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Merge PR 'Use the text from modinfo.txt as the mod menu entry'
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         if (!IS_CHAN(channel))
223         {
224                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
225                 return;
226         }
227
228         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
230 }
231
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
234 {
235         const char                      *sample;
236         float                           fvolume;
237         float                           attenuation;
238         vec3_t                          org;
239
240         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
241
242         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243         sample = PRVM_G_STRING(OFS_PARM1);
244         fvolume = PRVM_G_FLOAT(OFS_PARM2);
245         attenuation = PRVM_G_FLOAT(OFS_PARM3);
246
247         if (fvolume < 0 || fvolume > 1)
248         {
249                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
250                 return;
251         }
252
253         if (attenuation < 0 || attenuation > 4)
254         {
255                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
256                 return;
257         }
258
259         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
261 }
262
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
265 {
266         prvm_edict_t *ed;
267         ed = PRVM_ED_Alloc(prog);
268         VM_RETURN_EDICT(ed);
269 }
270
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
272 {
273         VM_SetTraceGlobals(prog, trace);
274         PRVM_clientglobalfloat(trace_networkentity) = svent;
275 }
276
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
279
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
282 {
283         vec3_t  v1, v2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288 //      R_TimeReport("pretraceline");
289
290         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
291
292         prog->xfunction->builtinsprofile += 30;
293
294         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296         move = (int)PRVM_G_FLOAT(OFS_PARM2);
297         ent = PRVM_G_EDICT(OFS_PARM3);
298
299         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
303
304         CL_VM_SetTraceGlobals(prog, &trace, svent);
305 //      R_TimeReport("traceline");
306 }
307
308 /*
309 =================
310 VM_CL_tracebox
311
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
315
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
317 =================
318 */
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
321 {
322         vec3_t  v1, v2, m1, m2;
323         trace_t trace;
324         int             move, svent;
325         prvm_edict_t    *ent;
326
327 //      R_TimeReport("pretracebox");
328         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
329
330         prog->xfunction->builtinsprofile += 30;
331
332         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336         move = (int)PRVM_G_FLOAT(OFS_PARM4);
337         ent = PRVM_G_EDICT(OFS_PARM5);
338
339         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
341
342         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
343
344         CL_VM_SetTraceGlobals(prog, &trace, svent);
345 //      R_TimeReport("tracebox");
346 }
347
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
349 {
350         int i;
351         float gravity;
352         vec3_t start, end, mins, maxs, move;
353         vec3_t original_origin;
354         vec3_t original_velocity;
355         vec3_t original_angles;
356         vec3_t original_avelocity;
357         trace_t trace;
358
359         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
360         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
362         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
363
364         gravity = PRVM_clientedictfloat(tossent, gravity);
365         if (!gravity)
366                 gravity = 1.0f;
367         gravity *= cl.movevars_gravity * 0.05;
368
369         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
370         {
371                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
380
381                 if (trace.fraction < 1)
382                         break;
383         }
384
385         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
386         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
388         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
389
390         return trace;
391 }
392
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
394 {
395         trace_t trace;
396         prvm_edict_t    *ent;
397         prvm_edict_t    *ignore;
398         int svent = 0;
399
400         prog->xfunction->builtinsprofile += 600;
401
402         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
403
404         ent = PRVM_G_EDICT(OFS_PARM0);
405         if (ent == prog->edicts)
406         {
407                 VM_Warning(prog, "tracetoss: can not use world entity\n");
408                 return;
409         }
410         ignore = PRVM_G_EDICT(OFS_PARM1);
411
412         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
413
414         CL_VM_SetTraceGlobals(prog, &trace, svent);
415 }
416
417
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
420 {
421         const char      *name;
422         int                     i;
423         model_t         *m;
424
425         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
426
427         name = PRVM_G_STRING(OFS_PARM0);
428         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
429         {
430                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
431                 {
432                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
433                         return;
434                 }
435         }
436         PRVM_G_FLOAT(OFS_RETURN) = 0;
437         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
438         if(m && m->loaded)
439         {
440                 for (i = 0;i < MAX_MODELS;i++)
441                 {
442                         if (!cl.csqc_model_precache[i])
443                         {
444                                 cl.csqc_model_precache[i] = (model_t*)m;
445                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
446                                 return;
447                         }
448                 }
449                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
450                 return;
451         }
452         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
453 }
454
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
457 {
458         prvm_edict_t    *ent, *chain;
459         vec_t                   radius, radius2;
460         vec3_t                  org, eorg, mins, maxs;
461         int                             i, numtouchedicts;
462         static prvm_edict_t     *touchedicts[MAX_EDICTS];
463         int             chainfield;
464
465         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
466
467         if(prog->argc == 3)
468                 chainfield = PRVM_G_INT(OFS_PARM2);
469         else
470                 chainfield = prog->fieldoffsets.chain;
471         if(chainfield < 0)
472                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
473
474         chain = (prvm_edict_t *)prog->edicts;
475
476         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477         radius = PRVM_G_FLOAT(OFS_PARM1);
478         radius2 = radius * radius;
479
480         mins[0] = org[0] - (radius + 1);
481         mins[1] = org[1] - (radius + 1);
482         mins[2] = org[2] - (radius + 1);
483         maxs[0] = org[0] + (radius + 1);
484         maxs[1] = org[1] + (radius + 1);
485         maxs[2] = org[2] + (radius + 1);
486         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487         if (numtouchedicts > MAX_EDICTS)
488         {
489                 // this never happens   //[515]: for what then ?
490                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491                 numtouchedicts = MAX_EDICTS;
492         }
493         for (i = 0;i < numtouchedicts;i++)
494         {
495                 ent = touchedicts[i];
496                 // Quake did not return non-solid entities but darkplaces does
497                 // (note: this is the reason you can't blow up fallen zombies)
498                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
499                         continue;
500                 // LadyHavoc: compare against bounding box rather than center so it
501                 // doesn't miss large objects, and use DotProduct instead of Length
502                 // for a major speedup
503                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504                 if (sv_gameplayfix_findradiusdistancetobox.integer)
505                 {
506                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
509                 }
510                 else
511                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512                 if (DotProduct(eorg, eorg) < radius2)
513                 {
514                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
515                         chain = ent;
516                 }
517         }
518
519         VM_RETURN_EDICT(chain);
520 }
521
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
524 {
525         prvm_edict_t            *ent;
526         vec3_t                          start, end, mins, maxs;
527         trace_t                         trace;
528
529         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
530
531         // assume failure if it returns early
532         PRVM_G_FLOAT(OFS_RETURN) = 0;
533
534         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535         if (ent == prog->edicts)
536         {
537                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
538                 return;
539         }
540         if (ent->free)
541         {
542                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
543                 return;
544         }
545
546         VectorCopy(PRVM_clientedictvector(ent, origin), start);
547         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549         VectorCopy(PRVM_clientedictvector(ent, origin), end);
550         if (cl.worldmodel->brush.isq3bsp)
551                 end[2] -= 4096;
552         else if (cl.worldmodel->brush.isq2bsp)
553                 end[2] -= 128;
554         else
555                 end[2] -= 256; // Quake, QuakeWorld
556
557         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
558
559         if (trace.fraction != 1)
560         {
561                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
562                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
563                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
564                 PRVM_G_FLOAT(OFS_RETURN) = 1;
565                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
566 //              ent->priv.server->suspendedinairflag = true;
567         }
568 }
569
570 // #35 void(float style, string value) lightstyle
571 static void VM_CL_lightstyle (prvm_prog_t *prog)
572 {
573         int                     i;
574         const char      *c;
575
576         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
577
578         i = (int)PRVM_G_FLOAT(OFS_PARM0);
579         c = PRVM_G_STRING(OFS_PARM1);
580         if (i >= cl.max_lightstyle)
581         {
582                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
583                 return;
584         }
585         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
586         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
587         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
588 }
589
590 // #40 float(entity e) checkbottom
591 static void VM_CL_checkbottom (prvm_prog_t *prog)
592 {
593         static int              cs_yes, cs_no;
594         prvm_edict_t    *ent;
595         vec3_t                  mins, maxs, start, stop;
596         trace_t                 trace;
597         int                             x, y;
598         float                   mid, bottom;
599
600         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
601         ent = PRVM_G_EDICT(OFS_PARM0);
602         PRVM_G_FLOAT(OFS_RETURN) = 0;
603
604         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
605         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
606
607 // if all of the points under the corners are solid world, don't bother
608 // with the tougher checks
609 // the corners must be within 16 of the midpoint
610         start[2] = mins[2] - 1;
611         for     (x=0 ; x<=1 ; x++)
612                 for     (y=0 ; y<=1 ; y++)
613                 {
614                         start[0] = x ? maxs[0] : mins[0];
615                         start[1] = y ? maxs[1] : mins[1];
616                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
617                                 goto realcheck;
618                 }
619
620         cs_yes++;
621         PRVM_G_FLOAT(OFS_RETURN) = true;
622         return;         // we got out easy
623
624 realcheck:
625         cs_no++;
626 //
627 // check it for real...
628 //
629         start[2] = mins[2];
630
631 // the midpoint must be within 16 of the bottom
632         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
633         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
634         stop[2] = start[2] - 2*sv_stepheight.value;
635         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
636
637         if (trace.fraction == 1.0)
638                 return;
639
640         mid = bottom = trace.endpos[2];
641
642 // the corners must be within 16 of the midpoint
643         for     (x=0 ; x<=1 ; x++)
644                 for     (y=0 ; y<=1 ; y++)
645                 {
646                         start[0] = stop[0] = x ? maxs[0] : mins[0];
647                         start[1] = stop[1] = y ? maxs[1] : mins[1];
648
649                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
650
651                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
652                                 bottom = trace.endpos[2];
653                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
654                                 return;
655                 }
656
657         cs_yes++;
658         PRVM_G_FLOAT(OFS_RETURN) = true;
659 }
660
661 // #41 float(vector v) pointcontents
662 static void VM_CL_pointcontents (prvm_prog_t *prog)
663 {
664         vec3_t point;
665         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
666         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
667         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
668 }
669
670 // #48 void(vector o, vector d, float color, float count) particle
671 static void VM_CL_particle (prvm_prog_t *prog)
672 {
673         vec3_t org, dir;
674         int             count;
675         unsigned char   color;
676         VM_SAFEPARMCOUNT(4, VM_CL_particle);
677
678         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
679         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
680         color = (int)PRVM_G_FLOAT(OFS_PARM2);
681         count = (int)PRVM_G_FLOAT(OFS_PARM3);
682         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
683 }
684
685 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
686 static void VM_CL_ambientsound (prvm_prog_t *prog)
687 {
688         vec3_t f;
689         sfx_t   *s;
690         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
691         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
692         s = S_FindName(PRVM_G_STRING(OFS_PARM1));
693         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
694 }
695
696 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
697 static void VM_CL_getlight (prvm_prog_t *prog)
698 {
699         vec3_t ambientcolor, diffusecolor, diffusenormal;
700         vec3_t p;
701         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
702
703         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
704
705         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
706         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
707         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
708         if (PRVM_clientglobalvector(getlight_ambient))
709                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
710         if (PRVM_clientglobalvector(getlight_diffuse))
711                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
712         if (PRVM_clientglobalvector(getlight_dir))
713                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
714 }
715
716 //============================================================================
717 //[515]: SCENE MANAGER builtins
718
719 extern cvar_t v_yshearing;
720 void CSQC_R_RecalcView (void)
721 {
722         extern matrix4x4_t viewmodelmatrix_nobob;
723         extern matrix4x4_t viewmodelmatrix_withbob;
724         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
725         if (v_yshearing.value > 0)
726                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
727         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
728         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
729         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
730 }
731
732 //#300 void() clearscene (EXT_CSQC)
733 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
734 {
735         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
736         // clear renderable entity and light lists
737         r_refdef.scene.numentities = 0;
738         r_refdef.scene.numlights = 0;
739         // restore the view settings to the values that VM_CL_UpdateView received from the client code
740         r_refdef.view = csqc_original_r_refdef_view;
741         // polygonbegin without draw2d arg has to guess
742         prog->polygonbegin_guess2d = false;
743         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
744         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
745         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
746         cl.csqc_vidvars.drawenginesbar = false;
747         cl.csqc_vidvars.drawcrosshair = false;
748         CSQC_R_RecalcView();
749         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
750         CL_MeshEntities_Scene_Clear();
751 }
752
753 //#301 void(float mask) addentities (EXT_CSQC)
754 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
755 {
756         double t = Sys_DirtyTime();
757         int                     i, drawmask;
758         prvm_edict_t *ed;
759         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
760         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
761         CSQC_RelinkAllEntities(drawmask);
762
763         PRVM_clientglobalfloat(time) = cl.time;
764         for(i=1;i<prog->num_edicts;i++)
765         {
766                 // so we can easily check if CSQC entity #edictnum is currently drawn
767                 cl.csqcrenderentities[i].entitynumber = 0;
768                 ed = &prog->edicts[i];
769                 if(ed->free)
770                         continue;
771                 CSQC_Think(ed);
772                 if(ed->free)
773                         continue;
774                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
775                 CSQC_Predraw(ed);
776                 if(ed->free)
777                         continue;
778                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
779                         continue;
780                 CSQC_AddRenderEdict(ed, i);
781         }
782
783         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
784         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
785         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
786 }
787
788 //#302 void(entity ent) addentity (EXT_CSQC)
789 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
790 {
791         double t = Sys_DirtyTime();
792         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
793         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
794         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
795         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
796 }
797
798 //#303 float(float property, ...) setproperty (EXT_CSQC)
799 //#303 float(float property) getproperty
800 //#303 vector(float property) getpropertyvec
801 //#309 float(float property) getproperty
802 //#309 vector(float property) getpropertyvec
803 // VorteX: make this function be able to return previously set property if new value is not given
804 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 {
806         int             c;
807         prvm_vec_t      *f;
808         float   k;
809
810         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
811
812         c = (int)PRVM_G_FLOAT(OFS_PARM0);
813
814         // return value?
815         if (prog->argc < 2)
816         {
817                 switch(c)
818                 {
819                 case VF_MIN:
820                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
821                         break;
822                 case VF_MIN_X:
823                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
824                         break;
825                 case VF_MIN_Y:
826                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
827                         break;
828                 case VF_SIZE:
829                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
830                         break;
831                 case VF_SIZE_X:
832                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
833                         break;
834                 case VF_SIZE_Y:
835                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
836                         break;
837                 case VF_VIEWPORT:
838                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
839                         break;
840                 case VF_FOV:
841                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
842                         break;
843                 case VF_FOVX:
844                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
845                         break;
846                 case VF_FOVY:
847                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
848                         break;
849                 case VF_ORIGIN:
850                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
851                         break;
852                 case VF_ORIGIN_X:
853                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
854                         break;
855                 case VF_ORIGIN_Y:
856                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
857                         break;
858                 case VF_ORIGIN_Z:
859                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
860                         break;
861                 case VF_ANGLES:
862                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
863                         break;
864                 case VF_ANGLES_X:
865                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
866                         break;
867                 case VF_ANGLES_Y:
868                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
869                         break;
870                 case VF_ANGLES_Z:
871                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
872                         break;
873                 case VF_DRAWWORLD:
874                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
875                         break;
876                 case VF_DRAWENGINESBAR:
877                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
878                         break;
879                 case VF_DRAWCROSSHAIR:
880                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
881                         break;
882                 case VF_CL_VIEWANGLES:
883                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
884                         break;
885                 case VF_CL_VIEWANGLES_X:
886                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
887                         break;
888                 case VF_CL_VIEWANGLES_Y:
889                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
890                         break;
891                 case VF_CL_VIEWANGLES_Z:
892                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
893                         break;
894                 case VF_PERSPECTIVE:
895                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
896                         break;
897                 case VF_CLEARSCREEN:
898                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
899                         break;
900                 case VF_MAINVIEW:
901                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
902                         break;
903                 case VF_FOG_DENSITY:
904                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
905                         break;
906                 case VF_FOG_COLOR:
907                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
909                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
910                         break;
911                 case VF_FOG_COLOR_R:
912                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
913                         break;
914                 case VF_FOG_COLOR_G:
915                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
916                         break;
917                 case VF_FOG_COLOR_B:
918                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
919                         break;
920                 case VF_FOG_ALPHA:
921                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
922                         break;
923                 case VF_FOG_START:
924                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
925                         break;
926                 case VF_FOG_END:
927                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
928                         break;
929                 case VF_FOG_HEIGHT:
930                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
931                         break;
932                 case VF_FOG_FADEDEPTH:
933                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
934                         break;
935                 case VF_MINFPS_QUALITY:
936                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
937                         break;
938                 default:
939                         PRVM_G_FLOAT(OFS_RETURN) = 0;
940                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941                         return;
942                 }
943                 return;
944         }
945
946         f = PRVM_G_VECTOR(OFS_PARM1);
947         k = PRVM_G_FLOAT(OFS_PARM1);
948         switch(c)
949         {
950         case VF_MIN:
951                 r_refdef.view.x = (int)(f[0]);
952                 r_refdef.view.y = (int)(f[1]);
953                 DrawQ_RecalcView();
954                 break;
955         case VF_MIN_X:
956                 r_refdef.view.x = (int)(k);
957                 DrawQ_RecalcView();
958                 break;
959         case VF_MIN_Y:
960                 r_refdef.view.y = (int)(k);
961                 DrawQ_RecalcView();
962                 break;
963         case VF_SIZE:
964                 r_refdef.view.width = (int)(f[0]);
965                 r_refdef.view.height = (int)(f[1]);
966                 DrawQ_RecalcView();
967                 break;
968         case VF_SIZE_X:
969                 r_refdef.view.width = (int)(k);
970                 DrawQ_RecalcView();
971                 break;
972         case VF_SIZE_Y:
973                 r_refdef.view.height = (int)(k);
974                 DrawQ_RecalcView();
975                 break;
976         case VF_VIEWPORT:
977                 r_refdef.view.x = (int)(f[0]);
978                 r_refdef.view.y = (int)(f[1]);
979                 f = PRVM_G_VECTOR(OFS_PARM2);
980                 r_refdef.view.width = (int)(f[0]);
981                 r_refdef.view.height = (int)(f[1]);
982                 DrawQ_RecalcView();
983                 break;
984         case VF_FOV:
985                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
986                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
987                 break;
988         case VF_FOVX:
989                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
990                 break;
991         case VF_FOVY:
992                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
993                 break;
994         case VF_ORIGIN:
995                 VectorCopy(f, cl.csqc_vieworigin);
996                 CSQC_R_RecalcView();
997                 break;
998         case VF_ORIGIN_X:
999                 cl.csqc_vieworigin[0] = k;
1000                 CSQC_R_RecalcView();
1001                 break;
1002         case VF_ORIGIN_Y:
1003                 cl.csqc_vieworigin[1] = k;
1004                 CSQC_R_RecalcView();
1005                 break;
1006         case VF_ORIGIN_Z:
1007                 cl.csqc_vieworigin[2] = k;
1008                 CSQC_R_RecalcView();
1009                 break;
1010         case VF_ANGLES:
1011                 VectorCopy(f, cl.csqc_viewangles);
1012                 CSQC_R_RecalcView();
1013                 break;
1014         case VF_ANGLES_X:
1015                 cl.csqc_viewangles[0] = k;
1016                 CSQC_R_RecalcView();
1017                 break;
1018         case VF_ANGLES_Y:
1019                 cl.csqc_viewangles[1] = k;
1020                 CSQC_R_RecalcView();
1021                 break;
1022         case VF_ANGLES_Z:
1023                 cl.csqc_viewangles[2] = k;
1024                 CSQC_R_RecalcView();
1025                 break;
1026         case VF_DRAWWORLD:
1027                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1028                 break;
1029         case VF_DRAWENGINESBAR:
1030                 cl.csqc_vidvars.drawenginesbar = k != 0;
1031                 break;
1032         case VF_DRAWCROSSHAIR:
1033                 cl.csqc_vidvars.drawcrosshair = k != 0;
1034                 break;
1035         case VF_CL_VIEWANGLES:
1036                 VectorCopy(f, cl.viewangles);
1037                 break;
1038         case VF_CL_VIEWANGLES_X:
1039                 cl.viewangles[0] = k;
1040                 break;
1041         case VF_CL_VIEWANGLES_Y:
1042                 cl.viewangles[1] = k;
1043                 break;
1044         case VF_CL_VIEWANGLES_Z:
1045                 cl.viewangles[2] = k;
1046                 break;
1047         case VF_PERSPECTIVE:
1048                 r_refdef.view.useperspective = k != 0;
1049                 break;
1050         case VF_CLEARSCREEN:
1051                 r_refdef.view.isoverlay = !k;
1052                 break;
1053         case VF_MAINVIEW:
1054                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1055                 break;
1056         case VF_FOG_DENSITY:
1057                 r_refdef.fog_density = k;
1058                 break;
1059         case VF_FOG_COLOR:
1060                 r_refdef.fog_red = f[0];
1061                 r_refdef.fog_green = f[1];
1062                 r_refdef.fog_blue = f[2];
1063                 break;
1064         case VF_FOG_COLOR_R:
1065                 r_refdef.fog_red = k;
1066                 break;
1067         case VF_FOG_COLOR_G:
1068                 r_refdef.fog_green = k;
1069                 break;
1070         case VF_FOG_COLOR_B:
1071                 r_refdef.fog_blue = k;
1072                 break;
1073         case VF_FOG_ALPHA:
1074                 r_refdef.fog_alpha = k;
1075                 break;
1076         case VF_FOG_START:
1077                 r_refdef.fog_start = k;
1078                 break;
1079         case VF_FOG_END:
1080                 r_refdef.fog_end = k;
1081                 break;
1082         case VF_FOG_HEIGHT:
1083                 r_refdef.fog_height = k;
1084                 break;
1085         case VF_FOG_FADEDEPTH:
1086                 r_refdef.fog_fadedepth = k;
1087                 break;
1088         case VF_MINFPS_QUALITY:
1089                 r_refdef.view.quality = k;
1090                 break;
1091         default:
1092                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1093                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1094                 return;
1095         }
1096         PRVM_G_FLOAT(OFS_RETURN) = 1;
1097 }
1098
1099 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1100 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1101 {
1102         double t = Sys_DirtyTime();
1103         vec3_t org;
1104         float radius = 300;
1105         vec3_t col;
1106         int style = -1;
1107         const char *cubemapname = NULL;
1108         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1109         float coronaintensity = 1;
1110         float coronasizescale = 0.25;
1111         qbool castshadow = true;
1112         float ambientscale = 0;
1113         float diffusescale = 1;
1114         float specularscale = 1;
1115         matrix4x4_t matrix;
1116         vec3_t forward, left, up;
1117         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1118
1119         // if we've run out of dlights, just return
1120         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1121                 return;
1122
1123         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1124         radius = PRVM_G_FLOAT(OFS_PARM1);
1125         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1126         if (prog->argc >= 4)
1127         {
1128                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1129                 if (style >= MAX_LIGHTSTYLES)
1130                 {
1131                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1132                         style = -1;
1133                 }
1134         }
1135         if (prog->argc >= 5)
1136                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1137         if (prog->argc >= 6)
1138                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1139         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1140         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1141
1142         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1143         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1144         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1145         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1146
1147         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1148         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1149         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1150         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1151 }
1152
1153 //============================================================================
1154
1155 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1156 static void VM_CL_unproject (prvm_prog_t *prog)
1157 {
1158         vec3_t f;
1159         vec3_t temp;
1160         vec3_t result;
1161
1162         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1163         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1164         VectorSet(temp,
1165                 f[2],
1166                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1167                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1168         if(v_flipped.integer)
1169                 temp[1] = -temp[1];
1170         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1171         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1172 }
1173
1174 //#311 vector (vector v) cs_project (EXT_CSQC)
1175 static void VM_CL_project (prvm_prog_t *prog)
1176 {
1177         vec3_t f;
1178         vec3_t v;
1179         matrix4x4_t m;
1180
1181         VM_SAFEPARMCOUNT(1, VM_CL_project);
1182         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1183         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1184         Matrix4x4_Transform(&m, f, v);
1185         if(v_flipped.integer)
1186                 v[1] = -v[1];
1187         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1188                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1189                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1190                 v[0]);
1191         // explanation:
1192         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1193         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1194 }
1195
1196 //=============================================================================
1197 // Draw builtins (client & menu)
1198
1199 /*
1200 ========================
1201 VM_drawline
1202
1203 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1204 ========================
1205 */
1206 void VM_drawline (prvm_prog_t *prog)
1207 {
1208         prvm_vec_t      *c1, *c2, *rgb;
1209         float   alpha, width;
1210         unsigned char   flags;
1211
1212         VM_SAFEPARMCOUNT(6, VM_drawline);
1213
1214         // polygonbegin without draw2d arg has to guess
1215         prog->polygonbegin_guess2d = true;
1216
1217         width   = PRVM_G_FLOAT(OFS_PARM0);
1218         c1              = PRVM_G_VECTOR(OFS_PARM1);
1219         c2              = PRVM_G_VECTOR(OFS_PARM2);
1220         rgb             = PRVM_G_VECTOR(OFS_PARM3);
1221         alpha   = PRVM_G_FLOAT(OFS_PARM4);
1222         flags   = (int)PRVM_G_FLOAT(OFS_PARM5);
1223         DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1224 }
1225
1226 /*
1227 =========
1228 VM_iscachedpic
1229
1230 float   iscachedpic(string pic)
1231 =========
1232 */
1233 void VM_iscachedpic(prvm_prog_t *prog)
1234 {
1235         VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1236
1237         // drawq hasnt such a function, thus always return true
1238         PRVM_G_FLOAT(OFS_RETURN) = false;
1239 }
1240
1241 /*
1242 =========
1243 VM_precache_pic
1244
1245 string  precache_pic(string pic)
1246 =========
1247 */
1248 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1249 #define PRECACHE_PIC_NOTPERSISTENT 2
1250 //#define PRECACHE_PIC_NOCLAMP 4
1251 #define PRECACHE_PIC_MIPMAP 8
1252 void VM_precache_pic(prvm_prog_t *prog)
1253 {
1254         const char      *s;
1255         int flags = CACHEPICFLAG_FAILONMISSING;
1256
1257         VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1258
1259         s = PRVM_G_STRING(OFS_PARM0);
1260         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1261         VM_CheckEmptyString(prog, s);
1262
1263         if(prog->argc >= 2)
1264         {
1265                 int f = PRVM_G_FLOAT(OFS_PARM1);
1266                 if(f & PRECACHE_PIC_NOTPERSISTENT)
1267                         flags |= CACHEPICFLAG_NOTPERSISTENT;
1268                 //if(f & PRECACHE_PIC_NOCLAMP)
1269                 //      flags |= CACHEPICFLAG_NOCLAMP;
1270                 if(f & PRECACHE_PIC_MIPMAP)
1271                         flags |= CACHEPICFLAG_MIPMAP;
1272         }
1273
1274         if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1275                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1276 }
1277
1278 /*
1279 =========
1280 VM_freepic
1281
1282 freepic(string s)
1283 =========
1284 */
1285 void VM_freepic(prvm_prog_t *prog)
1286 {
1287         const char *s;
1288
1289         VM_SAFEPARMCOUNT(1,VM_freepic);
1290
1291         s = PRVM_G_STRING(OFS_PARM0);
1292         VM_CheckEmptyString(prog, s);
1293
1294         Draw_FreePic(s);
1295 }
1296
1297 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1298 {
1299         vec3_t v;
1300         *sx = *sy = 1;
1301         VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1302         if(VectorLength2(v) > 0)
1303         {
1304                 *sx = v[0];
1305                 *sy = v[1];
1306         }
1307 }
1308
1309 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1310 {
1311         int f = (int) PRVM_drawglobalfloat(drawfont);
1312         if(f < 0 || f >= dp_fonts.maxsize)
1313                 return FONT_DEFAULT;
1314         return &dp_fonts.f[f];
1315 }
1316
1317 /*
1318 =========
1319 VM_drawcharacter
1320
1321 float   drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1322 =========
1323 */
1324 void VM_drawcharacter(prvm_prog_t *prog)
1325 {
1326         prvm_vec_t *pos,*scale,*rgb;
1327         char   character;
1328         int flag;
1329         float sx, sy;
1330         VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1331
1332         // polygonbegin without draw2d arg has to guess
1333         prog->polygonbegin_guess2d = true;
1334
1335         character = (char) PRVM_G_FLOAT(OFS_PARM1);
1336         if(character == 0)
1337         {
1338                 PRVM_G_FLOAT(OFS_RETURN) = -1;
1339                 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1340                 return;
1341         }
1342
1343         pos = PRVM_G_VECTOR(OFS_PARM0);
1344         scale = PRVM_G_VECTOR(OFS_PARM2);
1345         rgb = PRVM_G_VECTOR(OFS_PARM3);
1346         flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1347
1348         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1349         {
1350                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1351                 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1352                 return;
1353         }
1354
1355         if(pos[2] || scale[2])
1356                 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1357
1358         if(!scale[0] || !scale[1])
1359         {
1360                 PRVM_G_FLOAT(OFS_RETURN) = -3;
1361                 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1362                 return;
1363         }
1364
1365         getdrawfontscale(prog, &sx, &sy);
1366         DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1367         PRVM_G_FLOAT(OFS_RETURN) = 1;
1368 }
1369
1370 /*
1371 =========
1372 VM_drawstring
1373
1374 float   drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1375 =========
1376 */
1377 void VM_drawstring(prvm_prog_t *prog)
1378 {
1379         prvm_vec_t *pos,*scale,*rgb;
1380         const char  *string;
1381         int flag = 0;
1382         float sx, sy;
1383         VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1384
1385         // polygonbegin without draw2d arg has to guess
1386         prog->polygonbegin_guess2d = true;
1387
1388         string = PRVM_G_STRING(OFS_PARM1);
1389         pos = PRVM_G_VECTOR(OFS_PARM0);
1390         scale = PRVM_G_VECTOR(OFS_PARM2);
1391         rgb = PRVM_G_VECTOR(OFS_PARM3);
1392         if (prog->argc >= 6)
1393                 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1394
1395         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1396         {
1397                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1398                 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1399                 return;
1400         }
1401
1402         if(!scale[0] || !scale[1])
1403         {
1404                 PRVM_G_FLOAT(OFS_RETURN) = -3;
1405                 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1406                 return;
1407         }
1408
1409         if(pos[2] || scale[2])
1410                 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1411
1412         getdrawfontscale(prog, &sx, &sy);
1413         DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1414         //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1415         PRVM_G_FLOAT(OFS_RETURN) = 1;
1416 }
1417
1418 /*
1419 =========
1420 VM_drawcolorcodedstring
1421
1422 float   drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1423 /
1424 float   drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1425 =========
1426 */
1427 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1428 {
1429         prvm_vec_t *pos, *scale;
1430         const char  *string;
1431         int flag;
1432         vec3_t rgb;
1433         float sx, sy, alpha;
1434
1435         VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1436
1437         // polygonbegin without draw2d arg has to guess
1438         prog->polygonbegin_guess2d = true;
1439
1440         if (prog->argc == 6) // full 6 parms, like normal drawstring
1441         {
1442                 pos = PRVM_G_VECTOR(OFS_PARM0);
1443                 string = PRVM_G_STRING(OFS_PARM1);
1444                 scale = PRVM_G_VECTOR(OFS_PARM2);
1445                 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb); 
1446                 alpha = PRVM_G_FLOAT(OFS_PARM4);
1447                 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1448         }
1449         else
1450         {
1451                 pos = PRVM_G_VECTOR(OFS_PARM0);
1452                 string = PRVM_G_STRING(OFS_PARM1);
1453                 scale = PRVM_G_VECTOR(OFS_PARM2);
1454                 rgb[0] = 1.0;
1455                 rgb[1] = 1.0;
1456                 rgb[2] = 1.0;
1457                 alpha = PRVM_G_FLOAT(OFS_PARM3);
1458                 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1459         }
1460
1461         if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1462         {
1463                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1464                 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1465                 return;
1466         }
1467
1468         if(!scale[0] || !scale[1])
1469         {
1470                 PRVM_G_FLOAT(OFS_RETURN) = -3;
1471                 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1472                 return;
1473         }
1474
1475         if(pos[2] || scale[2])
1476                 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1477
1478         getdrawfontscale(prog, &sx, &sy);
1479         DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1480         if (prog->argc == 6) // also return vector of last color
1481                 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1482         else
1483                 PRVM_G_FLOAT(OFS_RETURN) = 1;
1484 }
1485 /*
1486 =========
1487 VM_stringwidth
1488
1489 float   stringwidth(string text, float allowColorCodes, float size)
1490 =========
1491 */
1492 void VM_stringwidth(prvm_prog_t *prog)
1493 {
1494         const char  *string;
1495         vec2_t szv;
1496         float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1497         int colors;
1498         float sx, sy;
1499         size_t maxlen = 0;
1500         VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1501
1502         getdrawfontscale(prog, &sx, &sy);
1503         if(prog->argc == 3)
1504         {
1505                 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1506                 mult = 1;
1507         }
1508         else
1509         {
1510                 // we want the width for 8x8 font size, divided by 8
1511                 Vector2Set(szv, 8, 8);
1512                 mult = 0.125;
1513                 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1514                 if(sx >= 0.9 && sx <= 1.1)
1515                 {
1516                         mult *= 2;
1517                         sx /= 2;
1518                         sy /= 2;
1519                 }
1520         }
1521
1522         string = PRVM_G_STRING(OFS_PARM0);
1523         colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1524
1525         PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1526 /*
1527         if(prog->argc == 3)
1528         {
1529                 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1530         }
1531         else
1532         {
1533                 sz = 8;
1534                 mult = 1;
1535         }
1536
1537         string = PRVM_G_STRING(OFS_PARM0);
1538         colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1539
1540         PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1541 */
1542 }
1543
1544 /*
1545 =========
1546 VM_findfont
1547
1548 float findfont(string s)
1549 =========
1550 */
1551
1552 static float getdrawfontnum(const char *fontname)
1553 {
1554         int i;
1555
1556         for(i = 0; i < dp_fonts.maxsize; ++i)
1557                 if(!strcmp(dp_fonts.f[i].title, fontname))
1558                         return i;
1559         return -1;
1560 }
1561
1562 void VM_findfont(prvm_prog_t *prog)
1563 {
1564         VM_SAFEPARMCOUNT(1,VM_findfont);
1565         PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1566 }
1567
1568 /*
1569 =========
1570 VM_loadfont
1571
1572 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1573 =========
1574 */
1575
1576 void VM_loadfont(prvm_prog_t *prog)
1577 {
1578         const char *fontname, *filelist, *sizes, *c, *cm;
1579         char mainfont[MAX_QPATH];
1580         int i, numsizes;
1581         float sz, scale, voffset;
1582         dp_font_t *f;
1583
1584         VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1585
1586         fontname = PRVM_G_STRING(OFS_PARM0);
1587         if (!fontname[0])
1588                 fontname = "default";
1589
1590         filelist = PRVM_G_STRING(OFS_PARM1);
1591         if (!filelist[0])
1592                 filelist = "gfx/conchars";
1593
1594         sizes = PRVM_G_STRING(OFS_PARM2);
1595         if (!sizes[0])
1596                 sizes = "10";
1597
1598         // find a font
1599         f = NULL;
1600         if (prog->argc >= 4)
1601         {
1602                 i = PRVM_G_FLOAT(OFS_PARM3);
1603                 if (i >= 0 && i < dp_fonts.maxsize)
1604                 {
1605                         f = &dp_fonts.f[i];
1606                         strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1607                 }
1608         }
1609         if (!f)
1610                 f = FindFont(fontname, true);
1611         if (!f)
1612         {
1613                 PRVM_G_FLOAT(OFS_RETURN) = -1;
1614                 return; // something go wrong
1615         }
1616
1617         memset(f->fallbacks, 0, sizeof(f->fallbacks));
1618         memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1619
1620         // first font is handled "normally"
1621         c = strchr(filelist, ':');
1622         cm = strchr(filelist, ',');
1623         if(c && (!cm || c < cm))
1624                 f->req_face = atoi(c+1);
1625         else
1626         {
1627                 f->req_face = 0;
1628                 c = cm;
1629         }
1630         if(!c || (c - filelist) > MAX_QPATH)
1631                 strlcpy(mainfont, filelist, sizeof(mainfont));
1632         else
1633         {
1634                 memcpy(mainfont, filelist, c - filelist);
1635                 mainfont[c - filelist] = 0;
1636         }
1637
1638         // handle fallbacks
1639         for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1640         {
1641                 c = strchr(filelist, ',');
1642                 if(!c)
1643                         break;
1644                 filelist = c + 1;
1645                 if(!*filelist)
1646                         break;
1647                 c = strchr(filelist, ':');
1648                 cm = strchr(filelist, ',');
1649                 if(c && (!cm || c < cm))
1650                         f->fallback_faces[i] = atoi(c+1);
1651                 else
1652                 {
1653                         f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1654                         c = cm;
1655                 }
1656                 if(!c || (c-filelist) > MAX_QPATH)
1657                 {
1658                         strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1659                 }
1660                 else
1661                 {
1662                         memcpy(f->fallbacks[i], filelist, c - filelist);
1663                         f->fallbacks[i][c - filelist] = 0;
1664                 }
1665         }
1666
1667         // handle sizes
1668         for(i = 0; i < MAX_FONT_SIZES; ++i)
1669                 f->req_sizes[i] = -1;
1670         for (numsizes = 0,c = sizes;;)
1671         {
1672                 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1673                         break;
1674                 sz = atof(com_token);
1675                 // detect crap size
1676                 if (sz < 0.001f || sz > 1000.0f)
1677                 {
1678                         VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1679                         continue;
1680                 }
1681                 // check overflow
1682                 if (numsizes == MAX_FONT_SIZES)
1683                 {
1684                         VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1685                         break;
1686                 }
1687                 f->req_sizes[numsizes] = sz;
1688                 numsizes++;
1689         }
1690
1691         // additional scale/hoffset parms
1692         scale = 1;
1693         voffset = 0;
1694         if (prog->argc >= 5)
1695         {
1696                 scale = PRVM_G_FLOAT(OFS_PARM4);
1697                 if (scale <= 0)
1698                         scale = 1;
1699         }
1700         if (prog->argc >= 6)
1701                 voffset = PRVM_G_FLOAT(OFS_PARM5);
1702
1703         // load
1704         LoadFont(true, mainfont, f, scale, voffset);
1705
1706         // return index of loaded font
1707         PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1708 }
1709
1710 /*
1711 =========
1712 VM_drawpic
1713
1714 float   drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1715 =========
1716 */
1717 void VM_drawpic(prvm_prog_t *prog)
1718 {
1719         const char *picname;
1720         prvm_vec_t *size, *pos, *rgb;
1721         int flag = 0;
1722
1723         VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1724
1725         // polygonbegin without draw2d arg has to guess
1726         prog->polygonbegin_guess2d = true;
1727
1728         picname = PRVM_G_STRING(OFS_PARM1);
1729         VM_CheckEmptyString(prog, picname);
1730
1731         // is pic cached ? no function yet for that
1732         if(!1)
1733         {
1734                 PRVM_G_FLOAT(OFS_RETURN) = -4;
1735                 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1736                 return;
1737         }
1738
1739         pos = PRVM_G_VECTOR(OFS_PARM0);
1740         size = PRVM_G_VECTOR(OFS_PARM2);
1741         rgb = PRVM_G_VECTOR(OFS_PARM3);
1742         if (prog->argc >= 6)
1743                 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1744
1745         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1746         {
1747                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1748                 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1749                 return;
1750         }
1751
1752         if(pos[2] || size[2])
1753                 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1754
1755         DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1756         PRVM_G_FLOAT(OFS_RETURN) = 1;
1757 }
1758 /*
1759 =========
1760 VM_drawrotpic
1761
1762 float   drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1763 =========
1764 */
1765 void VM_drawrotpic(prvm_prog_t *prog)
1766 {
1767         const char *picname;
1768         prvm_vec_t *size, *pos, *org, *rgb;
1769         int flag;
1770
1771         VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1772
1773         // polygonbegin without draw2d arg has to guess
1774         prog->polygonbegin_guess2d = true;
1775
1776         picname = PRVM_G_STRING(OFS_PARM1);
1777         VM_CheckEmptyString(prog, picname);
1778
1779         // is pic cached ? no function yet for that
1780         if(!1)
1781         {
1782                 PRVM_G_FLOAT(OFS_RETURN) = -4;
1783                 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1784                 return;
1785         }
1786
1787         pos = PRVM_G_VECTOR(OFS_PARM0);
1788         size = PRVM_G_VECTOR(OFS_PARM2);
1789         org = PRVM_G_VECTOR(OFS_PARM3);
1790         rgb = PRVM_G_VECTOR(OFS_PARM5);
1791         flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1792
1793         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1794         {
1795                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1796                 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1797                 return;
1798         }
1799
1800         if(pos[2] || size[2] || org[2])
1801                 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1802
1803         DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1804         PRVM_G_FLOAT(OFS_RETURN) = 1;
1805 }
1806 /*
1807 =========
1808 VM_drawsubpic
1809
1810 float   drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1811
1812 =========
1813 */
1814 void VM_drawsubpic(prvm_prog_t *prog)
1815 {
1816         const char *picname;
1817         prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1818         int flag;
1819
1820         VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1821
1822         // polygonbegin without draw2d arg has to guess
1823         prog->polygonbegin_guess2d = true;
1824
1825         picname = PRVM_G_STRING(OFS_PARM2);
1826         VM_CheckEmptyString(prog, picname);
1827
1828         // is pic cached ? no function yet for that
1829         if(!1)
1830         {
1831                 PRVM_G_FLOAT(OFS_RETURN) = -4;
1832                 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1833                 return;
1834         }
1835
1836         pos = PRVM_G_VECTOR(OFS_PARM0);
1837         size = PRVM_G_VECTOR(OFS_PARM1);
1838         srcPos = PRVM_G_VECTOR(OFS_PARM3);
1839         srcSize = PRVM_G_VECTOR(OFS_PARM4);
1840         rgb = PRVM_G_VECTOR(OFS_PARM5);
1841         alpha = PRVM_G_FLOAT(OFS_PARM6);
1842         flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1843
1844         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1845         {
1846                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1847                 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1848                 return;
1849         }
1850
1851         if(pos[2] || size[2])
1852                 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1853
1854         DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1855                 size[0], size[1],
1856                 srcPos[0],              srcPos[1],              rgb[0], rgb[1], rgb[2], alpha,
1857                 srcPos[0] + srcSize[0], srcPos[1],              rgb[0], rgb[1], rgb[2], alpha,
1858                 srcPos[0],              srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1859                 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1860                 flag);
1861         PRVM_G_FLOAT(OFS_RETURN) = 1;
1862 }
1863
1864 /*
1865 =========
1866 VM_drawfill
1867
1868 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1869 =========
1870 */
1871 void VM_drawfill(prvm_prog_t *prog)
1872 {
1873         prvm_vec_t *size, *pos, *rgb;
1874         int flag;
1875
1876         VM_SAFEPARMCOUNT(5,VM_drawfill);
1877
1878         // polygonbegin without draw2d arg has to guess
1879         prog->polygonbegin_guess2d = true;
1880
1881         pos = PRVM_G_VECTOR(OFS_PARM0);
1882         size = PRVM_G_VECTOR(OFS_PARM1);
1883         rgb = PRVM_G_VECTOR(OFS_PARM2);
1884         flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1885
1886         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1887         {
1888                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1889                 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1890                 return;
1891         }
1892
1893         if(pos[2] || size[2])
1894                 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1895
1896         DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1897         PRVM_G_FLOAT(OFS_RETURN) = 1;
1898 }
1899
1900 /*
1901 =========
1902 VM_drawsetcliparea
1903
1904 drawsetcliparea(float x, float y, float width, float height)
1905 =========
1906 */
1907 void VM_drawsetcliparea(prvm_prog_t *prog)
1908 {
1909         float x,y,w,h;
1910         VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1911
1912         // polygonbegin without draw2d arg has to guess
1913         prog->polygonbegin_guess2d = true;
1914
1915         x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1916         y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1917         w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer  - x));
1918         h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1919
1920         DrawQ_SetClipArea(x, y, w, h);
1921 }
1922
1923 /*
1924 =========
1925 VM_drawresetcliparea
1926
1927 drawresetcliparea()
1928 =========
1929 */
1930 void VM_drawresetcliparea(prvm_prog_t *prog)
1931 {
1932         VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1933
1934         // polygonbegin without draw2d arg has to guess
1935         prog->polygonbegin_guess2d = true;
1936
1937         DrawQ_ResetClipArea();
1938 }
1939
1940 /*
1941 =========
1942 VM_getimagesize
1943
1944 vector  getimagesize(string pic)
1945 =========
1946 */
1947 void VM_getimagesize(prvm_prog_t *prog)
1948 {
1949         const char *p;
1950         cachepic_t *pic;
1951
1952         VM_SAFEPARMCOUNT(1,VM_getimagesize);
1953
1954         p = PRVM_G_STRING(OFS_PARM0);
1955         VM_CheckEmptyString(prog, p);
1956
1957         pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1958         if (!Draw_IsPicLoaded(pic))
1959         {
1960                 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1961                 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
1962         }
1963         else
1964         {
1965                 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
1966                 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
1967         }
1968         PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
1969 }
1970
1971 //#330 float(float stnum) getstatf (EXT_CSQC)
1972 static void VM_CL_getstatf (prvm_prog_t *prog)
1973 {
1974         int i;
1975         union
1976         {
1977                 float f;
1978                 int l;
1979         }dat;
1980         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1981         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1982         if(i < 0 || i >= MAX_CL_STATS)
1983         {
1984                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1985                 return;
1986         }
1987         dat.l = cl.stats[i];
1988         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1989 }
1990
1991 //#331 float(float stnum) getstati (EXT_CSQC)
1992 static void VM_CL_getstati (prvm_prog_t *prog)
1993 {
1994         int i, index;
1995         int firstbit, bitcount;
1996
1997         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1998
1999         index = (int)PRVM_G_FLOAT(OFS_PARM0);
2000         if (prog->argc > 1)
2001         {
2002                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2003                 if (prog->argc > 2)
2004                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2005                 else
2006                         bitcount = 1;
2007         }
2008         else
2009         {
2010                 firstbit = 0;
2011                 bitcount = 32;
2012         }
2013
2014         if(index < 0 || index >= MAX_CL_STATS)
2015         {
2016                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2017                 return;
2018         }
2019         i = cl.stats[index];
2020         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
2021                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2022         PRVM_G_FLOAT(OFS_RETURN) = i;
2023 }
2024
2025 //#332 string(float firststnum) getstats (EXT_CSQC)
2026 static void VM_CL_getstats (prvm_prog_t *prog)
2027 {
2028         int i;
2029         char t[17];
2030         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2031         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2032         if(i < 0 || i > MAX_CL_STATS-4)
2033         {
2034                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2035                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2036                 return;
2037         }
2038         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2039         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2040 }
2041
2042 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2043 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2044 {
2045         int                             i;
2046         prvm_edict_t    *t;
2047         struct model_s  *model;
2048
2049         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2050
2051         t = PRVM_G_EDICT(OFS_PARM0);
2052
2053         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2054
2055         PRVM_clientedictstring(t, model) = 0;
2056         PRVM_clientedictfloat(t, modelindex) = 0;
2057
2058         if (!i)
2059                 return;
2060
2061         model = CL_GetModelByIndex(i);
2062         if (!model)
2063         {
2064                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2065                 return;
2066         }
2067         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2068         PRVM_clientedictfloat(t, modelindex) = i;
2069
2070         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2071         if (model)
2072         {
2073                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2074         }
2075         else
2076                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2077 }
2078
2079 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2080 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2081 {
2082         model_t *model;
2083
2084         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2085
2086         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2087         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2088         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2089 }
2090
2091 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2092 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2093 {
2094         int                     i;
2095         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2096         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2097         if (i == 0)
2098                 i = -1;
2099         PRVM_G_FLOAT(OFS_RETURN) = i;
2100 }
2101
2102 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2103 static void VM_CL_trailparticles (prvm_prog_t *prog)
2104 {
2105         int                             i;
2106         vec3_t                  start, end, velocity;
2107         prvm_edict_t    *t;
2108         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2109
2110         t = PRVM_G_EDICT(OFS_PARM0);
2111         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
2112         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2113         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2114         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2115
2116         if (i < 0)
2117                 return;
2118         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2119 }
2120
2121 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2122 static void VM_CL_pointparticles (prvm_prog_t *prog)
2123 {
2124         int                     i;
2125         float n;
2126         vec3_t f, v;
2127         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2128         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2129         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2130         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2131         n = PRVM_G_FLOAT(OFS_PARM3);
2132         if (i < 0)
2133                 return;
2134         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2135 }
2136
2137 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2138 static void VM_CL_boxparticles (prvm_prog_t *prog)
2139 {
2140         int effectnum;
2141         // prvm_edict_t *own;
2142         vec3_t origin_from, origin_to, dir_from, dir_to;
2143         float count;
2144         int flags;
2145         qbool istrail;
2146         float tintmins[4], tintmaxs[4], fade;
2147         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2148
2149         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2150         if (effectnum < 0)
2151                 return;
2152         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2153         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2154         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
2155         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
2156         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
2157         count = PRVM_G_FLOAT(OFS_PARM6);
2158         if(prog->argc >= 8)
2159                 flags = PRVM_G_FLOAT(OFS_PARM7);
2160         else
2161                 flags = 0;
2162
2163         Vector4Set(tintmins, 1, 1, 1, 1);
2164         Vector4Set(tintmaxs, 1, 1, 1, 1);
2165         fade = 1;
2166         istrail = false;
2167
2168         if(flags & 1) // read alpha
2169         {
2170                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2171                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2172         }
2173         if(flags & 2) // read color
2174         {
2175                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2176                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2177         }
2178         if(flags & 4) // read fade
2179         {
2180                 fade = PRVM_clientglobalfloat(particles_fade);
2181         }
2182         if(flags & 128) // draw as trail
2183         {
2184                 istrail = true;
2185         }
2186
2187         if (istrail)
2188                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2189         else
2190                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2191 }
2192
2193 //#531 void(float pause) setpause
2194 static void VM_CL_setpause(prvm_prog_t *prog)
2195 {
2196         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2197         if(cl.islocalgame)
2198         {
2199                 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2200                         host.paused = true;
2201                 else
2202                         host.paused = false;
2203         }
2204 }
2205
2206 //#343 void(float usecursor) setcursormode (DP_CSQC)
2207 static void VM_CL_setcursormode (prvm_prog_t *prog)
2208 {
2209         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2210         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2211         cl_ignoremousemoves = 2;
2212 }
2213
2214 //#344 vector() getmousepos (DP_CSQC)
2215 static void VM_CL_getmousepos(prvm_prog_t *prog)
2216 {
2217         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2218
2219         if (key_consoleactive || key_dest != key_game)
2220                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2221         else if (cl.csqc_wantsmousemove)
2222                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2223         else
2224                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2225 }
2226
2227 //#345 float(float framenum) getinputstate (EXT_CSQC)
2228 static void VM_CL_getinputstate (prvm_prog_t *prog)
2229 {
2230         unsigned int i, frame;
2231         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2232         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2233         PRVM_G_FLOAT(OFS_RETURN) = false;
2234         for (i = 0;i < CL_MAX_USERCMDS;i++)
2235         {
2236                 if (cl.movecmd[i].sequence == frame)
2237                 {
2238                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2239                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2240                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2241                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2242                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2243                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2244                         // this probably shouldn't be here
2245                         if(cl.movecmd[i].crouch)
2246                         {
2247                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2248                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2249                         }
2250                         else
2251                         {
2252                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2253                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2254                         }
2255                         PRVM_G_FLOAT(OFS_RETURN) = true;
2256                 }
2257         }
2258 }
2259
2260 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2261 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2262 {
2263         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2264         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2265 }
2266
2267 //#347 void() runstandardplayerphysics (EXT_CSQC)
2268 #define PMF_JUMP_HELD 1 // matches FTEQW
2269 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2270 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2271 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2272 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2273 {
2274         cl_clientmovement_state_t s;
2275         prvm_edict_t *ent;
2276
2277         memset(&s, 0, sizeof(s));
2278
2279         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2280
2281         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2282         if(ent == prog->edicts)
2283         {
2284                 // deprecated use
2285                 s.self = NULL;
2286                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2287                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2288                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2289                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2290                 s.crouched = 0;
2291                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2292                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2293         }
2294         else
2295         {
2296                 // new use
2297                 s.self = ent;
2298                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2299                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2300                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2301                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2302                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2303                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2304                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2305         }
2306
2307         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2308         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2309         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2310         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2311         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2312         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2313         s.cmd.jump = (s.cmd.buttons & 2) != 0;
2314         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2315
2316         CL_ClientMovement_PlayerMove_Frame(&s);
2317
2318         if(ent == prog->edicts)
2319         {
2320                 // deprecated use
2321                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2322                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2323                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2324                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2325         }
2326         else
2327         {
2328                 // new use
2329                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2330                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2331                 PRVM_clientedictfloat(ent, pmove_flags) =
2332                         (s.crouched ? PMF_DUCKED : 0) |
2333                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2334                         (s.onground ? PMF_ONGROUND : 0);
2335         }
2336 }
2337
2338 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2339 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2340 {
2341         int                     i;
2342         char            t[128];
2343         const char      *c;
2344
2345         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2346
2347         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2348         c = PRVM_G_STRING(OFS_PARM1);
2349         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2350         Sbar_SortFrags();
2351
2352         if (i < 0)
2353                 i = Sbar_GetSortedPlayerIndex(-1-i);
2354         if(i < 0 || i >= cl.maxclients)
2355                 return;
2356
2357         t[0] = 0;
2358
2359         if(!strcasecmp(c, "name"))
2360                 strlcpy(t, cl.scores[i].name, sizeof(t));
2361         else
2362                 if(!strcasecmp(c, "frags"))
2363                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2364         else
2365                 if(!strcasecmp(c, "ping"))
2366                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2367         else
2368                 if(!strcasecmp(c, "pl"))
2369                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2370         else
2371                 if(!strcasecmp(c, "movementloss"))
2372                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2373         else
2374                 if(!strcasecmp(c, "entertime"))
2375                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2376         else
2377                 if(!strcasecmp(c, "colors"))
2378                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2379         else
2380                 if(!strcasecmp(c, "topcolor"))
2381                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2382         else
2383                 if(!strcasecmp(c, "bottomcolor"))
2384                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2385         else
2386                 if(!strcasecmp(c, "viewentity"))
2387                         dpsnprintf(t, sizeof(t), "%i", i+1);
2388         if(!t[0])
2389                 return;
2390         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2391 }
2392
2393 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2394 static void VM_CL_setlistener (prvm_prog_t *prog)
2395 {
2396         vec3_t origin, forward, left, up;
2397         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2398         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2399         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2400         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2401         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2402         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2403         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2404 }
2405
2406 //#352 void(string cmdname) registercommand (EXT_CSQC)
2407 static void VM_CL_registercmd (prvm_prog_t *prog)
2408 {
2409         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2410         Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2411 }
2412
2413 //#360 float() readbyte (EXT_CSQC)
2414 static void VM_CL_ReadByte (prvm_prog_t *prog)
2415 {
2416         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2417         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2418 }
2419
2420 //#361 float() readchar (EXT_CSQC)
2421 static void VM_CL_ReadChar (prvm_prog_t *prog)
2422 {
2423         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2424         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2425 }
2426
2427 //#362 float() readshort (EXT_CSQC)
2428 static void VM_CL_ReadShort (prvm_prog_t *prog)
2429 {
2430         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2431         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2432 }
2433
2434 //#363 float() readlong (EXT_CSQC)
2435 static void VM_CL_ReadLong (prvm_prog_t *prog)
2436 {
2437         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2438         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2439 }
2440
2441 //#364 float() readcoord (EXT_CSQC)
2442 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2443 {
2444         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2445         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2446 }
2447
2448 //#365 float() readangle (EXT_CSQC)
2449 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2450 {
2451         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2452         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2453 }
2454
2455 //#366 string() readstring (EXT_CSQC)
2456 static void VM_CL_ReadString (prvm_prog_t *prog)
2457 {
2458         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2459         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2460 }
2461
2462 //#367 float() readfloat (EXT_CSQC)
2463 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2464 {
2465         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2466         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2467 }
2468
2469 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
2470 extern cvar_t cl_readpicture_force;
2471 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2472 {
2473         const char *name;
2474         unsigned char *data;
2475         unsigned char *buf;
2476         unsigned short size;
2477         int i;
2478         cachepic_t *pic;
2479
2480         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2481
2482         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2483         size = (unsigned short) MSG_ReadShort(&cl_message);
2484
2485         // check if a texture of that name exists
2486         // if yes, it is used and the data is discarded
2487         // if not, the (low quality) data is used to build a new texture, whose name will get returned
2488
2489         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2490
2491         if(size)
2492         {
2493                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2494                 {
2495                         // texture found and loaded
2496                         // skip over the jpeg as we don't need it
2497                         for(i = 0; i < size; ++i)
2498                                 (void) MSG_ReadByte(&cl_message);
2499                 }
2500                 else
2501                 {
2502                         // texture not found
2503                         // use the attached jpeg as texture
2504                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2505                         MSG_ReadBytes(&cl_message, size, buf);
2506                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
2507                         Mem_Free(buf);
2508                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2509                         Mem_Free(data);
2510                 }
2511         }
2512
2513         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
2514 }
2515
2516 //////////////////////////////////////////////////////////
2517
2518 static void VM_CL_makestatic (prvm_prog_t *prog)
2519 {
2520         prvm_edict_t *ent;
2521
2522         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2523
2524         ent = PRVM_G_EDICT(OFS_PARM0);
2525         if (ent == prog->edicts)
2526         {
2527                 VM_Warning(prog, "makestatic: can not modify world entity\n");
2528                 return;
2529         }
2530         if (ent->free)
2531         {
2532                 VM_Warning(prog, "makestatic: can not modify free entity\n");
2533                 return;
2534         }
2535
2536         if (cl.num_static_entities < cl.max_static_entities)
2537         {
2538                 int renderflags;
2539                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2540
2541                 // copy it to the current state
2542                 memset(staticent, 0, sizeof(*staticent));
2543                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2544                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2545                 staticent->render.framegroupblend[0].lerp = 1;
2546                 // make torchs play out of sync
2547                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2548                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2549                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2550                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2551                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2552                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2553                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2554
2555                 // sanitize values
2556                 if (!staticent->render.alpha)
2557                         staticent->render.alpha = 1.0f;
2558                 if (!staticent->render.scale)
2559                         staticent->render.scale = 1.0f;
2560                 if (!VectorLength2(staticent->render.colormod))
2561                         VectorSet(staticent->render.colormod, 1, 1, 1);
2562                 if (!VectorLength2(staticent->render.glowmod))
2563                         VectorSet(staticent->render.glowmod, 1, 1, 1);
2564
2565                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2566                 if (renderflags & RF_USEAXIS)
2567                 {
2568                         vec3_t forward, left, up, origin;
2569                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2570                         VectorNegate(PRVM_clientglobalvector(v_right), left);
2571                         VectorCopy(PRVM_clientglobalvector(v_up), up);
2572                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2573                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2574                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2575                 }
2576                 else
2577                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2578
2579                 // either fullbright or lit
2580                 if(!r_fullbright.integer)
2581                 {
2582                         if (!(staticent->render.effects & EF_FULLBRIGHT))
2583                                 staticent->render.flags |= RENDER_LIGHT;
2584                 }
2585                 // turn off shadows from transparent objects
2586                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2587                         staticent->render.flags |= RENDER_SHADOW;
2588                 if (staticent->render.effects & EF_NODEPTHTEST)
2589                         staticent->render.flags |= RENDER_NODEPTHTEST;
2590                 if (staticent->render.effects & EF_ADDITIVE)
2591                         staticent->render.flags |= RENDER_ADDITIVE;
2592                 if (staticent->render.effects & EF_DOUBLESIDED)
2593                         staticent->render.flags |= RENDER_DOUBLESIDED;
2594
2595                 staticent->render.allowdecals = true;
2596                 CL_UpdateRenderEntity(&staticent->render);
2597         }
2598         else
2599                 Con_Printf("Too many static entities");
2600
2601 // throw the entity away now
2602         PRVM_ED_Free(prog, ent);
2603 }
2604
2605 //=================================================================//
2606
2607 /*
2608 =================
2609 VM_CL_copyentity
2610
2611 copies data from one entity to another
2612
2613 copyentity(src, dst)
2614 =================
2615 */
2616 static void VM_CL_copyentity (prvm_prog_t *prog)
2617 {
2618         prvm_edict_t *in, *out;
2619         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2620         in = PRVM_G_EDICT(OFS_PARM0);
2621         if (in == prog->edicts)
2622         {
2623                 VM_Warning(prog, "copyentity: can not read world entity\n");
2624                 return;
2625         }
2626         if (in->free)
2627         {
2628                 VM_Warning(prog, "copyentity: can not read free entity\n");
2629                 return;
2630         }
2631         out = PRVM_G_EDICT(OFS_PARM1);
2632         if (out == prog->edicts)
2633         {
2634                 VM_Warning(prog, "copyentity: can not modify world entity\n");
2635                 return;
2636         }
2637         if (out->free)
2638         {
2639                 VM_Warning(prog, "copyentity: can not modify free entity\n");
2640                 return;
2641         }
2642         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2643
2644         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
2645                 return;
2646         CL_LinkEdict(out);
2647 }
2648
2649 //=================================================================//
2650
2651 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2652 static void VM_CL_effect (prvm_prog_t *prog)
2653 {
2654         model_t *model;
2655         vec3_t org;
2656         VM_SAFEPARMCOUNT(5, VM_CL_effect);
2657         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2658
2659         model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2660         if(model->loaded)
2661                 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2662         else
2663                 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2664 }
2665
2666 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2667 static void VM_CL_te_blood (prvm_prog_t *prog)
2668 {
2669         vec3_t pos, vel, pos2;
2670         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2671         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2672                 return;
2673         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2674         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2675         CL_FindNonSolidLocation(pos, pos2, 4);
2676         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2677 }
2678
2679 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2680 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2681 {
2682         vec_t speed;
2683         vec3_t mincorner, maxcorner, vel1, vel2;
2684         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2685         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2686                 return;
2687         speed = PRVM_G_FLOAT(OFS_PARM2);
2688         vel1[0] = -speed;
2689         vel1[1] = -speed;
2690         vel1[2] = -speed;
2691         vel2[0] = speed;
2692         vel2[1] = speed;
2693         vel2[2] = speed;
2694         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2695         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2696         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2697 }
2698
2699 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2700 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2701 {
2702         vec3_t          pos;
2703         vec3_t          pos2;
2704         matrix4x4_t     tempmatrix;
2705         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2706         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2707         CL_FindNonSolidLocation(pos, pos2, 10);
2708         CL_ParticleExplosion(pos2);
2709         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2710         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2711 }
2712
2713 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2714 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2715 {
2716         vec3_t mincorner, maxcorner, vel;
2717         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2718         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2719         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2720         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2721         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2722 }
2723
2724 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2725 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2726 {
2727         vec3_t mincorner, maxcorner, vel;
2728         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2729         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2730         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2731         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2732         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2733 }
2734
2735 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2736 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2737 {
2738         vec3_t mincorner, maxcorner, vel;
2739         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2740         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2741         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2742         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2743         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2744 }
2745
2746 // #411 void(vector org, vector vel, float howmany) te_spark
2747 static void VM_CL_te_spark (prvm_prog_t *prog)
2748 {
2749         vec3_t pos, pos2, vel;
2750         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2751
2752         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2753         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2754         CL_FindNonSolidLocation(pos, pos2, 4);
2755         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2756 }
2757
2758 extern cvar_t cl_sound_ric_gunshot;
2759 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2760 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2761 {
2762         vec3_t          pos, pos2;
2763         int                     rnd;
2764         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2765
2766         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2767         CL_FindNonSolidLocation(pos, pos2, 4);
2768         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2769         if(cl_sound_ric_gunshot.integer >= 2)
2770         {
2771                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2772                 else
2773                 {
2774                         rnd = rand() & 3;
2775                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2776                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2777                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2778                 }
2779         }
2780 }
2781
2782 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2783 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2784 {
2785         vec3_t          pos, pos2;
2786         int                     rnd;
2787         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2788
2789         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2790         CL_FindNonSolidLocation(pos, pos2, 4);
2791         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2792         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2793         else
2794         {
2795                 rnd = rand() & 3;
2796                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2797                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2798                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2799         }
2800 }
2801
2802 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2803 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2804 {
2805         vec3_t          pos, pos2;
2806         int                     rnd;
2807         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2808
2809         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2810         CL_FindNonSolidLocation(pos, pos2, 4);
2811         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2812         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2813         else
2814         {
2815                 rnd = rand() & 3;
2816                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2817                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2818                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2819         }
2820 }
2821
2822 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2823 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2824 {
2825         vec3_t          pos, pos2;
2826         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2827
2828         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2829         CL_FindNonSolidLocation(pos, pos2, 10);
2830         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2831         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2832 }
2833
2834 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2835 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2836 {
2837         vec3_t          pos, pos2;
2838         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2839
2840         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2841         CL_FindNonSolidLocation(pos, pos2, 10);
2842         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2843 }
2844
2845 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2846 static void VM_CL_te_customflash (prvm_prog_t *prog)
2847 {
2848         vec3_t          pos, pos2;
2849         matrix4x4_t     tempmatrix;
2850         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2851
2852         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2853         CL_FindNonSolidLocation(pos, pos2, 4);
2854         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2855         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2856 }
2857
2858 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2859 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2860 {
2861         vec3_t          pos, pos2;
2862         int                     rnd;
2863         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2864
2865         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2866         CL_FindNonSolidLocation(pos, pos2, 4);
2867         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2868         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2869         {
2870                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2871                 else
2872                 {
2873                         rnd = rand() & 3;
2874                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2875                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2876                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2877                 }
2878         }
2879 }
2880
2881 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2882 static void VM_CL_te_spike (prvm_prog_t *prog)
2883 {
2884         vec3_t          pos, pos2;
2885         int                     rnd;
2886         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2887
2888         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2889         CL_FindNonSolidLocation(pos, pos2, 4);
2890         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2891         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2892         else
2893         {
2894                 rnd = rand() & 3;
2895                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2896                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2897                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2898         }
2899 }
2900
2901 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2902 static void VM_CL_te_superspike (prvm_prog_t *prog)
2903 {
2904         vec3_t          pos, pos2;
2905         int                     rnd;
2906         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2907
2908         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2909         CL_FindNonSolidLocation(pos, pos2, 4);
2910         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2911         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2912         else
2913         {
2914                 rnd = rand() & 3;
2915                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2916                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2917                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2918         }
2919 }
2920
2921 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2922 static void VM_CL_te_explosion (prvm_prog_t *prog)
2923 {
2924         vec3_t          pos, pos2;
2925         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2926
2927         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2928         CL_FindNonSolidLocation(pos, pos2, 10);
2929         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2930         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2931 }
2932
2933 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2934 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2935 {
2936         vec3_t          pos, pos2;
2937         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2938
2939         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2940         CL_FindNonSolidLocation(pos, pos2, 10);
2941         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2942         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2943 }
2944
2945 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2946 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2947 {
2948         vec3_t          pos, pos2;
2949         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2950
2951         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2952         CL_FindNonSolidLocation(pos, pos2, 4);
2953         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2954         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2955 }
2956
2957 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2958 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2959 {
2960         vec3_t          pos, pos2;
2961         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2962
2963         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2964         CL_FindNonSolidLocation(pos, pos2, 4);
2965         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2966         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2967 }
2968
2969 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2970 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2971 {
2972         vec3_t          pos;
2973         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2974         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2975         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2976 }
2977
2978 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2979 static void VM_CL_te_teleport (prvm_prog_t *prog)
2980 {
2981         vec3_t          pos;
2982         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2983         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2984         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2985 }
2986
2987 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2988 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2989 {
2990         vec3_t          pos, pos2, color;
2991         matrix4x4_t     tempmatrix;
2992         int                     colorStart, colorLength;
2993         unsigned char           *tempcolor;
2994         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2995
2996         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2997         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2998         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2999         CL_FindNonSolidLocation(pos, pos2, 10);
3000         CL_ParticleExplosion2(pos2, colorStart, colorLength);
3001         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3002         color[0] = tempcolor[0] * (2.0f / 255.0f);
3003         color[1] = tempcolor[1] * (2.0f / 255.0f);
3004         color[2] = tempcolor[2] * (2.0f / 255.0f);
3005         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3006         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3007         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3008 }
3009
3010
3011 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3012 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3013 {
3014         vec3_t          start, end;
3015         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3016         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3017         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3018         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3019 }
3020
3021 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3022 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3023 {
3024         vec3_t          start, end;
3025         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3026         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3027         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3028         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3029 }
3030
3031 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3032 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3033 {
3034         vec3_t          start, end;
3035         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3036         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3037         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3038         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3039 }
3040
3041 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3042 static void VM_CL_te_beam (prvm_prog_t *prog)
3043 {
3044         vec3_t          start, end;
3045         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3046         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3047         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3048         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3049 }
3050
3051 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3052 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3053 {
3054         vec3_t          pos, pos2;
3055         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3056
3057         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3058         CL_FindNonSolidLocation(pos, pos2, 4);
3059         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3060 }
3061
3062 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3063 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3064 {
3065         vec3_t          pos, pos2, vel;
3066         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3067         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3068                 return;
3069         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3070         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3071         CL_FindNonSolidLocation(pos, pos2, 4);
3072         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3073 }
3074
3075
3076 // #443 void(entity e, entity tagentity, string tagname) setattachment
3077 static void VM_CL_setattachment (prvm_prog_t *prog)
3078 {
3079         prvm_edict_t *e;
3080         prvm_edict_t *tagentity;
3081         const char *tagname;
3082         int modelindex;
3083         int tagindex;
3084         model_t *model;
3085         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3086
3087         e = PRVM_G_EDICT(OFS_PARM0);
3088         tagentity = PRVM_G_EDICT(OFS_PARM1);
3089         tagname = PRVM_G_STRING(OFS_PARM2);
3090
3091         if (e == prog->edicts)
3092         {
3093                 VM_Warning(prog, "setattachment: can not modify world entity\n");
3094                 return;
3095         }
3096         if (e->free)
3097         {
3098                 VM_Warning(prog, "setattachment: can not modify free entity\n");
3099                 return;
3100         }
3101
3102         if (tagentity == NULL)
3103                 tagentity = prog->edicts;
3104
3105         tagindex = 0;
3106         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3107         {
3108                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3109                 model = CL_GetModelByIndex(modelindex);
3110                 if (model)
3111                 {
3112                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3113                         if (tagindex == 0)
3114                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3115                 }
3116                 else
3117                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3118         }
3119
3120         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3121         PRVM_clientedictfloat(e, tag_index) = tagindex;
3122 }
3123
3124 /////////////////////////////////////////
3125 // DP_MD3_TAGINFO extension coded by VorteX
3126
3127 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3128 {
3129         model_t *model = CL_GetModelFromEdict(e);
3130         if (model)
3131                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3132         else
3133                 return -1;
3134 }
3135
3136 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3137 {
3138         int r;
3139         model_t *model;
3140
3141         *tagname = NULL;
3142         *parentindex = 0;
3143         Matrix4x4_CreateIdentity(tag_localmatrix);
3144
3145         if (tagindex >= 0
3146          && (model = CL_GetModelFromEdict(e))
3147          && model->animscenes)
3148         {
3149                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3150
3151                 if(!r) // success?
3152                         *parentindex += 1;
3153
3154                 return r;
3155         }
3156
3157         return 1;
3158 }
3159
3160 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3161 {
3162         model_t *model;
3163         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3164                 return -1;
3165         return 1;
3166 }
3167
3168 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3169 {
3170         float scale;
3171         float pitchsign = 1;
3172
3173         scale = PRVM_clientedictfloat(ent, scale);
3174         if (!scale)
3175                 scale = 1.0f;
3176
3177         if(viewmatrix)
3178                 *out = r_refdef.view.matrix;
3179         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3180         {
3181                 vec3_t forward;
3182                 vec3_t left;
3183                 vec3_t up;
3184                 vec3_t origin;
3185                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3186                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3187                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3188                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3189                 Matrix4x4_FromVectors(out, forward, left, up, origin);
3190         }
3191         else
3192         {
3193                 pitchsign = CL_GetPitchSign(prog, ent);
3194                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3195         }
3196 }
3197
3198 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3199 {
3200         model_t *model;
3201         if (tagindex >= 0
3202          && (model = CL_GetModelFromEdict(ent))
3203          && model->animscenes)
3204         {
3205                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3206                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3207                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3208                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3209         }
3210         *out = identitymatrix;
3211         return 0;
3212 }
3213
3214 // Warnings/errors code:
3215 // 0 - normal (everything all-right)
3216 // 1 - world entity
3217 // 2 - free entity
3218 // 3 - null or non-precached model
3219 // 4 - no tags with requested index
3220 // 5 - runaway loop at attachment chain
3221 extern cvar_t cl_bob;
3222 extern cvar_t cl_bobcycle;
3223 extern cvar_t cl_bobup;
3224 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3225 {
3226         int ret;
3227         int attachloop;
3228         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3229         model_t *model;
3230         vec3_t shadingorigin;
3231
3232         *out = identitymatrix; // warnings and errors return identical matrix
3233
3234         if (ent == prog->edicts)
3235                 return 1;
3236         if (ent->free)
3237                 return 2;
3238
3239         model = CL_GetModelFromEdict(ent);
3240         if(!model)
3241                 return 3;
3242
3243         tagmatrix = identitymatrix;
3244         attachloop = 0;
3245         for(;;)
3246         {
3247                 if(attachloop >= 256)
3248                         return 5;
3249                 // apply transformation by child's tagindex on parent entity and then
3250                 // by parent entity itself
3251                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3252                 if(ret && attachloop == 0)
3253                         return ret;
3254                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3255                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3256                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3257                 // next iteration we process the parent entity
3258                 if (PRVM_clientedictedict(ent, tag_entity))
3259                 {
3260                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3261                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3262                 }
3263                 else
3264                         break;
3265                 attachloop++;
3266         }
3267
3268         // RENDER_VIEWMODEL magic
3269         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3270         {
3271                 Matrix4x4_Copy(&tagmatrix, out);
3272
3273                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3274                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3275
3276                 /*
3277                 // Cl_bob, ported from rendering code
3278                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3279                 {
3280                         double bob, cycle;
3281                         // LadyHavoc: this code is *weird*, but not replacable (I think it
3282                         // should be done in QC on the server, but oh well, quake is quake)
3283                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
3284                         // degrees (which allows lengthening or squishing the peak or valley)
3285                         cycle = cl.time/cl_bobcycle.value;
3286                         cycle -= (int)cycle;
3287                         if (cycle < cl_bobup.value)
3288                                 cycle = sin(M_PI * cycle / cl_bobup.value);
3289                         else
3290                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3291                         // bob is proportional to velocity in the xy plane
3292                         // (don't count Z, or jumping messes it up)
3293                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3294                         bob = bob*0.3 + bob*0.7*cycle;
3295                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3296                 }
3297                 */
3298
3299                 // return the origin of the view
3300                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3301         }
3302         else
3303         {
3304                 // return the origin of the root entity in the chain
3305                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3306         }
3307         if (returnshadingorigin)
3308                 VectorCopy(shadingorigin, returnshadingorigin);
3309         return 0;
3310 }
3311
3312 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3313 static void VM_CL_gettagindex (prvm_prog_t *prog)
3314 {
3315         prvm_edict_t *ent;
3316         const char *tag_name;
3317         int tag_index;
3318
3319         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3320
3321         ent = PRVM_G_EDICT(OFS_PARM0);
3322         tag_name = PRVM_G_STRING(OFS_PARM1);
3323         if (ent == prog->edicts)
3324         {
3325                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3326                 return;
3327         }
3328         if (ent->free)
3329         {
3330                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3331                 return;
3332         }
3333
3334         tag_index = 0;
3335         if (!CL_GetModelFromEdict(ent))
3336                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3337         else
3338         {
3339                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3340                 if (tag_index == 0)
3341                         if(developer_extra.integer)
3342                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3343         }
3344         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3345 }
3346
3347 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3348 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3349 {
3350         prvm_edict_t *e;
3351         int tagindex;
3352         matrix4x4_t tag_matrix;
3353         matrix4x4_t tag_localmatrix;
3354         int parentindex;
3355         const char *tagname;
3356         int returncode;
3357         vec3_t forward, left, up, origin;
3358         const model_t *model;
3359
3360         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3361
3362         e = PRVM_G_EDICT(OFS_PARM0);
3363         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3364         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3365         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3366         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3367         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3368         VectorCopy(up, PRVM_clientglobalvector(v_up));
3369         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3370         model = CL_GetModelFromEdict(e);
3371         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3372         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3373         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3374         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3375         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3376
3377         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3378         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
3379         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3380         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3381         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3382         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3383
3384         switch(returncode)
3385         {
3386                 case 1:
3387                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
3388                         break;
3389                 case 2:
3390                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
3391                         break;
3392                 case 3:
3393                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3394                         break;
3395                 case 4:
3396                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3397                         break;
3398                 case 5:
3399                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3400                         break;
3401         }
3402 }
3403
3404 //============================================================================
3405
3406 //====================
3407 // DP_CSQC_SPAWNPARTICLE
3408 // a QC hook to engine's CL_NewParticle
3409 //====================
3410
3411 // particle theme struct
3412 typedef struct vmparticletheme_s
3413 {
3414         unsigned short typeindex;
3415         qbool initialized;
3416         pblend_t blendmode;
3417         porientation_t orientation;
3418         int color1;
3419         int color2;
3420         int tex;
3421         float size;
3422         float sizeincrease;
3423         float alpha;
3424         float alphafade;
3425         float gravity;
3426         float bounce;
3427         float airfriction;
3428         float liquidfriction;
3429         float originjitter;
3430         float velocityjitter;
3431         qbool qualityreduction;
3432         float lifetime;
3433         float stretch;
3434         int staincolor1;
3435         int staincolor2;
3436         int staintex;
3437         float stainalpha;
3438         float stainsize;
3439         float delayspawn;
3440         float delaycollision;
3441         float angle;
3442         float spin;
3443 }vmparticletheme_t;
3444
3445 // particle spawner
3446 typedef struct vmparticlespawner_s
3447 {
3448         mempool_t                       *pool;
3449         qbool                   initialized;
3450         qbool                   verified;
3451         vmparticletheme_t       *themes;
3452         int                                     max_themes;
3453 }vmparticlespawner_t;
3454
3455 vmparticlespawner_t vmpartspawner;
3456
3457 // TODO: automatic max_themes grow
3458 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3459 {
3460         // bound max themes to not be an insane value
3461         if (maxthemes < 4)
3462                 maxthemes = 4;
3463         if (maxthemes > 2048)
3464                 maxthemes = 2048;
3465         // allocate and set up structure
3466         if (vmpartspawner.initialized) // reallocate
3467         {
3468                 Mem_FreePool(&vmpartspawner.pool);
3469                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3470         }
3471         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3472         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3473         vmpartspawner.max_themes = maxthemes;
3474         vmpartspawner.initialized = true;
3475         vmpartspawner.verified = true;
3476 }
3477
3478 // reset particle theme to default values
3479 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3480 {
3481         theme->initialized = true;
3482         theme->typeindex = pt_static;
3483         theme->blendmode = PBLEND_ADD;
3484         theme->orientation = PARTICLE_BILLBOARD;
3485         theme->color1 = 0x808080;
3486         theme->color2 = 0xFFFFFF;
3487         theme->tex = 63;
3488         theme->size = 2;
3489         theme->sizeincrease = 0;
3490         theme->alpha = 256;
3491         theme->alphafade = 512;
3492         theme->gravity = 0.0f;
3493         theme->bounce = 0.0f;
3494         theme->airfriction = 1.0f;
3495         theme->liquidfriction = 4.0f;
3496         theme->originjitter = 0.0f;
3497         theme->velocityjitter = 0.0f;
3498         theme->qualityreduction = false;
3499         theme->lifetime = 4;
3500         theme->stretch = 1;
3501         theme->staincolor1 = -1;
3502         theme->staincolor2 = -1;
3503         theme->staintex = -1;
3504         theme->delayspawn = 0.0f;
3505         theme->delaycollision = 0.0f;
3506         theme->angle = 0.0f;
3507         theme->spin = 0.0f;
3508 }
3509
3510 // particle theme -> QC globals
3511 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3512 {
3513         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3514         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3515         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3516         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3517         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3518         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3519         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3520         PRVM_clientglobalfloat(particle_size) = theme->size;
3521         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3522         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3523         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3524         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3525         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3526         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3527         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3528         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3529         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3530         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3531         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3532         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3533         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3534         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3535         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3536         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3537         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3538         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3539         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3540         PRVM_clientglobalfloat(particle_angle) = theme->angle;
3541         PRVM_clientglobalfloat(particle_spin) = theme->spin;
3542 }
3543
3544 // QC globals ->  particle theme
3545 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3546 {
3547         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3548         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3549         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3550         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3551         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3552         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3553         theme->size = PRVM_clientglobalfloat(particle_size);
3554         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3555         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3556         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3557         theme->lifetime = PRVM_clientglobalfloat(particle_time);
3558         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3559         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3560         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3561         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3562         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3563         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3564         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3565         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3566         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3567         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3568         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3569         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3570         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3571         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3572         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3573         theme->angle = PRVM_clientglobalfloat(particle_angle);
3574         theme->spin = PRVM_clientglobalfloat(particle_spin);
3575 }
3576
3577 // init particle spawner interface
3578 // # float(float max_themes) initparticlespawner
3579 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3580 {
3581         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3582         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3583         vmpartspawner.themes[0].initialized = true;
3584         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3585         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3586 }
3587
3588 // void() resetparticle
3589 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3590 {
3591         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3592         if (vmpartspawner.verified == false)
3593         {
3594                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3595                 return;
3596         }
3597         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3598 }
3599
3600 // void(float themenum) particletheme
3601 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3602 {
3603         int themenum;
3604
3605         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3606         if (vmpartspawner.verified == false)
3607         {
3608                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3609                 return;
3610         }
3611         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3612         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3613         {
3614                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3615                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3616                 return;
3617         }
3618         if (vmpartspawner.themes[themenum].initialized == false)
3619         {
3620                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3621                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3622                 return;
3623         }
3624         // load particle theme into globals
3625         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3626 }
3627
3628 // float() saveparticletheme
3629 // void(float themenum) updateparticletheme
3630 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3631 {
3632         int themenum;
3633
3634         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3635         if (vmpartspawner.verified == false)
3636         {
3637                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3638                 return;
3639         }
3640         // allocate new theme, save it and return
3641         if (prog->argc < 1)
3642         {
3643                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3644                         if (vmpartspawner.themes[themenum].initialized == false)
3645                                 break;
3646                 if (themenum >= vmpartspawner.max_themes)
3647                 {
3648                         if (vmpartspawner.max_themes == 2048)
3649                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3650                         else
3651                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3652                         PRVM_G_FLOAT(OFS_RETURN) = -1;
3653                         return;
3654                 }
3655                 vmpartspawner.themes[themenum].initialized = true;
3656                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3657                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3658                 return;
3659         }
3660         // update existing theme
3661         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3662         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3663         {
3664                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3665                 return;
3666         }
3667         vmpartspawner.themes[themenum].initialized = true;
3668         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3669 }
3670
3671 // void(float themenum) freeparticletheme
3672 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3673 {
3674         int themenum;
3675
3676         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3677         if (vmpartspawner.verified == false)
3678         {
3679                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3680                 return;
3681         }
3682         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3683         // check parms
3684         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3685         {
3686                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3687                 return;
3688         }
3689         if (vmpartspawner.themes[themenum].initialized == false)
3690         {
3691                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3692                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3693                 return;
3694         }
3695         // free theme
3696         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3697         vmpartspawner.themes[themenum].initialized = false;
3698 }
3699
3700 // float(vector org, vector dir, [float theme]) particle
3701 // returns 0 if failed, 1 if succesful
3702 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3703 {
3704         vec3_t org, dir;
3705         vmparticletheme_t *theme;
3706         particle_t *part;
3707         int themenum;
3708
3709         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3710         if (vmpartspawner.verified == false)
3711         {
3712                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3713                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3714                 return;
3715         }
3716         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3717         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3718
3719         if (prog->argc < 3) // global-set particle
3720         {
3721                 part = CL_NewParticle(org,
3722                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3723                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3724                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3725                         (int)PRVM_clientglobalfloat(particle_tex),
3726                         PRVM_clientglobalfloat(particle_size),
3727                         PRVM_clientglobalfloat(particle_sizeincrease),
3728                         PRVM_clientglobalfloat(particle_alpha)*256,
3729                         PRVM_clientglobalfloat(particle_alphafade)*256,
3730                         PRVM_clientglobalfloat(particle_gravity),
3731                         PRVM_clientglobalfloat(particle_bounce),
3732                         org[0],
3733                         org[1],
3734                         org[2],
3735                         dir[0],
3736                         dir[1],
3737                         dir[2],
3738                         PRVM_clientglobalfloat(particle_airfriction),
3739                         PRVM_clientglobalfloat(particle_liquidfriction),
3740                         PRVM_clientglobalfloat(particle_originjitter),
3741                         PRVM_clientglobalfloat(particle_velocityjitter),
3742                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3743                         PRVM_clientglobalfloat(particle_time),
3744                         PRVM_clientglobalfloat(particle_stretch),
3745                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3746                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3747                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3748                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3749                         (int)PRVM_clientglobalfloat(particle_staintex),
3750                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3751                         PRVM_clientglobalfloat(particle_stainsize),
3752                         PRVM_clientglobalfloat(particle_angle),
3753                         PRVM_clientglobalfloat(particle_spin),
3754                         NULL);
3755                 if (!part)
3756                 {
3757                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3758                         return;
3759                 }
3760                 if (PRVM_clientglobalfloat(particle_delayspawn))
3761                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3762                 //if (PRVM_clientglobalfloat(particle_delaycollision))
3763                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3764         }
3765         else // quick themed particle
3766         {
3767                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3768                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3769                 {
3770                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3771                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3772                         return;
3773                 }
3774                 theme = &vmpartspawner.themes[themenum];
3775                 part = CL_NewParticle(org,
3776                         theme->typeindex,
3777                         theme->color1,
3778                         theme->color2,
3779                         theme->tex,
3780                         theme->size,
3781                         theme->sizeincrease,
3782                         theme->alpha,
3783                         theme->alphafade,
3784                         theme->gravity,
3785                         theme->bounce,
3786                         org[0],
3787                         org[1],
3788                         org[2],
3789                         dir[0],
3790                         dir[1],
3791                         dir[2],
3792                         theme->airfriction,
3793                         theme->liquidfriction,
3794                         theme->originjitter,
3795                         theme->velocityjitter,
3796                         theme->qualityreduction,
3797                         theme->lifetime,
3798                         theme->stretch,
3799                         theme->blendmode,
3800                         theme->orientation,
3801                         theme->staincolor1,
3802                         theme->staincolor2,
3803                         theme->staintex,
3804                         theme->stainalpha,
3805                         theme->stainsize,
3806                         theme->angle,
3807                         theme->spin,
3808                         NULL);
3809                 if (!part)
3810                 {
3811                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3812                         return;
3813                 }
3814                 if (theme->delayspawn)
3815                         part->delayedspawn = cl.time + theme->delayspawn;
3816                 //if (theme->delaycollision)
3817                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3818         }
3819         PRVM_G_FLOAT(OFS_RETURN) = 1;
3820 }
3821
3822 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3823 // returns 0 if failed, 1 if success
3824 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3825 {
3826         vec3_t org, dir;
3827         vmparticletheme_t *theme;
3828         particle_t *part;
3829         int themenum;
3830
3831         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3832         if (vmpartspawner.verified == false)
3833         {
3834                 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3835                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3836                 return;
3837         }
3838         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3839         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3840         if (prog->argc < 5) // global-set particle
3841                 part = CL_NewParticle(org,
3842                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3843                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3844                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3845                         (int)PRVM_clientglobalfloat(particle_tex),
3846                         PRVM_clientglobalfloat(particle_size),
3847                         PRVM_clientglobalfloat(particle_sizeincrease),
3848                         PRVM_clientglobalfloat(particle_alpha)*256,
3849                         PRVM_clientglobalfloat(particle_alphafade)*256,
3850                         PRVM_clientglobalfloat(particle_gravity),
3851                         PRVM_clientglobalfloat(particle_bounce),
3852                         org[0],
3853                         org[1],
3854                         org[2],
3855                         dir[0],
3856                         dir[1],
3857                         dir[2],
3858                         PRVM_clientglobalfloat(particle_airfriction),
3859                         PRVM_clientglobalfloat(particle_liquidfriction),
3860                         PRVM_clientglobalfloat(particle_originjitter),
3861                         PRVM_clientglobalfloat(particle_velocityjitter),
3862                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3863                         PRVM_clientglobalfloat(particle_time),
3864                         PRVM_clientglobalfloat(particle_stretch),
3865                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3866                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3867                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3868                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3869                         (int)PRVM_clientglobalfloat(particle_staintex),
3870                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3871                         PRVM_clientglobalfloat(particle_stainsize),
3872                         PRVM_clientglobalfloat(particle_angle),
3873                         PRVM_clientglobalfloat(particle_spin),
3874                         NULL);
3875         else // themed particle
3876         {
3877                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3878                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3879                 {
3880                         VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3881                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3882                         return;
3883                 }
3884                 theme = &vmpartspawner.themes[themenum];
3885                 part = CL_NewParticle(org,
3886                         theme->typeindex,
3887                         theme->color1,
3888                         theme->color2,
3889                         theme->tex,
3890                         theme->size,
3891                         theme->sizeincrease,
3892                         theme->alpha,
3893                         theme->alphafade,
3894                         theme->gravity,
3895                         theme->bounce,
3896                         org[0],
3897                         org[1],
3898                         org[2],
3899                         dir[0],
3900                         dir[1],
3901                         dir[2],
3902                         theme->airfriction,
3903                         theme->liquidfriction,
3904                         theme->originjitter,
3905                         theme->velocityjitter,
3906                         theme->qualityreduction,
3907                         theme->lifetime,
3908                         theme->stretch,
3909                         theme->blendmode,
3910                         theme->orientation,
3911                         theme->staincolor1,
3912                         theme->staincolor2,
3913                         theme->staintex,
3914                         theme->stainalpha,
3915                         theme->stainsize,
3916                         theme->angle,
3917                         theme->spin,
3918                         NULL);
3919         }
3920         if (!part)
3921         {
3922                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3923                 return;
3924         }
3925         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3926         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3927         PRVM_G_FLOAT(OFS_RETURN) = 0;
3928 }
3929
3930 //====================
3931 //CSQC engine entities query
3932 //====================
3933
3934 // float(float entitynum, float whatfld) getentity;
3935 // vector(float entitynum, float whatfld) getentityvec;
3936 // querying engine-drawn entity
3937 // VorteX: currently it's only tested with whatfld = 1..7
3938 static void VM_CL_GetEntity (prvm_prog_t *prog)
3939 {
3940         int entnum, fieldnum;
3941         vec3_t forward, left, up, org;
3942         VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3943
3944         entnum = PRVM_G_FLOAT(OFS_PARM0);
3945         if (entnum < 0 || entnum >= cl.num_entities)
3946         {
3947                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3948                 return;
3949         }
3950         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3951         switch(fieldnum)
3952         {
3953                 case 0: // active state
3954                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3955                         break;
3956                 case 1: // origin
3957                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3958                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3959                         break;
3960                 case 2: // forward
3961                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3962                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3963                         break;
3964                 case 3: // right
3965                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3966                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3967                         break;
3968                 case 4: // up
3969                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3970                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3971                         break;
3972                 case 5: // scale
3973                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3974                         break;
3975                 case 6: // origin + v_forward, v_right, v_up
3976                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3977                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3978                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3979                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3980                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3981                         break;
3982                 case 7: // alpha
3983                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3984                         break;
3985                 case 8: // colormor
3986                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3987                         break;
3988                 case 9: // pants colormod
3989                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3990                         break;
3991                 case 10: // shirt colormod
3992                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3993                         break;
3994                 case 11: // skinnum
3995                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3996                         break;
3997                 case 12: // mins
3998                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3999                         break;
4000                 case 13: // maxs
4001                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4002                         break;
4003                 case 14: // absmin
4004                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4005                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4006                         break;
4007                 case 15: // absmax
4008                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4009                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4010                         break;
4011                 case 16: // light
4012                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4013                         break;
4014                 default:
4015                         PRVM_G_FLOAT(OFS_RETURN) = 0;
4016                         break;
4017         }
4018 }
4019
4020 //====================
4021 //QC POLYGON functions
4022 //====================
4023
4024 //#304 void() renderscene (EXT_CSQC)
4025 // moved that here to reset the polygons,
4026 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4027 // --blub
4028 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4029 {
4030         qbool ismain = r_refdef.view.ismain;
4031         double t = Sys_DirtyTime();
4032         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4033
4034         // update the views
4035         if(ismain)
4036         {
4037                 // set the main view
4038                 csqc_main_r_refdef_view = r_refdef.view;
4039         }
4040
4041         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4042         CL_MeshEntities_Scene_FinalizeRenderEntity();
4043
4044         // we need to update any RENDER_VIEWMODEL entities at this point because
4045         // csqc supplies its own view matrix
4046         CL_UpdateViewEntities();
4047         CL_UpdateEntityShading();
4048
4049         // now draw stuff!
4050         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4051
4052         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4053         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4054         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4055
4056         // polygonbegin without draw2d arg has to guess
4057         prog->polygonbegin_guess2d = false;
4058
4059         // update the views
4060         if (ismain)
4061         {
4062                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4063                 r_refdef.view.ismain = false;
4064                 csqc_original_r_refdef_view.ismain = false;
4065         }
4066 }
4067
4068 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4069 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4070 {
4071         const char *texname;
4072         int drawflags;
4073         qbool draw2d;
4074         model_t *mod;
4075
4076         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4077
4078         texname = PRVM_G_STRING(OFS_PARM0);
4079         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4080         if (prog->argc >= 3)
4081                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4082         else
4083         {
4084                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4085                 // polygon, for compatibility with mods aimed at old darkplaces versions
4086                 // - polygonbegin_guess2d is 0 if the most recent major call was
4087                 // clearscene, 1 if the most recent major call was drawpic (and similar)
4088                 // or renderscene
4089                 draw2d = prog->polygonbegin_guess2d;
4090         }
4091
4092         // we need to remember whether this is a 2D or 3D mesh we're adding to
4093         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4094         prog->polygonbegin_model = mod;
4095         if (texname == NULL || texname[0] == 0)
4096                 texname = "$whiteimage";
4097         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4098         prog->polygonbegin_drawflags = drawflags;
4099         prog->polygonbegin_numvertices = 0;
4100 }
4101
4102 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4103 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4104 {
4105         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4106         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4107         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4108         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4109         float *o;
4110         model_t *mod = prog->polygonbegin_model;
4111
4112         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4113
4114         if (!mod)
4115         {
4116                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4117                 return;
4118         }
4119
4120         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4121         {
4122                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4123                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4124         }
4125         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4126
4127         o[0] = v[0];
4128         o[1] = v[1];
4129         o[2] = v[2];
4130         o[3] = tc[0];
4131         o[4] = tc[1];
4132         o[5] = tc[2];
4133         o[6] = c[0];
4134         o[7] = c[1];
4135         o[8] = c[2];
4136         o[9] = a;
4137 }
4138
4139 //void() R_EndPolygon
4140 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4141 {
4142         int i;
4143         qbool hascolor;
4144         qbool hasalpha;
4145         int e0 = 0, e1 = 0, e2 = 0;
4146         float *o;
4147         model_t *mod = prog->polygonbegin_model;
4148         msurface_t *surf;
4149         texture_t *tex;
4150         int materialflags;
4151
4152         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4153         if (!mod)
4154         {
4155                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4156                 return;
4157         }
4158
4159         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4160         hascolor = false;
4161         hasalpha = false;
4162         for (i = 0; i < prog->polygonbegin_numvertices; i++)
4163         {
4164                 o = prog->polygonbegin_vertexdata + 10 * i;
4165                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4166                         hascolor = true;
4167                 if (o[9] != 1.0f)
4168                         hasalpha = true;
4169         }
4170
4171         // create the surface, looking up the best matching texture/shader
4172         materialflags = MATERIALFLAG_WALL;
4173         if (csqc_polygons_defaultmaterial_nocullface.integer)
4174                 materialflags |= MATERIALFLAG_NOCULLFACE;
4175         if (hascolor)
4176                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4177         if (hasalpha)
4178                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4179         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4180         surf = Mod_Mesh_AddSurface(mod, tex, false);
4181         // create triangle fan
4182         for (i = 0; i < prog->polygonbegin_numvertices; i++)
4183         {
4184                 o = prog->polygonbegin_vertexdata + 10 * i;
4185                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4186                 if (i >= 2)
4187                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4188                 else if (i == 0)
4189                         e0 = e2;
4190                 e1 = e2;
4191         }
4192         // build normals (since they are not provided)
4193         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4194
4195         // reset state
4196         prog->polygonbegin_model = NULL;
4197         prog->polygonbegin_texname[0] = 0;
4198         prog->polygonbegin_drawflags = 0;
4199         prog->polygonbegin_numvertices = 0;
4200 }
4201
4202 /*
4203 =============
4204 CL_CheckBottom
4205
4206 Returns false if any part of the bottom of the entity is off an edge that
4207 is not a staircase.
4208
4209 =============
4210 */
4211 static qbool CL_CheckBottom (prvm_edict_t *ent)
4212 {
4213         prvm_prog_t *prog = CLVM_prog;
4214         vec3_t  mins, maxs, start, stop;
4215         trace_t trace;
4216         int             x, y;
4217         float   mid, bottom;
4218
4219         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4220         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4221
4222 // if all of the points under the corners are solid world, don't bother
4223 // with the tougher checks
4224 // the corners must be within 16 of the midpoint
4225         start[2] = mins[2] - 1;
4226         for     (x=0 ; x<=1 ; x++)
4227                 for     (y=0 ; y<=1 ; y++)
4228                 {
4229                         start[0] = x ? maxs[0] : mins[0];
4230                         start[1] = y ? maxs[1] : mins[1];
4231                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4232                                 goto realcheck;
4233                 }
4234
4235         return true;            // we got out easy
4236
4237 realcheck:
4238 //
4239 // check it for real...
4240 //
4241         start[2] = mins[2];
4242
4243 // the midpoint must be within 16 of the bottom
4244         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4245         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4246         stop[2] = start[2] - 2*sv_stepheight.value;
4247         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4248
4249         if (trace.fraction == 1.0)
4250                 return false;
4251         mid = bottom = trace.endpos[2];
4252
4253 // the corners must be within 16 of the midpoint
4254         for     (x=0 ; x<=1 ; x++)
4255                 for     (y=0 ; y<=1 ; y++)
4256                 {
4257                         start[0] = stop[0] = x ? maxs[0] : mins[0];
4258                         start[1] = stop[1] = y ? maxs[1] : mins[1];
4259
4260                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4261
4262                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4263                                 bottom = trace.endpos[2];
4264                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4265                                 return false;
4266                 }
4267
4268         return true;
4269 }
4270
4271 /*
4272 =============
4273 CL_movestep
4274
4275 Called by monster program code.
4276 The move will be adjusted for slopes and stairs, but if the move isn't
4277 possible, no move is done and false is returned
4278 =============
4279 */
4280 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4281 {
4282         prvm_prog_t *prog = CLVM_prog;
4283         float           dz;
4284         vec3_t          oldorg, neworg, end, traceendpos;
4285         vec3_t          mins, maxs, start;
4286         trace_t         trace;
4287         int                     i, svent;
4288         prvm_edict_t            *enemy;
4289
4290 // try the move
4291         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4292         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4293         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4294         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4295
4296 // flying monsters don't step up
4297         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4298         {
4299         // try one move with vertical motion, then one without
4300                 for (i=0 ; i<2 ; i++)
4301                 {
4302                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4303                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4304                         if (i == 0 && enemy != prog->edicts)
4305                         {
4306                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4307                                 if (dz > 40)
4308                                         neworg[2] -= 8;
4309                                 if (dz < 30)
4310                                         neworg[2] += 8;
4311                         }
4312                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
4313                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4314                         if (settrace)
4315                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
4316
4317                         if (trace.fraction == 1)
4318                         {
4319                                 VectorCopy(trace.endpos, traceendpos);
4320                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4321                                         return false;   // swim monster left water
4322
4323                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4324                                 if (relink)
4325                                         CL_LinkEdict(ent);
4326                                 return true;
4327                         }
4328
4329                         if (enemy == prog->edicts)
4330                                 break;
4331                 }
4332
4333                 return false;
4334         }
4335
4336 // push down from a step height above the wished position
4337         neworg[2] += sv_stepheight.value;
4338         VectorCopy (neworg, end);
4339         end[2] -= sv_stepheight.value*2;
4340
4341         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4342         if (settrace)
4343                 CL_VM_SetTraceGlobals(prog, &trace, svent);
4344
4345         if (trace.startsolid)
4346         {
4347                 neworg[2] -= sv_stepheight.value;
4348                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4349                 if (settrace)
4350                         CL_VM_SetTraceGlobals(prog, &trace, svent);
4351                 if (trace.startsolid)
4352                         return false;
4353         }
4354         if (trace.fraction == 1)
4355         {
4356         // if monster had the ground pulled out, go ahead and fall
4357                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4358                 {
4359                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4360                         if (relink)
4361                                 CL_LinkEdict(ent);
4362                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4363                         return true;
4364                 }
4365
4366                 return false;           // walked off an edge
4367         }
4368
4369 // check point traces down for dangling corners
4370         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4371
4372         if (!CL_CheckBottom (ent))
4373         {
4374                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4375                 {       // entity had floor mostly pulled out from underneath it
4376                         // and is trying to correct
4377                         if (relink)
4378                                 CL_LinkEdict(ent);
4379                         return true;
4380                 }
4381                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4382                 return false;
4383         }
4384
4385         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4386                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4387
4388         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4389
4390 // the move is ok
4391         if (relink)
4392                 CL_LinkEdict(ent);
4393         return true;
4394 }
4395
4396 /*
4397 ===============
4398 VM_CL_walkmove
4399
4400 float(float yaw, float dist[, settrace]) walkmove
4401 ===============
4402 */
4403 static void VM_CL_walkmove (prvm_prog_t *prog)
4404 {
4405         prvm_edict_t    *ent;
4406         float   yaw, dist;
4407         vec3_t  move;
4408         mfunction_t     *oldf;
4409         int     oldself;
4410         qbool   settrace;
4411
4412         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4413
4414         // assume failure if it returns early
4415         PRVM_G_FLOAT(OFS_RETURN) = 0;
4416
4417         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4418         if (ent == prog->edicts)
4419         {
4420                 VM_Warning(prog, "walkmove: can not modify world entity\n");
4421                 return;
4422         }
4423         if (ent->free)
4424         {
4425                 VM_Warning(prog, "walkmove: can not modify free entity\n");
4426                 return;
4427         }
4428         yaw = PRVM_G_FLOAT(OFS_PARM0);
4429         dist = PRVM_G_FLOAT(OFS_PARM1);
4430         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4431
4432         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4433                 return;
4434
4435         yaw = yaw*M_PI*2 / 360;
4436
4437         move[0] = cos(yaw)*dist;
4438         move[1] = sin(yaw)*dist;
4439         move[2] = 0;
4440
4441 // save program state, because CL_movestep may call other progs
4442         oldf = prog->xfunction;
4443         oldself = PRVM_clientglobaledict(self);
4444
4445         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4446
4447
4448 // restore program state
4449         prog->xfunction = oldf;
4450         PRVM_clientglobaledict(self) = oldself;
4451 }
4452
4453 /*
4454 ===============
4455 VM_CL_serverkey
4456
4457 string(string key) serverkey
4458 ===============
4459 */
4460 static void VM_CL_serverkey(prvm_prog_t *prog)
4461 {
4462         char string[VM_STRINGTEMP_LENGTH];
4463         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4464         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4465         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
4466 }
4467
4468 /*
4469 =================
4470 VM_CL_checkpvs
4471
4472 Checks if an entity is in a point's PVS.
4473 Should be fast but can be inexact.
4474
4475 float checkpvs(vector viewpos, entity viewee) = #240;
4476 =================
4477 */
4478 static void VM_CL_checkpvs (prvm_prog_t *prog)
4479 {
4480         vec3_t viewpos;
4481         prvm_edict_t *viewee;
4482         vec3_t mi, ma;
4483 #if 1
4484         unsigned char *pvs;
4485 #else
4486         int fatpvsbytes;
4487         unsigned char fatpvs[MAX_MAP_LEAFS/8];
4488 #endif
4489
4490         VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4491         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4492         viewee = PRVM_G_EDICT(OFS_PARM1);
4493
4494         if(viewee->free)
4495         {
4496                 VM_Warning(prog, "checkpvs: can not check free entity\n");
4497                 PRVM_G_FLOAT(OFS_RETURN) = 4;
4498                 return;
4499         }
4500
4501         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4502         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4503
4504 #if 1
4505         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4506         {
4507                 // no PVS support on this worldmodel... darn
4508                 PRVM_G_FLOAT(OFS_RETURN) = 3;
4509                 return;
4510         }
4511         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4512         if(!pvs)
4513         {
4514                 // viewpos isn't in any PVS... darn
4515                 PRVM_G_FLOAT(OFS_RETURN) = 2;
4516                 return;
4517         }
4518         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4519 #else
4520         // using fat PVS like FTEQW does (slow)
4521         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4522         {
4523                 // no PVS support on this worldmodel... darn
4524                 PRVM_G_FLOAT(OFS_RETURN) = 3;
4525                 return;
4526         }
4527         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4528         if(!fatpvsbytes)
4529         {
4530                 // viewpos isn't in any PVS... darn
4531                 PRVM_G_FLOAT(OFS_RETURN) = 2;
4532                 return;
4533         }
4534         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4535 #endif
4536 }
4537
4538 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4539 static void VM_CL_skel_create(prvm_prog_t *prog)
4540 {
4541         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4542         model_t *model = CL_GetModelByIndex(modelindex);
4543         skeleton_t *skeleton;
4544         int i;
4545         PRVM_G_FLOAT(OFS_RETURN) = 0;
4546         if (!model || !model->num_bones)
4547                 return;
4548         for (i = 0;i < MAX_EDICTS;i++)
4549                 if (!prog->skeletons[i])
4550                         break;
4551         if (i == MAX_EDICTS)
4552                 return;
4553         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4554         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4555         skeleton->model = model;
4556         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4557         // initialize to identity matrices
4558         for (i = 0;i < skeleton->model->num_bones;i++)
4559                 skeleton->relativetransforms[i] = identitymatrix;
4560 }
4561
4562 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4563 static void VM_CL_skel_build(prvm_prog_t *prog)
4564 {
4565         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4566         skeleton_t *skeleton;
4567         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4568         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4569         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4570         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4571         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4572         model_t *model = CL_GetModelByIndex(modelindex);
4573         int numblends;
4574         int bonenum;
4575         int blendindex;
4576         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4577         frameblend_t frameblend[MAX_FRAMEBLENDS];
4578         matrix4x4_t bonematrix;
4579         matrix4x4_t matrix;
4580         PRVM_G_FLOAT(OFS_RETURN) = 0;
4581         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4582                 return;
4583         firstbone = max(0, firstbone);
4584         lastbone = min(lastbone, model->num_bones - 1);
4585         lastbone = min(lastbone, skeleton->model->num_bones - 1);
4586         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4587         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4588         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4589                 ;
4590         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4591         {
4592                 memset(&bonematrix, 0, sizeof(bonematrix));
4593                 for (blendindex = 0;blendindex < numblends;blendindex++)
4594                 {
4595                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4596                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4597                 }
4598                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4599                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4600         }
4601         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4602 }
4603
4604 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4605 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4606 {
4607         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4608         skeleton_t *skeleton;
4609         PRVM_G_FLOAT(OFS_RETURN) = 0;
4610         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4611                 return;
4612         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4613 }
4614
4615 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4616 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4617 {
4618         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4619         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4620         skeleton_t *skeleton;
4621         PRVM_G_INT(OFS_RETURN) = 0;
4622         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4623                 return;
4624         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4625                 return;
4626         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4627 }
4628
4629 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4630 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4631 {
4632         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4633         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4634         skeleton_t *skeleton;
4635         PRVM_G_FLOAT(OFS_RETURN) = 0;
4636         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4637                 return;
4638         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4639                 return;
4640         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4641 }
4642
4643 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4644 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4645 {
4646         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4647         const char *tagname = PRVM_G_STRING(OFS_PARM1);
4648         skeleton_t *skeleton;
4649         PRVM_G_FLOAT(OFS_RETURN) = 0;
4650         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4651                 return;
4652         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4653 }
4654
4655 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4656 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4657 {
4658         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4659         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4660         skeleton_t *skeleton;
4661         matrix4x4_t matrix;
4662         vec3_t forward, left, up, origin;
4663         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4664         VectorClear(PRVM_clientglobalvector(v_forward));
4665         VectorClear(PRVM_clientglobalvector(v_right));
4666         VectorClear(PRVM_clientglobalvector(v_up));
4667         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4668                 return;
4669         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4670                 return;
4671         matrix = skeleton->relativetransforms[bonenum];
4672         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4673         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4674         VectorNegate(left, PRVM_clientglobalvector(v_right));
4675         VectorCopy(up, PRVM_clientglobalvector(v_up));
4676         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4677 }
4678
4679 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4680 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4681 {
4682         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4683         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4684         skeleton_t *skeleton;
4685         matrix4x4_t matrix;
4686         matrix4x4_t temp;
4687         vec3_t forward, left, up, origin;
4688         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4689         VectorClear(PRVM_clientglobalvector(v_forward));
4690         VectorClear(PRVM_clientglobalvector(v_right));
4691         VectorClear(PRVM_clientglobalvector(v_up));
4692         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4693                 return;
4694         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4695                 return;
4696         matrix = skeleton->relativetransforms[bonenum];
4697         // convert to absolute
4698         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4699         {
4700                 temp = matrix;
4701                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4702         }
4703         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4704         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4705         VectorNegate(left, PRVM_clientglobalvector(v_right));
4706         VectorCopy(up, PRVM_clientglobalvector(v_up));
4707         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4708 }
4709
4710 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4711 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4712 {
4713         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4714         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4715         vec3_t forward, left, up, origin;
4716         skeleton_t *skeleton;
4717         matrix4x4_t matrix;
4718         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4719                 return;
4720         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4721                 return;
4722         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4723         VectorNegate(PRVM_clientglobalvector(v_right), left);
4724         VectorCopy(PRVM_clientglobalvector(v_up), up);
4725         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4726         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4727         skeleton->relativetransforms[bonenum] = matrix;
4728 }
4729
4730 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4731 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4732 {
4733         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4734         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4735         vec3_t forward, left, up, origin;
4736         skeleton_t *skeleton;
4737         matrix4x4_t matrix;
4738         matrix4x4_t temp;
4739         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4740                 return;
4741         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4742                 return;
4743         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4744         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4745         VectorNegate(PRVM_clientglobalvector(v_right), left);
4746         VectorCopy(PRVM_clientglobalvector(v_up), up);
4747         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4748         temp = skeleton->relativetransforms[bonenum];
4749         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4750 }
4751
4752 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4753 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4754 {
4755         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4756         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4757         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4758         int bonenum;
4759         vec3_t forward, left, up, origin;
4760         skeleton_t *skeleton;
4761         matrix4x4_t matrix;
4762         matrix4x4_t temp;
4763         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4764                 return;
4765         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4766         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4767         VectorNegate(PRVM_clientglobalvector(v_right), left);
4768         VectorCopy(PRVM_clientglobalvector(v_up), up);
4769         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4770         firstbone = max(0, firstbone);
4771         lastbone = min(lastbone, skeleton->model->num_bones - 1);
4772         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4773         {
4774                 temp = skeleton->relativetransforms[bonenum];
4775                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4776         }
4777 }
4778
4779 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4780 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4781 {
4782         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4783         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4784         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4785         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4786         int bonenum;
4787         skeleton_t *skeletondst;
4788         skeleton_t *skeletonsrc;
4789         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4790                 return;
4791         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4792                 return;
4793         firstbone = max(0, firstbone);
4794         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4795         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4796         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4797                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4798 }
4799
4800 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4801 static void VM_CL_skel_delete(prvm_prog_t *prog)
4802 {
4803         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4804         skeleton_t *skeleton;
4805         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4806                 return;
4807         Mem_Free(skeleton);
4808         prog->skeletons[skeletonindex] = NULL;
4809 }
4810
4811 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4812 static void VM_CL_frameforname(prvm_prog_t *prog)
4813 {
4814         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4815         model_t *model = CL_GetModelByIndex(modelindex);
4816         const char *name = PRVM_G_STRING(OFS_PARM1);
4817         int i;
4818         PRVM_G_FLOAT(OFS_RETURN) = -1;
4819         if (!model || !model->animscenes)
4820                 return;
4821         for (i = 0;i < model->numframes;i++)
4822         {
4823                 if (!strcasecmp(model->animscenes[i].name, name))
4824                 {
4825                         PRVM_G_FLOAT(OFS_RETURN) = i;
4826                         break;
4827                 }
4828         }
4829 }
4830
4831 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4832 static void VM_CL_frameduration(prvm_prog_t *prog)
4833 {
4834         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4835         model_t *model = CL_GetModelByIndex(modelindex);
4836         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4837         PRVM_G_FLOAT(OFS_RETURN) = 0;
4838         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4839                 return;
4840         if (model->animscenes[framenum].framerate)
4841                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4842 }
4843
4844 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4845 {
4846         /*
4847          * Obscure builtin used by GAME_XONOTIC.
4848          *
4849          * Edits the input history of cl_movement by rotating all move commands
4850          * currently in the queue using the given transform.
4851          *
4852          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4853          * v_angle-like (non-inverted) euler angles that perform the rotation
4854          * of the space that is to be done.
4855          *
4856          * This is meant to be used as a fixangle replacement after passing
4857          * through a warpzone/portal: the client is told about the warp transform,
4858          * and calls this function in the same frame as the one on which the
4859          * client's origin got changed by the serverside teleport. Then this code
4860          * transforms the pre-warp input (which matches the empty space behind
4861          * the warp plane) into post-warp input (which matches the target area
4862          * of the warp). Also, at the same time, the client has to use
4863          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4864          *
4865          * This together allows warpzone motion to be perfectly predicted by
4866          * the client!
4867          *
4868          * Furthermore, for perfect warpzone behaviour, the server side also
4869          * has to detect input the client sent before it received the origin
4870          * update, but after the warp occurred on the server, and has to adjust
4871          * input appropriately.
4872     */
4873         matrix4x4_t m;
4874         vec3_t v = {0, 0, 0};
4875         vec3_t a, x, y, z;
4876         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4877         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4878         AngleVectorsFLU(a, x, y, z);
4879         Matrix4x4_FromVectors(&m, x, y, z, v);
4880         CL_RotateMoves(&m);
4881 }
4882
4883 // #358 void(string cubemapname) loadcubemap
4884 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4885 {
4886         const char *name;
4887
4888         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4889         name = PRVM_G_STRING(OFS_PARM0);
4890         R_GetCubemap(name);
4891 }
4892
4893 #define REFDEFFLAG_TELEPORTED 1
4894 #define REFDEFFLAG_JUMPING 2
4895 #define REFDEFFLAG_DEAD 4
4896 #define REFDEFFLAG_INTERMISSION 8
4897 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4898 {
4899         matrix4x4_t entrendermatrix;
4900         vec3_t clviewangles;
4901         vec3_t clvelocity;
4902         qbool teleported;
4903         qbool clonground;
4904         qbool clcmdjump;
4905         qbool cldead;
4906         float clstatsviewheight;
4907         prvm_edict_t *ent;
4908         int flags;
4909
4910         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4911         ent = PRVM_G_EDICT(OFS_PARM0);
4912         flags = PRVM_G_FLOAT(OFS_PARM1);
4913
4914         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4915         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4916
4917         VectorCopy(cl.csqc_viewangles, clviewangles);
4918         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4919         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4920         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4921         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4922         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4923         cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4924         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4925
4926         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4927
4928         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4929         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4930         CSQC_R_RecalcView();
4931 }
4932
4933 //============================================================================
4934
4935 // To create a almost working builtin file from this replace:
4936 // "^NULL.*" with ""
4937 // "^{.*//.*}:Wh\(.*\)" with "\1"
4938 // "\:" with "//"
4939 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4940 // "\n\n+" with "\n\n"
4941
4942 prvm_builtin_t vm_cl_builtins[] = {
4943 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4944 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4945 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4946 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4947 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4948 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4949 VM_break,                                               // #6 void() break (QUAKE)
4950 VM_random,                                              // #7 float() random (QUAKE)
4951 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4952 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4953 VM_error,                                               // #10 void(string e) error (QUAKE)
4954 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4955 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4956 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4957 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4958 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4959 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4960 NULL,                                                   // #17 entity() checkclient (QUAKE)
4961 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4962 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4963 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4964 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4965 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4966 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4967 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4968 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4969 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4970 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4971 VM_coredump,                                    // #28 void() coredump (QUAKE)
4972 VM_traceon,                                             // #29 void() traceon (QUAKE)
4973 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4974 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4975 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4976 NULL,                                                   // #33 (QUAKE)
4977 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4978 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4979 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4980 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4981 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4982 NULL,                                                   // #39 (QUAKE)
4983 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4984 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4985 NULL,                                                   // #42 (QUAKE)
4986 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4987 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4988 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4989 VM_localcmd_local,                              // #46 void(string s) localcmd (QUAKE)
4990 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4991 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4992 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4993 NULL,                                                   // #50 (QUAKE)
4994 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4995 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4996 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4997 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4998 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4999 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
5000 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
5001 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
5002 NULL,                                                   // #59 (QUAKE)
5003 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5004 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5005 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5006 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5007 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5008 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
5009 NULL,                                                   // #66 (QUAKE)
5010 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
5011 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
5012 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
5013 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
5014 NULL,                                                   // #71 (QUAKE)
5015 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
5016 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
5017 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5018 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
5019 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
5020 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
5021 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
5022 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5023 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5024 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
5025 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
5026 NULL,                                                   // #83 (QUAKE)
5027 NULL,                                                   // #84 (QUAKE)
5028 NULL,                                                   // #85 (QUAKE)
5029 NULL,                                                   // #86 (QUAKE)
5030 NULL,                                                   // #87 (QUAKE)
5031 NULL,                                                   // #88 (QUAKE)
5032 NULL,                                                   // #89 (QUAKE)
5033 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5034 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
5035 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5036 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5037 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5038 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5039 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5040 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5041 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5042 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
5043 // FrikaC and Telejano range #100-#199
5044 NULL,                                                   // #100
5045 NULL,                                                   // #101
5046 NULL,                                                   // #102
5047 NULL,                                                   // #103
5048 NULL,                                                   // #104
5049 NULL,                                                   // #105
5050 NULL,                                                   // #106
5051 NULL,                                                   // #107
5052 NULL,                                                   // #108
5053 NULL,                                                   // #109
5054 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
5055 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
5056 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
5057 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5058 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
5059 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
5060 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
5061 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
5062 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
5063 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
5064 NULL,                                                   // #120
5065 NULL,                                                   // #121
5066 NULL,                                                   // #122
5067 NULL,                                                   // #123
5068 NULL,                                                   // #124
5069 NULL,                                                   // #125
5070 NULL,                                                   // #126
5071 NULL,                                                   // #127
5072 NULL,                                                   // #128
5073 NULL,                                                   // #129
5074 NULL,                                                   // #130
5075 NULL,                                                   // #131
5076 NULL,                                                   // #132
5077 NULL,                                                   // #133
5078 NULL,                                                   // #134
5079 NULL,                                                   // #135
5080 NULL,                                                   // #136
5081 NULL,                                                   // #137
5082 NULL,                                                   // #138
5083 NULL,                                                   // #139
5084 NULL,                                                   // #140
5085 NULL,                                                   // #141
5086 NULL,                                                   // #142
5087 NULL,                                                   // #143
5088 NULL,                                                   // #144
5089 NULL,                                                   // #145
5090 NULL,                                                   // #146
5091 NULL,                                                   // #147
5092 NULL,                                                   // #148
5093 NULL,                                                   // #149
5094 NULL,                                                   // #150
5095 NULL,                                                   // #151
5096 NULL,                                                   // #152
5097 NULL,                                                   // #153
5098 NULL,                                                   // #154
5099 NULL,                                                   // #155
5100 NULL,                                                   // #156
5101 NULL,                                                   // #157
5102 NULL,                                                   // #158
5103 NULL,                                                   // #159
5104 NULL,                                                   // #160
5105 NULL,                                                   // #161
5106 NULL,                                                   // #162
5107 NULL,                                                   // #163
5108 NULL,                                                   // #164
5109 NULL,                                                   // #165
5110 NULL,                                                   // #166
5111 NULL,                                                   // #167
5112 NULL,                                                   // #168
5113 NULL,                                                   // #169
5114 NULL,                                                   // #170
5115 NULL,                                                   // #171
5116 NULL,                                                   // #172
5117 NULL,                                                   // #173
5118 NULL,                                                   // #174
5119 NULL,                                                   // #175
5120 NULL,                                                   // #176
5121 VM_localsound,                                  // #177
5122 NULL,                                                   // #178
5123 NULL,                                                   // #179
5124 NULL,                                                   // #180
5125 NULL,                                                   // #181
5126 NULL,                                                   // #182
5127 NULL,                                                   // #183
5128 NULL,                                                   // #184
5129 NULL,                                                   // #185
5130 NULL,                                                   // #186
5131 NULL,                                                   // #187
5132 NULL,                                                   // #188
5133 NULL,                                                   // #189
5134 NULL,                                                   // #190
5135 NULL,                                                   // #191
5136 NULL,                                                   // #192
5137 NULL,                                                   // #193
5138 NULL,                                                   // #194
5139 NULL,                                                   // #195
5140 NULL,                                                   // #196
5141 NULL,                                                   // #197
5142 NULL,                                                   // #198
5143 NULL,                                                   // #199
5144 // FTEQW range #200-#299
5145 NULL,                                                   // #200
5146 NULL,                                                   // #201
5147 NULL,                                                   // #202
5148 NULL,                                                   // #203
5149 NULL,                                                   // #204
5150 NULL,                                                   // #205
5151 NULL,                                                   // #206
5152 NULL,                                                   // #207
5153 NULL,                                                   // #208
5154 NULL,                                                   // #209
5155 NULL,                                                   // #210
5156 NULL,                                                   // #211
5157 NULL,                                                   // #212
5158 NULL,                                                   // #213
5159 NULL,                                                   // #214
5160 NULL,                                                   // #215
5161 NULL,                                                   // #216
5162 NULL,                                                   // #217
5163 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5164 NULL,                                                   // #219
5165 NULL,                                                   // #220
5166 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5167 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5168 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
5169 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5170 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5171 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5172 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
5173 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5174 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5175 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5176 NULL,                                                   // #231
5177 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5178 NULL,                                                   // #233
5179 NULL,                                                   // #234
5180 NULL,                                                   // #235
5181 NULL,                                                   // #236
5182 NULL,                                                   // #237
5183 NULL,                                                   // #238
5184 NULL,                                                   // #239
5185 VM_CL_checkpvs,                                 // #240
5186 NULL,                                                   // #241
5187 NULL,                                                   // #242
5188 NULL,                                                   // #243
5189 NULL,                                                   // #244
5190 VM_modulo,                                              // #245
5191 NULL,                                                   // #246
5192 NULL,                                                   // #247
5193 NULL,                                                   // #248
5194 NULL,                                                   // #249
5195 NULL,                                                   // #250
5196 NULL,                                                   // #251
5197 NULL,                                                   // #252
5198 NULL,                                                   // #253
5199 NULL,                                                   // #254
5200 NULL,                                                   // #255
5201 NULL,                                                   // #256
5202 NULL,                                                   // #257
5203 NULL,                                                   // #258
5204 NULL,                                                   // #259
5205 NULL,                                                   // #260
5206 NULL,                                                   // #261
5207 NULL,                                                   // #262
5208 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5209 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5210 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5211 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5212 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5213 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5214 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5215 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5216 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5217 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5218 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5219 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5220 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5221 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5222 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5223 NULL,                                                   // #278
5224 NULL,                                                   // #279
5225 NULL,                                                   // #280
5226 NULL,                                                   // #281
5227 NULL,                                                   // #282
5228 NULL,                                                   // #283
5229 NULL,                                                   // #284
5230 NULL,                                                   // #285
5231 NULL,                                                   // #286
5232 NULL,                                                   // #287
5233 NULL,                                                   // #288
5234 NULL,                                                   // #289
5235 NULL,                                                   // #290
5236 NULL,                                                   // #291
5237 NULL,                                                   // #292
5238 NULL,                                                   // #293
5239 NULL,                                                   // #294
5240 NULL,                                                   // #295
5241 NULL,                                                   // #296
5242 NULL,                                                   // #297
5243 NULL,                                                   // #298
5244 NULL,                                                   // #299
5245 // CSQC range #300-#399
5246 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
5247 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
5248 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
5249 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
5250 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
5251 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5252 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5253 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5254 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
5255 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
5256 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
5257 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
5258 NULL,                                                   // #312
5259 NULL,                                                   // #313
5260 NULL,                                                   // #314
5261 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5262 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
5263 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5264 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5265 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
5266 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5267 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5268 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5269 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5270 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
5271 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
5272 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5273 VM_stringwidth,                                 // #327 // FIXME is this okay?
5274 VM_drawsubpic,                                  // #328 // FIXME is this okay?
5275 VM_drawrotpic,                                  // #329 // FIXME is this okay?
5276 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
5277 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
5278 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
5279 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5280 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5281 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5282 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5283 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5284 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
5285 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5286 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
5287 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5288 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5289 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
5290 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
5291 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
5292 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5293 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
5294 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5295 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
5296 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
5297 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5298 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
5299 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5300 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
5301 VM_CL_videoplaying,                             // #355
5302 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5303 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5304 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5305 NULL,                                                   // #359
5306 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
5307 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
5308 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
5309 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
5310 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
5311 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
5312 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
5313 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
5314 NULL,                                           // #368
5315 NULL,                                                   // #369
5316 NULL,                                                   // #370
5317 NULL,                                                   // #371
5318 NULL,                                                   // #372
5319 NULL,                                                   // #373
5320 NULL,                                                   // #374
5321 NULL,                                                   // #375
5322 NULL,                                                   // #376
5323 NULL,                                                   // #377
5324 NULL,                                                   // #378
5325 NULL,                                                   // #379
5326 NULL,                                                   // #380
5327 NULL,                                                   // #381
5328 NULL,                                                   // #382
5329 NULL,                                                   // #383
5330 NULL,                                                   // #384
5331 NULL,                                                   // #385
5332 NULL,                                                   // #386
5333 NULL,                                                   // #387
5334 NULL,                                                   // #388
5335 NULL,                                                   // #389
5336 NULL,                                                   // #390
5337 NULL,                                                   // #391
5338 NULL,                                                   // #392
5339 NULL,                                                   // #393
5340 NULL,                                                   // #394
5341 NULL,                                                   // #395
5342 NULL,                                                   // #396
5343 NULL,                                                   // #397
5344 NULL,                                                   // #398
5345 NULL,                                                   // #399
5346 // LadyHavoc's range #400-#499
5347 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5348 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5349 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5350 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5351 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5352 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5353 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5354 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5355 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5356 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5357 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5358 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5359 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5360 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5361 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5362 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5363 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5364 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5365 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5366 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5367 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5368 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5369 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5370 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5371 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5372 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5373 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5374 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5375 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5376 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5377 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5378 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5379 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5380 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5381 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5382 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5383 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5384 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5385 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5386 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5387 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5388 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5389 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5390 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5391 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5392 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5393 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5394 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5395 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5396 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5397 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5398 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5399 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5400 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5401 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5402 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5403 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5404 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5405 NULL,                                                   // #458
5406 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5407 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5408 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5409 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5410 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5411 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5412 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5413 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5414 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5415 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5416 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5417 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5418 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5419 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5420 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5421 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5422 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5423 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5424 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5425 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5426 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5427 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5428 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5429 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5430 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5431 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5432 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5433 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5434 VM_gecko_create,                                        // #487 float gecko_create( string name )
5435 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
5436 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
5437 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
5438 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
5439 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
5440 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
5441 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5442 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5443 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5444 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5445 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5446 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5447 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5448 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
5449 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5450 VM_whichpack,                                   // #503 string(string) whichpack = #503;
5451 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5452 NULL,                                                   // #505
5453 NULL,                                                   // #506
5454 NULL,                                                   // #507
5455 NULL,                                                   // #508
5456 NULL,                                                   // #509
5457 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
5458 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
5459 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5460 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5461 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5462 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5463 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5464 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5465 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5466 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5467 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
5468 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
5469 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5470 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5471 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5472 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5473 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5474 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5475 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5476 VM_loadfromdata,                                // #529
5477 VM_loadfromfile,                                // #530
5478 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5479 VM_log,                                                 // #532
5480 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5481 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5482 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5483 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5484 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5485 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5486 NULL,                                                   // #539
5487 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5488 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5489 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5490 NULL,                                                   // #543
5491 NULL,                                                   // #544
5492 NULL,                                                   // #545
5493 NULL,                                                   // #546
5494 NULL,                                                   // #547
5495 NULL,                                                   // #548
5496 NULL,                                                   // #549
5497 NULL,                                                   // #550
5498 NULL,                                                   // #551
5499 NULL,                                                   // #552
5500 NULL,                                                   // #553
5501 NULL,                                                   // #554
5502 NULL,                                                   // #555
5503 NULL,                                                   // #556
5504 NULL,                                                   // #557
5505 NULL,                                                   // #558
5506 NULL,                                                   // #559
5507 NULL,                                                   // #560
5508 NULL,                                                   // #561
5509 NULL,                                                   // #562
5510 NULL,                                                   // #563
5511 NULL,                                                   // #564
5512 NULL,                                                   // #565
5513 NULL,                                                   // #566
5514 NULL,                                                   // #567
5515 NULL,                                                   // #568
5516 NULL,                                                   // #569
5517 NULL,                                                   // #570
5518 NULL,                                                   // #571
5519 NULL,                                                   // #572
5520 NULL,                                                   // #573
5521 NULL,                                                   // #574
5522 NULL,                                                   // #575
5523 NULL,                                                   // #576
5524 NULL,                                                   // #577
5525 NULL,                                                   // #578
5526 NULL,                                                   // #579
5527 NULL,                                                   // #580
5528 NULL,                                                   // #581
5529 NULL,                                                   // #582
5530 NULL,                                                   // #583
5531 NULL,                                                   // #584
5532 NULL,                                                   // #585
5533 NULL,                                                   // #586
5534 NULL,                                                   // #587
5535 NULL,                                                   // #588
5536 NULL,                                                   // #589
5537 NULL,                                                   // #590
5538 NULL,                                                   // #591
5539 NULL,                                                   // #592
5540 NULL,                                                   // #593
5541 NULL,                                                   // #594
5542 NULL,                                                   // #595
5543 NULL,                                                   // #596
5544 NULL,                                                   // #597
5545 NULL,                                                   // #598
5546 NULL,                                                   // #599
5547 NULL,                                                   // #600
5548 NULL,                                                   // #601
5549 NULL,                                                   // #602
5550 NULL,                                                   // #603
5551 NULL,                                                   // #604
5552 VM_callfunction,                                // #605
5553 VM_writetofile,                                 // #606
5554 VM_isfunction,                                  // #607
5555 NULL,                                                   // #608
5556 NULL,                                                   // #609
5557 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
5558 NULL,                                                   // #611
5559 NULL,                                                   // #612
5560 VM_parseentitydata,                             // #613
5561 NULL,                                                   // #614
5562 NULL,                                                   // #615
5563 NULL,                                                   // #616
5564 NULL,                                                   // #617
5565 NULL,                                                   // #618
5566 NULL,                                                   // #619
5567 NULL,                                                   // #620
5568 NULL,                                                   // #621
5569 NULL,                                                   // #622
5570 NULL,                                                   // #623
5571 VM_CL_getextresponse,                   // #624 string getextresponse(void)
5572 NULL,                                                   // #625
5573 NULL,                                                   // #626
5574 VM_sprintf,                     // #627 string sprintf(string format, ...)
5575 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5576 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5577 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
5578 VM_getbindmaps,                                         // #631 vector(void) getbindmap
5579 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
5580 NULL,                                                   // #633
5581 NULL,                                                   // #634
5582 NULL,                                                   // #635
5583 NULL,                                                   // #636
5584 NULL,                                                   // #637
5585 VM_CL_RotateMoves,                                      // #638
5586 VM_digest_hex,                                          // #639
5587 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5588 NULL,                                                   // #641
5589 VM_coverage,                                            // #642
5590 NULL
5591 };
5592
5593 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5594
5595 void CLVM_init_cmd(prvm_prog_t *prog)
5596 {
5597         VM_Cmd_Init(prog);
5598         prog->polygonbegin_model = NULL;
5599         prog->polygonbegin_guess2d = 0;
5600 }
5601
5602 void CLVM_reset_cmd(prvm_prog_t *prog)
5603 {
5604         World_End(&cl.world);
5605         VM_Cmd_Reset(prog);
5606         prog->polygonbegin_model = NULL;
5607         prog->polygonbegin_guess2d = 0;
5608 }