From 02b74ecbebdb75c22ac969690f2bc8217bb821d1 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sat, 2 Feb 2013 17:15:10 +0200 Subject: [PATCH 1/1] Update information regarding the new HUD --- data/hudVT.cfg | 3 +++ docs/Release notes.txt | 2 ++ docs/TODO.txt | 20 +++++--------------- 3 files changed, 10 insertions(+), 15 deletions(-) diff --git a/data/hudVT.cfg b/data/hudVT.cfg index 15d0a2f5..ac943e4d 100644 --- a/data/hudVT.cfg +++ b/data/hudVT.cfg @@ -1,3 +1,6 @@ +// Only some HUD components can be customized here at the time. +// Components left to do: Timer, Scores, Portrait, Sbar ring, "HUD disabled" warnings. + set hud_panel_status_background_position "0 -0.85 0" set hud_panel_status_background_scale "0.2 0.15 0" diff --git a/docs/Release notes.txt b/docs/Release notes.txt index 12163ed8..2f879d0e 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -350,4 +350,6 @@ Features: - Ported dodging from Xonotic. Double-tap any movement key to leap in that direction. This can be combined with double jumping, and gives VT the same jumping system as Unreal Tournament 2004. +- Fully customizable HUD. Each component can be positioned and scaled independently using cvars in the HUD config file, allowing the player to create their own HUD setup. Note that not all HUD components were adapted to the new system yet. + Known bugs: diff --git a/docs/TODO.txt b/docs/TODO.txt index c887881c..d74fbd16 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -215,30 +215,18 @@ - 0.8: Do what Xonotic did to avoid conflicting versions when joining - 0.8: Use a modded version of Xonotic's menu skin? - -- 0.8: Put HUD item positions in a text file, to allow for customizable HUD's -- 0.8 BUG: When bunny-hopping, you don't hear the landing sound each time. Fix! +- 0.8 BUG: When bunny-hopping, you don't hear the landing sound each time. - 0.8 NEW HUD: With the new system, put all HUD settings in one place - 0.8: Colorize weapon icon in accuracy -- 0.8 NEW HUD: Make position of the HUD cvars so that scale works around the center - - 0.8: Rename defaultVT to default-VT and so on - 0.8: Introduction movie (ask LH how you do it in DP) -- +0.8 NEW HUD: A menu to edit the HUD - -- 0.8 NEW HUD: Arrange the functions in Sbar_DrawXNum the same way as in the others - -- 0.8 NEW HUD: Make HUD font scale two-sized too, so it matches everything else - -- 0.8 NEW HUD: Load and noload should have different position values for the ammo icon - -- 0.8 NEW HUD: Rename the hud cvar settings accordingly +- +0.8 A menu to edit the new HUD - 0.8 BUG: The crosshair mysteriously gets larger when you have prey @@ -270,4 +258,6 @@ - 0.8: Add patterns for stomach kicking, where you need to match some movement keys -- 0.8: Tweak balance so that less damage is dealt and vore lasts more +- 0.8: Tweak balance so that less damage is dealt and vore lasts more + +- 0.8 BUG: When inside the stomach, the "Respawning in" field inside the scoreboard shouldn't keep resetting over and over again, and instead say something else -- 2.39.2