From ceef184f5f62f53702166e7f739bb060581c3d50 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Wed, 2 Mar 2011 16:56:27 +0200 Subject: [PATCH 1/1] Play hit sound when the grabber links to a player. --- data/qcsrc/server/g_grabber.qc | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/data/qcsrc/server/g_grabber.qc b/data/qcsrc/server/g_grabber.qc index 4ea53d32..e9b405f6 100644 --- a/data/qcsrc/server/g_grabber.qc +++ b/data/qcsrc/server/g_grabber.qc @@ -264,6 +264,14 @@ void GrabberTouch (void) if(other) if(other.movetype != MOVETYPE_NONE) { + if(other.classname == "player") + { + if(other.BUTTON_CHAT) + self.owner.typehitsound += 1; + else + self.owner.hitsound += 1; + } + SetMovetypeFollow(self, other); W_Grabber_UpdateStats(self.owner, FALSE, TRUE); // count this as a hit WarpZone_RefSys_BeginAddingIncrementally(self, self.aiment); -- 2.39.2