From aae240534362bfc6a3ff41a26d530b9b47132be6 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Fri, 25 Feb 2011 23:28:16 +0200 Subject: [PATCH] Intensify damage blur a little by default --- data/defaultVoretournament.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index b13d32c1..e4e55877 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -1070,7 +1070,7 @@ seta hud_damage_factor 0.025 "(damage * factor) = how much to add to the alpha v seta hud_damage_fade_rate 0.75 "how much to subtract from the alpha value each second" seta hud_damage_maxalpha 1.5 "how much to limit the alpha value to" seta hud_damage_pain_threshold 0.1 "how much alpha to ignore (must be bigger than the hud_damage_factor so that e.g. rot is ignored)" -seta hud_damage_pain_threshold_lower 1.25 "how much we lower pain_threshold with when nearing 0 health (if pain_threshold gets negative then we always draw a flash at alpha = fabs(pain_threshold)" +seta hud_damage_pain_threshold_lower 1.5 "how much we lower pain_threshold with when nearing 0 health (if pain_threshold gets negative then we always draw a flash at alpha = fabs(pain_threshold)" seta hud_damage_pain_threshold_lower_health 50 "at which health we start lowering pain_threshold" seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating the pulse: max(pulsating_min, fabs(sin(PI * time / period))" seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds" -- 2.39.2