82fbc8ce00ba09098235383e744d1065c34d345d
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_CLIENT | CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_CLIENT | CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_CLIENT | CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_CLIENT | CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_CLIENT | CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_CLIENT | CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_CLIENT | CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {CVAR_CLIENT, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_CLIENT | CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {CVAR_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {CVAR_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_CLIENT | CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_CLIENT | CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_CLIENT | CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {CVAR_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {CVAR_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {CVAR_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {CVAR_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {CVAR_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {CVAR_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_CLIENT | CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {CVAR_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {CVAR_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {CVAR_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {CVAR_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {CVAR_CLIENT, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {CVAR_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidthauto = {CVAR_CLIENT | CVAR_SAVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
53 cvar_t vid_conwidth = {CVAR_CLIENT | CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
54 cvar_t vid_conheight = {CVAR_CLIENT | CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
55 cvar_t vid_pixelheight = {CVAR_CLIENT | CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
56 cvar_t scr_screenshot_jpeg = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
57 cvar_t scr_screenshot_jpeg_quality = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
58 cvar_t scr_screenshot_png = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
59 cvar_t scr_screenshot_gammaboost = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
60 cvar_t scr_screenshot_alpha = {CVAR_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {CVAR_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {CVAR_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_CLIENT | CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {CVAR_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {CVAR_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {CVAR_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {CVAR_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {CVAR_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {CVAR_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {CVAR_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {CVAR_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {CVAR_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {CVAR_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {CVAR_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_CLIENT | CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_CLIENT | CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {CVAR_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {CVAR_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {CVAR_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {CVAR_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CVAR_CLIENT | CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
113
114
115
116 extern cvar_t sbar_info_pos;
117 extern cvar_t r_fog_clear;
118
119 int jpeg_supported = false;
120
121 qboolean        scr_initialized;                // ready to draw
122
123 float           scr_con_current;
124 int                     scr_con_margin_bottom;
125
126 extern int      con_vislines;
127
128 static void SCR_ScreenShot_f(cmd_state_t *cmd);
129 static void R_Envmap_f(cmd_state_t *cmd);
130
131 // backend
132 void R_ClearScreen(qboolean fogcolor);
133
134 /*
135 ===============================================================================
136
137 CENTER PRINTING
138
139 ===============================================================================
140 */
141
142 char            scr_centerstring[MAX_INPUTLINE];
143 float           scr_centertime_start;   // for slow victory printing
144 float           scr_centertime_off;
145 int                     scr_center_lines;
146 int                     scr_erase_lines;
147 int                     scr_erase_center;
148 char        scr_infobarstring[MAX_INPUTLINE];
149 float       scr_infobartime_off;
150
151 /*
152 ==============
153 SCR_CenterPrint
154
155 Called for important messages that should stay in the center of the screen
156 for a few moments
157 ==============
158 */
159 void SCR_CenterPrint(const char *str)
160 {
161         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
162         scr_centertime_off = scr_centertime.value;
163         scr_centertime_start = cl.time;
164
165 // count the number of lines for centering
166         scr_center_lines = 1;
167         while (*str)
168         {
169                 if (*str == '\n')
170                         scr_center_lines++;
171                 str++;
172         }
173 }
174
175
176 static void SCR_DrawCenterString (void)
177 {
178         char    *start;
179         int             x, y;
180         int             remaining;
181         int             color;
182
183         if(cl.intermission == 2) // in finale,
184                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
185                         return;
186
187         if(scr_centertime.value <= 0 && !cl.intermission)
188                 return;
189
190 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
191         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
192                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
193         else
194                 remaining = 9999;
195
196         scr_erase_center = 0;
197         start = scr_centerstring;
198
199         if (remaining < 1)
200                 return;
201
202         if (scr_center_lines <= 4)
203                 y = (int)(vid_conheight.integer*0.35);
204         else
205                 y = 48;
206
207         color = -1;
208         do
209         {
210                 // scan the number of characters on the line, not counting color codes
211                 char *newline = strchr(start, '\n');
212                 int l = newline ? (newline - start) : (int)strlen(start);
213                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
214
215                 x = (int) (vid_conwidth.integer - width)/2;
216                 if (l > 0)
217                 {
218                         if (remaining < l)
219                                 l = remaining;
220                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
221                         remaining -= l;
222                         if (remaining <= 0)
223                                 return;
224                 }
225                 y += 8;
226
227                 if (!newline)
228                         break;
229                 start = newline + 1; // skip the \n
230         } while (1);
231 }
232
233 static void SCR_CheckDrawCenterString (void)
234 {
235         if (scr_center_lines > scr_erase_lines)
236                 scr_erase_lines = scr_center_lines;
237
238         if (cl.time > cl.oldtime)
239                 scr_centertime_off -= cl.time - cl.oldtime;
240
241         // don't draw if this is a normal stats-screen intermission,
242         // only if it is not an intermission, or a finale intermission
243         if (cl.intermission == 1)
244                 return;
245         if (scr_centertime_off <= 0 && !cl.intermission)
246                 return;
247         if (key_dest != key_game)
248                 return;
249
250         SCR_DrawCenterString ();
251 }
252
253 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
254 {
255         netgraphitem_t *graph;
256         int j, x, y;
257         int totalbytes = 0;
258         char bytesstring[128];
259         float g[NETGRAPH_PACKETS][7];
260         float *a;
261         float *b;
262         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
263         // draw the bar graph itself
264         memset(g, 0, sizeof(g));
265         for (j = 0;j < NETGRAPH_PACKETS;j++)
266         {
267                 graph = netgraph + j;
268                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
269                 g[j][1] = 1.0f;
270                 g[j][2] = 1.0f;
271                 g[j][3] = 1.0f;
272                 g[j][4] = 1.0f;
273                 g[j][5] = 1.0f;
274                 g[j][6] = 1.0f;
275                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
276                         g[j][1] = 0.00f;
277                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
278                         g[j][2] = 0.90f;
279                 else
280                 {
281                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
282                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
283                                         g[j][2] = 0.98f;
284                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
285                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
286                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
287                         // count bytes in the last second
288                         if (realtime - graph->time < 1.0f)
289                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
290                 }
291                 if(graph->cleartime >= 0)
292                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
293                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
294                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
295                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
296                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
297                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
298                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
299         }
300         // render the lines for the graph
301         for (j = 0;j < NETGRAPH_PACKETS;j++)
302         {
303                 a = g[j];
304                 b = g[(j+1)%NETGRAPH_PACKETS];
305                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
306                         continue;
307                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
308                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
309                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
310                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
311                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
312                 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
313         }
314         x = graphx;
315         y = graphy + graphheight;
316         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
317         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
318         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
319 }
320
321 /*
322 ==============
323 SCR_DrawNetGraph
324 ==============
325 */
326 static void SCR_DrawNetGraph (void)
327 {
328         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
329         float graphscale;
330         netconn_t *c;
331         char vabuf[1024];
332
333         if (cls.state != ca_connected)
334                 return;
335         if (!cls.netcon)
336                 return;
337         if (!shownetgraph.integer)
338                 return;
339
340         separator1 = 2;
341         separator2 = 4;
342         textsize = 8;
343         graphwidth = 120;
344         graphheight = 70;
345         graphscale = 1.0f / 1500.0f;
346         graphlimit = cl_rate.integer;
347
348         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
349         netgraphsperrow = max(netgraphsperrow, 1);
350
351         index = 0;
352         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
353         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
354         c = cls.netcon;
355         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
356         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
357         index++;
358
359         if (sv.active && shownetgraph.integer >= 2)
360         {
361                 for (i = 0;i < svs.maxclients;i++)
362                 {
363                         c = svs.clients[i].netconnection;
364                         if (!c)
365                                 continue;
366                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
367                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
368                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
369                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
370                         index++;
371                 }
372         }
373 }
374
375 /*
376 ==============
377 SCR_DrawTurtle
378 ==============
379 */
380 static void SCR_DrawTurtle (void)
381 {
382         static int      count;
383
384         if (cls.state != ca_connected)
385                 return;
386
387         if (!scr_showturtle.integer)
388                 return;
389
390         if (cl.realframetime < 0.1)
391         {
392                 count = 0;
393                 return;
394         }
395
396         count++;
397         if (count < 3)
398                 return;
399
400         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
401 }
402
403 /*
404 ==============
405 SCR_DrawNet
406 ==============
407 */
408 static void SCR_DrawNet (void)
409 {
410         if (cls.state != ca_connected)
411                 return;
412         if (realtime - cl.last_received_message < 0.3)
413                 return;
414         if (cls.demoplayback)
415                 return;
416
417         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
418 }
419
420 /*
421 ==============
422 DrawPause
423 ==============
424 */
425 static void SCR_DrawPause (void)
426 {
427         cachepic_t      *pic;
428
429         if (cls.state != ca_connected)
430                 return;
431
432         if (!scr_showpause.integer)             // turn off for screenshots
433                 return;
434
435         if (!cl.paused)
436                 return;
437
438         pic = Draw_CachePic ("gfx/pause");
439         DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
440 }
441
442 /*
443 ==============
444 SCR_DrawBrand
445 ==============
446 */
447 static void SCR_DrawBrand (void)
448 {
449         cachepic_t      *pic;
450         float           x, y;
451
452         if (!scr_showbrand.value)
453                 return;
454
455         pic = Draw_CachePic ("gfx/brand");
456
457         switch ((int)scr_showbrand.value)
458         {
459         case 1: // bottom left
460                 x = 0;
461                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
462                 break;
463         case 2: // bottom centre
464                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
465                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
466                 break;
467         case 3: // bottom right
468                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
469                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
470                 break;
471         case 4: // centre right
472                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
473                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
474                 break;
475         case 5: // top right
476                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
477                 y = 0;
478                 break;
479         case 6: // top centre
480                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
481                 y = 0;
482                 break;
483         case 7: // top left
484                 x = 0;
485                 y = 0;
486                 break;
487         case 8: // centre left
488                 x = 0;
489                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
490                 break;
491         default:
492                 return;
493         }
494
495         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
496 }
497
498 /*
499 ==============
500 SCR_DrawQWDownload
501 ==============
502 */
503 static int SCR_DrawQWDownload(int offset)
504 {
505         // sync with SCR_InfobarHeight
506         int len;
507         float x, y;
508         float size = scr_infobar_height.value;
509         char temp[256];
510
511         if (!cls.qw_downloadname[0])
512         {
513                 cls.qw_downloadspeedrate = 0;
514                 cls.qw_downloadspeedtime = realtime;
515                 cls.qw_downloadspeedcount = 0;
516                 return 0;
517         }
518         if (realtime >= cls.qw_downloadspeedtime + 1)
519         {
520                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
521                 cls.qw_downloadspeedtime = realtime;
522                 cls.qw_downloadspeedcount = 0;
523         }
524         if (cls.protocol == PROTOCOL_QUAKEWORLD)
525                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
526         else
527                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
528         len = (int)strlen(temp);
529         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
530         y = vid_conheight.integer - size - offset;
531         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
532         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
533         return size;
534 }
535 /*
536 ==============
537 SCR_DrawInfobarString
538 ==============
539 */
540 static int SCR_DrawInfobarString(int offset)
541 {
542         int len;
543         float x, y;
544         float size = scr_infobar_height.value;
545
546         len = (int)strlen(scr_infobarstring);
547         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
548         y = vid_conheight.integer - size - offset;
549         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
550         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
551         return size;
552 }
553
554 /*
555 ==============
556 SCR_DrawCurlDownload
557 ==============
558 */
559 static int SCR_DrawCurlDownload(int offset)
560 {
561         // sync with SCR_InfobarHeight
562         int len;
563         int nDownloads;
564         int i;
565         float x, y;
566         float size = scr_infobar_height.value;
567         Curl_downloadinfo_t *downinfo;
568         char temp[256];
569         char addinfobuf[128];
570         const char *addinfo;
571
572         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
573         if(!downinfo)
574                 return 0;
575
576         y = vid_conheight.integer - size * nDownloads - offset;
577
578         if(addinfo)
579         {
580                 len = (int)strlen(addinfo);
581                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
582                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
583                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
584         }
585
586         for(i = 0; i != nDownloads; ++i)
587         {
588                 if(downinfo[i].queued)
589                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
590                 else if(downinfo[i].progress <= 0)
591                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
592                 else
593                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
594                 len = (int)strlen(temp);
595                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
596                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
597                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
598         }
599
600         Z_Free(downinfo);
601
602         return size * (nDownloads + (addinfo ? 1 : 0));
603 }
604
605 /*
606 ==============
607 SCR_DrawInfobar
608 ==============
609 */
610 static void SCR_DrawInfobar(void)
611 {
612         int offset = 0;
613         offset += SCR_DrawQWDownload(offset);
614         offset += SCR_DrawCurlDownload(offset);
615         if(scr_infobartime_off > 0)
616                 offset += SCR_DrawInfobarString(offset);
617         if(offset != scr_con_margin_bottom)
618                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
619 }
620
621 static int SCR_InfobarHeight(void)
622 {
623         int offset = 0;
624         Curl_downloadinfo_t *downinfo;
625         const char *addinfo;
626         int nDownloads;
627         char addinfobuf[128];
628
629         if (cl.time > cl.oldtime)
630                 scr_infobartime_off -= cl.time - cl.oldtime;
631         if(scr_infobartime_off > 0)
632                 offset += 1;
633         if(cls.qw_downloadname[0])
634                 offset += 1;
635
636         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
637         if(downinfo)
638         {
639                 offset += (nDownloads + (addinfo ? 1 : 0));
640                 Z_Free(downinfo);
641         }
642         offset *= scr_infobar_height.value;
643
644         return offset;
645 }
646
647 /*
648 ==============
649 SCR_InfoBar_f
650 ==============
651 */
652 static void SCR_InfoBar_f(cmd_state_t *cmd)
653 {
654         if(Cmd_Argc(cmd) == 3)
655         {
656                 scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
657                 strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
658         }
659         else
660         {
661                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
662         }
663 }
664 //=============================================================================
665
666 /*
667 ==================
668 SCR_SetUpToDrawConsole
669 ==================
670 */
671 static void SCR_SetUpToDrawConsole (void)
672 {
673         // lines of console to display
674         float conlines;
675 #ifdef CONFIG_MENU
676         static int framecounter = 0;
677 #endif
678
679         Con_CheckResize ();
680
681 #ifdef CONFIG_MENU
682         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
683         {
684                 if (framecounter >= 2)
685                         MR_ToggleMenu(1);
686                 else
687                         framecounter++;
688         }
689         else
690                 framecounter = 0;
691 #endif
692
693         if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
694                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
695         else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
696                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
697         else
698                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
699
700 // decide on the height of the console
701         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
702                 conlines = vid_conheight.integer/2;     // half screen
703         else
704                 conlines = 0;                           // none visible
705
706         scr_con_current = conlines;
707 }
708
709 /*
710 ==================
711 SCR_DrawConsole
712 ==================
713 */
714 void SCR_DrawConsole (void)
715 {
716         scr_con_margin_bottom = SCR_InfobarHeight();
717         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
718         {
719                 // full screen
720                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
721         }
722         else if (scr_con_current)
723                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
724         else
725                 con_vislines = 0;
726 }
727
728 qboolean scr_loading = false;
729
730 /*
731 ===============
732 SCR_BeginLoadingPlaque
733
734 ================
735 */
736 void SCR_BeginLoadingPlaque (qboolean startup)
737 {
738         scr_loading = true;
739         SCR_UpdateLoadingScreen(false, startup);
740 }
741
742 void SCR_EndLoadingPlaque(void)
743 {
744         scr_loading = false;
745 }
746
747 //=============================================================================
748
749 const char *r_stat_name[r_stat_count] =
750 {
751         "timedelta",
752         "quality",
753         "renders",
754         "entities",
755         "entities_surfaces",
756         "entities_triangles",
757         "world_leafs",
758         "world_portals",
759         "world_surfaces",
760         "world_triangles",
761         "lightmapupdates",
762         "lightmapupdatepixels",
763         "particles",
764         "drawndecals",
765         "totaldecals",
766         "draws",
767         "draws_vertices",
768         "draws_elements",
769         "lights",
770         "lights_clears",
771         "lights_scissored",
772         "lights_lighttriangles",
773         "lights_shadowtriangles",
774         "lights_dynamicshadowtriangles",
775         "bouncegrid_lights",
776         "bouncegrid_particles",
777         "bouncegrid_traces",
778         "bouncegrid_hits",
779         "bouncegrid_splats",
780         "bouncegrid_bounces",
781         "photoncache_animated",
782         "photoncache_cached",
783         "photoncache_traced",
784         "bloom",
785         "bloom_copypixels",
786         "bloom_drawpixels",
787         "rendertargets_used",
788         "rendertargets_pixels",
789         "indexbufferuploadcount",
790         "indexbufferuploadsize",
791         "vertexbufferuploadcount",
792         "vertexbufferuploadsize",
793         "framedatacurrent",
794         "framedatasize",
795         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
796         "bufferdatacurrent_index16",
797         "bufferdatacurrent_index32",
798         "bufferdatacurrent_uniform",
799         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
800         "bufferdatasize_index16",
801         "bufferdatasize_index32",
802         "bufferdatasize_uniform",
803         "animcache_skeletal_count",
804         "animcache_skeletal_bones",
805         "animcache_skeletal_maxbones",
806         "animcache_shade_count",
807         "animcache_shade_vertices",
808         "animcache_shade_maxvertices",
809         "animcache_shape_count",
810         "animcache_shape_vertices",
811         "animcache_shape_maxvertices",
812         "batch_batches",
813         "batch_withgaps",
814         "batch_surfaces",
815         "batch_vertices",
816         "batch_triangles",
817         "fast_batches",
818         "fast_surfaces",
819         "fast_vertices",
820         "fast_triangles",
821         "copytriangles_batches",
822         "copytriangles_surfaces",
823         "copytriangles_vertices",
824         "copytriangles_triangles",
825         "dynamic_batches",
826         "dynamic_surfaces",
827         "dynamic_vertices",
828         "dynamic_triangles",
829         "dynamicskeletal_batches",
830         "dynamicskeletal_surfaces",
831         "dynamicskeletal_vertices",
832         "dynamicskeletal_triangles",
833         "dynamic_batches_because_cvar",
834         "dynamic_surfaces_because_cvar",
835         "dynamic_vertices_because_cvar",
836         "dynamic_triangles_because_cvar",
837         "dynamic_batches_because_lightmapvertex",
838         "dynamic_surfaces_because_lightmapvertex",
839         "dynamic_vertices_because_lightmapvertex",
840         "dynamic_triangles_because_lightmapvertex",
841         "dynamic_batches_because_deformvertexes_autosprite",
842         "dynamic_surfaces_because_deformvertexes_autosprite",
843         "dynamic_vertices_because_deformvertexes_autosprite",
844         "dynamic_triangles_because_deformvertexes_autosprite",
845         "dynamic_batches_because_deformvertexes_autosprite2",
846         "dynamic_surfaces_because_deformvertexes_autosprite2",
847         "dynamic_vertices_because_deformvertexes_autosprite2",
848         "dynamic_triangles_because_deformvertexes_autosprite2",
849         "dynamic_batches_because_deformvertexes_normal",
850         "dynamic_surfaces_because_deformvertexes_normal",
851         "dynamic_vertices_because_deformvertexes_normal",
852         "dynamic_triangles_because_deformvertexes_normal",
853         "dynamic_batches_because_deformvertexes_wave",
854         "dynamic_surfaces_because_deformvertexes_wave",
855         "dynamic_vertices_because_deformvertexes_wave",
856         "dynamic_triangles_because_deformvertexes_wave",
857         "dynamic_batches_because_deformvertexes_bulge",
858         "dynamic_surfaces_because_deformvertexes_bulge",
859         "dynamic_vertices_because_deformvertexes_bulge",
860         "dynamic_triangles_because_deformvertexes_bulge",
861         "dynamic_batches_because_deformvertexes_move",
862         "dynamic_surfaces_because_deformvertexes_move",
863         "dynamic_vertices_because_deformvertexes_move",
864         "dynamic_triangles_because_deformvertexes_move",
865         "dynamic_batches_because_tcgen_lightmap",
866         "dynamic_surfaces_because_tcgen_lightmap",
867         "dynamic_vertices_because_tcgen_lightmap",
868         "dynamic_triangles_because_tcgen_lightmap",
869         "dynamic_batches_because_tcgen_vector",
870         "dynamic_surfaces_because_tcgen_vector",
871         "dynamic_vertices_because_tcgen_vector",
872         "dynamic_triangles_because_tcgen_vector",
873         "dynamic_batches_because_tcgen_environment",
874         "dynamic_surfaces_because_tcgen_environment",
875         "dynamic_vertices_because_tcgen_environment",
876         "dynamic_triangles_because_tcgen_environment",
877         "dynamic_batches_because_tcmod_turbulent",
878         "dynamic_surfaces_because_tcmod_turbulent",
879         "dynamic_vertices_because_tcmod_turbulent",
880         "dynamic_triangles_because_tcmod_turbulent",
881         "dynamic_batches_because_nogaps",
882         "dynamic_surfaces_because_nogaps",
883         "dynamic_vertices_because_nogaps",
884         "dynamic_triangles_because_nogaps",
885         "dynamic_batches_because_derived",
886         "dynamic_surfaces_because_derived",
887         "dynamic_vertices_because_derived",
888         "dynamic_triangles_because_derived",
889         "entitycache_count",
890         "entitycache_surfaces",
891         "entitycache_vertices",
892         "entitycache_triangles",
893         "entityanimate_count",
894         "entityanimate_surfaces",
895         "entityanimate_vertices",
896         "entityanimate_triangles",
897         "entityskeletal_count",
898         "entityskeletal_surfaces",
899         "entityskeletal_vertices",
900         "entityskeletal_triangles",
901         "entitystatic_count",
902         "entitystatic_surfaces",
903         "entitystatic_vertices",
904         "entitystatic_triangles",
905         "entitycustom_count",
906         "entitycustom_surfaces",
907         "entitycustom_vertices",
908         "entitycustom_triangles",
909 };
910
911 char r_speeds_timestring[4096];
912 int speedstringcount, r_timereport_active;
913 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
914 int r_speeds_longestitem = 0;
915
916 void R_TimeReport(const char *desc)
917 {
918         char tempbuf[256];
919         int length;
920         int t;
921
922         if (r_speeds.integer < 2 || !r_timereport_active)
923                 return;
924
925         CHECKGLERROR
926         if (r_speeds.integer == 2)
927                 GL_Finish();
928         CHECKGLERROR
929         r_timereport_temp = r_timereport_current;
930         r_timereport_current = Sys_DirtyTime();
931         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
932
933         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
934         if (length < 0)
935                 length = (int)sizeof(tempbuf) - 1;
936         if (r_speeds_longestitem < length)
937                 r_speeds_longestitem = length;
938         for (;length < r_speeds_longestitem;length++)
939                 tempbuf[length] = ' ';
940         tempbuf[length] = 0;
941
942         if (speedstringcount + length > (vid_conwidth.integer / 8))
943         {
944                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
945                 speedstringcount = 0;
946         }
947         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
948         speedstringcount += length;
949 }
950
951 static void R_TimeReport_BeginFrame(void)
952 {
953         speedstringcount = 0;
954         r_speeds_timestring[0] = 0;
955         r_timereport_active = false;
956         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
957
958         if (r_speeds.integer >= 2)
959         {
960                 r_timereport_active = true;
961                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
962         }
963 }
964
965 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
966 {
967         int i, triangles = 0;
968         for (i = 0;i < leaf->numleafsurfaces;i++)
969                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
970         return triangles;
971 }
972
973 #define R_SPEEDS_GRAPH_COLORS 8
974 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
975 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
976
977 extern cvar_t r_viewscale;
978 extern float viewscalefpsadjusted;
979 static void R_TimeReport_EndFrame(void)
980 {
981         int j, lines;
982         cl_locnode_t *loc;
983         char string[1024+4096];
984         mleaf_t *viewleaf;
985         static double oldtime = 0;
986
987         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
988         oldtime = realtime;
989         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
990
991         string[0] = 0;
992         if (r_speeds.integer)
993         {
994                 // put the location name in the r_speeds display as it greatly helps
995                 // when creating loc files
996                 loc = CL_Locs_FindNearest(cl.movement_origin);
997                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
998                 dpsnprintf(string, sizeof(string),
999 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1000 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1001 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1002 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1003 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1004 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1005 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1006 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1007 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1008 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1009 "%3i rendertargets%8i pixels\n"
1010 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1011 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1012 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1013 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1014 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1015 "%s"
1016 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1017 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1018 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1019 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1020 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1021 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1022 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1023 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1024 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1025 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1026 , r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels]
1027 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1028 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1029 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1030 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1031 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1032 , r_speeds_timestring);
1033         }
1034
1035         speedstringcount = 0;
1036         r_speeds_timestring[0] = 0;
1037         r_timereport_active = false;
1038
1039         if (r_speeds.integer >= 2)
1040         {
1041                 r_timereport_active = true;
1042                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1043         }
1044
1045         if (string[0])
1046         {
1047                 int i, y;
1048                 if (string[strlen(string)-1] == '\n')
1049                         string[strlen(string)-1] = 0;
1050                 lines = 1;
1051                 for (i = 0;string[i];i++)
1052                         if (string[i] == '\n')
1053                                 lines++;
1054                 y = vid_conheight.integer - sb_lines - lines * 8;
1055                 i = j = 0;
1056                 r_draw2d_force = true;
1057                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1058                 while (string[i])
1059                 {
1060                         j = i;
1061                         while (string[i] && string[i] != '\n')
1062                                 i++;
1063                         if (i - j > 0)
1064                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1065                         if (string[i] == '\n')
1066                                 i++;
1067                         y += 8;
1068                 }
1069                 r_draw2d_force = false;
1070         }
1071
1072         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1073                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1074         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1075                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1076         if (r_speeds_graph.integer)
1077         {
1078                 // if we currently have no graph data, reset the graph data entirely
1079                 int i;
1080                 if (!cls.r_speeds_graph_data)
1081                         for (i = 0;i < r_stat_count;i++)
1082                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1083                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1084                 {
1085                         int stat, index, d, graph_length, *graph_data;
1086                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1087                         cls.r_speeds_graph_current = 0;
1088                         if (cls.r_speeds_graph_data)
1089                                 Mem_Free(cls.r_speeds_graph_data);
1090                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1091                         // initialize the graph to have the current values throughout history
1092                         graph_data = cls.r_speeds_graph_data;
1093                         graph_length = cls.r_speeds_graph_length;
1094                         index = 0;
1095                         for (stat = 0;stat < r_stat_count;stat++)
1096                         {
1097                                 d = r_refdef.stats[stat];
1098                                 if (stat == r_stat_timedelta)
1099                                         d = 0;
1100                                 for (i = 0;i < graph_length;i++)
1101                                         graph_data[index++] = d;
1102                         }
1103                 }
1104         }
1105         else
1106         {
1107                 if (cls.r_speeds_graph_length)
1108                 {
1109                         cls.r_speeds_graph_length = 0;
1110                         Mem_Free(cls.r_speeds_graph_data);
1111                         cls.r_speeds_graph_data = NULL;
1112                         cls.r_speeds_graph_current = 0;
1113                 }
1114         }
1115
1116         if (cls.r_speeds_graph_length)
1117         {
1118                 char legend[128];
1119                 int i;
1120                 const int *data;
1121                 float x, y, width, height, scalex, scaley;
1122                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1123                 int color, stat, stats, index, range_min, range_max;
1124                 int graph_current, graph_length, *graph_data;
1125                 int statindex[R_SPEEDS_GRAPH_COLORS];
1126                 int sum;
1127
1128                 // add current stats to the graph_data
1129                 cls.r_speeds_graph_current++;
1130                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1131                         cls.r_speeds_graph_current = 0;
1132                 // poke each new stat into the current offset of its graph
1133                 graph_data = cls.r_speeds_graph_data;
1134                 graph_current = cls.r_speeds_graph_current;
1135                 graph_length = cls.r_speeds_graph_length;
1136                 for (stat = 0;stat < r_stat_count;stat++)
1137                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1138
1139                 // update the graph ranges
1140                 for (stat = 0;stat < r_stat_count;stat++)
1141                 {
1142                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1143                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1144                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1145                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1146                 }
1147
1148                 // force 2D drawing to occur even if r_render is 0
1149                 r_draw2d_force = true;
1150
1151                 // position the graph
1152                 width = r_speeds_graph_width.value;
1153                 height = r_speeds_graph_height.value;
1154                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1155                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1156
1157                 // fill background with a pattern of gray and black at one second intervals
1158                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1159                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1160                 {
1161                         float x1 = x + width - (i + 1) * scalex;
1162                         float x2 = x + width - i * scalex;
1163                         if (x1 < x)
1164                                 x1 = x;
1165                         if (i & 1)
1166                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1167                         else
1168                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1169                 }
1170
1171                 // count how many stats match our pattern
1172                 stats = 0;
1173                 color = 0;
1174                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1175                 {
1176                         // look at all stat names and find ones matching the filter
1177                         statindex[color] = -1;
1178                         if (!r_speeds_graph_filter[color].string)
1179                                 continue;
1180                         for (stat = 0;stat < r_stat_count;stat++)
1181                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1182                                         break;
1183                         if (stat >= r_stat_count)
1184                                 continue;
1185                         // record that this color is this stat for the line drawing loop
1186                         statindex[color] = stat;
1187                         // draw the legend text in the background of the graph
1188                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1189                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1190                         // count how many stats we need to graph in vertex buffer
1191                         stats++;
1192                 }
1193
1194                 if (stats)
1195                 {
1196                         // legend text is drawn after the graphs
1197                         // render the graph lines, we'll go back and render the legend text later
1198                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1199                         stats = 0;
1200                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1201                         {
1202                                 // look at all stat names and find ones matching the filter
1203                                 stat = statindex[color];
1204                                 if (stat < 0)
1205                                         continue;
1206                                 // prefer to graph stats with 0 base, but if they are
1207                                 // negative we have no choice
1208                                 range_min = cls.r_speeds_graph_datamin[stat];
1209                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1210                                 // some stats we specifically override the graph scale on
1211                                 if (stat == r_stat_timedelta)
1212                                         range_max = r_speeds_graph_maxtimedelta.integer;
1213                                 scaley = height / (range_max - range_min);
1214                                 // generate lines (2 vertices each)
1215                                 // to deal with incomplete data we walk right to left
1216                                 data = graph_data + stat * graph_length;
1217                                 index = graph_current;
1218                                 sum = 0;
1219                                 for (i = 0;i < graph_length - 1;)
1220                                 {
1221                                         float x1, y1, x2, y2;
1222                                         x1 = max(x, x + width - sum * scalex);
1223                                         y1 = y + height - (data[index] - range_min) * scaley;
1224                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1225                                         index--;
1226                                         if (index < 0)
1227                                                 index = graph_length - 1;
1228                                         i++;
1229                                         x2 = max(x, x + width - sum * scalex);
1230                                         y2 = y + height - (data[index] - range_min) * scaley;
1231                                         DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
1232                                 }
1233                         }
1234                 }
1235
1236                 // return to not drawing anything if r_render is 0
1237                 r_draw2d_force = false;
1238         }
1239
1240         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1241 }
1242
1243 /*
1244 =================
1245 SCR_SizeUp_f
1246
1247 Keybinding command
1248 =================
1249 */
1250 static void SCR_SizeUp_f(cmd_state_t *cmd)
1251 {
1252         Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
1253 }
1254
1255
1256 /*
1257 =================
1258 SCR_SizeDown_f
1259
1260 Keybinding command
1261 =================
1262 */
1263 static void SCR_SizeDown_f(cmd_state_t *cmd)
1264 {
1265         Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
1266 }
1267
1268 #ifdef CONFIG_VIDEO_CAPTURE
1269 void SCR_CaptureVideo_EndVideo(void);
1270 #endif
1271 void CL_Screen_Shutdown(void)
1272 {
1273 #ifdef CONFIG_VIDEO_CAPTURE
1274         SCR_CaptureVideo_EndVideo();
1275 #endif
1276 }
1277
1278 void CL_Screen_Init(void)
1279 {
1280         int i;
1281         Cvar_RegisterVariable (&scr_fov);
1282         Cvar_RegisterVariable (&scr_viewsize);
1283         Cvar_RegisterVariable (&scr_conalpha);
1284         Cvar_RegisterVariable (&scr_conalphafactor);
1285         Cvar_RegisterVariable (&scr_conalpha2factor);
1286         Cvar_RegisterVariable (&scr_conalpha3factor);
1287         Cvar_RegisterVariable (&scr_conscroll_x);
1288         Cvar_RegisterVariable (&scr_conscroll_y);
1289         Cvar_RegisterVariable (&scr_conscroll2_x);
1290         Cvar_RegisterVariable (&scr_conscroll2_y);
1291         Cvar_RegisterVariable (&scr_conscroll3_x);
1292         Cvar_RegisterVariable (&scr_conscroll3_y);
1293         Cvar_RegisterVariable (&scr_conbrightness);
1294         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1295 #ifdef CONFIG_MENU
1296         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1297 #endif
1298         Cvar_RegisterVariable (&scr_loadingscreen_background);
1299         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1300         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1301         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1302         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1303         Cvar_RegisterVariable (&scr_loadingscreen_count);
1304         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1305         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1306         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1307         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1308         Cvar_RegisterVariable (&scr_infobar_height);
1309         Cvar_RegisterVariable (&scr_showram);
1310         Cvar_RegisterVariable (&scr_showturtle);
1311         Cvar_RegisterVariable (&scr_showpause);
1312         Cvar_RegisterVariable (&scr_showbrand);
1313         Cvar_RegisterVariable (&scr_centertime);
1314         Cvar_RegisterVariable (&scr_printspeed);
1315         Cvar_RegisterVariable (&vid_conwidth);
1316         Cvar_RegisterVariable (&vid_conheight);
1317         Cvar_RegisterVariable (&vid_pixelheight);
1318         Cvar_RegisterVariable (&vid_conwidthauto);
1319         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1320         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1321         Cvar_RegisterVariable (&scr_screenshot_png);
1322         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1323         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1324         Cvar_RegisterVariable (&scr_screenshot_alpha);
1325         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1326 #ifdef CONFIG_VIDEO_CAPTURE
1327         Cvar_RegisterVariable (&cl_capturevideo);
1328         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1329         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1330         Cvar_RegisterVariable (&cl_capturevideo_width);
1331         Cvar_RegisterVariable (&cl_capturevideo_height);
1332         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1333         Cvar_RegisterVariable (&cl_capturevideo_fps);
1334         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1335         Cvar_RegisterVariable (&cl_capturevideo_number);
1336         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1337         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1338 #endif
1339         Cvar_RegisterVariable (&r_letterbox);
1340         Cvar_RegisterVariable(&r_stereo_separation);
1341         Cvar_RegisterVariable(&r_stereo_sidebyside);
1342         Cvar_RegisterVariable(&r_stereo_horizontal);
1343         Cvar_RegisterVariable(&r_stereo_vertical);
1344         Cvar_RegisterVariable(&r_stereo_redblue);
1345         Cvar_RegisterVariable(&r_stereo_redcyan);
1346         Cvar_RegisterVariable(&r_stereo_redgreen);
1347         Cvar_RegisterVariable(&r_stereo_angle);
1348         Cvar_RegisterVariable(&scr_stipple);
1349         Cvar_RegisterVariable(&scr_refresh);
1350         Cvar_RegisterVariable(&shownetgraph);
1351         Cvar_RegisterVariable(&cl_demo_mousegrab);
1352         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1353         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1354         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1355         Cvar_RegisterVariable(&r_speeds_graph);
1356         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1357                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1358         Cvar_RegisterVariable(&r_speeds_graph_length);
1359         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1360         Cvar_RegisterVariable(&r_speeds_graph_x);
1361         Cvar_RegisterVariable(&r_speeds_graph_y);
1362         Cvar_RegisterVariable(&r_speeds_graph_width);
1363         Cvar_RegisterVariable(&r_speeds_graph_height);
1364         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1365         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1366
1367         // if we want no console, turn it off here too
1368         if (COM_CheckParm ("-noconsole"))
1369                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1370
1371         Cmd_AddCommand(&cmd_client, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1372         Cmd_AddCommand(&cmd_client, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1373         Cmd_AddCommand(&cmd_client, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1374         Cmd_AddCommand(&cmd_client, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1375         Cmd_AddCommand(&cmd_client, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1376
1377 #ifdef CONFIG_VIDEO_CAPTURE
1378         SCR_CaptureVideo_Ogg_Init();
1379 #endif
1380
1381         scr_initialized = true;
1382 }
1383
1384 /*
1385 ==================
1386 SCR_ScreenShot_f
1387 ==================
1388 */
1389 void SCR_ScreenShot_f(cmd_state_t *cmd)
1390 {
1391         static int shotnumber;
1392         static char old_prefix_name[MAX_QPATH];
1393         char prefix_name[MAX_QPATH];
1394         char filename[MAX_QPATH];
1395         unsigned char *buffer1;
1396         unsigned char *buffer2;
1397         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1398         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1399         char vabuf[1024];
1400
1401         if (Cmd_Argc(cmd) == 2)
1402         {
1403                 const char *ext;
1404                 strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
1405                 ext = FS_FileExtension(filename);
1406                 if (!strcasecmp(ext, "jpg"))
1407                 {
1408                         jpeg = true;
1409                         png = false;
1410                 }
1411                 else if (!strcasecmp(ext, "tga"))
1412                 {
1413                         jpeg = false;
1414                         png = false;
1415                 }
1416                 else if (!strcasecmp(ext, "png"))
1417                 {
1418                         jpeg = false;
1419                         png = true;
1420                 }
1421                 else
1422                 {
1423                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1424                         return;
1425                 }
1426         }
1427         else if (scr_screenshot_timestamp.integer)
1428         {
1429                 int shotnumber100;
1430
1431                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1432                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1433                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1434                 else
1435                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1436
1437                 // find a file name to save it to
1438                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1439                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1440                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1441                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1442                                 break;
1443                 if (shotnumber100 >= 100)
1444                 {
1445                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1446                         return;
1447                 }
1448
1449                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1450         }
1451         else
1452         {
1453                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1454                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1455                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1456                 else
1457                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1458
1459                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1460                 // we scan again
1461                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1462                 if (strcmp(old_prefix_name, prefix_name))
1463                 {
1464                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1465                         shotnumber = 0;
1466                 }
1467
1468                 // find a file name to save it to
1469                 for (;shotnumber < 1000000;shotnumber++)
1470                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1471                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1472                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1473                                 break;
1474                 if (shotnumber >= 1000000)
1475                 {
1476                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1477                         return;
1478                 }
1479
1480                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1481
1482                 shotnumber++;
1483         }
1484
1485         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1486         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1487
1488         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1489                 Con_Printf("Wrote %s\n", filename);
1490         else
1491         {
1492                 Con_Printf("Unable to write %s\n", filename);
1493                 if(jpeg || png)
1494                 {
1495                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1496                         {
1497                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1498                                 Con_Printf("Wrote %s\n", filename);
1499                         }
1500                 }
1501         }
1502
1503         Mem_Free (buffer1);
1504         Mem_Free (buffer2);
1505 }
1506
1507 #ifdef CONFIG_VIDEO_CAPTURE
1508 static void SCR_CaptureVideo_BeginVideo(void)
1509 {
1510         double r, g, b;
1511         unsigned int i;
1512         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1513         if (cls.capturevideo.active)
1514                 return;
1515         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1516         // soundrate is figured out on the first SoundFrame
1517
1518         if(width == 0 && height != 0)
1519                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1520         if(width != 0 && height == 0)
1521                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1522
1523         if(width < 2 || width > vid.width) // can't scale up
1524                 width = vid.width;
1525         if(height < 2 || height > vid.height) // can't scale up
1526                 height = vid.height;
1527
1528         // ensure it's all even; if not, scale down a little
1529         if(width % 1)
1530                 --width;
1531         if(height % 1)
1532                 --height;
1533
1534         cls.capturevideo.width = width;
1535         cls.capturevideo.height = height;
1536         cls.capturevideo.active = true;
1537         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1538         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1539         cls.capturevideo.soundrate = S_GetSoundRate();
1540         cls.capturevideo.soundchannels = S_GetSoundChannels();
1541         cls.capturevideo.startrealtime = realtime;
1542         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1543         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1544         cls.capturevideo.soundsampleframe = 0;
1545         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1546         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1547         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1548         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1549         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1550
1551         /*
1552         for (i = 0;i < 256;i++)
1553         {
1554                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1555                 cls.capturevideo.rgbgammatable[0][i] = j;
1556                 cls.capturevideo.rgbgammatable[1][i] = j;
1557                 cls.capturevideo.rgbgammatable[2][i] = j;
1558         }
1559         */
1560 /*
1561 R = Y + 1.4075 * (Cr - 128);
1562 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1563 B = Y + 1.7790 * (Cb - 128);
1564 Y = R *  .299 + G *  .587 + B *  .114;
1565 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1566 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1567 */
1568
1569         // identity gamma table
1570         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1571         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1572         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1573         if(scr_screenshot_gammaboost.value != 1)
1574         {
1575                 double igamma = 1 / scr_screenshot_gammaboost.value;
1576                 for (i = 0;i < 256 * 3;i++)
1577                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1578         }
1579
1580         for (i = 0;i < 256;i++)
1581         {
1582                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1583                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1584                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1585                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1586                 // Y weights from RGB
1587                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1588                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1589                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1590                 // Cb weights from RGB
1591                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1592                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1593                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1594                 // Cr weights from RGB
1595                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1596                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1597                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1598                 // range reduction of YCbCr to valid signal range
1599                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1600                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1601                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1602         }
1603
1604         if (cl_capturevideo_ogg.integer)
1605         {
1606                 if(SCR_CaptureVideo_Ogg_Available())
1607                 {
1608                         SCR_CaptureVideo_Ogg_BeginVideo();
1609                         return;
1610                 }
1611                 else
1612                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1613         }
1614
1615         SCR_CaptureVideo_Avi_BeginVideo();
1616 }
1617
1618 void SCR_CaptureVideo_EndVideo(void)
1619 {
1620         if (!cls.capturevideo.active)
1621                 return;
1622         cls.capturevideo.active = false;
1623
1624         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1625
1626         if (cls.capturevideo.videofile)
1627         {
1628                 cls.capturevideo.endvideo();
1629         }
1630
1631         if (cls.capturevideo.screenbuffer)
1632         {
1633                 Mem_Free (cls.capturevideo.screenbuffer);
1634                 cls.capturevideo.screenbuffer = NULL;
1635         }
1636
1637         if (cls.capturevideo.outbuffer)
1638         {
1639                 Mem_Free (cls.capturevideo.outbuffer);
1640                 cls.capturevideo.outbuffer = NULL;
1641         }
1642
1643         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1644 }
1645
1646 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1647 {
1648         // TODO optimize this function
1649
1650         int x, y;
1651         float area;
1652
1653         // memcpy is faster than me
1654         if(inw == outw && inh == outh)
1655         {
1656                 memcpy(out, in, 4 * inw * inh);
1657                 return;
1658         }
1659
1660         // otherwise: a box filter
1661         area = (float)outw * (float)outh / (float)inw / (float)inh;
1662         for(y = 0; y < outh; ++y)
1663         {
1664                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1665                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1666                 for(x = 0; x < outw; ++x)
1667                 {
1668                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1669                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1670                         float r = 0, g = 0, b = 0, alpha = 0;
1671                         int xx, yy;
1672
1673                         for(yy = iny0_i; yy < iny1_i; ++yy)
1674                         {
1675                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1676                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1677                                 {
1678                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1679                                         r += a * in[4*(xx + inw * yy)+0];
1680                                         g += a * in[4*(xx + inw * yy)+1];
1681                                         b += a * in[4*(xx + inw * yy)+2];
1682                                         alpha += a * in[4*(xx + inw * yy)+3];
1683                                 }
1684                         }
1685
1686                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1687                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1688                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1689                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1690                 }
1691         }
1692 }
1693
1694 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1695 {
1696         int x = 0, y = 0;
1697         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1698
1699         if(newframestepframenum == cls.capturevideo.framestepframe)
1700                 return;
1701
1702         CHECKGLERROR
1703         // speed is critical here, so do saving as directly as possible
1704
1705         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1706
1707         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1708
1709         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1710         cls.capturevideo.framestepframe = newframestepframenum;
1711
1712         if(cl_capturevideo_printfps.integer)
1713         {
1714                 char buf[80];
1715                 double t = realtime;
1716                 if(t > cls.capturevideo.lastfpstime + 1)
1717                 {
1718                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1719                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1720                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1721                         Sys_PrintToTerminal(buf);
1722                         cls.capturevideo.lastfpstime = t;
1723                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1724                 }
1725         }
1726 }
1727
1728 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1729 {
1730         cls.capturevideo.soundsampleframe += (int)length;
1731         cls.capturevideo.soundframe(paintbuffer, length);
1732 }
1733
1734 static void SCR_CaptureVideo(void)
1735 {
1736         int newframenum;
1737         if (cl_capturevideo.integer)
1738         {
1739                 if (!cls.capturevideo.active)
1740                         SCR_CaptureVideo_BeginVideo();
1741                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1742                 {
1743                         Con_Printf("You can not change the video framerate while recording a video.\n");
1744                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1745                 }
1746                 // for AVI saving we have to make sure that sound is saved before video
1747                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1748                         return;
1749                 if (cls.capturevideo.realtime)
1750                 {
1751                         // preserve sound sync by duplicating frames when running slow
1752                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1753                 }
1754                 else
1755                         newframenum = cls.capturevideo.frame + 1;
1756                 // if falling behind more than one second, stop
1757                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1758                 {
1759                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1760                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1761                         SCR_CaptureVideo_EndVideo();
1762                         return;
1763                 }
1764                 // write frames
1765                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1766                 cls.capturevideo.frame = newframenum;
1767                 if (cls.capturevideo.error)
1768                 {
1769                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1770                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1771                         SCR_CaptureVideo_EndVideo();
1772                 }
1773         }
1774         else if (cls.capturevideo.active)
1775                 SCR_CaptureVideo_EndVideo();
1776 }
1777 #endif
1778
1779 /*
1780 ===============
1781 R_Envmap_f
1782
1783 Grab six views for environment mapping tests
1784 ===============
1785 */
1786 struct envmapinfo_s
1787 {
1788         float angles[3];
1789         const char *name;
1790         qboolean flipx, flipy, flipdiagonaly;
1791 }
1792 envmapinfo[12] =
1793 {
1794         {{  0,   0, 0}, "rt", false, false, false},
1795         {{  0, 270, 0}, "ft", false, false, false},
1796         {{  0, 180, 0}, "lf", false, false, false},
1797         {{  0,  90, 0}, "bk", false, false, false},
1798         {{-90, 180, 0}, "up",  true,  true, false},
1799         {{ 90, 180, 0}, "dn",  true,  true, false},
1800
1801         {{  0,   0, 0}, "px",  true,  true,  true},
1802         {{  0,  90, 0}, "py", false,  true, false},
1803         {{  0, 180, 0}, "nx", false, false,  true},
1804         {{  0, 270, 0}, "ny",  true, false, false},
1805         {{-90, 180, 0}, "pz", false, false,  true},
1806         {{ 90, 180, 0}, "nz", false, false,  true}
1807 };
1808
1809 static void R_Envmap_f(cmd_state_t *cmd)
1810 {
1811         int j, size;
1812         char filename[MAX_QPATH], basename[MAX_QPATH];
1813         unsigned char *buffer1;
1814         unsigned char *buffer2;
1815         r_rendertarget_t *rt;
1816
1817         if (Cmd_Argc(cmd) != 3)
1818         {
1819                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1820                 return;
1821         }
1822
1823         strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
1824         size = atoi(Cmd_Argv(cmd, 2));
1825         if (size != 128 && size != 256 && size != 512 && size != 1024)
1826         {
1827                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1828                 return;
1829         }
1830         if (size > vid.width || size > vid.height)
1831         {
1832                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1833                 return;
1834         }
1835
1836         r_refdef.envmap = true;
1837
1838         R_UpdateVariables();
1839
1840         r_refdef.view.x = 0;
1841         r_refdef.view.y = 0;
1842         r_refdef.view.z = 0;
1843         r_refdef.view.width = size;
1844         r_refdef.view.height = size;
1845         r_refdef.view.depth = 1;
1846         r_refdef.view.useperspective = true;
1847         r_refdef.view.isoverlay = false;
1848         r_refdef.view.ismain = true;
1849
1850         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1851         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1852         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1853         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1854
1855         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1856         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1857
1858         // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
1859         rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
1860         CL_UpdateEntityShading();
1861         for (j = 0;j < 12;j++)
1862         {
1863                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1864                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1865                 r_refdef.view.quality = 1;
1866                 r_refdef.view.clear = true;
1867                 R_Mesh_Start();
1868                 R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
1869                 R_Mesh_Finish();
1870                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1871         }
1872
1873         Mem_Free (buffer1);
1874         Mem_Free (buffer2);
1875
1876         r_refdef.envmap = false;
1877 }
1878
1879 //=============================================================================
1880
1881 void SHOWLMP_decodehide(void)
1882 {
1883         int i;
1884         char *lmplabel;
1885         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1886         for (i = 0;i < cl.num_showlmps;i++)
1887                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1888                 {
1889                         cl.showlmps[i].isactive = false;
1890                         return;
1891                 }
1892 }
1893
1894 void SHOWLMP_decodeshow(void)
1895 {
1896         int k;
1897         char lmplabel[256], picname[256];
1898         float x, y;
1899         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1900         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1901         if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
1902         {
1903                 x = MSG_ReadByte(&cl_message);
1904                 y = MSG_ReadByte(&cl_message);
1905         }
1906         else
1907         {
1908                 x = MSG_ReadShort(&cl_message);
1909                 y = MSG_ReadShort(&cl_message);
1910         }
1911         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1912         {
1913                 showlmp_t *oldshowlmps = cl.showlmps;
1914                 cl.max_showlmps += 16;
1915                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1916                 if (oldshowlmps)
1917                 {
1918                         if (cl.num_showlmps)
1919                                 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1920                         Mem_Free(oldshowlmps);
1921                 }
1922         }
1923         for (k = 0;k < cl.max_showlmps;k++)
1924                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1925                         break;
1926         if (k == cl.max_showlmps)
1927                 for (k = 0;k < cl.max_showlmps;k++)
1928                         if (!cl.showlmps[k].isactive)
1929                                 break;
1930         cl.showlmps[k].isactive = true;
1931         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1932         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1933         cl.showlmps[k].x = x;
1934         cl.showlmps[k].y = y;
1935         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1936 }
1937
1938 void SHOWLMP_drawall(void)
1939 {
1940         int i;
1941         for (i = 0;i < cl.num_showlmps;i++)
1942                 if (cl.showlmps[i].isactive)
1943                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1944 }
1945
1946 /*
1947 ==============================================================================
1948
1949                                                 SCREEN SHOTS
1950
1951 ==============================================================================
1952 */
1953
1954 // buffer1: 4*w*h
1955 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1956 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1957 {
1958         int     indices[4] = {0,1,2,3}; // BGRA
1959         qboolean ret;
1960
1961         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1962
1963         if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
1964         {
1965                 int i;
1966                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1967                 unsigned short vidramp[256 * 3];
1968                 // identity gamma table
1969                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1970                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1971                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1972                 if(scr_screenshot_gammaboost.value != 1)
1973                 {
1974                         for (i = 0;i < 256 * 3;i++)
1975                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1976                 }
1977                 for (i = 0;i < width*height*4;i += 4)
1978                 {
1979                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1980                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1981                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1982                         // A
1983                 }
1984         }
1985
1986         if(keep_alpha && !jpeg)
1987         {
1988                 if(!png)
1989                         flipy = !flipy; // TGA: not preflipped
1990                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1991                 if (png)
1992                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1993                 else
1994                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1995         }
1996         else
1997         {
1998                 if(jpeg)
1999                 {
2000                         indices[0] = 2;
2001                         indices[2] = 0; // RGB
2002                 }
2003                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2004                 if (jpeg)
2005                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2006                 else if (png)
2007                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2008                 else
2009                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2010         }
2011
2012         return ret;
2013 }
2014
2015 //=============================================================================
2016
2017 int scr_numtouchscreenareas;
2018 scr_touchscreenarea_t scr_touchscreenareas[128];
2019
2020 static void SCR_DrawTouchscreenOverlay(void)
2021 {
2022         int i;
2023         scr_touchscreenarea_t *a;
2024         cachepic_t *pic;
2025         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2026         {
2027                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2028                 {
2029                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2030                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2031                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2032                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2033                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2034                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2035                 }
2036                 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
2037                 if (Draw_IsPicLoaded(pic))
2038                         DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2039                 if (a->text && a->text[0])
2040                 {
2041                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2042                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2043                 }
2044         }
2045 }
2046
2047 void R_ClearScreen(qboolean fogcolor)
2048 {
2049         float clearcolor[4];
2050         if (scr_screenshot_alpha.integer)
2051                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2052                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2053         else
2054                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2055                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2056         if (fogcolor && r_fog_clear.integer)
2057         {
2058                 R_UpdateFog();
2059                 VectorCopy(r_refdef.fogcolor, clearcolor);
2060         }
2061         // clear depth is 1.0
2062         // clear the screen
2063         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
2064 }
2065
2066 int r_stereo_side;
2067 extern cvar_t v_isometric;
2068 extern cvar_t v_isometric_verticalfov;
2069
2070 typedef struct loadingscreenstack_s
2071 {
2072         struct loadingscreenstack_s *prev;
2073         char msg[MAX_QPATH];
2074         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2075         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2076         float relative_completion; // 0 .. 1
2077 }
2078 loadingscreenstack_t;
2079 static loadingscreenstack_t *loadingscreenstack = NULL;
2080 static qboolean loadingscreendone = false;
2081 static qboolean loadingscreencleared = false;
2082 static float loadingscreenheight = 0;
2083 rtexture_t *loadingscreentexture = NULL;
2084 static float loadingscreentexture_vertex3f[12];
2085 static float loadingscreentexture_texcoord2f[8];
2086 static int loadingscreenpic_number = 0;
2087
2088 static void SCR_DrawLoadingScreen(void);
2089 static void SCR_DrawScreen (void)
2090 {
2091         Draw_Frame();
2092
2093         R_Mesh_Start();
2094
2095         R_UpdateVariables();
2096
2097         // this will be set back to 0 by R_RenderView during CL_VM_UpdateView
2098         r_refdef.draw2dstage = 1;
2099         R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
2100
2101         // Quake uses clockwise winding, so these are swapped
2102         r_refdef.view.cullface_front = GL_BACK;
2103         r_refdef.view.cullface_back = GL_FRONT;
2104
2105         if (cls.signon == SIGNONS)
2106         {
2107                 float size;
2108
2109                 size = scr_viewsize.value * (1.0 / 100.0);
2110                 size = min(size, 1);
2111
2112                 if (r_stereo_sidebyside.integer)
2113                 {
2114                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2115                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2116                         r_refdef.view.depth = 1;
2117                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2118                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2119                         r_refdef.view.z = 0;
2120                         if (r_stereo_side)
2121                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2122                 }
2123                 else if (r_stereo_horizontal.integer)
2124                 {
2125                         r_refdef.view.width = (int)(vid.width * size / 2);
2126                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2127                         r_refdef.view.depth = 1;
2128                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2129                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2130                         r_refdef.view.z = 0;
2131                         if (r_stereo_side)
2132                                 r_refdef.view.x += (int)(r_refdef.view.width);
2133                 }
2134                 else if (r_stereo_vertical.integer)
2135                 {
2136                         r_refdef.view.width = (int)(vid.width * size);
2137                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2138                         r_refdef.view.depth = 1;
2139                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2140                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2141                         r_refdef.view.z = 0;
2142                         if (r_stereo_side)
2143                                 r_refdef.view.y += (int)(r_refdef.view.height);
2144                 }
2145                 else
2146                 {
2147                         r_refdef.view.width = (int)(vid.width * size);
2148                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2149                         r_refdef.view.depth = 1;
2150                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2151                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2152                         r_refdef.view.z = 0;
2153                 }
2154
2155                 // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
2156                 // LadyHavoc: this is designed to produce widescreen fov values
2157                 // when the screen is wider than 4/3 width/height aspect, to do
2158                 // this it simply assumes the requested fov is the vertical fov
2159                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2160                 // higher/lower according to the ratio
2161                 r_refdef.view.useperspective = true;
2162                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
2163                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2164
2165                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2166                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2167                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2168                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2169
2170                 r_refdef.view.ismain = true;
2171
2172                 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
2173                 // and won't render a view if it does not call that.
2174                 if (cl.csqc_loaded)
2175                         CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
2176                 else
2177                 {
2178                         CL_UpdateEntityShading();
2179                         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
2180                 }
2181         }
2182         else if (key_dest == key_game && key_consoleactive == 0 && (cls.state == ca_connected || cls.connect_trying))
2183         {
2184                 // draw the loading screen for a while if we're still connecting and not forcing the console or menu to show up
2185                 char temp[64];
2186                 if (cls.signon > 0)
2187                         SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Signon stage %i of %i", cls.signon, SIGNONS), 1.0);
2188                 else if (cls.connect_remainingtries > 0)
2189                         SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Trying...  %i", cls.connect_remainingtries), 1.0);
2190                 else
2191                         SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Waiting %i seconds for reply", 10 + cls.connect_remainingtries), 1.0);
2192                 SCR_DrawLoadingScreen();
2193                 SCR_PopLoadingScreen(false);
2194         }
2195
2196         // Don't apply debugging stuff like r_showsurfaces to the UI
2197         r_refdef.view.showdebug = false;
2198
2199         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2200         {
2201                 r_refdef.view.width = vid.width;
2202                 r_refdef.view.height = vid.height;
2203                 r_refdef.view.depth = 1;
2204                 r_refdef.view.x = 0;
2205                 r_refdef.view.y = 0;
2206                 r_refdef.view.z = 0;
2207                 r_refdef.view.useperspective = false;
2208         }
2209
2210         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2211         {
2212                 const char *t;
2213                 int framenum;
2214                 t = timedemo_screenshotframelist.string;
2215                 while (*t)
2216                 {
2217                         while (*t == ' ')
2218                                 t++;
2219                         if (!*t)
2220                                 break;
2221                         framenum = atof(t);
2222                         if (framenum == cls.td_frames)
2223                                 break;
2224                         while (*t && *t != ' ')
2225                                 t++;
2226                 }
2227                 if (*t)
2228                 {
2229                         // we need to take a screenshot of this frame...
2230                         char filename[MAX_QPATH];
2231                         unsigned char *buffer1;
2232                         unsigned char *buffer2;
2233                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2234                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2235                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2236                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2237                         Mem_Free(buffer1);
2238                         Mem_Free(buffer2);
2239                 }
2240         }
2241
2242         // draw 2D stuff
2243
2244         // Don't flicker when starting a local server.
2245         if(scr_loading && !loadingscreenstack && ((!cls.signon && !sv.active) || (cls.signon == SIGNONS)))
2246                 SCR_EndLoadingPlaque();
2247
2248         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2249                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
2250                         Con_DrawNotify ();      // only draw notify in game
2251
2252         if (cls.signon == SIGNONS)
2253         {
2254                 SCR_DrawNet ();
2255                 SCR_DrawTurtle ();
2256                 SCR_DrawPause ();
2257                 if (!r_letterbox.value)
2258                         Sbar_Draw();
2259                 SHOWLMP_drawall();
2260                 SCR_CheckDrawCenterString();
2261         }
2262         SCR_DrawNetGraph ();
2263 #ifdef CONFIG_MENU
2264         if(!scr_loading)
2265                 MR_Draw();
2266 #endif
2267         CL_DrawVideo();
2268         R_Shadow_EditLights_DrawSelectedLightProperties();
2269         if(!scr_loading) {
2270                 SCR_DrawConsole();
2271
2272                 SCR_DrawBrand();
2273
2274                 SCR_DrawInfobar();
2275
2276                 SCR_DrawTouchscreenOverlay();
2277         }
2278         if (r_timereport_active)
2279                 R_TimeReport("2d");
2280
2281         R_TimeReport_EndFrame();
2282         R_TimeReport_BeginFrame();
2283         
2284         if(!scr_loading)
2285                 Sbar_ShowFPS();
2286
2287         DrawQ_Finish();
2288
2289         R_Mesh_Finish();
2290         R_RenderTarget_FreeUnused(false);
2291 }
2292
2293 static void SCR_ClearLoadingScreenTexture(void)
2294 {
2295         if(loadingscreentexture)
2296                 R_FreeTexture(loadingscreentexture);
2297         loadingscreentexture = NULL;
2298 }
2299
2300 extern rtexturepool_t *r_main_texturepool;
2301 static void SCR_SetLoadingScreenTexture(void)
2302 {
2303         int w, h;
2304         float loadingscreentexture_w;
2305         float loadingscreentexture_h;
2306
2307         SCR_ClearLoadingScreenTexture();
2308
2309         w = vid.width; h = vid.height;
2310         loadingscreentexture_w = loadingscreentexture_h = 1;
2311
2312         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2313         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2314
2315         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2316         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2317         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2318         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2319         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2320         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2321         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2322         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2323         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2324 }
2325
2326 void SCR_UpdateLoadingScreenIfShown(void)
2327 {
2328         if(loadingscreendone)
2329                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2330 }
2331
2332 void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
2333 {
2334         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2335         s->prev = loadingscreenstack;
2336         loadingscreenstack = s;
2337
2338         strlcpy(s->msg, msg, sizeof(s->msg));
2339         s->relative_completion = 0;
2340
2341         if(s->prev)
2342         {
2343                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2344                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2345                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2346                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2347         }
2348         else
2349         {
2350                 s->absolute_loading_amount_min = 0;
2351                 s->absolute_loading_amount_len = 1;
2352         }
2353
2354                 SCR_UpdateLoadingScreenIfShown();
2355 }
2356
2357 void SCR_PopLoadingScreen (qboolean redraw)
2358 {
2359         loadingscreenstack_t *s = loadingscreenstack;
2360
2361         if(!s)
2362         {
2363                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2364                 return;
2365         }
2366
2367         loadingscreenstack = s->prev;
2368         if(s->prev)
2369                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2370         Z_Free(s);
2371
2372         if(redraw)
2373                 SCR_UpdateLoadingScreenIfShown();
2374 }
2375
2376 void SCR_ClearLoadingScreen (qboolean redraw)
2377 {
2378         while(loadingscreenstack)
2379                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2380 }
2381
2382 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2383 {
2384         float x;
2385         size_t len;
2386         float total;
2387
2388         total = 0;
2389 #if 0
2390         if(s)
2391         {
2392                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2393                 y -= total;
2394                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2395                 {
2396                         len = strlen(s->msg);
2397                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2398                         y -= size;
2399                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2400                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2401                         total += size;
2402                 }
2403         }
2404 #else
2405         if(s)
2406         {
2407                 len = strlen(s->msg);
2408                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2409                 y -= size;
2410                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2411                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2412                 total += size;
2413         }
2414 #endif
2415         return total;
2416 }
2417
2418 static void SCR_DrawLoadingStack(void)
2419 {
2420         float verts[12];
2421         float colors[16];
2422
2423         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2424         if(loadingscreenstack)
2425         {
2426                 // height = 32; // sorry, using the actual one is ugly
2427                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2428                 GL_DepthRange(0, 1);
2429                 GL_PolygonOffset(0, 0);
2430                 GL_DepthTest(false);
2431 //              R_Mesh_ResetTextureState();
2432                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2433                 verts[0] = verts[9] = 0;
2434                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2435                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2436                 verts[7] = verts[10] = vid_conheight.integer;
2437                 
2438 #if _MSC_VER >= 1400
2439 #define sscanf sscanf_s
2440 #endif
2441                 //                                        ^^^^^^^^^^ blue component
2442                 //                              ^^^^^^ bottom row
2443                 //          ^^^^^^^^^^^^ alpha is always on
2444                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2445                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2446                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2447                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2448
2449                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2450                 R_SetupShader_Generic_NoTexture(true, true);
2451                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2452
2453                 // make sure everything is cleared, including the progress indicator
2454                 if(loadingscreenheight < 8)
2455                         loadingscreenheight = 8;
2456         }
2457 }
2458
2459 static cachepic_t *loadingscreenpic;
2460 static float loadingscreenpic_vertex3f[12];
2461 static float loadingscreenpic_texcoord2f[8];
2462
2463 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2464 {
2465         r_viewport_t viewport;
2466         float x, y, w, h, sw, sh, f;
2467         char vabuf[1024];
2468         // release mouse grab while loading
2469         if (!vid.fullscreen)
2470                 VID_SetMouse(false, false, false);
2471 //      CHECKGLERROR
2472         r_refdef.draw2dstage = true;
2473         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2474         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2475         R_SetViewport(&viewport);
2476         GL_ColorMask(1,1,1,1);
2477         // when starting up a new video mode, make sure the screen is cleared to black
2478         if (clear || loadingscreentexture)
2479                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2480         R_Textures_Frame();
2481         R_Mesh_Start();
2482         R_EntityMatrix(&identitymatrix);
2483         // draw the loading plaque
2484         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2485
2486         w = Draw_GetPicWidth(loadingscreenpic);
2487         h = Draw_GetPicHeight(loadingscreenpic);
2488
2489         // apply scale
2490         w *= scr_loadingscreen_scale.value;
2491         h *= scr_loadingscreen_scale.value;
2492
2493         // apply scale base
2494         if(scr_loadingscreen_scale_base.integer)
2495         {
2496                 w *= vid_conwidth.integer / (float) vid.width;
2497                 h *= vid_conheight.integer / (float) vid.height;
2498         }
2499
2500         // apply scale limit
2501         sw = w / vid_conwidth.integer;
2502         sh = h / vid_conheight.integer;
2503         f = 1;
2504         switch(scr_loadingscreen_scale_limit.integer)
2505         {
2506                 case 1:
2507                         f = max(sw, sh);
2508                         break;
2509                 case 2:
2510                         f = min(sw, sh);
2511                         break;
2512                 case 3:
2513                         f = sw;
2514                         break;
2515                 case 4:
2516                         f = sh;
2517                         break;
2518         }
2519         if(f > 1)
2520         {
2521                 w /= f;
2522                 h /= f;
2523         }
2524
2525         x = (vid_conwidth.integer - w)/2;
2526         y = (vid_conheight.integer - h)/2;
2527         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2528         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2529         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2530         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2531         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2532         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2533         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2534         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2535         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2536 }
2537
2538 static void SCR_DrawLoadingScreen (void)
2539 {
2540         // we only need to draw the image if it isn't already there
2541         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2542         GL_DepthRange(0, 1);
2543         GL_PolygonOffset(0, 0);
2544         GL_DepthTest(false);
2545 //      R_Mesh_ResetTextureState();
2546         GL_Color(1,1,1,1);
2547         if(loadingscreentexture)
2548         {
2549                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2550                 R_SetupShader_Generic(loadingscreentexture, false, true, true);
2551                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2552         }
2553         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2554         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
2555         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2556         SCR_DrawLoadingStack();
2557 }
2558
2559 static double loadingscreen_lastupdate;
2560
2561 static void SCR_UpdateVars(void);
2562
2563 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2564 {
2565         keydest_t       old_key_dest;
2566         int                     old_key_consoleactive;
2567
2568         // don't do anything if not initialized yet
2569         if (vid_hidden || cls.state == ca_dedicated)
2570                 return;
2571
2572         // limit update rate
2573         if (scr_loadingscreen_maxfps.value)
2574         {
2575                 double t = Sys_DirtyTime();
2576                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2577                         return;
2578                 loadingscreen_lastupdate = t;
2579         }
2580
2581         // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
2582         R_UpdateVariables();
2583
2584         if(!scr_loadingscreen_background.integer)
2585                 clear = true;
2586         
2587         if(loadingscreendone)
2588                 clear |= loadingscreencleared;
2589
2590         if(!loadingscreendone)
2591         {
2592                 if(startup && scr_loadingscreen_firstforstartup.integer)
2593                         loadingscreenpic_number = 0;
2594                 else if(scr_loadingscreen_firstforstartup.integer)
2595                         if(scr_loadingscreen_count.integer > 1)
2596                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2597                         else
2598                                 loadingscreenpic_number = 0;
2599                 else
2600                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2601         }
2602
2603         if(clear)
2604                 SCR_ClearLoadingScreenTexture();
2605         else if(!loadingscreendone)
2606                 SCR_SetLoadingScreenTexture();
2607
2608         if(!loadingscreendone)
2609         {
2610                 loadingscreendone = true;
2611                 loadingscreenheight = 0;
2612         }
2613         loadingscreencleared = clear;
2614
2615 #ifdef USE_GLES2
2616         SCR_DrawLoadingScreen_SharedSetup(clear);
2617         SCR_DrawLoadingScreen(clear);
2618 #else
2619         SCR_DrawLoadingScreen_SharedSetup(clear);
2620         if (vid.stereobuffer)
2621         {
2622                 qglDrawBuffer(GL_BACK_LEFT);
2623                 SCR_DrawLoadingScreen();
2624                 qglDrawBuffer(GL_BACK_RIGHT);
2625                 SCR_DrawLoadingScreen();
2626         }
2627         else
2628         {
2629                 qglDrawBuffer(GL_BACK);
2630                 SCR_DrawLoadingScreen();
2631         }
2632 #endif
2633
2634         DrawQ_Finish();
2635         R_Mesh_Finish();
2636         // refresh
2637         VID_Finish();
2638
2639         // this goes into the event loop, and should prevent unresponsive cursor on vista
2640         old_key_dest = key_dest;
2641         old_key_consoleactive = key_consoleactive;
2642         key_dest = key_void;
2643         key_consoleactive = false;
2644         Key_EventQueue_Block(); Sys_SendKeyEvents();
2645         key_dest = old_key_dest;
2646         key_consoleactive = old_key_consoleactive;
2647 }
2648
2649 qboolean R_Stereo_ColorMasking(void)
2650 {
2651         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2652 }
2653
2654 qboolean R_Stereo_Active(void)
2655 {
2656         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2657 }
2658
2659 void SCR_UpdateVars(void)
2660 {
2661         float conwidth = bound(160, vid_conwidth.value, 32768);
2662         float conheight = bound(90, vid_conheight.value, 24576);
2663         if (vid_conwidthauto.integer)
2664                 conwidth = floor(conheight * vid.width / (vid.height * vid_pixelheight.value));
2665         if (vid_conwidth.value != conwidth)
2666                 Cvar_SetValueQuick(&vid_conwidth, conwidth);
2667         if (vid_conheight.value != conheight)
2668                 Cvar_SetValueQuick(&vid_conheight, conheight);
2669
2670         // bound viewsize
2671         if (scr_viewsize.value < 30)
2672                 Cvar_SetValueQuick(&scr_viewsize, 30);
2673         if (scr_viewsize.value > 120)
2674                 Cvar_SetValueQuick(&scr_viewsize, 120);
2675
2676         // bound field of view
2677         if (scr_fov.value < 1)
2678                 Cvar_SetValueQuick(&scr_fov, 1);
2679         if (scr_fov.value > 170)
2680                 Cvar_SetValueQuick(&scr_fov, 170);
2681
2682         // intermission is always full screen
2683         if (cl.intermission)
2684                 sb_lines = 0;
2685         else
2686         {
2687                 if (scr_viewsize.value >= 120)
2688                         sb_lines = 0;           // no status bar at all
2689                 else if (scr_viewsize.value >= 110)
2690                         sb_lines = 24;          // no inventory
2691                 else
2692                         sb_lines = 24 + 16 + 8;
2693         }
2694 }
2695
2696 extern cvar_t cl_minfps;
2697 extern cvar_t cl_minfps_fade;
2698 extern cvar_t cl_minfps_qualitymax;
2699 extern cvar_t cl_minfps_qualitymin;
2700 extern cvar_t cl_minfps_qualitymultiply;
2701 extern cvar_t cl_minfps_qualityhysteresis;
2702 extern cvar_t cl_minfps_qualitystepmax;
2703 extern cvar_t cl_minfps_force;
2704 static double cl_updatescreen_quality = 1;
2705 void CL_UpdateScreen(void)
2706 {
2707         vec3_t vieworigin;
2708         static double drawscreenstart = 0.0;
2709         double drawscreendelta;
2710         r_viewport_t viewport;
2711
2712         if(drawscreenstart)
2713         {
2714                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2715                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2716                 {
2717                         // quality adjustment according to render time
2718                         double actualframetime;
2719                         double targetframetime;
2720                         double adjust;
2721                         double f;
2722                         double h;
2723
2724                         // fade lastdrawscreentime
2725                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2726
2727                         // find actual and target frame times
2728                         actualframetime = r_refdef.lastdrawscreentime;
2729                         targetframetime = (1.0 / cl_minfps.value);
2730
2731                         // we scale hysteresis by quality
2732                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2733
2734                         // calculate adjustment assuming linearity
2735                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2736                         adjust = (targetframetime - actualframetime) * f;
2737
2738                         // one sided hysteresis
2739                         if(adjust > 0)
2740                                 adjust = max(0, adjust - h);
2741
2742                         // adjust > 0 if:
2743                         //   (targetframetime - actualframetime) * f > h
2744                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2745                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2746                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2747                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2748                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2749                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2750                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2751                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2752                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2753
2754                         // adjust < 0 if:
2755                         //   (targetframetime - actualframetime) * f < 0
2756                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2757                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2758                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2759                         //   actualfps < cl_minfps.value
2760
2761                         /*
2762                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2763                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2764                                         cl_minfps.value);
2765                         */
2766
2767                         // don't adjust too much at once
2768                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2769
2770                         // adjust!
2771                         cl_updatescreen_quality += adjust;
2772                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2773                 }
2774                 else
2775                 {
2776                         cl_updatescreen_quality = 1;
2777                         r_refdef.lastdrawscreentime = 0;
2778                 }
2779         }
2780
2781         drawscreenstart = Sys_DirtyTime();
2782
2783         Sbar_ShowFPS_Update();
2784
2785         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2786                 return;                         // not initialized yet
2787
2788         loadingscreendone = false;
2789
2790         if(IS_NEXUIZ_DERIVED(gamemode))
2791         {
2792                 // play a bit with the palette (experimental)
2793                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2794                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2795                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2796                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2797                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2798                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2799                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2800                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2801         }
2802
2803         if (vid_hidden)
2804         {
2805                 VID_Finish();
2806                 return;
2807         }
2808
2809         SCR_UpdateVars();
2810
2811         R_FrameData_NewFrame();
2812         R_BufferData_NewFrame();
2813
2814         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2815         R_HDR_UpdateIrisAdaptation(vieworigin);
2816
2817         r_refdef.view.colormask[0] = 1;
2818         r_refdef.view.colormask[1] = 1;
2819         r_refdef.view.colormask[2] = 1;
2820
2821         SCR_SetUpToDrawConsole();
2822
2823 #ifndef USE_GLES2
2824         CHECKGLERROR
2825         qglDrawBuffer(GL_BACK);CHECKGLERROR
2826 #endif
2827
2828         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2829         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2830         R_SetViewport(&viewport);
2831         GL_ScissorTest(false);
2832         GL_ColorMask(1,1,1,1);
2833         GL_DepthMask(true);
2834
2835         R_ClearScreen(false);
2836         r_refdef.view.clear = false;
2837         r_refdef.view.isoverlay = false;
2838
2839         // calculate r_refdef.view.quality
2840         r_refdef.view.quality = cl_updatescreen_quality;
2841
2842         if(scr_stipple.integer)
2843         {
2844                 Con_Print("FIXME: scr_stipple not implemented\n");
2845                 Cvar_SetValueQuick(&scr_stipple, 0);
2846         }
2847
2848 #ifndef USE_GLES2
2849         if (R_Stereo_Active())
2850         {
2851                 r_stereo_side = 0;
2852
2853                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2854                 {
2855                         r_refdef.view.colormask[0] = 1;
2856                         r_refdef.view.colormask[1] = 0;
2857                         r_refdef.view.colormask[2] = 0;
2858                 }
2859
2860                 if (vid.stereobuffer)
2861                         qglDrawBuffer(GL_BACK_RIGHT);
2862
2863                 SCR_DrawScreen();
2864
2865                 r_stereo_side = 1;
2866                 r_refdef.view.clear = true;
2867
2868                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2869                 {
2870                         r_refdef.view.colormask[0] = 0;
2871                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2872                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2873                 }
2874
2875                 if (vid.stereobuffer)
2876                         qglDrawBuffer(GL_BACK_LEFT);
2877
2878                 SCR_DrawScreen();
2879                 r_stereo_side = 0;
2880         }
2881         else
2882 #endif
2883         {
2884                 r_stereo_side = 0;
2885                 SCR_DrawScreen();
2886         }
2887
2888 #ifdef CONFIG_VIDEO_CAPTURE
2889         SCR_CaptureVideo();
2890 #endif
2891
2892         qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
2893
2894         if (!vid_activewindow)
2895                 VID_SetMouse(false, false, false);
2896         else if (key_consoleactive)
2897                 VID_SetMouse(vid.fullscreen, false, false);
2898         else if (key_dest == key_menu_grabbed)
2899                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2900         else if (key_dest == key_menu)
2901                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2902         else
2903                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2904
2905         VID_Finish();
2906 }
2907
2908 void CL_Screen_NewMap(void)
2909 {
2910 }