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New alternative to fullbright: r_fullbright_directed.
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
60 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
61 // scr_screenshot_name is defined in fs.c
62 #ifdef CONFIG_VIDEO_CAPTURE
63 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
64 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
65 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
66 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
67 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
69 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
70 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
71 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
72 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
73 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
74 #endif
75 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
76 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
77 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
78 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
79 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
80 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
81 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
82 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
83 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
84 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
85 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
86 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
87 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
88 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
89 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
90 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
91 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
92 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
93 cvar_t r_speeds_graph_filter[8] =
94 {
95         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
96         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
103 };
104 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
105 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
106 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
107 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
108 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
109 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
110 cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
111 cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
112
113
114
115 extern cvar_t v_glslgamma;
116 extern cvar_t sbar_info_pos;
117 extern cvar_t r_fog_clear;
118
119 int jpeg_supported = false;
120
121 qboolean        scr_initialized;                // ready to draw
122
123 float           scr_con_current;
124 int                     scr_con_margin_bottom;
125
126 extern int      con_vislines;
127
128 static void SCR_ScreenShot_f (void);
129 static void R_Envmap_f (void);
130
131 // backend
132 void R_ClearScreen(qboolean fogcolor);
133
134 /*
135 ===============================================================================
136
137 CENTER PRINTING
138
139 ===============================================================================
140 */
141
142 char            scr_centerstring[MAX_INPUTLINE];
143 float           scr_centertime_start;   // for slow victory printing
144 float           scr_centertime_off;
145 int                     scr_center_lines;
146 int                     scr_erase_lines;
147 int                     scr_erase_center;
148 char        scr_infobarstring[MAX_INPUTLINE];
149 float       scr_infobartime_off;
150
151 /*
152 ==============
153 SCR_CenterPrint
154
155 Called for important messages that should stay in the center of the screen
156 for a few moments
157 ==============
158 */
159 void SCR_CenterPrint(const char *str)
160 {
161         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
162         scr_centertime_off = scr_centertime.value;
163         scr_centertime_start = cl.time;
164
165 // count the number of lines for centering
166         scr_center_lines = 1;
167         while (*str)
168         {
169                 if (*str == '\n')
170                         scr_center_lines++;
171                 str++;
172         }
173 }
174
175
176 static void SCR_DrawCenterString (void)
177 {
178         char    *start;
179         int             x, y;
180         int             remaining;
181         int             color;
182
183         if(cl.intermission == 2) // in finale,
184                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
185                         return;
186
187         if(scr_centertime.value <= 0 && !cl.intermission)
188                 return;
189
190 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
191         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
192                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
193         else
194                 remaining = 9999;
195
196         scr_erase_center = 0;
197         start = scr_centerstring;
198
199         if (remaining < 1)
200                 return;
201
202         if (scr_center_lines <= 4)
203                 y = (int)(vid_conheight.integer*0.35);
204         else
205                 y = 48;
206
207         color = -1;
208         do
209         {
210                 // scan the number of characters on the line, not counting color codes
211                 char *newline = strchr(start, '\n');
212                 int l = newline ? (newline - start) : (int)strlen(start);
213                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
214
215                 x = (int) (vid_conwidth.integer - width)/2;
216                 if (l > 0)
217                 {
218                         if (remaining < l)
219                                 l = remaining;
220                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
221                         remaining -= l;
222                         if (remaining <= 0)
223                                 return;
224                 }
225                 y += 8;
226
227                 if (!newline)
228                         break;
229                 start = newline + 1; // skip the \n
230         } while (1);
231 }
232
233 static void SCR_CheckDrawCenterString (void)
234 {
235         if (scr_center_lines > scr_erase_lines)
236                 scr_erase_lines = scr_center_lines;
237
238         if (cl.time > cl.oldtime)
239                 scr_centertime_off -= cl.time - cl.oldtime;
240
241         // don't draw if this is a normal stats-screen intermission,
242         // only if it is not an intermission, or a finale intermission
243         if (cl.intermission == 1)
244                 return;
245         if (scr_centertime_off <= 0 && !cl.intermission)
246                 return;
247         if (key_dest != key_game)
248                 return;
249
250         SCR_DrawCenterString ();
251 }
252
253 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
254 {
255         netgraphitem_t *graph;
256         int j, x, y, numlines;
257         int totalbytes = 0;
258         char bytesstring[128];
259         float g[NETGRAPH_PACKETS][7];
260         float *a;
261         float *b;
262         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
263         r_vertexgeneric_t *v;
264         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
265         // draw the bar graph itself
266         memset(g, 0, sizeof(g));
267         for (j = 0;j < NETGRAPH_PACKETS;j++)
268         {
269                 graph = netgraph + j;
270                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
271                 g[j][1] = 1.0f;
272                 g[j][2] = 1.0f;
273                 g[j][3] = 1.0f;
274                 g[j][4] = 1.0f;
275                 g[j][5] = 1.0f;
276                 g[j][6] = 1.0f;
277                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
278                         g[j][1] = 0.00f;
279                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
280                         g[j][2] = 0.90f;
281                 else
282                 {
283                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
284                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
285                                         g[j][2] = 0.98f;
286                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
287                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
288                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
289                         // count bytes in the last second
290                         if (realtime - graph->time < 1.0f)
291                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
292                 }
293                 if(graph->cleartime >= 0)
294                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
295                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
296                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
297                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
298                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
299                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
300                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
301         }
302         // render the lines for the graph
303         numlines = 0;
304         v = vertex;
305         for (j = 0;j < NETGRAPH_PACKETS;j++)
306         {
307                 a = g[j];
308                 b = g[(j+1)%NETGRAPH_PACKETS];
309                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
310                         continue;
311                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
313
314                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
316
317                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
319
320                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
322
323                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
324                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
325
326                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
328
329                 numlines += 6;
330         }
331         if (numlines > 0)
332         {
333                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
334                 DrawQ_Lines(0.0f, numlines, 0, false);
335         }
336         x = graphx;
337         y = graphy + graphheight;
338         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
339         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
340         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
341 }
342
343 /*
344 ==============
345 SCR_DrawNetGraph
346 ==============
347 */
348 static void SCR_DrawNetGraph (void)
349 {
350         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
351         float graphscale;
352         netconn_t *c;
353         char vabuf[1024];
354
355         if (cls.state != ca_connected)
356                 return;
357         if (!cls.netcon)
358                 return;
359         if (!shownetgraph.integer)
360                 return;
361
362         separator1 = 2;
363         separator2 = 4;
364         textsize = 8;
365         graphwidth = 120;
366         graphheight = 70;
367         graphscale = 1.0f / 1500.0f;
368         graphlimit = cl_rate.integer;
369
370         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
371         netgraphsperrow = max(netgraphsperrow, 1);
372
373         index = 0;
374         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
375         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
376         c = cls.netcon;
377         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
378         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
379         index++;
380
381         if (sv.active && shownetgraph.integer >= 2)
382         {
383                 for (i = 0;i < svs.maxclients;i++)
384                 {
385                         c = svs.clients[i].netconnection;
386                         if (!c)
387                                 continue;
388                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
389                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
390                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
391                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
392                         index++;
393                 }
394         }
395 }
396
397 /*
398 ==============
399 SCR_DrawTurtle
400 ==============
401 */
402 static void SCR_DrawTurtle (void)
403 {
404         static int      count;
405
406         if (cls.state != ca_connected)
407                 return;
408
409         if (!scr_showturtle.integer)
410                 return;
411
412         if (cl.realframetime < 0.1)
413         {
414                 count = 0;
415                 return;
416         }
417
418         count++;
419         if (count < 3)
420                 return;
421
422         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
423 }
424
425 /*
426 ==============
427 SCR_DrawNet
428 ==============
429 */
430 static void SCR_DrawNet (void)
431 {
432         if (cls.state != ca_connected)
433                 return;
434         if (realtime - cl.last_received_message < 0.3)
435                 return;
436         if (cls.demoplayback)
437                 return;
438
439         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
440 }
441
442 /*
443 ==============
444 DrawPause
445 ==============
446 */
447 static void SCR_DrawPause (void)
448 {
449         cachepic_t      *pic;
450
451         if (cls.state != ca_connected)
452                 return;
453
454         if (!scr_showpause.integer)             // turn off for screenshots
455                 return;
456
457         if (!cl.paused)
458                 return;
459
460         pic = Draw_CachePic ("gfx/pause");
461         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
462 }
463
464 /*
465 ==============
466 SCR_DrawBrand
467 ==============
468 */
469 static void SCR_DrawBrand (void)
470 {
471         cachepic_t      *pic;
472         float           x, y;
473
474         if (!scr_showbrand.value)
475                 return;
476
477         pic = Draw_CachePic ("gfx/brand");
478
479         switch ((int)scr_showbrand.value)
480         {
481         case 1: // bottom left
482                 x = 0;
483                 y = vid_conheight.integer - pic->height;
484                 break;
485         case 2: // bottom centre
486                 x = (vid_conwidth.integer - pic->width) / 2;
487                 y = vid_conheight.integer - pic->height;
488                 break;
489         case 3: // bottom right
490                 x = vid_conwidth.integer - pic->width;
491                 y = vid_conheight.integer - pic->height;
492                 break;
493         case 4: // centre right
494                 x = vid_conwidth.integer - pic->width;
495                 y = (vid_conheight.integer - pic->height) / 2;
496                 break;
497         case 5: // top right
498                 x = vid_conwidth.integer - pic->width;
499                 y = 0;
500                 break;
501         case 6: // top centre
502                 x = (vid_conwidth.integer - pic->width) / 2;
503                 y = 0;
504                 break;
505         case 7: // top left
506                 x = 0;
507                 y = 0;
508                 break;
509         case 8: // centre left
510                 x = 0;
511                 y = (vid_conheight.integer - pic->height) / 2;
512                 break;
513         default:
514                 return;
515         }
516
517         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
518 }
519
520 /*
521 ==============
522 SCR_DrawQWDownload
523 ==============
524 */
525 static int SCR_DrawQWDownload(int offset)
526 {
527         // sync with SCR_InfobarHeight
528         int len;
529         float x, y;
530         float size = scr_infobar_height.value;
531         char temp[256];
532
533         if (!cls.qw_downloadname[0])
534         {
535                 cls.qw_downloadspeedrate = 0;
536                 cls.qw_downloadspeedtime = realtime;
537                 cls.qw_downloadspeedcount = 0;
538                 return 0;
539         }
540         if (realtime >= cls.qw_downloadspeedtime + 1)
541         {
542                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
543                 cls.qw_downloadspeedtime = realtime;
544                 cls.qw_downloadspeedcount = 0;
545         }
546         if (cls.protocol == PROTOCOL_QUAKEWORLD)
547                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
548         else
549                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
550         len = (int)strlen(temp);
551         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
552         y = vid_conheight.integer - size - offset;
553         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
554         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
555         return size;
556 }
557 /*
558 ==============
559 SCR_DrawInfobarString
560 ==============
561 */
562 static int SCR_DrawInfobarString(int offset)
563 {
564         int len;
565         float x, y;
566         float size = scr_infobar_height.value;
567
568         len = (int)strlen(scr_infobarstring);
569         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
570         y = vid_conheight.integer - size - offset;
571         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
572         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
573         return size;
574 }
575
576 /*
577 ==============
578 SCR_DrawCurlDownload
579 ==============
580 */
581 static int SCR_DrawCurlDownload(int offset)
582 {
583         // sync with SCR_InfobarHeight
584         int len;
585         int nDownloads;
586         int i;
587         float x, y;
588         float size = scr_infobar_height.value;
589         Curl_downloadinfo_t *downinfo;
590         char temp[256];
591         char addinfobuf[128];
592         const char *addinfo;
593
594         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
595         if(!downinfo)
596                 return 0;
597
598         y = vid_conheight.integer - size * nDownloads - offset;
599
600         if(addinfo)
601         {
602                 len = (int)strlen(addinfo);
603                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
604                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
605                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
606         }
607
608         for(i = 0; i != nDownloads; ++i)
609         {
610                 if(downinfo[i].queued)
611                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
612                 else if(downinfo[i].progress <= 0)
613                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
614                 else
615                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
616                 len = (int)strlen(temp);
617                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
618                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
619                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
620         }
621
622         Z_Free(downinfo);
623
624         return size * (nDownloads + (addinfo ? 1 : 0));
625 }
626
627 /*
628 ==============
629 SCR_DrawInfobar
630 ==============
631 */
632 static void SCR_DrawInfobar(void)
633 {
634         int offset = 0;
635         offset += SCR_DrawQWDownload(offset);
636         offset += SCR_DrawCurlDownload(offset);
637         if(scr_infobartime_off > 0)
638                 offset += SCR_DrawInfobarString(offset);
639         if(offset != scr_con_margin_bottom)
640                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
641 }
642
643 static int SCR_InfobarHeight(void)
644 {
645         int offset = 0;
646         Curl_downloadinfo_t *downinfo;
647         const char *addinfo;
648         int nDownloads;
649         char addinfobuf[128];
650
651         if (cl.time > cl.oldtime)
652                 scr_infobartime_off -= cl.time - cl.oldtime;
653         if(scr_infobartime_off > 0)
654                 offset += 1;
655         if(cls.qw_downloadname[0])
656                 offset += 1;
657
658         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
659         if(downinfo)
660         {
661                 offset += (nDownloads + (addinfo ? 1 : 0));
662                 Z_Free(downinfo);
663         }
664         offset *= scr_infobar_height.value;
665
666         return offset;
667 }
668
669 /*
670 ==============
671 SCR_InfoBar_f
672 ==============
673 */
674 static void SCR_InfoBar_f(void)
675 {
676         if(Cmd_Argc() == 3)
677         {
678                 scr_infobartime_off = atof(Cmd_Argv(1));
679                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
680         }
681         else
682         {
683                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
684         }
685 }
686 //=============================================================================
687
688 /*
689 ==================
690 SCR_SetUpToDrawConsole
691 ==================
692 */
693 static void SCR_SetUpToDrawConsole (void)
694 {
695         // lines of console to display
696         float conlines;
697 #ifdef CONFIG_MENU
698         static int framecounter = 0;
699 #endif
700
701         Con_CheckResize ();
702
703 #ifdef CONFIG_MENU
704         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
705         {
706                 if (framecounter >= 2)
707                         MR_ToggleMenu(1);
708                 else
709                         framecounter++;
710         }
711         else
712                 framecounter = 0;
713 #endif
714
715         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
716                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
717         else
718                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
719
720 // decide on the height of the console
721         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
722                 conlines = vid_conheight.integer/2;     // half screen
723         else
724                 conlines = 0;                           // none visible
725
726         scr_con_current = conlines;
727 }
728
729 /*
730 ==================
731 SCR_DrawConsole
732 ==================
733 */
734 void SCR_DrawConsole (void)
735 {
736         scr_con_margin_bottom = SCR_InfobarHeight();
737         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
738         {
739                 // full screen
740                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
741         }
742         else if (scr_con_current)
743                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
744         else
745                 con_vislines = 0;
746 }
747
748 /*
749 ===============
750 SCR_BeginLoadingPlaque
751
752 ================
753 */
754 void SCR_BeginLoadingPlaque (qboolean startup)
755 {
756         // save console log up to this point to log_file if it was set by configs
757         Log_Start();
758
759         Host_StartVideo();
760         SCR_UpdateLoadingScreen(false, startup);
761 }
762
763 //=============================================================================
764
765 const char *r_stat_name[r_stat_count] =
766 {
767         "timedelta",
768         "quality",
769         "renders",
770         "entities",
771         "entities_surfaces",
772         "entities_triangles",
773         "world_leafs",
774         "world_portals",
775         "world_surfaces",
776         "world_triangles",
777         "lightmapupdates",
778         "lightmapupdatepixels",
779         "particles",
780         "drawndecals",
781         "totaldecals",
782         "draws",
783         "draws_vertices",
784         "draws_elements",
785         "lights",
786         "lights_clears",
787         "lights_scissored",
788         "lights_lighttriangles",
789         "lights_shadowtriangles",
790         "lights_dynamicshadowtriangles",
791         "bouncegrid_lights",
792         "bouncegrid_particles",
793         "bouncegrid_traces",
794         "bouncegrid_hits",
795         "bouncegrid_splats",
796         "bouncegrid_bounces",
797         "photoncache_animated",
798         "photoncache_cached",
799         "photoncache_traced",
800         "bloom",
801         "bloom_copypixels",
802         "bloom_drawpixels",
803         "indexbufferuploadcount",
804         "indexbufferuploadsize",
805         "vertexbufferuploadcount",
806         "vertexbufferuploadsize",
807         "framedatacurrent",
808         "framedatasize",
809         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
810         "bufferdatacurrent_index16",
811         "bufferdatacurrent_index32",
812         "bufferdatacurrent_uniform",
813         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
814         "bufferdatasize_index16",
815         "bufferdatasize_index32",
816         "bufferdatasize_uniform",
817         "animcache_vertexmesh_count",
818         "animcache_vertexmesh_vertices",
819         "animcache_vertexmesh_maxvertices",
820         "animcache_skeletal_count",
821         "animcache_skeletal_bones",
822         "animcache_skeletal_maxbones",
823         "animcache_shade_count",
824         "animcache_shade_vertices",
825         "animcache_shade_maxvertices",
826         "animcache_shape_count",
827         "animcache_shape_vertices",
828         "animcache_shape_maxvertices",
829         "batch_batches",
830         "batch_withgaps",
831         "batch_surfaces",
832         "batch_vertices",
833         "batch_triangles",
834         "fast_batches",
835         "fast_surfaces",
836         "fast_vertices",
837         "fast_triangles",
838         "copytriangles_batches",
839         "copytriangles_surfaces",
840         "copytriangles_vertices",
841         "copytriangles_triangles",
842         "dynamic_batches",
843         "dynamic_surfaces",
844         "dynamic_vertices",
845         "dynamic_triangles",
846         "dynamicskeletal_batches",
847         "dynamicskeletal_surfaces",
848         "dynamicskeletal_vertices",
849         "dynamicskeletal_triangles",
850         "dynamic_batches_because_cvar",
851         "dynamic_surfaces_because_cvar",
852         "dynamic_vertices_because_cvar",
853         "dynamic_triangles_because_cvar",
854         "dynamic_batches_because_lightmapvertex",
855         "dynamic_surfaces_because_lightmapvertex",
856         "dynamic_vertices_because_lightmapvertex",
857         "dynamic_triangles_because_lightmapvertex",
858         "dynamic_batches_because_deformvertexes_autosprite",
859         "dynamic_surfaces_because_deformvertexes_autosprite",
860         "dynamic_vertices_because_deformvertexes_autosprite",
861         "dynamic_triangles_because_deformvertexes_autosprite",
862         "dynamic_batches_because_deformvertexes_autosprite2",
863         "dynamic_surfaces_because_deformvertexes_autosprite2",
864         "dynamic_vertices_because_deformvertexes_autosprite2",
865         "dynamic_triangles_because_deformvertexes_autosprite2",
866         "dynamic_batches_because_deformvertexes_normal",
867         "dynamic_surfaces_because_deformvertexes_normal",
868         "dynamic_vertices_because_deformvertexes_normal",
869         "dynamic_triangles_because_deformvertexes_normal",
870         "dynamic_batches_because_deformvertexes_wave",
871         "dynamic_surfaces_because_deformvertexes_wave",
872         "dynamic_vertices_because_deformvertexes_wave",
873         "dynamic_triangles_because_deformvertexes_wave",
874         "dynamic_batches_because_deformvertexes_bulge",
875         "dynamic_surfaces_because_deformvertexes_bulge",
876         "dynamic_vertices_because_deformvertexes_bulge",
877         "dynamic_triangles_because_deformvertexes_bulge",
878         "dynamic_batches_because_deformvertexes_move",
879         "dynamic_surfaces_because_deformvertexes_move",
880         "dynamic_vertices_because_deformvertexes_move",
881         "dynamic_triangles_because_deformvertexes_move",
882         "dynamic_batches_because_tcgen_lightmap",
883         "dynamic_surfaces_because_tcgen_lightmap",
884         "dynamic_vertices_because_tcgen_lightmap",
885         "dynamic_triangles_because_tcgen_lightmap",
886         "dynamic_batches_because_tcgen_vector",
887         "dynamic_surfaces_because_tcgen_vector",
888         "dynamic_vertices_because_tcgen_vector",
889         "dynamic_triangles_because_tcgen_vector",
890         "dynamic_batches_because_tcgen_environment",
891         "dynamic_surfaces_because_tcgen_environment",
892         "dynamic_vertices_because_tcgen_environment",
893         "dynamic_triangles_because_tcgen_environment",
894         "dynamic_batches_because_tcmod_turbulent",
895         "dynamic_surfaces_because_tcmod_turbulent",
896         "dynamic_vertices_because_tcmod_turbulent",
897         "dynamic_triangles_because_tcmod_turbulent",
898         "dynamic_batches_because_interleavedarrays",
899         "dynamic_surfaces_because_interleavedarrays",
900         "dynamic_vertices_because_interleavedarrays",
901         "dynamic_triangles_because_interleavedarrays",
902         "dynamic_batches_because_nogaps",
903         "dynamic_surfaces_because_nogaps",
904         "dynamic_vertices_because_nogaps",
905         "dynamic_triangles_because_nogaps",
906         "dynamic_batches_because_derived",
907         "dynamic_surfaces_because_derived",
908         "dynamic_vertices_because_derived",
909         "dynamic_triangles_because_derived",
910         "entitycache_count",
911         "entitycache_surfaces",
912         "entitycache_vertices",
913         "entitycache_triangles",
914         "entityanimate_count",
915         "entityanimate_surfaces",
916         "entityanimate_vertices",
917         "entityanimate_triangles",
918         "entityskeletal_count",
919         "entityskeletal_surfaces",
920         "entityskeletal_vertices",
921         "entityskeletal_triangles",
922         "entitystatic_count",
923         "entitystatic_surfaces",
924         "entitystatic_vertices",
925         "entitystatic_triangles",
926         "entitycustom_count",
927         "entitycustom_surfaces",
928         "entitycustom_vertices",
929         "entitycustom_triangles",
930 };
931
932 char r_speeds_timestring[4096];
933 int speedstringcount, r_timereport_active;
934 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
935 int r_speeds_longestitem = 0;
936
937 void R_TimeReport(const char *desc)
938 {
939         char tempbuf[256];
940         int length;
941         int t;
942
943         if (r_speeds.integer < 2 || !r_timereport_active)
944                 return;
945
946         CHECKGLERROR
947         if (r_speeds.integer == 2)
948                 GL_Finish();
949         CHECKGLERROR
950         r_timereport_temp = r_timereport_current;
951         r_timereport_current = Sys_DirtyTime();
952         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
953
954         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
955         if (length < 0)
956                 length = (int)sizeof(tempbuf) - 1;
957         if (r_speeds_longestitem < length)
958                 r_speeds_longestitem = length;
959         for (;length < r_speeds_longestitem;length++)
960                 tempbuf[length] = ' ';
961         tempbuf[length] = 0;
962
963         if (speedstringcount + length > (vid_conwidth.integer / 8))
964         {
965                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
966                 speedstringcount = 0;
967         }
968         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
969         speedstringcount += length;
970 }
971
972 static void R_TimeReport_BeginFrame(void)
973 {
974         speedstringcount = 0;
975         r_speeds_timestring[0] = 0;
976         r_timereport_active = false;
977         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
978
979         if (r_speeds.integer >= 2)
980         {
981                 r_timereport_active = true;
982                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
983         }
984 }
985
986 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
987 {
988         int i, triangles = 0;
989         for (i = 0;i < leaf->numleafsurfaces;i++)
990                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
991         return triangles;
992 }
993
994 #define R_SPEEDS_GRAPH_COLORS 8
995 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
996 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
997
998 extern cvar_t r_viewscale;
999 extern float viewscalefpsadjusted;
1000 static void R_TimeReport_EndFrame(void)
1001 {
1002         int j, lines;
1003         cl_locnode_t *loc;
1004         char string[1024+4096];
1005         mleaf_t *viewleaf;
1006         static double oldtime = 0;
1007
1008         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1009         oldtime = realtime;
1010         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1011
1012         string[0] = 0;
1013         if (r_speeds.integer)
1014         {
1015                 // put the location name in the r_speeds display as it greatly helps
1016                 // when creating loc files
1017                 loc = CL_Locs_FindNearest(cl.movement_origin);
1018                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1019                 dpsnprintf(string, sizeof(string),
1020 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1021 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1022 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1023 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1024 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1025 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1026 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1027 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1028 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1029 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1030 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1031 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1032 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1033 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1034 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1035 "%s"
1036 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1037 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1038 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1039 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1040 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1041 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1042 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1043 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1044 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1045 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1046 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1047 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1048 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1049 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1050 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1051 , r_speeds_timestring);
1052         }
1053
1054         speedstringcount = 0;
1055         r_speeds_timestring[0] = 0;
1056         r_timereport_active = false;
1057
1058         if (r_speeds.integer >= 2)
1059         {
1060                 r_timereport_active = true;
1061                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1062         }
1063
1064         if (string[0])
1065         {
1066                 int i, y;
1067                 if (string[strlen(string)-1] == '\n')
1068                         string[strlen(string)-1] = 0;
1069                 lines = 1;
1070                 for (i = 0;string[i];i++)
1071                         if (string[i] == '\n')
1072                                 lines++;
1073                 y = vid_conheight.integer - sb_lines - lines * 8;
1074                 i = j = 0;
1075                 r_draw2d_force = true;
1076                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1077                 while (string[i])
1078                 {
1079                         j = i;
1080                         while (string[i] && string[i] != '\n')
1081                                 i++;
1082                         if (i - j > 0)
1083                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1084                         if (string[i] == '\n')
1085                                 i++;
1086                         y += 8;
1087                 }
1088                 r_draw2d_force = false;
1089         }
1090
1091         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1092                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1093         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1094                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1095         if (r_speeds_graph.integer)
1096         {
1097                 // if we currently have no graph data, reset the graph data entirely
1098                 int i;
1099                 if (!cls.r_speeds_graph_data)
1100                         for (i = 0;i < r_stat_count;i++)
1101                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1102                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1103                 {
1104                         int stat, index, d, graph_length, *graph_data;
1105                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1106                         cls.r_speeds_graph_current = 0;
1107                         if (cls.r_speeds_graph_data)
1108                                 Mem_Free(cls.r_speeds_graph_data);
1109                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1110                         // initialize the graph to have the current values throughout history
1111                         graph_data = cls.r_speeds_graph_data;
1112                         graph_length = cls.r_speeds_graph_length;
1113                         index = 0;
1114                         for (stat = 0;stat < r_stat_count;stat++)
1115                         {
1116                                 d = r_refdef.stats[stat];
1117                                 if (stat == r_stat_timedelta)
1118                                         d = 0;
1119                                 for (i = 0;i < graph_length;i++)
1120                                         graph_data[index++] = d;
1121                         }
1122                 }
1123         }
1124         else
1125         {
1126                 if (cls.r_speeds_graph_length)
1127                 {
1128                         cls.r_speeds_graph_length = 0;
1129                         Mem_Free(cls.r_speeds_graph_data);
1130                         cls.r_speeds_graph_data = NULL;
1131                         cls.r_speeds_graph_current = 0;
1132                 }
1133         }
1134
1135         if (cls.r_speeds_graph_length)
1136         {
1137                 char legend[128];
1138                 r_vertexgeneric_t *v;
1139                 int i, numlines;
1140                 const int *data;
1141                 float x, y, width, height, scalex, scaley;
1142                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1143                 int color, stat, stats, index, range_min, range_max;
1144                 int graph_current, graph_length, *graph_data;
1145                 int statindex[R_SPEEDS_GRAPH_COLORS];
1146                 int sum;
1147
1148                 // add current stats to the graph_data
1149                 cls.r_speeds_graph_current++;
1150                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1151                         cls.r_speeds_graph_current = 0;
1152                 // poke each new stat into the current offset of its graph
1153                 graph_data = cls.r_speeds_graph_data;
1154                 graph_current = cls.r_speeds_graph_current;
1155                 graph_length = cls.r_speeds_graph_length;
1156                 for (stat = 0;stat < r_stat_count;stat++)
1157                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1158
1159                 // update the graph ranges
1160                 for (stat = 0;stat < r_stat_count;stat++)
1161                 {
1162                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1163                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1164                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1165                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1166                 }
1167
1168                 // force 2D drawing to occur even if r_render is 0
1169                 r_draw2d_force = true;
1170
1171                 // position the graph
1172                 width = r_speeds_graph_width.value;
1173                 height = r_speeds_graph_height.value;
1174                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1175                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1176
1177                 // fill background with a pattern of gray and black at one second intervals
1178                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1179                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1180                 {
1181                         float x1 = x + width - (i + 1) * scalex;
1182                         float x2 = x + width - i * scalex;
1183                         if (x1 < x)
1184                                 x1 = x;
1185                         if (i & 1)
1186                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1187                         else
1188                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1189                 }
1190
1191                 // count how many stats match our pattern
1192                 stats = 0;
1193                 color = 0;
1194                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1195                 {
1196                         // look at all stat names and find ones matching the filter
1197                         statindex[color] = -1;
1198                         if (!r_speeds_graph_filter[color].string)
1199                                 continue;
1200                         for (stat = 0;stat < r_stat_count;stat++)
1201                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1202                                         break;
1203                         if (stat >= r_stat_count)
1204                                 continue;
1205                         // record that this color is this stat for the line drawing loop
1206                         statindex[color] = stat;
1207                         // draw the legend text in the background of the graph
1208                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1209                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1210                         // count how many stats we need to graph in vertex buffer
1211                         stats++;
1212                 }
1213
1214                 if (stats)
1215                 {
1216                         // legend text is drawn after the graphs
1217                         // render the graph lines, we'll go back and render the legend text later
1218                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1219                         // get space in a vertex buffer to draw this
1220                         numlines = stats * (graph_length - 1);
1221                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1222                         stats = 0;
1223                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1224                         {
1225                                 // look at all stat names and find ones matching the filter
1226                                 stat = statindex[color];
1227                                 if (stat < 0)
1228                                         continue;
1229                                 // prefer to graph stats with 0 base, but if they are
1230                                 // negative we have no choice
1231                                 range_min = cls.r_speeds_graph_datamin[stat];
1232                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1233                                 // some stats we specifically override the graph scale on
1234                                 if (stat == r_stat_timedelta)
1235                                         range_max = r_speeds_graph_maxtimedelta.integer;
1236                                 scaley = height / (range_max - range_min);
1237                                 // generate lines (2 vertices each)
1238                                 // to deal with incomplete data we walk right to left
1239                                 data = graph_data + stat * graph_length;
1240                                 index = graph_current;
1241                                 sum = 0;
1242                                 for (i = 0;i < graph_length - 1;)
1243                                 {
1244                                         v->vertex3f[0] = x + width - sum * scalex;
1245                                         if (v->vertex3f[0] < x)
1246                                                 v->vertex3f[0] = x;
1247                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1248                                         v->vertex3f[2] = 0;
1249                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1250                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1251                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1252                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1253                                         v->texcoord2f[0] = 0;
1254                                         v->texcoord2f[1] = 0;
1255                                         v++;
1256                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1257                                         index--;
1258                                         if (index < 0)
1259                                                 index = graph_length - 1;
1260                                         i++;
1261                                         v->vertex3f[0] = x + width - sum * scalex;
1262                                         if (v->vertex3f[0] < x)
1263                                                 v->vertex3f[0] = x;
1264                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1265                                         v->vertex3f[2] = 0;
1266                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1267                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1268                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1269                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1270                                         v->texcoord2f[0] = 0;
1271                                         v->texcoord2f[1] = 0;
1272                                         v++;
1273                                 }
1274                         }
1275                         R_Mesh_PrepareVertices_Generic_Unlock();
1276                         DrawQ_Lines(0.0f, numlines, 0, false);
1277                 }
1278
1279                 // return to not drawing anything if r_render is 0
1280                 r_draw2d_force = false;
1281         }
1282
1283         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1284 }
1285
1286 /*
1287 =================
1288 SCR_SizeUp_f
1289
1290 Keybinding command
1291 =================
1292 */
1293 static void SCR_SizeUp_f (void)
1294 {
1295         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1296 }
1297
1298
1299 /*
1300 =================
1301 SCR_SizeDown_f
1302
1303 Keybinding command
1304 =================
1305 */
1306 static void SCR_SizeDown_f (void)
1307 {
1308         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1309 }
1310
1311 #ifdef CONFIG_VIDEO_CAPTURE
1312 void SCR_CaptureVideo_EndVideo(void);
1313 #endif
1314 void CL_Screen_Shutdown(void)
1315 {
1316 #ifdef CONFIG_VIDEO_CAPTURE
1317         SCR_CaptureVideo_EndVideo();
1318 #endif
1319 }
1320
1321 void CL_Screen_Init(void)
1322 {
1323         int i;
1324         Cvar_RegisterVariable (&scr_fov);
1325         Cvar_RegisterVariable (&scr_viewsize);
1326         Cvar_RegisterVariable (&scr_conalpha);
1327         Cvar_RegisterVariable (&scr_conalphafactor);
1328         Cvar_RegisterVariable (&scr_conalpha2factor);
1329         Cvar_RegisterVariable (&scr_conalpha3factor);
1330         Cvar_RegisterVariable (&scr_conscroll_x);
1331         Cvar_RegisterVariable (&scr_conscroll_y);
1332         Cvar_RegisterVariable (&scr_conscroll2_x);
1333         Cvar_RegisterVariable (&scr_conscroll2_y);
1334         Cvar_RegisterVariable (&scr_conscroll3_x);
1335         Cvar_RegisterVariable (&scr_conscroll3_y);
1336         Cvar_RegisterVariable (&scr_conbrightness);
1337         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1338 #ifdef CONFIG_MENU
1339         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1340 #endif
1341         Cvar_RegisterVariable (&scr_loadingscreen_background);
1342         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1343         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1344         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1345         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1346         Cvar_RegisterVariable (&scr_loadingscreen_count);
1347         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1348         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1349         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1350         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1351         Cvar_RegisterVariable (&scr_infobar_height);
1352         Cvar_RegisterVariable (&scr_showram);
1353         Cvar_RegisterVariable (&scr_showturtle);
1354         Cvar_RegisterVariable (&scr_showpause);
1355         Cvar_RegisterVariable (&scr_showbrand);
1356         Cvar_RegisterVariable (&scr_centertime);
1357         Cvar_RegisterVariable (&scr_printspeed);
1358         Cvar_RegisterVariable (&vid_conwidth);
1359         Cvar_RegisterVariable (&vid_conheight);
1360         Cvar_RegisterVariable (&vid_pixelheight);
1361         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1362         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1363         Cvar_RegisterVariable (&scr_screenshot_png);
1364         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1365         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1366         Cvar_RegisterVariable (&scr_screenshot_alpha);
1367         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1368 #ifdef CONFIG_VIDEO_CAPTURE
1369         Cvar_RegisterVariable (&cl_capturevideo);
1370         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1371         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1372         Cvar_RegisterVariable (&cl_capturevideo_width);
1373         Cvar_RegisterVariable (&cl_capturevideo_height);
1374         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1375         Cvar_RegisterVariable (&cl_capturevideo_fps);
1376         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1377         Cvar_RegisterVariable (&cl_capturevideo_number);
1378         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1379         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1380 #endif
1381         Cvar_RegisterVariable (&r_letterbox);
1382         Cvar_RegisterVariable(&r_stereo_separation);
1383         Cvar_RegisterVariable(&r_stereo_sidebyside);
1384         Cvar_RegisterVariable(&r_stereo_horizontal);
1385         Cvar_RegisterVariable(&r_stereo_vertical);
1386         Cvar_RegisterVariable(&r_stereo_redblue);
1387         Cvar_RegisterVariable(&r_stereo_redcyan);
1388         Cvar_RegisterVariable(&r_stereo_redgreen);
1389         Cvar_RegisterVariable(&r_stereo_angle);
1390         Cvar_RegisterVariable(&scr_stipple);
1391         Cvar_RegisterVariable(&scr_refresh);
1392         Cvar_RegisterVariable(&shownetgraph);
1393         Cvar_RegisterVariable(&cl_demo_mousegrab);
1394         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1395         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1396         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1397         Cvar_RegisterVariable(&r_speeds_graph);
1398         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1399                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1400         Cvar_RegisterVariable(&r_speeds_graph_length);
1401         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1402         Cvar_RegisterVariable(&r_speeds_graph_x);
1403         Cvar_RegisterVariable(&r_speeds_graph_y);
1404         Cvar_RegisterVariable(&r_speeds_graph_width);
1405         Cvar_RegisterVariable(&r_speeds_graph_height);
1406         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1407         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1408
1409         // if we want no console, turn it off here too
1410         if (COM_CheckParm ("-noconsole"))
1411                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1412
1413         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1414         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1415         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1416         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1417         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1418
1419 #ifdef CONFIG_VIDEO_CAPTURE
1420         SCR_CaptureVideo_Ogg_Init();
1421 #endif
1422
1423         scr_initialized = true;
1424 }
1425
1426 /*
1427 ==================
1428 SCR_ScreenShot_f
1429 ==================
1430 */
1431 void SCR_ScreenShot_f (void)
1432 {
1433         static int shotnumber;
1434         static char old_prefix_name[MAX_QPATH];
1435         char prefix_name[MAX_QPATH];
1436         char filename[MAX_QPATH];
1437         unsigned char *buffer1;
1438         unsigned char *buffer2;
1439         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1440         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1441         char vabuf[1024];
1442
1443         if (Cmd_Argc() == 2)
1444         {
1445                 const char *ext;
1446                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1447                 ext = FS_FileExtension(filename);
1448                 if (!strcasecmp(ext, "jpg"))
1449                 {
1450                         jpeg = true;
1451                         png = false;
1452                 }
1453                 else if (!strcasecmp(ext, "tga"))
1454                 {
1455                         jpeg = false;
1456                         png = false;
1457                 }
1458                 else if (!strcasecmp(ext, "png"))
1459                 {
1460                         jpeg = false;
1461                         png = true;
1462                 }
1463                 else
1464                 {
1465                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1466                         return;
1467                 }
1468         }
1469         else if (scr_screenshot_timestamp.integer)
1470         {
1471                 int shotnumber100;
1472
1473                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1474                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1475                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1476                 else
1477                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1478
1479                 // find a file name to save it to
1480                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1481                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1482                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1483                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1484                                 break;
1485                 if (shotnumber100 >= 100)
1486                 {
1487                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1488                         return;
1489                 }
1490
1491                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1492         }
1493         else
1494         {
1495                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1496                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1497                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1498                 else
1499                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1500
1501                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1502                 // we scan again
1503                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1504                 if (strcmp(old_prefix_name, prefix_name))
1505                 {
1506                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1507                         shotnumber = 0;
1508                 }
1509
1510                 // find a file name to save it to
1511                 for (;shotnumber < 1000000;shotnumber++)
1512                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1513                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1514                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1515                                 break;
1516                 if (shotnumber >= 1000000)
1517                 {
1518                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1519                         return;
1520                 }
1521
1522                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1523
1524                 shotnumber++;
1525         }
1526
1527         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1528         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1529
1530         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1531                 Con_Printf("Wrote %s\n", filename);
1532         else
1533         {
1534                 Con_Printf("Unable to write %s\n", filename);
1535                 if(jpeg || png)
1536                 {
1537                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1538                         {
1539                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1540                                 Con_Printf("Wrote %s\n", filename);
1541                         }
1542                 }
1543         }
1544
1545         Mem_Free (buffer1);
1546         Mem_Free (buffer2);
1547 }
1548
1549 #ifdef CONFIG_VIDEO_CAPTURE
1550 static void SCR_CaptureVideo_BeginVideo(void)
1551 {
1552         double r, g, b;
1553         unsigned int i;
1554         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1555         if (cls.capturevideo.active)
1556                 return;
1557         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1558         // soundrate is figured out on the first SoundFrame
1559
1560         if(width == 0 && height != 0)
1561                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1562         if(width != 0 && height == 0)
1563                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1564
1565         if(width < 2 || width > vid.width) // can't scale up
1566                 width = vid.width;
1567         if(height < 2 || height > vid.height) // can't scale up
1568                 height = vid.height;
1569
1570         // ensure it's all even; if not, scale down a little
1571         if(width % 1)
1572                 --width;
1573         if(height % 1)
1574                 --height;
1575
1576         cls.capturevideo.width = width;
1577         cls.capturevideo.height = height;
1578         cls.capturevideo.active = true;
1579         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1580         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1581         cls.capturevideo.soundrate = S_GetSoundRate();
1582         cls.capturevideo.soundchannels = S_GetSoundChannels();
1583         cls.capturevideo.startrealtime = realtime;
1584         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1585         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1586         cls.capturevideo.soundsampleframe = 0;
1587         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1588         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1589         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1590         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1591         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1592
1593         /*
1594         for (i = 0;i < 256;i++)
1595         {
1596                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1597                 cls.capturevideo.rgbgammatable[0][i] = j;
1598                 cls.capturevideo.rgbgammatable[1][i] = j;
1599                 cls.capturevideo.rgbgammatable[2][i] = j;
1600         }
1601         */
1602 /*
1603 R = Y + 1.4075 * (Cr - 128);
1604 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1605 B = Y + 1.7790 * (Cb - 128);
1606 Y = R *  .299 + G *  .587 + B *  .114;
1607 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1608 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1609 */
1610
1611         // identity gamma table
1612         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1613         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1614         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1615         if(scr_screenshot_gammaboost.value != 1)
1616         {
1617                 double igamma = 1 / scr_screenshot_gammaboost.value;
1618                 for (i = 0;i < 256 * 3;i++)
1619                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1620         }
1621
1622         for (i = 0;i < 256;i++)
1623         {
1624                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1625                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1626                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1627                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1628                 // Y weights from RGB
1629                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1630                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1631                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1632                 // Cb weights from RGB
1633                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1634                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1635                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1636                 // Cr weights from RGB
1637                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1638                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1639                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1640                 // range reduction of YCbCr to valid signal range
1641                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1642                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1643                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1644         }
1645
1646         if (cl_capturevideo_ogg.integer)
1647         {
1648                 if(SCR_CaptureVideo_Ogg_Available())
1649                 {
1650                         SCR_CaptureVideo_Ogg_BeginVideo();
1651                         return;
1652                 }
1653                 else
1654                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1655         }
1656
1657         SCR_CaptureVideo_Avi_BeginVideo();
1658 }
1659
1660 void SCR_CaptureVideo_EndVideo(void)
1661 {
1662         if (!cls.capturevideo.active)
1663                 return;
1664         cls.capturevideo.active = false;
1665
1666         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1667
1668         if (cls.capturevideo.videofile)
1669         {
1670                 cls.capturevideo.endvideo();
1671         }
1672
1673         if (cls.capturevideo.screenbuffer)
1674         {
1675                 Mem_Free (cls.capturevideo.screenbuffer);
1676                 cls.capturevideo.screenbuffer = NULL;
1677         }
1678
1679         if (cls.capturevideo.outbuffer)
1680         {
1681                 Mem_Free (cls.capturevideo.outbuffer);
1682                 cls.capturevideo.outbuffer = NULL;
1683         }
1684
1685         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1686 }
1687
1688 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1689 {
1690         // TODO optimize this function
1691
1692         int x, y;
1693         float area;
1694
1695         // memcpy is faster than me
1696         if(inw == outw && inh == outh)
1697         {
1698                 memcpy(out, in, 4 * inw * inh);
1699                 return;
1700         }
1701
1702         // otherwise: a box filter
1703         area = (float)outw * (float)outh / (float)inw / (float)inh;
1704         for(y = 0; y < outh; ++y)
1705         {
1706                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1707                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1708                 for(x = 0; x < outw; ++x)
1709                 {
1710                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1711                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1712                         float r = 0, g = 0, b = 0, alpha = 0;
1713                         int xx, yy;
1714
1715                         for(yy = iny0_i; yy < iny1_i; ++yy)
1716                         {
1717                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1718                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1719                                 {
1720                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1721                                         r += a * in[4*(xx + inw * yy)+0];
1722                                         g += a * in[4*(xx + inw * yy)+1];
1723                                         b += a * in[4*(xx + inw * yy)+2];
1724                                         alpha += a * in[4*(xx + inw * yy)+3];
1725                                 }
1726                         }
1727
1728                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1729                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1730                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1731                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1732                 }
1733         }
1734 }
1735
1736 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1737 {
1738         int x = 0, y = 0;
1739         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1740
1741         if(newframestepframenum == cls.capturevideo.framestepframe)
1742                 return;
1743
1744         CHECKGLERROR
1745         // speed is critical here, so do saving as directly as possible
1746
1747         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1748
1749         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1750
1751         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1752         cls.capturevideo.framestepframe = newframestepframenum;
1753
1754         if(cl_capturevideo_printfps.integer)
1755         {
1756                 char buf[80];
1757                 double t = realtime;
1758                 if(t > cls.capturevideo.lastfpstime + 1)
1759                 {
1760                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1761                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1762                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1763                         Sys_PrintToTerminal(buf);
1764                         cls.capturevideo.lastfpstime = t;
1765                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1766                 }
1767         }
1768 }
1769
1770 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1771 {
1772         cls.capturevideo.soundsampleframe += (int)length;
1773         cls.capturevideo.soundframe(paintbuffer, length);
1774 }
1775
1776 static void SCR_CaptureVideo(void)
1777 {
1778         int newframenum;
1779         if (cl_capturevideo.integer)
1780         {
1781                 if (!cls.capturevideo.active)
1782                         SCR_CaptureVideo_BeginVideo();
1783                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1784                 {
1785                         Con_Printf("You can not change the video framerate while recording a video.\n");
1786                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1787                 }
1788                 // for AVI saving we have to make sure that sound is saved before video
1789                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1790                         return;
1791                 if (cls.capturevideo.realtime)
1792                 {
1793                         // preserve sound sync by duplicating frames when running slow
1794                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1795                 }
1796                 else
1797                         newframenum = cls.capturevideo.frame + 1;
1798                 // if falling behind more than one second, stop
1799                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1800                 {
1801                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1802                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1803                         SCR_CaptureVideo_EndVideo();
1804                         return;
1805                 }
1806                 // write frames
1807                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1808                 cls.capturevideo.frame = newframenum;
1809                 if (cls.capturevideo.error)
1810                 {
1811                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1812                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1813                         SCR_CaptureVideo_EndVideo();
1814                 }
1815         }
1816         else if (cls.capturevideo.active)
1817                 SCR_CaptureVideo_EndVideo();
1818 }
1819 #endif
1820
1821 /*
1822 ===============
1823 R_Envmap_f
1824
1825 Grab six views for environment mapping tests
1826 ===============
1827 */
1828 struct envmapinfo_s
1829 {
1830         float angles[3];
1831         const char *name;
1832         qboolean flipx, flipy, flipdiagonaly;
1833 }
1834 envmapinfo[12] =
1835 {
1836         {{  0,   0, 0}, "rt", false, false, false},
1837         {{  0, 270, 0}, "ft", false, false, false},
1838         {{  0, 180, 0}, "lf", false, false, false},
1839         {{  0,  90, 0}, "bk", false, false, false},
1840         {{-90, 180, 0}, "up",  true,  true, false},
1841         {{ 90, 180, 0}, "dn",  true,  true, false},
1842
1843         {{  0,   0, 0}, "px",  true,  true,  true},
1844         {{  0,  90, 0}, "py", false,  true, false},
1845         {{  0, 180, 0}, "nx", false, false,  true},
1846         {{  0, 270, 0}, "ny",  true, false, false},
1847         {{-90, 180, 0}, "pz", false, false,  true},
1848         {{ 90, 180, 0}, "nz", false, false,  true}
1849 };
1850
1851 static void R_Envmap_f (void)
1852 {
1853         int j, size;
1854         char filename[MAX_QPATH], basename[MAX_QPATH];
1855         unsigned char *buffer1;
1856         unsigned char *buffer2;
1857
1858         if (Cmd_Argc() != 3)
1859         {
1860                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1861                 return;
1862         }
1863
1864         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1865         size = atoi(Cmd_Argv(2));
1866         if (size != 128 && size != 256 && size != 512 && size != 1024)
1867         {
1868                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1869                 return;
1870         }
1871         if (size > vid.width || size > vid.height)
1872         {
1873                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1874                 return;
1875         }
1876
1877         r_refdef.envmap = true;
1878
1879         R_UpdateVariables();
1880
1881         r_refdef.view.x = 0;
1882         r_refdef.view.y = 0;
1883         r_refdef.view.z = 0;
1884         r_refdef.view.width = size;
1885         r_refdef.view.height = size;
1886         r_refdef.view.depth = 1;
1887         r_refdef.view.useperspective = true;
1888         r_refdef.view.isoverlay = false;
1889
1890         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1891         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1892         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1893         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1894
1895         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1896         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1897
1898         for (j = 0;j < 12;j++)
1899         {
1900                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1901                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1902                 r_refdef.view.quality = 1;
1903                 r_refdef.view.clear = true;
1904                 R_Mesh_Start();
1905                 R_RenderView();
1906                 R_Mesh_Finish();
1907                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1908         }
1909
1910         Mem_Free (buffer1);
1911         Mem_Free (buffer2);
1912
1913         r_refdef.envmap = false;
1914 }
1915
1916 //=============================================================================
1917
1918 void SHOWLMP_decodehide(void)
1919 {
1920         int i;
1921         char *lmplabel;
1922         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1923         for (i = 0;i < cl.num_showlmps;i++)
1924                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1925                 {
1926                         cl.showlmps[i].isactive = false;
1927                         return;
1928                 }
1929 }
1930
1931 void SHOWLMP_decodeshow(void)
1932 {
1933         int k;
1934         char lmplabel[256], picname[256];
1935         float x, y;
1936         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1937         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1938         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1939         {
1940                 x = MSG_ReadByte(&cl_message);
1941                 y = MSG_ReadByte(&cl_message);
1942         }
1943         else
1944         {
1945                 x = MSG_ReadShort(&cl_message);
1946                 y = MSG_ReadShort(&cl_message);
1947         }
1948         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1949         {
1950                 showlmp_t *oldshowlmps = cl.showlmps;
1951                 cl.max_showlmps += 16;
1952                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1953                 if (oldshowlmps)
1954                 {
1955                         if (cl.num_showlmps)
1956                                 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1957                         Mem_Free(oldshowlmps);
1958                 }
1959         }
1960         for (k = 0;k < cl.max_showlmps;k++)
1961                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1962                         break;
1963         if (k == cl.max_showlmps)
1964                 for (k = 0;k < cl.max_showlmps;k++)
1965                         if (!cl.showlmps[k].isactive)
1966                                 break;
1967         cl.showlmps[k].isactive = true;
1968         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1969         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1970         cl.showlmps[k].x = x;
1971         cl.showlmps[k].y = y;
1972         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1973 }
1974
1975 void SHOWLMP_drawall(void)
1976 {
1977         int i;
1978         for (i = 0;i < cl.num_showlmps;i++)
1979                 if (cl.showlmps[i].isactive)
1980                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1981 }
1982
1983 /*
1984 ==============================================================================
1985
1986                                                 SCREEN SHOTS
1987
1988 ==============================================================================
1989 */
1990
1991 // buffer1: 4*w*h
1992 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1993 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1994 {
1995         int     indices[4] = {0,1,2,3}; // BGRA
1996         qboolean ret;
1997
1998         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1999
2000         if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
2001         {
2002                 int i;
2003                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2004                 unsigned short vidramp[256 * 3];
2005                 // identity gamma table
2006                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2007                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2008                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2009                 if(scr_screenshot_gammaboost.value != 1)
2010                 {
2011                         for (i = 0;i < 256 * 3;i++)
2012                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2013                 }
2014                 for (i = 0;i < width*height*4;i += 4)
2015                 {
2016                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2017                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2018                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2019                         // A
2020                 }
2021         }
2022
2023         if(keep_alpha && !jpeg)
2024         {
2025                 if(!png)
2026                         flipy = !flipy; // TGA: not preflipped
2027                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2028                 if (png)
2029                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2030                 else
2031                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2032         }
2033         else
2034         {
2035                 if(jpeg)
2036                 {
2037                         indices[0] = 2;
2038                         indices[2] = 0; // RGB
2039                 }
2040                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2041                 if (jpeg)
2042                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2043                 else if (png)
2044                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2045                 else
2046                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2047         }
2048
2049         return ret;
2050 }
2051
2052 //=============================================================================
2053
2054 int scr_numtouchscreenareas;
2055 scr_touchscreenarea_t scr_touchscreenareas[128];
2056
2057 static void SCR_DrawTouchscreenOverlay(void)
2058 {
2059         int i;
2060         scr_touchscreenarea_t *a;
2061         cachepic_t *pic;
2062         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2063         {
2064                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2065                 {
2066                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2067                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2068                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2069                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2070                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2071                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2072                 }
2073                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2074                 if (pic && pic->tex != r_texture_notexture)
2075                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2076                 if (a->text && a->text[0])
2077                 {
2078                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2079                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2080                 }
2081         }
2082 }
2083
2084 void R_ClearScreen(qboolean fogcolor)
2085 {
2086         float clearcolor[4];
2087         if (scr_screenshot_alpha.integer)
2088                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2089                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2090         else
2091                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2092                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2093         if (fogcolor && r_fog_clear.integer)
2094         {
2095                 R_UpdateFog();
2096                 VectorCopy(r_refdef.fogcolor, clearcolor);
2097         }
2098         // clear depth is 1.0
2099         // LordHavoc: we use a stencil centered around 128 instead of 0,
2100         // to avoid clamping interfering with strange shadow volume
2101         // drawing orders
2102         // clear the screen
2103         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2104 }
2105
2106 int r_stereo_side;
2107
2108 static void SCR_DrawScreen (void)
2109 {
2110         Draw_Frame();
2111
2112         R_Mesh_Start();
2113
2114         R_UpdateVariables();
2115
2116         // Quake uses clockwise winding, so these are swapped
2117         r_refdef.view.cullface_front = GL_BACK;
2118         r_refdef.view.cullface_back = GL_FRONT;
2119
2120         if (cls.signon == SIGNONS)
2121         {
2122                 float size;
2123
2124                 size = scr_viewsize.value * (1.0 / 100.0);
2125                 size = min(size, 1);
2126
2127                 if (r_stereo_sidebyside.integer)
2128                 {
2129                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2130                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2131                         r_refdef.view.depth = 1;
2132                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2133                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2134                         r_refdef.view.z = 0;
2135                         if (r_stereo_side)
2136                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2137                 }
2138                 else if (r_stereo_horizontal.integer)
2139                 {
2140                         r_refdef.view.width = (int)(vid.width * size / 2);
2141                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2142                         r_refdef.view.depth = 1;
2143                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2144                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2145                         r_refdef.view.z = 0;
2146                         if (r_stereo_side)
2147                                 r_refdef.view.x += (int)(r_refdef.view.width);
2148                 }
2149                 else if (r_stereo_vertical.integer)
2150                 {
2151                         r_refdef.view.width = (int)(vid.width * size);
2152                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2153                         r_refdef.view.depth = 1;
2154                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2155                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2156                         r_refdef.view.z = 0;
2157                         if (r_stereo_side)
2158                                 r_refdef.view.y += (int)(r_refdef.view.height);
2159                 }
2160                 else
2161                 {
2162                         r_refdef.view.width = (int)(vid.width * size);
2163                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2164                         r_refdef.view.depth = 1;
2165                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2166                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2167                         r_refdef.view.z = 0;
2168                 }
2169
2170                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2171                 // LordHavoc: this is designed to produce widescreen fov values
2172                 // when the screen is wider than 4/3 width/height aspect, to do
2173                 // this it simply assumes the requested fov is the vertical fov
2174                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2175                 // higher/lower according to the ratio
2176                 r_refdef.view.useperspective = true;
2177                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2178                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2179
2180                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2181                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2182                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2183                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2184
2185                 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2186                         R_RenderView();
2187         }
2188
2189         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2190         {
2191                 r_refdef.view.width = vid.width;
2192                 r_refdef.view.height = vid.height;
2193                 r_refdef.view.depth = 1;
2194                 r_refdef.view.x = 0;
2195                 r_refdef.view.y = 0;
2196                 r_refdef.view.z = 0;
2197                 r_refdef.view.useperspective = false;
2198         }
2199
2200         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2201         {
2202                 const char *t;
2203                 int framenum;
2204                 t = timedemo_screenshotframelist.string;
2205                 while (*t)
2206                 {
2207                         while (*t == ' ')
2208                                 t++;
2209                         if (!*t)
2210                                 break;
2211                         framenum = atof(t);
2212                         if (framenum == cls.td_frames)
2213                                 break;
2214                         while (*t && *t != ' ')
2215                                 t++;
2216                 }
2217                 if (*t)
2218                 {
2219                         // we need to take a screenshot of this frame...
2220                         char filename[MAX_QPATH];
2221                         unsigned char *buffer1;
2222                         unsigned char *buffer2;
2223                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2224                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2225                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2226                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2227                         Mem_Free(buffer1);
2228                         Mem_Free(buffer2);
2229                 }
2230         }
2231
2232         // draw 2D stuff
2233         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2234                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2235                         Con_DrawNotify ();      // only draw notify in game
2236
2237         if (cls.signon == SIGNONS)
2238         {
2239                 SCR_DrawNet ();
2240                 SCR_DrawTurtle ();
2241                 SCR_DrawPause ();
2242                 if (!r_letterbox.value)
2243                         Sbar_Draw();
2244                 SHOWLMP_drawall();
2245                 SCR_CheckDrawCenterString();
2246         }
2247         SCR_DrawNetGraph ();
2248 #ifdef CONFIG_MENU
2249         MR_Draw();
2250 #endif
2251         CL_DrawVideo();
2252         R_Shadow_EditLights_DrawSelectedLightProperties();
2253
2254         SCR_DrawConsole();
2255
2256         SCR_DrawBrand();
2257
2258         SCR_DrawInfobar();
2259
2260         SCR_DrawTouchscreenOverlay();
2261
2262         if (r_timereport_active)
2263                 R_TimeReport("2d");
2264
2265         R_TimeReport_EndFrame();
2266         R_TimeReport_BeginFrame();
2267         Sbar_ShowFPS();
2268
2269         DrawQ_Finish();
2270
2271         R_DrawGamma();
2272
2273         R_Mesh_Finish();
2274 }
2275
2276 typedef struct loadingscreenstack_s
2277 {
2278         struct loadingscreenstack_s *prev;
2279         char msg[MAX_QPATH];
2280         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2281         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2282         float relative_completion; // 0 .. 1
2283 }
2284 loadingscreenstack_t;
2285 static loadingscreenstack_t *loadingscreenstack = NULL;
2286 static qboolean loadingscreendone = false;
2287 static qboolean loadingscreencleared = false;
2288 static float loadingscreenheight = 0;
2289 rtexture_t *loadingscreentexture = NULL;
2290 static float loadingscreentexture_vertex3f[12];
2291 static float loadingscreentexture_texcoord2f[8];
2292 static int loadingscreenpic_number = 0;
2293
2294 static void SCR_ClearLoadingScreenTexture(void)
2295 {
2296         if(loadingscreentexture)
2297                 R_FreeTexture(loadingscreentexture);
2298         loadingscreentexture = NULL;
2299 }
2300
2301 extern rtexturepool_t *r_main_texturepool;
2302 static void SCR_SetLoadingScreenTexture(void)
2303 {
2304         int w, h;
2305         float loadingscreentexture_w;
2306         float loadingscreentexture_h;
2307
2308         SCR_ClearLoadingScreenTexture();
2309
2310         if (vid.support.arb_texture_non_power_of_two)
2311         {
2312                 w = vid.width; h = vid.height;
2313                 loadingscreentexture_w = loadingscreentexture_h = 1;
2314         }
2315         else
2316         {
2317                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2318                 loadingscreentexture_w = vid.width / (float) w;
2319                 loadingscreentexture_h = vid.height / (float) h;
2320         }
2321
2322         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2323         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2324
2325         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2326         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2327         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2328         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2329         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2330         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2331         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2332         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2333         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2334 }
2335
2336 void SCR_UpdateLoadingScreenIfShown(void)
2337 {
2338         if(loadingscreendone)
2339                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2340 }
2341
2342 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2343 {
2344         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2345         s->prev = loadingscreenstack;
2346         loadingscreenstack = s;
2347
2348         strlcpy(s->msg, msg, sizeof(s->msg));
2349         s->relative_completion = 0;
2350
2351         if(s->prev)
2352         {
2353                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2354                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2355                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2356                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2357         }
2358         else
2359         {
2360                 s->absolute_loading_amount_min = 0;
2361                 s->absolute_loading_amount_len = 1;
2362         }
2363
2364         if(redraw)
2365                 SCR_UpdateLoadingScreenIfShown();
2366 }
2367
2368 void SCR_PopLoadingScreen (qboolean redraw)
2369 {
2370         loadingscreenstack_t *s = loadingscreenstack;
2371
2372         if(!s)
2373         {
2374                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2375                 return;
2376         }
2377
2378         loadingscreenstack = s->prev;
2379         if(s->prev)
2380                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2381         Z_Free(s);
2382
2383         if(redraw)
2384                 SCR_UpdateLoadingScreenIfShown();
2385 }
2386
2387 void SCR_ClearLoadingScreen (qboolean redraw)
2388 {
2389         while(loadingscreenstack)
2390                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2391 }
2392
2393 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2394 {
2395         float x;
2396         size_t len;
2397         float total;
2398
2399         total = 0;
2400 #if 0
2401         if(s)
2402         {
2403                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2404                 y -= total;
2405                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2406                 {
2407                         len = strlen(s->msg);
2408                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2409                         y -= size;
2410                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2411                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2412                         total += size;
2413                 }
2414         }
2415 #else
2416         if(s)
2417         {
2418                 len = strlen(s->msg);
2419                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2420                 y -= size;
2421                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2422                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2423                 total += size;
2424         }
2425 #endif
2426         return total;
2427 }
2428
2429 static void SCR_DrawLoadingStack(void)
2430 {
2431         float verts[12];
2432         float colors[16];
2433
2434         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2435         if(loadingscreenstack)
2436         {
2437                 // height = 32; // sorry, using the actual one is ugly
2438                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2439                 GL_DepthRange(0, 1);
2440                 GL_PolygonOffset(0, 0);
2441                 GL_DepthTest(false);
2442 //              R_Mesh_ResetTextureState();
2443                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2444                 verts[0] = verts[9] = 0;
2445                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2446                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2447                 verts[7] = verts[10] = vid_conheight.integer;
2448                 
2449 #if _MSC_VER >= 1400
2450 #define sscanf sscanf_s
2451 #endif
2452                 //                                        ^^^^^^^^^^ blue component
2453                 //                              ^^^^^^ bottom row
2454                 //          ^^^^^^^^^^^^ alpha is always on
2455                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2456                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2457                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2458                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2459
2460                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2461                 R_SetupShader_Generic_NoTexture(true, true);
2462                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2463
2464                 // make sure everything is cleared, including the progress indicator
2465                 if(loadingscreenheight < 8)
2466                         loadingscreenheight = 8;
2467         }
2468 }
2469
2470 static cachepic_t *loadingscreenpic;
2471 static float loadingscreenpic_vertex3f[12];
2472 static float loadingscreenpic_texcoord2f[8];
2473
2474 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2475 {
2476         r_viewport_t viewport;
2477         float x, y, w, h, sw, sh, f;
2478         char vabuf[1024];
2479         // release mouse grab while loading
2480         if (!vid.fullscreen)
2481                 VID_SetMouse(false, false, false);
2482 //      CHECKGLERROR
2483         r_refdef.draw2dstage = true;
2484         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2485         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2486         R_SetViewport(&viewport);
2487         GL_ColorMask(1,1,1,1);
2488         // when starting up a new video mode, make sure the screen is cleared to black
2489         if (clear || loadingscreentexture)
2490                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2491         R_Textures_Frame();
2492         R_Mesh_Start();
2493         R_EntityMatrix(&identitymatrix);
2494         // draw the loading plaque
2495         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2496
2497         w = loadingscreenpic->width;
2498         h = loadingscreenpic->height;
2499
2500         // apply scale
2501         w *= scr_loadingscreen_scale.value;
2502         h *= scr_loadingscreen_scale.value;
2503
2504         // apply scale base
2505         if(scr_loadingscreen_scale_base.integer)
2506         {
2507                 w *= vid_conwidth.integer / (float) vid.width;
2508                 h *= vid_conheight.integer / (float) vid.height;
2509         }
2510
2511         // apply scale limit
2512         sw = w / vid_conwidth.integer;
2513         sh = h / vid_conheight.integer;
2514         f = 1;
2515         switch(scr_loadingscreen_scale_limit.integer)
2516         {
2517                 case 1:
2518                         f = max(sw, sh);
2519                         break;
2520                 case 2:
2521                         f = min(sw, sh);
2522                         break;
2523                 case 3:
2524                         f = sw;
2525                         break;
2526                 case 4:
2527                         f = sh;
2528                         break;
2529         }
2530         if(f > 1)
2531         {
2532                 w /= f;
2533                 h /= f;
2534         }
2535
2536         x = (vid_conwidth.integer - w)/2;
2537         y = (vid_conheight.integer - h)/2;
2538         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2539         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2540         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2541         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2542         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2543         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2544         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2545         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2546         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2547 }
2548
2549 static void SCR_DrawLoadingScreen (qboolean clear)
2550 {
2551         // we only need to draw the image if it isn't already there
2552         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2553         GL_DepthRange(0, 1);
2554         GL_PolygonOffset(0, 0);
2555         GL_DepthTest(false);
2556 //      R_Mesh_ResetTextureState();
2557         GL_Color(1,1,1,1);
2558         if(loadingscreentexture)
2559         {
2560                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2561                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2562                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2563         }
2564         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2565         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2566         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2567         SCR_DrawLoadingStack();
2568 }
2569
2570 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2571 {
2572         R_Mesh_Finish();
2573         // refresh
2574         VID_Finish();
2575 }
2576
2577 static double loadingscreen_lastupdate;
2578
2579 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2580 {
2581         keydest_t       old_key_dest;
2582         int                     old_key_consoleactive;
2583
2584         // don't do anything if not initialized yet
2585         if (vid_hidden || cls.state == ca_dedicated)
2586                 return;
2587
2588         // limit update rate
2589         if (scr_loadingscreen_maxfps.value)
2590         {
2591                 double t = Sys_DirtyTime();
2592                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2593                         return;
2594                 loadingscreen_lastupdate = t;
2595         }
2596
2597         if(!scr_loadingscreen_background.integer)
2598                 clear = true;
2599         
2600         if(loadingscreendone)
2601                 clear |= loadingscreencleared;
2602
2603         if(!loadingscreendone)
2604         {
2605                 if(startup && scr_loadingscreen_firstforstartup.integer)
2606                         loadingscreenpic_number = 0;
2607                 else if(scr_loadingscreen_firstforstartup.integer)
2608                         if(scr_loadingscreen_count.integer > 1)
2609                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2610                         else
2611                                 loadingscreenpic_number = 0;
2612                 else
2613                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2614         }
2615
2616         if(clear)
2617                 SCR_ClearLoadingScreenTexture();
2618         else if(!loadingscreendone)
2619                 SCR_SetLoadingScreenTexture();
2620
2621         if(!loadingscreendone)
2622         {
2623                 loadingscreendone = true;
2624                 loadingscreenheight = 0;
2625         }
2626         loadingscreencleared = clear;
2627
2628 #ifdef USE_GLES2
2629         SCR_DrawLoadingScreen_SharedSetup(clear);
2630         SCR_DrawLoadingScreen(clear);
2631 #else
2632         if (qglDrawBuffer)
2633                 qglDrawBuffer(GL_BACK);
2634         SCR_DrawLoadingScreen_SharedSetup(clear);
2635         if (vid.stereobuffer && qglDrawBuffer)
2636         {
2637                 qglDrawBuffer(GL_BACK_LEFT);
2638                 SCR_DrawLoadingScreen(clear);
2639                 qglDrawBuffer(GL_BACK_RIGHT);
2640                 SCR_DrawLoadingScreen(clear);
2641         }
2642         else
2643         {
2644                 if (qglDrawBuffer)
2645                         qglDrawBuffer(GL_BACK);
2646                 SCR_DrawLoadingScreen(clear);
2647         }
2648 #endif
2649         SCR_DrawLoadingScreen_SharedFinish(clear);
2650
2651         // this goes into the event loop, and should prevent unresponsive cursor on vista
2652         old_key_dest = key_dest;
2653         old_key_consoleactive = key_consoleactive;
2654         key_dest = key_void;
2655         key_consoleactive = false;
2656         Key_EventQueue_Block(); Sys_SendKeyEvents();
2657         key_dest = old_key_dest;
2658         key_consoleactive = old_key_consoleactive;
2659 }
2660
2661 qboolean R_Stereo_ColorMasking(void)
2662 {
2663         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2664 }
2665
2666 qboolean R_Stereo_Active(void)
2667 {
2668         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2669 }
2670
2671 extern cvar_t cl_minfps;
2672 extern cvar_t cl_minfps_fade;
2673 extern cvar_t cl_minfps_qualitymax;
2674 extern cvar_t cl_minfps_qualitymin;
2675 extern cvar_t cl_minfps_qualitymultiply;
2676 extern cvar_t cl_minfps_qualityhysteresis;
2677 extern cvar_t cl_minfps_qualitystepmax;
2678 extern cvar_t cl_minfps_force;
2679 static double cl_updatescreen_quality = 1;
2680 void CL_UpdateScreen(void)
2681 {
2682         vec3_t vieworigin;
2683         static double drawscreenstart = 0.0;
2684         double drawscreendelta;
2685         float conwidth, conheight;
2686         r_viewport_t viewport;
2687
2688         if(drawscreenstart)
2689         {
2690                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2691                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2692                 {
2693                         // quality adjustment according to render time
2694                         double actualframetime;
2695                         double targetframetime;
2696                         double adjust;
2697                         double f;
2698                         double h;
2699
2700                         // fade lastdrawscreentime
2701                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2702
2703                         // find actual and target frame times
2704                         actualframetime = r_refdef.lastdrawscreentime;
2705                         targetframetime = (1.0 / cl_minfps.value);
2706
2707                         // we scale hysteresis by quality
2708                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2709
2710                         // calculate adjustment assuming linearity
2711                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2712                         adjust = (targetframetime - actualframetime) * f;
2713
2714                         // one sided hysteresis
2715                         if(adjust > 0)
2716                                 adjust = max(0, adjust - h);
2717
2718                         // adjust > 0 if:
2719                         //   (targetframetime - actualframetime) * f > h
2720                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2721                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2722                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2723                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2724                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2725                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2726                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2727                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2728                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2729
2730                         // adjust < 0 if:
2731                         //   (targetframetime - actualframetime) * f < 0
2732                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2733                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2734                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2735                         //   actualfps < cl_minfps.value
2736
2737                         /*
2738                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2739                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2740                                         cl_minfps.value);
2741                         */
2742
2743                         // don't adjust too much at once
2744                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2745
2746                         // adjust!
2747                         cl_updatescreen_quality += adjust;
2748                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2749                 }
2750                 else
2751                 {
2752                         cl_updatescreen_quality = 1;
2753                         r_refdef.lastdrawscreentime = 0;
2754                 }
2755         }
2756
2757         drawscreenstart = Sys_DirtyTime();
2758
2759         Sbar_ShowFPS_Update();
2760
2761         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2762                 return;                         // not initialized yet
2763
2764         loadingscreendone = false;
2765
2766         if(IS_NEXUIZ_DERIVED(gamemode))
2767         {
2768                 // play a bit with the palette (experimental)
2769                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2770                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2771                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2772                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2773                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2774                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2775                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2776                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2777         }
2778
2779         if (vid_hidden)
2780         {
2781                 VID_Finish();
2782                 return;
2783         }
2784
2785         conwidth = bound(160, vid_conwidth.value, 32768);
2786         conheight = bound(90, vid_conheight.value, 24576);
2787         if (vid_conwidth.value != conwidth)
2788                 Cvar_SetValue("vid_conwidth", conwidth);
2789         if (vid_conheight.value != conheight)
2790                 Cvar_SetValue("vid_conheight", conheight);
2791
2792         // bound viewsize
2793         if (scr_viewsize.value < 30)
2794                 Cvar_Set ("viewsize","30");
2795         if (scr_viewsize.value > 120)
2796                 Cvar_Set ("viewsize","120");
2797
2798         // bound field of view
2799         if (scr_fov.value < 1)
2800                 Cvar_Set ("fov","1");
2801         if (scr_fov.value > 170)
2802                 Cvar_Set ("fov","170");
2803
2804         // intermission is always full screen
2805         if (cl.intermission)
2806                 sb_lines = 0;
2807         else
2808         {
2809                 if (scr_viewsize.value >= 120)
2810                         sb_lines = 0;           // no status bar at all
2811                 else if (scr_viewsize.value >= 110)
2812                         sb_lines = 24;          // no inventory
2813                 else
2814                         sb_lines = 24+16+8;
2815         }
2816
2817         R_FrameData_NewFrame();
2818         R_BufferData_NewFrame();
2819
2820         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2821         R_HDR_UpdateIrisAdaptation(vieworigin);
2822
2823         r_refdef.view.colormask[0] = 1;
2824         r_refdef.view.colormask[1] = 1;
2825         r_refdef.view.colormask[2] = 1;
2826
2827         SCR_SetUpToDrawConsole();
2828
2829 #ifndef USE_GLES2
2830         if (qglDrawBuffer)
2831         {
2832                 CHECKGLERROR
2833                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2834                 // set dithering mode
2835                 if (gl_dither.integer)
2836                 {
2837                         qglEnable(GL_DITHER);CHECKGLERROR
2838                 }
2839                 else
2840                 {
2841                         qglDisable(GL_DITHER);CHECKGLERROR
2842                 }
2843         }
2844 #endif
2845
2846         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2847         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2848         R_SetViewport(&viewport);
2849         GL_ScissorTest(false);
2850         GL_ColorMask(1,1,1,1);
2851         GL_DepthMask(true);
2852
2853         R_ClearScreen(false);
2854         r_refdef.view.clear = false;
2855         r_refdef.view.isoverlay = false;
2856
2857         // calculate r_refdef.view.quality
2858         r_refdef.view.quality = cl_updatescreen_quality;
2859
2860 #ifndef USE_GLES2
2861         if (qglPolygonStipple)
2862         {
2863                 if(scr_stipple.integer)
2864                 {
2865                         GLubyte stipple[128];
2866                         int i, s, width, parts;
2867                         static int frame = 0;
2868                         ++frame;
2869         
2870                         s = scr_stipple.integer;
2871                         parts = (s & 007);
2872                         width = (s & 070) >> 3;
2873         
2874                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2875                         for(i = 0; i < 128; ++i)
2876                         {
2877                                 int line = i/4;
2878                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2879                         }
2880                         qglPolygonStipple(stipple);CHECKGLERROR
2881                 }
2882                 else
2883                 {
2884                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2885                 }
2886         }
2887 #endif
2888
2889 #ifndef USE_GLES2
2890         if (R_Stereo_Active())
2891         {
2892                 r_stereo_side = 0;
2893
2894                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2895                 {
2896                         r_refdef.view.colormask[0] = 1;
2897                         r_refdef.view.colormask[1] = 0;
2898                         r_refdef.view.colormask[2] = 0;
2899                 }
2900
2901                 if (vid.stereobuffer)
2902                         qglDrawBuffer(GL_BACK_RIGHT);
2903
2904                 SCR_DrawScreen();
2905
2906                 r_stereo_side = 1;
2907                 r_refdef.view.clear = true;
2908
2909                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2910                 {
2911                         r_refdef.view.colormask[0] = 0;
2912                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2913                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2914                 }
2915
2916                 if (vid.stereobuffer)
2917                         qglDrawBuffer(GL_BACK_LEFT);
2918
2919                 SCR_DrawScreen();
2920                 r_stereo_side = 0;
2921         }
2922         else
2923 #endif
2924         {
2925                 r_stereo_side = 0;
2926                 SCR_DrawScreen();
2927         }
2928
2929 #ifdef CONFIG_VIDEO_CAPTURE
2930         SCR_CaptureVideo();
2931 #endif
2932
2933         if (qglFlush)
2934                 qglFlush(); // FIXME: should we really be using qglFlush here?
2935
2936         if (!vid_activewindow)
2937                 VID_SetMouse(false, false, false);
2938         else if (key_consoleactive)
2939                 VID_SetMouse(vid.fullscreen, false, false);
2940         else if (key_dest == key_menu_grabbed)
2941                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2942         else if (key_dest == key_menu)
2943                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2944         else
2945                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2946
2947         VID_Finish();
2948 }
2949
2950 void CL_Screen_NewMap(void)
2951 {
2952 }