284f85438791184b10cbd5096020b9b583549fc1
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
60 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
113
114
115
116 extern cvar_t v_glslgamma;
117 extern cvar_t sbar_info_pos;
118 extern cvar_t r_fog_clear;
119 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
120
121 int jpeg_supported = false;
122
123 qboolean        scr_initialized;                // ready to draw
124
125 float           scr_con_current;
126 int                     scr_con_margin_bottom;
127
128 extern int      con_vislines;
129
130 static void SCR_ScreenShot_f (void);
131 static void R_Envmap_f (void);
132
133 // backend
134 void R_ClearScreen(qboolean fogcolor);
135
136 /*
137 ===============================================================================
138
139 CENTER PRINTING
140
141 ===============================================================================
142 */
143
144 char            scr_centerstring[MAX_INPUTLINE];
145 float           scr_centertime_start;   // for slow victory printing
146 float           scr_centertime_off;
147 int                     scr_center_lines;
148 int                     scr_erase_lines;
149 int                     scr_erase_center;
150 char        scr_infobarstring[MAX_INPUTLINE];
151 float       scr_infobartime_off;
152
153 /*
154 ==============
155 SCR_CenterPrint
156
157 Called for important messages that should stay in the center of the screen
158 for a few moments
159 ==============
160 */
161 void SCR_CenterPrint(const char *str)
162 {
163         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
164         scr_centertime_off = scr_centertime.value;
165         scr_centertime_start = cl.time;
166
167 // count the number of lines for centering
168         scr_center_lines = 1;
169         while (*str)
170         {
171                 if (*str == '\n')
172                         scr_center_lines++;
173                 str++;
174         }
175 }
176
177
178 static void SCR_DrawCenterString (void)
179 {
180         char    *start;
181         int             x, y;
182         int             remaining;
183         int             color;
184
185         if(cl.intermission == 2) // in finale,
186                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
187                         return;
188
189         if(scr_centertime.value <= 0 && !cl.intermission)
190                 return;
191
192 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
193         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
194                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
195         else
196                 remaining = 9999;
197
198         scr_erase_center = 0;
199         start = scr_centerstring;
200
201         if (remaining < 1)
202                 return;
203
204         if (scr_center_lines <= 4)
205                 y = (int)(vid_conheight.integer*0.35);
206         else
207                 y = 48;
208
209         color = -1;
210         do
211         {
212                 // scan the number of characters on the line, not counting color codes
213                 char *newline = strchr(start, '\n');
214                 int l = newline ? (newline - start) : (int)strlen(start);
215                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
216
217                 x = (int) (vid_conwidth.integer - width)/2;
218                 if (l > 0)
219                 {
220                         if (remaining < l)
221                                 l = remaining;
222                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
223                         remaining -= l;
224                         if (remaining <= 0)
225                                 return;
226                 }
227                 y += 8;
228
229                 if (!newline)
230                         break;
231                 start = newline + 1; // skip the \n
232         } while (1);
233 }
234
235 static void SCR_CheckDrawCenterString (void)
236 {
237         if (scr_center_lines > scr_erase_lines)
238                 scr_erase_lines = scr_center_lines;
239
240         if (cl.time > cl.oldtime)
241                 scr_centertime_off -= cl.time - cl.oldtime;
242
243         // don't draw if this is a normal stats-screen intermission,
244         // only if it is not an intermission, or a finale intermission
245         if (cl.intermission == 1)
246                 return;
247         if (scr_centertime_off <= 0 && !cl.intermission)
248                 return;
249         if (key_dest != key_game)
250                 return;
251
252         SCR_DrawCenterString ();
253 }
254
255 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
256 {
257         netgraphitem_t *graph;
258         int j, x, y, numlines;
259         int totalbytes = 0;
260         char bytesstring[128];
261         float g[NETGRAPH_PACKETS][7];
262         float *a;
263         float *b;
264         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
265         r_vertexgeneric_t *v;
266         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
267         // draw the bar graph itself
268         memset(g, 0, sizeof(g));
269         for (j = 0;j < NETGRAPH_PACKETS;j++)
270         {
271                 graph = netgraph + j;
272                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
273                 g[j][1] = 1.0f;
274                 g[j][2] = 1.0f;
275                 g[j][3] = 1.0f;
276                 g[j][4] = 1.0f;
277                 g[j][5] = 1.0f;
278                 g[j][6] = 1.0f;
279                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
280                         g[j][1] = 0.00f;
281                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
282                         g[j][2] = 0.90f;
283                 else
284                 {
285                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
286                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
287                                         g[j][2] = 0.98f;
288                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
289                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
290                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
291                         // count bytes in the last second
292                         if (realtime - graph->time < 1.0f)
293                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
294                 }
295                 if(graph->cleartime >= 0)
296                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
297                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
298                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
299                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
300                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
301                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
302                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
303         }
304         // render the lines for the graph
305         numlines = 0;
306         v = vertex;
307         for (j = 0;j < NETGRAPH_PACKETS;j++)
308         {
309                 a = g[j];
310                 b = g[(j+1)%NETGRAPH_PACKETS];
311                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
312                         continue;
313                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
314                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315
316                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318
319                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
320                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321
322                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
323                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
324
325                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
326                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327
328                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
329                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
330
331                 numlines += 6;
332         }
333         if (numlines > 0)
334         {
335                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
336                 DrawQ_Lines(0.0f, numlines, 0, false);
337         }
338         x = graphx;
339         y = graphy + graphheight;
340         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
341         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
342         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
343 }
344
345 /*
346 ==============
347 SCR_DrawNetGraph
348 ==============
349 */
350 static void SCR_DrawNetGraph (void)
351 {
352         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
353         float graphscale;
354         netconn_t *c;
355         char vabuf[1024];
356
357         if (cls.state != ca_connected)
358                 return;
359         if (!cls.netcon)
360                 return;
361         if (!shownetgraph.integer)
362                 return;
363
364         separator1 = 2;
365         separator2 = 4;
366         textsize = 8;
367         graphwidth = 120;
368         graphheight = 70;
369         graphscale = 1.0f / 1500.0f;
370         graphlimit = cl_rate.integer;
371
372         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
373         netgraphsperrow = max(netgraphsperrow, 1);
374
375         index = 0;
376         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
377         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
378         c = cls.netcon;
379         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
380         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
381         index++;
382
383         if (sv.active && shownetgraph.integer >= 2)
384         {
385                 for (i = 0;i < svs.maxclients;i++)
386                 {
387                         c = svs.clients[i].netconnection;
388                         if (!c)
389                                 continue;
390                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
391                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
392                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
393                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
394                         index++;
395                 }
396         }
397 }
398
399 /*
400 ==============
401 SCR_DrawTurtle
402 ==============
403 */
404 static void SCR_DrawTurtle (void)
405 {
406         static int      count;
407
408         if (cls.state != ca_connected)
409                 return;
410
411         if (!scr_showturtle.integer)
412                 return;
413
414         if (cl.realframetime < 0.1)
415         {
416                 count = 0;
417                 return;
418         }
419
420         count++;
421         if (count < 3)
422                 return;
423
424         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
425 }
426
427 /*
428 ==============
429 SCR_DrawNet
430 ==============
431 */
432 static void SCR_DrawNet (void)
433 {
434         if (cls.state != ca_connected)
435                 return;
436         if (realtime - cl.last_received_message < 0.3)
437                 return;
438         if (cls.demoplayback)
439                 return;
440
441         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
442 }
443
444 /*
445 ==============
446 DrawPause
447 ==============
448 */
449 static void SCR_DrawPause (void)
450 {
451         cachepic_t      *pic;
452
453         if (cls.state != ca_connected)
454                 return;
455
456         if (!scr_showpause.integer)             // turn off for screenshots
457                 return;
458
459         if (!cl.paused)
460                 return;
461
462         pic = Draw_CachePic ("gfx/pause");
463         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
464 }
465
466 /*
467 ==============
468 SCR_DrawBrand
469 ==============
470 */
471 static void SCR_DrawBrand (void)
472 {
473         cachepic_t      *pic;
474         float           x, y;
475
476         if (!scr_showbrand.value)
477                 return;
478
479         pic = Draw_CachePic ("gfx/brand");
480
481         switch ((int)scr_showbrand.value)
482         {
483         case 1: // bottom left
484                 x = 0;
485                 y = vid_conheight.integer - pic->height;
486                 break;
487         case 2: // bottom centre
488                 x = (vid_conwidth.integer - pic->width) / 2;
489                 y = vid_conheight.integer - pic->height;
490                 break;
491         case 3: // bottom right
492                 x = vid_conwidth.integer - pic->width;
493                 y = vid_conheight.integer - pic->height;
494                 break;
495         case 4: // centre right
496                 x = vid_conwidth.integer - pic->width;
497                 y = (vid_conheight.integer - pic->height) / 2;
498                 break;
499         case 5: // top right
500                 x = vid_conwidth.integer - pic->width;
501                 y = 0;
502                 break;
503         case 6: // top centre
504                 x = (vid_conwidth.integer - pic->width) / 2;
505                 y = 0;
506                 break;
507         case 7: // top left
508                 x = 0;
509                 y = 0;
510                 break;
511         case 8: // centre left
512                 x = 0;
513                 y = (vid_conheight.integer - pic->height) / 2;
514                 break;
515         default:
516                 return;
517         }
518
519         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
520 }
521
522 /*
523 ==============
524 SCR_DrawQWDownload
525 ==============
526 */
527 static int SCR_DrawQWDownload(int offset)
528 {
529         // sync with SCR_InfobarHeight
530         int len;
531         float x, y;
532         float size = scr_infobar_height.value;
533         char temp[256];
534
535         if (!cls.qw_downloadname[0])
536         {
537                 cls.qw_downloadspeedrate = 0;
538                 cls.qw_downloadspeedtime = realtime;
539                 cls.qw_downloadspeedcount = 0;
540                 return 0;
541         }
542         if (realtime >= cls.qw_downloadspeedtime + 1)
543         {
544                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
545                 cls.qw_downloadspeedtime = realtime;
546                 cls.qw_downloadspeedcount = 0;
547         }
548         if (cls.protocol == PROTOCOL_QUAKEWORLD)
549                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
550         else
551                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
552         len = (int)strlen(temp);
553         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
554         y = vid_conheight.integer - size - offset;
555         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
556         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
557         return size;
558 }
559 /*
560 ==============
561 SCR_DrawInfobarString
562 ==============
563 */
564 static int SCR_DrawInfobarString(int offset)
565 {
566         int len;
567         float x, y;
568         float size = scr_infobar_height.value;
569
570         len = (int)strlen(scr_infobarstring);
571         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
572         y = vid_conheight.integer - size - offset;
573         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
574         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
575         return size;
576 }
577
578 /*
579 ==============
580 SCR_DrawCurlDownload
581 ==============
582 */
583 static int SCR_DrawCurlDownload(int offset)
584 {
585         // sync with SCR_InfobarHeight
586         int len;
587         int nDownloads;
588         int i;
589         float x, y;
590         float size = scr_infobar_height.value;
591         Curl_downloadinfo_t *downinfo;
592         char temp[256];
593         char addinfobuf[128];
594         const char *addinfo;
595
596         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
597         if(!downinfo)
598                 return 0;
599
600         y = vid_conheight.integer - size * nDownloads - offset;
601
602         if(addinfo)
603         {
604                 len = (int)strlen(addinfo);
605                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
606                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
607                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
608         }
609
610         for(i = 0; i != nDownloads; ++i)
611         {
612                 if(downinfo[i].queued)
613                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
614                 else if(downinfo[i].progress <= 0)
615                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
616                 else
617                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
618                 len = (int)strlen(temp);
619                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
620                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
621                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
622         }
623
624         Z_Free(downinfo);
625
626         return size * (nDownloads + (addinfo ? 1 : 0));
627 }
628
629 /*
630 ==============
631 SCR_DrawInfobar
632 ==============
633 */
634 static void SCR_DrawInfobar(void)
635 {
636         int offset = 0;
637         offset += SCR_DrawQWDownload(offset);
638         offset += SCR_DrawCurlDownload(offset);
639         if(scr_infobartime_off > 0)
640                 offset += SCR_DrawInfobarString(offset);
641         if(offset != scr_con_margin_bottom)
642                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
643 }
644
645 static int SCR_InfobarHeight(void)
646 {
647         int offset = 0;
648         Curl_downloadinfo_t *downinfo;
649         const char *addinfo;
650         int nDownloads;
651         char addinfobuf[128];
652
653         if (cl.time > cl.oldtime)
654                 scr_infobartime_off -= cl.time - cl.oldtime;
655         if(scr_infobartime_off > 0)
656                 offset += 1;
657         if(cls.qw_downloadname[0])
658                 offset += 1;
659
660         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
661         if(downinfo)
662         {
663                 offset += (nDownloads + (addinfo ? 1 : 0));
664                 Z_Free(downinfo);
665         }
666         offset *= scr_infobar_height.value;
667
668         return offset;
669 }
670
671 /*
672 ==============
673 SCR_InfoBar_f
674 ==============
675 */
676 static void SCR_InfoBar_f(void)
677 {
678         if(Cmd_Argc() == 3)
679         {
680                 scr_infobartime_off = atof(Cmd_Argv(1));
681                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
682         }
683         else
684         {
685                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
686         }
687 }
688 //=============================================================================
689
690 /*
691 ==================
692 SCR_SetUpToDrawConsole
693 ==================
694 */
695 static void SCR_SetUpToDrawConsole (void)
696 {
697         // lines of console to display
698         float conlines;
699 #ifdef CONFIG_MENU
700         static int framecounter = 0;
701 #endif
702
703         Con_CheckResize ();
704
705 #ifdef CONFIG_MENU
706         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
707         {
708                 if (framecounter >= 2)
709                         MR_ToggleMenu(1);
710                 else
711                         framecounter++;
712         }
713         else
714                 framecounter = 0;
715 #endif
716
717         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
718                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
719         else
720                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
721
722 // decide on the height of the console
723         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
724                 conlines = vid_conheight.integer/2;     // half screen
725         else
726                 conlines = 0;                           // none visible
727
728         scr_con_current = conlines;
729 }
730
731 /*
732 ==================
733 SCR_DrawConsole
734 ==================
735 */
736 void SCR_DrawConsole (void)
737 {
738         scr_con_margin_bottom = SCR_InfobarHeight();
739         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
740         {
741                 // full screen
742                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
743         }
744         else if (scr_con_current)
745                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
746         else
747                 con_vislines = 0;
748 }
749
750 /*
751 ===============
752 SCR_BeginLoadingPlaque
753
754 ================
755 */
756 void SCR_BeginLoadingPlaque (qboolean startup)
757 {
758         // save console log up to this point to log_file if it was set by configs
759         Log_Start();
760
761         Host_StartVideo();
762         SCR_UpdateLoadingScreen(false, startup);
763 }
764
765 //=============================================================================
766
767 const char *r_stat_name[r_stat_count] =
768 {
769         "timedelta",
770         "quality",
771         "renders",
772         "entities",
773         "entities_surfaces",
774         "entities_triangles",
775         "world_leafs",
776         "world_portals",
777         "world_surfaces",
778         "world_triangles",
779         "lightmapupdates",
780         "lightmapupdatepixels",
781         "particles",
782         "drawndecals",
783         "totaldecals",
784         "draws",
785         "draws_vertices",
786         "draws_elements",
787         "lights",
788         "lights_clears",
789         "lights_scissored",
790         "lights_lighttriangles",
791         "lights_shadowtriangles",
792         "lights_dynamicshadowtriangles",
793         "bouncegrid_lights",
794         "bouncegrid_particles",
795         "bouncegrid_traces",
796         "bouncegrid_hits",
797         "bouncegrid_splats",
798         "bouncegrid_bounces",
799         "photoncache_animated",
800         "photoncache_cached",
801         "photoncache_traced",
802         "bloom",
803         "bloom_copypixels",
804         "bloom_drawpixels",
805         "indexbufferuploadcount",
806         "indexbufferuploadsize",
807         "vertexbufferuploadcount",
808         "vertexbufferuploadsize",
809         "framedatacurrent",
810         "framedatasize",
811         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
812         "bufferdatacurrent_index16",
813         "bufferdatacurrent_index32",
814         "bufferdatacurrent_uniform",
815         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
816         "bufferdatasize_index16",
817         "bufferdatasize_index32",
818         "bufferdatasize_uniform",
819         "animcache_vertexmesh_count",
820         "animcache_vertexmesh_vertices",
821         "animcache_vertexmesh_maxvertices",
822         "animcache_skeletal_count",
823         "animcache_skeletal_bones",
824         "animcache_skeletal_maxbones",
825         "animcache_shade_count",
826         "animcache_shade_vertices",
827         "animcache_shade_maxvertices",
828         "animcache_shape_count",
829         "animcache_shape_vertices",
830         "animcache_shape_maxvertices",
831         "batch_batches",
832         "batch_withgaps",
833         "batch_surfaces",
834         "batch_vertices",
835         "batch_triangles",
836         "fast_batches",
837         "fast_surfaces",
838         "fast_vertices",
839         "fast_triangles",
840         "copytriangles_batches",
841         "copytriangles_surfaces",
842         "copytriangles_vertices",
843         "copytriangles_triangles",
844         "dynamic_batches",
845         "dynamic_surfaces",
846         "dynamic_vertices",
847         "dynamic_triangles",
848         "dynamicskeletal_batches",
849         "dynamicskeletal_surfaces",
850         "dynamicskeletal_vertices",
851         "dynamicskeletal_triangles",
852         "dynamic_batches_because_cvar",
853         "dynamic_surfaces_because_cvar",
854         "dynamic_vertices_because_cvar",
855         "dynamic_triangles_because_cvar",
856         "dynamic_batches_because_lightmapvertex",
857         "dynamic_surfaces_because_lightmapvertex",
858         "dynamic_vertices_because_lightmapvertex",
859         "dynamic_triangles_because_lightmapvertex",
860         "dynamic_batches_because_deformvertexes_autosprite",
861         "dynamic_surfaces_because_deformvertexes_autosprite",
862         "dynamic_vertices_because_deformvertexes_autosprite",
863         "dynamic_triangles_because_deformvertexes_autosprite",
864         "dynamic_batches_because_deformvertexes_autosprite2",
865         "dynamic_surfaces_because_deformvertexes_autosprite2",
866         "dynamic_vertices_because_deformvertexes_autosprite2",
867         "dynamic_triangles_because_deformvertexes_autosprite2",
868         "dynamic_batches_because_deformvertexes_normal",
869         "dynamic_surfaces_because_deformvertexes_normal",
870         "dynamic_vertices_because_deformvertexes_normal",
871         "dynamic_triangles_because_deformvertexes_normal",
872         "dynamic_batches_because_deformvertexes_wave",
873         "dynamic_surfaces_because_deformvertexes_wave",
874         "dynamic_vertices_because_deformvertexes_wave",
875         "dynamic_triangles_because_deformvertexes_wave",
876         "dynamic_batches_because_deformvertexes_bulge",
877         "dynamic_surfaces_because_deformvertexes_bulge",
878         "dynamic_vertices_because_deformvertexes_bulge",
879         "dynamic_triangles_because_deformvertexes_bulge",
880         "dynamic_batches_because_deformvertexes_move",
881         "dynamic_surfaces_because_deformvertexes_move",
882         "dynamic_vertices_because_deformvertexes_move",
883         "dynamic_triangles_because_deformvertexes_move",
884         "dynamic_batches_because_tcgen_lightmap",
885         "dynamic_surfaces_because_tcgen_lightmap",
886         "dynamic_vertices_because_tcgen_lightmap",
887         "dynamic_triangles_because_tcgen_lightmap",
888         "dynamic_batches_because_tcgen_vector",
889         "dynamic_surfaces_because_tcgen_vector",
890         "dynamic_vertices_because_tcgen_vector",
891         "dynamic_triangles_because_tcgen_vector",
892         "dynamic_batches_because_tcgen_environment",
893         "dynamic_surfaces_because_tcgen_environment",
894         "dynamic_vertices_because_tcgen_environment",
895         "dynamic_triangles_because_tcgen_environment",
896         "dynamic_batches_because_tcmod_turbulent",
897         "dynamic_surfaces_because_tcmod_turbulent",
898         "dynamic_vertices_because_tcmod_turbulent",
899         "dynamic_triangles_because_tcmod_turbulent",
900         "dynamic_batches_because_interleavedarrays",
901         "dynamic_surfaces_because_interleavedarrays",
902         "dynamic_vertices_because_interleavedarrays",
903         "dynamic_triangles_because_interleavedarrays",
904         "dynamic_batches_because_nogaps",
905         "dynamic_surfaces_because_nogaps",
906         "dynamic_vertices_because_nogaps",
907         "dynamic_triangles_because_nogaps",
908         "dynamic_batches_because_derived",
909         "dynamic_surfaces_because_derived",
910         "dynamic_vertices_because_derived",
911         "dynamic_triangles_because_derived",
912         "entitycache_count",
913         "entitycache_surfaces",
914         "entitycache_vertices",
915         "entitycache_triangles",
916         "entityanimate_count",
917         "entityanimate_surfaces",
918         "entityanimate_vertices",
919         "entityanimate_triangles",
920         "entityskeletal_count",
921         "entityskeletal_surfaces",
922         "entityskeletal_vertices",
923         "entityskeletal_triangles",
924         "entitystatic_count",
925         "entitystatic_surfaces",
926         "entitystatic_vertices",
927         "entitystatic_triangles",
928         "entitycustom_count",
929         "entitycustom_surfaces",
930         "entitycustom_vertices",
931         "entitycustom_triangles",
932 };
933
934 char r_speeds_timestring[4096];
935 int speedstringcount, r_timereport_active;
936 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
937 int r_speeds_longestitem = 0;
938
939 void R_TimeReport(const char *desc)
940 {
941         char tempbuf[256];
942         int length;
943         int t;
944
945         if (r_speeds.integer < 2 || !r_timereport_active)
946                 return;
947
948         CHECKGLERROR
949         if (r_speeds.integer == 2)
950                 GL_Finish();
951         CHECKGLERROR
952         r_timereport_temp = r_timereport_current;
953         r_timereport_current = Sys_DirtyTime();
954         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
955
956         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
957         if (length < 0)
958                 length = (int)sizeof(tempbuf) - 1;
959         if (r_speeds_longestitem < length)
960                 r_speeds_longestitem = length;
961         for (;length < r_speeds_longestitem;length++)
962                 tempbuf[length] = ' ';
963         tempbuf[length] = 0;
964
965         if (speedstringcount + length > (vid_conwidth.integer / 8))
966         {
967                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
968                 speedstringcount = 0;
969         }
970         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
971         speedstringcount += length;
972 }
973
974 static void R_TimeReport_BeginFrame(void)
975 {
976         speedstringcount = 0;
977         r_speeds_timestring[0] = 0;
978         r_timereport_active = false;
979         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
980
981         if (r_speeds.integer >= 2)
982         {
983                 r_timereport_active = true;
984                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
985         }
986 }
987
988 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
989 {
990         int i, triangles = 0;
991         for (i = 0;i < leaf->numleafsurfaces;i++)
992                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
993         return triangles;
994 }
995
996 #define R_SPEEDS_GRAPH_COLORS 8
997 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
998 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
999
1000 extern cvar_t r_viewscale;
1001 extern float viewscalefpsadjusted;
1002 static void R_TimeReport_EndFrame(void)
1003 {
1004         int i, j, lines, y;
1005         cl_locnode_t *loc;
1006         char string[1024+4096];
1007         mleaf_t *viewleaf;
1008         static double oldtime = 0;
1009
1010         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1011         oldtime = realtime;
1012         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1013
1014         string[0] = 0;
1015         if (r_speeds.integer)
1016         {
1017                 // put the location name in the r_speeds display as it greatly helps
1018                 // when creating loc files
1019                 loc = CL_Locs_FindNearest(cl.movement_origin);
1020                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1021                 dpsnprintf(string, sizeof(string),
1022 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1023 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1024 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1025 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1026 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1027 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1028 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1029 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1030 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1031 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1032 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1033 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1034 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1035 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1036 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1037 "%s"
1038 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1039 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1040 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1041 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1042 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1043 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1044 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1045 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1046 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1047 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1048 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1049 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1050 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1051 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1052 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1053 , r_speeds_timestring);
1054         }
1055
1056         speedstringcount = 0;
1057         r_speeds_timestring[0] = 0;
1058         r_timereport_active = false;
1059
1060         if (r_speeds.integer >= 2)
1061         {
1062                 r_timereport_active = true;
1063                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1064         }
1065
1066         if (string[0])
1067         {
1068                 if (string[strlen(string)-1] == '\n')
1069                         string[strlen(string)-1] = 0;
1070                 lines = 1;
1071                 for (i = 0;string[i];i++)
1072                         if (string[i] == '\n')
1073                                 lines++;
1074                 y = vid_conheight.integer - sb_lines - lines * 8;
1075                 i = j = 0;
1076                 r_draw2d_force = true;
1077                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1078                 while (string[i])
1079                 {
1080                         j = i;
1081                         while (string[i] && string[i] != '\n')
1082                                 i++;
1083                         if (i - j > 0)
1084                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1085                         if (string[i] == '\n')
1086                                 i++;
1087                         y += 8;
1088                 }
1089                 r_draw2d_force = false;
1090         }
1091
1092         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1093                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1094         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1095                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1096         if (r_speeds_graph.integer)
1097         {
1098                 // if we currently have no graph data, reset the graph data entirely
1099                 if (!cls.r_speeds_graph_data)
1100                         for (i = 0;i < r_stat_count;i++)
1101                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1102                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1103                 {
1104                         int i, stat, index, d, graph_length, *graph_data;
1105                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1106                         cls.r_speeds_graph_current = 0;
1107                         if (cls.r_speeds_graph_data)
1108                                 Mem_Free(cls.r_speeds_graph_data);
1109                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1110                         // initialize the graph to have the current values throughout history
1111                         graph_data = cls.r_speeds_graph_data;
1112                         graph_length = cls.r_speeds_graph_length;
1113                         index = 0;
1114                         for (stat = 0;stat < r_stat_count;stat++)
1115                         {
1116                                 d = r_refdef.stats[stat];
1117                                 if (stat == r_stat_timedelta)
1118                                         d = 0;
1119                                 for (i = 0;i < graph_length;i++)
1120                                         graph_data[index++] = d;
1121                         }
1122                 }
1123         }
1124         else
1125         {
1126                 if (cls.r_speeds_graph_length)
1127                 {
1128                         cls.r_speeds_graph_length = 0;
1129                         Mem_Free(cls.r_speeds_graph_data);
1130                         cls.r_speeds_graph_data = NULL;
1131                         cls.r_speeds_graph_current = 0;
1132                 }
1133         }
1134
1135         if (cls.r_speeds_graph_length)
1136         {
1137                 char legend[128];
1138                 r_vertexgeneric_t *v;
1139                 int numlines;
1140                 const int *data;
1141                 float x, y, width, height, scalex, scaley;
1142                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1143                 int color, stat, stats, index, range_min, range_max;
1144                 int graph_current, graph_length, *graph_data;
1145                 int statindex[R_SPEEDS_GRAPH_COLORS];
1146                 int sum;
1147
1148                 // add current stats to the graph_data
1149                 cls.r_speeds_graph_current++;
1150                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1151                         cls.r_speeds_graph_current = 0;
1152                 // poke each new stat into the current offset of its graph
1153                 graph_data = cls.r_speeds_graph_data;
1154                 graph_current = cls.r_speeds_graph_current;
1155                 graph_length = cls.r_speeds_graph_length;
1156                 for (stat = 0;stat < r_stat_count;stat++)
1157                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1158
1159                 // update the graph ranges
1160                 for (stat = 0;stat < r_stat_count;stat++)
1161                 {
1162                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1163                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1164                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1165                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1166                 }
1167
1168                 // force 2D drawing to occur even if r_render is 0
1169                 r_draw2d_force = true;
1170
1171                 // position the graph
1172                 width = r_speeds_graph_width.value;
1173                 height = r_speeds_graph_height.value;
1174                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1175                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1176
1177                 // fill background with a pattern of gray and black at one second intervals
1178                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1179                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1180                 {
1181                         float x1 = x + width - (i + 1) * scalex;
1182                         float x2 = x + width - i * scalex;
1183                         if (x1 < x)
1184                                 x1 = x;
1185                         if (i & 1)
1186                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1187                         else
1188                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1189                 }
1190
1191                 // count how many stats match our pattern
1192                 stats = 0;
1193                 color = 0;
1194                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1195                 {
1196                         // look at all stat names and find ones matching the filter
1197                         statindex[color] = -1;
1198                         if (!r_speeds_graph_filter[color].string)
1199                                 continue;
1200                         for (stat = 0;stat < r_stat_count;stat++)
1201                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1202                                         break;
1203                         if (stat >= r_stat_count)
1204                                 continue;
1205                         // record that this color is this stat for the line drawing loop
1206                         statindex[color] = stat;
1207                         // draw the legend text in the background of the graph
1208                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1209                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1210                         // count how many stats we need to graph in vertex buffer
1211                         stats++;
1212                 }
1213
1214                 if (stats)
1215                 {
1216                         // legend text is drawn after the graphs
1217                         // render the graph lines, we'll go back and render the legend text later
1218                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1219                         // get space in a vertex buffer to draw this
1220                         numlines = stats * (graph_length - 1);
1221                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1222                         stats = 0;
1223                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1224                         {
1225                                 // look at all stat names and find ones matching the filter
1226                                 stat = statindex[color];
1227                                 if (stat < 0)
1228                                         continue;
1229                                 // prefer to graph stats with 0 base, but if they are
1230                                 // negative we have no choice
1231                                 range_min = cls.r_speeds_graph_datamin[stat];
1232                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1233                                 // some stats we specifically override the graph scale on
1234                                 if (stat == r_stat_timedelta)
1235                                         range_max = r_speeds_graph_maxtimedelta.integer;
1236                                 scaley = height / (range_max - range_min);
1237                                 // generate lines (2 vertices each)
1238                                 // to deal with incomplete data we walk right to left
1239                                 data = graph_data + stat * graph_length;
1240                                 index = graph_current;
1241                                 sum = 0;
1242                                 for (i = 0;i < graph_length - 1;)
1243                                 {
1244                                         v->vertex3f[0] = x + width - sum * scalex;
1245                                         if (v->vertex3f[0] < x)
1246                                                 v->vertex3f[0] = x;
1247                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1248                                         v->vertex3f[2] = 0;
1249                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1250                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1251                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1252                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1253                                         v->texcoord2f[0] = 0;
1254                                         v->texcoord2f[1] = 0;
1255                                         v++;
1256                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1257                                         index--;
1258                                         if (index < 0)
1259                                                 index = graph_length - 1;
1260                                         i++;
1261                                         v->vertex3f[0] = x + width - sum * scalex;
1262                                         if (v->vertex3f[0] < x)
1263                                                 v->vertex3f[0] = x;
1264                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1265                                         v->vertex3f[2] = 0;
1266                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1267                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1268                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1269                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1270                                         v->texcoord2f[0] = 0;
1271                                         v->texcoord2f[1] = 0;
1272                                         v++;
1273                                 }
1274                         }
1275                         R_Mesh_PrepareVertices_Generic_Unlock();
1276                         DrawQ_Lines(0.0f, numlines, 0, false);
1277                 }
1278
1279                 // return to not drawing anything if r_render is 0
1280                 r_draw2d_force = false;
1281         }
1282
1283         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1284 }
1285
1286 /*
1287 =================
1288 SCR_SizeUp_f
1289
1290 Keybinding command
1291 =================
1292 */
1293 static void SCR_SizeUp_f (void)
1294 {
1295         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1296 }
1297
1298
1299 /*
1300 =================
1301 SCR_SizeDown_f
1302
1303 Keybinding command
1304 =================
1305 */
1306 static void SCR_SizeDown_f (void)
1307 {
1308         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1309 }
1310
1311 #ifdef CONFIG_VIDEO_CAPTURE
1312 void SCR_CaptureVideo_EndVideo(void);
1313 #endif
1314 void CL_Screen_Shutdown(void)
1315 {
1316 #ifdef CONFIG_VIDEO_CAPTURE
1317         SCR_CaptureVideo_EndVideo();
1318 #endif
1319 }
1320
1321 void CL_Screen_Init(void)
1322 {
1323         int i;
1324         Cvar_RegisterVariable (&scr_fov);
1325         Cvar_RegisterVariable (&scr_viewsize);
1326         Cvar_RegisterVariable (&scr_conalpha);
1327         Cvar_RegisterVariable (&scr_conalphafactor);
1328         Cvar_RegisterVariable (&scr_conalpha2factor);
1329         Cvar_RegisterVariable (&scr_conalpha3factor);
1330         Cvar_RegisterVariable (&scr_conscroll_x);
1331         Cvar_RegisterVariable (&scr_conscroll_y);
1332         Cvar_RegisterVariable (&scr_conscroll2_x);
1333         Cvar_RegisterVariable (&scr_conscroll2_y);
1334         Cvar_RegisterVariable (&scr_conscroll3_x);
1335         Cvar_RegisterVariable (&scr_conscroll3_y);
1336         Cvar_RegisterVariable (&scr_conbrightness);
1337         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1338 #ifdef CONFIG_MENU
1339         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1340 #endif
1341         Cvar_RegisterVariable (&scr_loadingscreen_background);
1342         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1343         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1344         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1345         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1346         Cvar_RegisterVariable (&scr_loadingscreen_count);
1347         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1348         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1349         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1350         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1351         Cvar_RegisterVariable (&scr_infobar_height);
1352         Cvar_RegisterVariable (&scr_showram);
1353         Cvar_RegisterVariable (&scr_showturtle);
1354         Cvar_RegisterVariable (&scr_showpause);
1355         Cvar_RegisterVariable (&scr_showbrand);
1356         Cvar_RegisterVariable (&scr_centertime);
1357         Cvar_RegisterVariable (&scr_printspeed);
1358         Cvar_RegisterVariable (&vid_conwidth);
1359         Cvar_RegisterVariable (&vid_conheight);
1360         Cvar_RegisterVariable (&vid_pixelheight);
1361         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1362         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1363         Cvar_RegisterVariable (&scr_screenshot_png);
1364         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1365         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1366         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1367         Cvar_RegisterVariable (&scr_screenshot_alpha);
1368         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1369 #ifdef CONFIG_VIDEO_CAPTURE
1370         Cvar_RegisterVariable (&cl_capturevideo);
1371         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1372         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1373         Cvar_RegisterVariable (&cl_capturevideo_width);
1374         Cvar_RegisterVariable (&cl_capturevideo_height);
1375         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1376         Cvar_RegisterVariable (&cl_capturevideo_fps);
1377         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1378         Cvar_RegisterVariable (&cl_capturevideo_number);
1379         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1380         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1381 #endif
1382         Cvar_RegisterVariable (&r_letterbox);
1383         Cvar_RegisterVariable(&r_stereo_separation);
1384         Cvar_RegisterVariable(&r_stereo_sidebyside);
1385         Cvar_RegisterVariable(&r_stereo_horizontal);
1386         Cvar_RegisterVariable(&r_stereo_vertical);
1387         Cvar_RegisterVariable(&r_stereo_redblue);
1388         Cvar_RegisterVariable(&r_stereo_redcyan);
1389         Cvar_RegisterVariable(&r_stereo_redgreen);
1390         Cvar_RegisterVariable(&r_stereo_angle);
1391         Cvar_RegisterVariable(&scr_stipple);
1392         Cvar_RegisterVariable(&scr_refresh);
1393         Cvar_RegisterVariable(&shownetgraph);
1394         Cvar_RegisterVariable(&cl_demo_mousegrab);
1395         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1396         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1397         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1398         Cvar_RegisterVariable(&r_speeds_graph);
1399         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1400                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1401         Cvar_RegisterVariable(&r_speeds_graph_length);
1402         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1403         Cvar_RegisterVariable(&r_speeds_graph_x);
1404         Cvar_RegisterVariable(&r_speeds_graph_y);
1405         Cvar_RegisterVariable(&r_speeds_graph_width);
1406         Cvar_RegisterVariable(&r_speeds_graph_height);
1407         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1408         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1409
1410         // if we want no console, turn it off here too
1411         if (COM_CheckParm ("-noconsole"))
1412                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1413
1414         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1415         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1416         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1417         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1418         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1419
1420 #ifdef CONFIG_VIDEO_CAPTURE
1421         SCR_CaptureVideo_Ogg_Init();
1422 #endif
1423
1424         scr_initialized = true;
1425 }
1426
1427 /*
1428 ==================
1429 SCR_ScreenShot_f
1430 ==================
1431 */
1432 void SCR_ScreenShot_f (void)
1433 {
1434         static int shotnumber;
1435         static char old_prefix_name[MAX_QPATH];
1436         char prefix_name[MAX_QPATH];
1437         char filename[MAX_QPATH];
1438         unsigned char *buffer1;
1439         unsigned char *buffer2;
1440         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1441         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1442         char vabuf[1024];
1443
1444         if (Cmd_Argc() == 2)
1445         {
1446                 const char *ext;
1447                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1448                 ext = FS_FileExtension(filename);
1449                 if (!strcasecmp(ext, "jpg"))
1450                 {
1451                         jpeg = true;
1452                         png = false;
1453                 }
1454                 else if (!strcasecmp(ext, "tga"))
1455                 {
1456                         jpeg = false;
1457                         png = false;
1458                 }
1459                 else if (!strcasecmp(ext, "png"))
1460                 {
1461                         jpeg = false;
1462                         png = true;
1463                 }
1464                 else
1465                 {
1466                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1467                         return;
1468                 }
1469         }
1470         else if (scr_screenshot_timestamp.integer)
1471         {
1472                 int shotnumber100;
1473
1474                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1475                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1476                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1477                 else
1478                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1479
1480                 // find a file name to save it to
1481                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1482                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1483                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1484                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1485                                 break;
1486                 if (shotnumber100 >= 100)
1487                 {
1488                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1489                         return;
1490                 }
1491
1492                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1493         }
1494         else
1495         {
1496                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1497                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1498                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1499                 else
1500                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1501
1502                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1503                 // we scan again
1504                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1505                 if (strcmp(old_prefix_name, prefix_name))
1506                 {
1507                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1508                         shotnumber = 0;
1509                 }
1510
1511                 // find a file name to save it to
1512                 for (;shotnumber < 1000000;shotnumber++)
1513                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1514                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1515                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1516                                 break;
1517                 if (shotnumber >= 1000000)
1518                 {
1519                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1520                         return;
1521                 }
1522
1523                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1524
1525                 shotnumber++;
1526         }
1527
1528         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1529         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1530
1531         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1532                 Con_Printf("Wrote %s\n", filename);
1533         else
1534         {
1535                 Con_Printf("Unable to write %s\n", filename);
1536                 if(jpeg || png)
1537                 {
1538                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1539                         {
1540                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1541                                 Con_Printf("Wrote %s\n", filename);
1542                         }
1543                 }
1544         }
1545
1546         Mem_Free (buffer1);
1547         Mem_Free (buffer2);
1548 }
1549
1550 #ifdef CONFIG_VIDEO_CAPTURE
1551 static void SCR_CaptureVideo_BeginVideo(void)
1552 {
1553         double r, g, b;
1554         unsigned int i;
1555         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1556         if (cls.capturevideo.active)
1557                 return;
1558         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1559         // soundrate is figured out on the first SoundFrame
1560
1561         if(width == 0 && height != 0)
1562                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1563         if(width != 0 && height == 0)
1564                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1565
1566         if(width < 2 || width > vid.width) // can't scale up
1567                 width = vid.width;
1568         if(height < 2 || height > vid.height) // can't scale up
1569                 height = vid.height;
1570
1571         // ensure it's all even; if not, scale down a little
1572         if(width % 1)
1573                 --width;
1574         if(height % 1)
1575                 --height;
1576
1577         cls.capturevideo.width = width;
1578         cls.capturevideo.height = height;
1579         cls.capturevideo.active = true;
1580         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1581         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1582         cls.capturevideo.soundrate = S_GetSoundRate();
1583         cls.capturevideo.soundchannels = S_GetSoundChannels();
1584         cls.capturevideo.startrealtime = realtime;
1585         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1586         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1587         cls.capturevideo.soundsampleframe = 0;
1588         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1589         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1590         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1591         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1592         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1593
1594         /*
1595         for (i = 0;i < 256;i++)
1596         {
1597                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1598                 cls.capturevideo.rgbgammatable[0][i] = j;
1599                 cls.capturevideo.rgbgammatable[1][i] = j;
1600                 cls.capturevideo.rgbgammatable[2][i] = j;
1601         }
1602         */
1603 /*
1604 R = Y + 1.4075 * (Cr - 128);
1605 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1606 B = Y + 1.7790 * (Cb - 128);
1607 Y = R *  .299 + G *  .587 + B *  .114;
1608 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1609 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1610 */
1611
1612         if(WANT_SCREENSHOT_HWGAMMA)
1613         {
1614                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1615         }
1616         else
1617         {
1618                 // identity gamma table
1619                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1620                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1621                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1622         }
1623         if(scr_screenshot_gammaboost.value != 1)
1624         {
1625                 double igamma = 1 / scr_screenshot_gammaboost.value;
1626                 for (i = 0;i < 256 * 3;i++)
1627                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1628         }
1629
1630         for (i = 0;i < 256;i++)
1631         {
1632                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1633                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1634                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1635                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1636                 // Y weights from RGB
1637                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1638                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1639                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1640                 // Cb weights from RGB
1641                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1642                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1643                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1644                 // Cr weights from RGB
1645                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1646                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1647                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1648                 // range reduction of YCbCr to valid signal range
1649                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1650                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1651                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1652         }
1653
1654         if (cl_capturevideo_ogg.integer)
1655         {
1656                 if(SCR_CaptureVideo_Ogg_Available())
1657                 {
1658                         SCR_CaptureVideo_Ogg_BeginVideo();
1659                         return;
1660                 }
1661                 else
1662                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1663         }
1664
1665         SCR_CaptureVideo_Avi_BeginVideo();
1666 }
1667
1668 void SCR_CaptureVideo_EndVideo(void)
1669 {
1670         if (!cls.capturevideo.active)
1671                 return;
1672         cls.capturevideo.active = false;
1673
1674         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1675
1676         if (cls.capturevideo.videofile)
1677         {
1678                 cls.capturevideo.endvideo();
1679         }
1680
1681         if (cls.capturevideo.screenbuffer)
1682         {
1683                 Mem_Free (cls.capturevideo.screenbuffer);
1684                 cls.capturevideo.screenbuffer = NULL;
1685         }
1686
1687         if (cls.capturevideo.outbuffer)
1688         {
1689                 Mem_Free (cls.capturevideo.outbuffer);
1690                 cls.capturevideo.outbuffer = NULL;
1691         }
1692
1693         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1694 }
1695
1696 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1697 {
1698         // TODO optimize this function
1699
1700         int x, y;
1701         float area;
1702
1703         // memcpy is faster than me
1704         if(inw == outw && inh == outh)
1705         {
1706                 memcpy(out, in, 4 * inw * inh);
1707                 return;
1708         }
1709
1710         // otherwise: a box filter
1711         area = (float)outw * (float)outh / (float)inw / (float)inh;
1712         for(y = 0; y < outh; ++y)
1713         {
1714                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1715                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1716                 for(x = 0; x < outw; ++x)
1717                 {
1718                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1719                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1720                         float r = 0, g = 0, b = 0, alpha = 0;
1721                         int xx, yy;
1722
1723                         for(yy = iny0_i; yy < iny1_i; ++yy)
1724                         {
1725                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1726                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1727                                 {
1728                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1729                                         r += a * in[4*(xx + inw * yy)+0];
1730                                         g += a * in[4*(xx + inw * yy)+1];
1731                                         b += a * in[4*(xx + inw * yy)+2];
1732                                         alpha += a * in[4*(xx + inw * yy)+3];
1733                                 }
1734                         }
1735
1736                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1737                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1738                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1739                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1740                 }
1741         }
1742 }
1743
1744 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1745 {
1746         int x = 0, y = 0;
1747         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1748
1749         if(newframestepframenum == cls.capturevideo.framestepframe)
1750                 return;
1751
1752         CHECKGLERROR
1753         // speed is critical here, so do saving as directly as possible
1754
1755         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1756
1757         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1758
1759         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1760         cls.capturevideo.framestepframe = newframestepframenum;
1761
1762         if(cl_capturevideo_printfps.integer)
1763         {
1764                 char buf[80];
1765                 double t = realtime;
1766                 if(t > cls.capturevideo.lastfpstime + 1)
1767                 {
1768                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1769                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1770                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1771                         Sys_PrintToTerminal(buf);
1772                         cls.capturevideo.lastfpstime = t;
1773                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1774                 }
1775         }
1776 }
1777
1778 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1779 {
1780         cls.capturevideo.soundsampleframe += (int)length;
1781         cls.capturevideo.soundframe(paintbuffer, length);
1782 }
1783
1784 static void SCR_CaptureVideo(void)
1785 {
1786         int newframenum;
1787         if (cl_capturevideo.integer)
1788         {
1789                 if (!cls.capturevideo.active)
1790                         SCR_CaptureVideo_BeginVideo();
1791                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1792                 {
1793                         Con_Printf("You can not change the video framerate while recording a video.\n");
1794                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1795                 }
1796                 // for AVI saving we have to make sure that sound is saved before video
1797                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1798                         return;
1799                 if (cls.capturevideo.realtime)
1800                 {
1801                         // preserve sound sync by duplicating frames when running slow
1802                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1803                 }
1804                 else
1805                         newframenum = cls.capturevideo.frame + 1;
1806                 // if falling behind more than one second, stop
1807                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1808                 {
1809                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1810                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1811                         SCR_CaptureVideo_EndVideo();
1812                         return;
1813                 }
1814                 // write frames
1815                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1816                 cls.capturevideo.frame = newframenum;
1817                 if (cls.capturevideo.error)
1818                 {
1819                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1820                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1821                         SCR_CaptureVideo_EndVideo();
1822                 }
1823         }
1824         else if (cls.capturevideo.active)
1825                 SCR_CaptureVideo_EndVideo();
1826 }
1827 #endif
1828
1829 /*
1830 ===============
1831 R_Envmap_f
1832
1833 Grab six views for environment mapping tests
1834 ===============
1835 */
1836 struct envmapinfo_s
1837 {
1838         float angles[3];
1839         const char *name;
1840         qboolean flipx, flipy, flipdiagonaly;
1841 }
1842 envmapinfo[12] =
1843 {
1844         {{  0,   0, 0}, "rt", false, false, false},
1845         {{  0, 270, 0}, "ft", false, false, false},
1846         {{  0, 180, 0}, "lf", false, false, false},
1847         {{  0,  90, 0}, "bk", false, false, false},
1848         {{-90, 180, 0}, "up",  true,  true, false},
1849         {{ 90, 180, 0}, "dn",  true,  true, false},
1850
1851         {{  0,   0, 0}, "px",  true,  true,  true},
1852         {{  0,  90, 0}, "py", false,  true, false},
1853         {{  0, 180, 0}, "nx", false, false,  true},
1854         {{  0, 270, 0}, "ny",  true, false, false},
1855         {{-90, 180, 0}, "pz", false, false,  true},
1856         {{ 90, 180, 0}, "nz", false, false,  true}
1857 };
1858
1859 static void R_Envmap_f (void)
1860 {
1861         int j, size;
1862         char filename[MAX_QPATH], basename[MAX_QPATH];
1863         unsigned char *buffer1;
1864         unsigned char *buffer2;
1865
1866         if (Cmd_Argc() != 3)
1867         {
1868                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1869                 return;
1870         }
1871
1872         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1873         size = atoi(Cmd_Argv(2));
1874         if (size != 128 && size != 256 && size != 512 && size != 1024)
1875         {
1876                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1877                 return;
1878         }
1879         if (size > vid.width || size > vid.height)
1880         {
1881                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1882                 return;
1883         }
1884
1885         r_refdef.envmap = true;
1886
1887         R_UpdateVariables();
1888
1889         r_refdef.view.x = 0;
1890         r_refdef.view.y = 0;
1891         r_refdef.view.z = 0;
1892         r_refdef.view.width = size;
1893         r_refdef.view.height = size;
1894         r_refdef.view.depth = 1;
1895         r_refdef.view.useperspective = true;
1896         r_refdef.view.isoverlay = false;
1897
1898         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1899         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1900         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1901         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1902
1903         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1904         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1905
1906         for (j = 0;j < 12;j++)
1907         {
1908                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1909                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1910                 r_refdef.view.quality = 1;
1911                 r_refdef.view.clear = true;
1912                 R_Mesh_Start();
1913                 R_RenderView();
1914                 R_Mesh_Finish();
1915                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1916         }
1917
1918         Mem_Free (buffer1);
1919         Mem_Free (buffer2);
1920
1921         r_refdef.envmap = false;
1922 }
1923
1924 //=============================================================================
1925
1926 void SHOWLMP_decodehide(void)
1927 {
1928         int i;
1929         char *lmplabel;
1930         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1931         for (i = 0;i < cl.num_showlmps;i++)
1932                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1933                 {
1934                         cl.showlmps[i].isactive = false;
1935                         return;
1936                 }
1937 }
1938
1939 void SHOWLMP_decodeshow(void)
1940 {
1941         int k;
1942         char lmplabel[256], picname[256];
1943         float x, y;
1944         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1945         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1946         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1947         {
1948                 x = MSG_ReadByte(&cl_message);
1949                 y = MSG_ReadByte(&cl_message);
1950         }
1951         else
1952         {
1953                 x = MSG_ReadShort(&cl_message);
1954                 y = MSG_ReadShort(&cl_message);
1955         }
1956         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1957         {
1958                 showlmp_t *oldshowlmps = cl.showlmps;
1959                 cl.max_showlmps += 16;
1960                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1961                 if (oldshowlmps)
1962                 {
1963                         if (cl.num_showlmps)
1964                                 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1965                         Mem_Free(oldshowlmps);
1966                 }
1967         }
1968         for (k = 0;k < cl.max_showlmps;k++)
1969                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1970                         break;
1971         if (k == cl.max_showlmps)
1972                 for (k = 0;k < cl.max_showlmps;k++)
1973                         if (!cl.showlmps[k].isactive)
1974                                 break;
1975         cl.showlmps[k].isactive = true;
1976         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1977         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1978         cl.showlmps[k].x = x;
1979         cl.showlmps[k].y = y;
1980         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1981 }
1982
1983 void SHOWLMP_drawall(void)
1984 {
1985         int i;
1986         for (i = 0;i < cl.num_showlmps;i++)
1987                 if (cl.showlmps[i].isactive)
1988                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1989 }
1990
1991 /*
1992 ==============================================================================
1993
1994                                                 SCREEN SHOTS
1995
1996 ==============================================================================
1997 */
1998
1999 // buffer1: 4*w*h
2000 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
2001 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
2002 {
2003         int     indices[4] = {0,1,2,3}; // BGRA
2004         qboolean ret;
2005
2006         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
2007
2008         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
2009         {
2010                 int i;
2011                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2012                 unsigned short vidramp[256 * 3];
2013                 if(WANT_SCREENSHOT_HWGAMMA)
2014                 {
2015                         VID_BuildGammaTables(&vidramp[0], 256);
2016                 }
2017                 else
2018                 {
2019                         // identity gamma table
2020                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2021                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2022                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2023                 }
2024                 if(scr_screenshot_gammaboost.value != 1)
2025                 {
2026                         for (i = 0;i < 256 * 3;i++)
2027                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2028                 }
2029                 for (i = 0;i < width*height*4;i += 4)
2030                 {
2031                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2032                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2033                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2034                         // A
2035                 }
2036         }
2037
2038         if(keep_alpha && !jpeg)
2039         {
2040                 if(!png)
2041                         flipy = !flipy; // TGA: not preflipped
2042                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2043                 if (png)
2044                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2045                 else
2046                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2047         }
2048         else
2049         {
2050                 if(jpeg)
2051                 {
2052                         indices[0] = 2;
2053                         indices[2] = 0; // RGB
2054                 }
2055                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2056                 if (jpeg)
2057                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2058                 else if (png)
2059                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2060                 else
2061                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2062         }
2063
2064         return ret;
2065 }
2066
2067 //=============================================================================
2068
2069 int scr_numtouchscreenareas;
2070 scr_touchscreenarea_t scr_touchscreenareas[128];
2071
2072 static void SCR_DrawTouchscreenOverlay(void)
2073 {
2074         int i;
2075         scr_touchscreenarea_t *a;
2076         cachepic_t *pic;
2077         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2078         {
2079                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2080                 {
2081                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2082                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2083                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2084                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2085                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2086                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2087                 }
2088                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2089                 if (pic && pic->tex != r_texture_notexture)
2090                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2091                 if (a->text && a->text[0])
2092                 {
2093                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2094                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2095                 }
2096         }
2097 }
2098
2099 void R_ClearScreen(qboolean fogcolor)
2100 {
2101         float clearcolor[4];
2102         if (scr_screenshot_alpha.integer)
2103                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2104                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2105         else
2106                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2107                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2108         if (fogcolor && r_fog_clear.integer)
2109         {
2110                 R_UpdateFog();
2111                 VectorCopy(r_refdef.fogcolor, clearcolor);
2112         }
2113         // clear depth is 1.0
2114         // LordHavoc: we use a stencil centered around 128 instead of 0,
2115         // to avoid clamping interfering with strange shadow volume
2116         // drawing orders
2117         // clear the screen
2118         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2119 }
2120
2121 int r_stereo_side;
2122
2123 static void SCR_DrawScreen (void)
2124 {
2125         Draw_Frame();
2126
2127         R_Mesh_Start();
2128
2129         R_UpdateVariables();
2130
2131         // Quake uses clockwise winding, so these are swapped
2132         r_refdef.view.cullface_front = GL_BACK;
2133         r_refdef.view.cullface_back = GL_FRONT;
2134
2135         if (cls.signon == SIGNONS)
2136         {
2137                 float size;
2138
2139                 size = scr_viewsize.value * (1.0 / 100.0);
2140                 size = min(size, 1);
2141
2142                 if (r_stereo_sidebyside.integer)
2143                 {
2144                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2145                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2146                         r_refdef.view.depth = 1;
2147                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2148                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2149                         r_refdef.view.z = 0;
2150                         if (r_stereo_side)
2151                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2152                 }
2153                 else if (r_stereo_horizontal.integer)
2154                 {
2155                         r_refdef.view.width = (int)(vid.width * size / 2);
2156                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2157                         r_refdef.view.depth = 1;
2158                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2159                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2160                         r_refdef.view.z = 0;
2161                         if (r_stereo_side)
2162                                 r_refdef.view.x += (int)(r_refdef.view.width);
2163                 }
2164                 else if (r_stereo_vertical.integer)
2165                 {
2166                         r_refdef.view.width = (int)(vid.width * size);
2167                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2168                         r_refdef.view.depth = 1;
2169                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2170                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2171                         r_refdef.view.z = 0;
2172                         if (r_stereo_side)
2173                                 r_refdef.view.y += (int)(r_refdef.view.height);
2174                 }
2175                 else
2176                 {
2177                         r_refdef.view.width = (int)(vid.width * size);
2178                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2179                         r_refdef.view.depth = 1;
2180                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2181                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2182                         r_refdef.view.z = 0;
2183                 }
2184
2185                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2186                 // LordHavoc: this is designed to produce widescreen fov values
2187                 // when the screen is wider than 4/3 width/height aspect, to do
2188                 // this it simply assumes the requested fov is the vertical fov
2189                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2190                 // higher/lower according to the ratio
2191                 r_refdef.view.useperspective = true;
2192                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2193                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2194
2195                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2196                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2197                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2198                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2199
2200                 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2201                         R_RenderView();
2202         }
2203
2204         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2205         {
2206                 r_refdef.view.width = vid.width;
2207                 r_refdef.view.height = vid.height;
2208                 r_refdef.view.depth = 1;
2209                 r_refdef.view.x = 0;
2210                 r_refdef.view.y = 0;
2211                 r_refdef.view.z = 0;
2212                 r_refdef.view.useperspective = false;
2213         }
2214
2215         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2216         {
2217                 const char *t;
2218                 int framenum;
2219                 t = timedemo_screenshotframelist.string;
2220                 while (*t)
2221                 {
2222                         while (*t == ' ')
2223                                 t++;
2224                         if (!*t)
2225                                 break;
2226                         framenum = atof(t);
2227                         if (framenum == cls.td_frames)
2228                                 break;
2229                         while (*t && *t != ' ')
2230                                 t++;
2231                 }
2232                 if (*t)
2233                 {
2234                         // we need to take a screenshot of this frame...
2235                         char filename[MAX_QPATH];
2236                         unsigned char *buffer1;
2237                         unsigned char *buffer2;
2238                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2239                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2240                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2241                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2242                         Mem_Free(buffer1);
2243                         Mem_Free(buffer2);
2244                 }
2245         }
2246
2247         // draw 2D stuff
2248         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2249                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2250                         Con_DrawNotify ();      // only draw notify in game
2251
2252         if (cls.signon == SIGNONS)
2253         {
2254                 SCR_DrawNet ();
2255                 SCR_DrawTurtle ();
2256                 SCR_DrawPause ();
2257                 if (!r_letterbox.value)
2258                         Sbar_Draw();
2259                 SHOWLMP_drawall();
2260                 SCR_CheckDrawCenterString();
2261         }
2262         SCR_DrawNetGraph ();
2263 #ifdef CONFIG_MENU
2264         MR_Draw();
2265 #endif
2266         CL_DrawVideo();
2267         R_Shadow_EditLights_DrawSelectedLightProperties();
2268
2269         SCR_DrawConsole();
2270
2271         SCR_DrawBrand();
2272
2273         SCR_DrawInfobar();
2274
2275         SCR_DrawTouchscreenOverlay();
2276
2277         if (r_timereport_active)
2278                 R_TimeReport("2d");
2279
2280         R_TimeReport_EndFrame();
2281         R_TimeReport_BeginFrame();
2282         Sbar_ShowFPS();
2283
2284         DrawQ_Finish();
2285
2286         R_DrawGamma();
2287
2288         R_Mesh_Finish();
2289 }
2290
2291 typedef struct loadingscreenstack_s
2292 {
2293         struct loadingscreenstack_s *prev;
2294         char msg[MAX_QPATH];
2295         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2296         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2297         float relative_completion; // 0 .. 1
2298 }
2299 loadingscreenstack_t;
2300 static loadingscreenstack_t *loadingscreenstack = NULL;
2301 static qboolean loadingscreendone = false;
2302 static qboolean loadingscreencleared = false;
2303 static float loadingscreenheight = 0;
2304 rtexture_t *loadingscreentexture = NULL;
2305 static float loadingscreentexture_vertex3f[12];
2306 static float loadingscreentexture_texcoord2f[8];
2307 static int loadingscreenpic_number = 0;
2308
2309 static void SCR_ClearLoadingScreenTexture(void)
2310 {
2311         if(loadingscreentexture)
2312                 R_FreeTexture(loadingscreentexture);
2313         loadingscreentexture = NULL;
2314 }
2315
2316 extern rtexturepool_t *r_main_texturepool;
2317 static void SCR_SetLoadingScreenTexture(void)
2318 {
2319         int w, h;
2320         float loadingscreentexture_w;
2321         float loadingscreentexture_h;
2322
2323         SCR_ClearLoadingScreenTexture();
2324
2325         if (vid.support.arb_texture_non_power_of_two)
2326         {
2327                 w = vid.width; h = vid.height;
2328                 loadingscreentexture_w = loadingscreentexture_h = 1;
2329         }
2330         else
2331         {
2332                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2333                 loadingscreentexture_w = vid.width / (float) w;
2334                 loadingscreentexture_h = vid.height / (float) h;
2335         }
2336
2337         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2338         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2339
2340         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2341         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2342         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2343         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2344         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2345         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2346         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2347         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2348         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2349 }
2350
2351 void SCR_UpdateLoadingScreenIfShown(void)
2352 {
2353         if(loadingscreendone)
2354                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2355 }
2356
2357 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2358 {
2359         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2360         s->prev = loadingscreenstack;
2361         loadingscreenstack = s;
2362
2363         strlcpy(s->msg, msg, sizeof(s->msg));
2364         s->relative_completion = 0;
2365
2366         if(s->prev)
2367         {
2368                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2369                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2370                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2371                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2372         }
2373         else
2374         {
2375                 s->absolute_loading_amount_min = 0;
2376                 s->absolute_loading_amount_len = 1;
2377         }
2378
2379         if(redraw)
2380                 SCR_UpdateLoadingScreenIfShown();
2381 }
2382
2383 void SCR_PopLoadingScreen (qboolean redraw)
2384 {
2385         loadingscreenstack_t *s = loadingscreenstack;
2386
2387         if(!s)
2388         {
2389                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2390                 return;
2391         }
2392
2393         loadingscreenstack = s->prev;
2394         if(s->prev)
2395                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2396         Z_Free(s);
2397
2398         if(redraw)
2399                 SCR_UpdateLoadingScreenIfShown();
2400 }
2401
2402 void SCR_ClearLoadingScreen (qboolean redraw)
2403 {
2404         while(loadingscreenstack)
2405                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2406 }
2407
2408 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2409 {
2410         float x;
2411         size_t len;
2412         float total;
2413
2414         total = 0;
2415 #if 0
2416         if(s)
2417         {
2418                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2419                 y -= total;
2420                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2421                 {
2422                         len = strlen(s->msg);
2423                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2424                         y -= size;
2425                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2426                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2427                         total += size;
2428                 }
2429         }
2430 #else
2431         if(s)
2432         {
2433                 len = strlen(s->msg);
2434                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2435                 y -= size;
2436                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2437                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2438                 total += size;
2439         }
2440 #endif
2441         return total;
2442 }
2443
2444 static void SCR_DrawLoadingStack(void)
2445 {
2446         float verts[12];
2447         float colors[16];
2448
2449         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2450         if(loadingscreenstack)
2451         {
2452                 // height = 32; // sorry, using the actual one is ugly
2453                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2454                 GL_DepthRange(0, 1);
2455                 GL_PolygonOffset(0, 0);
2456                 GL_DepthTest(false);
2457 //              R_Mesh_ResetTextureState();
2458                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2459                 verts[0] = verts[9] = 0;
2460                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2461                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2462                 verts[7] = verts[10] = vid_conheight.integer;
2463                 
2464 #if _MSC_VER >= 1400
2465 #define sscanf sscanf_s
2466 #endif
2467                 //                                        ^^^^^^^^^^ blue component
2468                 //                              ^^^^^^ bottom row
2469                 //          ^^^^^^^^^^^^ alpha is always on
2470                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2471                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2472                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2473                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2474
2475                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2476                 R_SetupShader_Generic_NoTexture(true, true);
2477                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2478
2479                 // make sure everything is cleared, including the progress indicator
2480                 if(loadingscreenheight < 8)
2481                         loadingscreenheight = 8;
2482         }
2483 }
2484
2485 static cachepic_t *loadingscreenpic;
2486 static float loadingscreenpic_vertex3f[12];
2487 static float loadingscreenpic_texcoord2f[8];
2488
2489 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2490 {
2491         r_viewport_t viewport;
2492         float x, y, w, h, sw, sh, f;
2493         char vabuf[1024];
2494         // release mouse grab while loading
2495         if (!vid.fullscreen)
2496                 VID_SetMouse(false, false, false);
2497 //      CHECKGLERROR
2498         r_refdef.draw2dstage = true;
2499         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2500         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2501         R_SetViewport(&viewport);
2502         GL_ColorMask(1,1,1,1);
2503         // when starting up a new video mode, make sure the screen is cleared to black
2504         if (clear || loadingscreentexture)
2505                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2506         R_Textures_Frame();
2507         R_Mesh_Start();
2508         R_EntityMatrix(&identitymatrix);
2509         // draw the loading plaque
2510         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2511
2512         w = loadingscreenpic->width;
2513         h = loadingscreenpic->height;
2514
2515         // apply scale
2516         w *= scr_loadingscreen_scale.value;
2517         h *= scr_loadingscreen_scale.value;
2518
2519         // apply scale base
2520         if(scr_loadingscreen_scale_base.integer)
2521         {
2522                 w *= vid_conwidth.integer / (float) vid.width;
2523                 h *= vid_conheight.integer / (float) vid.height;
2524         }
2525
2526         // apply scale limit
2527         sw = w / vid_conwidth.integer;
2528         sh = h / vid_conheight.integer;
2529         f = 1;
2530         switch(scr_loadingscreen_scale_limit.integer)
2531         {
2532                 case 1:
2533                         f = max(sw, sh);
2534                         break;
2535                 case 2:
2536                         f = min(sw, sh);
2537                         break;
2538                 case 3:
2539                         f = sw;
2540                         break;
2541                 case 4:
2542                         f = sh;
2543                         break;
2544         }
2545         if(f > 1)
2546         {
2547                 w /= f;
2548                 h /= f;
2549         }
2550
2551         x = (vid_conwidth.integer - w)/2;
2552         y = (vid_conheight.integer - h)/2;
2553         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2554         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2555         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2556         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2557         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2558         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2559         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2560         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2561         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2562 }
2563
2564 static void SCR_DrawLoadingScreen (qboolean clear)
2565 {
2566         // we only need to draw the image if it isn't already there
2567         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2568         GL_DepthRange(0, 1);
2569         GL_PolygonOffset(0, 0);
2570         GL_DepthTest(false);
2571 //      R_Mesh_ResetTextureState();
2572         GL_Color(1,1,1,1);
2573         if(loadingscreentexture)
2574         {
2575                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2576                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2577                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2578         }
2579         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2580         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2581         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2582         SCR_DrawLoadingStack();
2583 }
2584
2585 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2586 {
2587         R_Mesh_Finish();
2588         // refresh
2589         VID_Finish();
2590 }
2591
2592 static double loadingscreen_lastupdate;
2593
2594 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2595 {
2596         keydest_t       old_key_dest;
2597         int                     old_key_consoleactive;
2598
2599         // don't do anything if not initialized yet
2600         if (vid_hidden || cls.state == ca_dedicated)
2601                 return;
2602
2603         // limit update rate
2604         if (scr_loadingscreen_maxfps.value)
2605         {
2606                 double t = Sys_DirtyTime();
2607                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2608                         return;
2609                 loadingscreen_lastupdate = t;
2610         }
2611
2612         if(!scr_loadingscreen_background.integer)
2613                 clear = true;
2614         
2615         if(loadingscreendone)
2616                 clear |= loadingscreencleared;
2617
2618         if(!loadingscreendone)
2619         {
2620                 if(startup && scr_loadingscreen_firstforstartup.integer)
2621                         loadingscreenpic_number = 0;
2622                 else if(scr_loadingscreen_firstforstartup.integer)
2623                         if(scr_loadingscreen_count.integer > 1)
2624                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2625                         else
2626                                 loadingscreenpic_number = 0;
2627                 else
2628                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2629         }
2630
2631         if(clear)
2632                 SCR_ClearLoadingScreenTexture();
2633         else if(!loadingscreendone)
2634                 SCR_SetLoadingScreenTexture();
2635
2636         if(!loadingscreendone)
2637         {
2638                 loadingscreendone = true;
2639                 loadingscreenheight = 0;
2640         }
2641         loadingscreencleared = clear;
2642
2643 #ifdef USE_GLES2
2644         SCR_DrawLoadingScreen_SharedSetup(clear);
2645         SCR_DrawLoadingScreen(clear);
2646 #else
2647         if (qglDrawBuffer)
2648                 qglDrawBuffer(GL_BACK);
2649         SCR_DrawLoadingScreen_SharedSetup(clear);
2650         if (vid.stereobuffer && qglDrawBuffer)
2651         {
2652                 qglDrawBuffer(GL_BACK_LEFT);
2653                 SCR_DrawLoadingScreen(clear);
2654                 qglDrawBuffer(GL_BACK_RIGHT);
2655                 SCR_DrawLoadingScreen(clear);
2656         }
2657         else
2658         {
2659                 if (qglDrawBuffer)
2660                         qglDrawBuffer(GL_BACK);
2661                 SCR_DrawLoadingScreen(clear);
2662         }
2663 #endif
2664         SCR_DrawLoadingScreen_SharedFinish(clear);
2665
2666         // this goes into the event loop, and should prevent unresponsive cursor on vista
2667         old_key_dest = key_dest;
2668         old_key_consoleactive = key_consoleactive;
2669         key_dest = key_void;
2670         key_consoleactive = false;
2671         Key_EventQueue_Block(); Sys_SendKeyEvents();
2672         key_dest = old_key_dest;
2673         key_consoleactive = old_key_consoleactive;
2674 }
2675
2676 qboolean R_Stereo_ColorMasking(void)
2677 {
2678         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2679 }
2680
2681 qboolean R_Stereo_Active(void)
2682 {
2683         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2684 }
2685
2686 extern cvar_t cl_minfps;
2687 extern cvar_t cl_minfps_fade;
2688 extern cvar_t cl_minfps_qualitymax;
2689 extern cvar_t cl_minfps_qualitymin;
2690 extern cvar_t cl_minfps_qualitymultiply;
2691 extern cvar_t cl_minfps_qualityhysteresis;
2692 extern cvar_t cl_minfps_qualitystepmax;
2693 extern cvar_t cl_minfps_force;
2694 static double cl_updatescreen_quality = 1;
2695 void CL_UpdateScreen(void)
2696 {
2697         vec3_t vieworigin;
2698         static double drawscreenstart = 0.0;
2699         double drawscreendelta;
2700         float conwidth, conheight;
2701         r_viewport_t viewport;
2702
2703         if(drawscreenstart)
2704         {
2705                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2706                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2707                 {
2708                         // quality adjustment according to render time
2709                         double actualframetime;
2710                         double targetframetime;
2711                         double adjust;
2712                         double f;
2713                         double h;
2714
2715                         // fade lastdrawscreentime
2716                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2717
2718                         // find actual and target frame times
2719                         actualframetime = r_refdef.lastdrawscreentime;
2720                         targetframetime = (1.0 / cl_minfps.value);
2721
2722                         // we scale hysteresis by quality
2723                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2724
2725                         // calculate adjustment assuming linearity
2726                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2727                         adjust = (targetframetime - actualframetime) * f;
2728
2729                         // one sided hysteresis
2730                         if(adjust > 0)
2731                                 adjust = max(0, adjust - h);
2732
2733                         // adjust > 0 if:
2734                         //   (targetframetime - actualframetime) * f > h
2735                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2736                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2737                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2738                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2739                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2740                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2741                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2742                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2743                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2744
2745                         // adjust < 0 if:
2746                         //   (targetframetime - actualframetime) * f < 0
2747                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2748                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2749                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2750                         //   actualfps < cl_minfps.value
2751
2752                         /*
2753                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2754                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2755                                         cl_minfps.value);
2756                         */
2757
2758                         // don't adjust too much at once
2759                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2760
2761                         // adjust!
2762                         cl_updatescreen_quality += adjust;
2763                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2764                 }
2765                 else
2766                 {
2767                         cl_updatescreen_quality = 1;
2768                         r_refdef.lastdrawscreentime = 0;
2769                 }
2770         }
2771
2772         drawscreenstart = Sys_DirtyTime();
2773
2774         Sbar_ShowFPS_Update();
2775
2776         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2777                 return;                         // not initialized yet
2778
2779         loadingscreendone = false;
2780
2781         if(IS_NEXUIZ_DERIVED(gamemode))
2782         {
2783                 // play a bit with the palette (experimental)
2784                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2785                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2786                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2787                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2788                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2789                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2790                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2791                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2792         }
2793
2794         if (vid_hidden)
2795         {
2796                 VID_Finish();
2797                 return;
2798         }
2799
2800         conwidth = bound(160, vid_conwidth.value, 32768);
2801         conheight = bound(90, vid_conheight.value, 24576);
2802         if (vid_conwidth.value != conwidth)
2803                 Cvar_SetValue("vid_conwidth", conwidth);
2804         if (vid_conheight.value != conheight)
2805                 Cvar_SetValue("vid_conheight", conheight);
2806
2807         // bound viewsize
2808         if (scr_viewsize.value < 30)
2809                 Cvar_Set ("viewsize","30");
2810         if (scr_viewsize.value > 120)
2811                 Cvar_Set ("viewsize","120");
2812
2813         // bound field of view
2814         if (scr_fov.value < 1)
2815                 Cvar_Set ("fov","1");
2816         if (scr_fov.value > 170)
2817                 Cvar_Set ("fov","170");
2818
2819         // intermission is always full screen
2820         if (cl.intermission)
2821                 sb_lines = 0;
2822         else
2823         {
2824                 if (scr_viewsize.value >= 120)
2825                         sb_lines = 0;           // no status bar at all
2826                 else if (scr_viewsize.value >= 110)
2827                         sb_lines = 24;          // no inventory
2828                 else
2829                         sb_lines = 24+16+8;
2830         }
2831
2832         R_FrameData_NewFrame();
2833         R_BufferData_NewFrame();
2834
2835         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2836         R_HDR_UpdateIrisAdaptation(vieworigin);
2837
2838         r_refdef.view.colormask[0] = 1;
2839         r_refdef.view.colormask[1] = 1;
2840         r_refdef.view.colormask[2] = 1;
2841
2842         SCR_SetUpToDrawConsole();
2843
2844 #ifndef USE_GLES2
2845         if (qglDrawBuffer)
2846         {
2847                 CHECKGLERROR
2848                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2849                 // set dithering mode
2850                 if (gl_dither.integer)
2851                 {
2852                         qglEnable(GL_DITHER);CHECKGLERROR
2853                 }
2854                 else
2855                 {
2856                         qglDisable(GL_DITHER);CHECKGLERROR
2857                 }
2858         }
2859 #endif
2860
2861         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2862         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2863         R_SetViewport(&viewport);
2864         GL_ScissorTest(false);
2865         GL_ColorMask(1,1,1,1);
2866         GL_DepthMask(true);
2867
2868         R_ClearScreen(false);
2869         r_refdef.view.clear = false;
2870         r_refdef.view.isoverlay = false;
2871
2872         // calculate r_refdef.view.quality
2873         r_refdef.view.quality = cl_updatescreen_quality;
2874
2875 #ifndef USE_GLES2
2876         if (qglPolygonStipple)
2877         {
2878                 if(scr_stipple.integer)
2879                 {
2880                         GLubyte stipple[128];
2881                         int i, s, width, parts;
2882                         static int frame = 0;
2883                         ++frame;
2884         
2885                         s = scr_stipple.integer;
2886                         parts = (s & 007);
2887                         width = (s & 070) >> 3;
2888         
2889                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2890                         for(i = 0; i < 128; ++i)
2891                         {
2892                                 int line = i/4;
2893                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2894                         }
2895                         qglPolygonStipple(stipple);CHECKGLERROR
2896                 }
2897                 else
2898                 {
2899                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2900                 }
2901         }
2902 #endif
2903
2904 #ifndef USE_GLES2
2905         if (R_Stereo_Active())
2906         {
2907                 r_stereo_side = 0;
2908
2909                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2910                 {
2911                         r_refdef.view.colormask[0] = 1;
2912                         r_refdef.view.colormask[1] = 0;
2913                         r_refdef.view.colormask[2] = 0;
2914                 }
2915
2916                 if (vid.stereobuffer)
2917                         qglDrawBuffer(GL_BACK_RIGHT);
2918
2919                 SCR_DrawScreen();
2920
2921                 r_stereo_side = 1;
2922                 r_refdef.view.clear = true;
2923
2924                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2925                 {
2926                         r_refdef.view.colormask[0] = 0;
2927                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2928                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2929                 }
2930
2931                 if (vid.stereobuffer)
2932                         qglDrawBuffer(GL_BACK_LEFT);
2933
2934                 SCR_DrawScreen();
2935                 r_stereo_side = 0;
2936         }
2937         else
2938 #endif
2939         {
2940                 r_stereo_side = 0;
2941                 SCR_DrawScreen();
2942         }
2943
2944 #ifdef CONFIG_VIDEO_CAPTURE
2945         SCR_CaptureVideo();
2946 #endif
2947
2948         if (qglFlush)
2949                 qglFlush(); // FIXME: should we really be using qglFlush here?
2950
2951         if (!vid_activewindow)
2952                 VID_SetMouse(false, false, false);
2953         else if (key_consoleactive)
2954                 VID_SetMouse(vid.fullscreen, false, false);
2955         else if (key_dest == key_menu_grabbed)
2956                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2957         else if (key_dest == key_menu)
2958                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2959         else
2960                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2961
2962         VID_Finish();
2963 }
2964
2965 void CL_Screen_NewMap(void)
2966 {
2967 }