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[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #include "cap_avi.h"
11 #include "cap_ogg.h"
12
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
14 #include "snd_main.h"
15
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
42 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
43 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
44 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
45 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
46 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
47 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
48 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
49 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
50 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
51 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
52 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
53 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
54 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
55 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
56 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
57 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
58 // scr_screenshot_name is defined in fs.c
59 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
60 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
61 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
62 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
63 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
64 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
65 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
66 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
67 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
68 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
69 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
70 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
71 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
72 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
73 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
74 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
75 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
76 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
77 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
78 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
87 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
88 cvar_t r_speeds_graph_filter[8] =
89 {
90         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
91         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
92         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
93         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
94         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
95         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
96         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
98 };
99 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
100 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
101 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
102 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
103 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
104 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
105
106
107
108 extern cvar_t v_glslgamma;
109 extern cvar_t sbar_info_pos;
110 extern cvar_t r_fog_clear;
111 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
112
113 int jpeg_supported = false;
114
115 qboolean        scr_initialized;                // ready to draw
116
117 float           scr_con_current;
118 int                     scr_con_margin_bottom;
119
120 extern int      con_vislines;
121
122 static void SCR_ScreenShot_f (void);
123 static void R_Envmap_f (void);
124
125 // backend
126 void R_ClearScreen(qboolean fogcolor);
127
128 /*
129 ===============================================================================
130
131 CENTER PRINTING
132
133 ===============================================================================
134 */
135
136 char            scr_centerstring[MAX_INPUTLINE];
137 float           scr_centertime_start;   // for slow victory printing
138 float           scr_centertime_off;
139 int                     scr_center_lines;
140 int                     scr_erase_lines;
141 int                     scr_erase_center;
142 char        scr_infobarstring[MAX_INPUTLINE];
143 float       scr_infobartime_off;
144
145 /*
146 ==============
147 SCR_CenterPrint
148
149 Called for important messages that should stay in the center of the screen
150 for a few moments
151 ==============
152 */
153 void SCR_CenterPrint(const char *str)
154 {
155         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
156         scr_centertime_off = scr_centertime.value;
157         scr_centertime_start = cl.time;
158
159 // count the number of lines for centering
160         scr_center_lines = 1;
161         while (*str)
162         {
163                 if (*str == '\n')
164                         scr_center_lines++;
165                 str++;
166         }
167 }
168
169
170 static void SCR_DrawCenterString (void)
171 {
172         char    *start;
173         int             x, y;
174         int             remaining;
175         int             color;
176
177         if(cl.intermission == 2) // in finale,
178                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
179                         return;
180
181         if(scr_centertime.value <= 0 && !cl.intermission)
182                 return;
183
184 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
185         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
186                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
187         else
188                 remaining = 9999;
189
190         scr_erase_center = 0;
191         start = scr_centerstring;
192
193         if (remaining < 1)
194                 return;
195
196         if (scr_center_lines <= 4)
197                 y = (int)(vid_conheight.integer*0.35);
198         else
199                 y = 48;
200
201         color = -1;
202         do
203         {
204                 // scan the number of characters on the line, not counting color codes
205                 char *newline = strchr(start, '\n');
206                 int l = newline ? (newline - start) : (int)strlen(start);
207                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
208
209                 x = (int) (vid_conwidth.integer - width)/2;
210                 if (l > 0)
211                 {
212                         if (remaining < l)
213                                 l = remaining;
214                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
215                         remaining -= l;
216                         if (remaining <= 0)
217                                 return;
218                 }
219                 y += 8;
220
221                 if (!newline)
222                         break;
223                 start = newline + 1; // skip the \n
224         } while (1);
225 }
226
227 static void SCR_CheckDrawCenterString (void)
228 {
229         if (scr_center_lines > scr_erase_lines)
230                 scr_erase_lines = scr_center_lines;
231
232         if (cl.time > cl.oldtime)
233                 scr_centertime_off -= cl.time - cl.oldtime;
234
235         // don't draw if this is a normal stats-screen intermission,
236         // only if it is not an intermission, or a finale intermission
237         if (cl.intermission == 1)
238                 return;
239         if (scr_centertime_off <= 0 && !cl.intermission)
240                 return;
241         if (key_dest != key_game)
242                 return;
243
244         SCR_DrawCenterString ();
245 }
246
247 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
248 {
249         netgraphitem_t *graph;
250         int j, x, y, numlines;
251         int totalbytes = 0;
252         char bytesstring[128];
253         float g[NETGRAPH_PACKETS][6];
254         float *a;
255         float *b;
256         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*5*2];
257         r_vertexgeneric_t *v;
258         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
259         // draw the bar graph itself
260         memset(g, 0, sizeof(g));
261         for (j = 0;j < NETGRAPH_PACKETS;j++)
262         {
263                 graph = netgraph + j;
264                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
265                 g[j][1] = 1.0f;
266                 g[j][2] = 1.0f;
267                 g[j][3] = 1.0f;
268                 g[j][4] = 1.0f;
269                 g[j][5] = 1.0f;
270                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
271                         g[j][1] = 0.00f;
272                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
273                         g[j][2] = 0.96f;
274                 else
275                 {
276                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
277                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
278                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
279                         // count bytes in the last second
280                         if (realtime - graph->time < 1.0f)
281                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
282                 }
283                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
284                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
285                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
286                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
287                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
288         }
289         // render the lines for the graph
290         numlines = 0;
291         v = vertex;
292         for (j = 0;j < NETGRAPH_PACKETS;j++)
293         {
294                 a = g[j];
295                 b = g[(j+1)%NETGRAPH_PACKETS];
296                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
297                         continue;
298                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
299                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
300
301                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
302                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
303
304                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
305                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
306
307                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
308                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
309
310                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
311                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312
313                 numlines += 5;
314         }
315         if (numlines > 0)
316         {
317                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL);
318                 DrawQ_Lines(0.0f, numlines, 0, false);
319         }
320         x = graphx;
321         y = graphy + graphheight;
322         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
323         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
324         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
325 }
326
327 /*
328 ==============
329 SCR_DrawNetGraph
330 ==============
331 */
332 static void SCR_DrawNetGraph (void)
333 {
334         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
335         float graphscale;
336         netconn_t *c;
337         char vabuf[1024];
338
339         if (cls.state != ca_connected)
340                 return;
341         if (!cls.netcon)
342                 return;
343         if (!shownetgraph.integer)
344                 return;
345
346         separator1 = 2;
347         separator2 = 4;
348         textsize = 8;
349         graphwidth = 120;
350         graphheight = 70;
351         graphscale = 1.0f / 1500.0f;
352
353         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
354         netgraphsperrow = max(netgraphsperrow, 1);
355
356         index = 0;
357         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
358         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
359         c = cls.netcon;
360         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
361         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
362         index++;
363
364         if (sv.active && shownetgraph.integer >= 2)
365         {
366                 for (i = 0;i < svs.maxclients;i++)
367                 {
368                         c = svs.clients[i].netconnection;
369                         if (!c)
370                                 continue;
371                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
372                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
373                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
374                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
375                         index++;
376                 }
377         }
378 }
379
380 /*
381 ==============
382 SCR_DrawTurtle
383 ==============
384 */
385 static void SCR_DrawTurtle (void)
386 {
387         static int      count;
388
389         if (cls.state != ca_connected)
390                 return;
391
392         if (!scr_showturtle.integer)
393                 return;
394
395         if (cl.realframetime < 0.1)
396         {
397                 count = 0;
398                 return;
399         }
400
401         count++;
402         if (count < 3)
403                 return;
404
405         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
406 }
407
408 /*
409 ==============
410 SCR_DrawNet
411 ==============
412 */
413 static void SCR_DrawNet (void)
414 {
415         if (cls.state != ca_connected)
416                 return;
417         if (realtime - cl.last_received_message < 0.3)
418                 return;
419         if (cls.demoplayback)
420                 return;
421
422         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
423 }
424
425 /*
426 ==============
427 DrawPause
428 ==============
429 */
430 static void SCR_DrawPause (void)
431 {
432         cachepic_t      *pic;
433
434         if (cls.state != ca_connected)
435                 return;
436
437         if (!scr_showpause.integer)             // turn off for screenshots
438                 return;
439
440         if (!cl.paused)
441                 return;
442
443         pic = Draw_CachePic ("gfx/pause");
444         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
445 }
446
447 /*
448 ==============
449 SCR_DrawBrand
450 ==============
451 */
452 static void SCR_DrawBrand (void)
453 {
454         cachepic_t      *pic;
455         float           x, y;
456
457         if (!scr_showbrand.value)
458                 return;
459
460         pic = Draw_CachePic ("gfx/brand");
461
462         switch ((int)scr_showbrand.value)
463         {
464         case 1: // bottom left
465                 x = 0;
466                 y = vid_conheight.integer - pic->height;
467                 break;
468         case 2: // bottom centre
469                 x = (vid_conwidth.integer - pic->width) / 2;
470                 y = vid_conheight.integer - pic->height;
471                 break;
472         case 3: // bottom right
473                 x = vid_conwidth.integer - pic->width;
474                 y = vid_conheight.integer - pic->height;
475                 break;
476         case 4: // centre right
477                 x = vid_conwidth.integer - pic->width;
478                 y = (vid_conheight.integer - pic->height) / 2;
479                 break;
480         case 5: // top right
481                 x = vid_conwidth.integer - pic->width;
482                 y = 0;
483                 break;
484         case 6: // top centre
485                 x = (vid_conwidth.integer - pic->width) / 2;
486                 y = 0;
487                 break;
488         case 7: // top left
489                 x = 0;
490                 y = 0;
491                 break;
492         case 8: // centre left
493                 x = 0;
494                 y = (vid_conheight.integer - pic->height) / 2;
495                 break;
496         default:
497                 return;
498         }
499
500         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
501 }
502
503 /*
504 ==============
505 SCR_DrawQWDownload
506 ==============
507 */
508 static int SCR_DrawQWDownload(int offset)
509 {
510         // sync with SCR_InfobarHeight
511         int len;
512         float x, y;
513         float size = scr_infobar_height.value;
514         char temp[256];
515
516         if (!cls.qw_downloadname[0])
517         {
518                 cls.qw_downloadspeedrate = 0;
519                 cls.qw_downloadspeedtime = realtime;
520                 cls.qw_downloadspeedcount = 0;
521                 return 0;
522         }
523         if (realtime >= cls.qw_downloadspeedtime + 1)
524         {
525                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
526                 cls.qw_downloadspeedtime = realtime;
527                 cls.qw_downloadspeedcount = 0;
528         }
529         if (cls.protocol == PROTOCOL_QUAKEWORLD)
530                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
531         else
532                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
533         len = (int)strlen(temp);
534         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
535         y = vid_conheight.integer - size - offset;
536         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
537         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
538         return size;
539 }
540 /*
541 ==============
542 SCR_DrawInfobarString
543 ==============
544 */
545 static int SCR_DrawInfobarString(int offset)
546 {
547         int len;
548         float x, y;
549         float size = scr_infobar_height.value;
550
551         len = (int)strlen(scr_infobarstring);
552         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
553         y = vid_conheight.integer - size - offset;
554         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
555         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
556         return size;
557 }
558
559 /*
560 ==============
561 SCR_DrawCurlDownload
562 ==============
563 */
564 static int SCR_DrawCurlDownload(int offset)
565 {
566         // sync with SCR_InfobarHeight
567         int len;
568         int nDownloads;
569         int i;
570         float x, y;
571         float size = scr_infobar_height.value;
572         Curl_downloadinfo_t *downinfo;
573         char temp[256];
574         char addinfobuf[128];
575         const char *addinfo;
576
577         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
578         if(!downinfo)
579                 return 0;
580
581         y = vid_conheight.integer - size * nDownloads - offset;
582
583         if(addinfo)
584         {
585                 len = (int)strlen(addinfo);
586                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
587                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
588                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
589         }
590
591         for(i = 0; i != nDownloads; ++i)
592         {
593                 if(downinfo[i].queued)
594                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
595                 else if(downinfo[i].progress <= 0)
596                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
597                 else
598                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
599                 len = (int)strlen(temp);
600                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
601                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
602                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
603         }
604
605         Z_Free(downinfo);
606
607         return size * (nDownloads + (addinfo ? 1 : 0));
608 }
609
610 /*
611 ==============
612 SCR_DrawInfobar
613 ==============
614 */
615 static void SCR_DrawInfobar(void)
616 {
617         int offset = 0;
618         offset += SCR_DrawQWDownload(offset);
619         offset += SCR_DrawCurlDownload(offset);
620         if(scr_infobartime_off > 0)
621                 offset += SCR_DrawInfobarString(offset);
622         if(offset != scr_con_margin_bottom)
623                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
624 }
625
626 static int SCR_InfobarHeight(void)
627 {
628         int offset = 0;
629         Curl_downloadinfo_t *downinfo;
630         const char *addinfo;
631         int nDownloads;
632         char addinfobuf[128];
633
634         if (cl.time > cl.oldtime)
635                 scr_infobartime_off -= cl.time - cl.oldtime;
636         if(scr_infobartime_off > 0)
637                 offset += 1;
638         if(cls.qw_downloadname[0])
639                 offset += 1;
640
641         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
642         if(downinfo)
643         {
644                 offset += (nDownloads + (addinfo ? 1 : 0));
645                 Z_Free(downinfo);
646         }
647         offset *= scr_infobar_height.value;
648
649         return offset;
650 }
651
652 /*
653 ==============
654 SCR_InfoBar_f
655 ==============
656 */
657 static void SCR_InfoBar_f(void)
658 {
659         if(Cmd_Argc() == 3)
660         {
661                 scr_infobartime_off = atof(Cmd_Argv(1));
662                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
663         }
664         else
665         {
666                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
667         }
668 }
669 //=============================================================================
670
671 /*
672 ==================
673 SCR_SetUpToDrawConsole
674 ==================
675 */
676 static void SCR_SetUpToDrawConsole (void)
677 {
678         // lines of console to display
679         float conlines;
680         static int framecounter = 0;
681
682         Con_CheckResize ();
683
684         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
685         {
686                 if (framecounter >= 2)
687                         MR_ToggleMenu(1);
688                 else
689                         framecounter++;
690         }
691         else
692                 framecounter = 0;
693
694         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
695                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
696         else
697                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
698
699 // decide on the height of the console
700         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
701                 conlines = vid_conheight.integer/2;     // half screen
702         else
703                 conlines = 0;                           // none visible
704
705         scr_con_current = conlines;
706 }
707
708 /*
709 ==================
710 SCR_DrawConsole
711 ==================
712 */
713 void SCR_DrawConsole (void)
714 {
715         scr_con_margin_bottom = SCR_InfobarHeight();
716         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
717         {
718                 // full screen
719                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
720         }
721         else if (scr_con_current)
722                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
723         else
724                 con_vislines = 0;
725 }
726
727 /*
728 ===============
729 SCR_BeginLoadingPlaque
730
731 ================
732 */
733 void SCR_BeginLoadingPlaque (qboolean startup)
734 {
735         // save console log up to this point to log_file if it was set by configs
736         Log_Start();
737
738         Host_StartVideo();
739         SCR_UpdateLoadingScreen(false, startup);
740 }
741
742 //=============================================================================
743
744 const char *r_stat_name[r_stat_count] =
745 {
746         "timedelta",
747         "quality",
748         "renders",
749         "entities",
750         "entities_surfaces",
751         "entities_triangles",
752         "world_leafs",
753         "world_portals",
754         "world_surfaces",
755         "world_triangles",
756         "lightmapupdates",
757         "lightmapupdatepixels",
758         "particles",
759         "drawndecals",
760         "totaldecals",
761         "draws",
762         "draws_vertices",
763         "draws_elements",
764         "lights",
765         "lights_clears",
766         "lights_scissored",
767         "lights_lighttriangles",
768         "lights_shadowtriangles",
769         "lights_dynamicshadowtriangles",
770         "bouncegrid_lights",
771         "bouncegrid_particles",
772         "bouncegrid_traces",
773         "bouncegrid_hits",
774         "bouncegrid_splats",
775         "bouncegrid_bounces",
776         "photoncache_animated",
777         "photoncache_cached",
778         "photoncache_traced",
779         "bloom",
780         "bloom_copypixels",
781         "bloom_drawpixels",
782         "indexbufferuploadcount",
783         "indexbufferuploadsize",
784         "vertexbufferuploadcount",
785         "vertexbufferuploadsize",
786         "framedatacurrent",
787         "framedatasize",
788         "animcache_vertexmesh_count",
789         "animcache_vertexmesh_vertices",
790         "animcache_vertexmesh_maxvertices",
791         "animcache_skeletal_count",
792         "animcache_skeletal_bones",
793         "animcache_skeletal_maxbones",
794         "animcache_shade_count",
795         "animcache_shade_vertices",
796         "animcache_shade_maxvertices",
797         "animcache_shape_count",
798         "animcache_shape_vertices",
799         "animcache_shape_maxvertices",
800         "batch_batches",
801         "batch_withgaps",
802         "batch_surfaces",
803         "batch_vertices",
804         "batch_triangles",
805         "fast_batches",
806         "fast_surfaces",
807         "fast_vertices",
808         "fast_triangles",
809         "copytriangles_batches",
810         "copytriangles_surfaces",
811         "copytriangles_vertices",
812         "copytriangles_triangles",
813         "dynamic_batches",
814         "dynamic_surfaces",
815         "dynamic_vertices",
816         "dynamic_triangles",
817         "dynamicskeletal_batches",
818         "dynamicskeletal_surfaces",
819         "dynamicskeletal_vertices",
820         "dynamicskeletal_triangles",
821         "dynamic_batches_because_cvar",
822         "dynamic_surfaces_because_cvar",
823         "dynamic_vertices_because_cvar",
824         "dynamic_triangles_because_cvar",
825         "dynamic_batches_because_lightmapvertex",
826         "dynamic_surfaces_because_lightmapvertex",
827         "dynamic_vertices_because_lightmapvertex",
828         "dynamic_triangles_because_lightmapvertex",
829         "dynamic_batches_because_deformvertexes_autosprite",
830         "dynamic_surfaces_because_deformvertexes_autosprite",
831         "dynamic_vertices_because_deformvertexes_autosprite",
832         "dynamic_triangles_because_deformvertexes_autosprite",
833         "dynamic_batches_because_deformvertexes_autosprite2",
834         "dynamic_surfaces_because_deformvertexes_autosprite2",
835         "dynamic_vertices_because_deformvertexes_autosprite2",
836         "dynamic_triangles_because_deformvertexes_autosprite2",
837         "dynamic_batches_because_deformvertexes_normal",
838         "dynamic_surfaces_because_deformvertexes_normal",
839         "dynamic_vertices_because_deformvertexes_normal",
840         "dynamic_triangles_because_deformvertexes_normal",
841         "dynamic_batches_because_deformvertexes_wave",
842         "dynamic_surfaces_because_deformvertexes_wave",
843         "dynamic_vertices_because_deformvertexes_wave",
844         "dynamic_triangles_because_deformvertexes_wave",
845         "dynamic_batches_because_deformvertexes_bulge",
846         "dynamic_surfaces_because_deformvertexes_bulge",
847         "dynamic_vertices_because_deformvertexes_bulge",
848         "dynamic_triangles_because_deformvertexes_bulge",
849         "dynamic_batches_because_deformvertexes_move",
850         "dynamic_surfaces_because_deformvertexes_move",
851         "dynamic_vertices_because_deformvertexes_move",
852         "dynamic_triangles_because_deformvertexes_move",
853         "dynamic_batches_because_tcgen_lightmap",
854         "dynamic_surfaces_because_tcgen_lightmap",
855         "dynamic_vertices_because_tcgen_lightmap",
856         "dynamic_triangles_because_tcgen_lightmap",
857         "dynamic_batches_because_tcgen_vector",
858         "dynamic_surfaces_because_tcgen_vector",
859         "dynamic_vertices_because_tcgen_vector",
860         "dynamic_triangles_because_tcgen_vector",
861         "dynamic_batches_because_tcgen_environment",
862         "dynamic_surfaces_because_tcgen_environment",
863         "dynamic_vertices_because_tcgen_environment",
864         "dynamic_triangles_because_tcgen_environment",
865         "dynamic_batches_because_tcmod_turbulent",
866         "dynamic_surfaces_because_tcmod_turbulent",
867         "dynamic_vertices_because_tcmod_turbulent",
868         "dynamic_triangles_because_tcmod_turbulent",
869         "dynamic_batches_because_interleavedarrays",
870         "dynamic_surfaces_because_interleavedarrays",
871         "dynamic_vertices_because_interleavedarrays",
872         "dynamic_triangles_because_interleavedarrays",
873         "dynamic_batches_because_nogaps",
874         "dynamic_surfaces_because_nogaps",
875         "dynamic_vertices_because_nogaps",
876         "dynamic_triangles_because_nogaps",
877         "dynamic_batches_because_derived",
878         "dynamic_surfaces_because_derived",
879         "dynamic_vertices_because_derived",
880         "dynamic_triangles_because_derived",
881         "entitycache_count",
882         "entitycache_surfaces",
883         "entitycache_vertices",
884         "entitycache_triangles",
885         "entityanimate_count",
886         "entityanimate_surfaces",
887         "entityanimate_vertices",
888         "entityanimate_triangles",
889         "entityskeletal_count",
890         "entityskeletal_surfaces",
891         "entityskeletal_vertices",
892         "entityskeletal_triangles",
893         "entitystatic_count",
894         "entitystatic_surfaces",
895         "entitystatic_vertices",
896         "entitystatic_triangles",
897         "entitycustom_count",
898         "entitycustom_surfaces",
899         "entitycustom_vertices",
900         "entitycustom_triangles",
901 };
902
903 char r_speeds_timestring[4096];
904 int speedstringcount, r_timereport_active;
905 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
906 int r_speeds_longestitem = 0;
907
908 void R_TimeReport(const char *desc)
909 {
910         char tempbuf[256];
911         int length;
912         int t;
913
914         if (r_speeds.integer < 2 || !r_timereport_active)
915                 return;
916
917         CHECKGLERROR
918         if (r_speeds.integer == 2)
919                 GL_Finish();
920         CHECKGLERROR
921         r_timereport_temp = r_timereport_current;
922         r_timereport_current = Sys_DirtyTime();
923         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
924
925         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
926         length = min(length, (int)sizeof(tempbuf) - 1);
927         if (r_speeds_longestitem < length)
928                 r_speeds_longestitem = length;
929         for (;length < r_speeds_longestitem;length++)
930                 tempbuf[length] = ' ';
931         tempbuf[length] = 0;
932
933         if (speedstringcount + length > (vid_conwidth.integer / 8))
934         {
935                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
936                 speedstringcount = 0;
937         }
938         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
939         speedstringcount += length;
940 }
941
942 static void R_TimeReport_BeginFrame(void)
943 {
944         speedstringcount = 0;
945         r_speeds_timestring[0] = 0;
946         r_timereport_active = false;
947         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
948
949         if (r_speeds.integer >= 2)
950         {
951                 r_timereport_active = true;
952                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
953         }
954 }
955
956 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
957 {
958         int i, triangles = 0;
959         for (i = 0;i < leaf->numleafsurfaces;i++)
960                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
961         return triangles;
962 }
963
964 #define R_SPEEDS_GRAPH_COLORS 8
965 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
966 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
967
968 extern cvar_t r_viewscale;
969 extern float viewscalefpsadjusted;
970 static void R_TimeReport_EndFrame(void)
971 {
972         int i, j, lines, y;
973         cl_locnode_t *loc;
974         char string[1024+4096];
975         mleaf_t *viewleaf;
976         static double oldtime = 0;
977
978         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
979         oldtime = realtime;
980         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
981
982         string[0] = 0;
983         if (r_speeds.integer)
984         {
985                 // put the location name in the r_speeds display as it greatly helps
986                 // when creating loc files
987                 loc = CL_Locs_FindNearest(cl.movement_origin);
988                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
989                 dpsnprintf(string, sizeof(string),
990 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
991 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
992 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
993 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
994 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
995 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
996 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
997 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
998 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
999 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1000 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1001 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1002 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1003 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1004 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1005 "%s"
1006 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1007 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1008 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1009 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1010 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1011 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1012 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1013 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1014 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1015 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1016 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1017 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1018 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1019 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1020 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1021 , r_speeds_timestring);
1022         }
1023
1024         speedstringcount = 0;
1025         r_speeds_timestring[0] = 0;
1026         r_timereport_active = false;
1027
1028         if (r_speeds.integer >= 2)
1029         {
1030                 r_timereport_active = true;
1031                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1032         }
1033
1034         if (string[0])
1035         {
1036                 if (string[strlen(string)-1] == '\n')
1037                         string[strlen(string)-1] = 0;
1038                 lines = 1;
1039                 for (i = 0;string[i];i++)
1040                         if (string[i] == '\n')
1041                                 lines++;
1042                 y = vid_conheight.integer - sb_lines - lines * 8;
1043                 i = j = 0;
1044                 r_draw2d_force = true;
1045                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1046                 while (string[i])
1047                 {
1048                         j = i;
1049                         while (string[i] && string[i] != '\n')
1050                                 i++;
1051                         if (i - j > 0)
1052                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1053                         if (string[i] == '\n')
1054                                 i++;
1055                         y += 8;
1056                 }
1057                 r_draw2d_force = false;
1058         }
1059
1060         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1061                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1062         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1063                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1064         if (r_speeds_graph.integer)
1065         {
1066                 // if we currently have no graph data, reset the graph data entirely
1067                 if (!cls.r_speeds_graph_data)
1068                         for (i = 0;i < r_stat_count;i++)
1069                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1070                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1071                 {
1072                         int i, stat, index, d, graph_length, *graph_data;
1073                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1074                         cls.r_speeds_graph_current = 0;
1075                         if (cls.r_speeds_graph_data)
1076                                 Mem_Free(cls.r_speeds_graph_data);
1077                         cls.r_speeds_graph_data = Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1078                         // initialize the graph to have the current values throughout history
1079                         graph_data = cls.r_speeds_graph_data;
1080                         graph_length = cls.r_speeds_graph_length;
1081                         index = 0;
1082                         for (stat = 0;stat < r_stat_count;stat++)
1083                         {
1084                                 d = r_refdef.stats[stat];
1085                                 if (stat == r_stat_timedelta)
1086                                         d = 0;
1087                                 for (i = 0;i < graph_length;i++)
1088                                         graph_data[index++] = d;
1089                         }
1090                 }
1091         }
1092         else
1093         {
1094                 if (cls.r_speeds_graph_length)
1095                 {
1096                         cls.r_speeds_graph_length = 0;
1097                         Mem_Free(cls.r_speeds_graph_data);
1098                         cls.r_speeds_graph_data = NULL;
1099                         cls.r_speeds_graph_current = 0;
1100                 }
1101         }
1102
1103         if (cls.r_speeds_graph_length)
1104         {
1105                 char legend[128];
1106                 r_vertexgeneric_t *v;
1107                 int numlines;
1108                 const int *data;
1109                 float x, y, width, height, scalex, scaley;
1110                 int color, stat, stats, index, range_min, range_max;
1111                 int graph_current, graph_length, *graph_data;
1112                 int statindex[R_SPEEDS_GRAPH_COLORS];
1113                 int sum;
1114
1115                 // add current stats to the graph_data
1116                 cls.r_speeds_graph_current++;
1117                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1118                         cls.r_speeds_graph_current = 0;
1119                 // poke each new stat into the current offset of its graph
1120                 graph_data = cls.r_speeds_graph_data;
1121                 graph_current = cls.r_speeds_graph_current;
1122                 graph_length = cls.r_speeds_graph_length;
1123                 for (stat = 0;stat < r_stat_count;stat++)
1124                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1125
1126                 // update the graph ranges
1127                 for (stat = 0;stat < r_stat_count;stat++)
1128                 {
1129                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1130                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1131                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1132                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1133                 }
1134
1135                 // force 2D drawing to occur even if r_render is 0
1136                 r_draw2d_force = true;
1137
1138                 // position the graph
1139                 width = r_speeds_graph_width.value;
1140                 height = r_speeds_graph_height.value;
1141                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1142                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1143
1144                 // fill background with a pattern of gray and black at one second intervals
1145                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1146                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1147                 {
1148                         float x1 = x + width - (i + 1) * scalex;
1149                         float x2 = x + width - i * scalex;
1150                         if (x1 < x)
1151                                 x1 = x;
1152                         if (i & 1)
1153                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1154                         else
1155                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1156                 }
1157
1158                 // count how many stats match our pattern
1159                 stats = 0;
1160                 color = 0;
1161                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1162                 {
1163                         // look at all stat names and find ones matching the filter
1164                         statindex[color] = -1;
1165                         if (!r_speeds_graph_filter[color].string)
1166                                 continue;
1167                         for (stat = 0;stat < r_stat_count;stat++)
1168                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1169                                         break;
1170                         if (stat >= r_stat_count)
1171                                 continue;
1172                         // record that this color is this stat for the line drawing loop
1173                         statindex[color] = stat;
1174                         // draw the legend text in the background of the graph
1175                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1176                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1177                         // count how many stats we need to graph in vertex buffer
1178                         stats++;
1179                 }
1180
1181                 if (stats)
1182                 {
1183                         // legend text is drawn after the graphs
1184                         // render the graph lines, we'll go back and render the legend text later
1185                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1186                         // get space in a vertex buffer to draw this
1187                         numlines = stats * (graph_length - 1);
1188                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1189                         stats = 0;
1190                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1191                         {
1192                                 // look at all stat names and find ones matching the filter
1193                                 stat = statindex[color];
1194                                 if (stat < 0)
1195                                         continue;
1196                                 // prefer to graph stats with 0 base, but if they are
1197                                 // negative we have no choice
1198                                 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1199                                 range_max = cls.r_speeds_graph_datamax[stat];
1200                                 // some stats we specifically override the graph scale on
1201                                 if (stat == r_stat_timedelta)
1202                                         range_max = 100000;
1203                                 if (range_max == range_min)
1204                                         range_max++;
1205                                 scaley = height / (range_max - range_min);
1206                                 // generate lines (2 vertices each)
1207                                 // to deal with incomplete data we walk right to left
1208                                 data = graph_data + stat * graph_length;
1209                                 index = graph_current;
1210                                 sum = 0;
1211                                 for (i = 0;i < graph_length - 1;)
1212                                 {
1213                                         v->vertex3f[0] = x + width - sum * scalex;
1214                                         if (v->vertex3f[0] < x)
1215                                                 v->vertex3f[0] = x;
1216                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1217                                         v->vertex3f[2] = 0;
1218                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1219                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1220                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1221                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1222                                         v->texcoord2f[0] = 0;
1223                                         v->texcoord2f[1] = 0;
1224                                         v++;
1225                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1226                                         index--;
1227                                         if (index < 0)
1228                                                 index = graph_length - 1;
1229                                         i++;
1230                                         v->vertex3f[0] = x + width - sum * scalex;
1231                                         if (v->vertex3f[0] < x)
1232                                                 v->vertex3f[0] = x;
1233                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1234                                         v->vertex3f[2] = 0;
1235                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1236                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1237                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1238                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1239                                         v->texcoord2f[0] = 0;
1240                                         v->texcoord2f[1] = 0;
1241                                         v++;
1242                                 }
1243                         }
1244                         R_Mesh_PrepareVertices_Generic_Unlock();
1245                         DrawQ_Lines(0.0f, numlines, 0, false);
1246                 }
1247
1248                 // return to not drawing anything if r_render is 0
1249                 r_draw2d_force = false;
1250         }
1251
1252         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1253 }
1254
1255 /*
1256 =================
1257 SCR_SizeUp_f
1258
1259 Keybinding command
1260 =================
1261 */
1262 static void SCR_SizeUp_f (void)
1263 {
1264         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1265 }
1266
1267
1268 /*
1269 =================
1270 SCR_SizeDown_f
1271
1272 Keybinding command
1273 =================
1274 */
1275 static void SCR_SizeDown_f (void)
1276 {
1277         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1278 }
1279
1280 void SCR_CaptureVideo_EndVideo(void);
1281 void CL_Screen_Shutdown(void)
1282 {
1283         SCR_CaptureVideo_EndVideo();
1284 }
1285
1286 void CL_Screen_Init(void)
1287 {
1288         int i;
1289         Cvar_RegisterVariable (&scr_fov);
1290         Cvar_RegisterVariable (&scr_viewsize);
1291         Cvar_RegisterVariable (&scr_conalpha);
1292         Cvar_RegisterVariable (&scr_conalphafactor);
1293         Cvar_RegisterVariable (&scr_conalpha2factor);
1294         Cvar_RegisterVariable (&scr_conalpha3factor);
1295         Cvar_RegisterVariable (&scr_conscroll_x);
1296         Cvar_RegisterVariable (&scr_conscroll_y);
1297         Cvar_RegisterVariable (&scr_conscroll2_x);
1298         Cvar_RegisterVariable (&scr_conscroll2_y);
1299         Cvar_RegisterVariable (&scr_conscroll3_x);
1300         Cvar_RegisterVariable (&scr_conscroll3_y);
1301         Cvar_RegisterVariable (&scr_conbrightness);
1302         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1303         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1304         Cvar_RegisterVariable (&scr_loadingscreen_background);
1305         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1306         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1307         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1308         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1309         Cvar_RegisterVariable (&scr_loadingscreen_count);
1310         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1311         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1312         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1313         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1314         Cvar_RegisterVariable (&scr_infobar_height);
1315         Cvar_RegisterVariable (&scr_showram);
1316         Cvar_RegisterVariable (&scr_showturtle);
1317         Cvar_RegisterVariable (&scr_showpause);
1318         Cvar_RegisterVariable (&scr_showbrand);
1319         Cvar_RegisterVariable (&scr_centertime);
1320         Cvar_RegisterVariable (&scr_printspeed);
1321         Cvar_RegisterVariable (&vid_conwidth);
1322         Cvar_RegisterVariable (&vid_conheight);
1323         Cvar_RegisterVariable (&vid_pixelheight);
1324         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1325         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1326         Cvar_RegisterVariable (&scr_screenshot_png);
1327         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1328         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1329         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1330         Cvar_RegisterVariable (&scr_screenshot_alpha);
1331         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1332         Cvar_RegisterVariable (&cl_capturevideo);
1333         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1334         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1335         Cvar_RegisterVariable (&cl_capturevideo_width);
1336         Cvar_RegisterVariable (&cl_capturevideo_height);
1337         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1338         Cvar_RegisterVariable (&cl_capturevideo_fps);
1339         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1340         Cvar_RegisterVariable (&cl_capturevideo_number);
1341         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1342         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1343         Cvar_RegisterVariable (&r_letterbox);
1344         Cvar_RegisterVariable(&r_stereo_separation);
1345         Cvar_RegisterVariable(&r_stereo_sidebyside);
1346         Cvar_RegisterVariable(&r_stereo_horizontal);
1347         Cvar_RegisterVariable(&r_stereo_vertical);
1348         Cvar_RegisterVariable(&r_stereo_redblue);
1349         Cvar_RegisterVariable(&r_stereo_redcyan);
1350         Cvar_RegisterVariable(&r_stereo_redgreen);
1351         Cvar_RegisterVariable(&r_stereo_angle);
1352         Cvar_RegisterVariable(&scr_stipple);
1353         Cvar_RegisterVariable(&scr_refresh);
1354         Cvar_RegisterVariable(&shownetgraph);
1355         Cvar_RegisterVariable(&cl_demo_mousegrab);
1356         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1357         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1358         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1359         Cvar_RegisterVariable(&r_speeds_graph);
1360         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1361                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1362         Cvar_RegisterVariable(&r_speeds_graph_length);
1363         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1364         Cvar_RegisterVariable(&r_speeds_graph_x);
1365         Cvar_RegisterVariable(&r_speeds_graph_y);
1366         Cvar_RegisterVariable(&r_speeds_graph_width);
1367         Cvar_RegisterVariable(&r_speeds_graph_height);
1368
1369         // if we want no console, turn it off here too
1370         if (COM_CheckParm ("-noconsole"))
1371                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1372
1373         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1374         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1375         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1376         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1377         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1378
1379         SCR_CaptureVideo_Ogg_Init();
1380
1381         scr_initialized = true;
1382 }
1383
1384 /*
1385 ==================
1386 SCR_ScreenShot_f
1387 ==================
1388 */
1389 void SCR_ScreenShot_f (void)
1390 {
1391         static int shotnumber;
1392         static char old_prefix_name[MAX_QPATH];
1393         char prefix_name[MAX_QPATH];
1394         char filename[MAX_QPATH];
1395         unsigned char *buffer1;
1396         unsigned char *buffer2;
1397         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1398         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1399         char vabuf[1024];
1400
1401         if (Cmd_Argc() == 2)
1402         {
1403                 const char *ext;
1404                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1405                 ext = FS_FileExtension(filename);
1406                 if (!strcasecmp(ext, "jpg"))
1407                 {
1408                         jpeg = true;
1409                         png = false;
1410                 }
1411                 else if (!strcasecmp(ext, "tga"))
1412                 {
1413                         jpeg = false;
1414                         png = false;
1415                 }
1416                 else if (!strcasecmp(ext, "png"))
1417                 {
1418                         jpeg = false;
1419                         png = true;
1420                 }
1421                 else
1422                 {
1423                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1424                         return;
1425                 }
1426         }
1427         else if (scr_screenshot_timestamp.integer)
1428         {
1429                 int shotnumber100;
1430
1431                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1432                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1433                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1434                 else
1435                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1436
1437                 // find a file name to save it to
1438                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1439                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1440                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1441                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1442                                 break;
1443                 if (shotnumber100 >= 100)
1444                 {
1445                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1446                         return;
1447                 }
1448
1449                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1450         }
1451         else
1452         {
1453                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1454                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1455                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1456                 else
1457                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1458
1459                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1460                 // we scan again
1461                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1462                 if (strcmp(old_prefix_name, prefix_name))
1463                 {
1464                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1465                         shotnumber = 0;
1466                 }
1467
1468                 // find a file name to save it to
1469                 for (;shotnumber < 1000000;shotnumber++)
1470                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1471                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1472                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1473                                 break;
1474                 if (shotnumber >= 1000000)
1475                 {
1476                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1477                         return;
1478                 }
1479
1480                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1481
1482                 shotnumber++;
1483         }
1484
1485         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1486         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1487
1488         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1489                 Con_Printf("Wrote %s\n", filename);
1490         else
1491         {
1492                 Con_Printf("Unable to write %s\n", filename);
1493                 if(jpeg || png)
1494                 {
1495                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1496                         {
1497                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1498                                 Con_Printf("Wrote %s\n", filename);
1499                         }
1500                 }
1501         }
1502
1503         Mem_Free (buffer1);
1504         Mem_Free (buffer2);
1505 }
1506
1507 static void SCR_CaptureVideo_BeginVideo(void)
1508 {
1509         double r, g, b;
1510         unsigned int i;
1511         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1512         if (cls.capturevideo.active)
1513                 return;
1514         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1515         // soundrate is figured out on the first SoundFrame
1516
1517         if(width == 0 && height != 0)
1518                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1519         if(width != 0 && height == 0)
1520                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1521
1522         if(width < 2 || width > vid.width) // can't scale up
1523                 width = vid.width;
1524         if(height < 2 || height > vid.height) // can't scale up
1525                 height = vid.height;
1526
1527         // ensure it's all even; if not, scale down a little
1528         if(width % 1)
1529                 --width;
1530         if(height % 1)
1531                 --height;
1532
1533         cls.capturevideo.width = width;
1534         cls.capturevideo.height = height;
1535         cls.capturevideo.active = true;
1536         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1537         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1538         cls.capturevideo.soundrate = S_GetSoundRate();
1539         cls.capturevideo.soundchannels = S_GetSoundChannels();
1540         cls.capturevideo.startrealtime = realtime;
1541         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1542         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1543         cls.capturevideo.soundsampleframe = 0;
1544         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1545         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1546         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1547         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1548         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1549
1550         /*
1551         for (i = 0;i < 256;i++)
1552         {
1553                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1554                 cls.capturevideo.rgbgammatable[0][i] = j;
1555                 cls.capturevideo.rgbgammatable[1][i] = j;
1556                 cls.capturevideo.rgbgammatable[2][i] = j;
1557         }
1558         */
1559 /*
1560 R = Y + 1.4075 * (Cr - 128);
1561 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1562 B = Y + 1.7790 * (Cb - 128);
1563 Y = R *  .299 + G *  .587 + B *  .114;
1564 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1565 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1566 */
1567
1568         if(WANT_SCREENSHOT_HWGAMMA)
1569         {
1570                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1571         }
1572         else
1573         {
1574                 // identity gamma table
1575                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1576                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1577                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1578         }
1579         if(scr_screenshot_gammaboost.value != 1)
1580         {
1581                 double igamma = 1 / scr_screenshot_gammaboost.value;
1582                 for (i = 0;i < 256 * 3;i++)
1583                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1584         }
1585
1586         for (i = 0;i < 256;i++)
1587         {
1588                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1589                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1590                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1591                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1592                 // Y weights from RGB
1593                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1594                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1595                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1596                 // Cb weights from RGB
1597                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1598                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1599                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1600                 // Cr weights from RGB
1601                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1602                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1603                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1604                 // range reduction of YCbCr to valid signal range
1605                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1606                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1607                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1608         }
1609
1610         if (cl_capturevideo_ogg.integer)
1611         {
1612                 if(SCR_CaptureVideo_Ogg_Available())
1613                 {
1614                         SCR_CaptureVideo_Ogg_BeginVideo();
1615                         return;
1616                 }
1617                 else
1618                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1619         }
1620
1621         SCR_CaptureVideo_Avi_BeginVideo();
1622 }
1623
1624 void SCR_CaptureVideo_EndVideo(void)
1625 {
1626         if (!cls.capturevideo.active)
1627                 return;
1628         cls.capturevideo.active = false;
1629
1630         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1631
1632         if (cls.capturevideo.videofile)
1633         {
1634                 cls.capturevideo.endvideo();
1635         }
1636
1637         if (cls.capturevideo.screenbuffer)
1638         {
1639                 Mem_Free (cls.capturevideo.screenbuffer);
1640                 cls.capturevideo.screenbuffer = NULL;
1641         }
1642
1643         if (cls.capturevideo.outbuffer)
1644         {
1645                 Mem_Free (cls.capturevideo.outbuffer);
1646                 cls.capturevideo.outbuffer = NULL;
1647         }
1648
1649         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1650 }
1651
1652 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1653 {
1654         // TODO optimize this function
1655
1656         int x, y;
1657         float area;
1658
1659         // memcpy is faster than me
1660         if(inw == outw && inh == outh)
1661         {
1662                 memcpy(out, in, 4 * inw * inh);
1663                 return;
1664         }
1665
1666         // otherwise: a box filter
1667         area = (float)outw * (float)outh / (float)inw / (float)inh;
1668         for(y = 0; y < outh; ++y)
1669         {
1670                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1671                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1672                 for(x = 0; x < outw; ++x)
1673                 {
1674                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1675                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1676                         float r = 0, g = 0, b = 0, alpha = 0;
1677                         int xx, yy;
1678
1679                         for(yy = iny0_i; yy < iny1_i; ++yy)
1680                         {
1681                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1682                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1683                                 {
1684                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1685                                         r += a * in[4*(xx + inw * yy)+0];
1686                                         g += a * in[4*(xx + inw * yy)+1];
1687                                         b += a * in[4*(xx + inw * yy)+2];
1688                                         alpha += a * in[4*(xx + inw * yy)+3];
1689                                 }
1690                         }
1691
1692                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1693                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1694                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1695                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1696                 }
1697         }
1698 }
1699
1700 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1701 {
1702         int x = 0, y = 0;
1703         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1704
1705         if(newframestepframenum == cls.capturevideo.framestepframe)
1706                 return;
1707
1708         CHECKGLERROR
1709         // speed is critical here, so do saving as directly as possible
1710
1711         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1712
1713         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1714
1715         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1716         cls.capturevideo.framestepframe = newframestepframenum;
1717
1718         if(cl_capturevideo_printfps.integer)
1719         {
1720                 char buf[80];
1721                 double t = realtime;
1722                 if(t > cls.capturevideo.lastfpstime + 1)
1723                 {
1724                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1725                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1726                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1727                         Sys_PrintToTerminal(buf);
1728                         cls.capturevideo.lastfpstime = t;
1729                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1730                 }
1731         }
1732 }
1733
1734 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1735 {
1736         cls.capturevideo.soundsampleframe += length;
1737         cls.capturevideo.soundframe(paintbuffer, length);
1738 }
1739
1740 static void SCR_CaptureVideo(void)
1741 {
1742         int newframenum;
1743         if (cl_capturevideo.integer)
1744         {
1745                 if (!cls.capturevideo.active)
1746                         SCR_CaptureVideo_BeginVideo();
1747                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1748                 {
1749                         Con_Printf("You can not change the video framerate while recording a video.\n");
1750                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1751                 }
1752                 // for AVI saving we have to make sure that sound is saved before video
1753                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1754                         return;
1755                 if (cls.capturevideo.realtime)
1756                 {
1757                         // preserve sound sync by duplicating frames when running slow
1758                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1759                 }
1760                 else
1761                         newframenum = cls.capturevideo.frame + 1;
1762                 // if falling behind more than one second, stop
1763                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1764                 {
1765                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1766                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1767                         SCR_CaptureVideo_EndVideo();
1768                         return;
1769                 }
1770                 // write frames
1771                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1772                 cls.capturevideo.frame = newframenum;
1773                 if (cls.capturevideo.error)
1774                 {
1775                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1776                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1777                         SCR_CaptureVideo_EndVideo();
1778                 }
1779         }
1780         else if (cls.capturevideo.active)
1781                 SCR_CaptureVideo_EndVideo();
1782 }
1783
1784 /*
1785 ===============
1786 R_Envmap_f
1787
1788 Grab six views for environment mapping tests
1789 ===============
1790 */
1791 struct envmapinfo_s
1792 {
1793         float angles[3];
1794         const char *name;
1795         qboolean flipx, flipy, flipdiagonaly;
1796 }
1797 envmapinfo[12] =
1798 {
1799         {{  0,   0, 0}, "rt", false, false, false},
1800         {{  0, 270, 0}, "ft", false, false, false},
1801         {{  0, 180, 0}, "lf", false, false, false},
1802         {{  0,  90, 0}, "bk", false, false, false},
1803         {{-90, 180, 0}, "up",  true,  true, false},
1804         {{ 90, 180, 0}, "dn",  true,  true, false},
1805
1806         {{  0,   0, 0}, "px",  true,  true,  true},
1807         {{  0,  90, 0}, "py", false,  true, false},
1808         {{  0, 180, 0}, "nx", false, false,  true},
1809         {{  0, 270, 0}, "ny",  true, false, false},
1810         {{-90, 180, 0}, "pz", false, false,  true},
1811         {{ 90, 180, 0}, "nz", false, false,  true}
1812 };
1813
1814 static void R_Envmap_f (void)
1815 {
1816         int j, size;
1817         char filename[MAX_QPATH], basename[MAX_QPATH];
1818         unsigned char *buffer1;
1819         unsigned char *buffer2;
1820
1821         if (Cmd_Argc() != 3)
1822         {
1823                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1824                 return;
1825         }
1826
1827         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1828         size = atoi(Cmd_Argv(2));
1829         if (size != 128 && size != 256 && size != 512 && size != 1024)
1830         {
1831                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1832                 return;
1833         }
1834         if (size > vid.width || size > vid.height)
1835         {
1836                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1837                 return;
1838         }
1839
1840         r_refdef.envmap = true;
1841
1842         R_UpdateVariables();
1843
1844         r_refdef.view.x = 0;
1845         r_refdef.view.y = 0;
1846         r_refdef.view.z = 0;
1847         r_refdef.view.width = size;
1848         r_refdef.view.height = size;
1849         r_refdef.view.depth = 1;
1850         r_refdef.view.useperspective = true;
1851         r_refdef.view.isoverlay = false;
1852
1853         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1854         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1855         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1856         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1857
1858         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1859         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1860
1861         for (j = 0;j < 12;j++)
1862         {
1863                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1864                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1865                 r_refdef.view.quality = 1;
1866                 r_refdef.view.clear = true;
1867                 R_Mesh_Start();
1868                 R_RenderView();
1869                 R_Mesh_Finish();
1870                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1871         }
1872
1873         Mem_Free (buffer1);
1874         Mem_Free (buffer2);
1875
1876         r_refdef.envmap = false;
1877 }
1878
1879 //=============================================================================
1880
1881 void SHOWLMP_decodehide(void)
1882 {
1883         int i;
1884         char *lmplabel;
1885         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1886         for (i = 0;i < cl.num_showlmps;i++)
1887                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1888                 {
1889                         cl.showlmps[i].isactive = false;
1890                         return;
1891                 }
1892 }
1893
1894 void SHOWLMP_decodeshow(void)
1895 {
1896         int k;
1897         char lmplabel[256], picname[256];
1898         float x, y;
1899         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1900         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1901         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1902         {
1903                 x = MSG_ReadByte(&cl_message);
1904                 y = MSG_ReadByte(&cl_message);
1905         }
1906         else
1907         {
1908                 x = MSG_ReadShort(&cl_message);
1909                 y = MSG_ReadShort(&cl_message);
1910         }
1911         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1912         {
1913                 showlmp_t *oldshowlmps = cl.showlmps;
1914                 cl.max_showlmps += 16;
1915                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1916                 if (cl.num_showlmps)
1917                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1918                 if (oldshowlmps)
1919                         Mem_Free(oldshowlmps);
1920         }
1921         for (k = 0;k < cl.max_showlmps;k++)
1922                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1923                         break;
1924         if (k == cl.max_showlmps)
1925                 for (k = 0;k < cl.max_showlmps;k++)
1926                         if (!cl.showlmps[k].isactive)
1927                                 break;
1928         cl.showlmps[k].isactive = true;
1929         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1930         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1931         cl.showlmps[k].x = x;
1932         cl.showlmps[k].y = y;
1933         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1934 }
1935
1936 void SHOWLMP_drawall(void)
1937 {
1938         int i;
1939         for (i = 0;i < cl.num_showlmps;i++)
1940                 if (cl.showlmps[i].isactive)
1941                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1942 }
1943
1944 /*
1945 ==============================================================================
1946
1947                                                 SCREEN SHOTS
1948
1949 ==============================================================================
1950 */
1951
1952 // buffer1: 4*w*h
1953 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1954 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1955 {
1956         int     indices[4] = {0,1,2,3}; // BGRA
1957         qboolean ret;
1958
1959         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1960
1961         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1962         {
1963                 int i;
1964                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1965                 unsigned short vidramp[256 * 3];
1966                 if(WANT_SCREENSHOT_HWGAMMA)
1967                 {
1968                         VID_BuildGammaTables(&vidramp[0], 256);
1969                 }
1970                 else
1971                 {
1972                         // identity gamma table
1973                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1974                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1975                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1976                 }
1977                 if(scr_screenshot_gammaboost.value != 1)
1978                 {
1979                         for (i = 0;i < 256 * 3;i++)
1980                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1981                 }
1982                 for (i = 0;i < width*height*4;i += 4)
1983                 {
1984                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1985                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1986                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1987                         // A
1988                 }
1989         }
1990
1991         if(keep_alpha && !jpeg)
1992         {
1993                 if(!png)
1994                         flipy = !flipy; // TGA: not preflipped
1995                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1996                 if (png)
1997                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1998                 else
1999                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2000         }
2001         else
2002         {
2003                 if(jpeg)
2004                 {
2005                         indices[0] = 2;
2006                         indices[2] = 0; // RGB
2007                 }
2008                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2009                 if (jpeg)
2010                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2011                 else if (png)
2012                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2013                 else
2014                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2015         }
2016
2017         return ret;
2018 }
2019
2020 //=============================================================================
2021
2022 int scr_numtouchscreenareas;
2023 scr_touchscreenarea_t scr_touchscreenareas[16];
2024
2025 static void SCR_DrawTouchscreenOverlay(void)
2026 {
2027         int i;
2028         scr_touchscreenarea_t *a;
2029         cachepic_t *pic;
2030         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2031         {
2032                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2033                 {
2034                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2035                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2036                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2037                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2038                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2039                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2040                 }
2041                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2042                 if (pic && pic->tex != r_texture_notexture)
2043                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2044         }
2045 }
2046
2047 void R_ClearScreen(qboolean fogcolor)
2048 {
2049         float clearcolor[4];
2050         // clear to black
2051         Vector4Clear(clearcolor);
2052         if (fogcolor && r_fog_clear.integer)
2053         {
2054                 R_UpdateFog();
2055                 VectorCopy(r_refdef.fogcolor, clearcolor);
2056         }
2057         // clear depth is 1.0
2058         // LordHavoc: we use a stencil centered around 128 instead of 0,
2059         // to avoid clamping interfering with strange shadow volume
2060         // drawing orders
2061         // clear the screen
2062         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2063 }
2064
2065 int r_stereo_side;
2066
2067 static void SCR_DrawScreen (void)
2068 {
2069         Draw_Frame();
2070
2071         R_Mesh_Start();
2072
2073         R_UpdateVariables();
2074
2075         // Quake uses clockwise winding, so these are swapped
2076         r_refdef.view.cullface_front = GL_BACK;
2077         r_refdef.view.cullface_back = GL_FRONT;
2078
2079         if (cls.signon == SIGNONS)
2080         {
2081                 float size;
2082
2083                 size = scr_viewsize.value * (1.0 / 100.0);
2084                 size = min(size, 1);
2085
2086                 if (r_stereo_sidebyside.integer)
2087                 {
2088                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2089                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2090                         r_refdef.view.depth = 1;
2091                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2092                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2093                         r_refdef.view.z = 0;
2094                         if (r_stereo_side)
2095                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2096                 }
2097                 else if (r_stereo_horizontal.integer)
2098                 {
2099                         r_refdef.view.width = (int)(vid.width * size / 2);
2100                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2101                         r_refdef.view.depth = 1;
2102                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2103                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2104                         r_refdef.view.z = 0;
2105                         if (r_stereo_side)
2106                                 r_refdef.view.x += (int)(r_refdef.view.width);
2107                 }
2108                 else if (r_stereo_vertical.integer)
2109                 {
2110                         r_refdef.view.width = (int)(vid.width * size);
2111                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2112                         r_refdef.view.depth = 1;
2113                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2114                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2115                         r_refdef.view.z = 0;
2116                         if (r_stereo_side)
2117                                 r_refdef.view.y += (int)(r_refdef.view.height);
2118                 }
2119                 else
2120                 {
2121                         r_refdef.view.width = (int)(vid.width * size);
2122                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2123                         r_refdef.view.depth = 1;
2124                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2125                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2126                         r_refdef.view.z = 0;
2127                 }
2128
2129                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2130                 // LordHavoc: this is designed to produce widescreen fov values
2131                 // when the screen is wider than 4/3 width/height aspect, to do
2132                 // this it simply assumes the requested fov is the vertical fov
2133                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2134                 // higher/lower according to the ratio
2135                 r_refdef.view.useperspective = true;
2136                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2137                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2138
2139                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2140                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2141                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2142                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2143
2144                 if(!CL_VM_UpdateView())
2145                         R_RenderView();
2146         }
2147
2148         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2149         {
2150                 r_refdef.view.width = vid.width;
2151                 r_refdef.view.height = vid.height;
2152                 r_refdef.view.depth = 1;
2153                 r_refdef.view.x = 0;
2154                 r_refdef.view.y = 0;
2155                 r_refdef.view.z = 0;
2156                 r_refdef.view.useperspective = false;
2157         }
2158
2159         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2160         {
2161                 const char *t;
2162                 int framenum;
2163                 t = timedemo_screenshotframelist.string;
2164                 while (*t)
2165                 {
2166                         while (*t == ' ')
2167                                 t++;
2168                         if (!*t)
2169                                 break;
2170                         framenum = atof(t);
2171                         if (framenum == cls.td_frames)
2172                                 break;
2173                         while (*t && *t != ' ')
2174                                 t++;
2175                 }
2176                 if (*t)
2177                 {
2178                         // we need to take a screenshot of this frame...
2179                         char filename[MAX_QPATH];
2180                         unsigned char *buffer1;
2181                         unsigned char *buffer2;
2182                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2183                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2184                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2185                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2186                         Mem_Free(buffer1);
2187                         Mem_Free(buffer2);
2188                 }
2189         }
2190
2191         // draw 2D stuff
2192         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2193                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2194                         Con_DrawNotify ();      // only draw notify in game
2195
2196         if (cls.signon == SIGNONS)
2197         {
2198                 SCR_DrawNet ();
2199                 SCR_DrawTurtle ();
2200                 SCR_DrawPause ();
2201                 if (!r_letterbox.value)
2202                         Sbar_Draw();
2203                 SHOWLMP_drawall();
2204                 SCR_CheckDrawCenterString();
2205         }
2206         SCR_DrawNetGraph ();
2207         MR_Draw();
2208         CL_DrawVideo();
2209         R_Shadow_EditLights_DrawSelectedLightProperties();
2210
2211         SCR_DrawConsole();
2212
2213         SCR_DrawBrand();
2214
2215         SCR_DrawInfobar();
2216
2217         SCR_DrawTouchscreenOverlay();
2218
2219         if (r_timereport_active)
2220                 R_TimeReport("2d");
2221
2222         R_TimeReport_EndFrame();
2223         R_TimeReport_BeginFrame();
2224         Sbar_ShowFPS();
2225
2226         DrawQ_Finish();
2227
2228         R_DrawGamma();
2229
2230         R_Mesh_Finish();
2231 }
2232
2233 typedef struct loadingscreenstack_s
2234 {
2235         struct loadingscreenstack_s *prev;
2236         char msg[MAX_QPATH];
2237         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2238         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2239         float relative_completion; // 0 .. 1
2240 }
2241 loadingscreenstack_t;
2242 static loadingscreenstack_t *loadingscreenstack = NULL;
2243 static qboolean loadingscreendone = false;
2244 static qboolean loadingscreencleared = false;
2245 static float loadingscreenheight = 0;
2246 rtexture_t *loadingscreentexture = NULL;
2247 static float loadingscreentexture_vertex3f[12];
2248 static float loadingscreentexture_texcoord2f[8];
2249 static int loadingscreenpic_number = 0;
2250
2251 static void SCR_ClearLoadingScreenTexture(void)
2252 {
2253         if(loadingscreentexture)
2254                 R_FreeTexture(loadingscreentexture);
2255         loadingscreentexture = NULL;
2256 }
2257
2258 extern rtexturepool_t *r_main_texturepool;
2259 static void SCR_SetLoadingScreenTexture(void)
2260 {
2261         int w, h;
2262         float loadingscreentexture_w;
2263         float loadingscreentexture_h;
2264
2265         SCR_ClearLoadingScreenTexture();
2266
2267         if (vid.support.arb_texture_non_power_of_two)
2268         {
2269                 w = vid.width; h = vid.height;
2270                 loadingscreentexture_w = loadingscreentexture_h = 1;
2271         }
2272         else
2273         {
2274                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2275                 loadingscreentexture_w = vid.width / (float) w;
2276                 loadingscreentexture_h = vid.height / (float) h;
2277         }
2278
2279         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2280         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2281
2282         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2283         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2284         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2285         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2286         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2287         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2288         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2289         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2290         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2291 }
2292
2293 void SCR_UpdateLoadingScreenIfShown(void)
2294 {
2295         if(loadingscreendone)
2296                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2297 }
2298
2299 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2300 {
2301         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2302         s->prev = loadingscreenstack;
2303         loadingscreenstack = s;
2304
2305         strlcpy(s->msg, msg, sizeof(s->msg));
2306         s->relative_completion = 0;
2307
2308         if(s->prev)
2309         {
2310                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2311                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2312                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2313                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2314         }
2315         else
2316         {
2317                 s->absolute_loading_amount_min = 0;
2318                 s->absolute_loading_amount_len = 1;
2319         }
2320
2321         if(redraw)
2322                 SCR_UpdateLoadingScreenIfShown();
2323 }
2324
2325 void SCR_PopLoadingScreen (qboolean redraw)
2326 {
2327         loadingscreenstack_t *s = loadingscreenstack;
2328
2329         if(!s)
2330         {
2331                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2332                 return;
2333         }
2334
2335         loadingscreenstack = s->prev;
2336         if(s->prev)
2337                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2338         Z_Free(s);
2339
2340         if(redraw)
2341                 SCR_UpdateLoadingScreenIfShown();
2342 }
2343
2344 void SCR_ClearLoadingScreen (qboolean redraw)
2345 {
2346         while(loadingscreenstack)
2347                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2348 }
2349
2350 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2351 {
2352         float x;
2353         size_t len;
2354         float total;
2355
2356         total = 0;
2357 #if 0
2358         if(s)
2359         {
2360                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2361                 y -= total;
2362                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2363                 {
2364                         len = strlen(s->msg);
2365                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2366                         y -= size;
2367                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2368                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2369                         total += size;
2370                 }
2371         }
2372 #else
2373         if(s)
2374         {
2375                 len = strlen(s->msg);
2376                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2377                 y -= size;
2378                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2379                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2380                 total += size;
2381         }
2382 #endif
2383         return total;
2384 }
2385
2386 static void SCR_DrawLoadingStack(void)
2387 {
2388         float verts[12];
2389         float colors[16];
2390
2391         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2392         if(loadingscreenstack)
2393         {
2394                 // height = 32; // sorry, using the actual one is ugly
2395                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2396                 GL_DepthRange(0, 1);
2397                 GL_PolygonOffset(0, 0);
2398                 GL_DepthTest(false);
2399 //              R_Mesh_ResetTextureState();
2400                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2401                 verts[0] = verts[9] = 0;
2402                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2403                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2404                 verts[7] = verts[10] = vid_conheight.integer;
2405                 
2406 #if _MSC_VER >= 1400
2407 #define sscanf sscanf_s
2408 #endif
2409                 //                                        ^^^^^^^^^^ blue component
2410                 //                              ^^^^^^ bottom row
2411                 //          ^^^^^^^^^^^^ alpha is always on
2412                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2413                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2414                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2415                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2416
2417                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2418                 R_SetupShader_Generic_NoTexture(true, true);
2419                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2420
2421                 // make sure everything is cleared, including the progress indicator
2422                 if(loadingscreenheight < 8)
2423                         loadingscreenheight = 8;
2424         }
2425 }
2426
2427 static cachepic_t *loadingscreenpic;
2428 static float loadingscreenpic_vertex3f[12];
2429 static float loadingscreenpic_texcoord2f[8];
2430
2431 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2432 {
2433         r_viewport_t viewport;
2434         float x, y, w, h, sw, sh, f;
2435         char vabuf[1024];
2436         // release mouse grab while loading
2437         if (!vid.fullscreen)
2438                 VID_SetMouse(false, false, false);
2439 //      CHECKGLERROR
2440         r_refdef.draw2dstage = true;
2441         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2442         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2443         R_SetViewport(&viewport);
2444         GL_ColorMask(1,1,1,1);
2445         // when starting up a new video mode, make sure the screen is cleared to black
2446         if (clear || loadingscreentexture)
2447                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2448         R_Textures_Frame();
2449         R_Mesh_Start();
2450         R_EntityMatrix(&identitymatrix);
2451         // draw the loading plaque
2452         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2453
2454         w = loadingscreenpic->width;
2455         h = loadingscreenpic->height;
2456
2457         // apply scale
2458         w *= scr_loadingscreen_scale.value;
2459         h *= scr_loadingscreen_scale.value;
2460
2461         // apply scale base
2462         if(scr_loadingscreen_scale_base.integer)
2463         {
2464                 w *= vid_conwidth.integer / (float) vid.width;
2465                 h *= vid_conheight.integer / (float) vid.height;
2466         }
2467
2468         // apply scale limit
2469         sw = w / vid_conwidth.integer;
2470         sh = h / vid_conheight.integer;
2471         f = 1;
2472         switch(scr_loadingscreen_scale_limit.integer)
2473         {
2474                 case 1:
2475                         f = max(sw, sh);
2476                         break;
2477                 case 2:
2478                         f = min(sw, sh);
2479                         break;
2480                 case 3:
2481                         f = sw;
2482                         break;
2483                 case 4:
2484                         f = sh;
2485                         break;
2486         }
2487         if(f > 1)
2488         {
2489                 w /= f;
2490                 h /= f;
2491         }
2492
2493         x = (vid_conwidth.integer - w)/2;
2494         y = (vid_conheight.integer - h)/2;
2495         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2496         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2497         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2498         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2499         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2500         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2501         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2502         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2503         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2504 }
2505
2506 static void SCR_DrawLoadingScreen (qboolean clear)
2507 {
2508         // we only need to draw the image if it isn't already there
2509         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2510         GL_DepthRange(0, 1);
2511         GL_PolygonOffset(0, 0);
2512         GL_DepthTest(false);
2513 //      R_Mesh_ResetTextureState();
2514         GL_Color(1,1,1,1);
2515         if(loadingscreentexture)
2516         {
2517                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2518                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2519                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2520         }
2521         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2522         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2523         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2524         SCR_DrawLoadingStack();
2525 }
2526
2527 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2528 {
2529         R_Mesh_Finish();
2530         // refresh
2531         VID_Finish();
2532 }
2533
2534 static double loadingscreen_lastupdate;
2535
2536 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2537 {
2538         keydest_t       old_key_dest;
2539         int                     old_key_consoleactive;
2540
2541         // don't do anything if not initialized yet
2542         if (vid_hidden || cls.state == ca_dedicated)
2543                 return;
2544
2545         // limit update rate
2546         if (scr_loadingscreen_maxfps.value)
2547         {
2548                 double t = Sys_DirtyTime();
2549                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2550                         return;
2551                 loadingscreen_lastupdate = t;
2552         }
2553
2554         if(!scr_loadingscreen_background.integer)
2555                 clear = true;
2556         
2557         if(loadingscreendone)
2558                 clear |= loadingscreencleared;
2559
2560         if(!loadingscreendone)
2561         {
2562                 if(startup && scr_loadingscreen_firstforstartup.integer)
2563                         loadingscreenpic_number = 0;
2564                 else if(scr_loadingscreen_firstforstartup.integer)
2565                         if(scr_loadingscreen_count.integer > 1)
2566                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2567                         else
2568                                 loadingscreenpic_number = 0;
2569                 else
2570                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2571         }
2572
2573         if(clear)
2574                 SCR_ClearLoadingScreenTexture();
2575         else if(!loadingscreendone)
2576                 SCR_SetLoadingScreenTexture();
2577
2578         if(!loadingscreendone)
2579         {
2580                 loadingscreendone = true;
2581                 loadingscreenheight = 0;
2582         }
2583         loadingscreencleared = clear;
2584
2585 #ifdef USE_GLES2
2586         SCR_DrawLoadingScreen_SharedSetup(clear);
2587         SCR_DrawLoadingScreen(clear);
2588 #else
2589         if (qglDrawBuffer)
2590                 qglDrawBuffer(GL_BACK);
2591         SCR_DrawLoadingScreen_SharedSetup(clear);
2592         if (vid.stereobuffer)
2593         {
2594                 qglDrawBuffer(GL_BACK_LEFT);
2595                 SCR_DrawLoadingScreen(clear);
2596                 qglDrawBuffer(GL_BACK_RIGHT);
2597                 SCR_DrawLoadingScreen(clear);
2598         }
2599         else
2600         {
2601                 if (qglDrawBuffer)
2602                         qglDrawBuffer(GL_BACK);
2603                 SCR_DrawLoadingScreen(clear);
2604         }
2605 #endif
2606         SCR_DrawLoadingScreen_SharedFinish(clear);
2607
2608         // this goes into the event loop, and should prevent unresponsive cursor on vista
2609         old_key_dest = key_dest;
2610         old_key_consoleactive = key_consoleactive;
2611         key_dest = key_void;
2612         key_consoleactive = false;
2613         Key_EventQueue_Block(); Sys_SendKeyEvents();
2614         key_dest = old_key_dest;
2615         key_consoleactive = old_key_consoleactive;
2616 }
2617
2618 qboolean R_Stereo_ColorMasking(void)
2619 {
2620         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2621 }
2622
2623 qboolean R_Stereo_Active(void)
2624 {
2625         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2626 }
2627
2628 extern cvar_t cl_minfps;
2629 extern cvar_t cl_minfps_fade;
2630 extern cvar_t cl_minfps_qualitymax;
2631 extern cvar_t cl_minfps_qualitymin;
2632 extern cvar_t cl_minfps_qualitymultiply;
2633 extern cvar_t cl_minfps_qualityhysteresis;
2634 extern cvar_t cl_minfps_qualitystepmax;
2635 extern cvar_t cl_minfps_force;
2636 static double cl_updatescreen_quality = 1;
2637 void CL_UpdateScreen(void)
2638 {
2639         vec3_t vieworigin;
2640         static double drawscreenstart = 0.0;
2641         double drawscreendelta;
2642         float conwidth, conheight;
2643         r_viewport_t viewport;
2644
2645         if(drawscreenstart)
2646         {
2647                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2648                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2649                 {
2650                         // quality adjustment according to render time
2651                         double actualframetime;
2652                         double targetframetime;
2653                         double adjust;
2654                         double f;
2655                         double h;
2656
2657                         // fade lastdrawscreentime
2658                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2659
2660                         // find actual and target frame times
2661                         actualframetime = r_refdef.lastdrawscreentime;
2662                         targetframetime = (1.0 / cl_minfps.value);
2663
2664                         // we scale hysteresis by quality
2665                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2666
2667                         // calculate adjustment assuming linearity
2668                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2669                         adjust = (targetframetime - actualframetime) * f;
2670
2671                         // one sided hysteresis
2672                         if(adjust > 0)
2673                                 adjust = max(0, adjust - h);
2674
2675                         // adjust > 0 if:
2676                         //   (targetframetime - actualframetime) * f > h
2677                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2678                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2679                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2680                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2681                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2682                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2683                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2684                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2685                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2686
2687                         // adjust < 0 if:
2688                         //   (targetframetime - actualframetime) * f < 0
2689                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2690                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2691                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2692                         //   actualfps < cl_minfps.value
2693
2694                         /*
2695                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2696                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2697                                         cl_minfps.value);
2698                         */
2699
2700                         // don't adjust too much at once
2701                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2702
2703                         // adjust!
2704                         cl_updatescreen_quality += adjust;
2705                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2706                 }
2707                 else
2708                 {
2709                         cl_updatescreen_quality = 1;
2710                         r_refdef.lastdrawscreentime = 0;
2711                 }
2712         }
2713
2714         drawscreenstart = Sys_DirtyTime();
2715
2716         Sbar_ShowFPS_Update();
2717
2718         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2719                 return;                         // not initialized yet
2720
2721         loadingscreendone = false;
2722
2723         if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2724         {
2725                 // play a bit with the palette (experimental)
2726                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2727                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2728                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2729                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2730                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2731                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2732                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2733                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2734         }
2735
2736         if (vid_hidden)
2737         {
2738                 VID_Finish();
2739                 return;
2740         }
2741
2742         conwidth = bound(160, vid_conwidth.value, 32768);
2743         conheight = bound(90, vid_conheight.value, 24576);
2744         if (vid_conwidth.value != conwidth)
2745                 Cvar_SetValue("vid_conwidth", conwidth);
2746         if (vid_conheight.value != conheight)
2747                 Cvar_SetValue("vid_conheight", conheight);
2748
2749         // bound viewsize
2750         if (scr_viewsize.value < 30)
2751                 Cvar_Set ("viewsize","30");
2752         if (scr_viewsize.value > 120)
2753                 Cvar_Set ("viewsize","120");
2754
2755         // bound field of view
2756         if (scr_fov.value < 1)
2757                 Cvar_Set ("fov","1");
2758         if (scr_fov.value > 170)
2759                 Cvar_Set ("fov","170");
2760
2761         // intermission is always full screen
2762         if (cl.intermission)
2763                 sb_lines = 0;
2764         else
2765         {
2766                 if (scr_viewsize.value >= 120)
2767                         sb_lines = 0;           // no status bar at all
2768                 else if (scr_viewsize.value >= 110)
2769                         sb_lines = 24;          // no inventory
2770                 else
2771                         sb_lines = 24+16+8;
2772         }
2773
2774         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2775         R_HDR_UpdateIrisAdaptation(vieworigin);
2776
2777         r_refdef.view.colormask[0] = 1;
2778         r_refdef.view.colormask[1] = 1;
2779         r_refdef.view.colormask[2] = 1;
2780
2781         SCR_SetUpToDrawConsole();
2782
2783 #ifndef USE_GLES2
2784         if (qglDrawBuffer)
2785         {
2786                 CHECKGLERROR
2787                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2788                 // set dithering mode
2789                 if (gl_dither.integer)
2790                 {
2791                         qglEnable(GL_DITHER);CHECKGLERROR
2792                 }
2793                 else
2794                 {
2795                         qglDisable(GL_DITHER);CHECKGLERROR
2796                 }
2797         }
2798 #endif
2799
2800         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2801         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2802         R_SetViewport(&viewport);
2803         GL_ScissorTest(false);
2804         GL_ColorMask(1,1,1,1);
2805         GL_DepthMask(true);
2806
2807         R_ClearScreen(false);
2808         r_refdef.view.clear = false;
2809         r_refdef.view.isoverlay = false;
2810
2811         // calculate r_refdef.view.quality
2812         r_refdef.view.quality = cl_updatescreen_quality;
2813
2814 #ifndef USE_GLES2
2815         if (qglPolygonStipple)
2816         {
2817                 if(scr_stipple.integer)
2818                 {
2819                         GLubyte stipple[128];
2820                         int i, s, width, parts;
2821                         static int frame = 0;
2822                         ++frame;
2823         
2824                         s = scr_stipple.integer;
2825                         parts = (s & 007);
2826                         width = (s & 070) >> 3;
2827         
2828                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2829                         for(i = 0; i < 128; ++i)
2830                         {
2831                                 int line = i/4;
2832                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2833                         }
2834                         qglPolygonStipple(stipple);CHECKGLERROR
2835                 }
2836                 else
2837                 {
2838                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2839                 }
2840         }
2841 #endif
2842
2843 #ifndef USE_GLES2
2844         if (R_Stereo_Active())
2845         {
2846                 r_stereo_side = 0;
2847
2848                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2849                 {
2850                         r_refdef.view.colormask[0] = 1;
2851                         r_refdef.view.colormask[1] = 0;
2852                         r_refdef.view.colormask[2] = 0;
2853                 }
2854
2855                 if (vid.stereobuffer)
2856                         qglDrawBuffer(GL_BACK_RIGHT);
2857
2858                 SCR_DrawScreen();
2859
2860                 r_stereo_side = 1;
2861                 r_refdef.view.clear = true;
2862
2863                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2864                 {
2865                         r_refdef.view.colormask[0] = 0;
2866                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2867                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2868                 }
2869
2870                 if (vid.stereobuffer)
2871                         qglDrawBuffer(GL_BACK_LEFT);
2872
2873                 SCR_DrawScreen();
2874         }
2875         else
2876 #endif
2877                 SCR_DrawScreen();
2878
2879         SCR_CaptureVideo();
2880
2881         if (qglFlush)
2882                 qglFlush(); // FIXME: should we really be using qglFlush here?
2883
2884         if (!vid_activewindow)
2885                 VID_SetMouse(false, false, false);
2886         else if (key_consoleactive)
2887                 VID_SetMouse(vid.fullscreen, false, false);
2888         else if (key_dest == key_menu_grabbed)
2889                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2890         else if (key_dest == key_menu)
2891                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2892         else
2893                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2894
2895         VID_Finish();
2896 }
2897
2898 void CL_Screen_NewMap(void)
2899 {
2900 }