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[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_CLIENT | CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_CLIENT | CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_CLIENT | CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_CLIENT | CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_CLIENT | CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_CLIENT | CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_CLIENT | CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {CVAR_CLIENT, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {CVAR_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {CVAR_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_CLIENT | CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_CLIENT | CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_CLIENT | CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {CVAR_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {CVAR_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {CVAR_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {CVAR_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {CVAR_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {CVAR_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {CVAR_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {CVAR_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {CVAR_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {CVAR_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {CVAR_CLIENT, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {CVAR_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidthauto = {CVAR_CLIENT | CVAR_SAVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
53 cvar_t vid_conwidth = {CVAR_CLIENT | CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
54 cvar_t vid_conheight = {CVAR_CLIENT | CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
55 cvar_t vid_pixelheight = {CVAR_CLIENT | CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
56 cvar_t scr_screenshot_jpeg = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
57 cvar_t scr_screenshot_jpeg_quality = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
58 cvar_t scr_screenshot_png = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
59 cvar_t scr_screenshot_gammaboost = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
60 cvar_t scr_screenshot_alpha = {CVAR_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {CVAR_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {CVAR_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {CVAR_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {CVAR_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {CVAR_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {CVAR_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {CVAR_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {CVAR_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {CVAR_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {CVAR_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {CVAR_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {CVAR_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {CVAR_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_CLIENT | CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {CVAR_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {CVAR_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {CVAR_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {CVAR_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
113
114
115
116 extern cvar_t sbar_info_pos;
117 extern cvar_t r_fog_clear;
118
119 int jpeg_supported = false;
120
121 qboolean        scr_initialized;                // ready to draw
122
123 float           scr_con_current;
124 int                     scr_con_margin_bottom;
125
126 extern int      con_vislines;
127
128 extern int cl_punchangle_applied;
129
130 static void SCR_ScreenShot_f(cmd_state_t *cmd);
131 static void R_Envmap_f(cmd_state_t *cmd);
132
133 // backend
134 void R_ClearScreen(qboolean fogcolor);
135
136 /*
137 ===============================================================================
138
139 CENTER PRINTING
140
141 ===============================================================================
142 */
143
144 char            scr_centerstring[MAX_INPUTLINE];
145 float           scr_centertime_start;   // for slow victory printing
146 float           scr_centertime_off;
147 int                     scr_center_lines;
148 int                     scr_erase_lines;
149 int                     scr_erase_center;
150 char        scr_infobarstring[MAX_INPUTLINE];
151 float       scr_infobartime_off;
152
153 /*
154 ==============
155 SCR_CenterPrint
156
157 Called for important messages that should stay in the center of the screen
158 for a few moments
159 ==============
160 */
161 void SCR_CenterPrint(const char *str)
162 {
163         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
164         scr_centertime_off = scr_centertime.value;
165         scr_centertime_start = cl.time;
166
167 // count the number of lines for centering
168         scr_center_lines = 1;
169         while (*str)
170         {
171                 if (*str == '\n')
172                         scr_center_lines++;
173                 str++;
174         }
175 }
176
177
178 static void SCR_DrawCenterString (void)
179 {
180         char    *start;
181         int             x, y;
182         int             remaining;
183         int             color;
184
185         if(cl.intermission == 2) // in finale,
186                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
187                         return;
188
189         if(scr_centertime.value <= 0 && !cl.intermission)
190                 return;
191
192 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
193         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
194                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
195         else
196                 remaining = 9999;
197
198         scr_erase_center = 0;
199         start = scr_centerstring;
200
201         if (remaining < 1)
202                 return;
203
204         if (scr_center_lines <= 4)
205                 y = (int)(vid_conheight.integer*0.35);
206         else
207                 y = 48;
208
209         color = -1;
210         do
211         {
212                 // scan the number of characters on the line, not counting color codes
213                 char *newline = strchr(start, '\n');
214                 int l = newline ? (newline - start) : (int)strlen(start);
215                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
216
217                 x = (int) (vid_conwidth.integer - width)/2;
218                 if (l > 0)
219                 {
220                         if (remaining < l)
221                                 l = remaining;
222                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
223                         remaining -= l;
224                         if (remaining <= 0)
225                                 return;
226                 }
227                 y += 8;
228
229                 if (!newline)
230                         break;
231                 start = newline + 1; // skip the \n
232         } while (1);
233 }
234
235 static void SCR_CheckDrawCenterString (void)
236 {
237         if (scr_center_lines > scr_erase_lines)
238                 scr_erase_lines = scr_center_lines;
239
240         if (cl.time > cl.oldtime)
241                 scr_centertime_off -= cl.time - cl.oldtime;
242
243         // don't draw if this is a normal stats-screen intermission,
244         // only if it is not an intermission, or a finale intermission
245         if (cl.intermission == 1)
246                 return;
247         if (scr_centertime_off <= 0 && !cl.intermission)
248                 return;
249         if (key_dest != key_game)
250                 return;
251
252         SCR_DrawCenterString ();
253 }
254
255 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
256 {
257         netgraphitem_t *graph;
258         int j, x, y;
259         int totalbytes = 0;
260         char bytesstring[128];
261         float g[NETGRAPH_PACKETS][7];
262         float *a;
263         float *b;
264         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
265         // draw the bar graph itself
266         memset(g, 0, sizeof(g));
267         for (j = 0;j < NETGRAPH_PACKETS;j++)
268         {
269                 graph = netgraph + j;
270                 g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time);
271                 g[j][1] = 1.0f;
272                 g[j][2] = 1.0f;
273                 g[j][3] = 1.0f;
274                 g[j][4] = 1.0f;
275                 g[j][5] = 1.0f;
276                 g[j][6] = 1.0f;
277                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
278                         g[j][1] = 0.00f;
279                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
280                         g[j][2] = 0.90f;
281                 else
282                 {
283                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
284                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
285                                         g[j][2] = 0.98f;
286                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
287                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
288                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
289                         // count bytes in the last second
290                         if (host.realtime - graph->time < 1.0f)
291                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
292                 }
293                 if(graph->cleartime >= 0)
294                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
295                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
296                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
297                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
298                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
299                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
300                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
301         }
302         // render the lines for the graph
303         for (j = 0;j < NETGRAPH_PACKETS;j++)
304         {
305                 a = g[j];
306                 b = g[(j+1)%NETGRAPH_PACKETS];
307                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
308                         continue;
309                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
310                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
311                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
312                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
313                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
314                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
315         }
316         x = graphx;
317         y = graphy + graphheight;
318         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
319         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
320         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
321 }
322
323 /*
324 ==============
325 SCR_DrawNetGraph
326 ==============
327 */
328 static void SCR_DrawNetGraph (void)
329 {
330         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
331         float graphscale;
332         netconn_t *c;
333         char vabuf[1024];
334
335         if (cls.state != ca_connected)
336                 return;
337         if (!cls.netcon)
338                 return;
339         if (!shownetgraph.integer)
340                 return;
341
342         separator1 = 2;
343         separator2 = 4;
344         textsize = 8;
345         graphwidth = 120;
346         graphheight = 70;
347         graphscale = 1.0f / 1500.0f;
348         graphlimit = cl_rate.integer;
349
350         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
351         netgraphsperrow = max(netgraphsperrow, 1);
352
353         index = 0;
354         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
355         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
356         c = cls.netcon;
357         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
358         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
359         index++;
360
361         if (sv.active && shownetgraph.integer >= 2)
362         {
363                 for (i = 0;i < svs.maxclients;i++)
364                 {
365                         c = svs.clients[i].netconnection;
366                         if (!c)
367                                 continue;
368                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
369                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
370                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
371                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
372                         index++;
373                 }
374         }
375 }
376
377 /*
378 ==============
379 SCR_DrawTurtle
380 ==============
381 */
382 static void SCR_DrawTurtle (void)
383 {
384         static int      count;
385
386         if (cls.state != ca_connected)
387                 return;
388
389         if (!scr_showturtle.integer)
390                 return;
391
392         if (cl.realframetime < 0.1)
393         {
394                 count = 0;
395                 return;
396         }
397
398         count++;
399         if (count < 3)
400                 return;
401
402         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
403 }
404
405 /*
406 ==============
407 SCR_DrawNet
408 ==============
409 */
410 static void SCR_DrawNet (void)
411 {
412         if (cls.state != ca_connected)
413                 return;
414         if (host.realtime - cl.last_received_message < 0.3)
415                 return;
416         if (cls.demoplayback)
417                 return;
418
419         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
420 }
421
422 /*
423 ==============
424 DrawPause
425 ==============
426 */
427 static void SCR_DrawPause (void)
428 {
429         cachepic_t      *pic;
430
431         if (cls.state != ca_connected)
432                 return;
433
434         if (!scr_showpause.integer)             // turn off for screenshots
435                 return;
436
437         if (!cl.paused)
438                 return;
439
440         pic = Draw_CachePic ("gfx/pause");
441         DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
442 }
443
444 /*
445 ==============
446 SCR_DrawBrand
447 ==============
448 */
449 static void SCR_DrawBrand (void)
450 {
451         cachepic_t      *pic;
452         float           x, y;
453
454         if (!scr_showbrand.value)
455                 return;
456
457         pic = Draw_CachePic ("gfx/brand");
458
459         switch ((int)scr_showbrand.value)
460         {
461         case 1: // bottom left
462                 x = 0;
463                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
464                 break;
465         case 2: // bottom centre
466                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
467                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
468                 break;
469         case 3: // bottom right
470                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
471                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
472                 break;
473         case 4: // centre right
474                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
475                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
476                 break;
477         case 5: // top right
478                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
479                 y = 0;
480                 break;
481         case 6: // top centre
482                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
483                 y = 0;
484                 break;
485         case 7: // top left
486                 x = 0;
487                 y = 0;
488                 break;
489         case 8: // centre left
490                 x = 0;
491                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
492                 break;
493         default:
494                 return;
495         }
496
497         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
498 }
499
500 /*
501 ==============
502 SCR_DrawQWDownload
503 ==============
504 */
505 static int SCR_DrawQWDownload(int offset)
506 {
507         // sync with SCR_InfobarHeight
508         int len;
509         float x, y;
510         float size = scr_infobar_height.value;
511         char temp[256];
512
513         if (!cls.qw_downloadname[0])
514         {
515                 cls.qw_downloadspeedrate = 0;
516                 cls.qw_downloadspeedtime = host.realtime;
517                 cls.qw_downloadspeedcount = 0;
518                 return 0;
519         }
520         if (host.realtime >= cls.qw_downloadspeedtime + 1)
521         {
522                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
523                 cls.qw_downloadspeedtime = host.realtime;
524                 cls.qw_downloadspeedcount = 0;
525         }
526         if (cls.protocol == PROTOCOL_QUAKEWORLD)
527                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
528         else
529                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
530         len = (int)strlen(temp);
531         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
532         y = vid_conheight.integer - size - offset;
533         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
534         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
535         return size;
536 }
537 /*
538 ==============
539 SCR_DrawInfobarString
540 ==============
541 */
542 static int SCR_DrawInfobarString(int offset)
543 {
544         int len;
545         float x, y;
546         float size = scr_infobar_height.value;
547
548         len = (int)strlen(scr_infobarstring);
549         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
550         y = vid_conheight.integer - size - offset;
551         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
552         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
553         return size;
554 }
555
556 /*
557 ==============
558 SCR_DrawCurlDownload
559 ==============
560 */
561 static int SCR_DrawCurlDownload(int offset)
562 {
563         // sync with SCR_InfobarHeight
564         int len;
565         int nDownloads;
566         int i;
567         float x, y;
568         float size = scr_infobar_height.value;
569         Curl_downloadinfo_t *downinfo;
570         char temp[256];
571         char addinfobuf[128];
572         const char *addinfo;
573
574         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
575         if(!downinfo)
576                 return 0;
577
578         y = vid_conheight.integer - size * nDownloads - offset;
579
580         if(addinfo)
581         {
582                 len = (int)strlen(addinfo);
583                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
584                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
585                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
586         }
587
588         for(i = 0; i != nDownloads; ++i)
589         {
590                 if(downinfo[i].queued)
591                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
592                 else if(downinfo[i].progress <= 0)
593                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
594                 else
595                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
596                 len = (int)strlen(temp);
597                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
598                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
599                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
600         }
601
602         Z_Free(downinfo);
603
604         return size * (nDownloads + (addinfo ? 1 : 0));
605 }
606
607 /*
608 ==============
609 SCR_DrawInfobar
610 ==============
611 */
612 static void SCR_DrawInfobar(void)
613 {
614         int offset = 0;
615         offset += SCR_DrawQWDownload(offset);
616         offset += SCR_DrawCurlDownload(offset);
617         if(scr_infobartime_off > 0)
618                 offset += SCR_DrawInfobarString(offset);
619         if(offset != scr_con_margin_bottom)
620                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
621 }
622
623 static int SCR_InfobarHeight(void)
624 {
625         int offset = 0;
626         Curl_downloadinfo_t *downinfo;
627         const char *addinfo;
628         int nDownloads;
629         char addinfobuf[128];
630
631         if (cl.time > cl.oldtime)
632                 scr_infobartime_off -= cl.time - cl.oldtime;
633         if(scr_infobartime_off > 0)
634                 offset += 1;
635         if(cls.qw_downloadname[0])
636                 offset += 1;
637
638         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
639         if(downinfo)
640         {
641                 offset += (nDownloads + (addinfo ? 1 : 0));
642                 Z_Free(downinfo);
643         }
644         offset *= scr_infobar_height.value;
645
646         return offset;
647 }
648
649 /*
650 ==============
651 SCR_InfoBar_f
652 ==============
653 */
654 static void SCR_InfoBar_f(cmd_state_t *cmd)
655 {
656         if(Cmd_Argc(cmd) == 3)
657         {
658                 scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
659                 strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
660         }
661         else
662         {
663                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
664         }
665 }
666 //=============================================================================
667
668 /*
669 ==================
670 SCR_SetUpToDrawConsole
671 ==================
672 */
673 static void SCR_SetUpToDrawConsole (void)
674 {
675         // lines of console to display
676         float conlines;
677 #ifdef CONFIG_MENU
678         static int framecounter = 0;
679 #endif
680
681         Con_CheckResize ();
682
683 #ifdef CONFIG_MENU
684         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
685         {
686                 if (framecounter >= 2)
687                         MR_ToggleMenu(1);
688                 else
689                         framecounter++;
690         }
691         else
692                 framecounter = 0;
693 #endif
694
695         if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
696                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
697         else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
698                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
699         else
700                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
701
702 // decide on the height of the console
703         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
704                 conlines = vid_conheight.integer/2;     // half screen
705         else
706                 conlines = 0;                           // none visible
707
708         scr_con_current = conlines;
709 }
710
711 /*
712 ==================
713 SCR_DrawConsole
714 ==================
715 */
716 void SCR_DrawConsole (void)
717 {
718         scr_con_margin_bottom = SCR_InfobarHeight();
719         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
720         {
721                 // full screen
722                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
723         }
724         else if (scr_con_current)
725                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
726         else
727                 con_vislines = 0;
728 }
729
730 qboolean scr_loading = false;
731
732 /*
733 ===============
734 SCR_BeginLoadingPlaque
735
736 ================
737 */
738 void SCR_BeginLoadingPlaque (qboolean startup)
739 {
740         scr_loading = true;
741         SCR_UpdateLoadingScreen(false, startup);
742 }
743
744 void SCR_EndLoadingPlaque(void)
745 {
746         scr_loading = false;
747 }
748
749 //=============================================================================
750
751 const char *r_stat_name[r_stat_count] =
752 {
753         "timedelta",
754         "quality",
755         "renders",
756         "entities",
757         "entities_surfaces",
758         "entities_triangles",
759         "world_leafs",
760         "world_portals",
761         "world_surfaces",
762         "world_triangles",
763         "lightmapupdates",
764         "lightmapupdatepixels",
765         "particles",
766         "drawndecals",
767         "totaldecals",
768         "draws",
769         "draws_vertices",
770         "draws_elements",
771         "lights",
772         "lights_clears",
773         "lights_scissored",
774         "lights_lighttriangles",
775         "lights_shadowtriangles",
776         "lights_dynamicshadowtriangles",
777         "bouncegrid_lights",
778         "bouncegrid_particles",
779         "bouncegrid_traces",
780         "bouncegrid_hits",
781         "bouncegrid_splats",
782         "bouncegrid_bounces",
783         "photoncache_animated",
784         "photoncache_cached",
785         "photoncache_traced",
786         "bloom",
787         "bloom_copypixels",
788         "bloom_drawpixels",
789         "rendertargets_used",
790         "rendertargets_pixels",
791         "indexbufferuploadcount",
792         "indexbufferuploadsize",
793         "vertexbufferuploadcount",
794         "vertexbufferuploadsize",
795         "framedatacurrent",
796         "framedatasize",
797         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
798         "bufferdatacurrent_index16",
799         "bufferdatacurrent_index32",
800         "bufferdatacurrent_uniform",
801         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
802         "bufferdatasize_index16",
803         "bufferdatasize_index32",
804         "bufferdatasize_uniform",
805         "animcache_skeletal_count",
806         "animcache_skeletal_bones",
807         "animcache_skeletal_maxbones",
808         "animcache_shade_count",
809         "animcache_shade_vertices",
810         "animcache_shade_maxvertices",
811         "animcache_shape_count",
812         "animcache_shape_vertices",
813         "animcache_shape_maxvertices",
814         "batch_batches",
815         "batch_withgaps",
816         "batch_surfaces",
817         "batch_vertices",
818         "batch_triangles",
819         "fast_batches",
820         "fast_surfaces",
821         "fast_vertices",
822         "fast_triangles",
823         "copytriangles_batches",
824         "copytriangles_surfaces",
825         "copytriangles_vertices",
826         "copytriangles_triangles",
827         "dynamic_batches",
828         "dynamic_surfaces",
829         "dynamic_vertices",
830         "dynamic_triangles",
831         "dynamicskeletal_batches",
832         "dynamicskeletal_surfaces",
833         "dynamicskeletal_vertices",
834         "dynamicskeletal_triangles",
835         "dynamic_batches_because_cvar",
836         "dynamic_surfaces_because_cvar",
837         "dynamic_vertices_because_cvar",
838         "dynamic_triangles_because_cvar",
839         "dynamic_batches_because_lightmapvertex",
840         "dynamic_surfaces_because_lightmapvertex",
841         "dynamic_vertices_because_lightmapvertex",
842         "dynamic_triangles_because_lightmapvertex",
843         "dynamic_batches_because_deformvertexes_autosprite",
844         "dynamic_surfaces_because_deformvertexes_autosprite",
845         "dynamic_vertices_because_deformvertexes_autosprite",
846         "dynamic_triangles_because_deformvertexes_autosprite",
847         "dynamic_batches_because_deformvertexes_autosprite2",
848         "dynamic_surfaces_because_deformvertexes_autosprite2",
849         "dynamic_vertices_because_deformvertexes_autosprite2",
850         "dynamic_triangles_because_deformvertexes_autosprite2",
851         "dynamic_batches_because_deformvertexes_normal",
852         "dynamic_surfaces_because_deformvertexes_normal",
853         "dynamic_vertices_because_deformvertexes_normal",
854         "dynamic_triangles_because_deformvertexes_normal",
855         "dynamic_batches_because_deformvertexes_wave",
856         "dynamic_surfaces_because_deformvertexes_wave",
857         "dynamic_vertices_because_deformvertexes_wave",
858         "dynamic_triangles_because_deformvertexes_wave",
859         "dynamic_batches_because_deformvertexes_bulge",
860         "dynamic_surfaces_because_deformvertexes_bulge",
861         "dynamic_vertices_because_deformvertexes_bulge",
862         "dynamic_triangles_because_deformvertexes_bulge",
863         "dynamic_batches_because_deformvertexes_move",
864         "dynamic_surfaces_because_deformvertexes_move",
865         "dynamic_vertices_because_deformvertexes_move",
866         "dynamic_triangles_because_deformvertexes_move",
867         "dynamic_batches_because_tcgen_lightmap",
868         "dynamic_surfaces_because_tcgen_lightmap",
869         "dynamic_vertices_because_tcgen_lightmap",
870         "dynamic_triangles_because_tcgen_lightmap",
871         "dynamic_batches_because_tcgen_vector",
872         "dynamic_surfaces_because_tcgen_vector",
873         "dynamic_vertices_because_tcgen_vector",
874         "dynamic_triangles_because_tcgen_vector",
875         "dynamic_batches_because_tcgen_environment",
876         "dynamic_surfaces_because_tcgen_environment",
877         "dynamic_vertices_because_tcgen_environment",
878         "dynamic_triangles_because_tcgen_environment",
879         "dynamic_batches_because_tcmod_turbulent",
880         "dynamic_surfaces_because_tcmod_turbulent",
881         "dynamic_vertices_because_tcmod_turbulent",
882         "dynamic_triangles_because_tcmod_turbulent",
883         "dynamic_batches_because_nogaps",
884         "dynamic_surfaces_because_nogaps",
885         "dynamic_vertices_because_nogaps",
886         "dynamic_triangles_because_nogaps",
887         "dynamic_batches_because_derived",
888         "dynamic_surfaces_because_derived",
889         "dynamic_vertices_because_derived",
890         "dynamic_triangles_because_derived",
891         "entitycache_count",
892         "entitycache_surfaces",
893         "entitycache_vertices",
894         "entitycache_triangles",
895         "entityanimate_count",
896         "entityanimate_surfaces",
897         "entityanimate_vertices",
898         "entityanimate_triangles",
899         "entityskeletal_count",
900         "entityskeletal_surfaces",
901         "entityskeletal_vertices",
902         "entityskeletal_triangles",
903         "entitystatic_count",
904         "entitystatic_surfaces",
905         "entitystatic_vertices",
906         "entitystatic_triangles",
907         "entitycustom_count",
908         "entitycustom_surfaces",
909         "entitycustom_vertices",
910         "entitycustom_triangles",
911 };
912
913 char r_speeds_timestring[4096];
914 int speedstringcount, r_timereport_active;
915 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
916 int r_speeds_longestitem = 0;
917
918 void R_TimeReport(const char *desc)
919 {
920         char tempbuf[256];
921         int length;
922         int t;
923
924         if (r_speeds.integer < 2 || !r_timereport_active)
925                 return;
926
927         CHECKGLERROR
928         if (r_speeds.integer == 2)
929                 GL_Finish();
930         CHECKGLERROR
931         r_timereport_temp = r_timereport_current;
932         r_timereport_current = Sys_DirtyTime();
933         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
934
935         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
936         if (length < 0)
937                 length = (int)sizeof(tempbuf) - 1;
938         if (r_speeds_longestitem < length)
939                 r_speeds_longestitem = length;
940         for (;length < r_speeds_longestitem;length++)
941                 tempbuf[length] = ' ';
942         tempbuf[length] = 0;
943
944         if (speedstringcount + length > (vid_conwidth.integer / 8))
945         {
946                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
947                 speedstringcount = 0;
948         }
949         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
950         speedstringcount += length;
951 }
952
953 static void R_TimeReport_BeginFrame(void)
954 {
955         speedstringcount = 0;
956         r_speeds_timestring[0] = 0;
957         r_timereport_active = false;
958         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
959
960         if (r_speeds.integer >= 2)
961         {
962                 r_timereport_active = true;
963                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
964         }
965 }
966
967 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
968 {
969         int i, triangles = 0;
970         for (i = 0;i < leaf->numleafsurfaces;i++)
971                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
972         return triangles;
973 }
974
975 #define R_SPEEDS_GRAPH_COLORS 8
976 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
977 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
978
979 extern cvar_t r_viewscale;
980 extern float viewscalefpsadjusted;
981 static void R_TimeReport_EndFrame(void)
982 {
983         int j, lines;
984         cl_locnode_t *loc;
985         char string[1024+4096];
986         mleaf_t *viewleaf;
987         static double oldtime = 0;
988
989         r_refdef.stats[r_stat_timedelta] = (int)((host.realtime - oldtime) * 1000000.0);
990         oldtime = host.realtime;
991         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
992
993         string[0] = 0;
994         if (r_speeds.integer)
995         {
996                 // put the location name in the r_speeds display as it greatly helps
997                 // when creating loc files
998                 loc = CL_Locs_FindNearest(cl.movement_origin);
999                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1000                 dpsnprintf(string, sizeof(string),
1001 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1002 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1003 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1004 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1005 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1006 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1007 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1008 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1009 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1010 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1011 "%3i rendertargets%8i pixels\n"
1012 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1013 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1014 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1015 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1016 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1017 "%s"
1018 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1019 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1020 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1021 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1022 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1023 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1024 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1025 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1026 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1027 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1028 , r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels]
1029 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1030 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1031 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1032 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1033 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1034 , r_speeds_timestring);
1035         }
1036
1037         speedstringcount = 0;
1038         r_speeds_timestring[0] = 0;
1039         r_timereport_active = false;
1040
1041         if (r_speeds.integer >= 2)
1042         {
1043                 r_timereport_active = true;
1044                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1045         }
1046
1047         if (string[0])
1048         {
1049                 int i, y;
1050                 if (string[strlen(string)-1] == '\n')
1051                         string[strlen(string)-1] = 0;
1052                 lines = 1;
1053                 for (i = 0;string[i];i++)
1054                         if (string[i] == '\n')
1055                                 lines++;
1056                 y = vid_conheight.integer - sb_lines - lines * 8;
1057                 i = j = 0;
1058                 r_draw2d_force = true;
1059                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1060                 while (string[i])
1061                 {
1062                         j = i;
1063                         while (string[i] && string[i] != '\n')
1064                                 i++;
1065                         if (i - j > 0)
1066                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1067                         if (string[i] == '\n')
1068                                 i++;
1069                         y += 8;
1070                 }
1071                 r_draw2d_force = false;
1072         }
1073
1074         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1075                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1076         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1077                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1078         if (r_speeds_graph.integer)
1079         {
1080                 // if we currently have no graph data, reset the graph data entirely
1081                 int i;
1082                 if (!cls.r_speeds_graph_data)
1083                         for (i = 0;i < r_stat_count;i++)
1084                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1085                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1086                 {
1087                         int stat, index, d, graph_length, *graph_data;
1088                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1089                         cls.r_speeds_graph_current = 0;
1090                         if (cls.r_speeds_graph_data)
1091                                 Mem_Free(cls.r_speeds_graph_data);
1092                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1093                         // initialize the graph to have the current values throughout history
1094                         graph_data = cls.r_speeds_graph_data;
1095                         graph_length = cls.r_speeds_graph_length;
1096                         index = 0;
1097                         for (stat = 0;stat < r_stat_count;stat++)
1098                         {
1099                                 d = r_refdef.stats[stat];
1100                                 if (stat == r_stat_timedelta)
1101                                         d = 0;
1102                                 for (i = 0;i < graph_length;i++)
1103                                         graph_data[index++] = d;
1104                         }
1105                 }
1106         }
1107         else
1108         {
1109                 if (cls.r_speeds_graph_length)
1110                 {
1111                         cls.r_speeds_graph_length = 0;
1112                         Mem_Free(cls.r_speeds_graph_data);
1113                         cls.r_speeds_graph_data = NULL;
1114                         cls.r_speeds_graph_current = 0;
1115                 }
1116         }
1117
1118         if (cls.r_speeds_graph_length)
1119         {
1120                 char legend[128];
1121                 int i;
1122                 const int *data;
1123                 float x, y, width, height, scalex, scaley;
1124                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1125                 int color, stat, stats, index, range_min, range_max;
1126                 int graph_current, graph_length, *graph_data;
1127                 int statindex[R_SPEEDS_GRAPH_COLORS];
1128                 int sum;
1129
1130                 // add current stats to the graph_data
1131                 cls.r_speeds_graph_current++;
1132                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1133                         cls.r_speeds_graph_current = 0;
1134                 // poke each new stat into the current offset of its graph
1135                 graph_data = cls.r_speeds_graph_data;
1136                 graph_current = cls.r_speeds_graph_current;
1137                 graph_length = cls.r_speeds_graph_length;
1138                 for (stat = 0;stat < r_stat_count;stat++)
1139                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1140
1141                 // update the graph ranges
1142                 for (stat = 0;stat < r_stat_count;stat++)
1143                 {
1144                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1145                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1146                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1147                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1148                 }
1149
1150                 // force 2D drawing to occur even if r_render is 0
1151                 r_draw2d_force = true;
1152
1153                 // position the graph
1154                 width = r_speeds_graph_width.value;
1155                 height = r_speeds_graph_height.value;
1156                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1157                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1158
1159                 // fill background with a pattern of gray and black at one second intervals
1160                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1161                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1162                 {
1163                         float x1 = x + width - (i + 1) * scalex;
1164                         float x2 = x + width - i * scalex;
1165                         if (x1 < x)
1166                                 x1 = x;
1167                         if (i & 1)
1168                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1169                         else
1170                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1171                 }
1172
1173                 // count how many stats match our pattern
1174                 stats = 0;
1175                 color = 0;
1176                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1177                 {
1178                         // look at all stat names and find ones matching the filter
1179                         statindex[color] = -1;
1180                         if (!r_speeds_graph_filter[color].string)
1181                                 continue;
1182                         for (stat = 0;stat < r_stat_count;stat++)
1183                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1184                                         break;
1185                         if (stat >= r_stat_count)
1186                                 continue;
1187                         // record that this color is this stat for the line drawing loop
1188                         statindex[color] = stat;
1189                         // draw the legend text in the background of the graph
1190                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1191                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1192                         // count how many stats we need to graph in vertex buffer
1193                         stats++;
1194                 }
1195
1196                 if (stats)
1197                 {
1198                         // legend text is drawn after the graphs
1199                         // render the graph lines, we'll go back and render the legend text later
1200                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1201                         stats = 0;
1202                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1203                         {
1204                                 // look at all stat names and find ones matching the filter
1205                                 stat = statindex[color];
1206                                 if (stat < 0)
1207                                         continue;
1208                                 // prefer to graph stats with 0 base, but if they are
1209                                 // negative we have no choice
1210                                 range_min = cls.r_speeds_graph_datamin[stat];
1211                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1212                                 // some stats we specifically override the graph scale on
1213                                 if (stat == r_stat_timedelta)
1214                                         range_max = r_speeds_graph_maxtimedelta.integer;
1215                                 scaley = height / (range_max - range_min);
1216                                 // generate lines (2 vertices each)
1217                                 // to deal with incomplete data we walk right to left
1218                                 data = graph_data + stat * graph_length;
1219                                 index = graph_current;
1220                                 sum = 0;
1221                                 for (i = 0;i < graph_length - 1;)
1222                                 {
1223                                         float x1, y1, x2, y2;
1224                                         x1 = max(x, x + width - sum * scalex);
1225                                         y1 = y + height - (data[index] - range_min) * scaley;
1226                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1227                                         index--;
1228                                         if (index < 0)
1229                                                 index = graph_length - 1;
1230                                         i++;
1231                                         x2 = max(x, x + width - sum * scalex);
1232                                         y2 = y + height - (data[index] - range_min) * scaley;
1233                                         DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
1234                                 }
1235                         }
1236                 }
1237
1238                 // return to not drawing anything if r_render is 0
1239                 r_draw2d_force = false;
1240         }
1241
1242         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1243 }
1244
1245 /*
1246 =================
1247 SCR_SizeUp_f
1248
1249 Keybinding command
1250 =================
1251 */
1252 static void SCR_SizeUp_f(cmd_state_t *cmd)
1253 {
1254         Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
1255 }
1256
1257
1258 /*
1259 =================
1260 SCR_SizeDown_f
1261
1262 Keybinding command
1263 =================
1264 */
1265 static void SCR_SizeDown_f(cmd_state_t *cmd)
1266 {
1267         Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
1268 }
1269
1270 #ifdef CONFIG_VIDEO_CAPTURE
1271 void SCR_CaptureVideo_EndVideo(void);
1272 #endif
1273 void CL_Screen_Shutdown(void)
1274 {
1275 #ifdef CONFIG_VIDEO_CAPTURE
1276         SCR_CaptureVideo_EndVideo();
1277 #endif
1278 }
1279
1280 void CL_Screen_Init(void)
1281 {
1282         int i;
1283         Cvar_RegisterVariable (&scr_fov);
1284         Cvar_RegisterVariable (&scr_viewsize);
1285         Cvar_RegisterVariable (&scr_conalpha);
1286         Cvar_RegisterVariable (&scr_conalphafactor);
1287         Cvar_RegisterVariable (&scr_conalpha2factor);
1288         Cvar_RegisterVariable (&scr_conalpha3factor);
1289         Cvar_RegisterVariable (&scr_conscroll_x);
1290         Cvar_RegisterVariable (&scr_conscroll_y);
1291         Cvar_RegisterVariable (&scr_conscroll2_x);
1292         Cvar_RegisterVariable (&scr_conscroll2_y);
1293         Cvar_RegisterVariable (&scr_conscroll3_x);
1294         Cvar_RegisterVariable (&scr_conscroll3_y);
1295         Cvar_RegisterVariable (&scr_conbrightness);
1296         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1297 #ifdef CONFIG_MENU
1298         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1299 #endif
1300         Cvar_RegisterVariable (&scr_loadingscreen_background);
1301         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1302         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1303         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1304         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1305         Cvar_RegisterVariable (&scr_loadingscreen_count);
1306         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1307         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1308         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1309         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1310         Cvar_RegisterVariable (&scr_infobar_height);
1311         Cvar_RegisterVariable (&scr_showram);
1312         Cvar_RegisterVariable (&scr_showturtle);
1313         Cvar_RegisterVariable (&scr_showpause);
1314         Cvar_RegisterVariable (&scr_showbrand);
1315         Cvar_RegisterVariable (&scr_centertime);
1316         Cvar_RegisterVariable (&scr_printspeed);
1317         Cvar_RegisterVariable (&vid_conwidth);
1318         Cvar_RegisterVariable (&vid_conheight);
1319         Cvar_RegisterVariable (&vid_pixelheight);
1320         Cvar_RegisterVariable (&vid_conwidthauto);
1321         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1322         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1323         Cvar_RegisterVariable (&scr_screenshot_png);
1324         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1325         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1326         Cvar_RegisterVariable (&scr_screenshot_alpha);
1327         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1328 #ifdef CONFIG_VIDEO_CAPTURE
1329         Cvar_RegisterVariable (&cl_capturevideo);
1330         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1331         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1332         Cvar_RegisterVariable (&cl_capturevideo_width);
1333         Cvar_RegisterVariable (&cl_capturevideo_height);
1334         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1335         Cvar_RegisterVariable (&cl_capturevideo_fps);
1336         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1337         Cvar_RegisterVariable (&cl_capturevideo_number);
1338         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1339         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1340 #endif
1341         Cvar_RegisterVariable (&r_letterbox);
1342         Cvar_RegisterVariable(&r_stereo_separation);
1343         Cvar_RegisterVariable(&r_stereo_sidebyside);
1344         Cvar_RegisterVariable(&r_stereo_horizontal);
1345         Cvar_RegisterVariable(&r_stereo_vertical);
1346         Cvar_RegisterVariable(&r_stereo_redblue);
1347         Cvar_RegisterVariable(&r_stereo_redcyan);
1348         Cvar_RegisterVariable(&r_stereo_redgreen);
1349         Cvar_RegisterVariable(&r_stereo_angle);
1350         Cvar_RegisterVariable(&scr_stipple);
1351         Cvar_RegisterVariable(&scr_refresh);
1352         Cvar_RegisterVariable(&shownetgraph);
1353         Cvar_RegisterVariable(&cl_demo_mousegrab);
1354         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1355         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1356         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1357         Cvar_RegisterVariable(&r_speeds_graph);
1358         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1359                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1360         Cvar_RegisterVariable(&r_speeds_graph_length);
1361         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1362         Cvar_RegisterVariable(&r_speeds_graph_x);
1363         Cvar_RegisterVariable(&r_speeds_graph_y);
1364         Cvar_RegisterVariable(&r_speeds_graph_width);
1365         Cvar_RegisterVariable(&r_speeds_graph_height);
1366         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1367         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1368
1369         // if we want no console, turn it off here too
1370         if (COM_CheckParm ("-noconsole"))
1371                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1372
1373         Cmd_AddCommand(CMD_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1374         Cmd_AddCommand(CMD_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1375         Cmd_AddCommand(CMD_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1376         Cmd_AddCommand(CMD_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1377         Cmd_AddCommand(CMD_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1378
1379 #ifdef CONFIG_VIDEO_CAPTURE
1380         SCR_CaptureVideo_Ogg_Init();
1381 #endif
1382
1383         scr_initialized = true;
1384 }
1385
1386 /*
1387 ==================
1388 SCR_ScreenShot_f
1389 ==================
1390 */
1391 void SCR_ScreenShot_f(cmd_state_t *cmd)
1392 {
1393         static int shotnumber;
1394         static char old_prefix_name[MAX_QPATH];
1395         char prefix_name[MAX_QPATH];
1396         char filename[MAX_QPATH];
1397         unsigned char *buffer1;
1398         unsigned char *buffer2;
1399         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1400         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1401         char vabuf[1024];
1402
1403         if (Cmd_Argc(cmd) == 2)
1404         {
1405                 const char *ext;
1406                 strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
1407                 ext = FS_FileExtension(filename);
1408                 if (!strcasecmp(ext, "jpg"))
1409                 {
1410                         jpeg = true;
1411                         png = false;
1412                 }
1413                 else if (!strcasecmp(ext, "tga"))
1414                 {
1415                         jpeg = false;
1416                         png = false;
1417                 }
1418                 else if (!strcasecmp(ext, "png"))
1419                 {
1420                         jpeg = false;
1421                         png = true;
1422                 }
1423                 else
1424                 {
1425                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1426                         return;
1427                 }
1428         }
1429         else if (scr_screenshot_timestamp.integer)
1430         {
1431                 int shotnumber100;
1432
1433                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1434                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1435                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1436                 else
1437                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1438
1439                 // find a file name to save it to
1440                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1441                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1442                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1443                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1444                                 break;
1445                 if (shotnumber100 >= 100)
1446                 {
1447                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1448                         return;
1449                 }
1450
1451                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1452         }
1453         else
1454         {
1455                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1456                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1457                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1458                 else
1459                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1460
1461                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1462                 // we scan again
1463                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1464                 if (strcmp(old_prefix_name, prefix_name))
1465                 {
1466                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1467                         shotnumber = 0;
1468                 }
1469
1470                 // find a file name to save it to
1471                 for (;shotnumber < 1000000;shotnumber++)
1472                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1473                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1474                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1475                                 break;
1476                 if (shotnumber >= 1000000)
1477                 {
1478                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1479                         return;
1480                 }
1481
1482                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1483
1484                 shotnumber++;
1485         }
1486
1487         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1488         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1489
1490         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1491                 Con_Printf("Wrote %s\n", filename);
1492         else
1493         {
1494                 Con_Printf(CON_ERROR "Unable to write %s\n", filename);
1495                 if(jpeg || png)
1496                 {
1497                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1498                         {
1499                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1500                                 Con_Printf("Wrote %s\n", filename);
1501                         }
1502                 }
1503         }
1504
1505         Mem_Free (buffer1);
1506         Mem_Free (buffer2);
1507 }
1508
1509 #ifdef CONFIG_VIDEO_CAPTURE
1510 static void SCR_CaptureVideo_BeginVideo(void)
1511 {
1512         double r, g, b;
1513         unsigned int i;
1514         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1515         if (cls.capturevideo.active)
1516                 return;
1517         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1518         // soundrate is figured out on the first SoundFrame
1519
1520         if(width == 0 && height != 0)
1521                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1522         if(width != 0 && height == 0)
1523                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1524
1525         if(width < 2 || width > vid.width) // can't scale up
1526                 width = vid.width;
1527         if(height < 2 || height > vid.height) // can't scale up
1528                 height = vid.height;
1529
1530         // ensure it's all even; if not, scale down a little
1531         if(width % 1)
1532                 --width;
1533         if(height % 1)
1534                 --height;
1535
1536         cls.capturevideo.width = width;
1537         cls.capturevideo.height = height;
1538         cls.capturevideo.active = true;
1539         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1540         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1541         cls.capturevideo.soundrate = S_GetSoundRate();
1542         cls.capturevideo.soundchannels = S_GetSoundChannels();
1543         cls.capturevideo.startrealtime = host.realtime;
1544         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1545         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime;
1546         cls.capturevideo.soundsampleframe = 0;
1547         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1548         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1549         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1550         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1551         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1552
1553         /*
1554         for (i = 0;i < 256;i++)
1555         {
1556                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1557                 cls.capturevideo.rgbgammatable[0][i] = j;
1558                 cls.capturevideo.rgbgammatable[1][i] = j;
1559                 cls.capturevideo.rgbgammatable[2][i] = j;
1560         }
1561         */
1562 /*
1563 R = Y + 1.4075 * (Cr - 128);
1564 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1565 B = Y + 1.7790 * (Cb - 128);
1566 Y = R *  .299 + G *  .587 + B *  .114;
1567 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1568 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1569 */
1570
1571         // identity gamma table
1572         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1573         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1574         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1575         if(scr_screenshot_gammaboost.value != 1)
1576         {
1577                 double igamma = 1 / scr_screenshot_gammaboost.value;
1578                 for (i = 0;i < 256 * 3;i++)
1579                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1580         }
1581
1582         for (i = 0;i < 256;i++)
1583         {
1584                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1585                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1586                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1587                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1588                 // Y weights from RGB
1589                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1590                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1591                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1592                 // Cb weights from RGB
1593                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1594                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1595                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1596                 // Cr weights from RGB
1597                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1598                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1599                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1600                 // range reduction of YCbCr to valid signal range
1601                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1602                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1603                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1604         }
1605
1606         if (cl_capturevideo_ogg.integer)
1607         {
1608                 if(SCR_CaptureVideo_Ogg_Available())
1609                 {
1610                         SCR_CaptureVideo_Ogg_BeginVideo();
1611                         return;
1612                 }
1613                 else
1614                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1615         }
1616
1617         SCR_CaptureVideo_Avi_BeginVideo();
1618 }
1619
1620 void SCR_CaptureVideo_EndVideo(void)
1621 {
1622         if (!cls.capturevideo.active)
1623                 return;
1624         cls.capturevideo.active = false;
1625
1626         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1627
1628         if (cls.capturevideo.videofile)
1629         {
1630                 cls.capturevideo.endvideo();
1631         }
1632
1633         if (cls.capturevideo.screenbuffer)
1634         {
1635                 Mem_Free (cls.capturevideo.screenbuffer);
1636                 cls.capturevideo.screenbuffer = NULL;
1637         }
1638
1639         if (cls.capturevideo.outbuffer)
1640         {
1641                 Mem_Free (cls.capturevideo.outbuffer);
1642                 cls.capturevideo.outbuffer = NULL;
1643         }
1644
1645         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1646 }
1647
1648 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1649 {
1650         // TODO optimize this function
1651
1652         int x, y;
1653         float area;
1654
1655         // memcpy is faster than me
1656         if(inw == outw && inh == outh)
1657         {
1658                 memcpy(out, in, 4 * inw * inh);
1659                 return;
1660         }
1661
1662         // otherwise: a box filter
1663         area = (float)outw * (float)outh / (float)inw / (float)inh;
1664         for(y = 0; y < outh; ++y)
1665         {
1666                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1667                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1668                 for(x = 0; x < outw; ++x)
1669                 {
1670                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1671                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1672                         float r = 0, g = 0, b = 0, alpha = 0;
1673                         int xx, yy;
1674
1675                         for(yy = iny0_i; yy < iny1_i; ++yy)
1676                         {
1677                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1678                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1679                                 {
1680                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1681                                         r += a * in[4*(xx + inw * yy)+0];
1682                                         g += a * in[4*(xx + inw * yy)+1];
1683                                         b += a * in[4*(xx + inw * yy)+2];
1684                                         alpha += a * in[4*(xx + inw * yy)+3];
1685                                 }
1686                         }
1687
1688                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1689                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1690                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1691                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1692                 }
1693         }
1694 }
1695
1696 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1697 {
1698         int x = 0, y = 0;
1699         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1700
1701         if(newframestepframenum == cls.capturevideo.framestepframe)
1702                 return;
1703
1704         CHECKGLERROR
1705         // speed is critical here, so do saving as directly as possible
1706
1707         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1708
1709         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1710
1711         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1712         cls.capturevideo.framestepframe = newframestepframenum;
1713
1714         if(cl_capturevideo_printfps.integer)
1715         {
1716                 char buf[80];
1717                 double t = host.realtime;
1718                 if(t > cls.capturevideo.lastfpstime + 1)
1719                 {
1720                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1721                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1722                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1723                         Sys_PrintToTerminal(buf);
1724                         cls.capturevideo.lastfpstime = t;
1725                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1726                 }
1727         }
1728 }
1729
1730 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1731 {
1732         cls.capturevideo.soundsampleframe += (int)length;
1733         cls.capturevideo.soundframe(paintbuffer, length);
1734 }
1735
1736 static void SCR_CaptureVideo(void)
1737 {
1738         int newframenum;
1739         if (cl_capturevideo.integer)
1740         {
1741                 if (!cls.capturevideo.active)
1742                         SCR_CaptureVideo_BeginVideo();
1743                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1744                 {
1745                         Con_Printf("You can not change the video framerate while recording a video.\n");
1746                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1747                 }
1748                 // for AVI saving we have to make sure that sound is saved before video
1749                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1750                         return;
1751                 if (cls.capturevideo.realtime)
1752                 {
1753                         // preserve sound sync by duplicating frames when running slow
1754                         newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1755                 }
1756                 else
1757                         newframenum = cls.capturevideo.frame + 1;
1758                 // if falling behind more than one second, stop
1759                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1760                 {
1761                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1762                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1763                         SCR_CaptureVideo_EndVideo();
1764                         return;
1765                 }
1766                 // write frames
1767                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1768                 cls.capturevideo.frame = newframenum;
1769                 if (cls.capturevideo.error)
1770                 {
1771                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1772                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1773                         SCR_CaptureVideo_EndVideo();
1774                 }
1775         }
1776         else if (cls.capturevideo.active)
1777                 SCR_CaptureVideo_EndVideo();
1778 }
1779 #endif
1780
1781 /*
1782 ===============
1783 R_Envmap_f
1784
1785 Grab six views for environment mapping tests
1786 ===============
1787 */
1788 struct envmapinfo_s
1789 {
1790         float angles[3];
1791         const char *name;
1792         qboolean flipx, flipy, flipdiagonaly;
1793 }
1794 envmapinfo[12] =
1795 {
1796         {{  0,   0, 0}, "rt", false, false, false},
1797         {{  0, 270, 0}, "ft", false, false, false},
1798         {{  0, 180, 0}, "lf", false, false, false},
1799         {{  0,  90, 0}, "bk", false, false, false},
1800         {{-90, 180, 0}, "up",  true,  true, false},
1801         {{ 90, 180, 0}, "dn",  true,  true, false},
1802
1803         {{  0,   0, 0}, "px",  true,  true,  true},
1804         {{  0,  90, 0}, "py", false,  true, false},
1805         {{  0, 180, 0}, "nx", false, false,  true},
1806         {{  0, 270, 0}, "ny",  true, false, false},
1807         {{-90, 180, 0}, "pz", false, false,  true},
1808         {{ 90, 180, 0}, "nz", false, false,  true}
1809 };
1810
1811 static void R_Envmap_f(cmd_state_t *cmd)
1812 {
1813         int j, size;
1814         char filename[MAX_QPATH], basename[MAX_QPATH];
1815         unsigned char *buffer1;
1816         unsigned char *buffer2;
1817         r_rendertarget_t *rt;
1818
1819         if (Cmd_Argc(cmd) != 3)
1820         {
1821                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1822                 return;
1823         }
1824
1825         if(cls.state != ca_connected) {
1826                 Con_Printf("envmap: No map loaded\n");
1827                 return;
1828         }
1829
1830         strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
1831         size = atoi(Cmd_Argv(cmd, 2));
1832         if (size != 128 && size != 256 && size != 512 && size != 1024)
1833         {
1834                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1835                 return;
1836         }
1837         if (size > vid.width || size > vid.height)
1838         {
1839                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1840                 return;
1841         }
1842
1843         r_refdef.envmap = true;
1844
1845         R_UpdateVariables();
1846
1847         r_refdef.view.x = 0;
1848         r_refdef.view.y = 0;
1849         r_refdef.view.z = 0;
1850         r_refdef.view.width = size;
1851         r_refdef.view.height = size;
1852         r_refdef.view.depth = 1;
1853         r_refdef.view.useperspective = true;
1854         r_refdef.view.isoverlay = false;
1855         r_refdef.view.ismain = true;
1856
1857         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1858         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1859         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1860         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1861
1862         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1863         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1864
1865         // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
1866         rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
1867         CL_UpdateEntityShading();
1868         for (j = 0;j < 12;j++)
1869         {
1870                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1871                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1872                 r_refdef.view.quality = 1;
1873                 r_refdef.view.clear = true;
1874                 R_Mesh_Start();
1875                 R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
1876                 R_Mesh_Finish();
1877                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1878         }
1879
1880         Mem_Free (buffer1);
1881         Mem_Free (buffer2);
1882
1883         r_refdef.envmap = false;
1884 }
1885
1886 //=============================================================================
1887
1888 void SHOWLMP_decodehide(void)
1889 {
1890         int i;
1891         char *lmplabel;
1892         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1893         for (i = 0;i < cl.num_showlmps;i++)
1894                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1895                 {
1896                         cl.showlmps[i].isactive = false;
1897                         return;
1898                 }
1899 }
1900
1901 void SHOWLMP_decodeshow(void)
1902 {
1903         int k;
1904         char lmplabel[256], picname[256];
1905         float x, y;
1906         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1907         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1908         if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
1909         {
1910                 x = MSG_ReadByte(&cl_message);
1911                 y = MSG_ReadByte(&cl_message);
1912         }
1913         else
1914         {
1915                 x = MSG_ReadShort(&cl_message);
1916                 y = MSG_ReadShort(&cl_message);
1917         }
1918         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1919         {
1920                 showlmp_t *oldshowlmps = cl.showlmps;
1921                 cl.max_showlmps += 16;
1922                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1923                 if (oldshowlmps)
1924                 {
1925                         if (cl.num_showlmps)
1926                                 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1927                         Mem_Free(oldshowlmps);
1928                 }
1929         }
1930         for (k = 0;k < cl.max_showlmps;k++)
1931                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1932                         break;
1933         if (k == cl.max_showlmps)
1934                 for (k = 0;k < cl.max_showlmps;k++)
1935                         if (!cl.showlmps[k].isactive)
1936                                 break;
1937         cl.showlmps[k].isactive = true;
1938         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1939         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1940         cl.showlmps[k].x = x;
1941         cl.showlmps[k].y = y;
1942         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1943 }
1944
1945 void SHOWLMP_drawall(void)
1946 {
1947         int i;
1948         for (i = 0;i < cl.num_showlmps;i++)
1949                 if (cl.showlmps[i].isactive)
1950                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1951 }
1952
1953 /*
1954 ==============================================================================
1955
1956                                                 SCREEN SHOTS
1957
1958 ==============================================================================
1959 */
1960
1961 // buffer1: 4*w*h
1962 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1963 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1964 {
1965         int     indices[4] = {0,1,2,3}; // BGRA
1966         qboolean ret;
1967
1968         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1969
1970         if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
1971         {
1972                 int i;
1973                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1974                 unsigned short vidramp[256 * 3];
1975                 // identity gamma table
1976                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1977                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1978                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1979                 if(scr_screenshot_gammaboost.value != 1)
1980                 {
1981                         for (i = 0;i < 256 * 3;i++)
1982                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1983                 }
1984                 for (i = 0;i < width*height*4;i += 4)
1985                 {
1986                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1987                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1988                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1989                         // A
1990                 }
1991         }
1992
1993         if(keep_alpha && !jpeg)
1994         {
1995                 if(!png)
1996                         flipy = !flipy; // TGA: not preflipped
1997                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1998                 if (png)
1999                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2000                 else
2001                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2002         }
2003         else
2004         {
2005                 if(jpeg)
2006                 {
2007                         indices[0] = 2;
2008                         indices[2] = 0; // RGB
2009                 }
2010                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2011                 if (jpeg)
2012                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2013                 else if (png)
2014                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2015                 else
2016                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2017         }
2018
2019         return ret;
2020 }
2021
2022 //=============================================================================
2023
2024 int scr_numtouchscreenareas;
2025 scr_touchscreenarea_t scr_touchscreenareas[128];
2026
2027 static void SCR_DrawTouchscreenOverlay(void)
2028 {
2029         int i;
2030         scr_touchscreenarea_t *a;
2031         cachepic_t *pic;
2032         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2033         {
2034                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2035                 {
2036                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2037                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2038                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2039                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2040                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2041                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2042                 }
2043                 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
2044                 if (Draw_IsPicLoaded(pic))
2045                         DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2046                 if (a->text && a->text[0])
2047                 {
2048                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2049                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2050                 }
2051         }
2052 }
2053
2054 void R_ClearScreen(qboolean fogcolor)
2055 {
2056         float clearcolor[4];
2057         if (scr_screenshot_alpha.integer)
2058                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2059                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2060         else
2061                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2062                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2063         if (fogcolor && r_fog_clear.integer)
2064         {
2065                 R_UpdateFog();
2066                 VectorCopy(r_refdef.fogcolor, clearcolor);
2067         }
2068         // clear depth is 1.0
2069         // clear the screen
2070         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
2071 }
2072
2073 int r_stereo_side;
2074 extern cvar_t v_isometric;
2075 extern cvar_t v_isometric_verticalfov;
2076
2077 typedef struct loadingscreenstack_s
2078 {
2079         struct loadingscreenstack_s *prev;
2080         char msg[MAX_QPATH];
2081         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2082         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2083         float relative_completion; // 0 .. 1
2084 }
2085 loadingscreenstack_t;
2086 static loadingscreenstack_t *loadingscreenstack = NULL;
2087 static qboolean loadingscreendone = false;
2088 static qboolean loadingscreencleared = false;
2089 static float loadingscreenheight = 0;
2090 rtexture_t *loadingscreentexture = NULL;
2091 static float loadingscreentexture_vertex3f[12];
2092 static float loadingscreentexture_texcoord2f[8];
2093 static int loadingscreenpic_number = 0;
2094
2095 static void SCR_DrawLoadingScreen(void);
2096 static void SCR_DrawScreen (void)
2097 {
2098         Draw_Frame();
2099
2100         R_Mesh_Start();
2101
2102         R_UpdateVariables();
2103
2104         // this will be set back to 0 by R_RenderView during CL_VM_UpdateView
2105         r_refdef.draw2dstage = 1;
2106         R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
2107
2108         // Quake uses clockwise winding, so these are swapped
2109         r_refdef.view.cullface_front = GL_BACK;
2110         r_refdef.view.cullface_back = GL_FRONT;
2111
2112         if (cls.signon == SIGNONS)
2113         {
2114                 float size;
2115
2116                 size = scr_viewsize.value * (1.0 / 100.0);
2117                 size = min(size, 1);
2118
2119                 if (r_stereo_sidebyside.integer)
2120                 {
2121                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2122                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2123                         r_refdef.view.depth = 1;
2124                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2125                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2126                         r_refdef.view.z = 0;
2127                         if (r_stereo_side)
2128                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2129                 }
2130                 else if (r_stereo_horizontal.integer)
2131                 {
2132                         r_refdef.view.width = (int)(vid.width * size / 2);
2133                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2134                         r_refdef.view.depth = 1;
2135                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2136                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2137                         r_refdef.view.z = 0;
2138                         if (r_stereo_side)
2139                                 r_refdef.view.x += (int)(r_refdef.view.width);
2140                 }
2141                 else if (r_stereo_vertical.integer)
2142                 {
2143                         r_refdef.view.width = (int)(vid.width * size);
2144                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2145                         r_refdef.view.depth = 1;
2146                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2147                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2148                         r_refdef.view.z = 0;
2149                         if (r_stereo_side)
2150                                 r_refdef.view.y += (int)(r_refdef.view.height);
2151                 }
2152                 else
2153                 {
2154                         r_refdef.view.width = (int)(vid.width * size);
2155                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2156                         r_refdef.view.depth = 1;
2157                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2158                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2159                         r_refdef.view.z = 0;
2160                 }
2161
2162                 // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
2163                 // LadyHavoc: this is designed to produce widescreen fov values
2164                 // when the screen is wider than 4/3 width/height aspect, to do
2165                 // this it simply assumes the requested fov is the vertical fov
2166                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2167                 // higher/lower according to the ratio
2168                 r_refdef.view.useperspective = true;
2169                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
2170                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2171
2172                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2173                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2174                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2175                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2176
2177                 r_refdef.view.ismain = true;
2178
2179                 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
2180                 // and won't render a view if it does not call that.
2181                 if (cl.csqc_loaded)
2182                         CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
2183                 else
2184                 {
2185                         // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces
2186                         CL_MeshEntities_Scene_FinalizeRenderEntity();
2187
2188                         CL_UpdateEntityShading();
2189                         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
2190                 }
2191         }
2192         else if (key_dest == key_game && key_consoleactive == 0 && (cls.state == ca_connected || cls.connect_trying))
2193         {
2194                 // draw the loading screen for a while if we're still connecting and not forcing the console or menu to show up
2195                 char temp[64];
2196                 if (cls.signon > 0)
2197                         SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Signon stage %i of %i", cls.signon, SIGNONS), 1.0);
2198                 else if (cls.connect_remainingtries > 0)
2199                         SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Trying...  %i", cls.connect_remainingtries), 1.0);
2200                 else
2201                         SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Waiting %i seconds for reply", 10 + cls.connect_remainingtries), 1.0);
2202                 SCR_DrawLoadingScreen();
2203                 SCR_PopLoadingScreen(false);
2204         }
2205
2206         // Don't apply debugging stuff like r_showsurfaces to the UI
2207         r_refdef.view.showdebug = false;
2208
2209         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2210         {
2211                 r_refdef.view.width = vid.width;
2212                 r_refdef.view.height = vid.height;
2213                 r_refdef.view.depth = 1;
2214                 r_refdef.view.x = 0;
2215                 r_refdef.view.y = 0;
2216                 r_refdef.view.z = 0;
2217                 r_refdef.view.useperspective = false;
2218         }
2219
2220         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2221         {
2222                 const char *t;
2223                 int framenum;
2224                 t = timedemo_screenshotframelist.string;
2225                 while (*t)
2226                 {
2227                         while (*t == ' ')
2228                                 t++;
2229                         if (!*t)
2230                                 break;
2231                         framenum = atof(t);
2232                         if (framenum == cls.td_frames)
2233                                 break;
2234                         while (*t && *t != ' ')
2235                                 t++;
2236                 }
2237                 if (*t)
2238                 {
2239                         // we need to take a screenshot of this frame...
2240                         char filename[MAX_QPATH];
2241                         unsigned char *buffer1;
2242                         unsigned char *buffer2;
2243                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2244                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2245                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2246                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2247                         Mem_Free(buffer1);
2248                         Mem_Free(buffer2);
2249                 }
2250         }
2251
2252         // draw 2D stuff
2253
2254         // Don't flicker when starting a local server.
2255         if(scr_loading && !loadingscreenstack && ((!cls.signon && !sv.active) || (cls.signon == SIGNONS)))
2256                 SCR_EndLoadingPlaque();
2257
2258         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2259                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
2260                         Con_DrawNotify ();      // only draw notify in game
2261
2262         if(cl.islocalgame)
2263         {
2264                 if (key_dest != key_game || key_consoleactive)
2265                         host.paused = true;
2266                 else
2267                         host.paused = false;
2268         }
2269         
2270         if (cls.signon == SIGNONS)
2271         {
2272                 SCR_DrawNet ();
2273                 SCR_DrawTurtle ();
2274                 SCR_DrawPause ();
2275                 if (!r_letterbox.value)
2276                         Sbar_Draw();
2277                 SHOWLMP_drawall();
2278                 SCR_CheckDrawCenterString();
2279         }
2280         SCR_DrawNetGraph ();
2281 #ifdef CONFIG_MENU
2282         if(!scr_loading)
2283                 MR_Draw();
2284 #endif
2285         CL_DrawVideo();
2286         R_Shadow_EditLights_DrawSelectedLightProperties();
2287
2288         SCR_DrawConsole();
2289         
2290         if(!scr_loading) {
2291                 SCR_DrawBrand();
2292
2293                 SCR_DrawInfobar();
2294
2295                 SCR_DrawTouchscreenOverlay();
2296         }
2297         if (r_timereport_active)
2298                 R_TimeReport("2d");
2299
2300         R_TimeReport_EndFrame();
2301         R_TimeReport_BeginFrame();
2302         
2303         if(!scr_loading)
2304                 Sbar_ShowFPS();
2305
2306         DrawQ_Finish();
2307
2308         R_Mesh_Finish();
2309         R_RenderTarget_FreeUnused(false);
2310 }
2311
2312 static void SCR_ClearLoadingScreenTexture(void)
2313 {
2314         if(loadingscreentexture)
2315                 R_FreeTexture(loadingscreentexture);
2316         loadingscreentexture = NULL;
2317 }
2318
2319 extern rtexturepool_t *r_main_texturepool;
2320 static void SCR_SetLoadingScreenTexture(void)
2321 {
2322         int w, h;
2323         float loadingscreentexture_w;
2324         float loadingscreentexture_h;
2325
2326         SCR_ClearLoadingScreenTexture();
2327
2328         w = vid.width; h = vid.height;
2329         loadingscreentexture_w = loadingscreentexture_h = 1;
2330
2331         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2332         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2333
2334         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2335         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2336         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2337         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2338         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2339         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2340         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2341         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2342         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2343 }
2344
2345 void SCR_UpdateLoadingScreenIfShown(void)
2346 {
2347         if(loadingscreendone)
2348                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2349 }
2350
2351 void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
2352 {
2353         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2354         s->prev = loadingscreenstack;
2355         loadingscreenstack = s;
2356
2357         strlcpy(s->msg, msg, sizeof(s->msg));
2358         s->relative_completion = 0;
2359
2360         if(s->prev)
2361         {
2362                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2363                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2364                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2365                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2366         }
2367         else
2368         {
2369                 s->absolute_loading_amount_min = 0;
2370                 s->absolute_loading_amount_len = 1;
2371         }
2372
2373                 SCR_UpdateLoadingScreenIfShown();
2374 }
2375
2376 void SCR_PopLoadingScreen (qboolean redraw)
2377 {
2378         loadingscreenstack_t *s = loadingscreenstack;
2379
2380         if(!s)
2381         {
2382                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2383                 return;
2384         }
2385
2386         loadingscreenstack = s->prev;
2387         if(s->prev)
2388                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2389         Z_Free(s);
2390
2391         if(redraw)
2392                 SCR_UpdateLoadingScreenIfShown();
2393 }
2394
2395 void SCR_ClearLoadingScreen (qboolean redraw)
2396 {
2397         while(loadingscreenstack)
2398                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2399 }
2400
2401 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2402 {
2403         float x;
2404         size_t len;
2405         float total;
2406
2407         total = 0;
2408 #if 0
2409         if(s)
2410         {
2411                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2412                 y -= total;
2413                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2414                 {
2415                         len = strlen(s->msg);
2416                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2417                         y -= size;
2418                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2419                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2420                         total += size;
2421                 }
2422         }
2423 #else
2424         if(s)
2425         {
2426                 len = strlen(s->msg);
2427                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2428                 y -= size;
2429                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2430                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2431                 total += size;
2432         }
2433 #endif
2434         return total;
2435 }
2436
2437 static void SCR_DrawLoadingStack(void)
2438 {
2439         float verts[12];
2440         float colors[16];
2441
2442         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2443         if(loadingscreenstack)
2444         {
2445                 // height = 32; // sorry, using the actual one is ugly
2446                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2447                 GL_DepthRange(0, 1);
2448                 GL_PolygonOffset(0, 0);
2449                 GL_DepthTest(false);
2450 //              R_Mesh_ResetTextureState();
2451                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2452                 verts[0] = verts[9] = 0;
2453                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2454                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2455                 verts[7] = verts[10] = vid_conheight.integer;
2456                 
2457 #if _MSC_VER >= 1400
2458 #define sscanf sscanf_s
2459 #endif
2460                 //                                        ^^^^^^^^^^ blue component
2461                 //                              ^^^^^^ bottom row
2462                 //          ^^^^^^^^^^^^ alpha is always on
2463                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2464                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2465                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2466                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2467
2468                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2469                 R_SetupShader_Generic_NoTexture(true, true);
2470                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2471
2472                 // make sure everything is cleared, including the progress indicator
2473                 if(loadingscreenheight < 8)
2474                         loadingscreenheight = 8;
2475         }
2476 }
2477
2478 static cachepic_t *loadingscreenpic;
2479 static float loadingscreenpic_vertex3f[12];
2480 static float loadingscreenpic_texcoord2f[8];
2481
2482 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2483 {
2484         r_viewport_t viewport;
2485         float x, y, w, h, sw, sh, f;
2486         char vabuf[1024];
2487         // release mouse grab while loading
2488         if (!vid.fullscreen)
2489                 VID_SetMouse(false, false, false);
2490 //      CHECKGLERROR
2491         r_refdef.draw2dstage = true;
2492         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2493         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2494         R_SetViewport(&viewport);
2495         GL_ColorMask(1,1,1,1);
2496         // when starting up a new video mode, make sure the screen is cleared to black
2497         if (clear || loadingscreentexture)
2498                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2499         R_Textures_Frame();
2500         R_Mesh_Start();
2501         R_EntityMatrix(&identitymatrix);
2502         // draw the loading plaque
2503         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2504
2505         w = Draw_GetPicWidth(loadingscreenpic);
2506         h = Draw_GetPicHeight(loadingscreenpic);
2507
2508         // apply scale
2509         w *= scr_loadingscreen_scale.value;
2510         h *= scr_loadingscreen_scale.value;
2511
2512         // apply scale base
2513         if(scr_loadingscreen_scale_base.integer)
2514         {
2515                 w *= vid_conwidth.integer / (float) vid.width;
2516                 h *= vid_conheight.integer / (float) vid.height;
2517         }
2518
2519         // apply scale limit
2520         sw = w / vid_conwidth.integer;
2521         sh = h / vid_conheight.integer;
2522         f = 1;
2523         switch(scr_loadingscreen_scale_limit.integer)
2524         {
2525                 case 1:
2526                         f = max(sw, sh);
2527                         break;
2528                 case 2:
2529                         f = min(sw, sh);
2530                         break;
2531                 case 3:
2532                         f = sw;
2533                         break;
2534                 case 4:
2535                         f = sh;
2536                         break;
2537         }
2538         if(f > 1)
2539         {
2540                 w /= f;
2541                 h /= f;
2542         }
2543
2544         x = (vid_conwidth.integer - w)/2;
2545         y = (vid_conheight.integer - h)/2;
2546         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2547         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2548         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2549         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2550         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2551         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2552         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2553         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2554         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2555 }
2556
2557 static void SCR_DrawLoadingScreen (void)
2558 {
2559         // we only need to draw the image if it isn't already there
2560         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2561         GL_DepthRange(0, 1);
2562         GL_PolygonOffset(0, 0);
2563         GL_DepthTest(false);
2564 //      R_Mesh_ResetTextureState();
2565         GL_Color(1,1,1,1);
2566         if(loadingscreentexture)
2567         {
2568                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2569                 R_SetupShader_Generic(loadingscreentexture, false, true, true);
2570                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2571         }
2572         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2573         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
2574         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2575         SCR_DrawLoadingStack();
2576 }
2577
2578 static double loadingscreen_lastupdate;
2579
2580 static void SCR_UpdateVars(void);
2581
2582 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2583 {
2584         keydest_t       old_key_dest;
2585         int                     old_key_consoleactive;
2586
2587         // don't do anything if not initialized yet
2588         if (vid_hidden || cls.state == ca_dedicated)
2589                 return;
2590
2591         // limit update rate
2592         if (scr_loadingscreen_maxfps.value)
2593         {
2594                 double t = Sys_DirtyTime();
2595                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2596                         return;
2597                 loadingscreen_lastupdate = t;
2598         }
2599
2600         // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
2601         R_UpdateVariables();
2602
2603         if(!scr_loadingscreen_background.integer)
2604                 clear = true;
2605         
2606         if(loadingscreendone)
2607                 clear |= loadingscreencleared;
2608
2609         if(!loadingscreendone)
2610         {
2611                 if(startup && scr_loadingscreen_firstforstartup.integer)
2612                         loadingscreenpic_number = 0;
2613                 else if(scr_loadingscreen_firstforstartup.integer)
2614                         if(scr_loadingscreen_count.integer > 1)
2615                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2616                         else
2617                                 loadingscreenpic_number = 0;
2618                 else
2619                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2620         }
2621
2622         if(clear)
2623                 SCR_ClearLoadingScreenTexture();
2624         else if(!loadingscreendone)
2625                 SCR_SetLoadingScreenTexture();
2626
2627         if(!loadingscreendone)
2628         {
2629                 loadingscreendone = true;
2630                 loadingscreenheight = 0;
2631         }
2632         loadingscreencleared = clear;
2633
2634 #ifdef USE_GLES2
2635         SCR_DrawLoadingScreen_SharedSetup(clear);
2636         SCR_DrawLoadingScreen(clear);
2637 #else
2638         SCR_DrawLoadingScreen_SharedSetup(clear);
2639         if (vid.stereobuffer)
2640         {
2641                 qglDrawBuffer(GL_BACK_LEFT);
2642                 SCR_DrawLoadingScreen();
2643                 qglDrawBuffer(GL_BACK_RIGHT);
2644                 SCR_DrawLoadingScreen();
2645         }
2646         else
2647         {
2648                 qglDrawBuffer(GL_BACK);
2649                 SCR_DrawLoadingScreen();
2650         }
2651 #endif
2652
2653         DrawQ_Finish();
2654         R_Mesh_Finish();
2655         // refresh
2656         VID_Finish();
2657
2658         // this goes into the event loop, and should prevent unresponsive cursor on vista
2659         old_key_dest = key_dest;
2660         old_key_consoleactive = key_consoleactive;
2661         key_dest = key_void;
2662         key_consoleactive = false;
2663         Key_EventQueue_Block(); Sys_SendKeyEvents();
2664         key_dest = old_key_dest;
2665         key_consoleactive = old_key_consoleactive;
2666 }
2667
2668 qboolean R_Stereo_ColorMasking(void)
2669 {
2670         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2671 }
2672
2673 qboolean R_Stereo_Active(void)
2674 {
2675         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2676 }
2677
2678 void SCR_UpdateVars(void)
2679 {
2680         float conwidth = bound(160, vid_conwidth.value, 32768);
2681         float conheight = bound(90, vid_conheight.value, 24576);
2682         if (vid_conwidthauto.integer)
2683                 conwidth = floor(conheight * vid.width / (vid.height * vid_pixelheight.value));
2684         if (vid_conwidth.value != conwidth)
2685                 Cvar_SetValueQuick(&vid_conwidth, conwidth);
2686         if (vid_conheight.value != conheight)
2687                 Cvar_SetValueQuick(&vid_conheight, conheight);
2688
2689         // bound viewsize
2690         if (scr_viewsize.value < 30)
2691                 Cvar_SetValueQuick(&scr_viewsize, 30);
2692         if (scr_viewsize.value > 120)
2693                 Cvar_SetValueQuick(&scr_viewsize, 120);
2694
2695         // bound field of view
2696         if (scr_fov.value < 1)
2697                 Cvar_SetValueQuick(&scr_fov, 1);
2698         if (scr_fov.value > 170)
2699                 Cvar_SetValueQuick(&scr_fov, 170);
2700
2701         // intermission is always full screen
2702         if (cl.intermission)
2703                 sb_lines = 0;
2704         else
2705         {
2706                 if (scr_viewsize.value >= 120)
2707                         sb_lines = 0;           // no status bar at all
2708                 else if (scr_viewsize.value >= 110)
2709                         sb_lines = 24;          // no inventory
2710                 else
2711                         sb_lines = 24 + 16 + 8;
2712         }
2713 }
2714
2715 extern cvar_t cl_minfps;
2716 extern cvar_t cl_minfps_fade;
2717 extern cvar_t cl_minfps_qualitymax;
2718 extern cvar_t cl_minfps_qualitymin;
2719 extern cvar_t cl_minfps_qualitymultiply;
2720 extern cvar_t cl_minfps_qualityhysteresis;
2721 extern cvar_t cl_minfps_qualitystepmax;
2722 extern cvar_t cl_minfps_force;
2723 static double cl_updatescreen_quality = 1;
2724 void CL_UpdateScreen(void)
2725 {
2726         vec3_t vieworigin;
2727         static double drawscreenstart = 0.0;
2728         double drawscreendelta;
2729         r_viewport_t viewport;
2730
2731         // TODO: Move to a better place.
2732         cl_punchangle_applied = 0;
2733
2734         if(drawscreenstart)
2735         {
2736                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2737 #ifdef CONFIG_VIDEO_CAPTURE
2738                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2739 #else
2740                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60)
2741 #endif
2742                 {
2743                         // quality adjustment according to render time
2744                         double actualframetime;
2745                         double targetframetime;
2746                         double adjust;
2747                         double f;
2748                         double h;
2749
2750                         // fade lastdrawscreentime
2751                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2752
2753                         // find actual and target frame times
2754                         actualframetime = r_refdef.lastdrawscreentime;
2755                         targetframetime = (1.0 / cl_minfps.value);
2756
2757                         // we scale hysteresis by quality
2758                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2759
2760                         // calculate adjustment assuming linearity
2761                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2762                         adjust = (targetframetime - actualframetime) * f;
2763
2764                         // one sided hysteresis
2765                         if(adjust > 0)
2766                                 adjust = max(0, adjust - h);
2767
2768                         // adjust > 0 if:
2769                         //   (targetframetime - actualframetime) * f > h
2770                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2771                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2772                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2773                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2774                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2775                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2776                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2777                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2778                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2779
2780                         // adjust < 0 if:
2781                         //   (targetframetime - actualframetime) * f < 0
2782                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2783                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2784                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2785                         //   actualfps < cl_minfps.value
2786
2787                         /*
2788                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2789                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2790                                         cl_minfps.value);
2791                         */
2792
2793                         // don't adjust too much at once
2794                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2795
2796                         // adjust!
2797                         cl_updatescreen_quality += adjust;
2798                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2799                 }
2800                 else
2801                 {
2802                         cl_updatescreen_quality = 1;
2803                         r_refdef.lastdrawscreentime = 0;
2804                 }
2805         }
2806
2807         drawscreenstart = Sys_DirtyTime();
2808
2809         Sbar_ShowFPS_Update();
2810
2811         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2812                 return;                         // not initialized yet
2813
2814         loadingscreendone = false;
2815
2816         if(IS_NEXUIZ_DERIVED(gamemode))
2817         {
2818                 // play a bit with the palette (experimental)
2819                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2820                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2821                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2822                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2823                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2824                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2825                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2826                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2827         }
2828
2829         if (vid_hidden)
2830         {
2831                 VID_Finish();
2832                 return;
2833         }
2834
2835         SCR_UpdateVars();
2836
2837         R_FrameData_NewFrame();
2838         R_BufferData_NewFrame();
2839
2840         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2841         R_HDR_UpdateIrisAdaptation(vieworigin);
2842
2843         r_refdef.view.colormask[0] = 1;
2844         r_refdef.view.colormask[1] = 1;
2845         r_refdef.view.colormask[2] = 1;
2846
2847         SCR_SetUpToDrawConsole();
2848
2849 #ifndef USE_GLES2
2850         CHECKGLERROR
2851         qglDrawBuffer(GL_BACK);CHECKGLERROR
2852 #endif
2853
2854         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2855         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2856         R_SetViewport(&viewport);
2857         GL_ScissorTest(false);
2858         GL_ColorMask(1,1,1,1);
2859         GL_DepthMask(true);
2860
2861         R_ClearScreen(false);
2862         r_refdef.view.clear = false;
2863         r_refdef.view.isoverlay = false;
2864
2865         // calculate r_refdef.view.quality
2866         r_refdef.view.quality = cl_updatescreen_quality;
2867
2868         if(scr_stipple.integer)
2869         {
2870                 Con_Print("FIXME: scr_stipple not implemented\n");
2871                 Cvar_SetValueQuick(&scr_stipple, 0);
2872         }
2873
2874 #ifndef USE_GLES2
2875         if (R_Stereo_Active())
2876         {
2877                 r_stereo_side = 0;
2878
2879                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2880                 {
2881                         r_refdef.view.colormask[0] = 1;
2882                         r_refdef.view.colormask[1] = 0;
2883                         r_refdef.view.colormask[2] = 0;
2884                 }
2885
2886                 if (vid.stereobuffer)
2887                         qglDrawBuffer(GL_BACK_RIGHT);
2888
2889                 SCR_DrawScreen();
2890
2891                 r_stereo_side = 1;
2892                 r_refdef.view.clear = true;
2893
2894                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2895                 {
2896                         r_refdef.view.colormask[0] = 0;
2897                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2898                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2899                 }
2900
2901                 if (vid.stereobuffer)
2902                         qglDrawBuffer(GL_BACK_LEFT);
2903
2904                 SCR_DrawScreen();
2905                 r_stereo_side = 0;
2906         }
2907         else
2908 #endif
2909         {
2910                 r_stereo_side = 0;
2911                 SCR_DrawScreen();
2912         }
2913
2914 #ifdef CONFIG_VIDEO_CAPTURE
2915         SCR_CaptureVideo();
2916 #endif
2917
2918         qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
2919
2920         if (!vid_activewindow)
2921                 VID_SetMouse(false, false, false);
2922         else if (key_consoleactive)
2923                 VID_SetMouse(vid.fullscreen, false, false);
2924         else if (key_dest == key_menu_grabbed)
2925                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2926         else if (key_dest == key_menu)
2927                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2928         else
2929                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2930
2931         VID_Finish();
2932 }
2933
2934 void CL_Screen_NewMap(void)
2935 {
2936 }