5 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100"};
6 cvar_t scr_fov = {CVAR_SAVE, "fov","90"}; // 10 - 170
7 cvar_t scr_conspeed = {CVAR_SAVE, "scr_conspeed","900"}; // LordHavoc: quake used 300
8 cvar_t scr_centertime = {0, "scr_centertime","2"};
9 cvar_t scr_showram = {CVAR_SAVE, "showram","1"};
10 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0"};
11 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1"};
12 cvar_t scr_printspeed = {0, "scr_printspeed","8"};
13 cvar_t scr_2dresolution = {CVAR_SAVE, "scr_2dresolution", "1"};
14 cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
16 qboolean scr_initialized; // ready to draw
18 float scr_con_current;
19 float scr_conlines; // lines of console to display
24 qboolean scr_drawloading = false;
26 static qbyte menuplyr_pixels[4096];
28 void DrawCrosshair(int num);
29 void V_CalcRefdef (void);
30 static void SCR_ScreenShot_f (void);
31 static void R_Envmap_f (void);
34 void R_ClearScreen(void);
37 ===============================================================================
41 ===============================================================================
44 char scr_centerstring[1024];
45 float scr_centertime_start; // for slow victory printing
46 float scr_centertime_off;
55 Called for important messages that should stay in the center of the screen
59 void SCR_CenterPrint (char *str)
61 strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
62 scr_centertime_off = scr_centertime.value;
63 scr_centertime_start = cl.time;
65 // count the number of lines for centering
76 void SCR_DrawCenterString (void)
83 // the finale prints the characters one at a time
85 remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
90 start = scr_centerstring;
92 if (scr_center_lines <= 4)
93 y = vid.conheight*0.35;
99 // scan the width of the line
100 for (l=0 ; l<40 ; l++)
101 if (start[l] == '\n' || !start[l])
103 x = (vid.conwidth - l*8)/2;
108 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0);
116 while (*start && *start != '\n')
121 start++; // skip the \n
125 void SCR_CheckDrawCenterString (void)
127 if (scr_center_lines > scr_erase_lines)
128 scr_erase_lines = scr_center_lines;
130 scr_centertime_off -= host_frametime;
132 // don't draw if this is a normal stats-screen intermission,
133 // only if it is not an intermission, or a finale intermission
134 if (cl.intermission == 1)
136 if (scr_centertime_off <= 0 && !cl.intermission)
138 if (key_dest != key_game)
141 SCR_DrawCenterString ();
149 void SCR_DrawTurtle (void)
153 if (cls.state != ca_connected)
156 if (!scr_showturtle.integer)
159 if (host_frametime < 0.1)
169 DrawQ_Pic (0, 0, "turtle", 0, 0, 1, 1, 1, 1, 0);
177 void SCR_DrawNet (void)
179 if (cls.state != ca_connected)
181 if (realtime - cl.last_received_message < 0.3)
183 if (cls.demoplayback)
186 DrawQ_Pic (64, 0, "net", 0, 0, 1, 1, 1, 1, 0);
194 void SCR_DrawPause (void)
198 if (cls.state != ca_connected)
201 if (!scr_showpause.integer) // turn off for screenshots
207 pic = Draw_CachePic ("gfx/pause.lmp");
208 DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/pause.lmp", 0, 0, 1, 1, 1, 1, 0);
218 void SCR_DrawLoading (void)
222 pic = Draw_CachePic ("gfx/loading.lmp");
223 DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/loading.lmp", 0, 0, 1, 1, 1, 1, 0);
228 //=============================================================================
233 SCR_SetUpToDrawConsole
236 void SCR_SetUpToDrawConsole (void)
240 //if (key_dest == key_game && (!cl.worldmodel || cls.signon != SIGNONS))
241 // key_dest = key_console;
243 // decide on the height of the console
244 if (key_consoleactive)
245 scr_conlines = vid.conheight/2; // half screen
247 scr_conlines = 0; // none visible
249 if (scr_conspeed.value)
251 if (scr_conlines < scr_con_current)
253 scr_con_current -= scr_conspeed.value*host_realframetime;
254 if (scr_conlines > scr_con_current)
255 scr_con_current = scr_conlines;
258 else if (scr_conlines > scr_con_current)
260 scr_con_current += scr_conspeed.value*host_realframetime;
261 if (scr_conlines < scr_con_current)
262 scr_con_current = scr_conlines;
266 scr_con_current = scr_conlines;
274 void SCR_DrawConsole (void)
278 Con_DrawConsole (scr_con_current);
283 if (key_dest == key_game || key_dest == key_message)
284 Con_DrawNotify (); // only draw notify in game
290 SCR_BeginLoadingPlaque
294 void SCR_BeginLoadingPlaque (void)
299 S_StopAllSounds (true);
301 scr_drawloading = true;
303 scr_drawloading = true;
307 //=============================================================================
309 char r_speeds_string[1024];
310 int speedstringcount, r_timereport_active;
311 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
313 void R_TimeReport(char *desc)
319 if (!r_timereport_active)
322 r_timereport_temp = r_timereport_current;
323 r_timereport_current = Sys_DoubleTime();
324 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0);
326 sprintf(tempbuf, "%8i %s", t, desc);
327 length = strlen(tempbuf);
329 tempbuf[length++] = ' ';
331 if (speedstringcount + length > (vid.conwidth / 8))
333 strcat(r_speeds_string, "\n");
334 speedstringcount = 0;
336 // skip the space at the beginning if it's the first on the line
337 if (speedstringcount == 0)
339 strcat(r_speeds_string, tempbuf + 1);
340 speedstringcount = length - 1;
344 strcat(r_speeds_string, tempbuf);
345 speedstringcount += length;
349 void R_TimeReport_Start(void)
351 r_timereport_active = r_speeds.integer && cl.worldmodel && cls.state == ca_connected;
352 r_speeds_string[0] = 0;
353 if (r_timereport_active)
355 speedstringcount = 0;
356 AngleVectors (r_refdef.viewangles, vpn, NULL, NULL);
357 sprintf(r_speeds_string,
358 "org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
359 "world:%6i faces%6i nodes%6i leafs%6i walls%6i dlitwalls\n"
360 "%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
361 "%6i modeltris%6i meshs%6i meshtris\n",
362 r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
363 c_faces, c_nodes, c_leafs, c_brush_polys, c_light_polys,
364 c_models, c_bmodels, c_sprites, c_particles, c_dlights,
365 c_alias_polys, c_meshs, c_meshtris);
378 r_timereport_start = Sys_DoubleTime();
382 void R_TimeReport_End(void)
384 r_timereport_current = r_timereport_start;
385 R_TimeReport("total");
387 if (r_timereport_active)
391 for (i = 0;r_speeds_string[i];i++)
392 if (r_speeds_string[i] == '\n')
394 y = vid.conheight - sb_lines - lines * 8;
396 DrawQ_Fill(0, y, vid.conwidth, lines * 8, 0, 0, 0, 0.5, 0);
397 while (r_speeds_string[i])
400 while (r_speeds_string[i] && r_speeds_string[i] != '\n')
403 DrawQ_String(0, y, r_speeds_string + j, i - j, 8, 8, 1, 1, 1, 1, 0);
404 if (r_speeds_string[i] == '\n')
418 void SCR_SizeUp_f (void)
420 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
431 void SCR_SizeDown_f (void)
433 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
436 void CL_Screen_Init(void)
440 Cvar_RegisterVariable (&scr_fov);
441 Cvar_RegisterVariable (&scr_viewsize);
442 Cvar_RegisterVariable (&scr_conspeed);
443 Cvar_RegisterVariable (&scr_showram);
444 Cvar_RegisterVariable (&scr_showturtle);
445 Cvar_RegisterVariable (&scr_showpause);
446 Cvar_RegisterVariable (&scr_centertime);
447 Cvar_RegisterVariable (&scr_printspeed);
448 Cvar_RegisterVariable (&scr_2dresolution);
449 Cvar_RegisterVariable (&cl_avidemo);
451 Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
452 Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
453 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
454 Cmd_AddCommand ("envmap", R_Envmap_f);
456 scr_initialized = true;
459 // load the image data for the player image in the config menu
460 dat = (qpic_t *)COM_LoadFile ("gfx/menuplyr.lmp", false);
462 Sys_Error("unable to load gfx/menuplyr.lmp");
465 if (dat->width*dat->height <= 4096)
466 memcpy (menuplyr_pixels, dat->data, dat->width * dat->height);
468 Con_Printf("gfx/menuplyr.lmp larger than 4k buffer");
472 void DrawQ_Clear(void)
474 r_refdef.drawqueuesize = 0;
477 void DrawQ_Pic(float x, float y, char *picname, float width, float height, float red, float green, float blue, float alpha, int flags)
481 if (alpha < (1.0f / 255.0f))
483 size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
484 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
486 red = bound(0, red, 1);
487 green = bound(0, green, 1);
488 blue = bound(0, blue, 1);
489 alpha = bound(0, alpha, 1);
490 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
492 dq->command = DRAWQUEUE_PIC;
494 dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
497 // if these are not zero, they override the pic's size
500 strcpy((char *)(dq + 1), picname);
501 r_refdef.drawqueuesize += dq->size;
504 void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
509 if (alpha < (1.0f / 255.0f))
512 len = strlen(string);
514 for (len = 0;len < maxlen && string[len];len++);
515 for (;len > 0 && string[0] == ' ';string++, x += scalex, len--);
516 for (;len > 0 && string[len - 1] == ' ';len--);
519 if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
521 size = sizeof(*dq) + ((len + 1 + 3) & ~3);
522 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
524 red = bound(0, red, 1);
525 green = bound(0, green, 1);
526 blue = bound(0, blue, 1);
527 alpha = bound(0, alpha, 1);
528 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
530 dq->command = DRAWQUEUE_STRING;
532 dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
537 out = (char *)(dq + 1);
538 memcpy(out, string, len);
540 r_refdef.drawqueuesize += dq->size;
543 void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
547 if (alpha < (1.0f / 255.0f))
549 size = sizeof(*dq) + 4;
550 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
552 red = bound(0, red, 1);
553 green = bound(0, green, 1);
554 blue = bound(0, blue, 1);
555 alpha = bound(0, alpha, 1);
556 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
558 dq->command = DRAWQUEUE_PIC;
560 dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
566 *((char *)(dq + 1)) = 0;
567 r_refdef.drawqueuesize += dq->size;
570 void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
577 size += sizeof(drawqueuemesh_t);
578 size += sizeof(int) * mesh->numindices;
579 size += sizeof(float[3]) * mesh->numvertices;
580 size += sizeof(float[2]) * mesh->numvertices;
581 size += sizeof(float[4]) * mesh->numvertices;
582 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
584 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
586 dq->command = DRAWQUEUE_MESH;
593 p = (void *)(dq + 1);
594 m = p;(qbyte *)p += sizeof(drawqueuemesh_t);
595 m->numindices = mesh->numindices;
596 m->numvertices = mesh->numvertices;
597 m->texture = mesh->texture;
598 m->indices = p;memcpy(m->indices , mesh->indices , m->numindices * sizeof(int ));(qbyte *)p += m->numindices * sizeof(int );
599 m->vertices = p;memcpy(m->vertices , mesh->vertices , m->numvertices * sizeof(float[3]));(qbyte *)p += m->numvertices * sizeof(float[3]);
600 m->texcoords = p;memcpy(m->texcoords, mesh->texcoords, m->numvertices * sizeof(float[2]));(qbyte *)p += m->numvertices * sizeof(float[2]);
601 m->colors = p;memcpy(m->colors , mesh->colors , m->numvertices * sizeof(float[4]));(qbyte *)p += m->numvertices * sizeof(float[4]);
602 r_refdef.drawqueuesize += dq->size;
610 float CalcFov (float fov_x, float width, float height)
612 // calculate vision size and alter by aspect, then convert back to angle
613 return atan (height / (width / tan(fov_x/360*M_PI))) * 360 / M_PI;
620 Must be called whenever vid changes
624 static void SCR_CalcRefdef (void)
629 //========================================
632 if (scr_viewsize.value < 30)
633 Cvar_Set ("viewsize","30");
634 if (scr_viewsize.value > 120)
635 Cvar_Set ("viewsize","120");
637 // bound field of view
638 if (scr_fov.value < 10)
639 Cvar_Set ("fov","10");
640 if (scr_fov.value > 170)
641 Cvar_Set ("fov","170");
643 // intermission is always full screen
651 if (scr_viewsize.value >= 120)
652 sb_lines = 0; // no status bar at all
653 else if (scr_viewsize.value >= 110)
654 sb_lines = 24; // no inventory
657 size = scr_viewsize.value * (1.0 / 100.0);
662 r_refdef.width = vid.realwidth;
663 r_refdef.height = vid.realheight;
669 r_refdef.width = vid.realwidth * size;
670 r_refdef.height = vid.realheight * size;
671 r_refdef.x = (vid.realwidth - r_refdef.width)/2;
672 r_refdef.y = (vid.realheight - r_refdef.height)/2;
675 r_refdef.width = bound(0, r_refdef.width, vid.realwidth);
676 r_refdef.height = bound(0, r_refdef.height, vid.realheight);
677 r_refdef.x = bound(0, r_refdef.x, vid.realwidth - r_refdef.width) + vid.realx;
678 r_refdef.y = bound(0, r_refdef.y, vid.realheight - r_refdef.height) + vid.realy;
680 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
681 r_refdef.fov_x = scr_fov.value * cl.viewzoom;
682 r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.width, r_refdef.height);
686 Mod_CheckLoaded(cl.worldmodel);
687 contents = Mod_PointInLeaf(r_refdef.vieworg, cl.worldmodel)->contents;
688 if (contents != CONTENTS_EMPTY && contents != CONTENTS_SOLID)
690 r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);
691 r_refdef.fov_y *= (sin(cl.time * 3.0) * 0.015 + 0.985);
701 void SCR_ScreenShot_f (void)
705 char checkname[MAX_OSPATH];
707 // find a file name to save it to
709 for (; i<=9999 ; i++)
711 sprintf (filename, "dp%04i.tga", i);
712 sprintf (checkname, "%s/%s", com_gamedir, filename);
713 if (Sys_FileTime(checkname) == -1)
714 break; // file doesn't exist
718 Con_Printf ("SCR_ScreenShot_f: Couldn't create a TGA file\n");
722 if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
723 Con_Printf ("Wrote %s\n", filename);
725 Con_Printf ("unable to write %s\n", filename);
728 static int cl_avidemo_frame = 0;
730 void SCR_CaptureAVIDemo(void)
733 sprintf(filename, "dpavi%06d.tga", cl_avidemo_frame);
734 if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
738 Cvar_SetValueQuick(&cl_avidemo, 0);
739 Con_Printf("avi saving failed on frame %i, out of disk space? stopping avi demo catpure.\n", cl_avidemo_frame);
740 cl_avidemo_frame = 0;
748 Grab six views for environment mapping tests
760 {{ 0, 180, 0}, "bk"},
761 {{ 0, 270, 0}, "lf"},
762 {{-90, 90, 0}, "up"},
766 static void R_Envmap_f (void)
769 char filename[256], basename[256];
773 Con_Printf ("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
777 strcpy(basename, Cmd_Argv(1));
778 size = atoi(Cmd_Argv(2));
779 if (size != 128 && size != 256 && size != 512 && size != 1024)
781 Con_Printf("envmap: size must be one of 128, 256, 512, or 1024\n");
784 if (size > vid.realwidth || size > vid.realheight)
786 Con_Printf("envmap: your resolution is not big enough to render that size\n");
794 r_refdef.width = size;
795 r_refdef.height = size;
800 for (j = 0;j < 6;j++)
802 sprintf(filename, "env/%s%s.tga", basename, envmapinfo[j].name);
803 VectorCopy(envmapinfo[j].angles, r_refdef.viewangles);
806 SCR_ScreenShot(filename, vid.realx, vid.realy, size, size);
812 //=============================================================================
814 // LordHavoc: SHOWLMP stuff
815 #define SHOWLMP_MAXLABELS 256
816 typedef struct showlmp_s
826 showlmp_t showlmp[SHOWLMP_MAXLABELS];
828 void SHOWLMP_decodehide(void)
832 lmplabel = MSG_ReadString();
833 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
834 if (showlmp[i].isactive && strcmp(showlmp[i].label, lmplabel) == 0)
836 showlmp[i].isactive = false;
841 void SHOWLMP_decodeshow(void)
844 qbyte lmplabel[256], picname[256];
846 strcpy(lmplabel,MSG_ReadString());
847 strcpy(picname, MSG_ReadString());
848 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
859 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
860 if (showlmp[i].isactive)
862 if (strcmp(showlmp[i].label, lmplabel) == 0)
865 break; // drop out to replace it
868 else if (k < 0) // find first empty one to replace
871 return; // none found to replace
872 // change existing one
873 showlmp[k].isactive = true;
874 strcpy(showlmp[k].label, lmplabel);
875 strcpy(showlmp[k].pic, picname);
880 void SHOWLMP_drawall(void)
884 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
885 if (showlmp[i].isactive)
886 DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
889 void SHOWLMP_clear(void)
892 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
893 showlmp[i].isactive = false;
896 void CL_SetupScreenSize(void)
898 static float old2dresolution = -1;
900 VID_GetWindowSize (&vid.realx, &vid.realy, &vid.realwidth, &vid.realheight);
902 VID_UpdateGamma(false);
904 if (scr_2dresolution.value != old2dresolution)
906 Cvar_SetValue("scr_2dresolution", bound(0.0f, scr_2dresolution.value, 1.0f));
907 old2dresolution = scr_2dresolution.value;
910 if (vid.realwidth > 320)
912 vid.conwidth = (vid.realwidth - 320) * scr_2dresolution.value + 320;
913 vid.conwidth = bound(320, vid.conwidth, vid.realwidth);
918 if (vid.realheight > 240)
920 vid.conheight = (vid.realheight - 240) * scr_2dresolution.value + 240;
921 vid.conheight = bound(240, vid.conheight, vid.realheight);
926 SCR_SetUpToDrawConsole();
928 // determine size of refresh window
932 void CL_UpdateScreen(void)
934 if (!scr_initialized || !con_initialized || vid_hidden)
935 return; // not initialized yet
937 if (cl_avidemo.integer)
938 SCR_CaptureAVIDemo();
940 cl_avidemo_frame = 0;
943 R_TimeReport("other");
945 CL_SetupScreenSize();
953 R_TimeReport("setup");
955 //FIXME: force menu if nothing else to look at?
956 //if (key_dest == key_game && !cl.worldmodel && cls.state == ca_disconnected)
960 scr_drawloading = false;
972 SCR_CheckDrawCenterString();
981 R_TimeReport_Start();
989 void CL_Screen_NewMap(void)