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Patch by graphitemaster to support column number enhanced lno format.
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
60 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111
112
113
114 extern cvar_t v_glslgamma;
115 extern cvar_t sbar_info_pos;
116 extern cvar_t r_fog_clear;
117 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
118
119 int jpeg_supported = false;
120
121 qboolean        scr_initialized;                // ready to draw
122
123 float           scr_con_current;
124 int                     scr_con_margin_bottom;
125
126 extern int      con_vislines;
127
128 static void SCR_ScreenShot_f (void);
129 static void R_Envmap_f (void);
130
131 // backend
132 void R_ClearScreen(qboolean fogcolor);
133
134 /*
135 ===============================================================================
136
137 CENTER PRINTING
138
139 ===============================================================================
140 */
141
142 char            scr_centerstring[MAX_INPUTLINE];
143 float           scr_centertime_start;   // for slow victory printing
144 float           scr_centertime_off;
145 int                     scr_center_lines;
146 int                     scr_erase_lines;
147 int                     scr_erase_center;
148 char        scr_infobarstring[MAX_INPUTLINE];
149 float       scr_infobartime_off;
150
151 /*
152 ==============
153 SCR_CenterPrint
154
155 Called for important messages that should stay in the center of the screen
156 for a few moments
157 ==============
158 */
159 void SCR_CenterPrint(const char *str)
160 {
161         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
162         scr_centertime_off = scr_centertime.value;
163         scr_centertime_start = cl.time;
164
165 // count the number of lines for centering
166         scr_center_lines = 1;
167         while (*str)
168         {
169                 if (*str == '\n')
170                         scr_center_lines++;
171                 str++;
172         }
173 }
174
175
176 static void SCR_DrawCenterString (void)
177 {
178         char    *start;
179         int             x, y;
180         int             remaining;
181         int             color;
182
183         if(cl.intermission == 2) // in finale,
184                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
185                         return;
186
187         if(scr_centertime.value <= 0 && !cl.intermission)
188                 return;
189
190 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
191         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
192                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
193         else
194                 remaining = 9999;
195
196         scr_erase_center = 0;
197         start = scr_centerstring;
198
199         if (remaining < 1)
200                 return;
201
202         if (scr_center_lines <= 4)
203                 y = (int)(vid_conheight.integer*0.35);
204         else
205                 y = 48;
206
207         color = -1;
208         do
209         {
210                 // scan the number of characters on the line, not counting color codes
211                 char *newline = strchr(start, '\n');
212                 int l = newline ? (newline - start) : (int)strlen(start);
213                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
214
215                 x = (int) (vid_conwidth.integer - width)/2;
216                 if (l > 0)
217                 {
218                         if (remaining < l)
219                                 l = remaining;
220                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
221                         remaining -= l;
222                         if (remaining <= 0)
223                                 return;
224                 }
225                 y += 8;
226
227                 if (!newline)
228                         break;
229                 start = newline + 1; // skip the \n
230         } while (1);
231 }
232
233 static void SCR_CheckDrawCenterString (void)
234 {
235         if (scr_center_lines > scr_erase_lines)
236                 scr_erase_lines = scr_center_lines;
237
238         if (cl.time > cl.oldtime)
239                 scr_centertime_off -= cl.time - cl.oldtime;
240
241         // don't draw if this is a normal stats-screen intermission,
242         // only if it is not an intermission, or a finale intermission
243         if (cl.intermission == 1)
244                 return;
245         if (scr_centertime_off <= 0 && !cl.intermission)
246                 return;
247         if (key_dest != key_game)
248                 return;
249
250         SCR_DrawCenterString ();
251 }
252
253 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
254 {
255         netgraphitem_t *graph;
256         int j, x, y, numlines;
257         int totalbytes = 0;
258         char bytesstring[128];
259         float g[NETGRAPH_PACKETS][7];
260         float *a;
261         float *b;
262         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
263         r_vertexgeneric_t *v;
264         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
265         // draw the bar graph itself
266         memset(g, 0, sizeof(g));
267         for (j = 0;j < NETGRAPH_PACKETS;j++)
268         {
269                 graph = netgraph + j;
270                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
271                 g[j][1] = 1.0f;
272                 g[j][2] = 1.0f;
273                 g[j][3] = 1.0f;
274                 g[j][4] = 1.0f;
275                 g[j][5] = 1.0f;
276                 g[j][6] = 1.0f;
277                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
278                         g[j][1] = 0.00f;
279                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
280                         g[j][2] = 0.90f;
281                 else
282                 {
283                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
284                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
285                                         g[j][2] = 0.98f;
286                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
287                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
288                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
289                         // count bytes in the last second
290                         if (realtime - graph->time < 1.0f)
291                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
292                 }
293                 if(graph->cleartime >= 0)
294                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
295                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
296                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
297                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
298                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
299                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
300                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
301         }
302         // render the lines for the graph
303         numlines = 0;
304         v = vertex;
305         for (j = 0;j < NETGRAPH_PACKETS;j++)
306         {
307                 a = g[j];
308                 b = g[(j+1)%NETGRAPH_PACKETS];
309                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
310                         continue;
311                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
313
314                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
316
317                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
319
320                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
322
323                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
324                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
325
326                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
328
329                 numlines += 6;
330         }
331         if (numlines > 0)
332         {
333                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
334                 DrawQ_Lines(0.0f, numlines, 0, false);
335         }
336         x = graphx;
337         y = graphy + graphheight;
338         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
339         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
340         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
341 }
342
343 /*
344 ==============
345 SCR_DrawNetGraph
346 ==============
347 */
348 static void SCR_DrawNetGraph (void)
349 {
350         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
351         float graphscale;
352         netconn_t *c;
353         char vabuf[1024];
354
355         if (cls.state != ca_connected)
356                 return;
357         if (!cls.netcon)
358                 return;
359         if (!shownetgraph.integer)
360                 return;
361
362         separator1 = 2;
363         separator2 = 4;
364         textsize = 8;
365         graphwidth = 120;
366         graphheight = 70;
367         graphscale = 1.0f / 1500.0f;
368         graphlimit = cl_rate.integer;
369
370         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
371         netgraphsperrow = max(netgraphsperrow, 1);
372
373         index = 0;
374         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
375         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
376         c = cls.netcon;
377         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
378         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
379         index++;
380
381         if (sv.active && shownetgraph.integer >= 2)
382         {
383                 for (i = 0;i < svs.maxclients;i++)
384                 {
385                         c = svs.clients[i].netconnection;
386                         if (!c)
387                                 continue;
388                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
389                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
390                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
391                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
392                         index++;
393                 }
394         }
395 }
396
397 /*
398 ==============
399 SCR_DrawTurtle
400 ==============
401 */
402 static void SCR_DrawTurtle (void)
403 {
404         static int      count;
405
406         if (cls.state != ca_connected)
407                 return;
408
409         if (!scr_showturtle.integer)
410                 return;
411
412         if (cl.realframetime < 0.1)
413         {
414                 count = 0;
415                 return;
416         }
417
418         count++;
419         if (count < 3)
420                 return;
421
422         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
423 }
424
425 /*
426 ==============
427 SCR_DrawNet
428 ==============
429 */
430 static void SCR_DrawNet (void)
431 {
432         if (cls.state != ca_connected)
433                 return;
434         if (realtime - cl.last_received_message < 0.3)
435                 return;
436         if (cls.demoplayback)
437                 return;
438
439         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
440 }
441
442 /*
443 ==============
444 DrawPause
445 ==============
446 */
447 static void SCR_DrawPause (void)
448 {
449         cachepic_t      *pic;
450
451         if (cls.state != ca_connected)
452                 return;
453
454         if (!scr_showpause.integer)             // turn off for screenshots
455                 return;
456
457         if (!cl.paused)
458                 return;
459
460         pic = Draw_CachePic ("gfx/pause");
461         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
462 }
463
464 /*
465 ==============
466 SCR_DrawBrand
467 ==============
468 */
469 static void SCR_DrawBrand (void)
470 {
471         cachepic_t      *pic;
472         float           x, y;
473
474         if (!scr_showbrand.value)
475                 return;
476
477         pic = Draw_CachePic ("gfx/brand");
478
479         switch ((int)scr_showbrand.value)
480         {
481         case 1: // bottom left
482                 x = 0;
483                 y = vid_conheight.integer - pic->height;
484                 break;
485         case 2: // bottom centre
486                 x = (vid_conwidth.integer - pic->width) / 2;
487                 y = vid_conheight.integer - pic->height;
488                 break;
489         case 3: // bottom right
490                 x = vid_conwidth.integer - pic->width;
491                 y = vid_conheight.integer - pic->height;
492                 break;
493         case 4: // centre right
494                 x = vid_conwidth.integer - pic->width;
495                 y = (vid_conheight.integer - pic->height) / 2;
496                 break;
497         case 5: // top right
498                 x = vid_conwidth.integer - pic->width;
499                 y = 0;
500                 break;
501         case 6: // top centre
502                 x = (vid_conwidth.integer - pic->width) / 2;
503                 y = 0;
504                 break;
505         case 7: // top left
506                 x = 0;
507                 y = 0;
508                 break;
509         case 8: // centre left
510                 x = 0;
511                 y = (vid_conheight.integer - pic->height) / 2;
512                 break;
513         default:
514                 return;
515         }
516
517         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
518 }
519
520 /*
521 ==============
522 SCR_DrawQWDownload
523 ==============
524 */
525 static int SCR_DrawQWDownload(int offset)
526 {
527         // sync with SCR_InfobarHeight
528         int len;
529         float x, y;
530         float size = scr_infobar_height.value;
531         char temp[256];
532
533         if (!cls.qw_downloadname[0])
534         {
535                 cls.qw_downloadspeedrate = 0;
536                 cls.qw_downloadspeedtime = realtime;
537                 cls.qw_downloadspeedcount = 0;
538                 return 0;
539         }
540         if (realtime >= cls.qw_downloadspeedtime + 1)
541         {
542                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
543                 cls.qw_downloadspeedtime = realtime;
544                 cls.qw_downloadspeedcount = 0;
545         }
546         if (cls.protocol == PROTOCOL_QUAKEWORLD)
547                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
548         else
549                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
550         len = (int)strlen(temp);
551         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
552         y = vid_conheight.integer - size - offset;
553         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
554         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
555         return size;
556 }
557 /*
558 ==============
559 SCR_DrawInfobarString
560 ==============
561 */
562 static int SCR_DrawInfobarString(int offset)
563 {
564         int len;
565         float x, y;
566         float size = scr_infobar_height.value;
567
568         len = (int)strlen(scr_infobarstring);
569         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
570         y = vid_conheight.integer - size - offset;
571         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
572         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
573         return size;
574 }
575
576 /*
577 ==============
578 SCR_DrawCurlDownload
579 ==============
580 */
581 static int SCR_DrawCurlDownload(int offset)
582 {
583         // sync with SCR_InfobarHeight
584         int len;
585         int nDownloads;
586         int i;
587         float x, y;
588         float size = scr_infobar_height.value;
589         Curl_downloadinfo_t *downinfo;
590         char temp[256];
591         char addinfobuf[128];
592         const char *addinfo;
593
594         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
595         if(!downinfo)
596                 return 0;
597
598         y = vid_conheight.integer - size * nDownloads - offset;
599
600         if(addinfo)
601         {
602                 len = (int)strlen(addinfo);
603                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
604                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
605                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
606         }
607
608         for(i = 0; i != nDownloads; ++i)
609         {
610                 if(downinfo[i].queued)
611                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
612                 else if(downinfo[i].progress <= 0)
613                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
614                 else
615                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
616                 len = (int)strlen(temp);
617                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
618                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
619                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
620         }
621
622         Z_Free(downinfo);
623
624         return size * (nDownloads + (addinfo ? 1 : 0));
625 }
626
627 /*
628 ==============
629 SCR_DrawInfobar
630 ==============
631 */
632 static void SCR_DrawInfobar(void)
633 {
634         int offset = 0;
635         offset += SCR_DrawQWDownload(offset);
636         offset += SCR_DrawCurlDownload(offset);
637         if(scr_infobartime_off > 0)
638                 offset += SCR_DrawInfobarString(offset);
639         if(offset != scr_con_margin_bottom)
640                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
641 }
642
643 static int SCR_InfobarHeight(void)
644 {
645         int offset = 0;
646         Curl_downloadinfo_t *downinfo;
647         const char *addinfo;
648         int nDownloads;
649         char addinfobuf[128];
650
651         if (cl.time > cl.oldtime)
652                 scr_infobartime_off -= cl.time - cl.oldtime;
653         if(scr_infobartime_off > 0)
654                 offset += 1;
655         if(cls.qw_downloadname[0])
656                 offset += 1;
657
658         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
659         if(downinfo)
660         {
661                 offset += (nDownloads + (addinfo ? 1 : 0));
662                 Z_Free(downinfo);
663         }
664         offset *= scr_infobar_height.value;
665
666         return offset;
667 }
668
669 /*
670 ==============
671 SCR_InfoBar_f
672 ==============
673 */
674 static void SCR_InfoBar_f(void)
675 {
676         if(Cmd_Argc() == 3)
677         {
678                 scr_infobartime_off = atof(Cmd_Argv(1));
679                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
680         }
681         else
682         {
683                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
684         }
685 }
686 //=============================================================================
687
688 /*
689 ==================
690 SCR_SetUpToDrawConsole
691 ==================
692 */
693 static void SCR_SetUpToDrawConsole (void)
694 {
695         // lines of console to display
696         float conlines;
697         static int framecounter = 0;
698
699         Con_CheckResize ();
700
701 #ifdef CONFIG_MENU
702         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
703         {
704                 if (framecounter >= 2)
705                         MR_ToggleMenu(1);
706                 else
707                         framecounter++;
708         }
709         else
710 #endif
711                 framecounter = 0;
712
713         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
714                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
715         else
716                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
717
718 // decide on the height of the console
719         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
720                 conlines = vid_conheight.integer/2;     // half screen
721         else
722                 conlines = 0;                           // none visible
723
724         scr_con_current = conlines;
725 }
726
727 /*
728 ==================
729 SCR_DrawConsole
730 ==================
731 */
732 void SCR_DrawConsole (void)
733 {
734         scr_con_margin_bottom = SCR_InfobarHeight();
735         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
736         {
737                 // full screen
738                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
739         }
740         else if (scr_con_current)
741                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
742         else
743                 con_vislines = 0;
744 }
745
746 /*
747 ===============
748 SCR_BeginLoadingPlaque
749
750 ================
751 */
752 void SCR_BeginLoadingPlaque (qboolean startup)
753 {
754         // save console log up to this point to log_file if it was set by configs
755         Log_Start();
756
757         Host_StartVideo();
758         SCR_UpdateLoadingScreen(false, startup);
759 }
760
761 //=============================================================================
762
763 const char *r_stat_name[r_stat_count] =
764 {
765         "timedelta",
766         "quality",
767         "renders",
768         "entities",
769         "entities_surfaces",
770         "entities_triangles",
771         "world_leafs",
772         "world_portals",
773         "world_surfaces",
774         "world_triangles",
775         "lightmapupdates",
776         "lightmapupdatepixels",
777         "particles",
778         "drawndecals",
779         "totaldecals",
780         "draws",
781         "draws_vertices",
782         "draws_elements",
783         "lights",
784         "lights_clears",
785         "lights_scissored",
786         "lights_lighttriangles",
787         "lights_shadowtriangles",
788         "lights_dynamicshadowtriangles",
789         "bouncegrid_lights",
790         "bouncegrid_particles",
791         "bouncegrid_traces",
792         "bouncegrid_hits",
793         "bouncegrid_splats",
794         "bouncegrid_bounces",
795         "photoncache_animated",
796         "photoncache_cached",
797         "photoncache_traced",
798         "bloom",
799         "bloom_copypixels",
800         "bloom_drawpixels",
801         "indexbufferuploadcount",
802         "indexbufferuploadsize",
803         "vertexbufferuploadcount",
804         "vertexbufferuploadsize",
805         "framedatacurrent",
806         "framedatasize",
807         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
808         "bufferdatacurrent_index16",
809         "bufferdatacurrent_index32",
810         "bufferdatacurrent_uniform",
811         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
812         "bufferdatasize_index16",
813         "bufferdatasize_index32",
814         "bufferdatasize_uniform",
815         "animcache_vertexmesh_count",
816         "animcache_vertexmesh_vertices",
817         "animcache_vertexmesh_maxvertices",
818         "animcache_skeletal_count",
819         "animcache_skeletal_bones",
820         "animcache_skeletal_maxbones",
821         "animcache_shade_count",
822         "animcache_shade_vertices",
823         "animcache_shade_maxvertices",
824         "animcache_shape_count",
825         "animcache_shape_vertices",
826         "animcache_shape_maxvertices",
827         "batch_batches",
828         "batch_withgaps",
829         "batch_surfaces",
830         "batch_vertices",
831         "batch_triangles",
832         "fast_batches",
833         "fast_surfaces",
834         "fast_vertices",
835         "fast_triangles",
836         "copytriangles_batches",
837         "copytriangles_surfaces",
838         "copytriangles_vertices",
839         "copytriangles_triangles",
840         "dynamic_batches",
841         "dynamic_surfaces",
842         "dynamic_vertices",
843         "dynamic_triangles",
844         "dynamicskeletal_batches",
845         "dynamicskeletal_surfaces",
846         "dynamicskeletal_vertices",
847         "dynamicskeletal_triangles",
848         "dynamic_batches_because_cvar",
849         "dynamic_surfaces_because_cvar",
850         "dynamic_vertices_because_cvar",
851         "dynamic_triangles_because_cvar",
852         "dynamic_batches_because_lightmapvertex",
853         "dynamic_surfaces_because_lightmapvertex",
854         "dynamic_vertices_because_lightmapvertex",
855         "dynamic_triangles_because_lightmapvertex",
856         "dynamic_batches_because_deformvertexes_autosprite",
857         "dynamic_surfaces_because_deformvertexes_autosprite",
858         "dynamic_vertices_because_deformvertexes_autosprite",
859         "dynamic_triangles_because_deformvertexes_autosprite",
860         "dynamic_batches_because_deformvertexes_autosprite2",
861         "dynamic_surfaces_because_deformvertexes_autosprite2",
862         "dynamic_vertices_because_deformvertexes_autosprite2",
863         "dynamic_triangles_because_deformvertexes_autosprite2",
864         "dynamic_batches_because_deformvertexes_normal",
865         "dynamic_surfaces_because_deformvertexes_normal",
866         "dynamic_vertices_because_deformvertexes_normal",
867         "dynamic_triangles_because_deformvertexes_normal",
868         "dynamic_batches_because_deformvertexes_wave",
869         "dynamic_surfaces_because_deformvertexes_wave",
870         "dynamic_vertices_because_deformvertexes_wave",
871         "dynamic_triangles_because_deformvertexes_wave",
872         "dynamic_batches_because_deformvertexes_bulge",
873         "dynamic_surfaces_because_deformvertexes_bulge",
874         "dynamic_vertices_because_deformvertexes_bulge",
875         "dynamic_triangles_because_deformvertexes_bulge",
876         "dynamic_batches_because_deformvertexes_move",
877         "dynamic_surfaces_because_deformvertexes_move",
878         "dynamic_vertices_because_deformvertexes_move",
879         "dynamic_triangles_because_deformvertexes_move",
880         "dynamic_batches_because_tcgen_lightmap",
881         "dynamic_surfaces_because_tcgen_lightmap",
882         "dynamic_vertices_because_tcgen_lightmap",
883         "dynamic_triangles_because_tcgen_lightmap",
884         "dynamic_batches_because_tcgen_vector",
885         "dynamic_surfaces_because_tcgen_vector",
886         "dynamic_vertices_because_tcgen_vector",
887         "dynamic_triangles_because_tcgen_vector",
888         "dynamic_batches_because_tcgen_environment",
889         "dynamic_surfaces_because_tcgen_environment",
890         "dynamic_vertices_because_tcgen_environment",
891         "dynamic_triangles_because_tcgen_environment",
892         "dynamic_batches_because_tcmod_turbulent",
893         "dynamic_surfaces_because_tcmod_turbulent",
894         "dynamic_vertices_because_tcmod_turbulent",
895         "dynamic_triangles_because_tcmod_turbulent",
896         "dynamic_batches_because_interleavedarrays",
897         "dynamic_surfaces_because_interleavedarrays",
898         "dynamic_vertices_because_interleavedarrays",
899         "dynamic_triangles_because_interleavedarrays",
900         "dynamic_batches_because_nogaps",
901         "dynamic_surfaces_because_nogaps",
902         "dynamic_vertices_because_nogaps",
903         "dynamic_triangles_because_nogaps",
904         "dynamic_batches_because_derived",
905         "dynamic_surfaces_because_derived",
906         "dynamic_vertices_because_derived",
907         "dynamic_triangles_because_derived",
908         "entitycache_count",
909         "entitycache_surfaces",
910         "entitycache_vertices",
911         "entitycache_triangles",
912         "entityanimate_count",
913         "entityanimate_surfaces",
914         "entityanimate_vertices",
915         "entityanimate_triangles",
916         "entityskeletal_count",
917         "entityskeletal_surfaces",
918         "entityskeletal_vertices",
919         "entityskeletal_triangles",
920         "entitystatic_count",
921         "entitystatic_surfaces",
922         "entitystatic_vertices",
923         "entitystatic_triangles",
924         "entitycustom_count",
925         "entitycustom_surfaces",
926         "entitycustom_vertices",
927         "entitycustom_triangles",
928 };
929
930 char r_speeds_timestring[4096];
931 int speedstringcount, r_timereport_active;
932 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
933 int r_speeds_longestitem = 0;
934
935 void R_TimeReport(const char *desc)
936 {
937         char tempbuf[256];
938         int length;
939         int t;
940
941         if (r_speeds.integer < 2 || !r_timereport_active)
942                 return;
943
944         CHECKGLERROR
945         if (r_speeds.integer == 2)
946                 GL_Finish();
947         CHECKGLERROR
948         r_timereport_temp = r_timereport_current;
949         r_timereport_current = Sys_DirtyTime();
950         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
951
952         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
953         length = min(length, (int)sizeof(tempbuf) - 1);
954         if (r_speeds_longestitem < length)
955                 r_speeds_longestitem = length;
956         for (;length < r_speeds_longestitem;length++)
957                 tempbuf[length] = ' ';
958         tempbuf[length] = 0;
959
960         if (speedstringcount + length > (vid_conwidth.integer / 8))
961         {
962                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
963                 speedstringcount = 0;
964         }
965         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
966         speedstringcount += length;
967 }
968
969 static void R_TimeReport_BeginFrame(void)
970 {
971         speedstringcount = 0;
972         r_speeds_timestring[0] = 0;
973         r_timereport_active = false;
974         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
975
976         if (r_speeds.integer >= 2)
977         {
978                 r_timereport_active = true;
979                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
980         }
981 }
982
983 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
984 {
985         int i, triangles = 0;
986         for (i = 0;i < leaf->numleafsurfaces;i++)
987                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
988         return triangles;
989 }
990
991 #define R_SPEEDS_GRAPH_COLORS 8
992 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
993 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
994
995 extern cvar_t r_viewscale;
996 extern float viewscalefpsadjusted;
997 static void R_TimeReport_EndFrame(void)
998 {
999         int i, j, lines, y;
1000         cl_locnode_t *loc;
1001         char string[1024+4096];
1002         mleaf_t *viewleaf;
1003         static double oldtime = 0;
1004
1005         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1006         oldtime = realtime;
1007         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1008
1009         string[0] = 0;
1010         if (r_speeds.integer)
1011         {
1012                 // put the location name in the r_speeds display as it greatly helps
1013                 // when creating loc files
1014                 loc = CL_Locs_FindNearest(cl.movement_origin);
1015                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1016                 dpsnprintf(string, sizeof(string),
1017 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1018 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1019 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1020 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1021 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1022 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1023 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1024 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1025 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1026 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1027 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1028 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1029 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1030 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1031 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1032 "%s"
1033 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1034 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1035 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1036 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1037 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1038 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1039 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1040 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1041 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1042 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1043 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1044 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1045 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1046 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1047 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1048 , r_speeds_timestring);
1049         }
1050
1051         speedstringcount = 0;
1052         r_speeds_timestring[0] = 0;
1053         r_timereport_active = false;
1054
1055         if (r_speeds.integer >= 2)
1056         {
1057                 r_timereport_active = true;
1058                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1059         }
1060
1061         if (string[0])
1062         {
1063                 if (string[strlen(string)-1] == '\n')
1064                         string[strlen(string)-1] = 0;
1065                 lines = 1;
1066                 for (i = 0;string[i];i++)
1067                         if (string[i] == '\n')
1068                                 lines++;
1069                 y = vid_conheight.integer - sb_lines - lines * 8;
1070                 i = j = 0;
1071                 r_draw2d_force = true;
1072                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1073                 while (string[i])
1074                 {
1075                         j = i;
1076                         while (string[i] && string[i] != '\n')
1077                                 i++;
1078                         if (i - j > 0)
1079                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1080                         if (string[i] == '\n')
1081                                 i++;
1082                         y += 8;
1083                 }
1084                 r_draw2d_force = false;
1085         }
1086
1087         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1088                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1089         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1090                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1091         if (r_speeds_graph.integer)
1092         {
1093                 // if we currently have no graph data, reset the graph data entirely
1094                 if (!cls.r_speeds_graph_data)
1095                         for (i = 0;i < r_stat_count;i++)
1096                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1097                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1098                 {
1099                         int i, stat, index, d, graph_length, *graph_data;
1100                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1101                         cls.r_speeds_graph_current = 0;
1102                         if (cls.r_speeds_graph_data)
1103                                 Mem_Free(cls.r_speeds_graph_data);
1104                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1105                         // initialize the graph to have the current values throughout history
1106                         graph_data = cls.r_speeds_graph_data;
1107                         graph_length = cls.r_speeds_graph_length;
1108                         index = 0;
1109                         for (stat = 0;stat < r_stat_count;stat++)
1110                         {
1111                                 d = r_refdef.stats[stat];
1112                                 if (stat == r_stat_timedelta)
1113                                         d = 0;
1114                                 for (i = 0;i < graph_length;i++)
1115                                         graph_data[index++] = d;
1116                         }
1117                 }
1118         }
1119         else
1120         {
1121                 if (cls.r_speeds_graph_length)
1122                 {
1123                         cls.r_speeds_graph_length = 0;
1124                         Mem_Free(cls.r_speeds_graph_data);
1125                         cls.r_speeds_graph_data = NULL;
1126                         cls.r_speeds_graph_current = 0;
1127                 }
1128         }
1129
1130         if (cls.r_speeds_graph_length)
1131         {
1132                 char legend[128];
1133                 r_vertexgeneric_t *v;
1134                 int numlines;
1135                 const int *data;
1136                 float x, y, width, height, scalex, scaley;
1137                 int color, stat, stats, index, range_min, range_max;
1138                 int graph_current, graph_length, *graph_data;
1139                 int statindex[R_SPEEDS_GRAPH_COLORS];
1140                 int sum;
1141
1142                 // add current stats to the graph_data
1143                 cls.r_speeds_graph_current++;
1144                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1145                         cls.r_speeds_graph_current = 0;
1146                 // poke each new stat into the current offset of its graph
1147                 graph_data = cls.r_speeds_graph_data;
1148                 graph_current = cls.r_speeds_graph_current;
1149                 graph_length = cls.r_speeds_graph_length;
1150                 for (stat = 0;stat < r_stat_count;stat++)
1151                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1152
1153                 // update the graph ranges
1154                 for (stat = 0;stat < r_stat_count;stat++)
1155                 {
1156                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1157                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1158                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1159                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1160                 }
1161
1162                 // force 2D drawing to occur even if r_render is 0
1163                 r_draw2d_force = true;
1164
1165                 // position the graph
1166                 width = r_speeds_graph_width.value;
1167                 height = r_speeds_graph_height.value;
1168                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1169                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1170
1171                 // fill background with a pattern of gray and black at one second intervals
1172                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1173                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1174                 {
1175                         float x1 = x + width - (i + 1) * scalex;
1176                         float x2 = x + width - i * scalex;
1177                         if (x1 < x)
1178                                 x1 = x;
1179                         if (i & 1)
1180                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1181                         else
1182                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1183                 }
1184
1185                 // count how many stats match our pattern
1186                 stats = 0;
1187                 color = 0;
1188                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1189                 {
1190                         // look at all stat names and find ones matching the filter
1191                         statindex[color] = -1;
1192                         if (!r_speeds_graph_filter[color].string)
1193                                 continue;
1194                         for (stat = 0;stat < r_stat_count;stat++)
1195                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1196                                         break;
1197                         if (stat >= r_stat_count)
1198                                 continue;
1199                         // record that this color is this stat for the line drawing loop
1200                         statindex[color] = stat;
1201                         // draw the legend text in the background of the graph
1202                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1203                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1204                         // count how many stats we need to graph in vertex buffer
1205                         stats++;
1206                 }
1207
1208                 if (stats)
1209                 {
1210                         // legend text is drawn after the graphs
1211                         // render the graph lines, we'll go back and render the legend text later
1212                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1213                         // get space in a vertex buffer to draw this
1214                         numlines = stats * (graph_length - 1);
1215                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1216                         stats = 0;
1217                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1218                         {
1219                                 // look at all stat names and find ones matching the filter
1220                                 stat = statindex[color];
1221                                 if (stat < 0)
1222                                         continue;
1223                                 // prefer to graph stats with 0 base, but if they are
1224                                 // negative we have no choice
1225                                 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1226                                 range_max = cls.r_speeds_graph_datamax[stat];
1227                                 // some stats we specifically override the graph scale on
1228                                 if (stat == r_stat_timedelta)
1229                                         range_max = 100000;
1230                                 if (range_max == range_min)
1231                                         range_max++;
1232                                 scaley = height / (range_max - range_min);
1233                                 // generate lines (2 vertices each)
1234                                 // to deal with incomplete data we walk right to left
1235                                 data = graph_data + stat * graph_length;
1236                                 index = graph_current;
1237                                 sum = 0;
1238                                 for (i = 0;i < graph_length - 1;)
1239                                 {
1240                                         v->vertex3f[0] = x + width - sum * scalex;
1241                                         if (v->vertex3f[0] < x)
1242                                                 v->vertex3f[0] = x;
1243                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1244                                         v->vertex3f[2] = 0;
1245                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1246                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1247                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1248                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1249                                         v->texcoord2f[0] = 0;
1250                                         v->texcoord2f[1] = 0;
1251                                         v++;
1252                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1253                                         index--;
1254                                         if (index < 0)
1255                                                 index = graph_length - 1;
1256                                         i++;
1257                                         v->vertex3f[0] = x + width - sum * scalex;
1258                                         if (v->vertex3f[0] < x)
1259                                                 v->vertex3f[0] = x;
1260                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1261                                         v->vertex3f[2] = 0;
1262                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1263                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1264                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1265                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1266                                         v->texcoord2f[0] = 0;
1267                                         v->texcoord2f[1] = 0;
1268                                         v++;
1269                                 }
1270                         }
1271                         R_Mesh_PrepareVertices_Generic_Unlock();
1272                         DrawQ_Lines(0.0f, numlines, 0, false);
1273                 }
1274
1275                 // return to not drawing anything if r_render is 0
1276                 r_draw2d_force = false;
1277         }
1278
1279         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1280 }
1281
1282 /*
1283 =================
1284 SCR_SizeUp_f
1285
1286 Keybinding command
1287 =================
1288 */
1289 static void SCR_SizeUp_f (void)
1290 {
1291         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1292 }
1293
1294
1295 /*
1296 =================
1297 SCR_SizeDown_f
1298
1299 Keybinding command
1300 =================
1301 */
1302 static void SCR_SizeDown_f (void)
1303 {
1304         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1305 }
1306
1307 #ifdef CONFIG_VIDEO_CAPTURE
1308 void SCR_CaptureVideo_EndVideo(void);
1309 #endif
1310 void CL_Screen_Shutdown(void)
1311 {
1312 #ifdef CONFIG_VIDEO_CAPTURE
1313         SCR_CaptureVideo_EndVideo();
1314 #endif
1315 }
1316
1317 void CL_Screen_Init(void)
1318 {
1319         int i;
1320         Cvar_RegisterVariable (&scr_fov);
1321         Cvar_RegisterVariable (&scr_viewsize);
1322         Cvar_RegisterVariable (&scr_conalpha);
1323         Cvar_RegisterVariable (&scr_conalphafactor);
1324         Cvar_RegisterVariable (&scr_conalpha2factor);
1325         Cvar_RegisterVariable (&scr_conalpha3factor);
1326         Cvar_RegisterVariable (&scr_conscroll_x);
1327         Cvar_RegisterVariable (&scr_conscroll_y);
1328         Cvar_RegisterVariable (&scr_conscroll2_x);
1329         Cvar_RegisterVariable (&scr_conscroll2_y);
1330         Cvar_RegisterVariable (&scr_conscroll3_x);
1331         Cvar_RegisterVariable (&scr_conscroll3_y);
1332         Cvar_RegisterVariable (&scr_conbrightness);
1333         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1334 #ifdef CONFIG_MENU
1335         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1336 #endif
1337         Cvar_RegisterVariable (&scr_loadingscreen_background);
1338         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1339         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1340         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1341         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1342         Cvar_RegisterVariable (&scr_loadingscreen_count);
1343         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1344         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1345         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1346         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1347         Cvar_RegisterVariable (&scr_infobar_height);
1348         Cvar_RegisterVariable (&scr_showram);
1349         Cvar_RegisterVariable (&scr_showturtle);
1350         Cvar_RegisterVariable (&scr_showpause);
1351         Cvar_RegisterVariable (&scr_showbrand);
1352         Cvar_RegisterVariable (&scr_centertime);
1353         Cvar_RegisterVariable (&scr_printspeed);
1354         Cvar_RegisterVariable (&vid_conwidth);
1355         Cvar_RegisterVariable (&vid_conheight);
1356         Cvar_RegisterVariable (&vid_pixelheight);
1357         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1358         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1359         Cvar_RegisterVariable (&scr_screenshot_png);
1360         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1361         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1362         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1363         Cvar_RegisterVariable (&scr_screenshot_alpha);
1364         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1365 #ifdef CONFIG_VIDEO_CAPTURE
1366         Cvar_RegisterVariable (&cl_capturevideo);
1367         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1368         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1369         Cvar_RegisterVariable (&cl_capturevideo_width);
1370         Cvar_RegisterVariable (&cl_capturevideo_height);
1371         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1372         Cvar_RegisterVariable (&cl_capturevideo_fps);
1373         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1374         Cvar_RegisterVariable (&cl_capturevideo_number);
1375         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1376         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1377 #endif
1378         Cvar_RegisterVariable (&r_letterbox);
1379         Cvar_RegisterVariable(&r_stereo_separation);
1380         Cvar_RegisterVariable(&r_stereo_sidebyside);
1381         Cvar_RegisterVariable(&r_stereo_horizontal);
1382         Cvar_RegisterVariable(&r_stereo_vertical);
1383         Cvar_RegisterVariable(&r_stereo_redblue);
1384         Cvar_RegisterVariable(&r_stereo_redcyan);
1385         Cvar_RegisterVariable(&r_stereo_redgreen);
1386         Cvar_RegisterVariable(&r_stereo_angle);
1387         Cvar_RegisterVariable(&scr_stipple);
1388         Cvar_RegisterVariable(&scr_refresh);
1389         Cvar_RegisterVariable(&shownetgraph);
1390         Cvar_RegisterVariable(&cl_demo_mousegrab);
1391         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1392         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1393         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1394         Cvar_RegisterVariable(&r_speeds_graph);
1395         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1396                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1397         Cvar_RegisterVariable(&r_speeds_graph_length);
1398         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1399         Cvar_RegisterVariable(&r_speeds_graph_x);
1400         Cvar_RegisterVariable(&r_speeds_graph_y);
1401         Cvar_RegisterVariable(&r_speeds_graph_width);
1402         Cvar_RegisterVariable(&r_speeds_graph_height);
1403
1404         // if we want no console, turn it off here too
1405         if (COM_CheckParm ("-noconsole"))
1406                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1407
1408         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1409         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1410         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1411         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1412         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1413
1414 #ifdef CONFIG_VIDEO_CAPTURE
1415         SCR_CaptureVideo_Ogg_Init();
1416 #endif
1417
1418         scr_initialized = true;
1419 }
1420
1421 /*
1422 ==================
1423 SCR_ScreenShot_f
1424 ==================
1425 */
1426 void SCR_ScreenShot_f (void)
1427 {
1428         static int shotnumber;
1429         static char old_prefix_name[MAX_QPATH];
1430         char prefix_name[MAX_QPATH];
1431         char filename[MAX_QPATH];
1432         unsigned char *buffer1;
1433         unsigned char *buffer2;
1434         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1435         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1436         char vabuf[1024];
1437
1438         if (Cmd_Argc() == 2)
1439         {
1440                 const char *ext;
1441                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1442                 ext = FS_FileExtension(filename);
1443                 if (!strcasecmp(ext, "jpg"))
1444                 {
1445                         jpeg = true;
1446                         png = false;
1447                 }
1448                 else if (!strcasecmp(ext, "tga"))
1449                 {
1450                         jpeg = false;
1451                         png = false;
1452                 }
1453                 else if (!strcasecmp(ext, "png"))
1454                 {
1455                         jpeg = false;
1456                         png = true;
1457                 }
1458                 else
1459                 {
1460                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1461                         return;
1462                 }
1463         }
1464         else if (scr_screenshot_timestamp.integer)
1465         {
1466                 int shotnumber100;
1467
1468                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1469                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1470                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1471                 else
1472                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1473
1474                 // find a file name to save it to
1475                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1476                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1477                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1478                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1479                                 break;
1480                 if (shotnumber100 >= 100)
1481                 {
1482                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1483                         return;
1484                 }
1485
1486                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1487         }
1488         else
1489         {
1490                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1491                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1492                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1493                 else
1494                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1495
1496                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1497                 // we scan again
1498                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1499                 if (strcmp(old_prefix_name, prefix_name))
1500                 {
1501                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1502                         shotnumber = 0;
1503                 }
1504
1505                 // find a file name to save it to
1506                 for (;shotnumber < 1000000;shotnumber++)
1507                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1508                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1509                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1510                                 break;
1511                 if (shotnumber >= 1000000)
1512                 {
1513                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1514                         return;
1515                 }
1516
1517                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1518
1519                 shotnumber++;
1520         }
1521
1522         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1523         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1524
1525         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1526                 Con_Printf("Wrote %s\n", filename);
1527         else
1528         {
1529                 Con_Printf("Unable to write %s\n", filename);
1530                 if(jpeg || png)
1531                 {
1532                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1533                         {
1534                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1535                                 Con_Printf("Wrote %s\n", filename);
1536                         }
1537                 }
1538         }
1539
1540         Mem_Free (buffer1);
1541         Mem_Free (buffer2);
1542 }
1543
1544 #ifdef CONFIG_VIDEO_CAPTURE
1545 static void SCR_CaptureVideo_BeginVideo(void)
1546 {
1547         double r, g, b;
1548         unsigned int i;
1549         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1550         if (cls.capturevideo.active)
1551                 return;
1552         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1553         // soundrate is figured out on the first SoundFrame
1554
1555         if(width == 0 && height != 0)
1556                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1557         if(width != 0 && height == 0)
1558                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1559
1560         if(width < 2 || width > vid.width) // can't scale up
1561                 width = vid.width;
1562         if(height < 2 || height > vid.height) // can't scale up
1563                 height = vid.height;
1564
1565         // ensure it's all even; if not, scale down a little
1566         if(width % 1)
1567                 --width;
1568         if(height % 1)
1569                 --height;
1570
1571         cls.capturevideo.width = width;
1572         cls.capturevideo.height = height;
1573         cls.capturevideo.active = true;
1574         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1575         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1576         cls.capturevideo.soundrate = S_GetSoundRate();
1577         cls.capturevideo.soundchannels = S_GetSoundChannels();
1578         cls.capturevideo.startrealtime = realtime;
1579         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1580         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1581         cls.capturevideo.soundsampleframe = 0;
1582         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1583         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1584         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1585         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1586         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1587
1588         /*
1589         for (i = 0;i < 256;i++)
1590         {
1591                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1592                 cls.capturevideo.rgbgammatable[0][i] = j;
1593                 cls.capturevideo.rgbgammatable[1][i] = j;
1594                 cls.capturevideo.rgbgammatable[2][i] = j;
1595         }
1596         */
1597 /*
1598 R = Y + 1.4075 * (Cr - 128);
1599 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1600 B = Y + 1.7790 * (Cb - 128);
1601 Y = R *  .299 + G *  .587 + B *  .114;
1602 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1603 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1604 */
1605
1606         if(WANT_SCREENSHOT_HWGAMMA)
1607         {
1608                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1609         }
1610         else
1611         {
1612                 // identity gamma table
1613                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1614                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1615                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1616         }
1617         if(scr_screenshot_gammaboost.value != 1)
1618         {
1619                 double igamma = 1 / scr_screenshot_gammaboost.value;
1620                 for (i = 0;i < 256 * 3;i++)
1621                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1622         }
1623
1624         for (i = 0;i < 256;i++)
1625         {
1626                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1627                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1628                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1629                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1630                 // Y weights from RGB
1631                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1632                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1633                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1634                 // Cb weights from RGB
1635                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1636                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1637                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1638                 // Cr weights from RGB
1639                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1640                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1641                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1642                 // range reduction of YCbCr to valid signal range
1643                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1644                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1645                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1646         }
1647
1648         if (cl_capturevideo_ogg.integer)
1649         {
1650                 if(SCR_CaptureVideo_Ogg_Available())
1651                 {
1652                         SCR_CaptureVideo_Ogg_BeginVideo();
1653                         return;
1654                 }
1655                 else
1656                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1657         }
1658
1659         SCR_CaptureVideo_Avi_BeginVideo();
1660 }
1661
1662 void SCR_CaptureVideo_EndVideo(void)
1663 {
1664         if (!cls.capturevideo.active)
1665                 return;
1666         cls.capturevideo.active = false;
1667
1668         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1669
1670         if (cls.capturevideo.videofile)
1671         {
1672                 cls.capturevideo.endvideo();
1673         }
1674
1675         if (cls.capturevideo.screenbuffer)
1676         {
1677                 Mem_Free (cls.capturevideo.screenbuffer);
1678                 cls.capturevideo.screenbuffer = NULL;
1679         }
1680
1681         if (cls.capturevideo.outbuffer)
1682         {
1683                 Mem_Free (cls.capturevideo.outbuffer);
1684                 cls.capturevideo.outbuffer = NULL;
1685         }
1686
1687         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1688 }
1689
1690 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1691 {
1692         // TODO optimize this function
1693
1694         int x, y;
1695         float area;
1696
1697         // memcpy is faster than me
1698         if(inw == outw && inh == outh)
1699         {
1700                 memcpy(out, in, 4 * inw * inh);
1701                 return;
1702         }
1703
1704         // otherwise: a box filter
1705         area = (float)outw * (float)outh / (float)inw / (float)inh;
1706         for(y = 0; y < outh; ++y)
1707         {
1708                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1709                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1710                 for(x = 0; x < outw; ++x)
1711                 {
1712                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1713                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1714                         float r = 0, g = 0, b = 0, alpha = 0;
1715                         int xx, yy;
1716
1717                         for(yy = iny0_i; yy < iny1_i; ++yy)
1718                         {
1719                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1720                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1721                                 {
1722                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1723                                         r += a * in[4*(xx + inw * yy)+0];
1724                                         g += a * in[4*(xx + inw * yy)+1];
1725                                         b += a * in[4*(xx + inw * yy)+2];
1726                                         alpha += a * in[4*(xx + inw * yy)+3];
1727                                 }
1728                         }
1729
1730                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1731                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1732                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1733                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1734                 }
1735         }
1736 }
1737
1738 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1739 {
1740         int x = 0, y = 0;
1741         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1742
1743         if(newframestepframenum == cls.capturevideo.framestepframe)
1744                 return;
1745
1746         CHECKGLERROR
1747         // speed is critical here, so do saving as directly as possible
1748
1749         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1750
1751         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1752
1753         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1754         cls.capturevideo.framestepframe = newframestepframenum;
1755
1756         if(cl_capturevideo_printfps.integer)
1757         {
1758                 char buf[80];
1759                 double t = realtime;
1760                 if(t > cls.capturevideo.lastfpstime + 1)
1761                 {
1762                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1763                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1764                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1765                         Sys_PrintToTerminal(buf);
1766                         cls.capturevideo.lastfpstime = t;
1767                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1768                 }
1769         }
1770 }
1771
1772 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1773 {
1774         cls.capturevideo.soundsampleframe += length;
1775         cls.capturevideo.soundframe(paintbuffer, length);
1776 }
1777
1778 static void SCR_CaptureVideo(void)
1779 {
1780         int newframenum;
1781         if (cl_capturevideo.integer)
1782         {
1783                 if (!cls.capturevideo.active)
1784                         SCR_CaptureVideo_BeginVideo();
1785                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1786                 {
1787                         Con_Printf("You can not change the video framerate while recording a video.\n");
1788                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1789                 }
1790                 // for AVI saving we have to make sure that sound is saved before video
1791                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1792                         return;
1793                 if (cls.capturevideo.realtime)
1794                 {
1795                         // preserve sound sync by duplicating frames when running slow
1796                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1797                 }
1798                 else
1799                         newframenum = cls.capturevideo.frame + 1;
1800                 // if falling behind more than one second, stop
1801                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1802                 {
1803                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1804                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1805                         SCR_CaptureVideo_EndVideo();
1806                         return;
1807                 }
1808                 // write frames
1809                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1810                 cls.capturevideo.frame = newframenum;
1811                 if (cls.capturevideo.error)
1812                 {
1813                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1814                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1815                         SCR_CaptureVideo_EndVideo();
1816                 }
1817         }
1818         else if (cls.capturevideo.active)
1819                 SCR_CaptureVideo_EndVideo();
1820 }
1821 #endif
1822
1823 /*
1824 ===============
1825 R_Envmap_f
1826
1827 Grab six views for environment mapping tests
1828 ===============
1829 */
1830 struct envmapinfo_s
1831 {
1832         float angles[3];
1833         const char *name;
1834         qboolean flipx, flipy, flipdiagonaly;
1835 }
1836 envmapinfo[12] =
1837 {
1838         {{  0,   0, 0}, "rt", false, false, false},
1839         {{  0, 270, 0}, "ft", false, false, false},
1840         {{  0, 180, 0}, "lf", false, false, false},
1841         {{  0,  90, 0}, "bk", false, false, false},
1842         {{-90, 180, 0}, "up",  true,  true, false},
1843         {{ 90, 180, 0}, "dn",  true,  true, false},
1844
1845         {{  0,   0, 0}, "px",  true,  true,  true},
1846         {{  0,  90, 0}, "py", false,  true, false},
1847         {{  0, 180, 0}, "nx", false, false,  true},
1848         {{  0, 270, 0}, "ny",  true, false, false},
1849         {{-90, 180, 0}, "pz", false, false,  true},
1850         {{ 90, 180, 0}, "nz", false, false,  true}
1851 };
1852
1853 static void R_Envmap_f (void)
1854 {
1855         int j, size;
1856         char filename[MAX_QPATH], basename[MAX_QPATH];
1857         unsigned char *buffer1;
1858         unsigned char *buffer2;
1859
1860         if (Cmd_Argc() != 3)
1861         {
1862                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1863                 return;
1864         }
1865
1866         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1867         size = atoi(Cmd_Argv(2));
1868         if (size != 128 && size != 256 && size != 512 && size != 1024)
1869         {
1870                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1871                 return;
1872         }
1873         if (size > vid.width || size > vid.height)
1874         {
1875                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1876                 return;
1877         }
1878
1879         r_refdef.envmap = true;
1880
1881         R_UpdateVariables();
1882
1883         r_refdef.view.x = 0;
1884         r_refdef.view.y = 0;
1885         r_refdef.view.z = 0;
1886         r_refdef.view.width = size;
1887         r_refdef.view.height = size;
1888         r_refdef.view.depth = 1;
1889         r_refdef.view.useperspective = true;
1890         r_refdef.view.isoverlay = false;
1891
1892         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1893         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1894         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1895         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1896
1897         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1898         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1899
1900         for (j = 0;j < 12;j++)
1901         {
1902                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1903                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1904                 r_refdef.view.quality = 1;
1905                 r_refdef.view.clear = true;
1906                 R_Mesh_Start();
1907                 R_RenderView();
1908                 R_Mesh_Finish();
1909                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1910         }
1911
1912         Mem_Free (buffer1);
1913         Mem_Free (buffer2);
1914
1915         r_refdef.envmap = false;
1916 }
1917
1918 //=============================================================================
1919
1920 void SHOWLMP_decodehide(void)
1921 {
1922         int i;
1923         char *lmplabel;
1924         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1925         for (i = 0;i < cl.num_showlmps;i++)
1926                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1927                 {
1928                         cl.showlmps[i].isactive = false;
1929                         return;
1930                 }
1931 }
1932
1933 void SHOWLMP_decodeshow(void)
1934 {
1935         int k;
1936         char lmplabel[256], picname[256];
1937         float x, y;
1938         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1939         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1940         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1941         {
1942                 x = MSG_ReadByte(&cl_message);
1943                 y = MSG_ReadByte(&cl_message);
1944         }
1945         else
1946         {
1947                 x = MSG_ReadShort(&cl_message);
1948                 y = MSG_ReadShort(&cl_message);
1949         }
1950         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1951         {
1952                 showlmp_t *oldshowlmps = cl.showlmps;
1953                 cl.max_showlmps += 16;
1954                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1955                 if (cl.num_showlmps)
1956                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1957                 if (oldshowlmps)
1958                         Mem_Free(oldshowlmps);
1959         }
1960         for (k = 0;k < cl.max_showlmps;k++)
1961                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1962                         break;
1963         if (k == cl.max_showlmps)
1964                 for (k = 0;k < cl.max_showlmps;k++)
1965                         if (!cl.showlmps[k].isactive)
1966                                 break;
1967         cl.showlmps[k].isactive = true;
1968         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1969         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1970         cl.showlmps[k].x = x;
1971         cl.showlmps[k].y = y;
1972         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1973 }
1974
1975 void SHOWLMP_drawall(void)
1976 {
1977         int i;
1978         for (i = 0;i < cl.num_showlmps;i++)
1979                 if (cl.showlmps[i].isactive)
1980                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1981 }
1982
1983 /*
1984 ==============================================================================
1985
1986                                                 SCREEN SHOTS
1987
1988 ==============================================================================
1989 */
1990
1991 // buffer1: 4*w*h
1992 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1993 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1994 {
1995         int     indices[4] = {0,1,2,3}; // BGRA
1996         qboolean ret;
1997
1998         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1999
2000         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
2001         {
2002                 int i;
2003                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2004                 unsigned short vidramp[256 * 3];
2005                 if(WANT_SCREENSHOT_HWGAMMA)
2006                 {
2007                         VID_BuildGammaTables(&vidramp[0], 256);
2008                 }
2009                 else
2010                 {
2011                         // identity gamma table
2012                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2013                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2014                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2015                 }
2016                 if(scr_screenshot_gammaboost.value != 1)
2017                 {
2018                         for (i = 0;i < 256 * 3;i++)
2019                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2020                 }
2021                 for (i = 0;i < width*height*4;i += 4)
2022                 {
2023                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2024                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2025                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2026                         // A
2027                 }
2028         }
2029
2030         if(keep_alpha && !jpeg)
2031         {
2032                 if(!png)
2033                         flipy = !flipy; // TGA: not preflipped
2034                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2035                 if (png)
2036                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2037                 else
2038                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2039         }
2040         else
2041         {
2042                 if(jpeg)
2043                 {
2044                         indices[0] = 2;
2045                         indices[2] = 0; // RGB
2046                 }
2047                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2048                 if (jpeg)
2049                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2050                 else if (png)
2051                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2052                 else
2053                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2054         }
2055
2056         return ret;
2057 }
2058
2059 //=============================================================================
2060
2061 int scr_numtouchscreenareas;
2062 scr_touchscreenarea_t scr_touchscreenareas[128];
2063
2064 static void SCR_DrawTouchscreenOverlay(void)
2065 {
2066         int i;
2067         scr_touchscreenarea_t *a;
2068         cachepic_t *pic;
2069         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2070         {
2071                 if (developer.integer && vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2072                 {
2073                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2074                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2075                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2076                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2077                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2078                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2079                 }
2080                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2081                 if (pic && pic->tex != r_texture_notexture)
2082                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2083                 if (a->text && a->text[0])
2084                 {
2085                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2086                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2087                 }
2088         }
2089 }
2090
2091 void R_ClearScreen(qboolean fogcolor)
2092 {
2093         float clearcolor[4];
2094         if (scr_screenshot_alpha.integer)
2095                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2096                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2097         else
2098                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2099                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2100         if (fogcolor && r_fog_clear.integer)
2101         {
2102                 R_UpdateFog();
2103                 VectorCopy(r_refdef.fogcolor, clearcolor);
2104         }
2105         // clear depth is 1.0
2106         // LordHavoc: we use a stencil centered around 128 instead of 0,
2107         // to avoid clamping interfering with strange shadow volume
2108         // drawing orders
2109         // clear the screen
2110         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2111 }
2112
2113 int r_stereo_side;
2114
2115 static void SCR_DrawScreen (void)
2116 {
2117         Draw_Frame();
2118
2119         R_Mesh_Start();
2120
2121         R_UpdateVariables();
2122
2123         // Quake uses clockwise winding, so these are swapped
2124         r_refdef.view.cullface_front = GL_BACK;
2125         r_refdef.view.cullface_back = GL_FRONT;
2126
2127         if (cls.signon == SIGNONS)
2128         {
2129                 float size;
2130
2131                 size = scr_viewsize.value * (1.0 / 100.0);
2132                 size = min(size, 1);
2133
2134                 if (r_stereo_sidebyside.integer)
2135                 {
2136                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2137                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2138                         r_refdef.view.depth = 1;
2139                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2140                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2141                         r_refdef.view.z = 0;
2142                         if (r_stereo_side)
2143                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2144                 }
2145                 else if (r_stereo_horizontal.integer)
2146                 {
2147                         r_refdef.view.width = (int)(vid.width * size / 2);
2148                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2149                         r_refdef.view.depth = 1;
2150                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2151                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2152                         r_refdef.view.z = 0;
2153                         if (r_stereo_side)
2154                                 r_refdef.view.x += (int)(r_refdef.view.width);
2155                 }
2156                 else if (r_stereo_vertical.integer)
2157                 {
2158                         r_refdef.view.width = (int)(vid.width * size);
2159                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2160                         r_refdef.view.depth = 1;
2161                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2162                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2163                         r_refdef.view.z = 0;
2164                         if (r_stereo_side)
2165                                 r_refdef.view.y += (int)(r_refdef.view.height);
2166                 }
2167                 else
2168                 {
2169                         r_refdef.view.width = (int)(vid.width * size);
2170                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2171                         r_refdef.view.depth = 1;
2172                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2173                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2174                         r_refdef.view.z = 0;
2175                 }
2176
2177                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2178                 // LordHavoc: this is designed to produce widescreen fov values
2179                 // when the screen is wider than 4/3 width/height aspect, to do
2180                 // this it simply assumes the requested fov is the vertical fov
2181                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2182                 // higher/lower according to the ratio
2183                 r_refdef.view.useperspective = true;
2184                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2185                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2186
2187                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2188                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2189                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2190                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2191
2192                 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2193                         R_RenderView();
2194         }
2195
2196         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2197         {
2198                 r_refdef.view.width = vid.width;
2199                 r_refdef.view.height = vid.height;
2200                 r_refdef.view.depth = 1;
2201                 r_refdef.view.x = 0;
2202                 r_refdef.view.y = 0;
2203                 r_refdef.view.z = 0;
2204                 r_refdef.view.useperspective = false;
2205         }
2206
2207         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2208         {
2209                 const char *t;
2210                 int framenum;
2211                 t = timedemo_screenshotframelist.string;
2212                 while (*t)
2213                 {
2214                         while (*t == ' ')
2215                                 t++;
2216                         if (!*t)
2217                                 break;
2218                         framenum = atof(t);
2219                         if (framenum == cls.td_frames)
2220                                 break;
2221                         while (*t && *t != ' ')
2222                                 t++;
2223                 }
2224                 if (*t)
2225                 {
2226                         // we need to take a screenshot of this frame...
2227                         char filename[MAX_QPATH];
2228                         unsigned char *buffer1;
2229                         unsigned char *buffer2;
2230                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2231                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2232                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2233                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2234                         Mem_Free(buffer1);
2235                         Mem_Free(buffer2);
2236                 }
2237         }
2238
2239         // draw 2D stuff
2240         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2241                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2242                         Con_DrawNotify ();      // only draw notify in game
2243
2244         if (cls.signon == SIGNONS)
2245         {
2246                 SCR_DrawNet ();
2247                 SCR_DrawTurtle ();
2248                 SCR_DrawPause ();
2249                 if (!r_letterbox.value)
2250                         Sbar_Draw();
2251                 SHOWLMP_drawall();
2252                 SCR_CheckDrawCenterString();
2253         }
2254         SCR_DrawNetGraph ();
2255 #ifdef CONFIG_MENU
2256         MR_Draw();
2257 #endif
2258         CL_DrawVideo();
2259         R_Shadow_EditLights_DrawSelectedLightProperties();
2260
2261         SCR_DrawConsole();
2262
2263         SCR_DrawBrand();
2264
2265         SCR_DrawInfobar();
2266
2267         SCR_DrawTouchscreenOverlay();
2268
2269         if (r_timereport_active)
2270                 R_TimeReport("2d");
2271
2272         R_TimeReport_EndFrame();
2273         R_TimeReport_BeginFrame();
2274         Sbar_ShowFPS();
2275
2276         DrawQ_Finish();
2277
2278         R_DrawGamma();
2279
2280         R_Mesh_Finish();
2281 }
2282
2283 typedef struct loadingscreenstack_s
2284 {
2285         struct loadingscreenstack_s *prev;
2286         char msg[MAX_QPATH];
2287         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2288         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2289         float relative_completion; // 0 .. 1
2290 }
2291 loadingscreenstack_t;
2292 static loadingscreenstack_t *loadingscreenstack = NULL;
2293 static qboolean loadingscreendone = false;
2294 static qboolean loadingscreencleared = false;
2295 static float loadingscreenheight = 0;
2296 rtexture_t *loadingscreentexture = NULL;
2297 static float loadingscreentexture_vertex3f[12];
2298 static float loadingscreentexture_texcoord2f[8];
2299 static int loadingscreenpic_number = 0;
2300
2301 static void SCR_ClearLoadingScreenTexture(void)
2302 {
2303         if(loadingscreentexture)
2304                 R_FreeTexture(loadingscreentexture);
2305         loadingscreentexture = NULL;
2306 }
2307
2308 extern rtexturepool_t *r_main_texturepool;
2309 static void SCR_SetLoadingScreenTexture(void)
2310 {
2311         int w, h;
2312         float loadingscreentexture_w;
2313         float loadingscreentexture_h;
2314
2315         SCR_ClearLoadingScreenTexture();
2316
2317         if (vid.support.arb_texture_non_power_of_two)
2318         {
2319                 w = vid.width; h = vid.height;
2320                 loadingscreentexture_w = loadingscreentexture_h = 1;
2321         }
2322         else
2323         {
2324                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2325                 loadingscreentexture_w = vid.width / (float) w;
2326                 loadingscreentexture_h = vid.height / (float) h;
2327         }
2328
2329         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2330         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2331
2332         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2333         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2334         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2335         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2336         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2337         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2338         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2339         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2340         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2341 }
2342
2343 void SCR_UpdateLoadingScreenIfShown(void)
2344 {
2345         if(loadingscreendone)
2346                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2347 }
2348
2349 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2350 {
2351         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2352         s->prev = loadingscreenstack;
2353         loadingscreenstack = s;
2354
2355         strlcpy(s->msg, msg, sizeof(s->msg));
2356         s->relative_completion = 0;
2357
2358         if(s->prev)
2359         {
2360                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2361                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2362                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2363                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2364         }
2365         else
2366         {
2367                 s->absolute_loading_amount_min = 0;
2368                 s->absolute_loading_amount_len = 1;
2369         }
2370
2371         if(redraw)
2372                 SCR_UpdateLoadingScreenIfShown();
2373 }
2374
2375 void SCR_PopLoadingScreen (qboolean redraw)
2376 {
2377         loadingscreenstack_t *s = loadingscreenstack;
2378
2379         if(!s)
2380         {
2381                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2382                 return;
2383         }
2384
2385         loadingscreenstack = s->prev;
2386         if(s->prev)
2387                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2388         Z_Free(s);
2389
2390         if(redraw)
2391                 SCR_UpdateLoadingScreenIfShown();
2392 }
2393
2394 void SCR_ClearLoadingScreen (qboolean redraw)
2395 {
2396         while(loadingscreenstack)
2397                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2398 }
2399
2400 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2401 {
2402         float x;
2403         size_t len;
2404         float total;
2405
2406         total = 0;
2407 #if 0
2408         if(s)
2409         {
2410                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2411                 y -= total;
2412                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2413                 {
2414                         len = strlen(s->msg);
2415                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2416                         y -= size;
2417                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2418                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2419                         total += size;
2420                 }
2421         }
2422 #else
2423         if(s)
2424         {
2425                 len = strlen(s->msg);
2426                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2427                 y -= size;
2428                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2429                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2430                 total += size;
2431         }
2432 #endif
2433         return total;
2434 }
2435
2436 static void SCR_DrawLoadingStack(void)
2437 {
2438         float verts[12];
2439         float colors[16];
2440
2441         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2442         if(loadingscreenstack)
2443         {
2444                 // height = 32; // sorry, using the actual one is ugly
2445                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2446                 GL_DepthRange(0, 1);
2447                 GL_PolygonOffset(0, 0);
2448                 GL_DepthTest(false);
2449 //              R_Mesh_ResetTextureState();
2450                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2451                 verts[0] = verts[9] = 0;
2452                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2453                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2454                 verts[7] = verts[10] = vid_conheight.integer;
2455                 
2456 #if _MSC_VER >= 1400
2457 #define sscanf sscanf_s
2458 #endif
2459                 //                                        ^^^^^^^^^^ blue component
2460                 //                              ^^^^^^ bottom row
2461                 //          ^^^^^^^^^^^^ alpha is always on
2462                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2463                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2464                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2465                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2466
2467                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2468                 R_SetupShader_Generic_NoTexture(true, true);
2469                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2470
2471                 // make sure everything is cleared, including the progress indicator
2472                 if(loadingscreenheight < 8)
2473                         loadingscreenheight = 8;
2474         }
2475 }
2476
2477 static cachepic_t *loadingscreenpic;
2478 static float loadingscreenpic_vertex3f[12];
2479 static float loadingscreenpic_texcoord2f[8];
2480
2481 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2482 {
2483         r_viewport_t viewport;
2484         float x, y, w, h, sw, sh, f;
2485         char vabuf[1024];
2486         // release mouse grab while loading
2487         if (!vid.fullscreen)
2488                 VID_SetMouse(false, false, false);
2489 //      CHECKGLERROR
2490         r_refdef.draw2dstage = true;
2491         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2492         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2493         R_SetViewport(&viewport);
2494         GL_ColorMask(1,1,1,1);
2495         // when starting up a new video mode, make sure the screen is cleared to black
2496         if (clear || loadingscreentexture)
2497                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2498         R_Textures_Frame();
2499         R_Mesh_Start();
2500         R_EntityMatrix(&identitymatrix);
2501         // draw the loading plaque
2502         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2503
2504         w = loadingscreenpic->width;
2505         h = loadingscreenpic->height;
2506
2507         // apply scale
2508         w *= scr_loadingscreen_scale.value;
2509         h *= scr_loadingscreen_scale.value;
2510
2511         // apply scale base
2512         if(scr_loadingscreen_scale_base.integer)
2513         {
2514                 w *= vid_conwidth.integer / (float) vid.width;
2515                 h *= vid_conheight.integer / (float) vid.height;
2516         }
2517
2518         // apply scale limit
2519         sw = w / vid_conwidth.integer;
2520         sh = h / vid_conheight.integer;
2521         f = 1;
2522         switch(scr_loadingscreen_scale_limit.integer)
2523         {
2524                 case 1:
2525                         f = max(sw, sh);
2526                         break;
2527                 case 2:
2528                         f = min(sw, sh);
2529                         break;
2530                 case 3:
2531                         f = sw;
2532                         break;
2533                 case 4:
2534                         f = sh;
2535                         break;
2536         }
2537         if(f > 1)
2538         {
2539                 w /= f;
2540                 h /= f;
2541         }
2542
2543         x = (vid_conwidth.integer - w)/2;
2544         y = (vid_conheight.integer - h)/2;
2545         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2546         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2547         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2548         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2549         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2550         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2551         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2552         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2553         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2554 }
2555
2556 static void SCR_DrawLoadingScreen (qboolean clear)
2557 {
2558         // we only need to draw the image if it isn't already there
2559         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2560         GL_DepthRange(0, 1);
2561         GL_PolygonOffset(0, 0);
2562         GL_DepthTest(false);
2563 //      R_Mesh_ResetTextureState();
2564         GL_Color(1,1,1,1);
2565         if(loadingscreentexture)
2566         {
2567                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2568                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2569                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2570         }
2571         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2572         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2573         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2574         SCR_DrawLoadingStack();
2575 }
2576
2577 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2578 {
2579         R_Mesh_Finish();
2580         // refresh
2581         VID_Finish();
2582 }
2583
2584 static double loadingscreen_lastupdate;
2585
2586 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2587 {
2588         keydest_t       old_key_dest;
2589         int                     old_key_consoleactive;
2590
2591         // don't do anything if not initialized yet
2592         if (vid_hidden || cls.state == ca_dedicated)
2593                 return;
2594
2595         // limit update rate
2596         if (scr_loadingscreen_maxfps.value)
2597         {
2598                 double t = Sys_DirtyTime();
2599                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2600                         return;
2601                 loadingscreen_lastupdate = t;
2602         }
2603
2604         if(!scr_loadingscreen_background.integer)
2605                 clear = true;
2606         
2607         if(loadingscreendone)
2608                 clear |= loadingscreencleared;
2609
2610         if(!loadingscreendone)
2611         {
2612                 if(startup && scr_loadingscreen_firstforstartup.integer)
2613                         loadingscreenpic_number = 0;
2614                 else if(scr_loadingscreen_firstforstartup.integer)
2615                         if(scr_loadingscreen_count.integer > 1)
2616                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2617                         else
2618                                 loadingscreenpic_number = 0;
2619                 else
2620                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2621         }
2622
2623         if(clear)
2624                 SCR_ClearLoadingScreenTexture();
2625         else if(!loadingscreendone)
2626                 SCR_SetLoadingScreenTexture();
2627
2628         if(!loadingscreendone)
2629         {
2630                 loadingscreendone = true;
2631                 loadingscreenheight = 0;
2632         }
2633         loadingscreencleared = clear;
2634
2635 #ifdef USE_GLES2
2636         SCR_DrawLoadingScreen_SharedSetup(clear);
2637         SCR_DrawLoadingScreen(clear);
2638 #else
2639         if (qglDrawBuffer)
2640                 qglDrawBuffer(GL_BACK);
2641         SCR_DrawLoadingScreen_SharedSetup(clear);
2642         if (vid.stereobuffer && qglDrawBuffer)
2643         {
2644                 qglDrawBuffer(GL_BACK_LEFT);
2645                 SCR_DrawLoadingScreen(clear);
2646                 qglDrawBuffer(GL_BACK_RIGHT);
2647                 SCR_DrawLoadingScreen(clear);
2648         }
2649         else
2650         {
2651                 if (qglDrawBuffer)
2652                         qglDrawBuffer(GL_BACK);
2653                 SCR_DrawLoadingScreen(clear);
2654         }
2655 #endif
2656         SCR_DrawLoadingScreen_SharedFinish(clear);
2657
2658         // this goes into the event loop, and should prevent unresponsive cursor on vista
2659         old_key_dest = key_dest;
2660         old_key_consoleactive = key_consoleactive;
2661         key_dest = key_void;
2662         key_consoleactive = false;
2663         Key_EventQueue_Block(); Sys_SendKeyEvents();
2664         key_dest = old_key_dest;
2665         key_consoleactive = old_key_consoleactive;
2666 }
2667
2668 qboolean R_Stereo_ColorMasking(void)
2669 {
2670         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2671 }
2672
2673 qboolean R_Stereo_Active(void)
2674 {
2675         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2676 }
2677
2678 extern cvar_t cl_minfps;
2679 extern cvar_t cl_minfps_fade;
2680 extern cvar_t cl_minfps_qualitymax;
2681 extern cvar_t cl_minfps_qualitymin;
2682 extern cvar_t cl_minfps_qualitymultiply;
2683 extern cvar_t cl_minfps_qualityhysteresis;
2684 extern cvar_t cl_minfps_qualitystepmax;
2685 extern cvar_t cl_minfps_force;
2686 static double cl_updatescreen_quality = 1;
2687 void CL_UpdateScreen(void)
2688 {
2689         vec3_t vieworigin;
2690         static double drawscreenstart = 0.0;
2691         double drawscreendelta;
2692         float conwidth, conheight;
2693         r_viewport_t viewport;
2694
2695         if(drawscreenstart)
2696         {
2697                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2698                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2699                 {
2700                         // quality adjustment according to render time
2701                         double actualframetime;
2702                         double targetframetime;
2703                         double adjust;
2704                         double f;
2705                         double h;
2706
2707                         // fade lastdrawscreentime
2708                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2709
2710                         // find actual and target frame times
2711                         actualframetime = r_refdef.lastdrawscreentime;
2712                         targetframetime = (1.0 / cl_minfps.value);
2713
2714                         // we scale hysteresis by quality
2715                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2716
2717                         // calculate adjustment assuming linearity
2718                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2719                         adjust = (targetframetime - actualframetime) * f;
2720
2721                         // one sided hysteresis
2722                         if(adjust > 0)
2723                                 adjust = max(0, adjust - h);
2724
2725                         // adjust > 0 if:
2726                         //   (targetframetime - actualframetime) * f > h
2727                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2728                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2729                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2730                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2731                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2732                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2733                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2734                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2735                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2736
2737                         // adjust < 0 if:
2738                         //   (targetframetime - actualframetime) * f < 0
2739                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2740                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2741                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2742                         //   actualfps < cl_minfps.value
2743
2744                         /*
2745                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2746                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2747                                         cl_minfps.value);
2748                         */
2749
2750                         // don't adjust too much at once
2751                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2752
2753                         // adjust!
2754                         cl_updatescreen_quality += adjust;
2755                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2756                 }
2757                 else
2758                 {
2759                         cl_updatescreen_quality = 1;
2760                         r_refdef.lastdrawscreentime = 0;
2761                 }
2762         }
2763
2764         drawscreenstart = Sys_DirtyTime();
2765
2766         Sbar_ShowFPS_Update();
2767
2768         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2769                 return;                         // not initialized yet
2770
2771         loadingscreendone = false;
2772
2773         if(IS_NEXUIZ_DERIVED(gamemode))
2774         {
2775                 // play a bit with the palette (experimental)
2776                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2777                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2778                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2779                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2780                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2781                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2782                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2783                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2784         }
2785
2786         if (vid_hidden)
2787         {
2788                 VID_Finish();
2789                 return;
2790         }
2791
2792         conwidth = bound(160, vid_conwidth.value, 32768);
2793         conheight = bound(90, vid_conheight.value, 24576);
2794         if (vid_conwidth.value != conwidth)
2795                 Cvar_SetValue("vid_conwidth", conwidth);
2796         if (vid_conheight.value != conheight)
2797                 Cvar_SetValue("vid_conheight", conheight);
2798
2799         // bound viewsize
2800         if (scr_viewsize.value < 30)
2801                 Cvar_Set ("viewsize","30");
2802         if (scr_viewsize.value > 120)
2803                 Cvar_Set ("viewsize","120");
2804
2805         // bound field of view
2806         if (scr_fov.value < 1)
2807                 Cvar_Set ("fov","1");
2808         if (scr_fov.value > 170)
2809                 Cvar_Set ("fov","170");
2810
2811         // intermission is always full screen
2812         if (cl.intermission)
2813                 sb_lines = 0;
2814         else
2815         {
2816                 if (scr_viewsize.value >= 120)
2817                         sb_lines = 0;           // no status bar at all
2818                 else if (scr_viewsize.value >= 110)
2819                         sb_lines = 24;          // no inventory
2820                 else
2821                         sb_lines = 24+16+8;
2822         }
2823
2824         R_FrameData_NewFrame();
2825         R_BufferData_NewFrame();
2826
2827         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2828         R_HDR_UpdateIrisAdaptation(vieworigin);
2829
2830         r_refdef.view.colormask[0] = 1;
2831         r_refdef.view.colormask[1] = 1;
2832         r_refdef.view.colormask[2] = 1;
2833
2834         SCR_SetUpToDrawConsole();
2835
2836 #ifndef USE_GLES2
2837         if (qglDrawBuffer)
2838         {
2839                 CHECKGLERROR
2840                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2841                 // set dithering mode
2842                 if (gl_dither.integer)
2843                 {
2844                         qglEnable(GL_DITHER);CHECKGLERROR
2845                 }
2846                 else
2847                 {
2848                         qglDisable(GL_DITHER);CHECKGLERROR
2849                 }
2850         }
2851 #endif
2852
2853         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2854         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2855         R_SetViewport(&viewport);
2856         GL_ScissorTest(false);
2857         GL_ColorMask(1,1,1,1);
2858         GL_DepthMask(true);
2859
2860         R_ClearScreen(false);
2861         r_refdef.view.clear = false;
2862         r_refdef.view.isoverlay = false;
2863
2864         // calculate r_refdef.view.quality
2865         r_refdef.view.quality = cl_updatescreen_quality;
2866
2867 #ifndef USE_GLES2
2868         if (qglPolygonStipple)
2869         {
2870                 if(scr_stipple.integer)
2871                 {
2872                         GLubyte stipple[128];
2873                         int i, s, width, parts;
2874                         static int frame = 0;
2875                         ++frame;
2876         
2877                         s = scr_stipple.integer;
2878                         parts = (s & 007);
2879                         width = (s & 070) >> 3;
2880         
2881                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2882                         for(i = 0; i < 128; ++i)
2883                         {
2884                                 int line = i/4;
2885                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2886                         }
2887                         qglPolygonStipple(stipple);CHECKGLERROR
2888                 }
2889                 else
2890                 {
2891                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2892                 }
2893         }
2894 #endif
2895
2896 #ifndef USE_GLES2
2897         if (R_Stereo_Active())
2898         {
2899                 r_stereo_side = 0;
2900
2901                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2902                 {
2903                         r_refdef.view.colormask[0] = 1;
2904                         r_refdef.view.colormask[1] = 0;
2905                         r_refdef.view.colormask[2] = 0;
2906                 }
2907
2908                 if (vid.stereobuffer)
2909                         qglDrawBuffer(GL_BACK_RIGHT);
2910
2911                 SCR_DrawScreen();
2912
2913                 r_stereo_side = 1;
2914                 r_refdef.view.clear = true;
2915
2916                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2917                 {
2918                         r_refdef.view.colormask[0] = 0;
2919                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2920                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2921                 }
2922
2923                 if (vid.stereobuffer)
2924                         qglDrawBuffer(GL_BACK_LEFT);
2925
2926                 SCR_DrawScreen();
2927                 r_stereo_side = 0;
2928         }
2929         else
2930 #endif
2931         {
2932                 r_stereo_side = 0;
2933                 SCR_DrawScreen();
2934         }
2935
2936 #ifdef CONFIG_VIDEO_CAPTURE
2937         SCR_CaptureVideo();
2938 #endif
2939
2940         if (qglFlush)
2941                 qglFlush(); // FIXME: should we really be using qglFlush here?
2942
2943         if (!vid_activewindow)
2944                 VID_SetMouse(false, false, false);
2945         else if (key_consoleactive)
2946                 VID_SetMouse(vid.fullscreen, false, false);
2947         else if (key_dest == key_menu_grabbed)
2948                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2949         else if (key_dest == key_menu)
2950                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2951         else
2952                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2953
2954         VID_Finish();
2955 }
2956
2957 void CL_Screen_NewMap(void)
2958 {
2959 }