b62fa45e13ea363fe003a36d9593cc8152858c23
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","1", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
60 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
61 // scr_screenshot_name is defined in fs.c
62 #ifdef CONFIG_VIDEO_CAPTURE
63 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
64 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
65 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
66 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
67 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
69 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
70 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
71 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
72 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
73 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
74 #endif
75 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
76 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
77 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
78 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
79 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
80 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
81 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
82 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
83 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
84 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
85 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
86 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
87 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
88 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
89 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
90 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
91 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
92 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
93 cvar_t r_speeds_graph_filter[8] =
94 {
95         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
96         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
103 };
104 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
105 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
106 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
107 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
108 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
109 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
110 cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
111 cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
112
113
114
115 extern cvar_t sbar_info_pos;
116 extern cvar_t r_fog_clear;
117
118 int jpeg_supported = false;
119
120 qboolean        scr_initialized;                // ready to draw
121
122 float           scr_con_current;
123 int                     scr_con_margin_bottom;
124
125 extern int      con_vislines;
126
127 static void SCR_ScreenShot_f (void);
128 static void R_Envmap_f (void);
129
130 // backend
131 void R_ClearScreen(qboolean fogcolor);
132
133 /*
134 ===============================================================================
135
136 CENTER PRINTING
137
138 ===============================================================================
139 */
140
141 char            scr_centerstring[MAX_INPUTLINE];
142 float           scr_centertime_start;   // for slow victory printing
143 float           scr_centertime_off;
144 int                     scr_center_lines;
145 int                     scr_erase_lines;
146 int                     scr_erase_center;
147 char        scr_infobarstring[MAX_INPUTLINE];
148 float       scr_infobartime_off;
149
150 /*
151 ==============
152 SCR_CenterPrint
153
154 Called for important messages that should stay in the center of the screen
155 for a few moments
156 ==============
157 */
158 void SCR_CenterPrint(const char *str)
159 {
160         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
161         scr_centertime_off = scr_centertime.value;
162         scr_centertime_start = cl.time;
163
164 // count the number of lines for centering
165         scr_center_lines = 1;
166         while (*str)
167         {
168                 if (*str == '\n')
169                         scr_center_lines++;
170                 str++;
171         }
172 }
173
174
175 static void SCR_DrawCenterString (void)
176 {
177         char    *start;
178         int             x, y;
179         int             remaining;
180         int             color;
181
182         if(cl.intermission == 2) // in finale,
183                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
184                         return;
185
186         if(scr_centertime.value <= 0 && !cl.intermission)
187                 return;
188
189 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
190         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
191                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
192         else
193                 remaining = 9999;
194
195         scr_erase_center = 0;
196         start = scr_centerstring;
197
198         if (remaining < 1)
199                 return;
200
201         if (scr_center_lines <= 4)
202                 y = (int)(vid_conheight.integer*0.35);
203         else
204                 y = 48;
205
206         color = -1;
207         do
208         {
209                 // scan the number of characters on the line, not counting color codes
210                 char *newline = strchr(start, '\n');
211                 int l = newline ? (newline - start) : (int)strlen(start);
212                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
213
214                 x = (int) (vid_conwidth.integer - width)/2;
215                 if (l > 0)
216                 {
217                         if (remaining < l)
218                                 l = remaining;
219                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
220                         remaining -= l;
221                         if (remaining <= 0)
222                                 return;
223                 }
224                 y += 8;
225
226                 if (!newline)
227                         break;
228                 start = newline + 1; // skip the \n
229         } while (1);
230 }
231
232 static void SCR_CheckDrawCenterString (void)
233 {
234         if (scr_center_lines > scr_erase_lines)
235                 scr_erase_lines = scr_center_lines;
236
237         if (cl.time > cl.oldtime)
238                 scr_centertime_off -= cl.time - cl.oldtime;
239
240         // don't draw if this is a normal stats-screen intermission,
241         // only if it is not an intermission, or a finale intermission
242         if (cl.intermission == 1)
243                 return;
244         if (scr_centertime_off <= 0 && !cl.intermission)
245                 return;
246         if (key_dest != key_game)
247                 return;
248
249         SCR_DrawCenterString ();
250 }
251
252 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
253 {
254         netgraphitem_t *graph;
255         int j, x, y, numlines;
256         int totalbytes = 0;
257         char bytesstring[128];
258         float g[NETGRAPH_PACKETS][7];
259         float *a;
260         float *b;
261         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
262         r_vertexgeneric_t *v;
263         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
264         // draw the bar graph itself
265         memset(g, 0, sizeof(g));
266         for (j = 0;j < NETGRAPH_PACKETS;j++)
267         {
268                 graph = netgraph + j;
269                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
270                 g[j][1] = 1.0f;
271                 g[j][2] = 1.0f;
272                 g[j][3] = 1.0f;
273                 g[j][4] = 1.0f;
274                 g[j][5] = 1.0f;
275                 g[j][6] = 1.0f;
276                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
277                         g[j][1] = 0.00f;
278                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
279                         g[j][2] = 0.90f;
280                 else
281                 {
282                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
283                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
284                                         g[j][2] = 0.98f;
285                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
286                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
287                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
288                         // count bytes in the last second
289                         if (realtime - graph->time < 1.0f)
290                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
291                 }
292                 if(graph->cleartime >= 0)
293                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
294                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
295                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
296                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
297                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
298                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
299                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
300         }
301         // render the lines for the graph
302         numlines = 0;
303         v = vertex;
304         for (j = 0;j < NETGRAPH_PACKETS;j++)
305         {
306                 a = g[j];
307                 b = g[(j+1)%NETGRAPH_PACKETS];
308                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
309                         continue;
310                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
311                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312
313                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
314                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315
316                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318
319                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
320                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321
322                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
323                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
324
325                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
326                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327
328                 numlines += 6;
329         }
330         if (numlines > 0)
331         {
332                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
333                 DrawQ_Lines(0.0f, numlines, 0, false);
334         }
335         x = graphx;
336         y = graphy + graphheight;
337         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
338         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
339         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
340 }
341
342 /*
343 ==============
344 SCR_DrawNetGraph
345 ==============
346 */
347 static void SCR_DrawNetGraph (void)
348 {
349         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
350         float graphscale;
351         netconn_t *c;
352         char vabuf[1024];
353
354         if (cls.state != ca_connected)
355                 return;
356         if (!cls.netcon)
357                 return;
358         if (!shownetgraph.integer)
359                 return;
360
361         separator1 = 2;
362         separator2 = 4;
363         textsize = 8;
364         graphwidth = 120;
365         graphheight = 70;
366         graphscale = 1.0f / 1500.0f;
367         graphlimit = cl_rate.integer;
368
369         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
370         netgraphsperrow = max(netgraphsperrow, 1);
371
372         index = 0;
373         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
374         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
375         c = cls.netcon;
376         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
377         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
378         index++;
379
380         if (sv.active && shownetgraph.integer >= 2)
381         {
382                 for (i = 0;i < svs.maxclients;i++)
383                 {
384                         c = svs.clients[i].netconnection;
385                         if (!c)
386                                 continue;
387                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
388                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
389                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
390                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
391                         index++;
392                 }
393         }
394 }
395
396 /*
397 ==============
398 SCR_DrawTurtle
399 ==============
400 */
401 static void SCR_DrawTurtle (void)
402 {
403         static int      count;
404
405         if (cls.state != ca_connected)
406                 return;
407
408         if (!scr_showturtle.integer)
409                 return;
410
411         if (cl.realframetime < 0.1)
412         {
413                 count = 0;
414                 return;
415         }
416
417         count++;
418         if (count < 3)
419                 return;
420
421         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
422 }
423
424 /*
425 ==============
426 SCR_DrawNet
427 ==============
428 */
429 static void SCR_DrawNet (void)
430 {
431         if (cls.state != ca_connected)
432                 return;
433         if (realtime - cl.last_received_message < 0.3)
434                 return;
435         if (cls.demoplayback)
436                 return;
437
438         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
439 }
440
441 /*
442 ==============
443 DrawPause
444 ==============
445 */
446 static void SCR_DrawPause (void)
447 {
448         cachepic_t      *pic;
449
450         if (cls.state != ca_connected)
451                 return;
452
453         if (!scr_showpause.integer)             // turn off for screenshots
454                 return;
455
456         if (!cl.paused)
457                 return;
458
459         pic = Draw_CachePic ("gfx/pause");
460         DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
461 }
462
463 /*
464 ==============
465 SCR_DrawBrand
466 ==============
467 */
468 static void SCR_DrawBrand (void)
469 {
470         cachepic_t      *pic;
471         float           x, y;
472
473         if (!scr_showbrand.value)
474                 return;
475
476         pic = Draw_CachePic ("gfx/brand");
477
478         switch ((int)scr_showbrand.value)
479         {
480         case 1: // bottom left
481                 x = 0;
482                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
483                 break;
484         case 2: // bottom centre
485                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
486                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
487                 break;
488         case 3: // bottom right
489                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
490                 y = vid_conheight.integer - Draw_GetPicHeight(pic);
491                 break;
492         case 4: // centre right
493                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
494                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
495                 break;
496         case 5: // top right
497                 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
498                 y = 0;
499                 break;
500         case 6: // top centre
501                 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
502                 y = 0;
503                 break;
504         case 7: // top left
505                 x = 0;
506                 y = 0;
507                 break;
508         case 8: // centre left
509                 x = 0;
510                 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
511                 break;
512         default:
513                 return;
514         }
515
516         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
517 }
518
519 /*
520 ==============
521 SCR_DrawQWDownload
522 ==============
523 */
524 static int SCR_DrawQWDownload(int offset)
525 {
526         // sync with SCR_InfobarHeight
527         int len;
528         float x, y;
529         float size = scr_infobar_height.value;
530         char temp[256];
531
532         if (!cls.qw_downloadname[0])
533         {
534                 cls.qw_downloadspeedrate = 0;
535                 cls.qw_downloadspeedtime = realtime;
536                 cls.qw_downloadspeedcount = 0;
537                 return 0;
538         }
539         if (realtime >= cls.qw_downloadspeedtime + 1)
540         {
541                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
542                 cls.qw_downloadspeedtime = realtime;
543                 cls.qw_downloadspeedcount = 0;
544         }
545         if (cls.protocol == PROTOCOL_QUAKEWORLD)
546                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
547         else
548                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
549         len = (int)strlen(temp);
550         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
551         y = vid_conheight.integer - size - offset;
552         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
553         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
554         return size;
555 }
556 /*
557 ==============
558 SCR_DrawInfobarString
559 ==============
560 */
561 static int SCR_DrawInfobarString(int offset)
562 {
563         int len;
564         float x, y;
565         float size = scr_infobar_height.value;
566
567         len = (int)strlen(scr_infobarstring);
568         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
569         y = vid_conheight.integer - size - offset;
570         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
571         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
572         return size;
573 }
574
575 /*
576 ==============
577 SCR_DrawCurlDownload
578 ==============
579 */
580 static int SCR_DrawCurlDownload(int offset)
581 {
582         // sync with SCR_InfobarHeight
583         int len;
584         int nDownloads;
585         int i;
586         float x, y;
587         float size = scr_infobar_height.value;
588         Curl_downloadinfo_t *downinfo;
589         char temp[256];
590         char addinfobuf[128];
591         const char *addinfo;
592
593         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
594         if(!downinfo)
595                 return 0;
596
597         y = vid_conheight.integer - size * nDownloads - offset;
598
599         if(addinfo)
600         {
601                 len = (int)strlen(addinfo);
602                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
603                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
604                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
605         }
606
607         for(i = 0; i != nDownloads; ++i)
608         {
609                 if(downinfo[i].queued)
610                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
611                 else if(downinfo[i].progress <= 0)
612                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
613                 else
614                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
615                 len = (int)strlen(temp);
616                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
617                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
618                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
619         }
620
621         Z_Free(downinfo);
622
623         return size * (nDownloads + (addinfo ? 1 : 0));
624 }
625
626 /*
627 ==============
628 SCR_DrawInfobar
629 ==============
630 */
631 static void SCR_DrawInfobar(void)
632 {
633         int offset = 0;
634         offset += SCR_DrawQWDownload(offset);
635         offset += SCR_DrawCurlDownload(offset);
636         if(scr_infobartime_off > 0)
637                 offset += SCR_DrawInfobarString(offset);
638         if(offset != scr_con_margin_bottom)
639                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
640 }
641
642 static int SCR_InfobarHeight(void)
643 {
644         int offset = 0;
645         Curl_downloadinfo_t *downinfo;
646         const char *addinfo;
647         int nDownloads;
648         char addinfobuf[128];
649
650         if (cl.time > cl.oldtime)
651                 scr_infobartime_off -= cl.time - cl.oldtime;
652         if(scr_infobartime_off > 0)
653                 offset += 1;
654         if(cls.qw_downloadname[0])
655                 offset += 1;
656
657         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
658         if(downinfo)
659         {
660                 offset += (nDownloads + (addinfo ? 1 : 0));
661                 Z_Free(downinfo);
662         }
663         offset *= scr_infobar_height.value;
664
665         return offset;
666 }
667
668 /*
669 ==============
670 SCR_InfoBar_f
671 ==============
672 */
673 static void SCR_InfoBar_f(void)
674 {
675         if(Cmd_Argc() == 3)
676         {
677                 scr_infobartime_off = atof(Cmd_Argv(1));
678                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
679         }
680         else
681         {
682                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
683         }
684 }
685 //=============================================================================
686
687 /*
688 ==================
689 SCR_SetUpToDrawConsole
690 ==================
691 */
692 static void SCR_SetUpToDrawConsole (void)
693 {
694         // lines of console to display
695         float conlines;
696 #ifdef CONFIG_MENU
697         static int framecounter = 0;
698 #endif
699
700         Con_CheckResize ();
701
702 #ifdef CONFIG_MENU
703         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
704         {
705                 if (framecounter >= 2)
706                         MR_ToggleMenu(1);
707                 else
708                         framecounter++;
709         }
710         else
711                 framecounter = 0;
712 #endif
713
714         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
715                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
716         else
717                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
718
719 // decide on the height of the console
720         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
721                 conlines = vid_conheight.integer/2;     // half screen
722         else
723                 conlines = 0;                           // none visible
724
725         scr_con_current = conlines;
726 }
727
728 /*
729 ==================
730 SCR_DrawConsole
731 ==================
732 */
733 void SCR_DrawConsole (void)
734 {
735         scr_con_margin_bottom = SCR_InfobarHeight();
736         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
737         {
738                 // full screen
739                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
740         }
741         else if (scr_con_current)
742                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
743         else
744                 con_vislines = 0;
745 }
746
747 /*
748 ===============
749 SCR_BeginLoadingPlaque
750
751 ================
752 */
753 void SCR_BeginLoadingPlaque (qboolean startup)
754 {
755         // save console log up to this point to log_file if it was set by configs
756         Log_Start();
757
758         Host_StartVideo();
759         SCR_UpdateLoadingScreen(false, startup);
760 }
761
762 //=============================================================================
763
764 const char *r_stat_name[r_stat_count] =
765 {
766         "timedelta",
767         "quality",
768         "renders",
769         "entities",
770         "entities_surfaces",
771         "entities_triangles",
772         "world_leafs",
773         "world_portals",
774         "world_surfaces",
775         "world_triangles",
776         "lightmapupdates",
777         "lightmapupdatepixels",
778         "particles",
779         "drawndecals",
780         "totaldecals",
781         "draws",
782         "draws_vertices",
783         "draws_elements",
784         "lights",
785         "lights_clears",
786         "lights_scissored",
787         "lights_lighttriangles",
788         "lights_shadowtriangles",
789         "lights_dynamicshadowtriangles",
790         "bouncegrid_lights",
791         "bouncegrid_particles",
792         "bouncegrid_traces",
793         "bouncegrid_hits",
794         "bouncegrid_splats",
795         "bouncegrid_bounces",
796         "photoncache_animated",
797         "photoncache_cached",
798         "photoncache_traced",
799         "bloom",
800         "bloom_copypixels",
801         "bloom_drawpixels",
802         "indexbufferuploadcount",
803         "indexbufferuploadsize",
804         "vertexbufferuploadcount",
805         "vertexbufferuploadsize",
806         "framedatacurrent",
807         "framedatasize",
808         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
809         "bufferdatacurrent_index16",
810         "bufferdatacurrent_index32",
811         "bufferdatacurrent_uniform",
812         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
813         "bufferdatasize_index16",
814         "bufferdatasize_index32",
815         "bufferdatasize_uniform",
816         "animcache_vertexmesh_count",
817         "animcache_vertexmesh_vertices",
818         "animcache_vertexmesh_maxvertices",
819         "animcache_skeletal_count",
820         "animcache_skeletal_bones",
821         "animcache_skeletal_maxbones",
822         "animcache_shade_count",
823         "animcache_shade_vertices",
824         "animcache_shade_maxvertices",
825         "animcache_shape_count",
826         "animcache_shape_vertices",
827         "animcache_shape_maxvertices",
828         "batch_batches",
829         "batch_withgaps",
830         "batch_surfaces",
831         "batch_vertices",
832         "batch_triangles",
833         "fast_batches",
834         "fast_surfaces",
835         "fast_vertices",
836         "fast_triangles",
837         "copytriangles_batches",
838         "copytriangles_surfaces",
839         "copytriangles_vertices",
840         "copytriangles_triangles",
841         "dynamic_batches",
842         "dynamic_surfaces",
843         "dynamic_vertices",
844         "dynamic_triangles",
845         "dynamicskeletal_batches",
846         "dynamicskeletal_surfaces",
847         "dynamicskeletal_vertices",
848         "dynamicskeletal_triangles",
849         "dynamic_batches_because_cvar",
850         "dynamic_surfaces_because_cvar",
851         "dynamic_vertices_because_cvar",
852         "dynamic_triangles_because_cvar",
853         "dynamic_batches_because_lightmapvertex",
854         "dynamic_surfaces_because_lightmapvertex",
855         "dynamic_vertices_because_lightmapvertex",
856         "dynamic_triangles_because_lightmapvertex",
857         "dynamic_batches_because_deformvertexes_autosprite",
858         "dynamic_surfaces_because_deformvertexes_autosprite",
859         "dynamic_vertices_because_deformvertexes_autosprite",
860         "dynamic_triangles_because_deformvertexes_autosprite",
861         "dynamic_batches_because_deformvertexes_autosprite2",
862         "dynamic_surfaces_because_deformvertexes_autosprite2",
863         "dynamic_vertices_because_deformvertexes_autosprite2",
864         "dynamic_triangles_because_deformvertexes_autosprite2",
865         "dynamic_batches_because_deformvertexes_normal",
866         "dynamic_surfaces_because_deformvertexes_normal",
867         "dynamic_vertices_because_deformvertexes_normal",
868         "dynamic_triangles_because_deformvertexes_normal",
869         "dynamic_batches_because_deformvertexes_wave",
870         "dynamic_surfaces_because_deformvertexes_wave",
871         "dynamic_vertices_because_deformvertexes_wave",
872         "dynamic_triangles_because_deformvertexes_wave",
873         "dynamic_batches_because_deformvertexes_bulge",
874         "dynamic_surfaces_because_deformvertexes_bulge",
875         "dynamic_vertices_because_deformvertexes_bulge",
876         "dynamic_triangles_because_deformvertexes_bulge",
877         "dynamic_batches_because_deformvertexes_move",
878         "dynamic_surfaces_because_deformvertexes_move",
879         "dynamic_vertices_because_deformvertexes_move",
880         "dynamic_triangles_because_deformvertexes_move",
881         "dynamic_batches_because_tcgen_lightmap",
882         "dynamic_surfaces_because_tcgen_lightmap",
883         "dynamic_vertices_because_tcgen_lightmap",
884         "dynamic_triangles_because_tcgen_lightmap",
885         "dynamic_batches_because_tcgen_vector",
886         "dynamic_surfaces_because_tcgen_vector",
887         "dynamic_vertices_because_tcgen_vector",
888         "dynamic_triangles_because_tcgen_vector",
889         "dynamic_batches_because_tcgen_environment",
890         "dynamic_surfaces_because_tcgen_environment",
891         "dynamic_vertices_because_tcgen_environment",
892         "dynamic_triangles_because_tcgen_environment",
893         "dynamic_batches_because_tcmod_turbulent",
894         "dynamic_surfaces_because_tcmod_turbulent",
895         "dynamic_vertices_because_tcmod_turbulent",
896         "dynamic_triangles_because_tcmod_turbulent",
897         "dynamic_batches_because_interleavedarrays",
898         "dynamic_surfaces_because_interleavedarrays",
899         "dynamic_vertices_because_interleavedarrays",
900         "dynamic_triangles_because_interleavedarrays",
901         "dynamic_batches_because_nogaps",
902         "dynamic_surfaces_because_nogaps",
903         "dynamic_vertices_because_nogaps",
904         "dynamic_triangles_because_nogaps",
905         "dynamic_batches_because_derived",
906         "dynamic_surfaces_because_derived",
907         "dynamic_vertices_because_derived",
908         "dynamic_triangles_because_derived",
909         "entitycache_count",
910         "entitycache_surfaces",
911         "entitycache_vertices",
912         "entitycache_triangles",
913         "entityanimate_count",
914         "entityanimate_surfaces",
915         "entityanimate_vertices",
916         "entityanimate_triangles",
917         "entityskeletal_count",
918         "entityskeletal_surfaces",
919         "entityskeletal_vertices",
920         "entityskeletal_triangles",
921         "entitystatic_count",
922         "entitystatic_surfaces",
923         "entitystatic_vertices",
924         "entitystatic_triangles",
925         "entitycustom_count",
926         "entitycustom_surfaces",
927         "entitycustom_vertices",
928         "entitycustom_triangles",
929 };
930
931 char r_speeds_timestring[4096];
932 int speedstringcount, r_timereport_active;
933 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
934 int r_speeds_longestitem = 0;
935
936 void R_TimeReport(const char *desc)
937 {
938         char tempbuf[256];
939         int length;
940         int t;
941
942         if (r_speeds.integer < 2 || !r_timereport_active)
943                 return;
944
945         CHECKGLERROR
946         if (r_speeds.integer == 2)
947                 GL_Finish();
948         CHECKGLERROR
949         r_timereport_temp = r_timereport_current;
950         r_timereport_current = Sys_DirtyTime();
951         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
952
953         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
954         if (length < 0)
955                 length = (int)sizeof(tempbuf) - 1;
956         if (r_speeds_longestitem < length)
957                 r_speeds_longestitem = length;
958         for (;length < r_speeds_longestitem;length++)
959                 tempbuf[length] = ' ';
960         tempbuf[length] = 0;
961
962         if (speedstringcount + length > (vid_conwidth.integer / 8))
963         {
964                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
965                 speedstringcount = 0;
966         }
967         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
968         speedstringcount += length;
969 }
970
971 static void R_TimeReport_BeginFrame(void)
972 {
973         speedstringcount = 0;
974         r_speeds_timestring[0] = 0;
975         r_timereport_active = false;
976         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
977
978         if (r_speeds.integer >= 2)
979         {
980                 r_timereport_active = true;
981                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
982         }
983 }
984
985 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
986 {
987         int i, triangles = 0;
988         for (i = 0;i < leaf->numleafsurfaces;i++)
989                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
990         return triangles;
991 }
992
993 #define R_SPEEDS_GRAPH_COLORS 8
994 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
995 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
996
997 extern cvar_t r_viewscale;
998 extern float viewscalefpsadjusted;
999 static void R_TimeReport_EndFrame(void)
1000 {
1001         int j, lines;
1002         cl_locnode_t *loc;
1003         char string[1024+4096];
1004         mleaf_t *viewleaf;
1005         static double oldtime = 0;
1006
1007         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1008         oldtime = realtime;
1009         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1010
1011         string[0] = 0;
1012         if (r_speeds.integer)
1013         {
1014                 // put the location name in the r_speeds display as it greatly helps
1015                 // when creating loc files
1016                 loc = CL_Locs_FindNearest(cl.movement_origin);
1017                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1018                 dpsnprintf(string, sizeof(string),
1019 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1020 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1021 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1022 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1023 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1024 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1025 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1026 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1027 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1028 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1029 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1030 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1031 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1032 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1033 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1034 "%s"
1035 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1036 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1037 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1038 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1039 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1040 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1041 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1042 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1043 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1044 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1045 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1046 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1047 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1048 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1049 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1050 , r_speeds_timestring);
1051         }
1052
1053         speedstringcount = 0;
1054         r_speeds_timestring[0] = 0;
1055         r_timereport_active = false;
1056
1057         if (r_speeds.integer >= 2)
1058         {
1059                 r_timereport_active = true;
1060                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1061         }
1062
1063         if (string[0])
1064         {
1065                 int i, y;
1066                 if (string[strlen(string)-1] == '\n')
1067                         string[strlen(string)-1] = 0;
1068                 lines = 1;
1069                 for (i = 0;string[i];i++)
1070                         if (string[i] == '\n')
1071                                 lines++;
1072                 y = vid_conheight.integer - sb_lines - lines * 8;
1073                 i = j = 0;
1074                 r_draw2d_force = true;
1075                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1076                 while (string[i])
1077                 {
1078                         j = i;
1079                         while (string[i] && string[i] != '\n')
1080                                 i++;
1081                         if (i - j > 0)
1082                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1083                         if (string[i] == '\n')
1084                                 i++;
1085                         y += 8;
1086                 }
1087                 r_draw2d_force = false;
1088         }
1089
1090         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1091                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1092         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1093                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1094         if (r_speeds_graph.integer)
1095         {
1096                 // if we currently have no graph data, reset the graph data entirely
1097                 int i;
1098                 if (!cls.r_speeds_graph_data)
1099                         for (i = 0;i < r_stat_count;i++)
1100                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1101                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1102                 {
1103                         int stat, index, d, graph_length, *graph_data;
1104                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1105                         cls.r_speeds_graph_current = 0;
1106                         if (cls.r_speeds_graph_data)
1107                                 Mem_Free(cls.r_speeds_graph_data);
1108                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1109                         // initialize the graph to have the current values throughout history
1110                         graph_data = cls.r_speeds_graph_data;
1111                         graph_length = cls.r_speeds_graph_length;
1112                         index = 0;
1113                         for (stat = 0;stat < r_stat_count;stat++)
1114                         {
1115                                 d = r_refdef.stats[stat];
1116                                 if (stat == r_stat_timedelta)
1117                                         d = 0;
1118                                 for (i = 0;i < graph_length;i++)
1119                                         graph_data[index++] = d;
1120                         }
1121                 }
1122         }
1123         else
1124         {
1125                 if (cls.r_speeds_graph_length)
1126                 {
1127                         cls.r_speeds_graph_length = 0;
1128                         Mem_Free(cls.r_speeds_graph_data);
1129                         cls.r_speeds_graph_data = NULL;
1130                         cls.r_speeds_graph_current = 0;
1131                 }
1132         }
1133
1134         if (cls.r_speeds_graph_length)
1135         {
1136                 char legend[128];
1137                 r_vertexgeneric_t *v;
1138                 int i, numlines;
1139                 const int *data;
1140                 float x, y, width, height, scalex, scaley;
1141                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1142                 int color, stat, stats, index, range_min, range_max;
1143                 int graph_current, graph_length, *graph_data;
1144                 int statindex[R_SPEEDS_GRAPH_COLORS];
1145                 int sum;
1146
1147                 // add current stats to the graph_data
1148                 cls.r_speeds_graph_current++;
1149                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1150                         cls.r_speeds_graph_current = 0;
1151                 // poke each new stat into the current offset of its graph
1152                 graph_data = cls.r_speeds_graph_data;
1153                 graph_current = cls.r_speeds_graph_current;
1154                 graph_length = cls.r_speeds_graph_length;
1155                 for (stat = 0;stat < r_stat_count;stat++)
1156                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1157
1158                 // update the graph ranges
1159                 for (stat = 0;stat < r_stat_count;stat++)
1160                 {
1161                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1162                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1163                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1164                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1165                 }
1166
1167                 // force 2D drawing to occur even if r_render is 0
1168                 r_draw2d_force = true;
1169
1170                 // position the graph
1171                 width = r_speeds_graph_width.value;
1172                 height = r_speeds_graph_height.value;
1173                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1174                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1175
1176                 // fill background with a pattern of gray and black at one second intervals
1177                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1178                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1179                 {
1180                         float x1 = x + width - (i + 1) * scalex;
1181                         float x2 = x + width - i * scalex;
1182                         if (x1 < x)
1183                                 x1 = x;
1184                         if (i & 1)
1185                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1186                         else
1187                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1188                 }
1189
1190                 // count how many stats match our pattern
1191                 stats = 0;
1192                 color = 0;
1193                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1194                 {
1195                         // look at all stat names and find ones matching the filter
1196                         statindex[color] = -1;
1197                         if (!r_speeds_graph_filter[color].string)
1198                                 continue;
1199                         for (stat = 0;stat < r_stat_count;stat++)
1200                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1201                                         break;
1202                         if (stat >= r_stat_count)
1203                                 continue;
1204                         // record that this color is this stat for the line drawing loop
1205                         statindex[color] = stat;
1206                         // draw the legend text in the background of the graph
1207                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1208                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1209                         // count how many stats we need to graph in vertex buffer
1210                         stats++;
1211                 }
1212
1213                 if (stats)
1214                 {
1215                         // legend text is drawn after the graphs
1216                         // render the graph lines, we'll go back and render the legend text later
1217                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1218                         // get space in a vertex buffer to draw this
1219                         numlines = stats * (graph_length - 1);
1220                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1221                         stats = 0;
1222                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1223                         {
1224                                 // look at all stat names and find ones matching the filter
1225                                 stat = statindex[color];
1226                                 if (stat < 0)
1227                                         continue;
1228                                 // prefer to graph stats with 0 base, but if they are
1229                                 // negative we have no choice
1230                                 range_min = cls.r_speeds_graph_datamin[stat];
1231                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1232                                 // some stats we specifically override the graph scale on
1233                                 if (stat == r_stat_timedelta)
1234                                         range_max = r_speeds_graph_maxtimedelta.integer;
1235                                 scaley = height / (range_max - range_min);
1236                                 // generate lines (2 vertices each)
1237                                 // to deal with incomplete data we walk right to left
1238                                 data = graph_data + stat * graph_length;
1239                                 index = graph_current;
1240                                 sum = 0;
1241                                 for (i = 0;i < graph_length - 1;)
1242                                 {
1243                                         v->vertex3f[0] = x + width - sum * scalex;
1244                                         if (v->vertex3f[0] < x)
1245                                                 v->vertex3f[0] = x;
1246                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1247                                         v->vertex3f[2] = 0;
1248                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1249                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1250                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1251                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1252                                         v->texcoord2f[0] = 0;
1253                                         v->texcoord2f[1] = 0;
1254                                         v++;
1255                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1256                                         index--;
1257                                         if (index < 0)
1258                                                 index = graph_length - 1;
1259                                         i++;
1260                                         v->vertex3f[0] = x + width - sum * scalex;
1261                                         if (v->vertex3f[0] < x)
1262                                                 v->vertex3f[0] = x;
1263                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1264                                         v->vertex3f[2] = 0;
1265                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1266                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1267                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1268                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1269                                         v->texcoord2f[0] = 0;
1270                                         v->texcoord2f[1] = 0;
1271                                         v++;
1272                                 }
1273                         }
1274                         R_Mesh_PrepareVertices_Generic_Unlock();
1275                         DrawQ_Lines(0.0f, numlines, 0, false);
1276                 }
1277
1278                 // return to not drawing anything if r_render is 0
1279                 r_draw2d_force = false;
1280         }
1281
1282         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1283 }
1284
1285 /*
1286 =================
1287 SCR_SizeUp_f
1288
1289 Keybinding command
1290 =================
1291 */
1292 static void SCR_SizeUp_f (void)
1293 {
1294         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1295 }
1296
1297
1298 /*
1299 =================
1300 SCR_SizeDown_f
1301
1302 Keybinding command
1303 =================
1304 */
1305 static void SCR_SizeDown_f (void)
1306 {
1307         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1308 }
1309
1310 #ifdef CONFIG_VIDEO_CAPTURE
1311 void SCR_CaptureVideo_EndVideo(void);
1312 #endif
1313 void CL_Screen_Shutdown(void)
1314 {
1315 #ifdef CONFIG_VIDEO_CAPTURE
1316         SCR_CaptureVideo_EndVideo();
1317 #endif
1318 }
1319
1320 void CL_Screen_Init(void)
1321 {
1322         int i;
1323         Cvar_RegisterVariable (&scr_fov);
1324         Cvar_RegisterVariable (&scr_viewsize);
1325         Cvar_RegisterVariable (&scr_conalpha);
1326         Cvar_RegisterVariable (&scr_conalphafactor);
1327         Cvar_RegisterVariable (&scr_conalpha2factor);
1328         Cvar_RegisterVariable (&scr_conalpha3factor);
1329         Cvar_RegisterVariable (&scr_conscroll_x);
1330         Cvar_RegisterVariable (&scr_conscroll_y);
1331         Cvar_RegisterVariable (&scr_conscroll2_x);
1332         Cvar_RegisterVariable (&scr_conscroll2_y);
1333         Cvar_RegisterVariable (&scr_conscroll3_x);
1334         Cvar_RegisterVariable (&scr_conscroll3_y);
1335         Cvar_RegisterVariable (&scr_conbrightness);
1336         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1337 #ifdef CONFIG_MENU
1338         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1339 #endif
1340         Cvar_RegisterVariable (&scr_loadingscreen_background);
1341         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1342         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1343         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1344         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1345         Cvar_RegisterVariable (&scr_loadingscreen_count);
1346         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1347         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1348         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1349         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1350         Cvar_RegisterVariable (&scr_infobar_height);
1351         Cvar_RegisterVariable (&scr_showram);
1352         Cvar_RegisterVariable (&scr_showturtle);
1353         Cvar_RegisterVariable (&scr_showpause);
1354         Cvar_RegisterVariable (&scr_showbrand);
1355         Cvar_RegisterVariable (&scr_centertime);
1356         Cvar_RegisterVariable (&scr_printspeed);
1357         Cvar_RegisterVariable (&vid_conwidth);
1358         Cvar_RegisterVariable (&vid_conheight);
1359         Cvar_RegisterVariable (&vid_pixelheight);
1360         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1361         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1362         Cvar_RegisterVariable (&scr_screenshot_png);
1363         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1364         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1365         Cvar_RegisterVariable (&scr_screenshot_alpha);
1366         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1367 #ifdef CONFIG_VIDEO_CAPTURE
1368         Cvar_RegisterVariable (&cl_capturevideo);
1369         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1370         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1371         Cvar_RegisterVariable (&cl_capturevideo_width);
1372         Cvar_RegisterVariable (&cl_capturevideo_height);
1373         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1374         Cvar_RegisterVariable (&cl_capturevideo_fps);
1375         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1376         Cvar_RegisterVariable (&cl_capturevideo_number);
1377         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1378         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1379 #endif
1380         Cvar_RegisterVariable (&r_letterbox);
1381         Cvar_RegisterVariable(&r_stereo_separation);
1382         Cvar_RegisterVariable(&r_stereo_sidebyside);
1383         Cvar_RegisterVariable(&r_stereo_horizontal);
1384         Cvar_RegisterVariable(&r_stereo_vertical);
1385         Cvar_RegisterVariable(&r_stereo_redblue);
1386         Cvar_RegisterVariable(&r_stereo_redcyan);
1387         Cvar_RegisterVariable(&r_stereo_redgreen);
1388         Cvar_RegisterVariable(&r_stereo_angle);
1389         Cvar_RegisterVariable(&scr_stipple);
1390         Cvar_RegisterVariable(&scr_refresh);
1391         Cvar_RegisterVariable(&shownetgraph);
1392         Cvar_RegisterVariable(&cl_demo_mousegrab);
1393         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1394         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1395         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1396         Cvar_RegisterVariable(&r_speeds_graph);
1397         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1398                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1399         Cvar_RegisterVariable(&r_speeds_graph_length);
1400         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1401         Cvar_RegisterVariable(&r_speeds_graph_x);
1402         Cvar_RegisterVariable(&r_speeds_graph_y);
1403         Cvar_RegisterVariable(&r_speeds_graph_width);
1404         Cvar_RegisterVariable(&r_speeds_graph_height);
1405         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1406         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1407
1408         // if we want no console, turn it off here too
1409         if (COM_CheckParm ("-noconsole"))
1410                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1411
1412         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1413         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1414         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1415         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1416         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1417
1418 #ifdef CONFIG_VIDEO_CAPTURE
1419         SCR_CaptureVideo_Ogg_Init();
1420 #endif
1421
1422         scr_initialized = true;
1423 }
1424
1425 /*
1426 ==================
1427 SCR_ScreenShot_f
1428 ==================
1429 */
1430 void SCR_ScreenShot_f (void)
1431 {
1432         static int shotnumber;
1433         static char old_prefix_name[MAX_QPATH];
1434         char prefix_name[MAX_QPATH];
1435         char filename[MAX_QPATH];
1436         unsigned char *buffer1;
1437         unsigned char *buffer2;
1438         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1439         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1440         char vabuf[1024];
1441
1442         if (Cmd_Argc() == 2)
1443         {
1444                 const char *ext;
1445                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1446                 ext = FS_FileExtension(filename);
1447                 if (!strcasecmp(ext, "jpg"))
1448                 {
1449                         jpeg = true;
1450                         png = false;
1451                 }
1452                 else if (!strcasecmp(ext, "tga"))
1453                 {
1454                         jpeg = false;
1455                         png = false;
1456                 }
1457                 else if (!strcasecmp(ext, "png"))
1458                 {
1459                         jpeg = false;
1460                         png = true;
1461                 }
1462                 else
1463                 {
1464                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1465                         return;
1466                 }
1467         }
1468         else if (scr_screenshot_timestamp.integer)
1469         {
1470                 int shotnumber100;
1471
1472                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1473                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1474                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1475                 else
1476                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1477
1478                 // find a file name to save it to
1479                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1480                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1481                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1482                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1483                                 break;
1484                 if (shotnumber100 >= 100)
1485                 {
1486                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1487                         return;
1488                 }
1489
1490                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1491         }
1492         else
1493         {
1494                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1495                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1496                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1497                 else
1498                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1499
1500                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1501                 // we scan again
1502                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1503                 if (strcmp(old_prefix_name, prefix_name))
1504                 {
1505                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1506                         shotnumber = 0;
1507                 }
1508
1509                 // find a file name to save it to
1510                 for (;shotnumber < 1000000;shotnumber++)
1511                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1512                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1513                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1514                                 break;
1515                 if (shotnumber >= 1000000)
1516                 {
1517                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1518                         return;
1519                 }
1520
1521                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1522
1523                 shotnumber++;
1524         }
1525
1526         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1527         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1528
1529         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1530                 Con_Printf("Wrote %s\n", filename);
1531         else
1532         {
1533                 Con_Printf("Unable to write %s\n", filename);
1534                 if(jpeg || png)
1535                 {
1536                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1537                         {
1538                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1539                                 Con_Printf("Wrote %s\n", filename);
1540                         }
1541                 }
1542         }
1543
1544         Mem_Free (buffer1);
1545         Mem_Free (buffer2);
1546 }
1547
1548 #ifdef CONFIG_VIDEO_CAPTURE
1549 static void SCR_CaptureVideo_BeginVideo(void)
1550 {
1551         double r, g, b;
1552         unsigned int i;
1553         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1554         if (cls.capturevideo.active)
1555                 return;
1556         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1557         // soundrate is figured out on the first SoundFrame
1558
1559         if(width == 0 && height != 0)
1560                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1561         if(width != 0 && height == 0)
1562                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1563
1564         if(width < 2 || width > vid.width) // can't scale up
1565                 width = vid.width;
1566         if(height < 2 || height > vid.height) // can't scale up
1567                 height = vid.height;
1568
1569         // ensure it's all even; if not, scale down a little
1570         if(width % 1)
1571                 --width;
1572         if(height % 1)
1573                 --height;
1574
1575         cls.capturevideo.width = width;
1576         cls.capturevideo.height = height;
1577         cls.capturevideo.active = true;
1578         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1579         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1580         cls.capturevideo.soundrate = S_GetSoundRate();
1581         cls.capturevideo.soundchannels = S_GetSoundChannels();
1582         cls.capturevideo.startrealtime = realtime;
1583         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1584         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1585         cls.capturevideo.soundsampleframe = 0;
1586         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1587         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1588         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1589         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1590         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1591
1592         /*
1593         for (i = 0;i < 256;i++)
1594         {
1595                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1596                 cls.capturevideo.rgbgammatable[0][i] = j;
1597                 cls.capturevideo.rgbgammatable[1][i] = j;
1598                 cls.capturevideo.rgbgammatable[2][i] = j;
1599         }
1600         */
1601 /*
1602 R = Y + 1.4075 * (Cr - 128);
1603 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1604 B = Y + 1.7790 * (Cb - 128);
1605 Y = R *  .299 + G *  .587 + B *  .114;
1606 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1607 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1608 */
1609
1610         // identity gamma table
1611         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1612         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1613         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1614         if(scr_screenshot_gammaboost.value != 1)
1615         {
1616                 double igamma = 1 / scr_screenshot_gammaboost.value;
1617                 for (i = 0;i < 256 * 3;i++)
1618                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1619         }
1620
1621         for (i = 0;i < 256;i++)
1622         {
1623                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1624                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1625                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1626                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1627                 // Y weights from RGB
1628                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1629                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1630                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1631                 // Cb weights from RGB
1632                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1633                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1634                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1635                 // Cr weights from RGB
1636                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1637                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1638                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1639                 // range reduction of YCbCr to valid signal range
1640                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1641                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1642                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1643         }
1644
1645         if (cl_capturevideo_ogg.integer)
1646         {
1647                 if(SCR_CaptureVideo_Ogg_Available())
1648                 {
1649                         SCR_CaptureVideo_Ogg_BeginVideo();
1650                         return;
1651                 }
1652                 else
1653                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1654         }
1655
1656         SCR_CaptureVideo_Avi_BeginVideo();
1657 }
1658
1659 void SCR_CaptureVideo_EndVideo(void)
1660 {
1661         if (!cls.capturevideo.active)
1662                 return;
1663         cls.capturevideo.active = false;
1664
1665         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1666
1667         if (cls.capturevideo.videofile)
1668         {
1669                 cls.capturevideo.endvideo();
1670         }
1671
1672         if (cls.capturevideo.screenbuffer)
1673         {
1674                 Mem_Free (cls.capturevideo.screenbuffer);
1675                 cls.capturevideo.screenbuffer = NULL;
1676         }
1677
1678         if (cls.capturevideo.outbuffer)
1679         {
1680                 Mem_Free (cls.capturevideo.outbuffer);
1681                 cls.capturevideo.outbuffer = NULL;
1682         }
1683
1684         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1685 }
1686
1687 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1688 {
1689         // TODO optimize this function
1690
1691         int x, y;
1692         float area;
1693
1694         // memcpy is faster than me
1695         if(inw == outw && inh == outh)
1696         {
1697                 memcpy(out, in, 4 * inw * inh);
1698                 return;
1699         }
1700
1701         // otherwise: a box filter
1702         area = (float)outw * (float)outh / (float)inw / (float)inh;
1703         for(y = 0; y < outh; ++y)
1704         {
1705                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1706                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1707                 for(x = 0; x < outw; ++x)
1708                 {
1709                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1710                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1711                         float r = 0, g = 0, b = 0, alpha = 0;
1712                         int xx, yy;
1713
1714                         for(yy = iny0_i; yy < iny1_i; ++yy)
1715                         {
1716                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1717                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1718                                 {
1719                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1720                                         r += a * in[4*(xx + inw * yy)+0];
1721                                         g += a * in[4*(xx + inw * yy)+1];
1722                                         b += a * in[4*(xx + inw * yy)+2];
1723                                         alpha += a * in[4*(xx + inw * yy)+3];
1724                                 }
1725                         }
1726
1727                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1728                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1729                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1730                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1731                 }
1732         }
1733 }
1734
1735 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1736 {
1737         int x = 0, y = 0;
1738         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1739
1740         if(newframestepframenum == cls.capturevideo.framestepframe)
1741                 return;
1742
1743         CHECKGLERROR
1744         // speed is critical here, so do saving as directly as possible
1745
1746         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1747
1748         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1749
1750         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1751         cls.capturevideo.framestepframe = newframestepframenum;
1752
1753         if(cl_capturevideo_printfps.integer)
1754         {
1755                 char buf[80];
1756                 double t = realtime;
1757                 if(t > cls.capturevideo.lastfpstime + 1)
1758                 {
1759                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1760                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1761                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1762                         Sys_PrintToTerminal(buf);
1763                         cls.capturevideo.lastfpstime = t;
1764                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1765                 }
1766         }
1767 }
1768
1769 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1770 {
1771         cls.capturevideo.soundsampleframe += (int)length;
1772         cls.capturevideo.soundframe(paintbuffer, length);
1773 }
1774
1775 static void SCR_CaptureVideo(void)
1776 {
1777         int newframenum;
1778         if (cl_capturevideo.integer)
1779         {
1780                 if (!cls.capturevideo.active)
1781                         SCR_CaptureVideo_BeginVideo();
1782                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1783                 {
1784                         Con_Printf("You can not change the video framerate while recording a video.\n");
1785                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1786                 }
1787                 // for AVI saving we have to make sure that sound is saved before video
1788                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1789                         return;
1790                 if (cls.capturevideo.realtime)
1791                 {
1792                         // preserve sound sync by duplicating frames when running slow
1793                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1794                 }
1795                 else
1796                         newframenum = cls.capturevideo.frame + 1;
1797                 // if falling behind more than one second, stop
1798                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1799                 {
1800                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1801                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1802                         SCR_CaptureVideo_EndVideo();
1803                         return;
1804                 }
1805                 // write frames
1806                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1807                 cls.capturevideo.frame = newframenum;
1808                 if (cls.capturevideo.error)
1809                 {
1810                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1811                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1812                         SCR_CaptureVideo_EndVideo();
1813                 }
1814         }
1815         else if (cls.capturevideo.active)
1816                 SCR_CaptureVideo_EndVideo();
1817 }
1818 #endif
1819
1820 /*
1821 ===============
1822 R_Envmap_f
1823
1824 Grab six views for environment mapping tests
1825 ===============
1826 */
1827 struct envmapinfo_s
1828 {
1829         float angles[3];
1830         const char *name;
1831         qboolean flipx, flipy, flipdiagonaly;
1832 }
1833 envmapinfo[12] =
1834 {
1835         {{  0,   0, 0}, "rt", false, false, false},
1836         {{  0, 270, 0}, "ft", false, false, false},
1837         {{  0, 180, 0}, "lf", false, false, false},
1838         {{  0,  90, 0}, "bk", false, false, false},
1839         {{-90, 180, 0}, "up",  true,  true, false},
1840         {{ 90, 180, 0}, "dn",  true,  true, false},
1841
1842         {{  0,   0, 0}, "px",  true,  true,  true},
1843         {{  0,  90, 0}, "py", false,  true, false},
1844         {{  0, 180, 0}, "nx", false, false,  true},
1845         {{  0, 270, 0}, "ny",  true, false, false},
1846         {{-90, 180, 0}, "pz", false, false,  true},
1847         {{ 90, 180, 0}, "nz", false, false,  true}
1848 };
1849
1850 static void R_Envmap_f (void)
1851 {
1852         int j, size;
1853         char filename[MAX_QPATH], basename[MAX_QPATH];
1854         unsigned char *buffer1;
1855         unsigned char *buffer2;
1856
1857         if (Cmd_Argc() != 3)
1858         {
1859                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1860                 return;
1861         }
1862
1863         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1864         size = atoi(Cmd_Argv(2));
1865         if (size != 128 && size != 256 && size != 512 && size != 1024)
1866         {
1867                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1868                 return;
1869         }
1870         if (size > vid.width || size > vid.height)
1871         {
1872                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1873                 return;
1874         }
1875
1876         r_refdef.envmap = true;
1877
1878         R_UpdateVariables();
1879
1880         r_refdef.view.x = 0;
1881         r_refdef.view.y = 0;
1882         r_refdef.view.z = 0;
1883         r_refdef.view.width = size;
1884         r_refdef.view.height = size;
1885         r_refdef.view.depth = 1;
1886         r_refdef.view.useperspective = true;
1887         r_refdef.view.isoverlay = false;
1888
1889         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1890         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1891         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1892         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1893
1894         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1895         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1896
1897         CL_UpdateEntityShading();
1898         for (j = 0;j < 12;j++)
1899         {
1900                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1901                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1902                 r_refdef.view.quality = 1;
1903                 r_refdef.view.clear = true;
1904                 R_Mesh_Start();
1905                 R_RenderView();
1906                 R_Mesh_Finish();
1907                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1908         }
1909
1910         Mem_Free (buffer1);
1911         Mem_Free (buffer2);
1912
1913         r_refdef.envmap = false;
1914 }
1915
1916 //=============================================================================
1917
1918 void SHOWLMP_decodehide(void)
1919 {
1920         int i;
1921         char *lmplabel;
1922         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1923         for (i = 0;i < cl.num_showlmps;i++)
1924                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1925                 {
1926                         cl.showlmps[i].isactive = false;
1927                         return;
1928                 }
1929 }
1930
1931 void SHOWLMP_decodeshow(void)
1932 {
1933         int k;
1934         char lmplabel[256], picname[256];
1935         float x, y;
1936         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1937         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1938         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1939         {
1940                 x = MSG_ReadByte(&cl_message);
1941                 y = MSG_ReadByte(&cl_message);
1942         }
1943         else
1944         {
1945                 x = MSG_ReadShort(&cl_message);
1946                 y = MSG_ReadShort(&cl_message);
1947         }
1948         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1949         {
1950                 showlmp_t *oldshowlmps = cl.showlmps;
1951                 cl.max_showlmps += 16;
1952                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1953                 if (oldshowlmps)
1954                 {
1955                         if (cl.num_showlmps)
1956                                 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1957                         Mem_Free(oldshowlmps);
1958                 }
1959         }
1960         for (k = 0;k < cl.max_showlmps;k++)
1961                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1962                         break;
1963         if (k == cl.max_showlmps)
1964                 for (k = 0;k < cl.max_showlmps;k++)
1965                         if (!cl.showlmps[k].isactive)
1966                                 break;
1967         cl.showlmps[k].isactive = true;
1968         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1969         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1970         cl.showlmps[k].x = x;
1971         cl.showlmps[k].y = y;
1972         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1973 }
1974
1975 void SHOWLMP_drawall(void)
1976 {
1977         int i;
1978         for (i = 0;i < cl.num_showlmps;i++)
1979                 if (cl.showlmps[i].isactive)
1980                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1981 }
1982
1983 /*
1984 ==============================================================================
1985
1986                                                 SCREEN SHOTS
1987
1988 ==============================================================================
1989 */
1990
1991 // buffer1: 4*w*h
1992 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1993 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1994 {
1995         int     indices[4] = {0,1,2,3}; // BGRA
1996         qboolean ret;
1997
1998         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1999
2000         if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
2001         {
2002                 int i;
2003                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2004                 unsigned short vidramp[256 * 3];
2005                 // identity gamma table
2006                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2007                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2008                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2009                 if(scr_screenshot_gammaboost.value != 1)
2010                 {
2011                         for (i = 0;i < 256 * 3;i++)
2012                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2013                 }
2014                 for (i = 0;i < width*height*4;i += 4)
2015                 {
2016                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2017                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2018                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2019                         // A
2020                 }
2021         }
2022
2023         if(keep_alpha && !jpeg)
2024         {
2025                 if(!png)
2026                         flipy = !flipy; // TGA: not preflipped
2027                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2028                 if (png)
2029                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2030                 else
2031                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2032         }
2033         else
2034         {
2035                 if(jpeg)
2036                 {
2037                         indices[0] = 2;
2038                         indices[2] = 0; // RGB
2039                 }
2040                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2041                 if (jpeg)
2042                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2043                 else if (png)
2044                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2045                 else
2046                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2047         }
2048
2049         return ret;
2050 }
2051
2052 //=============================================================================
2053
2054 int scr_numtouchscreenareas;
2055 scr_touchscreenarea_t scr_touchscreenareas[128];
2056
2057 static void SCR_DrawTouchscreenOverlay(void)
2058 {
2059         int i;
2060         scr_touchscreenarea_t *a;
2061         cachepic_t *pic;
2062         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2063         {
2064                 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2065                 {
2066                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2067                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2068                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2069                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2070                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2071                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2072                 }
2073                 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
2074                 if (Draw_IsPicLoaded(pic))
2075                         DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2076                 if (a->text && a->text[0])
2077                 {
2078                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2079                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2080                 }
2081         }
2082 }
2083
2084 void R_ClearScreen(qboolean fogcolor)
2085 {
2086         float clearcolor[4];
2087         if (scr_screenshot_alpha.integer)
2088                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2089                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2090         else
2091                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2092                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2093         if (fogcolor && r_fog_clear.integer)
2094         {
2095                 R_UpdateFog();
2096                 VectorCopy(r_refdef.fogcolor, clearcolor);
2097         }
2098         // clear depth is 1.0
2099         // LordHavoc: we use a stencil centered around 128 instead of 0,
2100         // to avoid clamping interfering with strange shadow volume
2101         // drawing orders
2102         // clear the screen
2103         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2104 }
2105
2106 int r_stereo_side;
2107
2108 static void SCR_DrawScreen (void)
2109 {
2110         Draw_Frame();
2111
2112         R_Mesh_Start();
2113
2114         R_UpdateVariables();
2115
2116         // Quake uses clockwise winding, so these are swapped
2117         r_refdef.view.cullface_front = GL_BACK;
2118         r_refdef.view.cullface_back = GL_FRONT;
2119
2120         if (cls.signon == SIGNONS)
2121         {
2122                 float size;
2123
2124                 size = scr_viewsize.value * (1.0 / 100.0);
2125                 size = min(size, 1);
2126
2127                 if (r_stereo_sidebyside.integer)
2128                 {
2129                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2130                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2131                         r_refdef.view.depth = 1;
2132                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2133                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2134                         r_refdef.view.z = 0;
2135                         if (r_stereo_side)
2136                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2137                 }
2138                 else if (r_stereo_horizontal.integer)
2139                 {
2140                         r_refdef.view.width = (int)(vid.width * size / 2);
2141                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2142                         r_refdef.view.depth = 1;
2143                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2144                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2145                         r_refdef.view.z = 0;
2146                         if (r_stereo_side)
2147                                 r_refdef.view.x += (int)(r_refdef.view.width);
2148                 }
2149                 else if (r_stereo_vertical.integer)
2150                 {
2151                         r_refdef.view.width = (int)(vid.width * size);
2152                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2153                         r_refdef.view.depth = 1;
2154                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2155                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2156                         r_refdef.view.z = 0;
2157                         if (r_stereo_side)
2158                                 r_refdef.view.y += (int)(r_refdef.view.height);
2159                 }
2160                 else
2161                 {
2162                         r_refdef.view.width = (int)(vid.width * size);
2163                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2164                         r_refdef.view.depth = 1;
2165                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2166                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2167                         r_refdef.view.z = 0;
2168                 }
2169
2170                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2171                 // LordHavoc: this is designed to produce widescreen fov values
2172                 // when the screen is wider than 4/3 width/height aspect, to do
2173                 // this it simply assumes the requested fov is the vertical fov
2174                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2175                 // higher/lower according to the ratio
2176                 r_refdef.view.useperspective = true;
2177                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2178                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2179
2180                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2181                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2182                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2183                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2184
2185                 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
2186                 // and won't render a view if it does not call that.
2187                 if (cl.csqc_loaded)
2188                         CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
2189                 else
2190                 {
2191                         CL_UpdateEntityShading();
2192                         R_RenderView();
2193                 }
2194         }
2195
2196         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2197         {
2198                 r_refdef.view.width = vid.width;
2199                 r_refdef.view.height = vid.height;
2200                 r_refdef.view.depth = 1;
2201                 r_refdef.view.x = 0;
2202                 r_refdef.view.y = 0;
2203                 r_refdef.view.z = 0;
2204                 r_refdef.view.useperspective = false;
2205         }
2206
2207         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2208         {
2209                 const char *t;
2210                 int framenum;
2211                 t = timedemo_screenshotframelist.string;
2212                 while (*t)
2213                 {
2214                         while (*t == ' ')
2215                                 t++;
2216                         if (!*t)
2217                                 break;
2218                         framenum = atof(t);
2219                         if (framenum == cls.td_frames)
2220                                 break;
2221                         while (*t && *t != ' ')
2222                                 t++;
2223                 }
2224                 if (*t)
2225                 {
2226                         // we need to take a screenshot of this frame...
2227                         char filename[MAX_QPATH];
2228                         unsigned char *buffer1;
2229                         unsigned char *buffer2;
2230                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2231                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2232                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2233                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2234                         Mem_Free(buffer1);
2235                         Mem_Free(buffer2);
2236                 }
2237         }
2238
2239         // draw 2D stuff
2240         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2241                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2242                         Con_DrawNotify ();      // only draw notify in game
2243
2244         if (cls.signon == SIGNONS)
2245         {
2246                 SCR_DrawNet ();
2247                 SCR_DrawTurtle ();
2248                 SCR_DrawPause ();
2249                 if (!r_letterbox.value)
2250                         Sbar_Draw();
2251                 SHOWLMP_drawall();
2252                 SCR_CheckDrawCenterString();
2253         }
2254         SCR_DrawNetGraph ();
2255 #ifdef CONFIG_MENU
2256         MR_Draw();
2257 #endif
2258         CL_DrawVideo();
2259         R_Shadow_EditLights_DrawSelectedLightProperties();
2260
2261         SCR_DrawConsole();
2262
2263         SCR_DrawBrand();
2264
2265         SCR_DrawInfobar();
2266
2267         SCR_DrawTouchscreenOverlay();
2268
2269         if (r_timereport_active)
2270                 R_TimeReport("2d");
2271
2272         R_TimeReport_EndFrame();
2273         R_TimeReport_BeginFrame();
2274         Sbar_ShowFPS();
2275
2276         DrawQ_Finish();
2277
2278         R_Mesh_Finish();
2279 }
2280
2281 typedef struct loadingscreenstack_s
2282 {
2283         struct loadingscreenstack_s *prev;
2284         char msg[MAX_QPATH];
2285         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2286         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2287         float relative_completion; // 0 .. 1
2288 }
2289 loadingscreenstack_t;
2290 static loadingscreenstack_t *loadingscreenstack = NULL;
2291 static qboolean loadingscreendone = false;
2292 static qboolean loadingscreencleared = false;
2293 static float loadingscreenheight = 0;
2294 rtexture_t *loadingscreentexture = NULL;
2295 static float loadingscreentexture_vertex3f[12];
2296 static float loadingscreentexture_texcoord2f[8];
2297 static int loadingscreenpic_number = 0;
2298
2299 static void SCR_ClearLoadingScreenTexture(void)
2300 {
2301         if(loadingscreentexture)
2302                 R_FreeTexture(loadingscreentexture);
2303         loadingscreentexture = NULL;
2304 }
2305
2306 extern rtexturepool_t *r_main_texturepool;
2307 static void SCR_SetLoadingScreenTexture(void)
2308 {
2309         int w, h;
2310         float loadingscreentexture_w;
2311         float loadingscreentexture_h;
2312
2313         SCR_ClearLoadingScreenTexture();
2314
2315         if (vid.support.arb_texture_non_power_of_two)
2316         {
2317                 w = vid.width; h = vid.height;
2318                 loadingscreentexture_w = loadingscreentexture_h = 1;
2319         }
2320         else
2321         {
2322                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2323                 loadingscreentexture_w = vid.width / (float) w;
2324                 loadingscreentexture_h = vid.height / (float) h;
2325         }
2326
2327         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2328         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2329
2330         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2331         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2332         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2333         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2334         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2335         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2336         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2337         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2338         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2339 }
2340
2341 void SCR_UpdateLoadingScreenIfShown(void)
2342 {
2343         if(loadingscreendone)
2344                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2345 }
2346
2347 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2348 {
2349         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2350         s->prev = loadingscreenstack;
2351         loadingscreenstack = s;
2352
2353         strlcpy(s->msg, msg, sizeof(s->msg));
2354         s->relative_completion = 0;
2355
2356         if(s->prev)
2357         {
2358                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2359                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2360                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2361                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2362         }
2363         else
2364         {
2365                 s->absolute_loading_amount_min = 0;
2366                 s->absolute_loading_amount_len = 1;
2367         }
2368
2369         if(redraw)
2370                 SCR_UpdateLoadingScreenIfShown();
2371 }
2372
2373 void SCR_PopLoadingScreen (qboolean redraw)
2374 {
2375         loadingscreenstack_t *s = loadingscreenstack;
2376
2377         if(!s)
2378         {
2379                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2380                 return;
2381         }
2382
2383         loadingscreenstack = s->prev;
2384         if(s->prev)
2385                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2386         Z_Free(s);
2387
2388         if(redraw)
2389                 SCR_UpdateLoadingScreenIfShown();
2390 }
2391
2392 void SCR_ClearLoadingScreen (qboolean redraw)
2393 {
2394         while(loadingscreenstack)
2395                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2396 }
2397
2398 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2399 {
2400         float x;
2401         size_t len;
2402         float total;
2403
2404         total = 0;
2405 #if 0
2406         if(s)
2407         {
2408                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2409                 y -= total;
2410                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2411                 {
2412                         len = strlen(s->msg);
2413                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2414                         y -= size;
2415                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2416                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2417                         total += size;
2418                 }
2419         }
2420 #else
2421         if(s)
2422         {
2423                 len = strlen(s->msg);
2424                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2425                 y -= size;
2426                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2427                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2428                 total += size;
2429         }
2430 #endif
2431         return total;
2432 }
2433
2434 static void SCR_DrawLoadingStack(void)
2435 {
2436         float verts[12];
2437         float colors[16];
2438
2439         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2440         if(loadingscreenstack)
2441         {
2442                 // height = 32; // sorry, using the actual one is ugly
2443                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2444                 GL_DepthRange(0, 1);
2445                 GL_PolygonOffset(0, 0);
2446                 GL_DepthTest(false);
2447 //              R_Mesh_ResetTextureState();
2448                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2449                 verts[0] = verts[9] = 0;
2450                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2451                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2452                 verts[7] = verts[10] = vid_conheight.integer;
2453                 
2454 #if _MSC_VER >= 1400
2455 #define sscanf sscanf_s
2456 #endif
2457                 //                                        ^^^^^^^^^^ blue component
2458                 //                              ^^^^^^ bottom row
2459                 //          ^^^^^^^^^^^^ alpha is always on
2460                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2461                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2462                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2463                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2464
2465                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2466                 R_SetupShader_Generic_NoTexture(true, true);
2467                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2468
2469                 // make sure everything is cleared, including the progress indicator
2470                 if(loadingscreenheight < 8)
2471                         loadingscreenheight = 8;
2472         }
2473 }
2474
2475 static cachepic_t *loadingscreenpic;
2476 static float loadingscreenpic_vertex3f[12];
2477 static float loadingscreenpic_texcoord2f[8];
2478
2479 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2480 {
2481         r_viewport_t viewport;
2482         float x, y, w, h, sw, sh, f;
2483         char vabuf[1024];
2484         // release mouse grab while loading
2485         if (!vid.fullscreen)
2486                 VID_SetMouse(false, false, false);
2487 //      CHECKGLERROR
2488         r_refdef.draw2dstage = true;
2489         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2490         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2491         R_SetViewport(&viewport);
2492         GL_ColorMask(1,1,1,1);
2493         // when starting up a new video mode, make sure the screen is cleared to black
2494         if (clear || loadingscreentexture)
2495                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2496         R_Textures_Frame();
2497         R_Mesh_Start();
2498         R_EntityMatrix(&identitymatrix);
2499         // draw the loading plaque
2500         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2501
2502         w = Draw_GetPicWidth(loadingscreenpic);
2503         h = Draw_GetPicHeight(loadingscreenpic);
2504
2505         // apply scale
2506         w *= scr_loadingscreen_scale.value;
2507         h *= scr_loadingscreen_scale.value;
2508
2509         // apply scale base
2510         if(scr_loadingscreen_scale_base.integer)
2511         {
2512                 w *= vid_conwidth.integer / (float) vid.width;
2513                 h *= vid_conheight.integer / (float) vid.height;
2514         }
2515
2516         // apply scale limit
2517         sw = w / vid_conwidth.integer;
2518         sh = h / vid_conheight.integer;
2519         f = 1;
2520         switch(scr_loadingscreen_scale_limit.integer)
2521         {
2522                 case 1:
2523                         f = max(sw, sh);
2524                         break;
2525                 case 2:
2526                         f = min(sw, sh);
2527                         break;
2528                 case 3:
2529                         f = sw;
2530                         break;
2531                 case 4:
2532                         f = sh;
2533                         break;
2534         }
2535         if(f > 1)
2536         {
2537                 w /= f;
2538                 h /= f;
2539         }
2540
2541         x = (vid_conwidth.integer - w)/2;
2542         y = (vid_conheight.integer - h)/2;
2543         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2544         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2545         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2546         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2547         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2548         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2549         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2550         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2551         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2552 }
2553
2554 static void SCR_DrawLoadingScreen (qboolean clear)
2555 {
2556         // we only need to draw the image if it isn't already there
2557         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2558         GL_DepthRange(0, 1);
2559         GL_PolygonOffset(0, 0);
2560         GL_DepthTest(false);
2561 //      R_Mesh_ResetTextureState();
2562         GL_Color(1,1,1,1);
2563         if(loadingscreentexture)
2564         {
2565                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2566                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, false, true, true);
2567                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2568         }
2569         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2570         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2571         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2572         SCR_DrawLoadingStack();
2573 }
2574
2575 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2576 {
2577         R_Mesh_Finish();
2578         // refresh
2579         VID_Finish();
2580 }
2581
2582 static double loadingscreen_lastupdate;
2583
2584 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2585 {
2586         keydest_t       old_key_dest;
2587         int                     old_key_consoleactive;
2588
2589         // don't do anything if not initialized yet
2590         if (vid_hidden || cls.state == ca_dedicated)
2591                 return;
2592
2593         // limit update rate
2594         if (scr_loadingscreen_maxfps.value)
2595         {
2596                 double t = Sys_DirtyTime();
2597                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2598                         return;
2599                 loadingscreen_lastupdate = t;
2600         }
2601
2602         // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
2603         VID_UpdateGamma();
2604         R_UpdateVariables();
2605
2606         if(!scr_loadingscreen_background.integer)
2607                 clear = true;
2608         
2609         if(loadingscreendone)
2610                 clear |= loadingscreencleared;
2611
2612         if(!loadingscreendone)
2613         {
2614                 if(startup && scr_loadingscreen_firstforstartup.integer)
2615                         loadingscreenpic_number = 0;
2616                 else if(scr_loadingscreen_firstforstartup.integer)
2617                         if(scr_loadingscreen_count.integer > 1)
2618                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2619                         else
2620                                 loadingscreenpic_number = 0;
2621                 else
2622                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2623         }
2624
2625         if(clear)
2626                 SCR_ClearLoadingScreenTexture();
2627         else if(!loadingscreendone)
2628                 SCR_SetLoadingScreenTexture();
2629
2630         if(!loadingscreendone)
2631         {
2632                 loadingscreendone = true;
2633                 loadingscreenheight = 0;
2634         }
2635         loadingscreencleared = clear;
2636
2637 #ifdef USE_GLES2
2638         SCR_DrawLoadingScreen_SharedSetup(clear);
2639         SCR_DrawLoadingScreen(clear);
2640 #else
2641         if (qglDrawBuffer)
2642                 qglDrawBuffer(GL_BACK);
2643         SCR_DrawLoadingScreen_SharedSetup(clear);
2644         if (vid.stereobuffer && qglDrawBuffer)
2645         {
2646                 qglDrawBuffer(GL_BACK_LEFT);
2647                 SCR_DrawLoadingScreen(clear);
2648                 qglDrawBuffer(GL_BACK_RIGHT);
2649                 SCR_DrawLoadingScreen(clear);
2650         }
2651         else
2652         {
2653                 if (qglDrawBuffer)
2654                         qglDrawBuffer(GL_BACK);
2655                 SCR_DrawLoadingScreen(clear);
2656         }
2657 #endif
2658         SCR_DrawLoadingScreen_SharedFinish(clear);
2659
2660         // this goes into the event loop, and should prevent unresponsive cursor on vista
2661         old_key_dest = key_dest;
2662         old_key_consoleactive = key_consoleactive;
2663         key_dest = key_void;
2664         key_consoleactive = false;
2665         Key_EventQueue_Block(); Sys_SendKeyEvents();
2666         key_dest = old_key_dest;
2667         key_consoleactive = old_key_consoleactive;
2668 }
2669
2670 qboolean R_Stereo_ColorMasking(void)
2671 {
2672         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2673 }
2674
2675 qboolean R_Stereo_Active(void)
2676 {
2677         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2678 }
2679
2680 extern cvar_t cl_minfps;
2681 extern cvar_t cl_minfps_fade;
2682 extern cvar_t cl_minfps_qualitymax;
2683 extern cvar_t cl_minfps_qualitymin;
2684 extern cvar_t cl_minfps_qualitymultiply;
2685 extern cvar_t cl_minfps_qualityhysteresis;
2686 extern cvar_t cl_minfps_qualitystepmax;
2687 extern cvar_t cl_minfps_force;
2688 static double cl_updatescreen_quality = 1;
2689 void CL_UpdateScreen(void)
2690 {
2691         vec3_t vieworigin;
2692         static double drawscreenstart = 0.0;
2693         double drawscreendelta;
2694         float conwidth, conheight;
2695         r_viewport_t viewport;
2696
2697         if(drawscreenstart)
2698         {
2699                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2700                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2701                 {
2702                         // quality adjustment according to render time
2703                         double actualframetime;
2704                         double targetframetime;
2705                         double adjust;
2706                         double f;
2707                         double h;
2708
2709                         // fade lastdrawscreentime
2710                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2711
2712                         // find actual and target frame times
2713                         actualframetime = r_refdef.lastdrawscreentime;
2714                         targetframetime = (1.0 / cl_minfps.value);
2715
2716                         // we scale hysteresis by quality
2717                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2718
2719                         // calculate adjustment assuming linearity
2720                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2721                         adjust = (targetframetime - actualframetime) * f;
2722
2723                         // one sided hysteresis
2724                         if(adjust > 0)
2725                                 adjust = max(0, adjust - h);
2726
2727                         // adjust > 0 if:
2728                         //   (targetframetime - actualframetime) * f > h
2729                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2730                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2731                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2732                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2733                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2734                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2735                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2736                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2737                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2738
2739                         // adjust < 0 if:
2740                         //   (targetframetime - actualframetime) * f < 0
2741                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2742                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2743                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2744                         //   actualfps < cl_minfps.value
2745
2746                         /*
2747                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2748                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2749                                         cl_minfps.value);
2750                         */
2751
2752                         // don't adjust too much at once
2753                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2754
2755                         // adjust!
2756                         cl_updatescreen_quality += adjust;
2757                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2758                 }
2759                 else
2760                 {
2761                         cl_updatescreen_quality = 1;
2762                         r_refdef.lastdrawscreentime = 0;
2763                 }
2764         }
2765
2766         drawscreenstart = Sys_DirtyTime();
2767
2768         Sbar_ShowFPS_Update();
2769
2770         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2771                 return;                         // not initialized yet
2772
2773         loadingscreendone = false;
2774
2775         if(IS_NEXUIZ_DERIVED(gamemode))
2776         {
2777                 // play a bit with the palette (experimental)
2778                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2779                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2780                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2781                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2782                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2783                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2784                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2785                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2786         }
2787
2788         if (vid_hidden)
2789         {
2790                 VID_Finish();
2791                 return;
2792         }
2793
2794         conwidth = bound(160, vid_conwidth.value, 32768);
2795         conheight = bound(90, vid_conheight.value, 24576);
2796         if (vid_conwidth.value != conwidth)
2797                 Cvar_SetValue("vid_conwidth", conwidth);
2798         if (vid_conheight.value != conheight)
2799                 Cvar_SetValue("vid_conheight", conheight);
2800
2801         // bound viewsize
2802         if (scr_viewsize.value < 30)
2803                 Cvar_Set ("viewsize","30");
2804         if (scr_viewsize.value > 120)
2805                 Cvar_Set ("viewsize","120");
2806
2807         // bound field of view
2808         if (scr_fov.value < 1)
2809                 Cvar_Set ("fov","1");
2810         if (scr_fov.value > 170)
2811                 Cvar_Set ("fov","170");
2812
2813         // intermission is always full screen
2814         if (cl.intermission)
2815                 sb_lines = 0;
2816         else
2817         {
2818                 if (scr_viewsize.value >= 120)
2819                         sb_lines = 0;           // no status bar at all
2820                 else if (scr_viewsize.value >= 110)
2821                         sb_lines = 24;          // no inventory
2822                 else
2823                         sb_lines = 24+16+8;
2824         }
2825
2826         R_FrameData_NewFrame();
2827         R_BufferData_NewFrame();
2828
2829         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2830         R_HDR_UpdateIrisAdaptation(vieworigin);
2831
2832         r_refdef.view.colormask[0] = 1;
2833         r_refdef.view.colormask[1] = 1;
2834         r_refdef.view.colormask[2] = 1;
2835
2836         SCR_SetUpToDrawConsole();
2837
2838 #ifndef USE_GLES2
2839         if (qglDrawBuffer)
2840         {
2841                 CHECKGLERROR
2842                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2843                 // set dithering mode
2844                 if (gl_dither.integer)
2845                 {
2846                         qglEnable(GL_DITHER);CHECKGLERROR
2847                 }
2848                 else
2849                 {
2850                         qglDisable(GL_DITHER);CHECKGLERROR
2851                 }
2852         }
2853 #endif
2854
2855         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2856         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2857         R_SetViewport(&viewport);
2858         GL_ScissorTest(false);
2859         GL_ColorMask(1,1,1,1);
2860         GL_DepthMask(true);
2861
2862         R_ClearScreen(false);
2863         r_refdef.view.clear = false;
2864         r_refdef.view.isoverlay = false;
2865
2866         // calculate r_refdef.view.quality
2867         r_refdef.view.quality = cl_updatescreen_quality;
2868
2869 #ifndef USE_GLES2
2870         if (qglPolygonStipple)
2871         {
2872                 if(scr_stipple.integer)
2873                 {
2874                         GLubyte stipple[128];
2875                         int i, s, width, parts;
2876                         static int frame = 0;
2877                         ++frame;
2878         
2879                         s = scr_stipple.integer;
2880                         parts = (s & 007);
2881                         width = (s & 070) >> 3;
2882         
2883                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2884                         for(i = 0; i < 128; ++i)
2885                         {
2886                                 int line = i/4;
2887                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2888                         }
2889                         qglPolygonStipple(stipple);CHECKGLERROR
2890                 }
2891                 else
2892                 {
2893                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2894                 }
2895         }
2896 #endif
2897
2898 #ifndef USE_GLES2
2899         if (R_Stereo_Active())
2900         {
2901                 r_stereo_side = 0;
2902
2903                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2904                 {
2905                         r_refdef.view.colormask[0] = 1;
2906                         r_refdef.view.colormask[1] = 0;
2907                         r_refdef.view.colormask[2] = 0;
2908                 }
2909
2910                 if (vid.stereobuffer)
2911                         qglDrawBuffer(GL_BACK_RIGHT);
2912
2913                 SCR_DrawScreen();
2914
2915                 r_stereo_side = 1;
2916                 r_refdef.view.clear = true;
2917
2918                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2919                 {
2920                         r_refdef.view.colormask[0] = 0;
2921                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2922                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2923                 }
2924
2925                 if (vid.stereobuffer)
2926                         qglDrawBuffer(GL_BACK_LEFT);
2927
2928                 SCR_DrawScreen();
2929                 r_stereo_side = 0;
2930         }
2931         else
2932 #endif
2933         {
2934                 r_stereo_side = 0;
2935                 SCR_DrawScreen();
2936         }
2937
2938 #ifdef CONFIG_VIDEO_CAPTURE
2939         SCR_CaptureVideo();
2940 #endif
2941
2942         if (qglFlush)
2943                 qglFlush(); // FIXME: should we really be using qglFlush here?
2944
2945         if (!vid_activewindow)
2946                 VID_SetMouse(false, false, false);
2947         else if (key_consoleactive)
2948                 VID_SetMouse(vid.fullscreen, false, false);
2949         else if (key_dest == key_menu_grabbed)
2950                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2951         else if (key_dest == key_menu)
2952                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2953         else
2954                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2955
2956         VID_Finish();
2957 }
2958
2959 void CL_Screen_NewMap(void)
2960 {
2961 }