From 63a785ce32f31ab72c814565cde1523cab0232cd Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 17 Apr 2011 04:44:35 +0300 Subject: [PATCH] Use swing animation and sound for normal grabber alt fire --- data/qcsrc/server/vore.qc | 2 +- data/qcsrc/server/w_grabber.qc | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/data/qcsrc/server/vore.qc b/data/qcsrc/server/vore.qc index 2a57bca5..b824895e 100644 --- a/data/qcsrc/server/vore.qc +++ b/data/qcsrc/server/vore.qc @@ -409,7 +409,7 @@ void Vore_StomachKick() rekick += cvar(strcat("g_balance_", e.netname, "_kick_refire")); if (!g_norecoil) self.punchangle_x -= cvar(strcat("g_balance_", e.netname, "_kick_recoil")); - sound (self, CHAN_WEAPON, "weapons/grabber_swing.wav", VOL_BASE, ATTN_NORM); + sound (self, CHAN_WEAPON2, "weapons/grabber_swing.wav", VOL_BASE, ATTN_NORM); weapon_thinkf(WFRAME_FIRE2, rekick, w_ready); // only intended to animate the gun, as damage is calculated above } diff --git a/data/qcsrc/server/w_grabber.qc b/data/qcsrc/server/w_grabber.qc index 246bee84..f2cd8296 100644 --- a/data/qcsrc/server/w_grabber.qc +++ b/data/qcsrc/server/w_grabber.qc @@ -110,7 +110,8 @@ float w_grabber(float req) if (weapon_prepareattack(1, cvar("g_balance_grabber_secondary_refire"))) { W_Grabber_Attack2(); - weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_grabber_secondary_animtime"), w_ready); + weapon_thinkf(WFRAME_FIRE2, cvar("g_balance_grabber_secondary_animtime"), w_ready); + sound (self, CHAN_WEAPON2, "weapons/grabber_swing.wav", VOL_BASE, ATTN_NORM); } } } -- 2.39.2