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we cannot skip the next 3 vars after encounting a vector - so we instead have to...
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "cl_collision.h"
7 #include "libcurl.h"
8 #include "csprogs.h"
9 #include "cap_avi.h"
10 #include "cap_ogg.h"
11
12 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
13 #include "snd_main.h"
14
15 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
16 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
17 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
18 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
19 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
20 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
21 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
22 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
23 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
24 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
25 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
26 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
27 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
28 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
29 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
30 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
31 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
32 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
33 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
34 // scr_screenshot_name is defined in fs.c
35 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
36 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
37 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
38 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
39 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
40 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
41 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
42 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
43 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
44 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
45 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
46 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
47 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
48 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
49 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
50 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
51 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
52 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
53 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
54 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
55 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
56 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
57 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
58 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
59 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
60 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
61 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
62
63 extern cvar_t r_glsl;
64 extern cvar_t v_glslgamma;
65 extern cvar_t sbar_info_pos;
66 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
67
68 int jpeg_supported = false;
69
70 qboolean        scr_initialized;                // ready to draw
71
72 float           scr_con_current;
73 int                     scr_con_margin_bottom;
74
75 extern int      con_vislines;
76
77 static void SCR_ScreenShot_f (void);
78 static void R_Envmap_f (void);
79
80 // backend
81 void R_ClearScreen(qboolean fogcolor);
82
83 /*
84 ===============================================================================
85
86 CENTER PRINTING
87
88 ===============================================================================
89 */
90
91 char            scr_centerstring[MAX_INPUTLINE];
92 float           scr_centertime_start;   // for slow victory printing
93 float           scr_centertime_off;
94 int                     scr_center_lines;
95 int                     scr_erase_lines;
96 int                     scr_erase_center;
97 char        scr_infobarstring[MAX_INPUTLINE];
98 float       scr_infobartime_off;
99
100 /*
101 ==============
102 SCR_CenterPrint
103
104 Called for important messages that should stay in the center of the screen
105 for a few moments
106 ==============
107 */
108 void SCR_CenterPrint(const char *str)
109 {
110         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
111         scr_centertime_off = scr_centertime.value;
112         scr_centertime_start = cl.time;
113
114 // count the number of lines for centering
115         scr_center_lines = 1;
116         while (*str)
117         {
118                 if (*str == '\n')
119                         scr_center_lines++;
120                 str++;
121         }
122 }
123
124
125 void SCR_DrawCenterString (void)
126 {
127         char    *start;
128         int             x, y;
129         int             remaining;
130         int             color;
131
132         if(cl.intermission == 2) // in finale,
133                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
134                         return;
135
136         if(scr_centertime.value <= 0 && !cl.intermission)
137                 return;
138
139 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
140         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
141                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
142         else
143                 remaining = 9999;
144
145         scr_erase_center = 0;
146         start = scr_centerstring;
147
148         if (remaining < 1)
149                 return;
150
151         if (scr_center_lines <= 4)
152                 y = (int)(vid_conheight.integer*0.35);
153         else
154                 y = 48;
155
156         color = -1;
157         do
158         {
159                 // scan the number of characters on the line, not counting color codes
160                 char *newline = strchr(start, '\n');
161                 int l = newline ? (newline - start) : (int)strlen(start);
162                 float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
163
164                 x = (int) (vid_conwidth.integer - width)/2;
165                 if (l > 0)
166                 {
167                         if (remaining < l)
168                                 l = remaining;
169                         DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
170                         remaining -= l;
171                         if (remaining <= 0)
172                                 return;
173                 }
174                 y += 8;
175
176                 if (!newline)
177                         break;
178                 start = newline + 1; // skip the \n
179         } while (1);
180 }
181
182 void SCR_CheckDrawCenterString (void)
183 {
184         if (scr_center_lines > scr_erase_lines)
185                 scr_erase_lines = scr_center_lines;
186
187         if (cl.time > cl.oldtime)
188                 scr_centertime_off -= cl.time - cl.oldtime;
189
190         // don't draw if this is a normal stats-screen intermission,
191         // only if it is not an intermission, or a finale intermission
192         if (cl.intermission == 1)
193                 return;
194         if (scr_centertime_off <= 0 && !cl.intermission)
195                 return;
196         if (key_dest != key_game)
197                 return;
198
199         SCR_DrawCenterString ();
200 }
201
202 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
203 {
204         netgraphitem_t *graph;
205         int j, x, y;
206         int totalbytes = 0;
207         char bytesstring[128];
208         float g[NETGRAPH_PACKETS][6];
209         float *a;
210         float *b;
211         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
212         // draw the bar graph itself
213         // advance the packet counter because it is the latest packet column being
214         // built up and should come last
215         packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
216         memset(g, 0, sizeof(g));
217         for (j = 0;j < NETGRAPH_PACKETS;j++)
218         {
219                 graph = netgraph + j;
220                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
221                 g[j][1] = 1.0f;
222                 g[j][2] = 1.0f;
223                 g[j][3] = 1.0f;
224                 g[j][4] = 1.0f;
225                 g[j][5] = 1.0f;
226                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
227                         g[j][1] = 0.00f;
228                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
229                         g[j][2] = 0.96f;
230                 else
231                 {
232                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
233                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
234                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
235                         // count bytes in the last second
236                         if (realtime - graph->time < 1.0f)
237                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
238                 }
239                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
240                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
241                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
242                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
243                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
244         }
245         // render the lines for the graph
246         for (j = 0;j < NETGRAPH_PACKETS;j++)
247         {
248                 a = g[j];
249                 b = g[(j+1)%NETGRAPH_PACKETS];
250                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
251                         continue;
252                 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
253                 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
254                 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
255                 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
256                 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
257         }
258         x = graphx;
259         y = graphy + graphheight;
260         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
261         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
262         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
263 }
264
265 /*
266 ==============
267 SCR_DrawNetGraph
268 ==============
269 */
270 void SCR_DrawNetGraph (void)
271 {
272         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
273         float graphscale;
274         netconn_t *c;
275
276         if (cls.state != ca_connected)
277                 return;
278         if (!cls.netcon)
279                 return;
280         if (!shownetgraph.integer)
281                 return;
282
283         separator1 = 2;
284         separator2 = 4;
285         textsize = 8;
286         graphwidth = 120;
287         graphheight = 70;
288         graphscale = 1.0f / 1500.0f;
289
290         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
291         netgraphsperrow = max(netgraphsperrow, 1);
292
293         index = 0;
294         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
295         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
296         c = cls.netcon;
297         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
298         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
299         index++;
300
301         if (sv.active && shownetgraph.integer >= 2)
302         {
303                 for (i = 0;i < svs.maxclients;i++)
304                 {
305                         c = svs.clients[i].netconnection;
306                         if (!c)
307                                 continue;
308                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
309                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
310                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
311                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
312                         index++;
313                 }
314         }
315 }
316
317 /*
318 ==============
319 SCR_DrawTurtle
320 ==============
321 */
322 void SCR_DrawTurtle (void)
323 {
324         static int      count;
325
326         if (cls.state != ca_connected)
327                 return;
328
329         if (!scr_showturtle.integer)
330                 return;
331
332         if (cl.realframetime < 0.1)
333         {
334                 count = 0;
335                 return;
336         }
337
338         count++;
339         if (count < 3)
340                 return;
341
342         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
343 }
344
345 /*
346 ==============
347 SCR_DrawNet
348 ==============
349 */
350 void SCR_DrawNet (void)
351 {
352         if (cls.state != ca_connected)
353                 return;
354         if (realtime - cl.last_received_message < 0.3)
355                 return;
356         if (cls.demoplayback)
357                 return;
358
359         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
360 }
361
362 /*
363 ==============
364 DrawPause
365 ==============
366 */
367 void SCR_DrawPause (void)
368 {
369         cachepic_t      *pic;
370
371         if (cls.state != ca_connected)
372                 return;
373
374         if (!scr_showpause.integer)             // turn off for screenshots
375                 return;
376
377         if (!cl.paused)
378                 return;
379
380         pic = Draw_CachePic ("gfx/pause");
381         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
382 }
383
384 /*
385 ==============
386 SCR_DrawBrand
387 ==============
388 */
389 void SCR_DrawBrand (void)
390 {
391         cachepic_t      *pic;
392         float           x, y;
393
394         if (!scr_showbrand.value)
395                 return;
396
397         pic = Draw_CachePic ("gfx/brand");
398
399         switch ((int)scr_showbrand.value)
400         {
401         case 1: // bottom left
402                 x = 0;
403                 y = vid_conheight.integer - pic->height;
404                 break;
405         case 2: // bottom centre
406                 x = (vid_conwidth.integer - pic->width) / 2;
407                 y = vid_conheight.integer - pic->height;
408                 break;
409         case 3: // bottom right
410                 x = vid_conwidth.integer - pic->width;
411                 y = vid_conheight.integer - pic->height;
412                 break;
413         case 4: // centre right
414                 x = vid_conwidth.integer - pic->width;
415                 y = (vid_conheight.integer - pic->height) / 2;
416                 break;
417         case 5: // top right
418                 x = vid_conwidth.integer - pic->width;
419                 y = 0;
420                 break;
421         case 6: // top centre
422                 x = (vid_conwidth.integer - pic->width) / 2;
423                 y = 0;
424                 break;
425         case 7: // top left
426                 x = 0;
427                 y = 0;
428                 break;
429         case 8: // centre left
430                 x = 0;
431                 y = (vid_conheight.integer - pic->height) / 2;
432                 break;
433         default:
434                 return;
435         }
436
437         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
438 }
439
440 /*
441 ==============
442 SCR_DrawQWDownload
443 ==============
444 */
445 static int SCR_DrawQWDownload(int offset)
446 {
447         // sync with SCR_InfobarHeight
448         int len;
449         float x, y;
450         float size = 8;
451         char temp[256];
452
453         if (!cls.qw_downloadname[0])
454         {
455                 cls.qw_downloadspeedrate = 0;
456                 cls.qw_downloadspeedtime = realtime;
457                 cls.qw_downloadspeedcount = 0;
458                 return 0;
459         }
460         if (realtime >= cls.qw_downloadspeedtime + 1)
461         {
462                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
463                 cls.qw_downloadspeedtime = realtime;
464                 cls.qw_downloadspeedcount = 0;
465         }
466         if (cls.protocol == PROTOCOL_QUAKEWORLD)
467                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
468         else
469                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
470         len = (int)strlen(temp);
471         x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
472         y = vid_conheight.integer - size - offset;
473         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
474         DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
475         return 8;
476 }
477 /*
478 ==============
479 SCR_DrawInfobarString
480 ==============
481 */
482 static int SCR_DrawInfobarString(int offset)
483 {
484         int len;
485         float x, y;
486         float size = 8;
487
488         len = (int)strlen(scr_infobarstring);
489         x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
490         y = vid_conheight.integer - size - offset;
491         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
492         DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
493         return 8;
494 }
495
496 /*
497 ==============
498 SCR_DrawCurlDownload
499 ==============
500 */
501 static int SCR_DrawCurlDownload(int offset)
502 {
503         // sync with SCR_InfobarHeight
504         int len;
505         int nDownloads;
506         int i;
507         float x, y;
508         float size = 8;
509         Curl_downloadinfo_t *downinfo;
510         char temp[256];
511         const char *addinfo;
512
513         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
514         if(!downinfo)
515                 return 0;
516
517         y = vid_conheight.integer - size * nDownloads - offset;
518
519         if(addinfo)
520         {
521                 len = (int)strlen(addinfo);
522                 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
523                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
524                 DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
525         }
526
527         for(i = 0; i != nDownloads; ++i)
528         {
529                 if(downinfo[i].queued)
530                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
531                 else if(downinfo[i].progress <= 0)
532                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
533                 else
534                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
535                 len = (int)strlen(temp);
536                 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
537                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
538                 DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
539         }
540
541         Z_Free(downinfo);
542
543         return 8 * (nDownloads + (addinfo ? 1 : 0));
544 }
545
546 /*
547 ==============
548 SCR_DrawInfobar
549 ==============
550 */
551 static void SCR_DrawInfobar(void)
552 {
553         int offset = 0;
554         if(scr_infobartime_off > 0)
555                 offset += SCR_DrawInfobarString(offset);
556         offset += SCR_DrawQWDownload(offset);
557         offset += SCR_DrawCurlDownload(offset);
558         if(offset != scr_con_margin_bottom)
559                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
560 }
561
562 static int SCR_InfobarHeight(void)
563 {
564         int offset = 0;
565         Curl_downloadinfo_t *downinfo;
566         const char *addinfo;
567         int nDownloads;
568
569         if (cl.time > cl.oldtime)
570                 scr_infobartime_off -= cl.time - cl.oldtime;
571         if(scr_infobartime_off > 0)
572                 offset += 8;
573
574         if(cls.qw_downloadname[0])
575                 offset += 8;
576
577         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
578         if(downinfo)
579         {
580                 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
581                 Z_Free(downinfo);
582         }
583
584         return offset;
585 }
586
587 /*
588 ==============
589 SCR_InfoBar_f
590 ==============
591 */
592 void SCR_InfoBar_f(void)
593 {
594         if(Cmd_Argc() == 3)
595         {
596                 scr_infobartime_off = atof(Cmd_Argv(1));
597                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
598         }
599         else
600         {
601                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
602         }
603 }
604 //=============================================================================
605
606 /*
607 ==================
608 SCR_SetUpToDrawConsole
609 ==================
610 */
611 void SCR_SetUpToDrawConsole (void)
612 {
613         // lines of console to display
614         float conlines;
615         static int framecounter = 0;
616
617         Con_CheckResize ();
618
619         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
620         {
621                 if (framecounter >= 2)
622                         MR_ToggleMenu_f();
623                 else
624                         framecounter++;
625         }
626         else
627                 framecounter = 0;
628
629         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
630                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
631         else
632                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
633
634 // decide on the height of the console
635         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
636                 conlines = vid_conheight.integer/2;     // half screen
637         else
638                 conlines = 0;                           // none visible
639
640         scr_con_current = conlines;
641 }
642
643 /*
644 ==================
645 SCR_DrawConsole
646 ==================
647 */
648 void SCR_DrawConsole (void)
649 {
650         scr_con_margin_bottom = SCR_InfobarHeight();
651         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
652         {
653                 // full screen
654                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
655         }
656         else if (scr_con_current)
657                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
658         else
659                 con_vislines = 0;
660 }
661
662 /*
663 ===============
664 SCR_BeginLoadingPlaque
665
666 ================
667 */
668 void SCR_BeginLoadingPlaque (void)
669 {
670         // save console log up to this point to log_file if it was set by configs
671         Log_Start();
672
673         Host_StartVideo();
674         SCR_UpdateLoadingScreen(false);
675 }
676
677 //=============================================================================
678
679 char r_speeds_timestring[4096];
680 int speedstringcount, r_timereport_active;
681 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
682 int r_speeds_longestitem = 0;
683
684 void R_TimeReport(char *desc)
685 {
686         char tempbuf[256];
687         int length;
688         int t;
689
690         if (r_speeds.integer < 2 || !r_timereport_active)
691                 return;
692
693         CHECKGLERROR
694         if (r_speeds.integer == 2)
695                 qglFinish();
696         CHECKGLERROR
697         r_timereport_temp = r_timereport_current;
698         r_timereport_current = Sys_DoubleTime();
699         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
700
701         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
702         length = min(length, (int)sizeof(tempbuf) - 1);
703         if (r_speeds_longestitem < length)
704                 r_speeds_longestitem = length;
705         for (;length < r_speeds_longestitem;length++)
706                 tempbuf[length] = ' ';
707         tempbuf[length] = 0;
708
709         if (speedstringcount + length > (vid_conwidth.integer / 8))
710         {
711                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
712                 speedstringcount = 0;
713         }
714         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
715         speedstringcount += length;
716 }
717
718 void R_TimeReport_BeginFrame(void)
719 {
720         speedstringcount = 0;
721         r_speeds_timestring[0] = 0;
722         r_timereport_active = false;
723         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
724
725         if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
726         {
727                 r_timereport_active = true;
728                 r_timereport_start = r_timereport_current = Sys_DoubleTime();
729         }
730 }
731
732 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
733 {
734         int i, triangles = 0;
735         for (i = 0;i < leaf->numleafsurfaces;i++)
736                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
737         return triangles;
738 }
739
740 void R_TimeReport_EndFrame(void)
741 {
742         int i, j, lines, y;
743         cl_locnode_t *loc;
744         char string[1024+4096];
745         mleaf_t *viewleaf;
746
747         string[0] = 0;
748         if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
749         {
750                 // put the location name in the r_speeds display as it greatly helps
751                 // when creating loc files
752                 loc = CL_Locs_FindNearest(cl.movement_origin);
753                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
754                 dpsnprintf(string, sizeof(string),
755 "%s%s\n"
756 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
757 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
758 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
759 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
760 "%7i lightmap updates (%7i pixels)\n"
761 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
762 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
763 "%s"
764 , loc ? "Location: " : "", loc ? loc->name : ""
765 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
766 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
767 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
768 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
769 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
770 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
771 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
772 , r_speeds_timestring);
773
774                 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
775
776                 speedstringcount = 0;
777                 r_speeds_timestring[0] = 0;
778                 r_timereport_active = false;
779
780                 if (r_speeds.integer >= 2)
781                 {
782                         r_timereport_active = true;
783                         r_timereport_start = r_timereport_current = Sys_DoubleTime();
784                 }
785         }
786
787         if (string[0])
788         {
789                 if (string[strlen(string)-1] == '\n')
790                         string[strlen(string)-1] = 0;
791                 lines = 1;
792                 for (i = 0;string[i];i++)
793                         if (string[i] == '\n')
794                                 lines++;
795                 y = vid_conheight.integer - sb_lines - lines * 8;
796                 i = j = 0;
797                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
798                 while (string[i])
799                 {
800                         j = i;
801                         while (string[i] && string[i] != '\n')
802                                 i++;
803                         if (i - j > 0)
804                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
805                         if (string[i] == '\n')
806                                 i++;
807                         y += 8;
808                 }
809         }
810 }
811
812 /*
813 =================
814 SCR_SizeUp_f
815
816 Keybinding command
817 =================
818 */
819 void SCR_SizeUp_f (void)
820 {
821         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
822 }
823
824
825 /*
826 =================
827 SCR_SizeDown_f
828
829 Keybinding command
830 =================
831 */
832 void SCR_SizeDown_f (void)
833 {
834         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
835 }
836
837 void SCR_CaptureVideo_EndVideo(void);
838 void CL_Screen_Shutdown(void)
839 {
840         SCR_CaptureVideo_EndVideo();
841 }
842
843 void CL_Screen_Init(void)
844 {
845         Cvar_RegisterVariable (&scr_fov);
846         Cvar_RegisterVariable (&scr_viewsize);
847         Cvar_RegisterVariable (&scr_conalpha);
848         Cvar_RegisterVariable (&scr_conbrightness);
849         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
850         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
851         Cvar_RegisterVariable (&scr_showram);
852         Cvar_RegisterVariable (&scr_showturtle);
853         Cvar_RegisterVariable (&scr_showpause);
854         Cvar_RegisterVariable (&scr_showbrand);
855         Cvar_RegisterVariable (&scr_centertime);
856         Cvar_RegisterVariable (&scr_printspeed);
857         Cvar_RegisterVariable (&vid_conwidth);
858         Cvar_RegisterVariable (&vid_conheight);
859         Cvar_RegisterVariable (&vid_pixelheight);
860         Cvar_RegisterVariable (&scr_screenshot_jpeg);
861         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
862         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
863         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
864         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
865         Cvar_RegisterVariable (&cl_capturevideo);
866         Cvar_RegisterVariable (&cl_capturevideo_printfps);
867         Cvar_RegisterVariable (&cl_capturevideo_width);
868         Cvar_RegisterVariable (&cl_capturevideo_height);
869         Cvar_RegisterVariable (&cl_capturevideo_realtime);
870         Cvar_RegisterVariable (&cl_capturevideo_fps);
871         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
872         Cvar_RegisterVariable (&cl_capturevideo_number);
873         Cvar_RegisterVariable (&cl_capturevideo_ogg);
874         Cvar_RegisterVariable (&cl_capturevideo_framestep);
875         Cvar_RegisterVariable (&r_letterbox);
876         Cvar_RegisterVariable(&r_stereo_separation);
877         Cvar_RegisterVariable(&r_stereo_sidebyside);
878         Cvar_RegisterVariable(&r_stereo_redblue);
879         Cvar_RegisterVariable(&r_stereo_redcyan);
880         Cvar_RegisterVariable(&r_stereo_redgreen);
881         Cvar_RegisterVariable(&r_stereo_angle);
882         Cvar_RegisterVariable(&scr_zoomwindow);
883         Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
884         Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
885         Cvar_RegisterVariable(&scr_zoomwindow_fov);
886         Cvar_RegisterVariable(&scr_stipple);
887         Cvar_RegisterVariable(&scr_refresh);
888         Cvar_RegisterVariable(&shownetgraph);
889         Cvar_RegisterVariable(&cl_demo_mousegrab);
890         Cvar_RegisterVariable(&timedemo_screenshotframelist);
891
892         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
893         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
894         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
895         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
896         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
897
898         SCR_CaptureVideo_Ogg_Init();
899
900         scr_initialized = true;
901 }
902
903 /*
904 ==================
905 SCR_ScreenShot_f
906 ==================
907 */
908 void SCR_ScreenShot_f (void)
909 {
910         static int shotnumber;
911         static char old_prefix_name[MAX_QPATH];
912         char prefix_name[MAX_QPATH];
913         char filename[MAX_QPATH];
914         char mapname[MAX_QPATH];
915         unsigned char *buffer1;
916         unsigned char *buffer2;
917         unsigned char *buffer3;
918         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
919
920         if (Cmd_Argc() == 2)
921         {
922                 const char *ext;
923                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
924                 ext = FS_FileExtension(filename);
925                 if (!strcasecmp(ext, "jpg"))
926                         jpeg = true;
927                 else if (!strcasecmp(ext, "tga"))
928                         jpeg = false;
929                 else
930                 {
931                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n");
932                         return;
933                 }
934         }
935         else
936         {
937                 // TODO maybe make capturevideo and screenshot use similar name patterns?
938                 if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
939                         // figure out the map's filename without path or extension
940                         strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
941                         if (strrchr(mapname, '.'))
942                                 *(strrchr(mapname, '.')) = 0;
943                         dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
944                 } else {
945                         dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
946                 }
947
948                 if (strcmp(old_prefix_name, prefix_name))
949                 {
950                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
951                         shotnumber = 0;
952                 }
953
954                 // find a file name to save it to
955                 for (;shotnumber < 1000000;shotnumber++)
956                         if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
957                                 break;
958                 if (shotnumber >= 1000000)
959                 {
960                         Con_Print("Couldn't create the image file\n");
961                         return;
962                 }
963
964                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
965         }
966
967         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
968         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
969         buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
970
971         if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
972                 Con_Printf("Wrote %s\n", filename);
973         else
974                 Con_Printf("Unable to write %s\n", filename);
975
976         Mem_Free (buffer1);
977         Mem_Free (buffer2);
978         Mem_Free (buffer3);
979
980         shotnumber++;
981 }
982
983 void SCR_CaptureVideo_BeginVideo(void)
984 {
985         double r, g, b;
986         unsigned int i;
987         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
988         if (cls.capturevideo.active)
989                 return;
990         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
991         // soundrate is figured out on the first SoundFrame
992
993         if(width == 0 && height != 0)
994                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
995         if(width != 0 && height == 0)
996                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
997
998         if(width < 2 || width > vid.width) // can't scale up
999                 width = vid.width;
1000         if(height < 2 || height > vid.height) // can't scale up
1001                 height = vid.height;
1002
1003         // ensure it's all even; if not, scale down a little
1004         if(width % 1)
1005                 --width;
1006         if(height % 1)
1007                 --height;
1008
1009         cls.capturevideo.width = width;
1010         cls.capturevideo.height = height;
1011         cls.capturevideo.active = true;
1012         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1013         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1014         cls.capturevideo.soundrate = S_GetSoundRate();
1015         cls.capturevideo.soundchannels = S_GetSoundChannels();
1016         cls.capturevideo.startrealtime = realtime;
1017         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1018         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1019         cls.capturevideo.soundsampleframe = 0;
1020         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1021         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1022         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1023         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1024         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1025
1026         /*
1027         for (i = 0;i < 256;i++)
1028         {
1029                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1030                 cls.capturevideo.rgbgammatable[0][i] = j;
1031                 cls.capturevideo.rgbgammatable[1][i] = j;
1032                 cls.capturevideo.rgbgammatable[2][i] = j;
1033         }
1034         */
1035 /*
1036 R = Y + 1.4075 * (Cr - 128);
1037 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1038 B = Y + 1.7790 * (Cb - 128);
1039 Y = R *  .299 + G *  .587 + B *  .114;
1040 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1041 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1042 */
1043
1044         if(WANT_SCREENSHOT_HWGAMMA)
1045         {
1046                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1047         }
1048         else
1049         {
1050                 // identity gamma table
1051                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1052                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1053                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1054         }
1055         if(scr_screenshot_gammaboost.value != 1)
1056         {
1057                 double igamma = 1 / scr_screenshot_gammaboost.value;
1058                 for (i = 0;i < 256 * 3;i++)
1059                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1060         }
1061
1062         for (i = 0;i < 256;i++)
1063         {
1064                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1065                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1066                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1067                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1068                 // Y weights from RGB
1069                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1070                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1071                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1072                 // Cb weights from RGB
1073                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1074                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1075                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1076                 // Cr weights from RGB
1077                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1078                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1079                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1080                 // range reduction of YCbCr to valid signal range
1081                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1082                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1083                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1084         }
1085
1086         if (cl_capturevideo_ogg.integer)
1087         {
1088                 if(SCR_CaptureVideo_Ogg_Available())
1089                 {
1090                         SCR_CaptureVideo_Ogg_BeginVideo();
1091                         return;
1092                 }
1093                 else
1094                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1095         }
1096
1097         SCR_CaptureVideo_Avi_BeginVideo();
1098 }
1099
1100 void SCR_CaptureVideo_EndVideo(void)
1101 {
1102         if (!cls.capturevideo.active)
1103                 return;
1104         cls.capturevideo.active = false;
1105
1106         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1107
1108         if (cls.capturevideo.videofile)
1109         {
1110                 cls.capturevideo.endvideo();
1111         }
1112
1113         if (cls.capturevideo.screenbuffer)
1114         {
1115                 Mem_Free (cls.capturevideo.screenbuffer);
1116                 cls.capturevideo.screenbuffer = NULL;
1117         }
1118
1119         if (cls.capturevideo.outbuffer)
1120         {
1121                 Mem_Free (cls.capturevideo.outbuffer);
1122                 cls.capturevideo.outbuffer = NULL;
1123         }
1124
1125         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1126 }
1127
1128 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1129 {
1130         // TODO optimize this function
1131
1132         int x, y;
1133         float area;
1134
1135         // memcpy is faster than me
1136         if(inw == outw && inh == outh)
1137         {
1138                 memcpy(out, in, 4 * inw * inh);
1139                 return;
1140         }
1141
1142         // otherwise: a box filter
1143         area = (float)outw * (float)outh / (float)inw / (float)inh;
1144         for(y = 0; y < outh; ++y)
1145         {
1146                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1147                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1148                 for(x = 0; x < outw; ++x)
1149                 {
1150                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1151                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1152                         float r = 0, g = 0, b = 0, alpha = 0;
1153                         int xx, yy;
1154
1155                         for(yy = iny0_i; yy < iny1_i; ++yy)
1156                         {
1157                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1158                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1159                                 {
1160                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1161                                         r += a * in[4*(xx + inw * yy)+0];
1162                                         g += a * in[4*(xx + inw * yy)+1];
1163                                         b += a * in[4*(xx + inw * yy)+2];
1164                                         alpha += a * in[4*(xx + inw * yy)+3];
1165                                 }
1166                         }
1167
1168                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1169                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1170                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1171                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1172                 }
1173         }
1174 }
1175
1176 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1177 {
1178         int x = 0, y = 0;
1179         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1180
1181         if(newframestepframenum == cls.capturevideo.framestepframe)
1182                 return;
1183
1184         CHECKGLERROR
1185         //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
1186         // speed is critical here, so do saving as directly as possible
1187
1188         qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1189         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1190
1191         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1192         cls.capturevideo.framestepframe = newframestepframenum;
1193
1194         if(cl_capturevideo_printfps.integer)
1195         {
1196                 char buf[80];
1197                 double t = Sys_DoubleTime();
1198                 if(t > cls.capturevideo.lastfpstime + 1)
1199                 {
1200                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1201                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1202                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1203                         Sys_PrintToTerminal(buf);
1204                         cls.capturevideo.lastfpstime = t;
1205                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1206                 }
1207         }
1208 }
1209
1210 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1211 {
1212         cls.capturevideo.soundsampleframe += length;
1213         cls.capturevideo.soundframe(paintbuffer, length);
1214 }
1215
1216 void SCR_CaptureVideo(void)
1217 {
1218         int newframenum;
1219         if (cl_capturevideo.integer)
1220         {
1221                 if (!cls.capturevideo.active)
1222                         SCR_CaptureVideo_BeginVideo();
1223                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1224                 {
1225                         Con_Printf("You can not change the video framerate while recording a video.\n");
1226                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1227                 }
1228                 // for AVI saving we have to make sure that sound is saved before video
1229                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1230                         return;
1231                 if (cls.capturevideo.realtime)
1232                 {
1233                         // preserve sound sync by duplicating frames when running slow
1234                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1235                 }
1236                 else
1237                         newframenum = cls.capturevideo.frame + 1;
1238                 // if falling behind more than one second, stop
1239                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1240                 {
1241                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1242                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1243                         SCR_CaptureVideo_EndVideo();
1244                         return;
1245                 }
1246                 // write frames
1247                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1248                 cls.capturevideo.frame = newframenum;
1249                 if (cls.capturevideo.error)
1250                 {
1251                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1252                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1253                         SCR_CaptureVideo_EndVideo();
1254                 }
1255         }
1256         else if (cls.capturevideo.active)
1257                 SCR_CaptureVideo_EndVideo();
1258 }
1259
1260 /*
1261 ===============
1262 R_Envmap_f
1263
1264 Grab six views for environment mapping tests
1265 ===============
1266 */
1267 struct envmapinfo_s
1268 {
1269         float angles[3];
1270         char *name;
1271         qboolean flipx, flipy, flipdiagonaly;
1272 }
1273 envmapinfo[12] =
1274 {
1275         {{  0,   0, 0}, "rt", false, false, false},
1276         {{  0, 270, 0}, "ft", false, false, false},
1277         {{  0, 180, 0}, "lf", false, false, false},
1278         {{  0,  90, 0}, "bk", false, false, false},
1279         {{-90, 180, 0}, "up",  true,  true, false},
1280         {{ 90, 180, 0}, "dn",  true,  true, false},
1281
1282         {{  0,   0, 0}, "px",  true,  true,  true},
1283         {{  0,  90, 0}, "py", false,  true, false},
1284         {{  0, 180, 0}, "nx", false, false,  true},
1285         {{  0, 270, 0}, "ny",  true, false, false},
1286         {{-90, 180, 0}, "pz", false, false,  true},
1287         {{ 90, 180, 0}, "nz", false, false,  true}
1288 };
1289
1290 static void R_Envmap_f (void)
1291 {
1292         int j, size;
1293         char filename[MAX_QPATH], basename[MAX_QPATH];
1294         unsigned char *buffer1;
1295         unsigned char *buffer2;
1296         unsigned char *buffer3;
1297
1298         if (Cmd_Argc() != 3)
1299         {
1300                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1301                 return;
1302         }
1303
1304         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1305         size = atoi(Cmd_Argv(2));
1306         if (size != 128 && size != 256 && size != 512 && size != 1024)
1307         {
1308                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1309                 return;
1310         }
1311         if (size > vid.width || size > vid.height)
1312         {
1313                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1314                 return;
1315         }
1316
1317         r_refdef.envmap = true;
1318
1319         R_UpdateVariables();
1320
1321         r_refdef.view.x = 0;
1322         r_refdef.view.y = 0;
1323         r_refdef.view.z = 0;
1324         r_refdef.view.width = size;
1325         r_refdef.view.height = size;
1326         r_refdef.view.depth = 1;
1327         r_refdef.view.useperspective = true;
1328         r_refdef.view.isoverlay = false;
1329
1330         r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
1331         r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
1332
1333         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1334         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1335         buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
1336
1337         for (j = 0;j < 12;j++)
1338         {
1339                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1340                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1341                 r_refdef.view.quality = 1;
1342                 r_refdef.view.clear = true;
1343                 R_Mesh_Start();
1344                 R_RenderView();
1345                 R_Mesh_Finish();
1346                 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
1347         }
1348
1349         Mem_Free (buffer1);
1350         Mem_Free (buffer2);
1351         Mem_Free (buffer3);
1352
1353         r_refdef.envmap = false;
1354 }
1355
1356 //=============================================================================
1357
1358 void SHOWLMP_decodehide(void)
1359 {
1360         int i;
1361         char *lmplabel;
1362         lmplabel = MSG_ReadString();
1363         for (i = 0;i < cl.num_showlmps;i++)
1364                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1365                 {
1366                         cl.showlmps[i].isactive = false;
1367                         return;
1368                 }
1369 }
1370
1371 void SHOWLMP_decodeshow(void)
1372 {
1373         int k;
1374         char lmplabel[256], picname[256];
1375         float x, y;
1376         strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1377         strlcpy (picname, MSG_ReadString(), sizeof (picname));
1378         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1379         {
1380                 x = MSG_ReadByte();
1381                 y = MSG_ReadByte();
1382         }
1383         else
1384         {
1385                 x = MSG_ReadShort();
1386                 y = MSG_ReadShort();
1387         }
1388         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1389         {
1390                 showlmp_t *oldshowlmps = cl.showlmps;
1391                 cl.max_showlmps += 16;
1392                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1393                 if (cl.num_showlmps)
1394                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1395                 if (oldshowlmps)
1396                         Mem_Free(oldshowlmps);
1397         }
1398         for (k = 0;k < cl.max_showlmps;k++)
1399                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1400                         break;
1401         if (k == cl.max_showlmps)
1402                 for (k = 0;k < cl.max_showlmps;k++)
1403                         if (!cl.showlmps[k].isactive)
1404                                 break;
1405         cl.showlmps[k].isactive = true;
1406         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1407         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1408         cl.showlmps[k].x = x;
1409         cl.showlmps[k].y = y;
1410         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1411 }
1412
1413 void SHOWLMP_drawall(void)
1414 {
1415         int i;
1416         for (i = 0;i < cl.num_showlmps;i++)
1417                 if (cl.showlmps[i].isactive)
1418                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1419 }
1420
1421 /*
1422 ==============================================================================
1423
1424                                                 SCREEN SHOTS
1425
1426 ==============================================================================
1427 */
1428
1429 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
1430 {
1431         int     indices[3] = {0,1,2};
1432         qboolean ret;
1433
1434         CHECKGLERROR
1435         qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1436
1437         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1438         {
1439                 int i;
1440                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1441                 unsigned short vidramp[256 * 3];
1442                 if(WANT_SCREENSHOT_HWGAMMA)
1443                 {
1444                         VID_BuildGammaTables(&vidramp[0], 256);
1445                 }
1446                 else
1447                 {
1448                         // identity gamma table
1449                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1450                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1451                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1452                 }
1453                 if(scr_screenshot_gammaboost.value != 1)
1454                 {
1455                         for (i = 0;i < 256 * 3;i++)
1456                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1457                 }
1458                 for (i = 0;i < width*height*3;i += 3)
1459                 {
1460                         buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
1461                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
1462                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
1463                 }
1464         }
1465
1466         Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
1467
1468         if (jpeg)
1469                 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1470         else
1471                 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
1472
1473         return ret;
1474 }
1475
1476 //=============================================================================
1477
1478 extern void R_UpdateFogColor(void);
1479 void R_ClearScreen(qboolean fogcolor)
1480 {
1481         // clear to black
1482         CHECKGLERROR
1483         if (fogcolor)
1484         {
1485                 R_UpdateFogColor();
1486                 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1487         }
1488         else
1489         {
1490                 qglClearColor(0,0,0,0);CHECKGLERROR
1491         }
1492         qglClearDepth(1);CHECKGLERROR
1493         if (gl_stencil)
1494         {
1495                 // LordHavoc: we use a stencil centered around 128 instead of 0,
1496                 // to avoid clamping interfering with strange shadow volume
1497                 // drawing orders
1498                 qglClearStencil(128);CHECKGLERROR
1499         }
1500         // clear the screen
1501         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0));
1502         // set dithering mode
1503         if (gl_dither.integer)
1504         {
1505                 qglEnable(GL_DITHER);CHECKGLERROR
1506         }
1507         else
1508         {
1509                 qglDisable(GL_DITHER);CHECKGLERROR
1510         }
1511 }
1512
1513 qboolean CL_VM_UpdateView (void);
1514 void SCR_DrawConsole (void);
1515 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1516
1517 int r_stereo_side;
1518
1519 extern void Sbar_ShowFPS(void);
1520 void SCR_DrawScreen (void)
1521 {
1522         Draw_Frame();
1523
1524         R_Mesh_Start();
1525
1526         R_TimeReport_BeginFrame();
1527
1528         R_UpdateVariables();
1529
1530         // Quake uses clockwise winding, so these are swapped
1531         r_refdef.view.cullface_front = GL_BACK;
1532         r_refdef.view.cullface_back = GL_FRONT;
1533
1534         if (cls.signon == SIGNONS)
1535         {
1536                 float size;
1537
1538                 size = scr_viewsize.value * (1.0 / 100.0);
1539                 size = min(size, 1);
1540
1541                 if (r_stereo_sidebyside.integer)
1542                 {
1543                         r_refdef.view.width = (int)(vid.width * size / 2.5);
1544                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1545                         r_refdef.view.depth = 1;
1546                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1547                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1548                         r_refdef.view.z = 0;
1549                         if (r_stereo_side)
1550                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1551                 }
1552                 else
1553                 {
1554                         r_refdef.view.width = (int)(vid.width * size);
1555                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1556                         r_refdef.view.depth = 1;
1557                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1558                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1559                         r_refdef.view.z = 0;
1560                 }
1561
1562                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1563                 // LordHavoc: this is designed to produce widescreen fov values
1564                 // when the screen is wider than 4/3 width/height aspect, to do
1565                 // this it simply assumes the requested fov is the vertical fov
1566                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1567                 // higher/lower according to the ratio
1568                 r_refdef.view.useperspective = true;
1569                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1570                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1571
1572                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1573                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1574
1575                 if(!CL_VM_UpdateView())
1576                         R_RenderView();
1577
1578                 if (scr_zoomwindow.integer)
1579                 {
1580                         float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1581                         float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1582                         r_refdef.view.width = (int)(vid.width * sizex);
1583                         r_refdef.view.height = (int)(vid.height * sizey);
1584                         r_refdef.view.depth = 1;
1585                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1586                         r_refdef.view.y = 0;
1587                         r_refdef.view.z = 0;
1588
1589                         r_refdef.view.useperspective = true;
1590                         r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1591                         r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1592
1593                         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1594                         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1595
1596                         if(!CL_VM_UpdateView())
1597                                 R_RenderView();
1598                 }
1599         }
1600
1601         if (!r_stereo_sidebyside.integer)
1602         {
1603                 r_refdef.view.width = vid.width;
1604                 r_refdef.view.height = vid.height;
1605                 r_refdef.view.depth = 1;
1606                 r_refdef.view.x = 0;
1607                 r_refdef.view.y = 0;
1608                 r_refdef.view.z = 0;
1609                 r_refdef.view.useperspective = false;
1610         }
1611
1612         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1613         {
1614                 const char *t;
1615                 int framenum;
1616                 t = timedemo_screenshotframelist.string;
1617                 while (*t)
1618                 {
1619                         while (*t == ' ')
1620                                 t++;
1621                         if (!*t)
1622                                 break;
1623                         framenum = atof(t);
1624                         if (framenum == cls.td_frames)
1625                                 break;
1626                         while (*t && *t != ' ')
1627                                 t++;
1628                 }
1629                 if (*t)
1630                 {
1631                         // we need to take a screenshot of this frame...
1632                         char filename[MAX_QPATH];
1633                         unsigned char *buffer1;
1634                         unsigned char *buffer2;
1635                         unsigned char *buffer3;
1636                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1637                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1638                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1639                         buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
1640                         SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true);
1641                         Mem_Free(buffer1);
1642                         Mem_Free(buffer2);
1643                         Mem_Free(buffer3);
1644                 }
1645         }
1646
1647         // draw 2D stuff
1648         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1649                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1650                         Con_DrawNotify ();      // only draw notify in game
1651
1652         if (cls.signon == SIGNONS)
1653         {
1654                 SCR_DrawNet ();
1655                 SCR_DrawTurtle ();
1656                 SCR_DrawPause ();
1657                 if (!r_letterbox.value)
1658                         Sbar_Draw();
1659                 Sbar_ShowFPS();
1660                 SHOWLMP_drawall();
1661                 SCR_CheckDrawCenterString();
1662         }
1663         SCR_DrawNetGraph ();
1664         MR_Draw();
1665         CL_DrawVideo();
1666         R_Shadow_EditLights_DrawSelectedLightProperties();
1667
1668         SCR_DrawConsole();
1669
1670         SCR_DrawBrand();
1671
1672         SCR_DrawInfobar();
1673
1674         if (r_timereport_active)
1675                 R_TimeReport("2d");
1676
1677         if (cls.signon == SIGNONS)
1678                 R_TimeReport_EndFrame();
1679
1680         DrawQ_Finish();
1681
1682         R_DrawGamma();
1683
1684         R_Mesh_Finish();
1685 }
1686
1687 typedef struct loadingscreenstack_s
1688 {
1689         struct loadingscreenstack_s *prev;
1690         char msg[MAX_QPATH];
1691         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1692         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1693         float relative_completion; // 0 .. 1
1694 }
1695 loadingscreenstack_t;
1696 static loadingscreenstack_t *loadingscreenstack = NULL;
1697 static double loadingscreentime = -1;
1698 static qboolean loadingscreencleared = false;
1699 static float loadingscreenheight = 0;
1700 rtexture_t *loadingscreentexture = NULL;
1701 static float loadingscreentexture_vertex3f[12];
1702 static float loadingscreentexture_texcoord2f[8];
1703
1704 static void SCR_ClearLoadingScreenTexture(void)
1705 {
1706         if(loadingscreentexture)
1707                 R_FreeTexture(loadingscreentexture);
1708         loadingscreentexture = NULL;
1709 }
1710
1711 extern rtexturepool_t *r_main_texturepool;
1712 static void SCR_SetLoadingScreenTexture(void)
1713 {
1714         int w, h;
1715         float loadingscreentexture_w;
1716         float loadingscreentexture_h;
1717
1718         SCR_ClearLoadingScreenTexture();
1719
1720         if (gl_support_arb_texture_non_power_of_two)
1721         {
1722                 w = vid.width; h = vid.height;
1723                 loadingscreentexture_w = loadingscreentexture_h = 1;
1724         }
1725         else
1726         {
1727                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1728                 loadingscreentexture_w = vid.width / (float) w;
1729                 loadingscreentexture_h = vid.height / (float) h;
1730         }
1731
1732         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
1733         R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1734         GL_ActiveTexture(0);
1735         CHECKGLERROR
1736         qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
1737
1738         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1739         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1740         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1741         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1742         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1743         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1744         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1745         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1746         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1747 }
1748
1749 void SCR_UpdateLoadingScreenIfShown(void)
1750 {
1751         if(realtime == loadingscreentime)
1752                 SCR_UpdateLoadingScreen(loadingscreencleared);
1753 }
1754
1755 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1756 {
1757         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1758         s->prev = loadingscreenstack;
1759         loadingscreenstack = s;
1760
1761         strlcpy(s->msg, msg, sizeof(s->msg));
1762         s->relative_completion = 0;
1763
1764         if(s->prev)
1765         {
1766                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1767                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1768                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1769                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1770         }
1771         else
1772         {
1773                 s->absolute_loading_amount_min = 0;
1774                 s->absolute_loading_amount_len = 1;
1775         }
1776
1777         if(redraw)
1778                 SCR_UpdateLoadingScreenIfShown();
1779 }
1780
1781 void SCR_PopLoadingScreen (qboolean redraw)
1782 {
1783         loadingscreenstack_t *s = loadingscreenstack;
1784
1785         if(!s)
1786         {
1787                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1788                 return;
1789         }
1790
1791         loadingscreenstack = s->prev;
1792         if(s->prev)
1793                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1794         Z_Free(s);
1795
1796         if(redraw)
1797                 SCR_UpdateLoadingScreenIfShown();
1798 }
1799
1800 void SCR_ClearLoadingScreen (qboolean redraw)
1801 {
1802         while(loadingscreenstack)
1803                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1804 }
1805
1806 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
1807 {
1808         float size = 8;
1809         float x;
1810         size_t len;
1811         float total;
1812
1813         total = 0;
1814 #if 0
1815         if(s)
1816         {
1817                 total += SCR_DrawLoadingStack_r(s->prev, y);
1818                 y -= total;
1819                 if(!s->prev || strcmp(s->msg, s->prev->msg))
1820                 {
1821                         len = strlen(s->msg);
1822                         x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1823                         y -= size;
1824                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1825                         DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1826                         total += size;
1827                 }
1828         }
1829 #else
1830         if(s)
1831         {
1832                 len = strlen(s->msg);
1833                 x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
1834                 y -= size;
1835                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1836                 DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1837                 total += size;
1838         }
1839 #endif
1840         return total;
1841 }
1842
1843 static void SCR_DrawLoadingStack(void)
1844 {
1845         float verts[12];
1846         float colors[16];
1847         int i;
1848
1849         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
1850         if(loadingscreenstack)
1851         {
1852                 // height = 32; // sorry, using the actual one is ugly
1853                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1854                 GL_DepthRange(0, 1);
1855                 GL_PolygonOffset(0, 0);
1856                 GL_DepthTest(false);
1857                 R_Mesh_VertexPointer(verts, 0, 0);
1858                 R_Mesh_ColorPointer(colors, 0, 0);
1859                 R_Mesh_ResetTextureState();
1860                 R_SetupGenericShader(false);
1861                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1862                 verts[0] = verts[9] = 0;
1863                 verts[1] = verts[4] = vid_conheight.integer - 8;
1864                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1865                 verts[7] = verts[10] = vid_conheight.integer;
1866
1867                 for(i = 0; i < 16; ++i)
1868                         colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
1869                         //                                        ^^^^^^^^^^ blue component
1870                         //                              ^^^^^^ bottom row
1871                         //          ^^^^^^^^^^^^ alpha is always on
1872                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1873
1874                 // make sure everything is cleared, including the progress indicator
1875                 if(loadingscreenheight < 8)
1876                         loadingscreenheight = 8;
1877         }
1878 }
1879
1880 static cachepic_t *loadingscreenpic;
1881 static float loadingscreenpic_vertex3f[12];
1882 static float loadingscreenpic_texcoord2f[8];
1883
1884 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1885 {
1886         r_viewport_t viewport;
1887         float x, y;
1888         // release mouse grab while loading
1889         if (!vid.fullscreen)
1890                 VID_SetMouse(false, false, false);
1891         CHECKGLERROR
1892         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
1893         R_SetViewport(&viewport);
1894         //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1895         //qglDepthMask(1);CHECKGLERROR
1896         qglColorMask(1,1,1,1);CHECKGLERROR
1897         qglClearColor(0,0,0,0);CHECKGLERROR
1898         // when starting up a new video mode, make sure the screen is cleared to black
1899         if (clear)
1900                 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1901         R_Textures_Frame();
1902         R_Mesh_Start();
1903         R_Mesh_Matrix(&identitymatrix);
1904         // draw the loading plaque
1905         loadingscreenpic = Draw_CachePic ("gfx/loading");
1906         x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1907         y = (vid_conheight.integer - loadingscreenpic->height)/2;
1908         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1909         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1910         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1911         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1912         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1913         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1914         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1915         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1916         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1917 }
1918
1919 static void SCR_DrawLoadingScreen (qboolean clear)
1920 {
1921         // we only need to draw the image if it isn't already there
1922         GL_Color(1,1,1,1);
1923         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1924         GL_DepthRange(0, 1);
1925         GL_PolygonOffset(0, 0);
1926         GL_DepthTest(false);
1927         R_SetupGenericShader(true);
1928         R_Mesh_ColorPointer(NULL, 0, 0);
1929         if(loadingscreentexture)
1930         {
1931                 R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
1932                 R_Mesh_ResetTextureState();
1933                 R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
1934                 R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
1935                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1936         }
1937         R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
1938         R_Mesh_ResetTextureState();
1939         R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
1940         R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
1941         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1942         SCR_DrawLoadingStack();
1943 }
1944
1945 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1946 {
1947         R_Mesh_Finish();
1948         // refresh
1949         VID_Finish();
1950         // however this IS necessary on Windows Vista
1951         qglFinish();
1952 }
1953
1954 void SCR_UpdateLoadingScreen (qboolean clear)
1955 {
1956         keydest_t       old_key_dest;
1957         int                     old_key_consoleactive;
1958
1959         // don't do anything if not initialized yet
1960         if (vid_hidden || cls.state == ca_dedicated)
1961                 return;
1962         
1963         if(loadingscreentime == realtime)
1964                 clear |= loadingscreencleared;
1965
1966         if(clear)
1967                 SCR_ClearLoadingScreenTexture();
1968         else if(loadingscreentime != realtime)
1969                 SCR_SetLoadingScreenTexture();
1970
1971         if(loadingscreentime != realtime)
1972         {
1973                 loadingscreentime = realtime;
1974                 loadingscreenheight = 0;
1975         }
1976         loadingscreencleared = clear;
1977
1978         SCR_DrawLoadingScreen_SharedSetup(clear);
1979         if (vid.stereobuffer)
1980         {
1981                 qglDrawBuffer(GL_BACK_LEFT);
1982                 SCR_DrawLoadingScreen(clear);
1983                 qglDrawBuffer(GL_BACK_RIGHT);
1984                 SCR_DrawLoadingScreen(clear);
1985         }
1986         else
1987         {
1988                 qglDrawBuffer(GL_BACK);
1989                 SCR_DrawLoadingScreen(clear);
1990         }
1991         SCR_DrawLoadingScreen_SharedFinish(clear);
1992
1993         // this goes into the event loop, and should prevent unresponsive cursor on vista
1994         old_key_dest = key_dest;
1995         old_key_consoleactive = key_consoleactive;
1996         key_dest = key_void;
1997         key_consoleactive = false;
1998         Sys_SendKeyEvents();
1999         key_dest = old_key_dest;
2000         key_consoleactive = old_key_consoleactive;
2001 }
2002
2003 qboolean R_Stereo_ColorMasking(void)
2004 {
2005         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2006 }
2007
2008 qboolean R_Stereo_Active(void)
2009 {
2010         return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
2011 }
2012
2013 extern cvar_t cl_minfps;
2014 extern cvar_t cl_minfps_fade;
2015 extern cvar_t cl_minfps_qualitymax;
2016 extern cvar_t cl_minfps_qualitymin;
2017 extern cvar_t cl_minfps_qualitypower;
2018 extern cvar_t cl_minfps_qualityscale;
2019 static double cl_updatescreen_rendertime = 0;
2020 static double cl_updatescreen_quality = 1;
2021 extern void Sbar_ShowFPS_Update(void);
2022 void CL_UpdateScreen(void)
2023 {
2024         double rendertime1;
2025         float conwidth, conheight;
2026         float f;
2027
2028         Sbar_ShowFPS_Update();
2029
2030         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2031                 return;                         // not initialized yet
2032
2033         if(gamemode == GAME_NEXUIZ)
2034         {
2035                 // play a bit with the palette (experimental)
2036                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2037                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2038                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2039                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2040                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2041                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2042                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2043                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2044         }
2045
2046         if (vid_hidden)
2047                 return;
2048
2049         rendertime1 = Sys_DoubleTime();
2050
2051         conwidth = bound(160, vid_conwidth.value, 32768);
2052         conheight = bound(90, vid_conheight.value, 24576);
2053         if (vid_conwidth.value != conwidth)
2054                 Cvar_SetValue("vid_conwidth", conwidth);
2055         if (vid_conheight.value != conheight)
2056                 Cvar_SetValue("vid_conheight", conheight);
2057
2058         // bound viewsize
2059         if (scr_viewsize.value < 30)
2060                 Cvar_Set ("viewsize","30");
2061         if (scr_viewsize.value > 120)
2062                 Cvar_Set ("viewsize","120");
2063
2064         // bound field of view
2065         if (scr_fov.value < 1)
2066                 Cvar_Set ("fov","1");
2067         if (scr_fov.value > 170)
2068                 Cvar_Set ("fov","170");
2069
2070         // validate r_textureunits cvar
2071         if (r_textureunits.integer > gl_textureunits)
2072                 Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
2073         if (r_textureunits.integer < 1)
2074                 Cvar_SetValueQuick(&r_textureunits, 1);
2075
2076         // validate gl_combine cvar
2077         if (gl_combine.integer && !gl_combine_extension)
2078                 Cvar_SetValueQuick(&gl_combine, 0);
2079
2080         // intermission is always full screen
2081         if (cl.intermission)
2082                 sb_lines = 0;
2083         else
2084         {
2085                 if (scr_viewsize.value >= 120)
2086                         sb_lines = 0;           // no status bar at all
2087                 else if (scr_viewsize.value >= 110)
2088                         sb_lines = 24;          // no inventory
2089                 else
2090                         sb_lines = 24+16+8;
2091         }
2092
2093         r_refdef.view.colormask[0] = 1;
2094         r_refdef.view.colormask[1] = 1;
2095         r_refdef.view.colormask[2] = 1;
2096
2097         SCR_SetUpToDrawConsole();
2098
2099         CHECKGLERROR
2100         qglDrawBuffer(GL_BACK);CHECKGLERROR
2101         qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2102         qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2103         qglDepthMask(1);CHECKGLERROR
2104         qglColorMask(1,1,1,1);CHECKGLERROR
2105         qglClearColor(0,0,0,0);CHECKGLERROR
2106         R_ClearScreen(false);
2107         r_refdef.view.clear = false;
2108         r_refdef.view.isoverlay = false;
2109         f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2110         r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2111
2112         if (qglPolygonStipple)
2113         {
2114                 if(scr_stipple.integer)
2115                 {
2116                         GLubyte stipple[128];
2117                         int i, s, width, parts;
2118                         static int frame = 0;
2119                         ++frame;
2120         
2121                         s = scr_stipple.integer;
2122                         parts = (s & 007);
2123                         width = (s & 070) >> 3;
2124         
2125                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2126                         for(i = 0; i < 128; ++i)
2127                         {
2128                                 int line = i/4;
2129                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2130                         }
2131                         qglPolygonStipple(stipple);CHECKGLERROR
2132                 }
2133                 else
2134                 {
2135                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2136                 }
2137         }
2138
2139         CHECKGLERROR
2140         if (R_Stereo_Active())
2141         {
2142                 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2143                 matrix4x4_t offsetmatrix;
2144                 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2145                 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2146
2147                 if (r_stereo_sidebyside.integer)
2148                         r_stereo_side = 0;
2149
2150                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2151                 {
2152                         r_refdef.view.colormask[0] = 1;
2153                         r_refdef.view.colormask[1] = 0;
2154                         r_refdef.view.colormask[2] = 0;
2155                 }
2156
2157                 if (vid.stereobuffer)
2158                         qglDrawBuffer(GL_BACK_RIGHT);
2159
2160                 SCR_DrawScreen();
2161
2162                 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2163                 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2164
2165                 if (r_stereo_sidebyside.integer)
2166                         r_stereo_side = 1;
2167
2168                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2169                 {
2170                         r_refdef.view.colormask[0] = 0;
2171                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2172                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2173                 }
2174
2175                 if (vid.stereobuffer)
2176                         qglDrawBuffer(GL_BACK_LEFT);
2177
2178                 SCR_DrawScreen();
2179
2180                 r_refdef.view.matrix = originalmatrix;
2181         }
2182         else
2183                 SCR_DrawScreen();
2184         CHECKGLERROR
2185
2186         SCR_CaptureVideo();
2187
2188         // quality adjustment according to render time
2189         CHECKGLERROR
2190         qglFlush(); // FIXME: should we really be using qglFlush here?
2191         cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2192         if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2193                 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2194         else
2195                 cl_updatescreen_quality = 1;
2196
2197         if (!vid_activewindow)
2198                 VID_SetMouse(false, false, false);
2199         else if (key_consoleactive)
2200                 VID_SetMouse(vid.fullscreen, false, false);
2201         else if (key_dest == key_menu_grabbed)
2202                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2203         else if (key_dest == key_menu)
2204                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2205         else
2206                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2207
2208         VID_Finish();
2209 }
2210
2211 void CL_Screen_NewMap(void)
2212 {
2213 }