sun, 5 Sep 2010 23:40:07 +0000 (02:40 +0300)]
Fix the weapon stay bug

11 years agoGo a bit through the mutators. Fix a bug with one, and note a big with another
MirceaKitsune [Sun, 5 Sep 2010 23:27:14 +0000 (02:27 +0300)]
Go a bit through the mutators. Fix a bug with one, and note a big with another

11 years agoAs a wise furry said: "Vored" isn't really a correct word
MirceaKitsune [Sun, 5 Sep 2010 23:10:42 +0000 (02:10 +0300)]
As a wise furry said: "Vored" isn't really a correct word

11 years agoFinalize the effect. Not really what I wanted but it's good for now
MirceaKitsune [Sun, 5 Sep 2010 23:08:00 +0000 (02:08 +0300)]
Finalize the effect. Not really what I wanted but it's good for now

11 years agoAttempt to implement smooth camera lowering when we get swallowed (so we see our...
MirceaKitsune [Sun, 5 Sep 2010 22:39:30 +0000 (01:39 +0300)]
Attempt to implement smooth camera lowering when we get swallowed (so we see our selves sliding down). Not finished yet.

11 years agoFinally fix the model issues! Might be done in a slightly hackish way, as I couldn...
MirceaKitsune [Sun, 5 Sep 2010 19:16:38 +0000 (22:16 +0300)]
Finally fix the model issues! Might be done in a slightly hackish way, as I couldn't find anything better. You should now be able to play online and not see any more models lagging behind or not being animated.

The issues were caused by attempting to animate the stomach model. Basically, if we animate the stomach model, that causes problems and lag. But there's no way to tell the animation code if that is the stomach model or the normal one, so the only alternative was not animating the model at all, which meant players were moving around like chess pieces. It seems that skipping an (useless) attempt to animate fixes it all however.

11 years agoFirst step toward fixing a big issue with animations caused by the stomach model
MirceaKitsune [Sun, 5 Sep 2010 18:13:18 +0000 (21:13 +0300)]
First step toward fixing a big issue with animations caused by the stomach model

11 years agoCorrect stomachmodel default
MirceaKitsune [Sun, 5 Sep 2010 17:42:24 +0000 (20:42 +0300)]
Correct stomachmodel default

11 years agoThese TODOs are fixed
MirceaKitsune [Sun, 5 Sep 2010 17:35:47 +0000 (20:35 +0300)]
These TODOs are fixed

11 years agoAdd a cvar to allow disabling / changing the alpha of the stomach model (client side...
MirceaKitsune [Sun, 5 Sep 2010 17:35:07 +0000 (20:35 +0300)]
Add a cvar to allow disabling / changing the alpha of the stomach model (client side). Mostly a gameplay vs. eye candy player choice.

11 years agoLimit name lengths in stomach board
MirceaKitsune [Sun, 5 Sep 2010 17:02:28 +0000 (20:02 +0300)]
Limit name lengths in stomach board

11 years agoMove scoreboard to not overlap with chat area
MirceaKitsune [Sun, 5 Sep 2010 16:21:43 +0000 (19:21 +0300)]
Move scoreboard to not overlap with chat area

11 years agoAdd some more important vore checks and change a cvar description
MirceaKitsune [Sun, 5 Sep 2010 16:12:58 +0000 (19:12 +0300)]
Add some more important vore checks and change a cvar description

11 years agoBelly sound occlusion effect. Stuff like pain sounds will be heard at lower volume...
MirceaKitsune [Sun, 5 Sep 2010 15:38:34 +0000 (18:38 +0300)]
Belly sound occlusion effect. Stuff like pain sounds will be heard at lower volume for someone who's in the belly.

11 years agoPlayers who are inside a stomach cannot gib / bleed outside of it
MirceaKitsune [Sun, 5 Sep 2010 15:14:10 +0000 (18:14 +0300)]
Players who are inside a stomach cannot gib / bleed outside of it

11 years agoMore useless stuff
MirceaKitsune [Sun, 5 Sep 2010 15:03:39 +0000 (18:03 +0300)]
More useless stuff

11 years agoRemove more useless stuff
MirceaKitsune [Sun, 5 Sep 2010 15:01:20 +0000 (18:01 +0300)]
Remove more useless stuff

11 years agoStop the belly gurgling sound for disconnected players
MirceaKitsune [Sun, 5 Sep 2010 14:47:01 +0000 (17:47 +0300)]
Stop the belly gurgling sound for disconnected players

11 years agoRemove old bullet_counter, left from the Nexuiz weapons
MirceaKitsune [Sun, 5 Sep 2010 14:42:22 +0000 (17:42 +0300)]
Remove old bullet_counter, left from the Nexuiz weapons

11 years agoRemove old useless HUD textures and update another
MirceaKitsune [Sun, 5 Sep 2010 14:04:55 +0000 (17:04 +0300)]
Remove old useless HUD textures and update another

11 years agoUnbrand keyhunt keys
MirceaKitsune [Sun, 5 Sep 2010 13:53:16 +0000 (16:53 +0300)]
Unbrand keyhunt keys

11 years agoGet rid of the ugly white borders on the HUD
MirceaKitsune [Sun, 5 Sep 2010 13:47:38 +0000 (16:47 +0300)]
Get rid of the ugly white borders on the HUD

11 years agoSome improvements to the sbar ammo code and other fixes
MirceaKitsune [Sun, 5 Sep 2010 13:31:14 +0000 (16:31 +0300)]
Some improvements to the sbar ammo code and other fixes

11 years agoFinal version of the weapon icon (for now at least)
MirceaKitsune [Sun, 5 Sep 2010 12:48:26 +0000 (15:48 +0300)]
Final version of the weapon icon (for now at least)

11 years agoMore work on the weapon icon
MirceaKitsune [Sun, 5 Sep 2010 12:45:08 +0000 (15:45 +0300)]
More work on the weapon icon

11 years agoSecond part of the image, the weapon icon. Still not finished
MirceaKitsune [Sun, 5 Sep 2010 12:30:32 +0000 (15:30 +0300)]
Second part of the image, the weapon icon. Still not finished

11 years agoFirst part of the weapon icon
MirceaKitsune [Sun, 5 Sep 2010 12:14:15 +0000 (15:14 +0300)]
First part of the weapon icon

11 years agoNow draw the image. All we need next is a good icon
MirceaKitsune [Sun, 5 Sep 2010 11:56:13 +0000 (14:56 +0300)]
Now draw the image. All we need next is a good icon

11 years agoWe may have only one weapon, but we can be left unarmed, and should see on the HUD...
MirceaKitsune [Sun, 5 Sep 2010 11:48:10 +0000 (14:48 +0300)]
We may have only one weapon, but we can be left unarmed, and should see on the HUD when we are. So, let's show the active weapon there.

First step: Getting the weapon name in the right place

11 years agoSpectatorcopy stat_digesting
MirceaKitsune [Sun, 5 Sep 2010 11:29:16 +0000 (14:29 +0300)]
Spectatorcopy stat_digesting

11 years agoOops! Do this properly and fix an issue. Now it can be merged
MirceaKitsune [Sun, 5 Sep 2010 11:22:44 +0000 (14:22 +0300)]
Oops! Do this properly and fix an issue. Now it can be merged

11 years agoFinal fixes and improvements. This branch can now be merged
MirceaKitsune [Sun, 5 Sep 2010 11:10:30 +0000 (14:10 +0300)]
Final fixes and improvements. This branch can now be merged

11 years agoApply colors differently. We also don't need the brightness cvars now
MirceaKitsune [Sun, 5 Sep 2010 10:33:59 +0000 (13:33 +0300)]
Apply colors differently. We also don't need the brightness cvars now

11 years agoAnd if we're at cvar-ing, why not cvar the colors too?
MirceaKitsune [Sun, 5 Sep 2010 10:30:14 +0000 (13:30 +0300)]
And if we're at cvar-ing, why not cvar the colors too?

11 years agoCvar the color fading speed too
MirceaKitsune [Sun, 5 Sep 2010 10:18:27 +0000 (13:18 +0300)]
Cvar the color fading speed too

11 years agoRestore color smoothing again
MirceaKitsune [Sun, 5 Sep 2010 10:16:12 +0000 (13:16 +0300)]
Restore color smoothing again

11 years agoShow digestion of the predator too
MirceaKitsune [Sun, 5 Sep 2010 01:06:06 +0000 (04:06 +0300)]
Show digestion of the predator too

11 years agoBigger text
MirceaKitsune [Sun, 5 Sep 2010 01:01:42 +0000 (04:01 +0300)]
Bigger text

11 years agoProperly cvar each component. No more adjusting brightness by HUD background and...
MirceaKitsune [Sun, 5 Sep 2010 00:38:18 +0000 (03:38 +0300)]
Properly cvar each component. No more adjusting brightness by HUD background and such

11 years agoPut the eater name in a different function
MirceaKitsune [Sat, 4 Sep 2010 23:42:05 +0000 (02:42 +0300)]
Put the eater name in a different function

11 years agoHighlight entries in the stomach board, to make it even more obvious if they're our...
MirceaKitsune [Sat, 4 Sep 2010 23:18:31 +0000 (02:18 +0300)]
Highlight entries in the stomach board, to make it even more obvious if they're our prey or people who are joining us in a stomach

11 years agoWhite text is better
MirceaKitsune [Sat, 4 Sep 2010 22:53:27 +0000 (01:53 +0300)]
White text is better

11 years agoBring back the color smoothing
MirceaKitsune [Sat, 4 Sep 2010 22:49:08 +0000 (01:49 +0300)]
Bring back the color smoothing