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Fix some warnings.
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
60 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111
112
113
114 extern cvar_t v_glslgamma;
115 extern cvar_t sbar_info_pos;
116 extern cvar_t r_fog_clear;
117 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
118
119 int jpeg_supported = false;
120
121 qboolean        scr_initialized;                // ready to draw
122
123 float           scr_con_current;
124 int                     scr_con_margin_bottom;
125
126 extern int      con_vislines;
127
128 static void SCR_ScreenShot_f (void);
129 static void R_Envmap_f (void);
130
131 // backend
132 void R_ClearScreen(qboolean fogcolor);
133
134 /*
135 ===============================================================================
136
137 CENTER PRINTING
138
139 ===============================================================================
140 */
141
142 char            scr_centerstring[MAX_INPUTLINE];
143 float           scr_centertime_start;   // for slow victory printing
144 float           scr_centertime_off;
145 int                     scr_center_lines;
146 int                     scr_erase_lines;
147 int                     scr_erase_center;
148 char        scr_infobarstring[MAX_INPUTLINE];
149 float       scr_infobartime_off;
150
151 /*
152 ==============
153 SCR_CenterPrint
154
155 Called for important messages that should stay in the center of the screen
156 for a few moments
157 ==============
158 */
159 void SCR_CenterPrint(const char *str)
160 {
161         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
162         scr_centertime_off = scr_centertime.value;
163         scr_centertime_start = cl.time;
164
165 // count the number of lines for centering
166         scr_center_lines = 1;
167         while (*str)
168         {
169                 if (*str == '\n')
170                         scr_center_lines++;
171                 str++;
172         }
173 }
174
175
176 static void SCR_DrawCenterString (void)
177 {
178         char    *start;
179         int             x, y;
180         int             remaining;
181         int             color;
182
183         if(cl.intermission == 2) // in finale,
184                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
185                         return;
186
187         if(scr_centertime.value <= 0 && !cl.intermission)
188                 return;
189
190 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
191         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
192                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
193         else
194                 remaining = 9999;
195
196         scr_erase_center = 0;
197         start = scr_centerstring;
198
199         if (remaining < 1)
200                 return;
201
202         if (scr_center_lines <= 4)
203                 y = (int)(vid_conheight.integer*0.35);
204         else
205                 y = 48;
206
207         color = -1;
208         do
209         {
210                 // scan the number of characters on the line, not counting color codes
211                 char *newline = strchr(start, '\n');
212                 int l = newline ? (newline - start) : (int)strlen(start);
213                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
214
215                 x = (int) (vid_conwidth.integer - width)/2;
216                 if (l > 0)
217                 {
218                         if (remaining < l)
219                                 l = remaining;
220                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
221                         remaining -= l;
222                         if (remaining <= 0)
223                                 return;
224                 }
225                 y += 8;
226
227                 if (!newline)
228                         break;
229                 start = newline + 1; // skip the \n
230         } while (1);
231 }
232
233 static void SCR_CheckDrawCenterString (void)
234 {
235         if (scr_center_lines > scr_erase_lines)
236                 scr_erase_lines = scr_center_lines;
237
238         if (cl.time > cl.oldtime)
239                 scr_centertime_off -= cl.time - cl.oldtime;
240
241         // don't draw if this is a normal stats-screen intermission,
242         // only if it is not an intermission, or a finale intermission
243         if (cl.intermission == 1)
244                 return;
245         if (scr_centertime_off <= 0 && !cl.intermission)
246                 return;
247         if (key_dest != key_game)
248                 return;
249
250         SCR_DrawCenterString ();
251 }
252
253 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
254 {
255         netgraphitem_t *graph;
256         int j, x, y, numlines;
257         int totalbytes = 0;
258         char bytesstring[128];
259         float g[NETGRAPH_PACKETS][7];
260         float *a;
261         float *b;
262         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
263         r_vertexgeneric_t *v;
264         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
265         // draw the bar graph itself
266         memset(g, 0, sizeof(g));
267         for (j = 0;j < NETGRAPH_PACKETS;j++)
268         {
269                 graph = netgraph + j;
270                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
271                 g[j][1] = 1.0f;
272                 g[j][2] = 1.0f;
273                 g[j][3] = 1.0f;
274                 g[j][4] = 1.0f;
275                 g[j][5] = 1.0f;
276                 g[j][6] = 1.0f;
277                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
278                         g[j][1] = 0.00f;
279                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
280                         g[j][2] = 0.90f;
281                 else
282                 {
283                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
284                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
285                                         g[j][2] = 0.98f;
286                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
287                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
288                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
289                         // count bytes in the last second
290                         if (realtime - graph->time < 1.0f)
291                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
292                 }
293                 if(graph->cleartime >= 0)
294                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
295                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
296                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
297                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
298                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
299                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
300                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
301         }
302         // render the lines for the graph
303         numlines = 0;
304         v = vertex;
305         for (j = 0;j < NETGRAPH_PACKETS;j++)
306         {
307                 a = g[j];
308                 b = g[(j+1)%NETGRAPH_PACKETS];
309                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
310                         continue;
311                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
312                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
313
314                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
316
317                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
319
320                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
322
323                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
324                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
325
326                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
328
329                 numlines += 6;
330         }
331         if (numlines > 0)
332         {
333                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
334                 DrawQ_Lines(0.0f, numlines, 0, false);
335         }
336         x = graphx;
337         y = graphy + graphheight;
338         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
339         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
340         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
341 }
342
343 /*
344 ==============
345 SCR_DrawNetGraph
346 ==============
347 */
348 static void SCR_DrawNetGraph (void)
349 {
350         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
351         float graphscale;
352         netconn_t *c;
353         char vabuf[1024];
354
355         if (cls.state != ca_connected)
356                 return;
357         if (!cls.netcon)
358                 return;
359         if (!shownetgraph.integer)
360                 return;
361
362         separator1 = 2;
363         separator2 = 4;
364         textsize = 8;
365         graphwidth = 120;
366         graphheight = 70;
367         graphscale = 1.0f / 1500.0f;
368         graphlimit = cl_rate.integer;
369
370         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
371         netgraphsperrow = max(netgraphsperrow, 1);
372
373         index = 0;
374         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
375         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
376         c = cls.netcon;
377         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
378         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
379         index++;
380
381         if (sv.active && shownetgraph.integer >= 2)
382         {
383                 for (i = 0;i < svs.maxclients;i++)
384                 {
385                         c = svs.clients[i].netconnection;
386                         if (!c)
387                                 continue;
388                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
389                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
390                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
391                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
392                         index++;
393                 }
394         }
395 }
396
397 /*
398 ==============
399 SCR_DrawTurtle
400 ==============
401 */
402 static void SCR_DrawTurtle (void)
403 {
404         static int      count;
405
406         if (cls.state != ca_connected)
407                 return;
408
409         if (!scr_showturtle.integer)
410                 return;
411
412         if (cl.realframetime < 0.1)
413         {
414                 count = 0;
415                 return;
416         }
417
418         count++;
419         if (count < 3)
420                 return;
421
422         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
423 }
424
425 /*
426 ==============
427 SCR_DrawNet
428 ==============
429 */
430 static void SCR_DrawNet (void)
431 {
432         if (cls.state != ca_connected)
433                 return;
434         if (realtime - cl.last_received_message < 0.3)
435                 return;
436         if (cls.demoplayback)
437                 return;
438
439         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
440 }
441
442 /*
443 ==============
444 DrawPause
445 ==============
446 */
447 static void SCR_DrawPause (void)
448 {
449         cachepic_t      *pic;
450
451         if (cls.state != ca_connected)
452                 return;
453
454         if (!scr_showpause.integer)             // turn off for screenshots
455                 return;
456
457         if (!cl.paused)
458                 return;
459
460         pic = Draw_CachePic ("gfx/pause");
461         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
462 }
463
464 /*
465 ==============
466 SCR_DrawBrand
467 ==============
468 */
469 static void SCR_DrawBrand (void)
470 {
471         cachepic_t      *pic;
472         float           x, y;
473
474         if (!scr_showbrand.value)
475                 return;
476
477         pic = Draw_CachePic ("gfx/brand");
478
479         switch ((int)scr_showbrand.value)
480         {
481         case 1: // bottom left
482                 x = 0;
483                 y = vid_conheight.integer - pic->height;
484                 break;
485         case 2: // bottom centre
486                 x = (vid_conwidth.integer - pic->width) / 2;
487                 y = vid_conheight.integer - pic->height;
488                 break;
489         case 3: // bottom right
490                 x = vid_conwidth.integer - pic->width;
491                 y = vid_conheight.integer - pic->height;
492                 break;
493         case 4: // centre right
494                 x = vid_conwidth.integer - pic->width;
495                 y = (vid_conheight.integer - pic->height) / 2;
496                 break;
497         case 5: // top right
498                 x = vid_conwidth.integer - pic->width;
499                 y = 0;
500                 break;
501         case 6: // top centre
502                 x = (vid_conwidth.integer - pic->width) / 2;
503                 y = 0;
504                 break;
505         case 7: // top left
506                 x = 0;
507                 y = 0;
508                 break;
509         case 8: // centre left
510                 x = 0;
511                 y = (vid_conheight.integer - pic->height) / 2;
512                 break;
513         default:
514                 return;
515         }
516
517         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
518 }
519
520 /*
521 ==============
522 SCR_DrawQWDownload
523 ==============
524 */
525 static int SCR_DrawQWDownload(int offset)
526 {
527         // sync with SCR_InfobarHeight
528         int len;
529         float x, y;
530         float size = scr_infobar_height.value;
531         char temp[256];
532
533         if (!cls.qw_downloadname[0])
534         {
535                 cls.qw_downloadspeedrate = 0;
536                 cls.qw_downloadspeedtime = realtime;
537                 cls.qw_downloadspeedcount = 0;
538                 return 0;
539         }
540         if (realtime >= cls.qw_downloadspeedtime + 1)
541         {
542                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
543                 cls.qw_downloadspeedtime = realtime;
544                 cls.qw_downloadspeedcount = 0;
545         }
546         if (cls.protocol == PROTOCOL_QUAKEWORLD)
547                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
548         else
549                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
550         len = (int)strlen(temp);
551         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
552         y = vid_conheight.integer - size - offset;
553         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
554         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
555         return size;
556 }
557 /*
558 ==============
559 SCR_DrawInfobarString
560 ==============
561 */
562 static int SCR_DrawInfobarString(int offset)
563 {
564         int len;
565         float x, y;
566         float size = scr_infobar_height.value;
567
568         len = (int)strlen(scr_infobarstring);
569         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
570         y = vid_conheight.integer - size - offset;
571         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
572         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
573         return size;
574 }
575
576 /*
577 ==============
578 SCR_DrawCurlDownload
579 ==============
580 */
581 static int SCR_DrawCurlDownload(int offset)
582 {
583         // sync with SCR_InfobarHeight
584         int len;
585         int nDownloads;
586         int i;
587         float x, y;
588         float size = scr_infobar_height.value;
589         Curl_downloadinfo_t *downinfo;
590         char temp[256];
591         char addinfobuf[128];
592         const char *addinfo;
593
594         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
595         if(!downinfo)
596                 return 0;
597
598         y = vid_conheight.integer - size * nDownloads - offset;
599
600         if(addinfo)
601         {
602                 len = (int)strlen(addinfo);
603                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
604                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
605                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
606         }
607
608         for(i = 0; i != nDownloads; ++i)
609         {
610                 if(downinfo[i].queued)
611                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
612                 else if(downinfo[i].progress <= 0)
613                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
614                 else
615                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
616                 len = (int)strlen(temp);
617                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
618                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
619                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
620         }
621
622         Z_Free(downinfo);
623
624         return size * (nDownloads + (addinfo ? 1 : 0));
625 }
626
627 /*
628 ==============
629 SCR_DrawInfobar
630 ==============
631 */
632 static void SCR_DrawInfobar(void)
633 {
634         int offset = 0;
635         offset += SCR_DrawQWDownload(offset);
636         offset += SCR_DrawCurlDownload(offset);
637         if(scr_infobartime_off > 0)
638                 offset += SCR_DrawInfobarString(offset);
639         if(offset != scr_con_margin_bottom)
640                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
641 }
642
643 static int SCR_InfobarHeight(void)
644 {
645         int offset = 0;
646         Curl_downloadinfo_t *downinfo;
647         const char *addinfo;
648         int nDownloads;
649         char addinfobuf[128];
650
651         if (cl.time > cl.oldtime)
652                 scr_infobartime_off -= cl.time - cl.oldtime;
653         if(scr_infobartime_off > 0)
654                 offset += 1;
655         if(cls.qw_downloadname[0])
656                 offset += 1;
657
658         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
659         if(downinfo)
660         {
661                 offset += (nDownloads + (addinfo ? 1 : 0));
662                 Z_Free(downinfo);
663         }
664         offset *= scr_infobar_height.value;
665
666         return offset;
667 }
668
669 /*
670 ==============
671 SCR_InfoBar_f
672 ==============
673 */
674 static void SCR_InfoBar_f(void)
675 {
676         if(Cmd_Argc() == 3)
677         {
678                 scr_infobartime_off = atof(Cmd_Argv(1));
679                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
680         }
681         else
682         {
683                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
684         }
685 }
686 //=============================================================================
687
688 /*
689 ==================
690 SCR_SetUpToDrawConsole
691 ==================
692 */
693 static void SCR_SetUpToDrawConsole (void)
694 {
695         // lines of console to display
696         float conlines;
697 #ifdef CONFIG_MENU
698         static int framecounter = 0;
699 #endif
700
701         Con_CheckResize ();
702
703 #ifdef CONFIG_MENU
704         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
705         {
706                 if (framecounter >= 2)
707                         MR_ToggleMenu(1);
708                 else
709                         framecounter++;
710         }
711         else
712                 framecounter = 0;
713 #endif
714
715         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
716                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
717         else
718                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
719
720 // decide on the height of the console
721         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
722                 conlines = vid_conheight.integer/2;     // half screen
723         else
724                 conlines = 0;                           // none visible
725
726         scr_con_current = conlines;
727 }
728
729 /*
730 ==================
731 SCR_DrawConsole
732 ==================
733 */
734 void SCR_DrawConsole (void)
735 {
736         scr_con_margin_bottom = SCR_InfobarHeight();
737         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
738         {
739                 // full screen
740                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
741         }
742         else if (scr_con_current)
743                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
744         else
745                 con_vislines = 0;
746 }
747
748 /*
749 ===============
750 SCR_BeginLoadingPlaque
751
752 ================
753 */
754 void SCR_BeginLoadingPlaque (qboolean startup)
755 {
756         // save console log up to this point to log_file if it was set by configs
757         Log_Start();
758
759         Host_StartVideo();
760         SCR_UpdateLoadingScreen(false, startup);
761 }
762
763 //=============================================================================
764
765 const char *r_stat_name[r_stat_count] =
766 {
767         "timedelta",
768         "quality",
769         "renders",
770         "entities",
771         "entities_surfaces",
772         "entities_triangles",
773         "world_leafs",
774         "world_portals",
775         "world_surfaces",
776         "world_triangles",
777         "lightmapupdates",
778         "lightmapupdatepixels",
779         "particles",
780         "drawndecals",
781         "totaldecals",
782         "draws",
783         "draws_vertices",
784         "draws_elements",
785         "lights",
786         "lights_clears",
787         "lights_scissored",
788         "lights_lighttriangles",
789         "lights_shadowtriangles",
790         "lights_dynamicshadowtriangles",
791         "bouncegrid_lights",
792         "bouncegrid_particles",
793         "bouncegrid_traces",
794         "bouncegrid_hits",
795         "bouncegrid_splats",
796         "bouncegrid_bounces",
797         "photoncache_animated",
798         "photoncache_cached",
799         "photoncache_traced",
800         "bloom",
801         "bloom_copypixels",
802         "bloom_drawpixels",
803         "indexbufferuploadcount",
804         "indexbufferuploadsize",
805         "vertexbufferuploadcount",
806         "vertexbufferuploadsize",
807         "framedatacurrent",
808         "framedatasize",
809         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
810         "bufferdatacurrent_index16",
811         "bufferdatacurrent_index32",
812         "bufferdatacurrent_uniform",
813         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
814         "bufferdatasize_index16",
815         "bufferdatasize_index32",
816         "bufferdatasize_uniform",
817         "animcache_vertexmesh_count",
818         "animcache_vertexmesh_vertices",
819         "animcache_vertexmesh_maxvertices",
820         "animcache_skeletal_count",
821         "animcache_skeletal_bones",
822         "animcache_skeletal_maxbones",
823         "animcache_shade_count",
824         "animcache_shade_vertices",
825         "animcache_shade_maxvertices",
826         "animcache_shape_count",
827         "animcache_shape_vertices",
828         "animcache_shape_maxvertices",
829         "batch_batches",
830         "batch_withgaps",
831         "batch_surfaces",
832         "batch_vertices",
833         "batch_triangles",
834         "fast_batches",
835         "fast_surfaces",
836         "fast_vertices",
837         "fast_triangles",
838         "copytriangles_batches",
839         "copytriangles_surfaces",
840         "copytriangles_vertices",
841         "copytriangles_triangles",
842         "dynamic_batches",
843         "dynamic_surfaces",
844         "dynamic_vertices",
845         "dynamic_triangles",
846         "dynamicskeletal_batches",
847         "dynamicskeletal_surfaces",
848         "dynamicskeletal_vertices",
849         "dynamicskeletal_triangles",
850         "dynamic_batches_because_cvar",
851         "dynamic_surfaces_because_cvar",
852         "dynamic_vertices_because_cvar",
853         "dynamic_triangles_because_cvar",
854         "dynamic_batches_because_lightmapvertex",
855         "dynamic_surfaces_because_lightmapvertex",
856         "dynamic_vertices_because_lightmapvertex",
857         "dynamic_triangles_because_lightmapvertex",
858         "dynamic_batches_because_deformvertexes_autosprite",
859         "dynamic_surfaces_because_deformvertexes_autosprite",
860         "dynamic_vertices_because_deformvertexes_autosprite",
861         "dynamic_triangles_because_deformvertexes_autosprite",
862         "dynamic_batches_because_deformvertexes_autosprite2",
863         "dynamic_surfaces_because_deformvertexes_autosprite2",
864         "dynamic_vertices_because_deformvertexes_autosprite2",
865         "dynamic_triangles_because_deformvertexes_autosprite2",
866         "dynamic_batches_because_deformvertexes_normal",
867         "dynamic_surfaces_because_deformvertexes_normal",
868         "dynamic_vertices_because_deformvertexes_normal",
869         "dynamic_triangles_because_deformvertexes_normal",
870         "dynamic_batches_because_deformvertexes_wave",
871         "dynamic_surfaces_because_deformvertexes_wave",
872         "dynamic_vertices_because_deformvertexes_wave",
873         "dynamic_triangles_because_deformvertexes_wave",
874         "dynamic_batches_because_deformvertexes_bulge",
875         "dynamic_surfaces_because_deformvertexes_bulge",
876         "dynamic_vertices_because_deformvertexes_bulge",
877         "dynamic_triangles_because_deformvertexes_bulge",
878         "dynamic_batches_because_deformvertexes_move",
879         "dynamic_surfaces_because_deformvertexes_move",
880         "dynamic_vertices_because_deformvertexes_move",
881         "dynamic_triangles_because_deformvertexes_move",
882         "dynamic_batches_because_tcgen_lightmap",
883         "dynamic_surfaces_because_tcgen_lightmap",
884         "dynamic_vertices_because_tcgen_lightmap",
885         "dynamic_triangles_because_tcgen_lightmap",
886         "dynamic_batches_because_tcgen_vector",
887         "dynamic_surfaces_because_tcgen_vector",
888         "dynamic_vertices_because_tcgen_vector",
889         "dynamic_triangles_because_tcgen_vector",
890         "dynamic_batches_because_tcgen_environment",
891         "dynamic_surfaces_because_tcgen_environment",
892         "dynamic_vertices_because_tcgen_environment",
893         "dynamic_triangles_because_tcgen_environment",
894         "dynamic_batches_because_tcmod_turbulent",
895         "dynamic_surfaces_because_tcmod_turbulent",
896         "dynamic_vertices_because_tcmod_turbulent",
897         "dynamic_triangles_because_tcmod_turbulent",
898         "dynamic_batches_because_interleavedarrays",
899         "dynamic_surfaces_because_interleavedarrays",
900         "dynamic_vertices_because_interleavedarrays",
901         "dynamic_triangles_because_interleavedarrays",
902         "dynamic_batches_because_nogaps",
903         "dynamic_surfaces_because_nogaps",
904         "dynamic_vertices_because_nogaps",
905         "dynamic_triangles_because_nogaps",
906         "dynamic_batches_because_derived",
907         "dynamic_surfaces_because_derived",
908         "dynamic_vertices_because_derived",
909         "dynamic_triangles_because_derived",
910         "entitycache_count",
911         "entitycache_surfaces",
912         "entitycache_vertices",
913         "entitycache_triangles",
914         "entityanimate_count",
915         "entityanimate_surfaces",
916         "entityanimate_vertices",
917         "entityanimate_triangles",
918         "entityskeletal_count",
919         "entityskeletal_surfaces",
920         "entityskeletal_vertices",
921         "entityskeletal_triangles",
922         "entitystatic_count",
923         "entitystatic_surfaces",
924         "entitystatic_vertices",
925         "entitystatic_triangles",
926         "entitycustom_count",
927         "entitycustom_surfaces",
928         "entitycustom_vertices",
929         "entitycustom_triangles",
930 };
931
932 char r_speeds_timestring[4096];
933 int speedstringcount, r_timereport_active;
934 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
935 int r_speeds_longestitem = 0;
936
937 void R_TimeReport(const char *desc)
938 {
939         char tempbuf[256];
940         int length;
941         int t;
942
943         if (r_speeds.integer < 2 || !r_timereport_active)
944                 return;
945
946         CHECKGLERROR
947         if (r_speeds.integer == 2)
948                 GL_Finish();
949         CHECKGLERROR
950         r_timereport_temp = r_timereport_current;
951         r_timereport_current = Sys_DirtyTime();
952         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
953
954         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
955         length = min(length, (int)sizeof(tempbuf) - 1);
956         if (r_speeds_longestitem < length)
957                 r_speeds_longestitem = length;
958         for (;length < r_speeds_longestitem;length++)
959                 tempbuf[length] = ' ';
960         tempbuf[length] = 0;
961
962         if (speedstringcount + length > (vid_conwidth.integer / 8))
963         {
964                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
965                 speedstringcount = 0;
966         }
967         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
968         speedstringcount += length;
969 }
970
971 static void R_TimeReport_BeginFrame(void)
972 {
973         speedstringcount = 0;
974         r_speeds_timestring[0] = 0;
975         r_timereport_active = false;
976         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
977
978         if (r_speeds.integer >= 2)
979         {
980                 r_timereport_active = true;
981                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
982         }
983 }
984
985 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
986 {
987         int i, triangles = 0;
988         for (i = 0;i < leaf->numleafsurfaces;i++)
989                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
990         return triangles;
991 }
992
993 #define R_SPEEDS_GRAPH_COLORS 8
994 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
995 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
996
997 extern cvar_t r_viewscale;
998 extern float viewscalefpsadjusted;
999 static void R_TimeReport_EndFrame(void)
1000 {
1001         int i, j, lines, y;
1002         cl_locnode_t *loc;
1003         char string[1024+4096];
1004         mleaf_t *viewleaf;
1005         static double oldtime = 0;
1006
1007         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1008         oldtime = realtime;
1009         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1010
1011         string[0] = 0;
1012         if (r_speeds.integer)
1013         {
1014                 // put the location name in the r_speeds display as it greatly helps
1015                 // when creating loc files
1016                 loc = CL_Locs_FindNearest(cl.movement_origin);
1017                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1018                 dpsnprintf(string, sizeof(string),
1019 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1020 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1021 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1022 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1023 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1024 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1025 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1026 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1027 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1028 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1029 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1030 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1031 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1032 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1033 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1034 "%s"
1035 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1036 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1037 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1038 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1039 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1040 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1041 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1042 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1043 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1044 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1045 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1046 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1047 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1048 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1049 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1050 , r_speeds_timestring);
1051         }
1052
1053         speedstringcount = 0;
1054         r_speeds_timestring[0] = 0;
1055         r_timereport_active = false;
1056
1057         if (r_speeds.integer >= 2)
1058         {
1059                 r_timereport_active = true;
1060                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1061         }
1062
1063         if (string[0])
1064         {
1065                 if (string[strlen(string)-1] == '\n')
1066                         string[strlen(string)-1] = 0;
1067                 lines = 1;
1068                 for (i = 0;string[i];i++)
1069                         if (string[i] == '\n')
1070                                 lines++;
1071                 y = vid_conheight.integer - sb_lines - lines * 8;
1072                 i = j = 0;
1073                 r_draw2d_force = true;
1074                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1075                 while (string[i])
1076                 {
1077                         j = i;
1078                         while (string[i] && string[i] != '\n')
1079                                 i++;
1080                         if (i - j > 0)
1081                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1082                         if (string[i] == '\n')
1083                                 i++;
1084                         y += 8;
1085                 }
1086                 r_draw2d_force = false;
1087         }
1088
1089         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1090                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1091         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1092                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1093         if (r_speeds_graph.integer)
1094         {
1095                 // if we currently have no graph data, reset the graph data entirely
1096                 if (!cls.r_speeds_graph_data)
1097                         for (i = 0;i < r_stat_count;i++)
1098                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1099                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1100                 {
1101                         int i, stat, index, d, graph_length, *graph_data;
1102                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1103                         cls.r_speeds_graph_current = 0;
1104                         if (cls.r_speeds_graph_data)
1105                                 Mem_Free(cls.r_speeds_graph_data);
1106                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1107                         // initialize the graph to have the current values throughout history
1108                         graph_data = cls.r_speeds_graph_data;
1109                         graph_length = cls.r_speeds_graph_length;
1110                         index = 0;
1111                         for (stat = 0;stat < r_stat_count;stat++)
1112                         {
1113                                 d = r_refdef.stats[stat];
1114                                 if (stat == r_stat_timedelta)
1115                                         d = 0;
1116                                 for (i = 0;i < graph_length;i++)
1117                                         graph_data[index++] = d;
1118                         }
1119                 }
1120         }
1121         else
1122         {
1123                 if (cls.r_speeds_graph_length)
1124                 {
1125                         cls.r_speeds_graph_length = 0;
1126                         Mem_Free(cls.r_speeds_graph_data);
1127                         cls.r_speeds_graph_data = NULL;
1128                         cls.r_speeds_graph_current = 0;
1129                 }
1130         }
1131
1132         if (cls.r_speeds_graph_length)
1133         {
1134                 char legend[128];
1135                 r_vertexgeneric_t *v;
1136                 int numlines;
1137                 const int *data;
1138                 float x, y, width, height, scalex, scaley;
1139                 int color, stat, stats, index, range_min, range_max;
1140                 int graph_current, graph_length, *graph_data;
1141                 int statindex[R_SPEEDS_GRAPH_COLORS];
1142                 int sum;
1143
1144                 // add current stats to the graph_data
1145                 cls.r_speeds_graph_current++;
1146                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1147                         cls.r_speeds_graph_current = 0;
1148                 // poke each new stat into the current offset of its graph
1149                 graph_data = cls.r_speeds_graph_data;
1150                 graph_current = cls.r_speeds_graph_current;
1151                 graph_length = cls.r_speeds_graph_length;
1152                 for (stat = 0;stat < r_stat_count;stat++)
1153                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1154
1155                 // update the graph ranges
1156                 for (stat = 0;stat < r_stat_count;stat++)
1157                 {
1158                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1159                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1160                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1161                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1162                 }
1163
1164                 // force 2D drawing to occur even if r_render is 0
1165                 r_draw2d_force = true;
1166
1167                 // position the graph
1168                 width = r_speeds_graph_width.value;
1169                 height = r_speeds_graph_height.value;
1170                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1171                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1172
1173                 // fill background with a pattern of gray and black at one second intervals
1174                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1175                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1176                 {
1177                         float x1 = x + width - (i + 1) * scalex;
1178                         float x2 = x + width - i * scalex;
1179                         if (x1 < x)
1180                                 x1 = x;
1181                         if (i & 1)
1182                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1183                         else
1184                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1185                 }
1186
1187                 // count how many stats match our pattern
1188                 stats = 0;
1189                 color = 0;
1190                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1191                 {
1192                         // look at all stat names and find ones matching the filter
1193                         statindex[color] = -1;
1194                         if (!r_speeds_graph_filter[color].string)
1195                                 continue;
1196                         for (stat = 0;stat < r_stat_count;stat++)
1197                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1198                                         break;
1199                         if (stat >= r_stat_count)
1200                                 continue;
1201                         // record that this color is this stat for the line drawing loop
1202                         statindex[color] = stat;
1203                         // draw the legend text in the background of the graph
1204                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1205                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1206                         // count how many stats we need to graph in vertex buffer
1207                         stats++;
1208                 }
1209
1210                 if (stats)
1211                 {
1212                         // legend text is drawn after the graphs
1213                         // render the graph lines, we'll go back and render the legend text later
1214                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1215                         // get space in a vertex buffer to draw this
1216                         numlines = stats * (graph_length - 1);
1217                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1218                         stats = 0;
1219                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1220                         {
1221                                 // look at all stat names and find ones matching the filter
1222                                 stat = statindex[color];
1223                                 if (stat < 0)
1224                                         continue;
1225                                 // prefer to graph stats with 0 base, but if they are
1226                                 // negative we have no choice
1227                                 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1228                                 range_max = cls.r_speeds_graph_datamax[stat];
1229                                 // some stats we specifically override the graph scale on
1230                                 if (stat == r_stat_timedelta)
1231                                         range_max = 100000;
1232                                 if (range_max == range_min)
1233                                         range_max++;
1234                                 scaley = height / (range_max - range_min);
1235                                 // generate lines (2 vertices each)
1236                                 // to deal with incomplete data we walk right to left
1237                                 data = graph_data + stat * graph_length;
1238                                 index = graph_current;
1239                                 sum = 0;
1240                                 for (i = 0;i < graph_length - 1;)
1241                                 {
1242                                         v->vertex3f[0] = x + width - sum * scalex;
1243                                         if (v->vertex3f[0] < x)
1244                                                 v->vertex3f[0] = x;
1245                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1246                                         v->vertex3f[2] = 0;
1247                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1248                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1249                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1250                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1251                                         v->texcoord2f[0] = 0;
1252                                         v->texcoord2f[1] = 0;
1253                                         v++;
1254                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1255                                         index--;
1256                                         if (index < 0)
1257                                                 index = graph_length - 1;
1258                                         i++;
1259                                         v->vertex3f[0] = x + width - sum * scalex;
1260                                         if (v->vertex3f[0] < x)
1261                                                 v->vertex3f[0] = x;
1262                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1263                                         v->vertex3f[2] = 0;
1264                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1265                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1266                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1267                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1268                                         v->texcoord2f[0] = 0;
1269                                         v->texcoord2f[1] = 0;
1270                                         v++;
1271                                 }
1272                         }
1273                         R_Mesh_PrepareVertices_Generic_Unlock();
1274                         DrawQ_Lines(0.0f, numlines, 0, false);
1275                 }
1276
1277                 // return to not drawing anything if r_render is 0
1278                 r_draw2d_force = false;
1279         }
1280
1281         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1282 }
1283
1284 /*
1285 =================
1286 SCR_SizeUp_f
1287
1288 Keybinding command
1289 =================
1290 */
1291 static void SCR_SizeUp_f (void)
1292 {
1293         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1294 }
1295
1296
1297 /*
1298 =================
1299 SCR_SizeDown_f
1300
1301 Keybinding command
1302 =================
1303 */
1304 static void SCR_SizeDown_f (void)
1305 {
1306         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1307 }
1308
1309 #ifdef CONFIG_VIDEO_CAPTURE
1310 void SCR_CaptureVideo_EndVideo(void);
1311 #endif
1312 void CL_Screen_Shutdown(void)
1313 {
1314 #ifdef CONFIG_VIDEO_CAPTURE
1315         SCR_CaptureVideo_EndVideo();
1316 #endif
1317 }
1318
1319 void CL_Screen_Init(void)
1320 {
1321         int i;
1322         Cvar_RegisterVariable (&scr_fov);
1323         Cvar_RegisterVariable (&scr_viewsize);
1324         Cvar_RegisterVariable (&scr_conalpha);
1325         Cvar_RegisterVariable (&scr_conalphafactor);
1326         Cvar_RegisterVariable (&scr_conalpha2factor);
1327         Cvar_RegisterVariable (&scr_conalpha3factor);
1328         Cvar_RegisterVariable (&scr_conscroll_x);
1329         Cvar_RegisterVariable (&scr_conscroll_y);
1330         Cvar_RegisterVariable (&scr_conscroll2_x);
1331         Cvar_RegisterVariable (&scr_conscroll2_y);
1332         Cvar_RegisterVariable (&scr_conscroll3_x);
1333         Cvar_RegisterVariable (&scr_conscroll3_y);
1334         Cvar_RegisterVariable (&scr_conbrightness);
1335         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1336 #ifdef CONFIG_MENU
1337         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1338 #endif
1339         Cvar_RegisterVariable (&scr_loadingscreen_background);
1340         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1341         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1342         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1343         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1344         Cvar_RegisterVariable (&scr_loadingscreen_count);
1345         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1346         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1347         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1348         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1349         Cvar_RegisterVariable (&scr_infobar_height);
1350         Cvar_RegisterVariable (&scr_showram);
1351         Cvar_RegisterVariable (&scr_showturtle);
1352         Cvar_RegisterVariable (&scr_showpause);
1353         Cvar_RegisterVariable (&scr_showbrand);
1354         Cvar_RegisterVariable (&scr_centertime);
1355         Cvar_RegisterVariable (&scr_printspeed);
1356         Cvar_RegisterVariable (&vid_conwidth);
1357         Cvar_RegisterVariable (&vid_conheight);
1358         Cvar_RegisterVariable (&vid_pixelheight);
1359         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1360         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1361         Cvar_RegisterVariable (&scr_screenshot_png);
1362         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1363         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1364         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1365         Cvar_RegisterVariable (&scr_screenshot_alpha);
1366         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1367 #ifdef CONFIG_VIDEO_CAPTURE
1368         Cvar_RegisterVariable (&cl_capturevideo);
1369         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1370         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1371         Cvar_RegisterVariable (&cl_capturevideo_width);
1372         Cvar_RegisterVariable (&cl_capturevideo_height);
1373         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1374         Cvar_RegisterVariable (&cl_capturevideo_fps);
1375         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1376         Cvar_RegisterVariable (&cl_capturevideo_number);
1377         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1378         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1379 #endif
1380         Cvar_RegisterVariable (&r_letterbox);
1381         Cvar_RegisterVariable(&r_stereo_separation);
1382         Cvar_RegisterVariable(&r_stereo_sidebyside);
1383         Cvar_RegisterVariable(&r_stereo_horizontal);
1384         Cvar_RegisterVariable(&r_stereo_vertical);
1385         Cvar_RegisterVariable(&r_stereo_redblue);
1386         Cvar_RegisterVariable(&r_stereo_redcyan);
1387         Cvar_RegisterVariable(&r_stereo_redgreen);
1388         Cvar_RegisterVariable(&r_stereo_angle);
1389         Cvar_RegisterVariable(&scr_stipple);
1390         Cvar_RegisterVariable(&scr_refresh);
1391         Cvar_RegisterVariable(&shownetgraph);
1392         Cvar_RegisterVariable(&cl_demo_mousegrab);
1393         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1394         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1395         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1396         Cvar_RegisterVariable(&r_speeds_graph);
1397         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1398                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1399         Cvar_RegisterVariable(&r_speeds_graph_length);
1400         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1401         Cvar_RegisterVariable(&r_speeds_graph_x);
1402         Cvar_RegisterVariable(&r_speeds_graph_y);
1403         Cvar_RegisterVariable(&r_speeds_graph_width);
1404         Cvar_RegisterVariable(&r_speeds_graph_height);
1405
1406         // if we want no console, turn it off here too
1407         if (COM_CheckParm ("-noconsole"))
1408                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1409
1410         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1411         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1412         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1413         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1414         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1415
1416 #ifdef CONFIG_VIDEO_CAPTURE
1417         SCR_CaptureVideo_Ogg_Init();
1418 #endif
1419
1420         scr_initialized = true;
1421 }
1422
1423 /*
1424 ==================
1425 SCR_ScreenShot_f
1426 ==================
1427 */
1428 void SCR_ScreenShot_f (void)
1429 {
1430         static int shotnumber;
1431         static char old_prefix_name[MAX_QPATH];
1432         char prefix_name[MAX_QPATH];
1433         char filename[MAX_QPATH];
1434         unsigned char *buffer1;
1435         unsigned char *buffer2;
1436         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1437         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1438         char vabuf[1024];
1439
1440         if (Cmd_Argc() == 2)
1441         {
1442                 const char *ext;
1443                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1444                 ext = FS_FileExtension(filename);
1445                 if (!strcasecmp(ext, "jpg"))
1446                 {
1447                         jpeg = true;
1448                         png = false;
1449                 }
1450                 else if (!strcasecmp(ext, "tga"))
1451                 {
1452                         jpeg = false;
1453                         png = false;
1454                 }
1455                 else if (!strcasecmp(ext, "png"))
1456                 {
1457                         jpeg = false;
1458                         png = true;
1459                 }
1460                 else
1461                 {
1462                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1463                         return;
1464                 }
1465         }
1466         else if (scr_screenshot_timestamp.integer)
1467         {
1468                 int shotnumber100;
1469
1470                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1471                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1472                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1473                 else
1474                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1475
1476                 // find a file name to save it to
1477                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1478                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1479                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1480                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1481                                 break;
1482                 if (shotnumber100 >= 100)
1483                 {
1484                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1485                         return;
1486                 }
1487
1488                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1489         }
1490         else
1491         {
1492                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1493                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1494                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1495                 else
1496                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1497
1498                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1499                 // we scan again
1500                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1501                 if (strcmp(old_prefix_name, prefix_name))
1502                 {
1503                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1504                         shotnumber = 0;
1505                 }
1506
1507                 // find a file name to save it to
1508                 for (;shotnumber < 1000000;shotnumber++)
1509                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1510                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1511                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1512                                 break;
1513                 if (shotnumber >= 1000000)
1514                 {
1515                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1516                         return;
1517                 }
1518
1519                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1520
1521                 shotnumber++;
1522         }
1523
1524         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1525         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1526
1527         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1528                 Con_Printf("Wrote %s\n", filename);
1529         else
1530         {
1531                 Con_Printf("Unable to write %s\n", filename);
1532                 if(jpeg || png)
1533                 {
1534                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1535                         {
1536                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1537                                 Con_Printf("Wrote %s\n", filename);
1538                         }
1539                 }
1540         }
1541
1542         Mem_Free (buffer1);
1543         Mem_Free (buffer2);
1544 }
1545
1546 #ifdef CONFIG_VIDEO_CAPTURE
1547 static void SCR_CaptureVideo_BeginVideo(void)
1548 {
1549         double r, g, b;
1550         unsigned int i;
1551         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1552         if (cls.capturevideo.active)
1553                 return;
1554         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1555         // soundrate is figured out on the first SoundFrame
1556
1557         if(width == 0 && height != 0)
1558                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1559         if(width != 0 && height == 0)
1560                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1561
1562         if(width < 2 || width > vid.width) // can't scale up
1563                 width = vid.width;
1564         if(height < 2 || height > vid.height) // can't scale up
1565                 height = vid.height;
1566
1567         // ensure it's all even; if not, scale down a little
1568         if(width % 1)
1569                 --width;
1570         if(height % 1)
1571                 --height;
1572
1573         cls.capturevideo.width = width;
1574         cls.capturevideo.height = height;
1575         cls.capturevideo.active = true;
1576         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1577         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1578         cls.capturevideo.soundrate = S_GetSoundRate();
1579         cls.capturevideo.soundchannels = S_GetSoundChannels();
1580         cls.capturevideo.startrealtime = realtime;
1581         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1582         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1583         cls.capturevideo.soundsampleframe = 0;
1584         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1585         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1586         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1587         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1588         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1589
1590         /*
1591         for (i = 0;i < 256;i++)
1592         {
1593                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1594                 cls.capturevideo.rgbgammatable[0][i] = j;
1595                 cls.capturevideo.rgbgammatable[1][i] = j;
1596                 cls.capturevideo.rgbgammatable[2][i] = j;
1597         }
1598         */
1599 /*
1600 R = Y + 1.4075 * (Cr - 128);
1601 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1602 B = Y + 1.7790 * (Cb - 128);
1603 Y = R *  .299 + G *  .587 + B *  .114;
1604 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1605 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1606 */
1607
1608         if(WANT_SCREENSHOT_HWGAMMA)
1609         {
1610                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1611         }
1612         else
1613         {
1614                 // identity gamma table
1615                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1616                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1617                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1618         }
1619         if(scr_screenshot_gammaboost.value != 1)
1620         {
1621                 double igamma = 1 / scr_screenshot_gammaboost.value;
1622                 for (i = 0;i < 256 * 3;i++)
1623                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1624         }
1625
1626         for (i = 0;i < 256;i++)
1627         {
1628                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1629                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1630                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1631                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1632                 // Y weights from RGB
1633                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1634                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1635                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1636                 // Cb weights from RGB
1637                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1638                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1639                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1640                 // Cr weights from RGB
1641                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1642                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1643                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1644                 // range reduction of YCbCr to valid signal range
1645                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1646                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1647                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1648         }
1649
1650         if (cl_capturevideo_ogg.integer)
1651         {
1652                 if(SCR_CaptureVideo_Ogg_Available())
1653                 {
1654                         SCR_CaptureVideo_Ogg_BeginVideo();
1655                         return;
1656                 }
1657                 else
1658                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1659         }
1660
1661         SCR_CaptureVideo_Avi_BeginVideo();
1662 }
1663
1664 void SCR_CaptureVideo_EndVideo(void)
1665 {
1666         if (!cls.capturevideo.active)
1667                 return;
1668         cls.capturevideo.active = false;
1669
1670         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1671
1672         if (cls.capturevideo.videofile)
1673         {
1674                 cls.capturevideo.endvideo();
1675         }
1676
1677         if (cls.capturevideo.screenbuffer)
1678         {
1679                 Mem_Free (cls.capturevideo.screenbuffer);
1680                 cls.capturevideo.screenbuffer = NULL;
1681         }
1682
1683         if (cls.capturevideo.outbuffer)
1684         {
1685                 Mem_Free (cls.capturevideo.outbuffer);
1686                 cls.capturevideo.outbuffer = NULL;
1687         }
1688
1689         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1690 }
1691
1692 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1693 {
1694         // TODO optimize this function
1695
1696         int x, y;
1697         float area;
1698
1699         // memcpy is faster than me
1700         if(inw == outw && inh == outh)
1701         {
1702                 memcpy(out, in, 4 * inw * inh);
1703                 return;
1704         }
1705
1706         // otherwise: a box filter
1707         area = (float)outw * (float)outh / (float)inw / (float)inh;
1708         for(y = 0; y < outh; ++y)
1709         {
1710                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1711                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1712                 for(x = 0; x < outw; ++x)
1713                 {
1714                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1715                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1716                         float r = 0, g = 0, b = 0, alpha = 0;
1717                         int xx, yy;
1718
1719                         for(yy = iny0_i; yy < iny1_i; ++yy)
1720                         {
1721                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1722                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1723                                 {
1724                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1725                                         r += a * in[4*(xx + inw * yy)+0];
1726                                         g += a * in[4*(xx + inw * yy)+1];
1727                                         b += a * in[4*(xx + inw * yy)+2];
1728                                         alpha += a * in[4*(xx + inw * yy)+3];
1729                                 }
1730                         }
1731
1732                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1733                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1734                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1735                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1736                 }
1737         }
1738 }
1739
1740 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1741 {
1742         int x = 0, y = 0;
1743         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1744
1745         if(newframestepframenum == cls.capturevideo.framestepframe)
1746                 return;
1747
1748         CHECKGLERROR
1749         // speed is critical here, so do saving as directly as possible
1750
1751         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1752
1753         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1754
1755         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1756         cls.capturevideo.framestepframe = newframestepframenum;
1757
1758         if(cl_capturevideo_printfps.integer)
1759         {
1760                 char buf[80];
1761                 double t = realtime;
1762                 if(t > cls.capturevideo.lastfpstime + 1)
1763                 {
1764                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1765                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1766                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1767                         Sys_PrintToTerminal(buf);
1768                         cls.capturevideo.lastfpstime = t;
1769                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1770                 }
1771         }
1772 }
1773
1774 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1775 {
1776         cls.capturevideo.soundsampleframe += length;
1777         cls.capturevideo.soundframe(paintbuffer, length);
1778 }
1779
1780 static void SCR_CaptureVideo(void)
1781 {
1782         int newframenum;
1783         if (cl_capturevideo.integer)
1784         {
1785                 if (!cls.capturevideo.active)
1786                         SCR_CaptureVideo_BeginVideo();
1787                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1788                 {
1789                         Con_Printf("You can not change the video framerate while recording a video.\n");
1790                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1791                 }
1792                 // for AVI saving we have to make sure that sound is saved before video
1793                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1794                         return;
1795                 if (cls.capturevideo.realtime)
1796                 {
1797                         // preserve sound sync by duplicating frames when running slow
1798                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1799                 }
1800                 else
1801                         newframenum = cls.capturevideo.frame + 1;
1802                 // if falling behind more than one second, stop
1803                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1804                 {
1805                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1806                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1807                         SCR_CaptureVideo_EndVideo();
1808                         return;
1809                 }
1810                 // write frames
1811                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1812                 cls.capturevideo.frame = newframenum;
1813                 if (cls.capturevideo.error)
1814                 {
1815                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1816                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1817                         SCR_CaptureVideo_EndVideo();
1818                 }
1819         }
1820         else if (cls.capturevideo.active)
1821                 SCR_CaptureVideo_EndVideo();
1822 }
1823 #endif
1824
1825 /*
1826 ===============
1827 R_Envmap_f
1828
1829 Grab six views for environment mapping tests
1830 ===============
1831 */
1832 struct envmapinfo_s
1833 {
1834         float angles[3];
1835         const char *name;
1836         qboolean flipx, flipy, flipdiagonaly;
1837 }
1838 envmapinfo[12] =
1839 {
1840         {{  0,   0, 0}, "rt", false, false, false},
1841         {{  0, 270, 0}, "ft", false, false, false},
1842         {{  0, 180, 0}, "lf", false, false, false},
1843         {{  0,  90, 0}, "bk", false, false, false},
1844         {{-90, 180, 0}, "up",  true,  true, false},
1845         {{ 90, 180, 0}, "dn",  true,  true, false},
1846
1847         {{  0,   0, 0}, "px",  true,  true,  true},
1848         {{  0,  90, 0}, "py", false,  true, false},
1849         {{  0, 180, 0}, "nx", false, false,  true},
1850         {{  0, 270, 0}, "ny",  true, false, false},
1851         {{-90, 180, 0}, "pz", false, false,  true},
1852         {{ 90, 180, 0}, "nz", false, false,  true}
1853 };
1854
1855 static void R_Envmap_f (void)
1856 {
1857         int j, size;
1858         char filename[MAX_QPATH], basename[MAX_QPATH];
1859         unsigned char *buffer1;
1860         unsigned char *buffer2;
1861
1862         if (Cmd_Argc() != 3)
1863         {
1864                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1865                 return;
1866         }
1867
1868         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1869         size = atoi(Cmd_Argv(2));
1870         if (size != 128 && size != 256 && size != 512 && size != 1024)
1871         {
1872                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1873                 return;
1874         }
1875         if (size > vid.width || size > vid.height)
1876         {
1877                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1878                 return;
1879         }
1880
1881         r_refdef.envmap = true;
1882
1883         R_UpdateVariables();
1884
1885         r_refdef.view.x = 0;
1886         r_refdef.view.y = 0;
1887         r_refdef.view.z = 0;
1888         r_refdef.view.width = size;
1889         r_refdef.view.height = size;
1890         r_refdef.view.depth = 1;
1891         r_refdef.view.useperspective = true;
1892         r_refdef.view.isoverlay = false;
1893
1894         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1895         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1896         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1897         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1898
1899         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1900         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1901
1902         for (j = 0;j < 12;j++)
1903         {
1904                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1905                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1906                 r_refdef.view.quality = 1;
1907                 r_refdef.view.clear = true;
1908                 R_Mesh_Start();
1909                 R_RenderView();
1910                 R_Mesh_Finish();
1911                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1912         }
1913
1914         Mem_Free (buffer1);
1915         Mem_Free (buffer2);
1916
1917         r_refdef.envmap = false;
1918 }
1919
1920 //=============================================================================
1921
1922 void SHOWLMP_decodehide(void)
1923 {
1924         int i;
1925         char *lmplabel;
1926         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1927         for (i = 0;i < cl.num_showlmps;i++)
1928                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1929                 {
1930                         cl.showlmps[i].isactive = false;
1931                         return;
1932                 }
1933 }
1934
1935 void SHOWLMP_decodeshow(void)
1936 {
1937         int k;
1938         char lmplabel[256], picname[256];
1939         float x, y;
1940         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1941         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1942         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1943         {
1944                 x = MSG_ReadByte(&cl_message);
1945                 y = MSG_ReadByte(&cl_message);
1946         }
1947         else
1948         {
1949                 x = MSG_ReadShort(&cl_message);
1950                 y = MSG_ReadShort(&cl_message);
1951         }
1952         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1953         {
1954                 showlmp_t *oldshowlmps = cl.showlmps;
1955                 cl.max_showlmps += 16;
1956                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1957                 if (cl.num_showlmps)
1958                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1959                 if (oldshowlmps)
1960                         Mem_Free(oldshowlmps);
1961         }
1962         for (k = 0;k < cl.max_showlmps;k++)
1963                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1964                         break;
1965         if (k == cl.max_showlmps)
1966                 for (k = 0;k < cl.max_showlmps;k++)
1967                         if (!cl.showlmps[k].isactive)
1968                                 break;
1969         cl.showlmps[k].isactive = true;
1970         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1971         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1972         cl.showlmps[k].x = x;
1973         cl.showlmps[k].y = y;
1974         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1975 }
1976
1977 void SHOWLMP_drawall(void)
1978 {
1979         int i;
1980         for (i = 0;i < cl.num_showlmps;i++)
1981                 if (cl.showlmps[i].isactive)
1982                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1983 }
1984
1985 /*
1986 ==============================================================================
1987
1988                                                 SCREEN SHOTS
1989
1990 ==============================================================================
1991 */
1992
1993 // buffer1: 4*w*h
1994 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1995 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1996 {
1997         int     indices[4] = {0,1,2,3}; // BGRA
1998         qboolean ret;
1999
2000         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
2001
2002         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
2003         {
2004                 int i;
2005                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2006                 unsigned short vidramp[256 * 3];
2007                 if(WANT_SCREENSHOT_HWGAMMA)
2008                 {
2009                         VID_BuildGammaTables(&vidramp[0], 256);
2010                 }
2011                 else
2012                 {
2013                         // identity gamma table
2014                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2015                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2016                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2017                 }
2018                 if(scr_screenshot_gammaboost.value != 1)
2019                 {
2020                         for (i = 0;i < 256 * 3;i++)
2021                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2022                 }
2023                 for (i = 0;i < width*height*4;i += 4)
2024                 {
2025                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2026                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2027                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2028                         // A
2029                 }
2030         }
2031
2032         if(keep_alpha && !jpeg)
2033         {
2034                 if(!png)
2035                         flipy = !flipy; // TGA: not preflipped
2036                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2037                 if (png)
2038                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2039                 else
2040                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2041         }
2042         else
2043         {
2044                 if(jpeg)
2045                 {
2046                         indices[0] = 2;
2047                         indices[2] = 0; // RGB
2048                 }
2049                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2050                 if (jpeg)
2051                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2052                 else if (png)
2053                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2054                 else
2055                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2056         }
2057
2058         return ret;
2059 }
2060
2061 //=============================================================================
2062
2063 int scr_numtouchscreenareas;
2064 scr_touchscreenarea_t scr_touchscreenareas[128];
2065
2066 static void SCR_DrawTouchscreenOverlay(void)
2067 {
2068         int i;
2069         scr_touchscreenarea_t *a;
2070         cachepic_t *pic;
2071         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2072         {
2073                 if (developer.integer && vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2074                 {
2075                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2076                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2077                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2078                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2079                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2080                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2081                 }
2082                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2083                 if (pic && pic->tex != r_texture_notexture)
2084                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2085                 if (a->text && a->text[0])
2086                 {
2087                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2088                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2089                 }
2090         }
2091 }
2092
2093 void R_ClearScreen(qboolean fogcolor)
2094 {
2095         float clearcolor[4];
2096         if (scr_screenshot_alpha.integer)
2097                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2098                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2099         else
2100                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2101                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2102         if (fogcolor && r_fog_clear.integer)
2103         {
2104                 R_UpdateFog();
2105                 VectorCopy(r_refdef.fogcolor, clearcolor);
2106         }
2107         // clear depth is 1.0
2108         // LordHavoc: we use a stencil centered around 128 instead of 0,
2109         // to avoid clamping interfering with strange shadow volume
2110         // drawing orders
2111         // clear the screen
2112         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2113 }
2114
2115 int r_stereo_side;
2116
2117 static void SCR_DrawScreen (void)
2118 {
2119         Draw_Frame();
2120
2121         R_Mesh_Start();
2122
2123         R_UpdateVariables();
2124
2125         // Quake uses clockwise winding, so these are swapped
2126         r_refdef.view.cullface_front = GL_BACK;
2127         r_refdef.view.cullface_back = GL_FRONT;
2128
2129         if (cls.signon == SIGNONS)
2130         {
2131                 float size;
2132
2133                 size = scr_viewsize.value * (1.0 / 100.0);
2134                 size = min(size, 1);
2135
2136                 if (r_stereo_sidebyside.integer)
2137                 {
2138                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2139                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2140                         r_refdef.view.depth = 1;
2141                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2142                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2143                         r_refdef.view.z = 0;
2144                         if (r_stereo_side)
2145                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2146                 }
2147                 else if (r_stereo_horizontal.integer)
2148                 {
2149                         r_refdef.view.width = (int)(vid.width * size / 2);
2150                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2151                         r_refdef.view.depth = 1;
2152                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2153                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2154                         r_refdef.view.z = 0;
2155                         if (r_stereo_side)
2156                                 r_refdef.view.x += (int)(r_refdef.view.width);
2157                 }
2158                 else if (r_stereo_vertical.integer)
2159                 {
2160                         r_refdef.view.width = (int)(vid.width * size);
2161                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2162                         r_refdef.view.depth = 1;
2163                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2164                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2165                         r_refdef.view.z = 0;
2166                         if (r_stereo_side)
2167                                 r_refdef.view.y += (int)(r_refdef.view.height);
2168                 }
2169                 else
2170                 {
2171                         r_refdef.view.width = (int)(vid.width * size);
2172                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2173                         r_refdef.view.depth = 1;
2174                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2175                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2176                         r_refdef.view.z = 0;
2177                 }
2178
2179                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2180                 // LordHavoc: this is designed to produce widescreen fov values
2181                 // when the screen is wider than 4/3 width/height aspect, to do
2182                 // this it simply assumes the requested fov is the vertical fov
2183                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2184                 // higher/lower according to the ratio
2185                 r_refdef.view.useperspective = true;
2186                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2187                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2188
2189                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2190                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2191                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2192                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2193
2194                 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2195                         R_RenderView();
2196         }
2197
2198         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2199         {
2200                 r_refdef.view.width = vid.width;
2201                 r_refdef.view.height = vid.height;
2202                 r_refdef.view.depth = 1;
2203                 r_refdef.view.x = 0;
2204                 r_refdef.view.y = 0;
2205                 r_refdef.view.z = 0;
2206                 r_refdef.view.useperspective = false;
2207         }
2208
2209         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2210         {
2211                 const char *t;
2212                 int framenum;
2213                 t = timedemo_screenshotframelist.string;
2214                 while (*t)
2215                 {
2216                         while (*t == ' ')
2217                                 t++;
2218                         if (!*t)
2219                                 break;
2220                         framenum = atof(t);
2221                         if (framenum == cls.td_frames)
2222                                 break;
2223                         while (*t && *t != ' ')
2224                                 t++;
2225                 }
2226                 if (*t)
2227                 {
2228                         // we need to take a screenshot of this frame...
2229                         char filename[MAX_QPATH];
2230                         unsigned char *buffer1;
2231                         unsigned char *buffer2;
2232                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2233                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2234                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2235                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2236                         Mem_Free(buffer1);
2237                         Mem_Free(buffer2);
2238                 }
2239         }
2240
2241         // draw 2D stuff
2242         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2243                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2244                         Con_DrawNotify ();      // only draw notify in game
2245
2246         if (cls.signon == SIGNONS)
2247         {
2248                 SCR_DrawNet ();
2249                 SCR_DrawTurtle ();
2250                 SCR_DrawPause ();
2251                 if (!r_letterbox.value)
2252                         Sbar_Draw();
2253                 SHOWLMP_drawall();
2254                 SCR_CheckDrawCenterString();
2255         }
2256         SCR_DrawNetGraph ();
2257 #ifdef CONFIG_MENU
2258         MR_Draw();
2259 #endif
2260         CL_DrawVideo();
2261         R_Shadow_EditLights_DrawSelectedLightProperties();
2262
2263         SCR_DrawConsole();
2264
2265         SCR_DrawBrand();
2266
2267         SCR_DrawInfobar();
2268
2269         SCR_DrawTouchscreenOverlay();
2270
2271         if (r_timereport_active)
2272                 R_TimeReport("2d");
2273
2274         R_TimeReport_EndFrame();
2275         R_TimeReport_BeginFrame();
2276         Sbar_ShowFPS();
2277
2278         DrawQ_Finish();
2279
2280         R_DrawGamma();
2281
2282         R_Mesh_Finish();
2283 }
2284
2285 typedef struct loadingscreenstack_s
2286 {
2287         struct loadingscreenstack_s *prev;
2288         char msg[MAX_QPATH];
2289         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2290         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2291         float relative_completion; // 0 .. 1
2292 }
2293 loadingscreenstack_t;
2294 static loadingscreenstack_t *loadingscreenstack = NULL;
2295 static qboolean loadingscreendone = false;
2296 static qboolean loadingscreencleared = false;
2297 static float loadingscreenheight = 0;
2298 rtexture_t *loadingscreentexture = NULL;
2299 static float loadingscreentexture_vertex3f[12];
2300 static float loadingscreentexture_texcoord2f[8];
2301 static int loadingscreenpic_number = 0;
2302
2303 static void SCR_ClearLoadingScreenTexture(void)
2304 {
2305         if(loadingscreentexture)
2306                 R_FreeTexture(loadingscreentexture);
2307         loadingscreentexture = NULL;
2308 }
2309
2310 extern rtexturepool_t *r_main_texturepool;
2311 static void SCR_SetLoadingScreenTexture(void)
2312 {
2313         int w, h;
2314         float loadingscreentexture_w;
2315         float loadingscreentexture_h;
2316
2317         SCR_ClearLoadingScreenTexture();
2318
2319         if (vid.support.arb_texture_non_power_of_two)
2320         {
2321                 w = vid.width; h = vid.height;
2322                 loadingscreentexture_w = loadingscreentexture_h = 1;
2323         }
2324         else
2325         {
2326                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2327                 loadingscreentexture_w = vid.width / (float) w;
2328                 loadingscreentexture_h = vid.height / (float) h;
2329         }
2330
2331         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2332         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2333
2334         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2335         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2336         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2337         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2338         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2339         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2340         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2341         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2342         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2343 }
2344
2345 void SCR_UpdateLoadingScreenIfShown(void)
2346 {
2347         if(loadingscreendone)
2348                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2349 }
2350
2351 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2352 {
2353         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2354         s->prev = loadingscreenstack;
2355         loadingscreenstack = s;
2356
2357         strlcpy(s->msg, msg, sizeof(s->msg));
2358         s->relative_completion = 0;
2359
2360         if(s->prev)
2361         {
2362                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2363                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2364                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2365                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2366         }
2367         else
2368         {
2369                 s->absolute_loading_amount_min = 0;
2370                 s->absolute_loading_amount_len = 1;
2371         }
2372
2373         if(redraw)
2374                 SCR_UpdateLoadingScreenIfShown();
2375 }
2376
2377 void SCR_PopLoadingScreen (qboolean redraw)
2378 {
2379         loadingscreenstack_t *s = loadingscreenstack;
2380
2381         if(!s)
2382         {
2383                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2384                 return;
2385         }
2386
2387         loadingscreenstack = s->prev;
2388         if(s->prev)
2389                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2390         Z_Free(s);
2391
2392         if(redraw)
2393                 SCR_UpdateLoadingScreenIfShown();
2394 }
2395
2396 void SCR_ClearLoadingScreen (qboolean redraw)
2397 {
2398         while(loadingscreenstack)
2399                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2400 }
2401
2402 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2403 {
2404         float x;
2405         size_t len;
2406         float total;
2407
2408         total = 0;
2409 #if 0
2410         if(s)
2411         {
2412                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2413                 y -= total;
2414                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2415                 {
2416                         len = strlen(s->msg);
2417                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2418                         y -= size;
2419                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2420                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2421                         total += size;
2422                 }
2423         }
2424 #else
2425         if(s)
2426         {
2427                 len = strlen(s->msg);
2428                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2429                 y -= size;
2430                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2431                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2432                 total += size;
2433         }
2434 #endif
2435         return total;
2436 }
2437
2438 static void SCR_DrawLoadingStack(void)
2439 {
2440         float verts[12];
2441         float colors[16];
2442
2443         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2444         if(loadingscreenstack)
2445         {
2446                 // height = 32; // sorry, using the actual one is ugly
2447                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2448                 GL_DepthRange(0, 1);
2449                 GL_PolygonOffset(0, 0);
2450                 GL_DepthTest(false);
2451 //              R_Mesh_ResetTextureState();
2452                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2453                 verts[0] = verts[9] = 0;
2454                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2455                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2456                 verts[7] = verts[10] = vid_conheight.integer;
2457                 
2458 #if _MSC_VER >= 1400
2459 #define sscanf sscanf_s
2460 #endif
2461                 //                                        ^^^^^^^^^^ blue component
2462                 //                              ^^^^^^ bottom row
2463                 //          ^^^^^^^^^^^^ alpha is always on
2464                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2465                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2466                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2467                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2468
2469                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2470                 R_SetupShader_Generic_NoTexture(true, true);
2471                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2472
2473                 // make sure everything is cleared, including the progress indicator
2474                 if(loadingscreenheight < 8)
2475                         loadingscreenheight = 8;
2476         }
2477 }
2478
2479 static cachepic_t *loadingscreenpic;
2480 static float loadingscreenpic_vertex3f[12];
2481 static float loadingscreenpic_texcoord2f[8];
2482
2483 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2484 {
2485         r_viewport_t viewport;
2486         float x, y, w, h, sw, sh, f;
2487         char vabuf[1024];
2488         // release mouse grab while loading
2489         if (!vid.fullscreen)
2490                 VID_SetMouse(false, false, false);
2491 //      CHECKGLERROR
2492         r_refdef.draw2dstage = true;
2493         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2494         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2495         R_SetViewport(&viewport);
2496         GL_ColorMask(1,1,1,1);
2497         // when starting up a new video mode, make sure the screen is cleared to black
2498         if (clear || loadingscreentexture)
2499                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2500         R_Textures_Frame();
2501         R_Mesh_Start();
2502         R_EntityMatrix(&identitymatrix);
2503         // draw the loading plaque
2504         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2505
2506         w = loadingscreenpic->width;
2507         h = loadingscreenpic->height;
2508
2509         // apply scale
2510         w *= scr_loadingscreen_scale.value;
2511         h *= scr_loadingscreen_scale.value;
2512
2513         // apply scale base
2514         if(scr_loadingscreen_scale_base.integer)
2515         {
2516                 w *= vid_conwidth.integer / (float) vid.width;
2517                 h *= vid_conheight.integer / (float) vid.height;
2518         }
2519
2520         // apply scale limit
2521         sw = w / vid_conwidth.integer;
2522         sh = h / vid_conheight.integer;
2523         f = 1;
2524         switch(scr_loadingscreen_scale_limit.integer)
2525         {
2526                 case 1:
2527                         f = max(sw, sh);
2528                         break;
2529                 case 2:
2530                         f = min(sw, sh);
2531                         break;
2532                 case 3:
2533                         f = sw;
2534                         break;
2535                 case 4:
2536                         f = sh;
2537                         break;
2538         }
2539         if(f > 1)
2540         {
2541                 w /= f;
2542                 h /= f;
2543         }
2544
2545         x = (vid_conwidth.integer - w)/2;
2546         y = (vid_conheight.integer - h)/2;
2547         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2548         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2549         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2550         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2551         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2552         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2553         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2554         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2555         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2556 }
2557
2558 static void SCR_DrawLoadingScreen (qboolean clear)
2559 {
2560         // we only need to draw the image if it isn't already there
2561         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2562         GL_DepthRange(0, 1);
2563         GL_PolygonOffset(0, 0);
2564         GL_DepthTest(false);
2565 //      R_Mesh_ResetTextureState();
2566         GL_Color(1,1,1,1);
2567         if(loadingscreentexture)
2568         {
2569                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2570                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2571                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2572         }
2573         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2574         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2575         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2576         SCR_DrawLoadingStack();
2577 }
2578
2579 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2580 {
2581         R_Mesh_Finish();
2582         // refresh
2583         VID_Finish();
2584 }
2585
2586 static double loadingscreen_lastupdate;
2587
2588 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2589 {
2590         keydest_t       old_key_dest;
2591         int                     old_key_consoleactive;
2592
2593         // don't do anything if not initialized yet
2594         if (vid_hidden || cls.state == ca_dedicated)
2595                 return;
2596
2597         // limit update rate
2598         if (scr_loadingscreen_maxfps.value)
2599         {
2600                 double t = Sys_DirtyTime();
2601                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2602                         return;
2603                 loadingscreen_lastupdate = t;
2604         }
2605
2606         if(!scr_loadingscreen_background.integer)
2607                 clear = true;
2608         
2609         if(loadingscreendone)
2610                 clear |= loadingscreencleared;
2611
2612         if(!loadingscreendone)
2613         {
2614                 if(startup && scr_loadingscreen_firstforstartup.integer)
2615                         loadingscreenpic_number = 0;
2616                 else if(scr_loadingscreen_firstforstartup.integer)
2617                         if(scr_loadingscreen_count.integer > 1)
2618                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2619                         else
2620                                 loadingscreenpic_number = 0;
2621                 else
2622                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2623         }
2624
2625         if(clear)
2626                 SCR_ClearLoadingScreenTexture();
2627         else if(!loadingscreendone)
2628                 SCR_SetLoadingScreenTexture();
2629
2630         if(!loadingscreendone)
2631         {
2632                 loadingscreendone = true;
2633                 loadingscreenheight = 0;
2634         }
2635         loadingscreencleared = clear;
2636
2637 #ifdef USE_GLES2
2638         SCR_DrawLoadingScreen_SharedSetup(clear);
2639         SCR_DrawLoadingScreen(clear);
2640 #else
2641         if (qglDrawBuffer)
2642                 qglDrawBuffer(GL_BACK);
2643         SCR_DrawLoadingScreen_SharedSetup(clear);
2644         if (vid.stereobuffer && qglDrawBuffer)
2645         {
2646                 qglDrawBuffer(GL_BACK_LEFT);
2647                 SCR_DrawLoadingScreen(clear);
2648                 qglDrawBuffer(GL_BACK_RIGHT);
2649                 SCR_DrawLoadingScreen(clear);
2650         }
2651         else
2652         {
2653                 if (qglDrawBuffer)
2654                         qglDrawBuffer(GL_BACK);
2655                 SCR_DrawLoadingScreen(clear);
2656         }
2657 #endif
2658         SCR_DrawLoadingScreen_SharedFinish(clear);
2659
2660         // this goes into the event loop, and should prevent unresponsive cursor on vista
2661         old_key_dest = key_dest;
2662         old_key_consoleactive = key_consoleactive;
2663         key_dest = key_void;
2664         key_consoleactive = false;
2665         Key_EventQueue_Block(); Sys_SendKeyEvents();
2666         key_dest = old_key_dest;
2667         key_consoleactive = old_key_consoleactive;
2668 }
2669
2670 qboolean R_Stereo_ColorMasking(void)
2671 {
2672         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2673 }
2674
2675 qboolean R_Stereo_Active(void)
2676 {
2677         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2678 }
2679
2680 extern cvar_t cl_minfps;
2681 extern cvar_t cl_minfps_fade;
2682 extern cvar_t cl_minfps_qualitymax;
2683 extern cvar_t cl_minfps_qualitymin;
2684 extern cvar_t cl_minfps_qualitymultiply;
2685 extern cvar_t cl_minfps_qualityhysteresis;
2686 extern cvar_t cl_minfps_qualitystepmax;
2687 extern cvar_t cl_minfps_force;
2688 static double cl_updatescreen_quality = 1;
2689 void CL_UpdateScreen(void)
2690 {
2691         vec3_t vieworigin;
2692         static double drawscreenstart = 0.0;
2693         double drawscreendelta;
2694         float conwidth, conheight;
2695         r_viewport_t viewport;
2696
2697         if(drawscreenstart)
2698         {
2699                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2700                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2701                 {
2702                         // quality adjustment according to render time
2703                         double actualframetime;
2704                         double targetframetime;
2705                         double adjust;
2706                         double f;
2707                         double h;
2708
2709                         // fade lastdrawscreentime
2710                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2711
2712                         // find actual and target frame times
2713                         actualframetime = r_refdef.lastdrawscreentime;
2714                         targetframetime = (1.0 / cl_minfps.value);
2715
2716                         // we scale hysteresis by quality
2717                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2718
2719                         // calculate adjustment assuming linearity
2720                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2721                         adjust = (targetframetime - actualframetime) * f;
2722
2723                         // one sided hysteresis
2724                         if(adjust > 0)
2725                                 adjust = max(0, adjust - h);
2726
2727                         // adjust > 0 if:
2728                         //   (targetframetime - actualframetime) * f > h
2729                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2730                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2731                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2732                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2733                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2734                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2735                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2736                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2737                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2738
2739                         // adjust < 0 if:
2740                         //   (targetframetime - actualframetime) * f < 0
2741                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2742                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2743                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2744                         //   actualfps < cl_minfps.value
2745
2746                         /*
2747                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2748                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2749                                         cl_minfps.value);
2750                         */
2751
2752                         // don't adjust too much at once
2753                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2754
2755                         // adjust!
2756                         cl_updatescreen_quality += adjust;
2757                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2758                 }
2759                 else
2760                 {
2761                         cl_updatescreen_quality = 1;
2762                         r_refdef.lastdrawscreentime = 0;
2763                 }
2764         }
2765
2766         drawscreenstart = Sys_DirtyTime();
2767
2768         Sbar_ShowFPS_Update();
2769
2770         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2771                 return;                         // not initialized yet
2772
2773         loadingscreendone = false;
2774
2775         if(IS_NEXUIZ_DERIVED(gamemode))
2776         {
2777                 // play a bit with the palette (experimental)
2778                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2779                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2780                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2781                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2782                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2783                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2784                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2785                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2786         }
2787
2788         if (vid_hidden)
2789         {
2790                 VID_Finish();
2791                 return;
2792         }
2793
2794         conwidth = bound(160, vid_conwidth.value, 32768);
2795         conheight = bound(90, vid_conheight.value, 24576);
2796         if (vid_conwidth.value != conwidth)
2797                 Cvar_SetValue("vid_conwidth", conwidth);
2798         if (vid_conheight.value != conheight)
2799                 Cvar_SetValue("vid_conheight", conheight);
2800
2801         // bound viewsize
2802         if (scr_viewsize.value < 30)
2803                 Cvar_Set ("viewsize","30");
2804         if (scr_viewsize.value > 120)
2805                 Cvar_Set ("viewsize","120");
2806
2807         // bound field of view
2808         if (scr_fov.value < 1)
2809                 Cvar_Set ("fov","1");
2810         if (scr_fov.value > 170)
2811                 Cvar_Set ("fov","170");
2812
2813         // intermission is always full screen
2814         if (cl.intermission)
2815                 sb_lines = 0;
2816         else
2817         {
2818                 if (scr_viewsize.value >= 120)
2819                         sb_lines = 0;           // no status bar at all
2820                 else if (scr_viewsize.value >= 110)
2821                         sb_lines = 24;          // no inventory
2822                 else
2823                         sb_lines = 24+16+8;
2824         }
2825
2826         R_FrameData_NewFrame();
2827         R_BufferData_NewFrame();
2828
2829         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2830         R_HDR_UpdateIrisAdaptation(vieworigin);
2831
2832         r_refdef.view.colormask[0] = 1;
2833         r_refdef.view.colormask[1] = 1;
2834         r_refdef.view.colormask[2] = 1;
2835
2836         SCR_SetUpToDrawConsole();
2837
2838 #ifndef USE_GLES2
2839         if (qglDrawBuffer)
2840         {
2841                 CHECKGLERROR
2842                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2843                 // set dithering mode
2844                 if (gl_dither.integer)
2845                 {
2846                         qglEnable(GL_DITHER);CHECKGLERROR
2847                 }
2848                 else
2849                 {
2850                         qglDisable(GL_DITHER);CHECKGLERROR
2851                 }
2852         }
2853 #endif
2854
2855         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2856         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2857         R_SetViewport(&viewport);
2858         GL_ScissorTest(false);
2859         GL_ColorMask(1,1,1,1);
2860         GL_DepthMask(true);
2861
2862         R_ClearScreen(false);
2863         r_refdef.view.clear = false;
2864         r_refdef.view.isoverlay = false;
2865
2866         // calculate r_refdef.view.quality
2867         r_refdef.view.quality = cl_updatescreen_quality;
2868
2869 #ifndef USE_GLES2
2870         if (qglPolygonStipple)
2871         {
2872                 if(scr_stipple.integer)
2873                 {
2874                         GLubyte stipple[128];
2875                         int i, s, width, parts;
2876                         static int frame = 0;
2877                         ++frame;
2878         
2879                         s = scr_stipple.integer;
2880                         parts = (s & 007);
2881                         width = (s & 070) >> 3;
2882         
2883                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2884                         for(i = 0; i < 128; ++i)
2885                         {
2886                                 int line = i/4;
2887                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2888                         }
2889                         qglPolygonStipple(stipple);CHECKGLERROR
2890                 }
2891                 else
2892                 {
2893                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2894                 }
2895         }
2896 #endif
2897
2898 #ifndef USE_GLES2
2899         if (R_Stereo_Active())
2900         {
2901                 r_stereo_side = 0;
2902
2903                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2904                 {
2905                         r_refdef.view.colormask[0] = 1;
2906                         r_refdef.view.colormask[1] = 0;
2907                         r_refdef.view.colormask[2] = 0;
2908                 }
2909
2910                 if (vid.stereobuffer)
2911                         qglDrawBuffer(GL_BACK_RIGHT);
2912
2913                 SCR_DrawScreen();
2914
2915                 r_stereo_side = 1;
2916                 r_refdef.view.clear = true;
2917
2918                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2919                 {
2920                         r_refdef.view.colormask[0] = 0;
2921                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2922                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2923                 }
2924
2925                 if (vid.stereobuffer)
2926                         qglDrawBuffer(GL_BACK_LEFT);
2927
2928                 SCR_DrawScreen();
2929                 r_stereo_side = 0;
2930         }
2931         else
2932 #endif
2933         {
2934                 r_stereo_side = 0;
2935                 SCR_DrawScreen();
2936         }
2937
2938 #ifdef CONFIG_VIDEO_CAPTURE
2939         SCR_CaptureVideo();
2940 #endif
2941
2942         if (qglFlush)
2943                 qglFlush(); // FIXME: should we really be using qglFlush here?
2944
2945         if (!vid_activewindow)
2946                 VID_SetMouse(false, false, false);
2947         else if (key_consoleactive)
2948                 VID_SetMouse(vid.fullscreen, false, false);
2949         else if (key_dest == key_menu_grabbed)
2950                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2951         else if (key_dest == key_menu)
2952                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2953         else
2954                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2955
2956         VID_Finish();
2957 }
2958
2959 void CL_Screen_NewMap(void)
2960 {
2961 }