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[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","1", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidthauto = { CVAR_SAVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio" };
53 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
54 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
55 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
56 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
57 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
58 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
59 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
60 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
113
114
115
116 extern cvar_t sbar_info_pos;
117 extern cvar_t r_fog_clear;
118
119 int jpeg_supported = false;
120
121 qboolean        scr_initialized;                // ready to draw
122
123 float           scr_con_current;
124 int                     scr_con_margin_bottom;
125
126 extern int      con_vislines;
127
128 static void SCR_ScreenShot_f (void);
129 static void R_Envmap_f (void);
130
131 // backend
132 void R_ClearScreen(qboolean fogcolor);
133
134 /*
135 ===============================================================================
136
137 CENTER PRINTING
138
139 ===============================================================================
140 */
141
142 char            scr_centerstring[MAX_INPUTLINE];
143 float           scr_centertime_start;   // for slow victory printing
144 float           scr_centertime_off;
145 int                     scr_center_lines;
146 int                     scr_erase_lines;
147 int                     scr_erase_center;
148 char        scr_infobarstring[MAX_INPUTLINE];
149 float       scr_infobartime_off;
150
151 /*
152 ==============
153 SCR_CenterPrint
154
155 Called for important messages that should stay in the center of the screen
156 for a few moments
157 ==============
158 */
159 void SCR_CenterPrint(const char *str)
160 {
161         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
162         scr_centertime_off = scr_centertime.value;
163         scr_centertime_start = cl.time;
164
165 // count the number of lines for centering
166         scr_center_lines = 1;
167         while (*str)
168         {
169                 if (*str == '\n')
170                         scr_center_lines++;
171                 str++;
172         }
173 }
174
175
176 static void SCR_DrawCenterString (void)
177 {
178         char    *start;
179         int             x, y;
180         int             remaining;
181         int             color;
182
183         if(cl.intermission == 2) // in finale,
184                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
185                         return;
186
187         if(scr_centertime.value <= 0 && !cl.intermission)
188                 return;
189
190 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
191         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
192                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
193         else
194                 remaining = 9999;
195
196         scr_erase_center = 0;
197         start = scr_centerstring;
198
199         if (remaining < 1)
200                 return;
201
202         if (scr_center_lines <= 4)
203                 y = (int)(vid_conheight.integer*0.35);
204         else
205                 y = 48;
206
207         color = -1;
208         do
209         {
210                 // scan the number of characters on the line, not counting color codes
211                 char *newline = strchr(start, '\n');
212                 int l = newline ? (newline - start) : (int)strlen(start);
213                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
214
215                 x = (int) (vid_conwidth.integer - width)/2;
216                 if (l > 0)
217                 {
218                         if (remaining < l)
219                                 l = remaining;
220                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
221                         remaining -= l;
222                         if (remaining <= 0)
223                                 return;
224                 }
225                 y += 8;
226
227                 if (!newline)
228                         break;
229                 start = newline + 1; // skip the \n
230         } while (1);
231 }
232
233 static void SCR_CheckDrawCenterString (void)
234 {
235         if (scr_center_lines > scr_erase_lines)
236                 scr_erase_lines = scr_center_lines;
237
238         if (cl.time > cl.oldtime)
239                 scr_centertime_off -= cl.time - cl.oldtime;
240
241         // don't draw if this is a normal stats-screen intermission,
242         // only if it is not an intermission, or a finale intermission
243         if (cl.intermission == 1)
244                 return;
245         if (scr_centertime_off <= 0 && !cl.intermission)
246                 return;
247         if (key_dest != key_game)
248                 return;
249
250         SCR_DrawCenterString ();
251 }
252
253 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
254 {
255         netgraphitem_t *graph;
256         int j, x, y;
257         int totalbytes = 0;
258         char bytesstring[128];
259         float g[NETGRAPH_PACKETS][7];
260         float *a;
261         float *b;
262         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
263         // draw the bar graph itself
264         memset(g, 0, sizeof(g));
265         for (j = 0;j < NETGRAPH_PACKETS;j++)
266         {
267                 graph = netgraph + j;
268                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
269                 g[j][1] = 1.0f;
270                 g[j][2] = 1.0f;
271                 g[j][3] = 1.0f;
272                 g[j][4] = 1.0f;
273                 g[j][5] = 1.0f;
274                 g[j][6] = 1.0f;
275                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
276                         g[j][1] = 0.00f;
277                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
278                         g[j][2] = 0.90f;
279                 else
280                 {
281                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
282                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
283                                         g[j][2] = 0.98f;
284                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
285                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
286                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
287                         // count bytes in the last second
288                         if (realtime - graph->time < 1.0f)
289                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
290                 }
291                 if(graph->cleartime >= 0)
292                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
293                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
294                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
295                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
296                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
297                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
298                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
299         }
300         // render the lines for the graph
301         for (j = 0;j < NETGRAPH_PACKETS;j++)
302         {
303                 a = g[j];
304                 b = g[(j+1)%NETGRAPH_PACKETS];
305                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
306                         continue;
307                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
308                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
309                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
310                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
311                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
312                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
313         }
314         x = graphx;
315         y = graphy + graphheight;
316         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
317         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
318         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
319 }
320
321 /*
322 ==============
323 SCR_DrawNetGraph
324 ==============
325 */
326 static void SCR_DrawNetGraph (void)
327 {
328         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
329         float graphscale;
330         netconn_t *c;
331         char vabuf[1024];
332
333         if (cls.state != ca_connected)
334                 return;
335         if (!cls.netcon)
336                 return;
337         if (!shownetgraph.integer)
338                 return;
339
340         separator1 = 2;
341         separator2 = 4;
342         textsize = 8;
343         graphwidth = 120;
344         graphheight = 70;
345         graphscale = 1.0f / 1500.0f;
346         graphlimit = cl_rate.integer;
347
348         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
349         netgraphsperrow = max(netgraphsperrow, 1);
350
351         index = 0;
352         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
353         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
354         c = cls.netcon;
355         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
356         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
357         index++;
358
359         if (sv.active && shownetgraph.integer >= 2)
360         {
361                 for (i = 0;i < svs.maxclients;i++)
362                 {
363                         c = svs.clients[i].netconnection;
364                         if (!c)
365                                 continue;
366                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
367                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
368                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
369                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
370                         index++;
371                 }
372         }
373 }
374
375 /*
376 ==============
377 SCR_DrawTurtle
378 ==============
379 */
380 static void SCR_DrawTurtle (void)
381 {
382         static int      count;
383
384         if (cls.state != ca_connected)
385                 return;
386
387         if (!scr_showturtle.integer)
388                 return;
389
390         if (cl.realframetime < 0.1)
391         {
392                 count = 0;
393                 return;
394         }
395
396         count++;
397         if (count < 3)
398                 return;
399
400         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
401 }
402
403 /*
404 ==============
405 SCR_DrawNet
406 ==============
407 */
408 static void SCR_DrawNet (void)
409 {
410         if (cls.state != ca_connected)
411                 return;
412         if (realtime - cl.last_received_message < 0.3)
413                 return;
414         if (cls.demoplayback)
415                 return;
416
417         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
418 }
419
420 /*
421 ==============
422 DrawPause
423 ==============
424 */
425 static void SCR_DrawPause (void)
426 {
427         cachepic_t      *pic;
428
429         if (cls.state != ca_connected)
430                 return;
431
432         if (!scr_showpause.integer)             // turn off for screenshots
433                 return;
434
435         if (!cl.paused)
436                 return;
437
438         pic = Draw_CachePic ("gfx/pause");
439         DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
440 }
441
442 /*
443 ==============
444 SCR_DrawBrand
445 ==============
446 */
447 static void SCR_DrawBrand (void)
448 {
449         cachepic_t      *pic;
450         float           x, y;
451
452         if (!scr_showbrand.value)
453                 return;
454
455         pic = Draw_CachePic ("gfx/brand");
456
457         switch ((int)scr_showbrand.value)
458         {
459         case 1: // bottom left
460                 x = 0;
461                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
462                 break;
463         case 2: // bottom centre
464                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
465                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
466                 break;
467         case 3: // bottom right
468                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
469                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
470                 break;
471         case 4: // centre right
472                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
473                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
474                 break;
475         case 5: // top right
476                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
477                 y = 0;
478                 break;
479         case 6: // top centre
480                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
481                 y = 0;
482                 break;
483         case 7: // top left
484                 x = 0;
485                 y = 0;
486                 break;
487         case 8: // centre left
488                 x = 0;
489                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
490                 break;
491         default:
492                 return;
493         }
494
495         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
496 }
497
498 /*
499 ==============
500 SCR_DrawQWDownload
501 ==============
502 */
503 static int SCR_DrawQWDownload(int offset)
504 {
505         // sync with SCR_InfobarHeight
506         int len;
507         float x, y;
508         float size = scr_infobar_height.value;
509         char temp[256];
510
511         if (!cls.qw_downloadname[0])
512         {
513                 cls.qw_downloadspeedrate = 0;
514                 cls.qw_downloadspeedtime = realtime;
515                 cls.qw_downloadspeedcount = 0;
516                 return 0;
517         }
518         if (realtime >= cls.qw_downloadspeedtime + 1)
519         {
520                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
521                 cls.qw_downloadspeedtime = realtime;
522                 cls.qw_downloadspeedcount = 0;
523         }
524         if (cls.protocol == PROTOCOL_QUAKEWORLD)
525                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
526         else
527                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
528         len = (int)strlen(temp);
529         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
530         y = vid_conheight.integer - size - offset;
531         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
532         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
533         return size;
534 }
535 /*
536 ==============
537 SCR_DrawInfobarString
538 ==============
539 */
540 static int SCR_DrawInfobarString(int offset)
541 {
542         int len;
543         float x, y;
544         float size = scr_infobar_height.value;
545
546         len = (int)strlen(scr_infobarstring);
547         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
548         y = vid_conheight.integer - size - offset;
549         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
550         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
551         return size;
552 }
553
554 /*
555 ==============
556 SCR_DrawCurlDownload
557 ==============
558 */
559 static int SCR_DrawCurlDownload(int offset)
560 {
561         // sync with SCR_InfobarHeight
562         int len;
563         int nDownloads;
564         int i;
565         float x, y;
566         float size = scr_infobar_height.value;
567         Curl_downloadinfo_t *downinfo;
568         char temp[256];
569         char addinfobuf[128];
570         const char *addinfo;
571
572         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
573         if(!downinfo)
574                 return 0;
575
576         y = vid_conheight.integer - size * nDownloads - offset;
577
578         if(addinfo)
579         {
580                 len = (int)strlen(addinfo);
581                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
582                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
583                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
584         }
585
586         for(i = 0; i != nDownloads; ++i)
587         {
588                 if(downinfo[i].queued)
589                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
590                 else if(downinfo[i].progress <= 0)
591                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
592                 else
593                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
594                 len = (int)strlen(temp);
595                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
596                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
597                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
598         }
599
600         Z_Free(downinfo);
601
602         return size * (nDownloads + (addinfo ? 1 : 0));
603 }
604
605 /*
606 ==============
607 SCR_DrawInfobar
608 ==============
609 */
610 static void SCR_DrawInfobar(void)
611 {
612         int offset = 0;
613         offset += SCR_DrawQWDownload(offset);
614         offset += SCR_DrawCurlDownload(offset);
615         if(scr_infobartime_off > 0)
616                 offset += SCR_DrawInfobarString(offset);
617         if(offset != scr_con_margin_bottom)
618                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
619 }
620
621 static int SCR_InfobarHeight(void)
622 {
623         int offset = 0;
624         Curl_downloadinfo_t *downinfo;
625         const char *addinfo;
626         int nDownloads;
627         char addinfobuf[128];
628
629         if (cl.time > cl.oldtime)
630                 scr_infobartime_off -= cl.time - cl.oldtime;
631         if(scr_infobartime_off > 0)
632                 offset += 1;
633         if(cls.qw_downloadname[0])
634                 offset += 1;
635
636         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
637         if(downinfo)
638         {
639                 offset += (nDownloads + (addinfo ? 1 : 0));
640                 Z_Free(downinfo);
641         }
642         offset *= scr_infobar_height.value;
643
644         return offset;
645 }
646
647 /*
648 ==============
649 SCR_InfoBar_f
650 ==============
651 */
652 static void SCR_InfoBar_f(void)
653 {
654         if(Cmd_Argc() == 3)
655         {
656                 scr_infobartime_off = atof(Cmd_Argv(1));
657                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
658         }
659         else
660         {
661                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
662         }
663 }
664 //=============================================================================
665
666 /*
667 ==================
668 SCR_SetUpToDrawConsole
669 ==================
670 */
671 static void SCR_SetUpToDrawConsole (void)
672 {
673         // lines of console to display
674         float conlines;
675 #ifdef CONFIG_MENU
676         static int framecounter = 0;
677 #endif
678
679         Con_CheckResize ();
680
681 #ifdef CONFIG_MENU
682         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
683         {
684                 if (framecounter >= 2)
685                         MR_ToggleMenu(1);
686                 else
687                         framecounter++;
688         }
689         else
690                 framecounter = 0;
691 #endif
692
693         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
694                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
695         else
696                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
697
698 // decide on the height of the console
699         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
700                 conlines = vid_conheight.integer/2;     // half screen
701         else
702                 conlines = 0;                           // none visible
703
704         scr_con_current = conlines;
705 }
706
707 /*
708 ==================
709 SCR_DrawConsole
710 ==================
711 */
712 void SCR_DrawConsole (void)
713 {
714         scr_con_margin_bottom = SCR_InfobarHeight();
715         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
716         {
717                 // full screen
718                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
719         }
720         else if (scr_con_current)
721                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
722         else
723                 con_vislines = 0;
724 }
725
726 /*
727 ===============
728 SCR_BeginLoadingPlaque
729
730 ================
731 */
732 void SCR_BeginLoadingPlaque (qboolean startup)
733 {
734         // save console log up to this point to log_file if it was set by configs
735         Log_Start();
736
737         Host_StartVideo();
738         SCR_UpdateLoadingScreen(false, startup);
739 }
740
741 //=============================================================================
742
743 const char *r_stat_name[r_stat_count] =
744 {
745         "timedelta",
746         "quality",
747         "renders",
748         "entities",
749         "entities_surfaces",
750         "entities_triangles",
751         "world_leafs",
752         "world_portals",
753         "world_surfaces",
754         "world_triangles",
755         "lightmapupdates",
756         "lightmapupdatepixels",
757         "particles",
758         "drawndecals",
759         "totaldecals",
760         "draws",
761         "draws_vertices",
762         "draws_elements",
763         "lights",
764         "lights_clears",
765         "lights_scissored",
766         "lights_lighttriangles",
767         "lights_shadowtriangles",
768         "lights_dynamicshadowtriangles",
769         "bouncegrid_lights",
770         "bouncegrid_particles",
771         "bouncegrid_traces",
772         "bouncegrid_hits",
773         "bouncegrid_splats",
774         "bouncegrid_bounces",
775         "photoncache_animated",
776         "photoncache_cached",
777         "photoncache_traced",
778         "bloom",
779         "bloom_copypixels",
780         "bloom_drawpixels",
781         "rendertargets_used",
782         "rendertargets_pixels",
783         "indexbufferuploadcount",
784         "indexbufferuploadsize",
785         "vertexbufferuploadcount",
786         "vertexbufferuploadsize",
787         "framedatacurrent",
788         "framedatasize",
789         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
790         "bufferdatacurrent_index16",
791         "bufferdatacurrent_index32",
792         "bufferdatacurrent_uniform",
793         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
794         "bufferdatasize_index16",
795         "bufferdatasize_index32",
796         "bufferdatasize_uniform",
797         "animcache_skeletal_count",
798         "animcache_skeletal_bones",
799         "animcache_skeletal_maxbones",
800         "animcache_shade_count",
801         "animcache_shade_vertices",
802         "animcache_shade_maxvertices",
803         "animcache_shape_count",
804         "animcache_shape_vertices",
805         "animcache_shape_maxvertices",
806         "batch_batches",
807         "batch_withgaps",
808         "batch_surfaces",
809         "batch_vertices",
810         "batch_triangles",
811         "fast_batches",
812         "fast_surfaces",
813         "fast_vertices",
814         "fast_triangles",
815         "copytriangles_batches",
816         "copytriangles_surfaces",
817         "copytriangles_vertices",
818         "copytriangles_triangles",
819         "dynamic_batches",
820         "dynamic_surfaces",
821         "dynamic_vertices",
822         "dynamic_triangles",
823         "dynamicskeletal_batches",
824         "dynamicskeletal_surfaces",
825         "dynamicskeletal_vertices",
826         "dynamicskeletal_triangles",
827         "dynamic_batches_because_cvar",
828         "dynamic_surfaces_because_cvar",
829         "dynamic_vertices_because_cvar",
830         "dynamic_triangles_because_cvar",
831         "dynamic_batches_because_lightmapvertex",
832         "dynamic_surfaces_because_lightmapvertex",
833         "dynamic_vertices_because_lightmapvertex",
834         "dynamic_triangles_because_lightmapvertex",
835         "dynamic_batches_because_deformvertexes_autosprite",
836         "dynamic_surfaces_because_deformvertexes_autosprite",
837         "dynamic_vertices_because_deformvertexes_autosprite",
838         "dynamic_triangles_because_deformvertexes_autosprite",
839         "dynamic_batches_because_deformvertexes_autosprite2",
840         "dynamic_surfaces_because_deformvertexes_autosprite2",
841         "dynamic_vertices_because_deformvertexes_autosprite2",
842         "dynamic_triangles_because_deformvertexes_autosprite2",
843         "dynamic_batches_because_deformvertexes_normal",
844         "dynamic_surfaces_because_deformvertexes_normal",
845         "dynamic_vertices_because_deformvertexes_normal",
846         "dynamic_triangles_because_deformvertexes_normal",
847         "dynamic_batches_because_deformvertexes_wave",
848         "dynamic_surfaces_because_deformvertexes_wave",
849         "dynamic_vertices_because_deformvertexes_wave",
850         "dynamic_triangles_because_deformvertexes_wave",
851         "dynamic_batches_because_deformvertexes_bulge",
852         "dynamic_surfaces_because_deformvertexes_bulge",
853         "dynamic_vertices_because_deformvertexes_bulge",
854         "dynamic_triangles_because_deformvertexes_bulge",
855         "dynamic_batches_because_deformvertexes_move",
856         "dynamic_surfaces_because_deformvertexes_move",
857         "dynamic_vertices_because_deformvertexes_move",
858         "dynamic_triangles_because_deformvertexes_move",
859         "dynamic_batches_because_tcgen_lightmap",
860         "dynamic_surfaces_because_tcgen_lightmap",
861         "dynamic_vertices_because_tcgen_lightmap",
862         "dynamic_triangles_because_tcgen_lightmap",
863         "dynamic_batches_because_tcgen_vector",
864         "dynamic_surfaces_because_tcgen_vector",
865         "dynamic_vertices_because_tcgen_vector",
866         "dynamic_triangles_because_tcgen_vector",
867         "dynamic_batches_because_tcgen_environment",
868         "dynamic_surfaces_because_tcgen_environment",
869         "dynamic_vertices_because_tcgen_environment",
870         "dynamic_triangles_because_tcgen_environment",
871         "dynamic_batches_because_tcmod_turbulent",
872         "dynamic_surfaces_because_tcmod_turbulent",
873         "dynamic_vertices_because_tcmod_turbulent",
874         "dynamic_triangles_because_tcmod_turbulent",
875         "dynamic_batches_because_nogaps",
876         "dynamic_surfaces_because_nogaps",
877         "dynamic_vertices_because_nogaps",
878         "dynamic_triangles_because_nogaps",
879         "dynamic_batches_because_derived",
880         "dynamic_surfaces_because_derived",
881         "dynamic_vertices_because_derived",
882         "dynamic_triangles_because_derived",
883         "entitycache_count",
884         "entitycache_surfaces",
885         "entitycache_vertices",
886         "entitycache_triangles",
887         "entityanimate_count",
888         "entityanimate_surfaces",
889         "entityanimate_vertices",
890         "entityanimate_triangles",
891         "entityskeletal_count",
892         "entityskeletal_surfaces",
893         "entityskeletal_vertices",
894         "entityskeletal_triangles",
895         "entitystatic_count",
896         "entitystatic_surfaces",
897         "entitystatic_vertices",
898         "entitystatic_triangles",
899         "entitycustom_count",
900         "entitycustom_surfaces",
901         "entitycustom_vertices",
902         "entitycustom_triangles",
903 };
904
905 char r_speeds_timestring[4096];
906 int speedstringcount, r_timereport_active;
907 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
908 int r_speeds_longestitem = 0;
909
910 void R_TimeReport(const char *desc)
911 {
912         char tempbuf[256];
913         int length;
914         int t;
915
916         if (r_speeds.integer < 2 || !r_timereport_active)
917                 return;
918
919         CHECKGLERROR
920         if (r_speeds.integer == 2)
921                 GL_Finish();
922         CHECKGLERROR
923         r_timereport_temp = r_timereport_current;
924         r_timereport_current = Sys_DirtyTime();
925         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
926
927         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
928         if (length < 0)
929                 length = (int)sizeof(tempbuf) - 1;
930         if (r_speeds_longestitem < length)
931                 r_speeds_longestitem = length;
932         for (;length < r_speeds_longestitem;length++)
933                 tempbuf[length] = ' ';
934         tempbuf[length] = 0;
935
936         if (speedstringcount + length > (vid_conwidth.integer / 8))
937         {
938                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
939                 speedstringcount = 0;
940         }
941         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
942         speedstringcount += length;
943 }
944
945 static void R_TimeReport_BeginFrame(void)
946 {
947         speedstringcount = 0;
948         r_speeds_timestring[0] = 0;
949         r_timereport_active = false;
950         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
951
952         if (r_speeds.integer >= 2)
953         {
954                 r_timereport_active = true;
955                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
956         }
957 }
958
959 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
960 {
961         int i, triangles = 0;
962         for (i = 0;i < leaf->numleafsurfaces;i++)
963                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
964         return triangles;
965 }
966
967 #define R_SPEEDS_GRAPH_COLORS 8
968 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
969 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
970
971 extern cvar_t r_viewscale;
972 extern float viewscalefpsadjusted;
973 static void R_TimeReport_EndFrame(void)
974 {
975         int j, lines;
976         cl_locnode_t *loc;
977         char string[1024+4096];
978         mleaf_t *viewleaf;
979         static double oldtime = 0;
980
981         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
982         oldtime = realtime;
983         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
984
985         string[0] = 0;
986         if (r_speeds.integer)
987         {
988                 // put the location name in the r_speeds display as it greatly helps
989                 // when creating loc files
990                 loc = CL_Locs_FindNearest(cl.movement_origin);
991                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
992                 dpsnprintf(string, sizeof(string),
993 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
994 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
995 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
996 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
997 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
998 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
999 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1000 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1001 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1002 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1003 "%3i rendertargets%8i pixels\n"
1004 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1005 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1006 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1007 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1008 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1009 "%s"
1010 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1011 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1012 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1013 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1014 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1015 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1016 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1017 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1018 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1019 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1020 , r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels]
1021 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1022 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1023 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1024 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1025 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1026 , r_speeds_timestring);
1027         }
1028
1029         speedstringcount = 0;
1030         r_speeds_timestring[0] = 0;
1031         r_timereport_active = false;
1032
1033         if (r_speeds.integer >= 2)
1034         {
1035                 r_timereport_active = true;
1036                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1037         }
1038
1039         if (string[0])
1040         {
1041                 int i, y;
1042                 if (string[strlen(string)-1] == '\n')
1043                         string[strlen(string)-1] = 0;
1044                 lines = 1;
1045                 for (i = 0;string[i];i++)
1046                         if (string[i] == '\n')
1047                                 lines++;
1048                 y = vid_conheight.integer - sb_lines - lines * 8;
1049                 i = j = 0;
1050                 r_draw2d_force = true;
1051                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1052                 while (string[i])
1053                 {
1054                         j = i;
1055                         while (string[i] && string[i] != '\n')
1056                                 i++;
1057                         if (i - j > 0)
1058                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1059                         if (string[i] == '\n')
1060                                 i++;
1061                         y += 8;
1062                 }
1063                 r_draw2d_force = false;
1064         }
1065
1066         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1067                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1068         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1069                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1070         if (r_speeds_graph.integer)
1071         {
1072                 // if we currently have no graph data, reset the graph data entirely
1073                 int i;
1074                 if (!cls.r_speeds_graph_data)
1075                         for (i = 0;i < r_stat_count;i++)
1076                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1077                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1078                 {
1079                         int stat, index, d, graph_length, *graph_data;
1080                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1081                         cls.r_speeds_graph_current = 0;
1082                         if (cls.r_speeds_graph_data)
1083                                 Mem_Free(cls.r_speeds_graph_data);
1084                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1085                         // initialize the graph to have the current values throughout history
1086                         graph_data = cls.r_speeds_graph_data;
1087                         graph_length = cls.r_speeds_graph_length;
1088                         index = 0;
1089                         for (stat = 0;stat < r_stat_count;stat++)
1090                         {
1091                                 d = r_refdef.stats[stat];
1092                                 if (stat == r_stat_timedelta)
1093                                         d = 0;
1094                                 for (i = 0;i < graph_length;i++)
1095                                         graph_data[index++] = d;
1096                         }
1097                 }
1098         }
1099         else
1100         {
1101                 if (cls.r_speeds_graph_length)
1102                 {
1103                         cls.r_speeds_graph_length = 0;
1104                         Mem_Free(cls.r_speeds_graph_data);
1105                         cls.r_speeds_graph_data = NULL;
1106                         cls.r_speeds_graph_current = 0;
1107                 }
1108         }
1109
1110         if (cls.r_speeds_graph_length)
1111         {
1112                 char legend[128];
1113                 int i;
1114                 const int *data;
1115                 float x, y, width, height, scalex, scaley;
1116                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1117                 int color, stat, stats, index, range_min, range_max;
1118                 int graph_current, graph_length, *graph_data;
1119                 int statindex[R_SPEEDS_GRAPH_COLORS];
1120                 int sum;
1121
1122                 // add current stats to the graph_data
1123                 cls.r_speeds_graph_current++;
1124                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1125                         cls.r_speeds_graph_current = 0;
1126                 // poke each new stat into the current offset of its graph
1127                 graph_data = cls.r_speeds_graph_data;
1128                 graph_current = cls.r_speeds_graph_current;
1129                 graph_length = cls.r_speeds_graph_length;
1130                 for (stat = 0;stat < r_stat_count;stat++)
1131                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1132
1133                 // update the graph ranges
1134                 for (stat = 0;stat < r_stat_count;stat++)
1135                 {
1136                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1137                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1138                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1139                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1140                 }
1141
1142                 // force 2D drawing to occur even if r_render is 0
1143                 r_draw2d_force = true;
1144
1145                 // position the graph
1146                 width = r_speeds_graph_width.value;
1147                 height = r_speeds_graph_height.value;
1148                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1149                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1150
1151                 // fill background with a pattern of gray and black at one second intervals
1152                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1153                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1154                 {
1155                         float x1 = x + width - (i + 1) * scalex;
1156                         float x2 = x + width - i * scalex;
1157                         if (x1 < x)
1158                                 x1 = x;
1159                         if (i & 1)
1160                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1161                         else
1162                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1163                 }
1164
1165                 // count how many stats match our pattern
1166                 stats = 0;
1167                 color = 0;
1168                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1169                 {
1170                         // look at all stat names and find ones matching the filter
1171                         statindex[color] = -1;
1172                         if (!r_speeds_graph_filter[color].string)
1173                                 continue;
1174                         for (stat = 0;stat < r_stat_count;stat++)
1175                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1176                                         break;
1177                         if (stat >= r_stat_count)
1178                                 continue;
1179                         // record that this color is this stat for the line drawing loop
1180                         statindex[color] = stat;
1181                         // draw the legend text in the background of the graph
1182                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1183                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1184                         // count how many stats we need to graph in vertex buffer
1185                         stats++;
1186                 }
1187
1188                 if (stats)
1189                 {
1190                         // legend text is drawn after the graphs
1191                         // render the graph lines, we'll go back and render the legend text later
1192                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1193                         stats = 0;
1194                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1195                         {
1196                                 // look at all stat names and find ones matching the filter
1197                                 stat = statindex[color];
1198                                 if (stat < 0)
1199                                         continue;
1200                                 // prefer to graph stats with 0 base, but if they are
1201                                 // negative we have no choice
1202                                 range_min = cls.r_speeds_graph_datamin[stat];
1203                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1204                                 // some stats we specifically override the graph scale on
1205                                 if (stat == r_stat_timedelta)
1206                                         range_max = r_speeds_graph_maxtimedelta.integer;
1207                                 scaley = height / (range_max - range_min);
1208                                 // generate lines (2 vertices each)
1209                                 // to deal with incomplete data we walk right to left
1210                                 data = graph_data + stat * graph_length;
1211                                 index = graph_current;
1212                                 sum = 0;
1213                                 for (i = 0;i < graph_length - 1;)
1214                                 {
1215                                         float x1, y1, x2, y2;
1216                                         x1 = max(x, x + width - sum * scalex);
1217                                         y1 = y + height - (data[index] - range_min) * scaley;
1218                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1219                                         index--;
1220                                         if (index < 0)
1221                                                 index = graph_length - 1;
1222                                         i++;
1223                                         x2 = max(x, x + width - sum * scalex);
1224                                         y2 = y + height - (data[index] - range_min) * scaley;
1225                                         DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
1226                                 }
1227                         }
1228                 }
1229
1230                 // return to not drawing anything if r_render is 0
1231                 r_draw2d_force = false;
1232         }
1233
1234         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1235 }
1236
1237 /*
1238 =================
1239 SCR_SizeUp_f
1240
1241 Keybinding command
1242 =================
1243 */
1244 static void SCR_SizeUp_f (void)
1245 {
1246         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1247 }
1248
1249
1250 /*
1251 =================
1252 SCR_SizeDown_f
1253
1254 Keybinding command
1255 =================
1256 */
1257 static void SCR_SizeDown_f (void)
1258 {
1259         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1260 }
1261
1262 #ifdef CONFIG_VIDEO_CAPTURE
1263 void SCR_CaptureVideo_EndVideo(void);
1264 #endif
1265 void CL_Screen_Shutdown(void)
1266 {
1267 #ifdef CONFIG_VIDEO_CAPTURE
1268         SCR_CaptureVideo_EndVideo();
1269 #endif
1270 }
1271
1272 void CL_Screen_Init(void)
1273 {
1274         int i;
1275         Cvar_RegisterVariable (&scr_fov);
1276         Cvar_RegisterVariable (&scr_viewsize);
1277         Cvar_RegisterVariable (&scr_conalpha);
1278         Cvar_RegisterVariable (&scr_conalphafactor);
1279         Cvar_RegisterVariable (&scr_conalpha2factor);
1280         Cvar_RegisterVariable (&scr_conalpha3factor);
1281         Cvar_RegisterVariable (&scr_conscroll_x);
1282         Cvar_RegisterVariable (&scr_conscroll_y);
1283         Cvar_RegisterVariable (&scr_conscroll2_x);
1284         Cvar_RegisterVariable (&scr_conscroll2_y);
1285         Cvar_RegisterVariable (&scr_conscroll3_x);
1286         Cvar_RegisterVariable (&scr_conscroll3_y);
1287         Cvar_RegisterVariable (&scr_conbrightness);
1288         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1289 #ifdef CONFIG_MENU
1290         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1291 #endif
1292         Cvar_RegisterVariable (&scr_loadingscreen_background);
1293         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1294         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1295         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1296         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1297         Cvar_RegisterVariable (&scr_loadingscreen_count);
1298         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1299         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1300         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1301         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1302         Cvar_RegisterVariable (&scr_infobar_height);
1303         Cvar_RegisterVariable (&scr_showram);
1304         Cvar_RegisterVariable (&scr_showturtle);
1305         Cvar_RegisterVariable (&scr_showpause);
1306         Cvar_RegisterVariable (&scr_showbrand);
1307         Cvar_RegisterVariable (&scr_centertime);
1308         Cvar_RegisterVariable (&scr_printspeed);
1309         Cvar_RegisterVariable (&vid_conwidth);
1310         Cvar_RegisterVariable (&vid_conheight);
1311         Cvar_RegisterVariable (&vid_pixelheight);
1312         Cvar_RegisterVariable (&vid_conwidthauto);
1313         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1314         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1315         Cvar_RegisterVariable (&scr_screenshot_png);
1316         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1317         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1318         Cvar_RegisterVariable (&scr_screenshot_alpha);
1319         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1320 #ifdef CONFIG_VIDEO_CAPTURE
1321         Cvar_RegisterVariable (&cl_capturevideo);
1322         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1323         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1324         Cvar_RegisterVariable (&cl_capturevideo_width);
1325         Cvar_RegisterVariable (&cl_capturevideo_height);
1326         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1327         Cvar_RegisterVariable (&cl_capturevideo_fps);
1328         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1329         Cvar_RegisterVariable (&cl_capturevideo_number);
1330         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1331         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1332 #endif
1333         Cvar_RegisterVariable (&r_letterbox);
1334         Cvar_RegisterVariable(&r_stereo_separation);
1335         Cvar_RegisterVariable(&r_stereo_sidebyside);
1336         Cvar_RegisterVariable(&r_stereo_horizontal);
1337         Cvar_RegisterVariable(&r_stereo_vertical);
1338         Cvar_RegisterVariable(&r_stereo_redblue);
1339         Cvar_RegisterVariable(&r_stereo_redcyan);
1340         Cvar_RegisterVariable(&r_stereo_redgreen);
1341         Cvar_RegisterVariable(&r_stereo_angle);
1342         Cvar_RegisterVariable(&scr_stipple);
1343         Cvar_RegisterVariable(&scr_refresh);
1344         Cvar_RegisterVariable(&shownetgraph);
1345         Cvar_RegisterVariable(&cl_demo_mousegrab);
1346         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1347         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1348         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1349         Cvar_RegisterVariable(&r_speeds_graph);
1350         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1351                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1352         Cvar_RegisterVariable(&r_speeds_graph_length);
1353         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1354         Cvar_RegisterVariable(&r_speeds_graph_x);
1355         Cvar_RegisterVariable(&r_speeds_graph_y);
1356         Cvar_RegisterVariable(&r_speeds_graph_width);
1357         Cvar_RegisterVariable(&r_speeds_graph_height);
1358         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1359         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1360
1361         // if we want no console, turn it off here too
1362         if (COM_CheckParm ("-noconsole"))
1363                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1364
1365         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1366         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1367         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1368         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1369         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1370
1371 #ifdef CONFIG_VIDEO_CAPTURE
1372         SCR_CaptureVideo_Ogg_Init();
1373 #endif
1374
1375         scr_initialized = true;
1376 }
1377
1378 /*
1379 ==================
1380 SCR_ScreenShot_f
1381 ==================
1382 */
1383 void SCR_ScreenShot_f (void)
1384 {
1385         static int shotnumber;
1386         static char old_prefix_name[MAX_QPATH];
1387         char prefix_name[MAX_QPATH];
1388         char filename[MAX_QPATH];
1389         unsigned char *buffer1;
1390         unsigned char *buffer2;
1391         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1392         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1393         char vabuf[1024];
1394
1395         if (Cmd_Argc() == 2)
1396         {
1397                 const char *ext;
1398                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1399                 ext = FS_FileExtension(filename);
1400                 if (!strcasecmp(ext, "jpg"))
1401                 {
1402                         jpeg = true;
1403                         png = false;
1404                 }
1405                 else if (!strcasecmp(ext, "tga"))
1406                 {
1407                         jpeg = false;
1408                         png = false;
1409                 }
1410                 else if (!strcasecmp(ext, "png"))
1411                 {
1412                         jpeg = false;
1413                         png = true;
1414                 }
1415                 else
1416                 {
1417                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1418                         return;
1419                 }
1420         }
1421         else if (scr_screenshot_timestamp.integer)
1422         {
1423                 int shotnumber100;
1424
1425                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1426                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1427                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1428                 else
1429                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1430
1431                 // find a file name to save it to
1432                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1433                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1434                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1435                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1436                                 break;
1437                 if (shotnumber100 >= 100)
1438                 {
1439                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1440                         return;
1441                 }
1442
1443                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1444         }
1445         else
1446         {
1447                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1448                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1449                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1450                 else
1451                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1452
1453                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1454                 // we scan again
1455                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1456                 if (strcmp(old_prefix_name, prefix_name))
1457                 {
1458                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1459                         shotnumber = 0;
1460                 }
1461
1462                 // find a file name to save it to
1463                 for (;shotnumber < 1000000;shotnumber++)
1464                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1465                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1466                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1467                                 break;
1468                 if (shotnumber >= 1000000)
1469                 {
1470                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1471                         return;
1472                 }
1473
1474                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1475
1476                 shotnumber++;
1477         }
1478
1479         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1480         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1481
1482         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1483                 Con_Printf("Wrote %s\n", filename);
1484         else
1485         {
1486                 Con_Printf("Unable to write %s\n", filename);
1487                 if(jpeg || png)
1488                 {
1489                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1490                         {
1491                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1492                                 Con_Printf("Wrote %s\n", filename);
1493                         }
1494                 }
1495         }
1496
1497         Mem_Free (buffer1);
1498         Mem_Free (buffer2);
1499 }
1500
1501 #ifdef CONFIG_VIDEO_CAPTURE
1502 static void SCR_CaptureVideo_BeginVideo(void)
1503 {
1504         double r, g, b;
1505         unsigned int i;
1506         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1507         if (cls.capturevideo.active)
1508                 return;
1509         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1510         // soundrate is figured out on the first SoundFrame
1511
1512         if(width == 0 && height != 0)
1513                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1514         if(width != 0 && height == 0)
1515                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1516
1517         if(width < 2 || width > vid.width) // can't scale up
1518                 width = vid.width;
1519         if(height < 2 || height > vid.height) // can't scale up
1520                 height = vid.height;
1521
1522         // ensure it's all even; if not, scale down a little
1523         if(width % 1)
1524                 --width;
1525         if(height % 1)
1526                 --height;
1527
1528         cls.capturevideo.width = width;
1529         cls.capturevideo.height = height;
1530         cls.capturevideo.active = true;
1531         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1532         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1533         cls.capturevideo.soundrate = S_GetSoundRate();
1534         cls.capturevideo.soundchannels = S_GetSoundChannels();
1535         cls.capturevideo.startrealtime = realtime;
1536         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1537         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1538         cls.capturevideo.soundsampleframe = 0;
1539         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1540         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1541         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1542         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1543         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1544
1545         /*
1546         for (i = 0;i < 256;i++)
1547         {
1548                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1549                 cls.capturevideo.rgbgammatable[0][i] = j;
1550                 cls.capturevideo.rgbgammatable[1][i] = j;
1551                 cls.capturevideo.rgbgammatable[2][i] = j;
1552         }
1553         */
1554 /*
1555 R = Y + 1.4075 * (Cr - 128);
1556 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1557 B = Y + 1.7790 * (Cb - 128);
1558 Y = R *  .299 + G *  .587 + B *  .114;
1559 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1560 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1561 */
1562
1563         // identity gamma table
1564         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1565         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1566         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1567         if(scr_screenshot_gammaboost.value != 1)
1568         {
1569                 double igamma = 1 / scr_screenshot_gammaboost.value;
1570                 for (i = 0;i < 256 * 3;i++)
1571                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1572         }
1573
1574         for (i = 0;i < 256;i++)
1575         {
1576                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1577                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1578                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1579                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1580                 // Y weights from RGB
1581                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1582                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1583                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1584                 // Cb weights from RGB
1585                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1586                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1587                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1588                 // Cr weights from RGB
1589                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1590                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1591                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1592                 // range reduction of YCbCr to valid signal range
1593                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1594                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1595                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1596         }
1597
1598         if (cl_capturevideo_ogg.integer)
1599         {
1600                 if(SCR_CaptureVideo_Ogg_Available())
1601                 {
1602                         SCR_CaptureVideo_Ogg_BeginVideo();
1603                         return;
1604                 }
1605                 else
1606                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1607         }
1608
1609         SCR_CaptureVideo_Avi_BeginVideo();
1610 }
1611
1612 void SCR_CaptureVideo_EndVideo(void)
1613 {
1614         if (!cls.capturevideo.active)
1615                 return;
1616         cls.capturevideo.active = false;
1617
1618         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1619
1620         if (cls.capturevideo.videofile)
1621         {
1622                 cls.capturevideo.endvideo();
1623         }
1624
1625         if (cls.capturevideo.screenbuffer)
1626         {
1627                 Mem_Free (cls.capturevideo.screenbuffer);
1628                 cls.capturevideo.screenbuffer = NULL;
1629         }
1630
1631         if (cls.capturevideo.outbuffer)
1632         {
1633                 Mem_Free (cls.capturevideo.outbuffer);
1634                 cls.capturevideo.outbuffer = NULL;
1635         }
1636
1637         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1638 }
1639
1640 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1641 {
1642         // TODO optimize this function
1643
1644         int x, y;
1645         float area;
1646
1647         // memcpy is faster than me
1648         if(inw == outw && inh == outh)
1649         {
1650                 memcpy(out, in, 4 * inw * inh);
1651                 return;
1652         }
1653
1654         // otherwise: a box filter
1655         area = (float)outw * (float)outh / (float)inw / (float)inh;
1656         for(y = 0; y < outh; ++y)
1657         {
1658                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1659                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1660                 for(x = 0; x < outw; ++x)
1661                 {
1662                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1663                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1664                         float r = 0, g = 0, b = 0, alpha = 0;
1665                         int xx, yy;
1666
1667                         for(yy = iny0_i; yy < iny1_i; ++yy)
1668                         {
1669                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1670                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1671                                 {
1672                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1673                                         r += a * in[4*(xx + inw * yy)+0];
1674                                         g += a * in[4*(xx + inw * yy)+1];
1675                                         b += a * in[4*(xx + inw * yy)+2];
1676                                         alpha += a * in[4*(xx + inw * yy)+3];
1677                                 }
1678                         }
1679
1680                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1681                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1682                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1683                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1684                 }
1685         }
1686 }
1687
1688 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1689 {
1690         int x = 0, y = 0;
1691         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1692
1693         if(newframestepframenum == cls.capturevideo.framestepframe)
1694                 return;
1695
1696         CHECKGLERROR
1697         // speed is critical here, so do saving as directly as possible
1698
1699         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1700
1701         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1702
1703         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1704         cls.capturevideo.framestepframe = newframestepframenum;
1705
1706         if(cl_capturevideo_printfps.integer)
1707         {
1708                 char buf[80];
1709                 double t = realtime;
1710                 if(t > cls.capturevideo.lastfpstime + 1)
1711                 {
1712                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1713                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1714                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1715                         Sys_PrintToTerminal(buf);
1716                         cls.capturevideo.lastfpstime = t;
1717                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1718                 }
1719         }
1720 }
1721
1722 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1723 {
1724         cls.capturevideo.soundsampleframe += (int)length;
1725         cls.capturevideo.soundframe(paintbuffer, length);
1726 }
1727
1728 static void SCR_CaptureVideo(void)
1729 {
1730         int newframenum;
1731         if (cl_capturevideo.integer)
1732         {
1733                 if (!cls.capturevideo.active)
1734                         SCR_CaptureVideo_BeginVideo();
1735                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1736                 {
1737                         Con_Printf("You can not change the video framerate while recording a video.\n");
1738                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1739                 }
1740                 // for AVI saving we have to make sure that sound is saved before video
1741                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1742                         return;
1743                 if (cls.capturevideo.realtime)
1744                 {
1745                         // preserve sound sync by duplicating frames when running slow
1746                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1747                 }
1748                 else
1749                         newframenum = cls.capturevideo.frame + 1;
1750                 // if falling behind more than one second, stop
1751                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1752                 {
1753                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1754                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1755                         SCR_CaptureVideo_EndVideo();
1756                         return;
1757                 }
1758                 // write frames
1759                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1760                 cls.capturevideo.frame = newframenum;
1761                 if (cls.capturevideo.error)
1762                 {
1763                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1764                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1765                         SCR_CaptureVideo_EndVideo();
1766                 }
1767         }
1768         else if (cls.capturevideo.active)
1769                 SCR_CaptureVideo_EndVideo();
1770 }
1771 #endif
1772
1773 /*
1774 ===============
1775 R_Envmap_f
1776
1777 Grab six views for environment mapping tests
1778 ===============
1779 */
1780 struct envmapinfo_s
1781 {
1782         float angles[3];
1783         const char *name;
1784         qboolean flipx, flipy, flipdiagonaly;
1785 }
1786 envmapinfo[12] =
1787 {
1788         {{  0,   0, 0}, "rt", false, false, false},
1789         {{  0, 270, 0}, "ft", false, false, false},
1790         {{  0, 180, 0}, "lf", false, false, false},
1791         {{  0,  90, 0}, "bk", false, false, false},
1792         {{-90, 180, 0}, "up",  true,  true, false},
1793         {{ 90, 180, 0}, "dn",  true,  true, false},
1794
1795         {{  0,   0, 0}, "px",  true,  true,  true},
1796         {{  0,  90, 0}, "py", false,  true, false},
1797         {{  0, 180, 0}, "nx", false, false,  true},
1798         {{  0, 270, 0}, "ny",  true, false, false},
1799         {{-90, 180, 0}, "pz", false, false,  true},
1800         {{ 90, 180, 0}, "nz", false, false,  true}
1801 };
1802
1803 static void R_Envmap_f (void)
1804 {
1805         int j, size;
1806         char filename[MAX_QPATH], basename[MAX_QPATH];
1807         unsigned char *buffer1;
1808         unsigned char *buffer2;
1809         r_rendertarget_t *rt;
1810
1811         if (Cmd_Argc() != 3)
1812         {
1813                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1814                 return;
1815         }
1816
1817         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1818         size = atoi(Cmd_Argv(2));
1819         if (size != 128 && size != 256 && size != 512 && size != 1024)
1820         {
1821                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1822                 return;
1823         }
1824         if (size > vid.width || size > vid.height)
1825         {
1826                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1827                 return;
1828         }
1829
1830         r_refdef.envmap = true;
1831
1832         R_UpdateVariables();
1833
1834         r_refdef.view.x = 0;
1835         r_refdef.view.y = 0;
1836         r_refdef.view.z = 0;
1837         r_refdef.view.width = size;
1838         r_refdef.view.height = size;
1839         r_refdef.view.depth = 1;
1840         r_refdef.view.useperspective = true;
1841         r_refdef.view.isoverlay = false;
1842         r_refdef.view.ismain = true;
1843
1844         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1845         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1846         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1847         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1848
1849         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1850         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1851
1852         // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
1853         rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
1854         CL_UpdateEntityShading();
1855         for (j = 0;j < 12;j++)
1856         {
1857                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1858                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1859                 r_refdef.view.quality = 1;
1860                 r_refdef.view.clear = true;
1861                 R_Mesh_Start();
1862                 R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
1863                 R_Mesh_Finish();
1864                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1865         }
1866
1867         Mem_Free (buffer1);
1868         Mem_Free (buffer2);
1869
1870         r_refdef.envmap = false;
1871 }
1872
1873 //=============================================================================
1874
1875 void SHOWLMP_decodehide(void)
1876 {
1877         int i;
1878         char *lmplabel;
1879         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1880         for (i = 0;i < cl.num_showlmps;i++)
1881                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1882                 {
1883                         cl.showlmps[i].isactive = false;
1884                         return;
1885                 }
1886 }
1887
1888 void SHOWLMP_decodeshow(void)
1889 {
1890         int k;
1891         char lmplabel[256], picname[256];
1892         float x, y;
1893         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1894         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1895         if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
1896         {
1897                 x = MSG_ReadByte(&cl_message);
1898                 y = MSG_ReadByte(&cl_message);
1899         }
1900         else
1901         {
1902                 x = MSG_ReadShort(&cl_message);
1903                 y = MSG_ReadShort(&cl_message);
1904         }
1905         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1906         {
1907                 showlmp_t *oldshowlmps = cl.showlmps;
1908                 cl.max_showlmps += 16;
1909                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1910                 if (oldshowlmps)
1911                 {
1912                         if (cl.num_showlmps)
1913                                 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1914                         Mem_Free(oldshowlmps);
1915                 }
1916         }
1917         for (k = 0;k < cl.max_showlmps;k++)
1918                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1919                         break;
1920         if (k == cl.max_showlmps)
1921                 for (k = 0;k < cl.max_showlmps;k++)
1922                         if (!cl.showlmps[k].isactive)
1923                                 break;
1924         cl.showlmps[k].isactive = true;
1925         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1926         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1927         cl.showlmps[k].x = x;
1928         cl.showlmps[k].y = y;
1929         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1930 }
1931
1932 void SHOWLMP_drawall(void)
1933 {
1934         int i;
1935         for (i = 0;i < cl.num_showlmps;i++)
1936                 if (cl.showlmps[i].isactive)
1937                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1938 }
1939
1940 /*
1941 ==============================================================================
1942
1943                                                 SCREEN SHOTS
1944
1945 ==============================================================================
1946 */
1947
1948 // buffer1: 4*w*h
1949 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1950 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1951 {
1952         int     indices[4] = {0,1,2,3}; // BGRA
1953         qboolean ret;
1954
1955         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1956
1957         if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
1958         {
1959                 int i;
1960                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1961                 unsigned short vidramp[256 * 3];
1962                 // identity gamma table
1963                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1964                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1965                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1966                 if(scr_screenshot_gammaboost.value != 1)
1967                 {
1968                         for (i = 0;i < 256 * 3;i++)
1969                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1970                 }
1971                 for (i = 0;i < width*height*4;i += 4)
1972                 {
1973                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1974                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1975                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1976                         // A
1977                 }
1978         }
1979
1980         if(keep_alpha && !jpeg)
1981         {
1982                 if(!png)
1983                         flipy = !flipy; // TGA: not preflipped
1984                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1985                 if (png)
1986                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1987                 else
1988                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1989         }
1990         else
1991         {
1992                 if(jpeg)
1993                 {
1994                         indices[0] = 2;
1995                         indices[2] = 0; // RGB
1996                 }
1997                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1998                 if (jpeg)
1999                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2000                 else if (png)
2001                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2002                 else
2003                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2004         }
2005
2006         return ret;
2007 }
2008
2009 //=============================================================================
2010
2011 int scr_numtouchscreenareas;
2012 scr_touchscreenarea_t scr_touchscreenareas[128];
2013
2014 static void SCR_DrawTouchscreenOverlay(void)
2015 {
2016         int i;
2017         scr_touchscreenarea_t *a;
2018         cachepic_t *pic;
2019         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2020         {
2021                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2022                 {
2023                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2024                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2025                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2026                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2027                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2028                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2029                 }
2030                 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
2031                 if (Draw_IsPicLoaded(pic))
2032                         DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2033                 if (a->text && a->text[0])
2034                 {
2035                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2036                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2037                 }
2038         }
2039 }
2040
2041 void R_ClearScreen(qboolean fogcolor)
2042 {
2043         float clearcolor[4];
2044         if (scr_screenshot_alpha.integer)
2045                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2046                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2047         else
2048                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2049                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2050         if (fogcolor && r_fog_clear.integer)
2051         {
2052                 R_UpdateFog();
2053                 VectorCopy(r_refdef.fogcolor, clearcolor);
2054         }
2055         // clear depth is 1.0
2056         // clear the screen
2057         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
2058 }
2059
2060 int r_stereo_side;
2061 extern cvar_t v_isometric;
2062 extern cvar_t v_isometric_verticalfov;
2063
2064 static void SCR_DrawScreen (void)
2065 {
2066         Draw_Frame();
2067
2068         R_Mesh_Start();
2069
2070         R_UpdateVariables();
2071
2072         // this will be set back to 0 by R_RenderView during CL_VM_UpdateView
2073         r_refdef.draw2dstage = 1;
2074         R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
2075
2076         // Quake uses clockwise winding, so these are swapped
2077         r_refdef.view.cullface_front = GL_BACK;
2078         r_refdef.view.cullface_back = GL_FRONT;
2079
2080         if (cls.signon == SIGNONS)
2081         {
2082                 float size;
2083
2084                 size = scr_viewsize.value * (1.0 / 100.0);
2085                 size = min(size, 1);
2086
2087                 if (r_stereo_sidebyside.integer)
2088                 {
2089                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2090                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2091                         r_refdef.view.depth = 1;
2092                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2093                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2094                         r_refdef.view.z = 0;
2095                         if (r_stereo_side)
2096                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2097                 }
2098                 else if (r_stereo_horizontal.integer)
2099                 {
2100                         r_refdef.view.width = (int)(vid.width * size / 2);
2101                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2102                         r_refdef.view.depth = 1;
2103                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2104                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2105                         r_refdef.view.z = 0;
2106                         if (r_stereo_side)
2107                                 r_refdef.view.x += (int)(r_refdef.view.width);
2108                 }
2109                 else if (r_stereo_vertical.integer)
2110                 {
2111                         r_refdef.view.width = (int)(vid.width * size);
2112                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2113                         r_refdef.view.depth = 1;
2114                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2115                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2116                         r_refdef.view.z = 0;
2117                         if (r_stereo_side)
2118                                 r_refdef.view.y += (int)(r_refdef.view.height);
2119                 }
2120                 else
2121                 {
2122                         r_refdef.view.width = (int)(vid.width * size);
2123                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2124                         r_refdef.view.depth = 1;
2125                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2126                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2127                         r_refdef.view.z = 0;
2128                 }
2129
2130                 // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
2131                 // LadyHavoc: this is designed to produce widescreen fov values
2132                 // when the screen is wider than 4/3 width/height aspect, to do
2133                 // this it simply assumes the requested fov is the vertical fov
2134                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2135                 // higher/lower according to the ratio
2136                 r_refdef.view.useperspective = true;
2137                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
2138                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2139
2140                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2141                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2142                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2143                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2144
2145                 r_refdef.view.ismain = true;
2146
2147                 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
2148                 // and won't render a view if it does not call that.
2149                 if (cl.csqc_loaded)
2150                         CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
2151                 else
2152                 {
2153                         CL_UpdateEntityShading();
2154                         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
2155                 }
2156         }
2157
2158         // Don't apply debugging stuff like r_showsurfaces to the UI
2159         r_refdef.view.showdebug = false;
2160
2161         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2162         {
2163                 r_refdef.view.width = vid.width;
2164                 r_refdef.view.height = vid.height;
2165                 r_refdef.view.depth = 1;
2166                 r_refdef.view.x = 0;
2167                 r_refdef.view.y = 0;
2168                 r_refdef.view.z = 0;
2169                 r_refdef.view.useperspective = false;
2170         }
2171
2172         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2173         {
2174                 const char *t;
2175                 int framenum;
2176                 t = timedemo_screenshotframelist.string;
2177                 while (*t)
2178                 {
2179                         while (*t == ' ')
2180                                 t++;
2181                         if (!*t)
2182                                 break;
2183                         framenum = atof(t);
2184                         if (framenum == cls.td_frames)
2185                                 break;
2186                         while (*t && *t != ' ')
2187                                 t++;
2188                 }
2189                 if (*t)
2190                 {
2191                         // we need to take a screenshot of this frame...
2192                         char filename[MAX_QPATH];
2193                         unsigned char *buffer1;
2194                         unsigned char *buffer2;
2195                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2196                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2197                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2198                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2199                         Mem_Free(buffer1);
2200                         Mem_Free(buffer2);
2201                 }
2202         }
2203
2204         // draw 2D stuff
2205         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2206                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2207                         Con_DrawNotify ();      // only draw notify in game
2208
2209         if (cls.signon == SIGNONS)
2210         {
2211                 SCR_DrawNet ();
2212                 SCR_DrawTurtle ();
2213                 SCR_DrawPause ();
2214                 if (!r_letterbox.value)
2215                         Sbar_Draw();
2216                 SHOWLMP_drawall();
2217                 SCR_CheckDrawCenterString();
2218         }
2219         SCR_DrawNetGraph ();
2220 #ifdef CONFIG_MENU
2221         MR_Draw();
2222 #endif
2223         CL_DrawVideo();
2224         R_Shadow_EditLights_DrawSelectedLightProperties();
2225
2226         SCR_DrawConsole();
2227
2228         SCR_DrawBrand();
2229
2230         SCR_DrawInfobar();
2231
2232         SCR_DrawTouchscreenOverlay();
2233
2234         if (r_timereport_active)
2235                 R_TimeReport("2d");
2236
2237         R_TimeReport_EndFrame();
2238         R_TimeReport_BeginFrame();
2239         Sbar_ShowFPS();
2240
2241         DrawQ_Finish();
2242
2243         R_Mesh_Finish();
2244         R_RenderTarget_FreeUnused(false);
2245 }
2246
2247 typedef struct loadingscreenstack_s
2248 {
2249         struct loadingscreenstack_s *prev;
2250         char msg[MAX_QPATH];
2251         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2252         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2253         float relative_completion; // 0 .. 1
2254 }
2255 loadingscreenstack_t;
2256 static loadingscreenstack_t *loadingscreenstack = NULL;
2257 static qboolean loadingscreendone = false;
2258 static qboolean loadingscreencleared = false;
2259 static float loadingscreenheight = 0;
2260 rtexture_t *loadingscreentexture = NULL;
2261 static float loadingscreentexture_vertex3f[12];
2262 static float loadingscreentexture_texcoord2f[8];
2263 static int loadingscreenpic_number = 0;
2264
2265 static void SCR_ClearLoadingScreenTexture(void)
2266 {
2267         if(loadingscreentexture)
2268                 R_FreeTexture(loadingscreentexture);
2269         loadingscreentexture = NULL;
2270 }
2271
2272 extern rtexturepool_t *r_main_texturepool;
2273 static void SCR_SetLoadingScreenTexture(void)
2274 {
2275         int w, h;
2276         float loadingscreentexture_w;
2277         float loadingscreentexture_h;
2278
2279         SCR_ClearLoadingScreenTexture();
2280
2281         w = vid.width; h = vid.height;
2282         loadingscreentexture_w = loadingscreentexture_h = 1;
2283
2284         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2285         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2286
2287         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2288         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2289         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2290         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2291         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2292         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2293         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2294         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2295         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2296 }
2297
2298 void SCR_UpdateLoadingScreenIfShown(void)
2299 {
2300         if(loadingscreendone)
2301                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2302 }
2303
2304 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2305 {
2306         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2307         s->prev = loadingscreenstack;
2308         loadingscreenstack = s;
2309
2310         strlcpy(s->msg, msg, sizeof(s->msg));
2311         s->relative_completion = 0;
2312
2313         if(s->prev)
2314         {
2315                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2316                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2317                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2318                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2319         }
2320         else
2321         {
2322                 s->absolute_loading_amount_min = 0;
2323                 s->absolute_loading_amount_len = 1;
2324         }
2325
2326         if(redraw)
2327                 SCR_UpdateLoadingScreenIfShown();
2328 }
2329
2330 void SCR_PopLoadingScreen (qboolean redraw)
2331 {
2332         loadingscreenstack_t *s = loadingscreenstack;
2333
2334         if(!s)
2335         {
2336                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2337                 return;
2338         }
2339
2340         loadingscreenstack = s->prev;
2341         if(s->prev)
2342                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2343         Z_Free(s);
2344
2345         if(redraw)
2346                 SCR_UpdateLoadingScreenIfShown();
2347 }
2348
2349 void SCR_ClearLoadingScreen (qboolean redraw)
2350 {
2351         while(loadingscreenstack)
2352                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2353 }
2354
2355 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2356 {
2357         float x;
2358         size_t len;
2359         float total;
2360
2361         total = 0;
2362 #if 0
2363         if(s)
2364         {
2365                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2366                 y -= total;
2367                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2368                 {
2369                         len = strlen(s->msg);
2370                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2371                         y -= size;
2372                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2373                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2374                         total += size;
2375                 }
2376         }
2377 #else
2378         if(s)
2379         {
2380                 len = strlen(s->msg);
2381                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2382                 y -= size;
2383                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2384                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2385                 total += size;
2386         }
2387 #endif
2388         return total;
2389 }
2390
2391 static void SCR_DrawLoadingStack(void)
2392 {
2393         float verts[12];
2394         float colors[16];
2395
2396         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2397         if(loadingscreenstack)
2398         {
2399                 // height = 32; // sorry, using the actual one is ugly
2400                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2401                 GL_DepthRange(0, 1);
2402                 GL_PolygonOffset(0, 0);
2403                 GL_DepthTest(false);
2404 //              R_Mesh_ResetTextureState();
2405                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2406                 verts[0] = verts[9] = 0;
2407                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2408                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2409                 verts[7] = verts[10] = vid_conheight.integer;
2410                 
2411 #if _MSC_VER >= 1400
2412 #define sscanf sscanf_s
2413 #endif
2414                 //                                        ^^^^^^^^^^ blue component
2415                 //                              ^^^^^^ bottom row
2416                 //          ^^^^^^^^^^^^ alpha is always on
2417                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2418                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2419                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2420                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2421
2422                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2423                 R_SetupShader_Generic_NoTexture(true, true);
2424                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2425
2426                 // make sure everything is cleared, including the progress indicator
2427                 if(loadingscreenheight < 8)
2428                         loadingscreenheight = 8;
2429         }
2430 }
2431
2432 static cachepic_t *loadingscreenpic;
2433 static float loadingscreenpic_vertex3f[12];
2434 static float loadingscreenpic_texcoord2f[8];
2435
2436 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2437 {
2438         r_viewport_t viewport;
2439         float x, y, w, h, sw, sh, f;
2440         char vabuf[1024];
2441         // release mouse grab while loading
2442         if (!vid.fullscreen)
2443                 VID_SetMouse(false, false, false);
2444 //      CHECKGLERROR
2445         r_refdef.draw2dstage = true;
2446         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2447         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2448         R_SetViewport(&viewport);
2449         GL_ColorMask(1,1,1,1);
2450         // when starting up a new video mode, make sure the screen is cleared to black
2451         if (clear || loadingscreentexture)
2452                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2453         R_Textures_Frame();
2454         R_Mesh_Start();
2455         R_EntityMatrix(&identitymatrix);
2456         // draw the loading plaque
2457         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2458
2459         w = Draw_GetPicWidth(loadingscreenpic);
2460         h = Draw_GetPicHeight(loadingscreenpic);
2461
2462         // apply scale
2463         w *= scr_loadingscreen_scale.value;
2464         h *= scr_loadingscreen_scale.value;
2465
2466         // apply scale base
2467         if(scr_loadingscreen_scale_base.integer)
2468         {
2469                 w *= vid_conwidth.integer / (float) vid.width;
2470                 h *= vid_conheight.integer / (float) vid.height;
2471         }
2472
2473         // apply scale limit
2474         sw = w / vid_conwidth.integer;
2475         sh = h / vid_conheight.integer;
2476         f = 1;
2477         switch(scr_loadingscreen_scale_limit.integer)
2478         {
2479                 case 1:
2480                         f = max(sw, sh);
2481                         break;
2482                 case 2:
2483                         f = min(sw, sh);
2484                         break;
2485                 case 3:
2486                         f = sw;
2487                         break;
2488                 case 4:
2489                         f = sh;
2490                         break;
2491         }
2492         if(f > 1)
2493         {
2494                 w /= f;
2495                 h /= f;
2496         }
2497
2498         x = (vid_conwidth.integer - w)/2;
2499         y = (vid_conheight.integer - h)/2;
2500         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2501         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2502         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2503         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2504         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2505         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2506         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2507         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2508         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2509 }
2510
2511 static void SCR_DrawLoadingScreen (qboolean clear)
2512 {
2513         // we only need to draw the image if it isn't already there
2514         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2515         GL_DepthRange(0, 1);
2516         GL_PolygonOffset(0, 0);
2517         GL_DepthTest(false);
2518 //      R_Mesh_ResetTextureState();
2519         GL_Color(1,1,1,1);
2520         if(loadingscreentexture)
2521         {
2522                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2523                 R_SetupShader_Generic(loadingscreentexture, false, true, true);
2524                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2525         }
2526         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2527         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
2528         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2529         SCR_DrawLoadingStack();
2530 }
2531
2532 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2533 {
2534         R_Mesh_Finish();
2535         // refresh
2536         VID_Finish();
2537 }
2538
2539 static double loadingscreen_lastupdate;
2540
2541 static void SCR_UpdateVars(void);
2542
2543 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2544 {
2545         keydest_t       old_key_dest;
2546         int                     old_key_consoleactive;
2547
2548         // don't do anything if not initialized yet
2549         if (vid_hidden || cls.state == ca_dedicated)
2550                 return;
2551
2552         // limit update rate
2553         if (scr_loadingscreen_maxfps.value)
2554         {
2555                 double t = Sys_DirtyTime();
2556                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2557                         return;
2558                 loadingscreen_lastupdate = t;
2559         }
2560
2561         SCR_UpdateVars();
2562
2563         // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
2564         VID_UpdateGamma();
2565         R_UpdateVariables();
2566
2567         if(!scr_loadingscreen_background.integer)
2568                 clear = true;
2569         
2570         if(loadingscreendone)
2571                 clear |= loadingscreencleared;
2572
2573         if(!loadingscreendone)
2574         {
2575                 if(startup && scr_loadingscreen_firstforstartup.integer)
2576                         loadingscreenpic_number = 0;
2577                 else if(scr_loadingscreen_firstforstartup.integer)
2578                         if(scr_loadingscreen_count.integer > 1)
2579                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2580                         else
2581                                 loadingscreenpic_number = 0;
2582                 else
2583                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2584         }
2585
2586         if(clear)
2587                 SCR_ClearLoadingScreenTexture();
2588         else if(!loadingscreendone)
2589                 SCR_SetLoadingScreenTexture();
2590
2591         if(!loadingscreendone)
2592         {
2593                 loadingscreendone = true;
2594                 loadingscreenheight = 0;
2595         }
2596         loadingscreencleared = clear;
2597
2598 #ifdef USE_GLES2
2599         SCR_DrawLoadingScreen_SharedSetup(clear);
2600         SCR_DrawLoadingScreen(clear);
2601 #else
2602         qglDrawBuffer(GL_BACK);
2603         SCR_DrawLoadingScreen_SharedSetup(clear);
2604         if (vid.stereobuffer)
2605         {
2606                 qglDrawBuffer(GL_BACK_LEFT);
2607                 SCR_DrawLoadingScreen(clear);
2608                 qglDrawBuffer(GL_BACK_RIGHT);
2609                 SCR_DrawLoadingScreen(clear);
2610         }
2611         else
2612         {
2613                 qglDrawBuffer(GL_BACK);
2614                 SCR_DrawLoadingScreen(clear);
2615         }
2616 #endif
2617         SCR_DrawLoadingScreen_SharedFinish(clear);
2618
2619         // this goes into the event loop, and should prevent unresponsive cursor on vista
2620         old_key_dest = key_dest;
2621         old_key_consoleactive = key_consoleactive;
2622         key_dest = key_void;
2623         key_consoleactive = false;
2624         Key_EventQueue_Block(); Sys_SendKeyEvents();
2625         key_dest = old_key_dest;
2626         key_consoleactive = old_key_consoleactive;
2627 }
2628
2629 qboolean R_Stereo_ColorMasking(void)
2630 {
2631         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2632 }
2633
2634 qboolean R_Stereo_Active(void)
2635 {
2636         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2637 }
2638
2639 void SCR_UpdateVars(void)
2640 {
2641         float conwidth = bound(160, vid_conwidth.value, 32768);
2642         float conheight = bound(90, vid_conheight.value, 24576);
2643         if (vid_conwidthauto.integer)
2644                 conwidth = floor(conheight * vid.width / (vid.height * vid_pixelheight.value));
2645         if (vid_conwidth.value != conwidth)
2646                 Cvar_SetValue("vid_conwidth", conwidth);
2647         if (vid_conheight.value != conheight)
2648                 Cvar_SetValue("vid_conheight", conheight);
2649
2650         // bound viewsize
2651         if (scr_viewsize.value < 30)
2652                 Cvar_Set("viewsize", "30");
2653         if (scr_viewsize.value > 120)
2654                 Cvar_Set("viewsize", "120");
2655
2656         // bound field of view
2657         if (scr_fov.value < 1)
2658                 Cvar_Set("fov", "1");
2659         if (scr_fov.value > 170)
2660                 Cvar_Set("fov", "170");
2661
2662         // intermission is always full screen
2663         if (cl.intermission)
2664                 sb_lines = 0;
2665         else
2666         {
2667                 if (scr_viewsize.value >= 120)
2668                         sb_lines = 0;           // no status bar at all
2669                 else if (scr_viewsize.value >= 110)
2670                         sb_lines = 24;          // no inventory
2671                 else
2672                         sb_lines = 24 + 16 + 8;
2673         }
2674 }
2675
2676 extern cvar_t cl_minfps;
2677 extern cvar_t cl_minfps_fade;
2678 extern cvar_t cl_minfps_qualitymax;
2679 extern cvar_t cl_minfps_qualitymin;
2680 extern cvar_t cl_minfps_qualitymultiply;
2681 extern cvar_t cl_minfps_qualityhysteresis;
2682 extern cvar_t cl_minfps_qualitystepmax;
2683 extern cvar_t cl_minfps_force;
2684 static double cl_updatescreen_quality = 1;
2685 void CL_UpdateScreen(void)
2686 {
2687         vec3_t vieworigin;
2688         static double drawscreenstart = 0.0;
2689         double drawscreendelta;
2690         r_viewport_t viewport;
2691
2692         if(drawscreenstart)
2693         {
2694                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2695                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2696                 {
2697                         // quality adjustment according to render time
2698                         double actualframetime;
2699                         double targetframetime;
2700                         double adjust;
2701                         double f;
2702                         double h;
2703
2704                         // fade lastdrawscreentime
2705                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2706
2707                         // find actual and target frame times
2708                         actualframetime = r_refdef.lastdrawscreentime;
2709                         targetframetime = (1.0 / cl_minfps.value);
2710
2711                         // we scale hysteresis by quality
2712                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2713
2714                         // calculate adjustment assuming linearity
2715                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2716                         adjust = (targetframetime - actualframetime) * f;
2717
2718                         // one sided hysteresis
2719                         if(adjust > 0)
2720                                 adjust = max(0, adjust - h);
2721
2722                         // adjust > 0 if:
2723                         //   (targetframetime - actualframetime) * f > h
2724                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2725                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2726                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2727                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2728                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2729                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2730                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2731                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2732                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2733
2734                         // adjust < 0 if:
2735                         //   (targetframetime - actualframetime) * f < 0
2736                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2737                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2738                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2739                         //   actualfps < cl_minfps.value
2740
2741                         /*
2742                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2743                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2744                                         cl_minfps.value);
2745                         */
2746
2747                         // don't adjust too much at once
2748                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2749
2750                         // adjust!
2751                         cl_updatescreen_quality += adjust;
2752                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2753                 }
2754                 else
2755                 {
2756                         cl_updatescreen_quality = 1;
2757                         r_refdef.lastdrawscreentime = 0;
2758                 }
2759         }
2760
2761         drawscreenstart = Sys_DirtyTime();
2762
2763         Sbar_ShowFPS_Update();
2764
2765         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2766                 return;                         // not initialized yet
2767
2768         loadingscreendone = false;
2769
2770         if(IS_NEXUIZ_DERIVED(gamemode))
2771         {
2772                 // play a bit with the palette (experimental)
2773                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2774                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2775                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2776                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2777                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2778                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2779                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2780                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2781         }
2782
2783         if (vid_hidden)
2784         {
2785                 VID_Finish();
2786                 return;
2787         }
2788
2789         SCR_UpdateVars();
2790
2791         R_FrameData_NewFrame();
2792         R_BufferData_NewFrame();
2793
2794         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2795         R_HDR_UpdateIrisAdaptation(vieworigin);
2796
2797         r_refdef.view.colormask[0] = 1;
2798         r_refdef.view.colormask[1] = 1;
2799         r_refdef.view.colormask[2] = 1;
2800
2801         SCR_SetUpToDrawConsole();
2802
2803 #ifndef USE_GLES2
2804         CHECKGLERROR
2805         qglDrawBuffer(GL_BACK);CHECKGLERROR
2806 #endif
2807
2808         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2809         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2810         R_SetViewport(&viewport);
2811         GL_ScissorTest(false);
2812         GL_ColorMask(1,1,1,1);
2813         GL_DepthMask(true);
2814
2815         R_ClearScreen(false);
2816         r_refdef.view.clear = false;
2817         r_refdef.view.isoverlay = false;
2818
2819         // calculate r_refdef.view.quality
2820         r_refdef.view.quality = cl_updatescreen_quality;
2821
2822         if(scr_stipple.integer)
2823         {
2824                 Con_Print("FIXME: scr_stipple not implemented\n");
2825                 Cvar_SetValueQuick(&scr_stipple, 0);
2826         }
2827
2828 #ifndef USE_GLES2
2829         if (R_Stereo_Active())
2830         {
2831                 r_stereo_side = 0;
2832
2833                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2834                 {
2835                         r_refdef.view.colormask[0] = 1;
2836                         r_refdef.view.colormask[1] = 0;
2837                         r_refdef.view.colormask[2] = 0;
2838                 }
2839
2840                 if (vid.stereobuffer)
2841                         qglDrawBuffer(GL_BACK_RIGHT);
2842
2843                 SCR_DrawScreen();
2844
2845                 r_stereo_side = 1;
2846                 r_refdef.view.clear = true;
2847
2848                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2849                 {
2850                         r_refdef.view.colormask[0] = 0;
2851                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2852                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2853                 }
2854
2855                 if (vid.stereobuffer)
2856                         qglDrawBuffer(GL_BACK_LEFT);
2857
2858                 SCR_DrawScreen();
2859                 r_stereo_side = 0;
2860         }
2861         else
2862 #endif
2863         {
2864                 r_stereo_side = 0;
2865                 SCR_DrawScreen();
2866         }
2867
2868 #ifdef CONFIG_VIDEO_CAPTURE
2869         SCR_CaptureVideo();
2870 #endif
2871
2872         qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
2873
2874         if (!vid_activewindow)
2875                 VID_SetMouse(false, false, false);
2876         else if (key_consoleactive)
2877                 VID_SetMouse(vid.fullscreen, false, false);
2878         else if (key_dest == key_menu_grabbed)
2879                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2880         else if (key_dest == key_menu)
2881                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2882         else
2883                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2884
2885         VID_Finish();
2886 }
2887
2888 void CL_Screen_NewMap(void)
2889 {
2890 }