voretournament/voretournament.git
9 years agoAdd source for h_grabber
MirceaKitsune [Sat, 16 Apr 2011 22:48:06 +0000 (01:48 +0300)]
Add source for h_grabber

9 years agoUpgrade grabber support from dpm format to iqm. Does not work yet, needs to be update...
MirceaKitsune [Sat, 16 Apr 2011 22:47:32 +0000 (01:47 +0300)]
Upgrade grabber support from dpm format to iqm. Does not work yet, needs to be updated in the code as well! This also ads a melee animation, which will be used accordingly in an upcoming change

9 years agoFix bug with fake prey being removed from predator
MirceaKitsune [Sat, 16 Apr 2011 16:59:31 +0000 (19:59 +0300)]
Fix bug with fake prey being removed from predator

9 years agoUse modelindex to hide dead fakeprey. Also fix another issue, which was causing the...
MirceaKitsune [Sat, 16 Apr 2011 15:42:27 +0000 (18:42 +0300)]
Use modelindex to hide dead fakeprey. Also fix another issue, which was causing the predator's weapon model to appear inside the stomach for fake prey.

9 years agoIf we teleported above the ground, require touching the ground again to multi-jump...
MirceaKitsune [Sat, 16 Apr 2011 13:43:07 +0000 (16:43 +0300)]
If we teleported above the ground, require touching the ground again to multi-jump. Else we can multi-jump immediately at the moment of spawning / teleporting.

9 years agoSame thing in player_setupanimsformodel(), to fix legacy animation issues
MirceaKitsune [Sat, 16 Apr 2011 12:57:58 +0000 (15:57 +0300)]
Same thing in player_setupanimsformodel(), to fix legacy animation issues

9 years agoFinally fix the server code attempting to animate stomach models... an issue which...
MirceaKitsune [Sat, 16 Apr 2011 12:35:17 +0000 (15:35 +0300)]
Finally fix the server code attempting to animate stomach models... an issue which VT always had. No more console spam with "missing frames" when you're in the belly. Yay :D

9 years agoMake sure we can never reload weapons inside stomachs
MirceaKitsune [Sat, 16 Apr 2011 12:01:58 +0000 (15:01 +0300)]
Make sure we can never reload weapons inside stomachs

9 years agoUpdate all engine components to latest version
MirceaKitsune [Sat, 16 Apr 2011 11:43:36 +0000 (14:43 +0300)]
Update all engine components to latest version

9 years agoPrefix all sounds as .wav, since this is the way it's done in the code for all others.
MirceaKitsune [Sat, 16 Apr 2011 00:24:53 +0000 (03:24 +0300)]
Prefix all sounds as .wav, since this is the way it's done in the code for all others.

9 years agoPlay beep sound when a team mate was healed to the maximum amount, to both the prey...
MirceaKitsune [Sat, 16 Apr 2011 00:20:16 +0000 (03:20 +0300)]
Play beep sound when a team mate was healed to the maximum amount, to both the prey and the predator

9 years agoVore Temple map - Update compiled map
MirceaKitsune [Fri, 15 Apr 2011 23:42:33 +0000 (02:42 +0300)]
Vore Temple map - Update compiled map

9 years agoVore Temple map - Fix secret buttons being hard to press and annoying some players...
MirceaKitsune [Fri, 15 Apr 2011 23:32:43 +0000 (02:32 +0300)]
Vore Temple map - Fix secret buttons being hard to press and annoying some players. They will now stay pressed forever, and will also make a sound when pressing them.

9 years agoVore Temple map - Fix area where you could get stuck if going in without a grabber.
MirceaKitsune [Fri, 15 Apr 2011 23:12:29 +0000 (02:12 +0300)]
Vore Temple map - Fix area where you could get stuck if going in without a grabber.

9 years agoUpdate the tutorial map to include information about the newly added features (such...
MirceaKitsune [Fri, 15 Apr 2011 22:45:56 +0000 (01:45 +0300)]
Update the tutorial map to include information about the newly added features (such as rechargible armor, reloadable grabber, and double jumping)

9 years agoRemove part of an old forgotten Nexuiz code
MirceaKitsune [Fri, 15 Apr 2011 21:42:23 +0000 (00:42 +0300)]
Remove part of an old forgotten Nexuiz code

9 years agoDo it AFTER setting the new player origin, else the issue still happens
MirceaKitsune [Fri, 15 Apr 2011 21:30:00 +0000 (00:30 +0300)]
Do it AFTER setting the new player origin, else the issue still happens

9 years agoFix a bug that caused insane speeds when respawning and pressing forward + jump,...
MirceaKitsune [Fri, 15 Apr 2011 21:15:23 +0000 (00:15 +0300)]
Fix a bug that caused insane speeds when respawning and pressing forward + jump, when g_multijump is active

9 years agoUpdate cd-tracks as well
MirceaKitsune [Fri, 15 Apr 2011 16:35:38 +0000 (19:35 +0300)]
Update cd-tracks as well

9 years agoUpdate sources as well
MirceaKitsune [Fri, 15 Apr 2011 16:35:14 +0000 (19:35 +0300)]
Update sources as well

9 years agoUpdate some songs to the latest versions, and add a new one that's good
MirceaKitsune [Fri, 15 Apr 2011 16:34:36 +0000 (19:34 +0300)]
Update some songs to the latest versions, and add a new one that's good

9 years agoOnly show "don't digest" / "don't kick" team messages when digestion and kicking...
MirceaKitsune [Fri, 15 Apr 2011 16:16:58 +0000 (19:16 +0300)]
Only show "don't digest" / "don't kick" team messages when digestion and kicking are enabled via cvars

9 years agoRename in cvar description
MirceaKitsune [Fri, 15 Apr 2011 15:54:26 +0000 (18:54 +0300)]
Rename in cvar description

9 years agoUse a simpler method of fetching colors. Needed for a change that's about to follow.
MirceaKitsune [Fri, 15 Apr 2011 15:44:15 +0000 (18:44 +0300)]
Use a simpler method of fetching colors. Needed for a change that's about to follow.

9 years agoFix and finalize my last code
MirceaKitsune [Fri, 15 Apr 2011 15:35:43 +0000 (18:35 +0300)]
Fix and finalize my last code

9 years agoHighlight team mates in a different color, in the stomach board
MirceaKitsune [Fri, 15 Apr 2011 15:04:42 +0000 (18:04 +0300)]
Highlight team mates in a different color, in the stomach board

9 years agoNo swallow crosshair image
MirceaKitsune [Fri, 15 Apr 2011 12:22:12 +0000 (15:22 +0300)]
No swallow crosshair image

9 years agoShow a no swallow indicator when the entity is a player you could normally swallow...
MirceaKitsune [Fri, 15 Apr 2011 12:21:57 +0000 (15:21 +0300)]
Show a no swallow indicator when the entity is a player you could normally swallow, but some circumstances don't allow it

9 years agoPlay a different sound when unable to do some vore actions. Already credited (part...
MirceaKitsune [Fri, 15 Apr 2011 12:10:14 +0000 (15:10 +0300)]
Play a different sound when unable to do some vore actions. Already credited (part of a sound package I already used)

9 years agoOnly do vore complaints if the player is holding down the fire button (fixes a small...
MirceaKitsune [Fri, 15 Apr 2011 11:45:28 +0000 (14:45 +0300)]
Only do vore complaints if the player is holding down the fire button (fixes a small bug)

9 years agoDefault menu_vid_scale to 0 (medium) again
MirceaKitsune [Fri, 15 Apr 2011 11:29:43 +0000 (14:29 +0300)]
Default menu_vid_scale to 0 (medium) again

9 years agoDon't make team score fonts whiter, it's ugly
MirceaKitsune [Fri, 15 Apr 2011 11:24:22 +0000 (14:24 +0300)]
Don't make team score fonts whiter, it's ugly

9 years agoFix something I forgot in last commit
MirceaKitsune [Fri, 15 Apr 2011 11:18:48 +0000 (14:18 +0300)]
Fix something I forgot in last commit

9 years agoFix CTS score display
MirceaKitsune [Fri, 15 Apr 2011 11:17:08 +0000 (14:17 +0300)]
Fix CTS score display

9 years agoSome tweaks to show-minus-plus
MirceaKitsune [Fri, 15 Apr 2011 11:06:04 +0000 (14:06 +0300)]
Some tweaks to show-minus-plus

9 years agoDefault all fonts to font-nimbussansl for the time being. I'll decide more tomorrow.
MirceaKitsune [Fri, 15 Apr 2011 01:36:55 +0000 (04:36 +0300)]
Default all fonts to font-nimbussansl for the time being. I'll decide more tomorrow.

9 years agoFix an old warning
MirceaKitsune [Fri, 15 Apr 2011 01:33:25 +0000 (04:33 +0300)]
Fix an old warning

9 years agoFinally fix the HUD, and make positioning with all fonts work. The new fonts are...
MirceaKitsune [Fri, 15 Apr 2011 01:32:44 +0000 (04:32 +0300)]
Finally fix the HUD, and make positioning with all fonts work. The new fonts are stable and working now.

9 years agoFix health and armor positions with all fonts. Still more to fix however
MirceaKitsune [Thu, 14 Apr 2011 23:58:50 +0000 (02:58 +0300)]
Fix health and armor positions with all fonts. Still more to fix however

9 years agoRevert back to old drawstring method. It's just some components that need a better...
MirceaKitsune [Thu, 14 Apr 2011 23:49:58 +0000 (02:49 +0300)]
Revert back to old drawstring method. It's just some components that need a better positioning, and method of drawing the strings

9 years agoRe-write the centering code for health. The previous was a failure, and most HUD...
MirceaKitsune [Thu, 14 Apr 2011 23:42:28 +0000 (02:42 +0300)]
Re-write the centering code for health. The previous was a failure, and most HUD items need to be fixed again (to keep their position with different fonts).

9 years agoCommit the fonts themselves
MirceaKitsune [Thu, 14 Apr 2011 22:22:16 +0000 (01:22 +0300)]
Commit the fonts themselves

9 years agoCommit the font configs. There are 3 fonts currently, taken from Xonotic's implementation
MirceaKitsune [Thu, 14 Apr 2011 22:20:26 +0000 (01:20 +0300)]
Commit the font configs. There are 3 fonts currently, taken from Xonotic's implementation

9 years agoMake team text whiter on sbar scores
MirceaKitsune [Thu, 14 Apr 2011 22:19:40 +0000 (01:19 +0300)]
Make team text whiter on sbar scores

9 years agoRemove all forms of sbar highlighting
MirceaKitsune [Thu, 14 Apr 2011 22:11:33 +0000 (01:11 +0300)]
Remove all forms of sbar highlighting

9 years agoMake a text slightly larger
MirceaKitsune [Thu, 14 Apr 2011 22:08:51 +0000 (01:08 +0300)]
Make a text slightly larger

9 years agoDraw a clock icon in the timer on the HUD
MirceaKitsune [Thu, 14 Apr 2011 22:06:24 +0000 (01:06 +0300)]
Draw a clock icon in the timer on the HUD

9 years agoWe can remove the old HUD number textures now, as they are no longer used
MirceaKitsune [Thu, 14 Apr 2011 21:50:46 +0000 (00:50 +0300)]
We can remove the old HUD number textures now, as they are no longer used

9 years agoRemove now useless highlight and stroke parameters from sbar drawing
MirceaKitsune [Thu, 14 Apr 2011 21:47:14 +0000 (00:47 +0300)]
Remove now useless highlight and stroke parameters from sbar drawing

9 years agoFurther improve some text positioning
MirceaKitsune [Thu, 14 Apr 2011 21:35:29 +0000 (00:35 +0300)]
Further improve some text positioning

9 years agoFix number positioning with minus / plus
MirceaKitsune [Thu, 14 Apr 2011 21:12:38 +0000 (00:12 +0300)]
Fix number positioning with minus / plus

9 years agoFinixh positioning the remaining sbar items
MirceaKitsune [Thu, 14 Apr 2011 21:01:31 +0000 (00:01 +0300)]
Finixh positioning the remaining sbar items

9 years agoRe-position half of the HUD items properly with the new fonts. The other half to...
MirceaKitsune [Thu, 14 Apr 2011 16:59:12 +0000 (19:59 +0300)]
Re-position half of the HUD items properly with the new fonts. The other half to be done later.

9 years agoRemove a positioning change that only causes trouble now
MirceaKitsune [Thu, 14 Apr 2011 14:33:43 +0000 (17:33 +0300)]
Remove a positioning change that only causes trouble now

9 years agoRender number strings whole in sbar
MirceaKitsune [Thu, 14 Apr 2011 14:28:31 +0000 (17:28 +0300)]
Render number strings whole in sbar

9 years agoFirst attempt at implementing True Type font support for the sbar. All fonts will...
MirceaKitsune [Thu, 14 Apr 2011 13:38:20 +0000 (16:38 +0300)]
First attempt at implementing True Type font support for the sbar. All fonts will be replaced with TTF eventually.

9 years agoPort a xonotic feature with UTF-8 characters
MirceaKitsune [Thu, 14 Apr 2011 13:10:27 +0000 (16:10 +0300)]
Port a xonotic feature with UTF-8 characters

9 years agoLoad all configs in default.cfg instead of defaultVT.cfg
MirceaKitsune [Thu, 14 Apr 2011 13:03:47 +0000 (16:03 +0300)]
Load all configs in default.cfg instead of defaultVT.cfg

9 years agoPort some recent engine defaults to the default config. Should hopefully not brake...
MirceaKitsune [Thu, 14 Apr 2011 12:28:41 +0000 (15:28 +0300)]
Port some recent engine defaults to the default config. Should hopefully not brake anything.

9 years agoSlightly higher damage for all turrets, now that VT has armor
MirceaKitsune [Thu, 14 Apr 2011 12:10:32 +0000 (15:10 +0300)]
Slightly higher damage for all turrets, now that VT has armor

9 years agoAdd a VT suffix to all configurations by default. This way, those with VT at the...
MirceaKitsune [Thu, 14 Apr 2011 12:06:22 +0000 (15:06 +0300)]
Add a VT suffix to all configurations by default. This way, those with VT at the end are known to be defaults, and others can make their own settings more easily.

9 years agoAllow re-jumping when you have a small falling speed
MirceaKitsune [Thu, 14 Apr 2011 11:56:54 +0000 (14:56 +0300)]
Allow re-jumping when you have a small falling speed

9 years agoEnable UT2004-style double jumps by default
MirceaKitsune [Thu, 14 Apr 2011 11:49:26 +0000 (14:49 +0300)]
Enable UT2004-style double jumps by default

9 years agoFix infinite multijumps
MirceaKitsune [Thu, 14 Apr 2011 11:39:13 +0000 (14:39 +0300)]
Fix infinite multijumps

9 years agoFix another forgotten code. Multijump finally works now
MirceaKitsune [Thu, 14 Apr 2011 11:30:05 +0000 (14:30 +0300)]
Fix another forgotten code. Multijump finally works now

9 years agoSome multijump code I forgot
MirceaKitsune [Thu, 14 Apr 2011 11:21:39 +0000 (14:21 +0300)]
Some multijump code I forgot

9 years agoMultiJump cvars
MirceaKitsune [Thu, 14 Apr 2011 11:16:10 +0000 (14:16 +0300)]
MultiJump cvars

9 years agoAttempt to port Xonotic's multi-jump feature (previously written by me in Nexuiz)
MirceaKitsune [Thu, 14 Apr 2011 11:13:33 +0000 (14:13 +0300)]
Attempt to port Xonotic's multi-jump feature (previously written by me in Nexuiz)

9 years agoAnother bugfix from Xonotic.
MirceaKitsune [Wed, 23 Mar 2011 17:26:54 +0000 (19:26 +0200)]
Another bugfix from Xonotic.

9 years agoSome bugfixes from Xonotic, regarding features I ported in VT
MirceaKitsune [Wed, 23 Mar 2011 17:16:15 +0000 (19:16 +0200)]
Some bugfixes from Xonotic, regarding features I ported in VT

9 years agoCvar the amount of health dead bodies must take in order to get gibbed.
MirceaKitsune [Sun, 20 Mar 2011 23:17:21 +0000 (01:17 +0200)]
Cvar the amount of health dead bodies must take in order to get gibbed.

9 years agoSmall tweaks to the weapon reload code, that I also worked on in Xonotic
MirceaKitsune [Mon, 14 Mar 2011 22:25:05 +0000 (00:25 +0200)]
Small tweaks to the weapon reload code, that I also worked on in Xonotic

9 years agoA new TODO
MirceaKitsune [Mon, 14 Mar 2011 13:55:21 +0000 (15:55 +0200)]
A new TODO

9 years agoFix an issue that appeared as of recent. Odd this didn't happen before.
MirceaKitsune [Wed, 2 Mar 2011 23:38:50 +0000 (01:38 +0200)]
Fix an issue that appeared as of recent. Odd this didn't happen before.

9 years agoMove code in an already existing function, as that is better
MirceaKitsune [Wed, 2 Mar 2011 21:52:21 +0000 (23:52 +0200)]
Move code in an already existing function, as that is better

9 years agoDocument defaults
MirceaKitsune [Wed, 2 Mar 2011 15:52:04 +0000 (17:52 +0200)]
Document defaults

9 years agoDisable the blur and sharpen effects by default. They qualify as fancier rendering...
MirceaKitsune [Wed, 2 Mar 2011 15:47:08 +0000 (17:47 +0200)]
Disable the blur and sharpen effects by default. They qualify as fancier rendering effects IMO, and as long as they're in the menu, they're best off I think.

9 years agoBetter defaults for vore autotaunts
MirceaKitsune [Wed, 2 Mar 2011 15:01:52 +0000 (17:01 +0200)]
Better defaults for vore autotaunts

9 years agoAdd a comment
MirceaKitsune [Wed, 2 Mar 2011 14:59:20 +0000 (16:59 +0200)]
Add a comment

9 years agoOnly update grabber accuracy stats when we hit a player! Currently, it also updated...
MirceaKitsune [Wed, 2 Mar 2011 14:57:59 +0000 (16:57 +0200)]
Only update grabber accuracy stats when we hit a player! Currently, it also updated when hitting any movable entity.

9 years agoPlay hit sound when the grabber links to a player.
MirceaKitsune [Wed, 2 Mar 2011 14:56:27 +0000 (16:56 +0200)]
Play hit sound when the grabber links to a player.

9 years agoFix an outdated reload system comment, for the sake of correction
MirceaKitsune [Tue, 1 Mar 2011 23:20:23 +0000 (01:20 +0200)]
Fix an outdated reload system comment, for the sake of correction

9 years agoRemove firing the grabber with the jetpack button when we have no jetpack. That's...
MirceaKitsune [Tue, 1 Mar 2011 23:06:59 +0000 (01:06 +0200)]
Remove firing the grabber with the jetpack button when we have no jetpack. That's an old behavior from Nexuiz that would not apply well or have any use in VoreTournament.

9 years agoEnable having to reload your weapon after dropping it by getting swallowed. This...
MirceaKitsune [Tue, 1 Mar 2011 22:47:42 +0000 (00:47 +0200)]
Enable having to reload your weapon after dropping it by getting swallowed. This should have already been happening, and was part of something bigger that I missed.

9 years agoFix uservec*_enable cvars getting set dynamically, causing hiccups. They will now...
MirceaKitsune [Tue, 1 Mar 2011 17:55:33 +0000 (19:55 +0200)]
Fix uservec*_enable cvars getting set dynamically, causing hiccups. They will now be turned on or off if the features that use them are on or off.

9 years agoSeveral menu tweaks
MirceaKitsune [Tue, 1 Mar 2011 16:55:01 +0000 (18:55 +0200)]
Several menu tweaks

9 years agoSeveral other fixes to the blur / sharpen effects
MirceaKitsune [Tue, 1 Mar 2011 15:32:48 +0000 (17:32 +0200)]
Several other fixes to the blur / sharpen effects

9 years agoUpdate config presets
MirceaKitsune [Tue, 1 Mar 2011 15:04:36 +0000 (17:04 +0200)]
Update config presets

9 years agoFix a few other checks and things regarding the blur effect
MirceaKitsune [Tue, 1 Mar 2011 14:59:09 +0000 (16:59 +0200)]
Fix a few other checks and things regarding the blur effect

9 years agoReduce cvar_set spam as much as possible for the blur and sharpen postprocessing...
MirceaKitsune [Tue, 1 Mar 2011 13:56:41 +0000 (15:56 +0200)]
Reduce cvar_set spam as much as possible for the blur and sharpen postprocessing effects

9 years agocl_shownames 2 by default
MirceaKitsune [Tue, 1 Mar 2011 00:20:37 +0000 (02:20 +0200)]
cl_shownames 2 by default

9 years agoAdd the new dim feature to the weapons menu, and also make some changes to that menu
MirceaKitsune [Tue, 1 Mar 2011 00:19:55 +0000 (02:19 +0200)]
Add the new dim feature to the weapons menu, and also make some changes to that menu

9 years agoDim crosshair color and / or alpha when unarmed
MirceaKitsune [Tue, 1 Mar 2011 00:08:30 +0000 (02:08 +0200)]
Dim crosshair color and / or alpha when unarmed

9 years agoThe unavailable.wav sound is only located in misc/, not weapons/ (as it addresses...
MirceaKitsune [Mon, 28 Feb 2011 23:53:19 +0000 (01:53 +0200)]
The unavailable.wav sound is only located in misc/, not weapons/ (as it addresses many things)

9 years agoSince we don't have an infinite ammo weapon in vore tournament, allow switching to...
MirceaKitsune [Mon, 28 Feb 2011 23:49:48 +0000 (01:49 +0200)]
Since we don't have an infinite ammo weapon in vore tournament, allow switching to the grabber even when it has no ammo

9 years agoDefault a different crosshair
MirceaKitsune [Mon, 28 Feb 2011 23:37:12 +0000 (01:37 +0200)]
Default a different crosshair

9 years agoAdd velocity zoom to menu and enable it by default
MirceaKitsune [Mon, 28 Feb 2011 23:29:31 +0000 (01:29 +0200)]
Add velocity zoom to menu and enable it by default

9 years agoColorize by health in the menu, and enabled by default
MirceaKitsune [Mon, 28 Feb 2011 23:14:53 +0000 (01:14 +0200)]
Colorize by health in the menu, and enabled by default

9 years agoUpdate the last change in description
MirceaKitsune [Mon, 28 Feb 2011 23:06:36 +0000 (01:06 +0200)]
Update the last change in description

9 years agoOnly colorize the swallow indicator if one of its color cvars is enabled
MirceaKitsune [Mon, 28 Feb 2011 23:05:34 +0000 (01:05 +0200)]
Only colorize the swallow indicator if one of its color cvars is enabled